1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80
|
diff -ru OpenCSG-1.3.0/src/frameBufferObject.cpp OpenCSG-1.3.0-fbofix/src/frameBufferObject.cpp
--- OpenCSG-1.3.0/src/frameBufferObject.cpp 2010-02-06 21:35:10.000000000 +0100
+++ OpenCSG-1.3.0-fbofix/src/frameBufferObject.cpp 2011-08-02 01:33:31.000000000 +0200
@@ -57,6 +57,7 @@
glGenRenderbuffers(1, &depthID);
glGenTextures(1, &textureID);
+ glGetIntegerv(GL_FRAMEBUFFER_BINDING, &oldFramebufferID);
glBindFramebuffer(GL_FRAMEBUFFER, framebufferID);
glBindTexture(GL_TEXTURE_2D, textureID);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_INT, 0);
@@ -76,7 +77,7 @@
return false;
}
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ glBindFramebuffer(GL_FRAMEBUFFER, oldFramebufferID);
glBindTexture(GL_TEXTURE_2D, 0);
textureTarget = GL_TEXTURE_2D;
@@ -133,7 +134,7 @@
// Unbinds frame buffer texture.
bool FrameBufferObject::EndCapture()
{
- glBindFramebuffer(GL_FRAMEBUFFER, 0);
+ glBindFramebuffer(GL_FRAMEBUFFER, oldFramebufferID);
return true;
}
diff -ru OpenCSG-1.3.0/src/frameBufferObject.h OpenCSG-1.3.0-fbofix/src/frameBufferObject.h
--- OpenCSG-1.3.0/src/frameBufferObject.h 2011-08-02 17:30:01.000000000 +0200
+++ OpenCSG-1.3.0-fbofix/src/frameBufferObject.h 2011-08-02 01:32:58.000000000 +0200
@@ -83,6 +83,7 @@
unsigned int depthID;
unsigned int framebufferID;
+ int oldFramebufferID;
bool initialized;
};
diff -ru OpenCSG-1.3.0/src/frameBufferObjectExt.cpp OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.cpp
--- OpenCSG-1.3.0/src/frameBufferObjectExt.cpp 2010-02-06 21:35:10.000000000 +0100
+++ OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.cpp 2011-08-02 01:33:46.000000000 +0200
@@ -58,6 +58,7 @@
glGenRenderbuffersEXT(1, &depthID);
glGenTextures(1, &textureID);
+ glGetIntegerv(GL_FRAMEBUFFER_BINDING_EXT, &oldFramebufferID);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID);
glBindTexture(GL_TEXTURE_2D, textureID);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_INT, 0);
@@ -77,7 +78,7 @@
return false;
}
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID);
glBindTexture(GL_TEXTURE_2D, 0);
textureTarget = GL_TEXTURE_2D;
@@ -134,7 +135,7 @@
// Unbinds frame buffer texture.
bool FrameBufferObjectExt::EndCapture()
{
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID);
return true;
}
diff -ru OpenCSG-1.3.0/src/frameBufferObjectExt.h OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.h
--- OpenCSG-1.3.0/src/frameBufferObjectExt.h 2010-02-06 21:35:10.000000000 +0100
+++ OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.h 2011-08-02 01:33:08.000000000 +0200
@@ -83,6 +83,7 @@
unsigned int depthID;
unsigned int framebufferID;
+ int oldFramebufferID;
bool initialized;
};
|