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2009-07-28 06:02 robert
* CMakeLists.txt, NEWS.txt, README.txt: Updated dates for 2.8.2
stable release
2009-07-24 12:12 robert
* CTestConfig.cmake: From Jean-Sebastien Guay, updated CTestConfig
to point to new cdash.openscenegraph.org site
2009-07-17 07:50 robert
* src/osgPlugins/jpeg, src/osgPlugins/jpeg/ReaderWriterJPEG.cpp:
From J.P. Delport, "attached a modified jpeg plugin that allows
writing of grayscale images."
2009-07-16 13:30 robert
* ChangeLog, NEWS.txt: Update ChangeLog and NEWS for 2.8.2-rc4
2009-07-16 13:18 robert
* CMakeLists.txt: Updated release candidate number to 4
2009-07-16 12:11 robert
* src/osgPlugins/OpenFlight,
src/osgPlugins/OpenFlight/FltExportVisitor.cpp: From Fabien
Lavignotte, "When exporting some models to OpenFlight, i found a
crash if the texture
unit does not contain a TexEnv object.
Here's the small fix, just a test on the pointer."
Merged from svn trunk using:
svn merge -r 10490:10491
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgPlugins/OpenFlight
2009-07-16 12:06 robert
* src/osgWidget, src/osgWidget/Window.cpp: From Stephane
Lamoliatte, "The vertical anchor is inverted in the
osgWidget::Window::update function.
Here is a small patch to fix that."
2009-07-16 11:52 robert
* examples/osganimationtimeline,
examples/osganimationtimeline/osganimationtimeline.cpp: From
Cedric Pinson, crash fix for osganimationtimeline that was caused
by not checking if nathan.osg test file had be loaded or not.
2009-07-16 11:42 robert
* src/osgPlugins/bsp, src/osgPlugins/bsp/VBSPEntity.cpp,
src/osgPlugins/bsp/VBSPEntity.h,
src/osgPlugins/bsp/VBSPGeometry.cpp,
src/osgPlugins/bsp/VBSPReader.cpp, src/osgPlugins/mdl,
src/osgPlugins/mdl/MDLReader.cpp,
src/osgPlugins/mdl/MDL_README.txt: From Jason Daly, "These are
some fixes to the mdl and bsp plugins to handle transparency and
lighting better, plus a few other tweaks."
2009-07-16 11:09 robert
* src/osgUtil/Optimizer.cpp: From Colin MacDonald, "The Optimizer
Merge Geometry visitor is always merging geometries,
even if they have had DataVariance DYNAMIC explicitly specified.
Then
when an application attempts to dynamically update the geometry
in the
frame loop the primitive sets and data arrays are no longer as
expected, leading to display and/or memory corruption.
Attached is a simple fix."
Note from Robert Osfield, tweaked Colin's changes so that it uses
!= DYNAMIC rather == STATIC in the additional test.
Merged from svn/trunk using:
svn merge -r 10479:10480
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgUtil/Optimizer.cpp
2009-07-14 16:02 robert
* NEWS.txt: Tweaked news
2009-07-14 15:49 robert
* AUTHORS.txt, CMakeLists.txt, ChangeLog, NEWS.txt,
applications/osgversion/Contributors.cpp: Updated contributors,
authors file, news and changelog for 2.8.2-rc3
2009-07-13 16:45 robert
* src/osgViewer, src/osgViewer/GraphicsWindowWin32.cpp: From Cory
Riddell based on suggestion from Robert Osfield, "I've been
running with your suggested changes for a few days now and it
has been working perfectly. I'm still not entirely clear why
adding a
slave/subgraph causes the problem."
2009-07-13 16:07 robert
* src/OpenThreads/win32,
src/OpenThreads/win32/Win32ConditionPrivateData.h: From David
Fries, "Here is a fix for a deadlock seen under Windows using
OpenThreads
Barrier operations. The error is with atomic operations in the
win32 condition implementation. The attached sample program will
reliably trigger with as few as three threads and a dual core
system,
though sometimes it will take 65,000 iterations.
2.8.1 was the base for these changes
Win32ConditionPrivateData.h
Win32ConditionPrivateData::wait does two operations to decrement
waiters_ then read, when InterlockedDecrement decrements and
returns
the value in one operation. The two operations allows another
thread
to also decrement with both getting 0 for an answer.
Win32ConditionPrivateData::broadcast is using waiters_ directly
instead of using the w value read earlier, if it was safe to use
waiters_ directly there would be no need for InterlockedGet or w.
overview of deadlock in barrier with three threads
one thread in broadcast, 2 threads in wait,
release semaphore 2, waits on waiters_done_
both threads wake, decrement waiters_, get 0 for w,
<logic error here>
one calls set waiters_done_,
broadcast thread comes out of waiters_done_,
other thread calls waiters_done_, (which leaves waiters_done_ in
the
signaled state)
<sets the trap>
broadcast thread returns releases mutex, other threads get
mutex and also return,
next barrier, first two threads enter wait, one goes to
broadcast, release
semaphore 2, skips waiters_done_ as it had been released last
time
returns, processes, enters the barrier for the next barrier
operation
and waits,
three threads are now in wait, two have the previous barrier
phase,
one the current phase, there's one count left in the semaphore
which a
thread gets, returns, enters the barrier as a waiter, sleeps, and
the
deadlock is completed"
Merged from svn/trunk using:
svn merge -r 10456:10457
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/OpenThreads/win32
2009-07-03 19:08 robert
* src/osgPlugins/dicom/CMakeLists.txt: From Paul Fotheringham,
fixed linux build error when compiling dicom plugin against ITK
by adding define VCL_CAN_STATIC_CONST_INIT_FLOAT to be zero.
From Robert Osfield, general clean up of CMakeLists.txt under ITK
side
2009-07-01 15:39 robert
* src/osgPlugins/OpenFlight/ExportOptions.cpp: From Bryan Thrall,
"The OpenFlight plugin doesn't handle unrecognized options or
extra
whitespace in all cases, causing it to crash."
2009-06-29 09:50 robert
* NEWS.txt, README.txt: Updated NEWS for and READE for 2.9.2-rc2.
2009-06-29 09:47 robert
* CMakeLists.txt: Updated release candidate to 2
2009-06-29 09:46 robert
* examples/osgshadow/osgshadow.cpp: Made --pssm and --sv options
use SingleThreaded viewer to workaround threading issues with
ParallelSplitShadowMap and ShadowVolume techniques.
2009-06-25 16:08 robert
* NEWS.txt: Updated to NEWS to map to wiki NEWS item
2009-06-25 14:06 robert
* src/osg/ArgumentParser.cpp, src/osg/CullSettings.cpp,
src/osg/DisplaySettings.cpp, src/osgDB/DatabasePager.cpp,
src/osgGA/DriveManipulator.cpp,
src/osgPlugins/bsp/VBSPEntity.cpp,
src/osgPlugins/cfg/ConfigParser.cpp,
src/osgPlugins/dw/ReaderWriterDW.cpp,
src/osgPlugins/ive/DataOutputStream.cpp,
src/osgPlugins/normals/ReaderWriterNormals.cpp,
src/osgPlugins/txp/ReaderWriterTXP.cpp,
src/osgPlugins/txp/TXPParser.cpp,
src/osgViewer/ViewerEventHandlers.cpp: From Mathias Froehlich,
changes from atof to use osg::asciiToFloat() to avoid locale
issues with atof
2009-06-25 13:27 robert
* include/osg, include/osg/Endian: From Mathias Froehlich, "Fix
possible problem with aliasing rules... and fix a gcc warning :)
Use a union to determine if we are on a little endian or big
endian machine."
Merged from svn/trunk using :
svn merge -r 10409:10410
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/include/osg/
2009-06-22 16:04 robert
* src/osgPlugins/txp, src/osgPlugins/txp/trpage_swap.cpp: Fixed
swap size error.
Merged from svn/trunk using:
svn merge -r 10386:10387
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgPlugins/txp/
2009-06-22 09:32 robert
* AUTHORS.txt, ChangeLog, NEWS.txt,
applications/osgversion/Contributors.cpp: Updated NEWS, AUTHORS
and ChangeLog for 2.8.2-rc1 release
2009-06-22 07:42 robert
* src/osgPlugins/osg/StateSet.cpp: Merged from svn/trunk fix to
initGLNames() which addressed thread safety issue
2009-06-20 11:38 robert
* src/osgText/TextBase.cpp: From Farshid Lashkari, "I found a bug
in the osgText library in version 1.2 that I believe still exists
in the latest version.
I found that changing the alignment of a text object does not
work properly if the text contains newline characters. I've
attached a simple test case that shows the problem. If I set the
text AFTER setting the alignment, everything works fine. But if I
set the text BEFORE setting the alignment then the text is
displayed incorrectly.
The fix is very simple. Instead of calling computePositions() in
TextBase::setAlignment(), it calls computeGlyphRepresentation().
I've attached the modified TextBase.cpp."
Merged from svn/trunk using:
svn merge -r 10375:10376
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgText/TextBase.cpp
2009-06-19 11:02 robert
* src/osgViewer, src/osgViewer/CompositeViewer.cpp,
src/osgViewer/GraphicsWindowWin32.cpp, src/osgViewer/Viewer.cpp:
Added clears of input vectors in various get*() methods
2009-06-19 10:44 robert
* ChangeLog: Updated ChangeLog
2009-06-18 08:19 robert
* src/osgManipulator, src/osgManipulator/AntiSquish.cpp: From Rene
Molenaar, "The bug is as described above:
"The dragger's corner tabs are no longer in the corners."
this fix places the cornertabs back in the corners.
(the manipulator does not make sense otherwise)."
2009-06-17 15:10 robert
* CMakeLists.txt: Added CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS
2009-06-17 08:55 robert
* include/osg/DisplaySettings: Fixed error in
DisplaySetting::setNumOfHttpDatabaseThreadsHint()
2009-06-12 09:53 robert
* src/osg/Texture2DArray.cpp: From Konstantin Sinitsyn, "I've fixed
bug with loading of compressed texture to texture array!"
Merged from svn/trunk using:
svn merge -r 10336:10337
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osg
2009-06-08 13:53 robert
* src/osg: From Mathias Froehlich, "Without this change packed
depth stencil attachments are only supported if the
GL_EXT_framebuffer_blit extension is available. This is due to
the early
return from the constructor if this is missing.
As far as I read the standard extension documents, this blit call
is not
required to have packed depth stencil fbos.
The change fixes this and allows packed stencil attachments on
machines
without the multisample blit command."
Merged from svn/trunk using:
svn merge -r 10326:10327
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
2009-06-08 11:14 robert
* src/osgSim, src/osgSim/Sector.cpp: From Lionel Largade, "this
correction makes the intensity interpolated in the correct
direction when the angle is between _cosFadeAngle and _cosAngle."
Merged from svn/trunk using:
svn merge -r 10320:10321
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgSim
2009-06-06 10:08 robert
* include/osg/Referenced, src/osgUtil/RenderBin.cpp: Introduced
depend_on template and usage in RenderBin.cpp's singleton to
solve crash on exit in static builds.
2009-06-04 19:22 paulmelis
* applications/osgversion/CMakeLists.txt: Fixed incorrect ENDIF()
in applications/osgversion/CMakeLists.txt
(CMake 2.4 complained about this, while 2.6 seems to ignore it)
2009-06-02 14:48 robert
* ChangeLog, NEWS.txt: Update ChangeLog and NEWS
2009-06-02 14:44 robert
* src/osg/Texture2D.cpp: Merged from svn/trunk : "Moved assigned of
texture object to
_textureObjectBuffer to earlier in Texture2D::apply() to prevent
problems with non power of two texture mipmap generation."
2009-06-02 14:42 robert
* ChangeLog, NEWS.txt: Updated ChangeLog and NEWS.txt in prep for
2.8.2
2009-06-02 09:23 robert
* CMakeLists.txt, include/osg/Version: Updated version numbers for
2.8.2 release
2009-06-02 09:20 robert
* src/osg/GraphicsContext.cpp: Merged from svn/trunk : "Fixed
handling of case where the
master and the slave camera are placed on the same
GraphisContext, or when the master camera and slave camera are
assigned to different Camers. Note normally one doesn't mix
master with GraphicsContexts and slave cameras so neither case is
common."
2009-06-02 09:17 robert
* src/osgParticle/ParticleSystemUpdater.cpp: Merged from svn/trunk:
"Added initializer of ParticleSystemUpdater::_frameNumber"
2009-06-02 09:16 robert
* src/osgViewer/GraphicsWindowX11.cpp: Merged from svn/trunk two
submissions:
"Refactored the adaption of X11 key symbols into OSG key events
to fix problems with handling wide range of locales."
From Mathias Froehlich, "This frees some memory that is allocated
by the X11 functions."
2009-06-02 09:15 robert
* src/osgUtil/GLObjectsVisitor.cpp: Merged from svn/trunk.
2009-06-02 09:14 robert
* src/osg/Transform.cpp: From Emmanuel Roche, "I've also updated
the computeBound() method from the osg::Transform class : this
method was using float based temporary variables and thus the
double precision is lost here. I've changed that to use the
generic types osg::BoundingSphere::vec_type and
osg::BoundingSphere::value_type instead."
Merged from svn/trunk.
2009-05-27 12:11 robert
* src/osgUtil/RenderStage.cpp: Fixed glStencilMask setting.
2009-05-25 16:36 robert
* src/osgViewer/GraphicsWindowX11.cpp: Refactored the
GraphicsWindowX11::adaptKey() implementation so that it always
uses the reampX11Key(ks) method, and for the mapping to handle
case correctly. Merged from svn/trunk revision.
2009-05-19 16:21 robert
* AUTHORS.txt: Updated AUTHORS file to 2.8.1 release
2009-05-19 16:08 robert
* ChangeLog: Updated ChangeLog for 2.8.1 release
2009-05-19 16:05 robert
* CMakeLists.txt, NEWS.txt, README.txt: Updated dates and reset
release candidate back to 0 for final 2.8.1 release
2009-05-18 16:02 robert
* AUTHORS.txt, CMakeLists.txt, ChangeLog, NEWS.txt, README.txt:
Updated ChangeLog, NEWS, README and AUTHORS files for rc5.
2009-05-18 15:49 robert
* src/osgUtil/RenderStage.cpp: Merged changed from svn/trunk,
improving the reliability of the clear of the stencil and depth
buffer.
2009-05-18 14:53 robert
* include/osg, include/osg/BoundingSphere, include/osg/ImageUtils,
include/osg/Vec2b, include/osg/Vec3b, include/osg/Vec4b,
include/osg/Vec4ub, src/osgWrappers/osg/Vec2b.cpp,
src/osgWrappers/osg/Vec3b.cpp, src/osgWrappers/osg/Vec4b.cpp,
src/osgWrappers/osg/Vec4ub.cpp: From Paul Obermeier, "Please find
enclosed some changed OSG header files.
The changes are more or less just beautifications
(when looked at them from the C++ view), but make
wrapping OSG with SWIG easier.
I have tested the changes with both 2.8.1-rc4 and the
current head and would appreciate to incorporate the
changes in both branches.
Here is a description of the changes:
osg/BoundingSphere:
Use the following typedef (like used in BoundingBox)
typedef typename VT::value_type value_type;
instead of
typedef typename vec_type::value_type value_type;
SWIG reports errors on the latter construct.
Also makes it consistent with BoundingBox.
osg/Vec4ub:
Consistent use of "value_type" throughout the file.
osg/Vec?b:
Consistent use of "value_type" throughout the files.
Also changed
typedef char value_type;
to
typedef signed char value_type;
In the case of a simple "char", SWIG assumes a string.
Using "signed char" instead of "char" does not change
the behaviour of the class."
2009-05-18 12:56 robert
* src/osgTerrain, src/osgTerrain/Layer.cpp: From Ross Anderson,
"Symptom: The computation of TerrainTiles containing only image
layers (no elevation layer) is incorrect. The resulting bounding
sphere will always have a radius of zero.
The fix is to remove the call to bs.expandBy(v) and compute the
radius directly. I believe this call was intended to be
bs.expandRadiusBy(v), but it is superfluous when the radius is
computed directly.
"
Merged from svn/trunk using:
svn merge -r 10229:10230
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgTerrain
2009-05-15 15:13 robert
* src/osgPlugins/curl, src/osgPlugins/curl/ReaderWriterCURL.cpp:
Merged from svn/trunk libcurl version checks to enable build
against older versions of libcurl.
svn merge -r 10221:10222
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgPlugins/curl/
2009-05-15 12:37 robert
* src/OpenThreads/pthreads, src/OpenThreads/pthreads/PThread.c++:
Removed redundent errno and version string declaration
2009-05-15 09:25 robert
* ChangeLog, NEWS.txt, README.txt: Updated ChangeLog and dates for
2.8.0-rc4
2009-05-14 17:26 robert
* NEWS.txt, README.txt: Updated dates
2009-05-14 17:25 robert
* AUTHORS.txt, ChangeLog: Updated ChangeLog and AUTHOR file
2009-05-14 17:18 robert
* applications/osgversion/CMakeLists.txt,
applications/osgversion/Contributors.cpp,
applications/osgversion/osgversion.cpp: Moved the Contributors
generation code out into a separate source file that is only
compiled when OSG_MAINTAINER is enable via ccamke. This has been
done to prevent build issues on some machines with compilers that
chose a different local to the one that the contributors names
are encoded.
2009-05-13 08:35 robert
* src/OpenThreads/win32, src/OpenThreads/win32/Win32Thread.cpp:
From Thibault Genessay, "On Windows, when a process tries to
spawn one too many thread,
_beginthreadex() fails but OpenThreads still waits on the startup
Block before returning to the caller of
OpenThreads::Thread::start().
This causes a deadlock. The return value of _beginthreadex() is
actually checked, but after the call to
OpenThreads::Block::block() so
it is basically useless.
Attached is a fix to move the check for the return value of
_beginthreadex() before the call to block(), so that start() can
return to the caller with a non-zero error code. This solves the
problem for me."
Merged from svn trunk using:
svn merge -r 10190:10191
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/OpenThreads/win32
2009-05-12 11:15 robert
* ChangeLog, NEWS.txt, README.txt: Updated ChangeLog and
NEWS/READER for release candidate
2009-05-12 11:12 robert
* src/osgWrappers/osgUtil/IntersectVisitor.cpp: Updated wrappers
2009-05-12 10:49 robert
* src/osgWidget, src/osgWidget/WindowManager.cpp: From Fajran Iman
Rusadi, fixed to handling of widget indices in insert and remove
methods. Merged from svn/trunk using:
svn merge -r 10181:10182
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgWidget
2009-05-08 12:38 robert
* src/osgViewer/GraphicsWindowWin32.cpp: Added initializer for
_mouseCursor
2009-05-08 07:49 robert
* src/osgViewer/GraphicsWindowWin32.cpp: From Neil Groves, fixed
unitialized variable
2009-05-07 15:59 robert
* CMakeLists.txt: Updated release candidate to 4.
2009-05-07 15:14 robert
* src/osgViewer/GraphicsWindowWin32.cpp: From Frederic Bouvier,
workaround of setCursor problems under Windows.
2009-05-07 14:58 robert
* src/osg/GraphicsContext.cpp: Fixed ABSOLUTE_RF slave camera
resize policy, merged from svn trunk using:
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/
2009-05-07 13:24 robert
* src/osgDB, src/osgDB/CMakeLists.txt, src/osgDB/DatabasePager.cpp,
src/osgDB/Registry.cpp: From Stephan Huber, "while debugging a
problem in finding plugins on OS X I discovered, that
the conditional directives for setting the prepend-string in
createLibraryNameForExtension were not in effect, because of the
mixture
of different #ifdef styles.
I removed the conditional part for __APPLE__ completely to be
more
standard-conform with other platforms (plugins should be located
in
osgPlugins-X.X.X/). Because of the wrong syntax of the
conditional
compile the old code was not used anyway -- so no functional
change.
"
Merged from svn/trunk using:
svn merge -r 10149:10150
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgDB
2009-05-07 13:18 robert
* src/osgViewer, src/osgViewer/GraphicsWindowWin32.cpp: From Chris
Denham, fix for swapBuffers warning when window is minimized
under Windows.
svn merge -r 10146:10147
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgViewer/
2009-05-07 09:47 robert
* src/osgPlugins/pdf, src/osgPlugins/pdf/CMakeLists.txt: Fixed name
of POPPLER_LIBRARY_DIRS, merged from svn trunk using svn merge -r
10143:10144
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgPlugins/pdf
2009-05-05 12:56 robert
* src/osgPlugins/osgVolume,
src/osgPlugins/osgVolume/ImageLayer.cpp,
src/osgPlugins/osgVolume/RayTracedTechnique.cpp: Merged from
svn/trunk support for searching for imagery in path relative to
the .osg file being loaded. Merged using:
svn merge -r 10100:10137
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgPlugins/osgVolume
2009-05-05 12:54 robert
* src/osgVolume, src/osgVolume/FixedFunctionTechnique.cpp,
src/osgVolume/RayTracedTechnique.cpp,
src/osgVolume/Shaders/volume_iso_frag.cpp,
src/osgVolume/VolumeTile.cpp: Merged improvements to osgVolume
from svn/trunk using :
svn merge -r 10100:10137
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgVolume
2009-04-24 17:52 robert
* include/osgUtil/IntersectVisitor: Changed doxygen docs to
indicate deprecated status with suggestion of IntersectionVisitor
instead.
2009-04-24 10:56 robert
* src/osgPlugins/mdl, src/osgPlugins/mdl/VTXReader.cpp: From Jason
Daly, "Currently, the .mdl plugin loads vertices in the native
DirectX order, which is the reverse of OpenGL order. This means
that the back faces are currently rendered as front faces, and
vice versa.
This fix reverses the vertex order and sets up proper OpenGL
facing. I didn't notice this problem until I started using the
plug-in in my own code (osgviewer seems to not enable backface
culling)."
merged from svn/trunk using:
svn merge -r 10092:10093
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgPlugins/mdl/
2009-04-23 15:11 robert
* NEWS.txt: Fixed typo
2009-04-23 13:46 robert
* AUTHORS.txt, ChangeLog, NEWS.txt, README.txt: Update ChnageLog,
dates and authors for 2.8.1-rc3
2009-04-23 13:27 robert
* CMakeLists.txt: Updated release candidate number
2009-04-23 11:08 robert
* src/osgPlugins/OpenFlight,
src/osgPlugins/OpenFlight/Document.cpp,
src/osgPlugins/OpenFlight/Document.h,
src/osgPlugins/OpenFlight/GeometryRecords.cpp: Fix to handling of
subsurface layers so that more appropriate PolygonOffset values
are chosen. Merged from svn/trunk using:
svn merge -r 10083:10084
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgPlugins/OpenFlight/
2009-04-23 11:07 robert
* src/osg/PolygonOffset.cpp: Merged from svn trunk using:
svn merge -r 10082:10083
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osg/PolygonOffset.cpp
2009-04-22 13:54 robert
* applications/osgversion/osgversion.cpp: Fixed typo.
2009-04-22 13:09 robert
* src/osgPlugins/dae/daeWriter.h: From Bob Kuehne, "fix for failing
collada builds on osx due to not being able to stringstreamify
osg::Vec3 without io_utils included."
2009-04-22 10:56 robert
* examples, examples/osgcluster/broadcaster.cpp,
examples/osgmanipulator/osgmanipulator.cpp,
examples/osgscreencapture/osgscreencapture.cpp: From Paul Martz,
"Looks like the people who created these two examples were a bit
careless with cut and paste."
Merged from svn/trunk using:
svn merge -r 10063:10064
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/examples/
2009-04-22 10:49 robert
* src/osg/Image.cpp: From Eric Sokolowsky, "src/osg/Image.cpp is
missing the GL_RGBA8 image type when calculating the number of
components in an image. It is added here."
Merged from svn trunk using:
svn merge -r 10061:10062
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osg/Image.cpp
2009-04-21 10:20 robert
* src/osgDB/DatabasePager.cpp: Fix for handling case of no graphics
contexts being registered.
Merged from svn/trunk using:
svn merge -r 10053:10054
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgDB/DatabasePager.cpp
2009-04-12 18:58 robert
* CMakeLists.txt, NEWS.txt, README.txt: Updated dates for 2.8.1-rc2
2009-04-12 18:53 robert
* CMakeLists.txt, ChangeLog,
applications/osgversion/osgversion.cpp: Updated CMakeLists.txt
ChangeLog generator so that it tracks the current branch or
svn/trunk to prevent branches generating logs for svn/trunk.
Updated osgversion's authors mapping.
Updated ChangeLog.
2009-04-12 10:29 robert
* src/osg/GraphicsThread.cpp: Added release from svn/trunk to
enable osgCompute.
2009-04-10 21:25 robert
* NEWS.txt: Updated NEWS for 2.8.1-rc1
2009-04-10 14:35 robert
* README.txt: UPdated date
2009-04-10 12:56 robert
* AUTHORS.txt, ChangeLog: Update ChangeLog and AUTHORS.txt file for
2.8.1-rc1
2009-04-10 12:54 robert
* applications/osgversion/osgversion.cpp: Merged changes from
svn/trunk
2009-04-10 10:58 robert
* CMakeLists.txt, include/osg/Version: Updater version numbers to
2.8.1-rc1
2009-04-10 09:43 robert
* LICENSE.txt: From J.P. Delport, spelling and grammer fixes
2009-04-09 15:56 robert
* CMakeModules/OsgCPack.cmake: From Mattias Helsing, "
* Use the CPack ZIP generator on windows (WIN32)
* Reformatted according to Philip Lowman's recent submissions"
2009-04-08 10:50 robert
* src/osgUtil/Optimizer.cpp: From Glen Waldron, "Attached is a
patch for osgUtil::Optimizer. If you run the
SpatializeGroupsVisitor on a scene graph containing Geodes,
StateSets attached to Geodes can be lost.
The problem is in SpatializeGroupsVisitor::divide(osg::Geode*,
unsigned int) where the code creates a new Group and divides up
the input Geode into one Geode per Drawable.
I fixed the problem by assigning the Geode's stateset to the new
parent group.
To replicate the bug, see attached osg/dds files:
osgviewer b.osg -- model renders correctly
set OSG_OPTIMIZER="SPATIALIZE_GROUPS"
osgviewer b.osg -- textures are missing."
Merged from svn/trunk using:
svn merge -r 9986:9987
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgUtil/Optimizer.cpp
2009-04-06 12:29 robert
* src/osgTerrain/GeometryTechnique.cpp: Added disabling of
mipmapping for non power of two textures
2009-04-06 11:27 robert
* src/osgTerrain/GeometryTechnique.cpp: Merged from svn/trunk
disabling of use of display lists and a extra check against NULL
to prevent a crash when NULL colour layers are assigned
2009-04-03 11:29 robert
* src/osg/Drawable.cpp: Merged fix in svn/trunk that avoids the
building of display lists when VBO's are compiled.
2009-03-26 10:25 robert
* src/osg/Texture.cpp: Merged fixes to the texture compression
settings from svn/trunk that don't change the
requested compression type when the pixel type is not a direct
match.
2009-03-23 16:26 robert
* src/osgPlugins/dae/daeRGeometry.cpp,
src/osgPlugins/dae/daeRMaterials.cpp,
src/osgPlugins/dae/daeReader.h: From Michael Platings, fixed
memory leak
2009-03-12 17:57 robert
* src/osgDB/CMakeLists.txt: From Frank Midgley, "I tried running
osgconv --formats yesterday on OS X and got no results. Turns out
the changes discussed in the "osgDB::listAllAvailablePlugins
win32 fix" thread back in Sep '08 broke this. The
OSG_PLUGIN_EXTENSION macro is being defined in
src/osgDB/CMakeLists.txt from CMAKE_SHARED_LIBRARY_SUFFIX which
is "dylib" on OS X. The problem is that all of the plug-ins are
setup in OsgMacroUtils.cmake with:
ADD_LIBRARY(${TARGET_TARGETNAME} MODULE ${TARGET_SRC}
${TARGET_H})
which gives them .so extensions. Since ".so" != ".dylib"
osgDB::listAllAvailablePlugins finds no plug-ins. I believe the
correct solution is to use CMAKE_SHARED_MODULE_SUFFIX instead.
This builds and runs correctly on OS X but I have not tested on
other platforms.
Attached is an updated src/osgDB/CMakeLists.txt based on rev
9915. The change is at line 108. To validate: build and then run
bin/osgconv --formats. You should get many screenfuls of plug-in
features, extensions and options."
Merged from svn/trunk using:
svn merge -r 9921:9922
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgDB/CMakeLists.txt
2009-03-12 17:51 robert
* src/osgUtil/Optimizer.cpp: From Konstantin Sinitsyn, "At this
moment, I just introducing to OSG. When I reviewing optimizer
code, I find a mistake in
Optimizer::RemoveLoadedProxyNodesVisitor, as it seems. This
optimizer removes proxy nodes that fully loaded and in some cases
attach their childs to parrents directly (without creating of
group). I dont understand how this works, because if proxy node
doesn't have any attributes such as name, description, node mask
and any callbacks, then new group does not created to hold proxy
node childs. And code below trying to attach their children to
all parents but seems like only first child beeing attached to
all parents correctly."
Merged from svn/trunk using:
svn merge -r 9919:9920
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgUtil/Optimizer.cpp
2009-03-11 13:31 robert
* src/osgPlugins/3ds/ReaderWriter3DS.cpp: From Neil Hughes, changed
the handling of opacity maps so that when they are used blending
in enabled. Merged from svn/trunk using:
svn merge -r 9905:9906
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgPlugins/3ds/ReaderWriter3DS.cpp
2009-03-11 12:42 robert
* src/osgUtil/Optimizer.cpp: From Lionel Lagarde, "the attachment
contains a correction of the Optimizer::MergeGeometryVisitor.
When 2 geometries are merged, the primitive sets of the second
geometry
are copied to the first geometry.
The primitive sets were copied with a std::insert into the first
geometry
primitive set vector. It doesn't work when the geometry is using
VBOs (because
the element buffer object of the primitive set is not updated).
The correction replaces
lhs.getPrimitiveSetList().insert(
lhs.getPrimitiveSetList().end(),
rhs.getPrimitiveSetList().begin(),
rhs.getPrimitiveSetList().end() );
by
for( primItr=rhs.getPrimitiveSetList().begin();
primItr!=rhs.getPrimitiveSetList().end();
++primItr )
{
lhs.addPrimitiveSet(primItr->get());
}
"
2009-03-11 12:02 robert
* src/osg/Geometry.cpp: Fix to crash due to indices being present
witout any associated arrays. Merged from svn/trunk using:
svn merge -r 9899:9900
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osg/Geometry.cpp
2009-03-11 11:03 robert
* src/osg/Drawable.cpp, src/osg/ImageUtils.cpp, src/osg/Node.cpp:
From Lionel Lagarde, "The copy constructor of the nodes and the
drawables do :
Node::Node(Node &node, copyop) :
_stateSet(copyop(node.getStateSet()),
It doesn't call the setStateSet method of osg::Node (or
osg::Drawable). So the parent
list of the state set is not updated with the new node
(drawable)."
Merged from svn/trunk using:
svn merge -r 9896:9897
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osg/Drawable.cpp
svn merge -r 9896:9897
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osg/Node.cpp
2009-03-10 11:56 robert
* include/osg/GLU, include/osg/Math: From Martin Spott, fixes for
IBM AIX build. Merged from svn/trunk using:
svn merge -r 9881:9882
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/include/osg/
2009-03-02 10:51 robert
* src/OpenThreads/win32, src/OpenThreads/win32/Win32Thread.cpp,
src/OpenThreads/win32/Win32ThreadPrivateData.h: From Mathias
Froehlich, "An other one:
The TLS Varialbe is accessed before it is initialized.
Attached is a change to rev 9791."
Merged from svn/trunk using:
svn merge -r 9831:9832
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/OpenThreads/win32
2009-03-02 09:59 robert
* examples/osgcluster/broadcaster.cpp: From Petr Salinger, build
fix for GNU/kFreeBSD.
Merged from svn/trunk using:
svn merge -r 9827:9828
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/examples/osgcluster/broadcaster.cpp
2009-02-27 11:14 robert
* src/osgViewer/GraphicsWindowWin32.cpp: From Roland Smeenk,
"Attached is a small bug fix for the redundant messages that are
created in OSG applications on windows.
GraphicsWindowWin32::setCursor is called every frame from the
WM_NCHITTEST message. This will result in a call to
::SetCursor(_currentCursor) every frame, which again causes a
WM_MOUSEMOVE to occur. The fix exits
GraphicsWindowWin32::setCursor if the requested cursor already is
the current cursor.
"
Merged from svn/trunk using:
svn merge -r 9823:9824
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgViewer/GraphicsWindowWin32.cpp
2009-02-27 10:50 robert
* src/osgUtil/RenderStage.cpp: From Atr Tevs, fixes to FBO
blitting. Merged from svn/trunk using:
svn merge -r 9821:9822
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgUtil/RenderStage.cpp
2009-02-26 22:10 robert
* CMakeModules/Find3rdPartyDependencies.cmake: From Mattias
Helsing, "
In file
"/home/robert/OpenSceneGraph/CMakeModules//Find3rdPartyDependencies.cmake":
------------------------------
64: SET(FREETYPE_INCLUDE_DIRS
"${FREETYPE_INCLUDE_DIR_ft2build};${FREETYPE_INCLUDE_DIR_freetype2}")
"
2009-02-20 17:28 robert
* applications/osgarchive/osgarchive.cpp: From Mathieu Marache, "I
was trying to use the archive output of osgdem without success
when
I eventually found out that it was now disabled (the mailing list
archive tells me it is because of multithreaded write issues with
vpn). I then decided to use osgarchive to make it myself from the
generated output. However if one of the insert parameters is a
directory, it won't be able to find them. The attached versions
corrects this"
2009-02-20 11:41 robert
* src/osgPlugins/dxf, src/osgPlugins/dxf/dxfEntity.cpp: From Humar
Carmona, "When reading a DXF file, the reader breaks at a debug
assertion at vector (it breaks on release version). Inspecting
the code show that the cause could be in dxfEntity.cpp.
It seems that the problem is an offending "short" used in a for
loop, where it should be "int" or "long". It causes an index out
of range error. "
Merged from svn trunk using:
svn merge -r 9803:9804
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgPlugins/dxf/dxfEntity.cpp
2009-02-19 17:40 robert
* src/osgPlugins/hdr/hdrloader.cpp: Fixed bug in checking of return
values. Fix merged in from svn/trunk using:
svn merge -r 9800:9801
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osgPlugins/hdr/hdrloader.cpp
2009-02-19 16:36 robert
* src/osg/State.cpp: From Tanguy Fautre, This fixes the OSG crashes
reported by
http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2009-February/023499.html
It's a one line change against OSG 2.8.0 (see line 196). I've
already tested the change, and confirmed it\u2019s fixing the
crashes described above."
merged from svn trunk using:
svn merge -r 9797:9798
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osg/State.cpp
2009-02-19 16:00 robert
* src/osg/PrimitiveSet.cpp: From Ruben Smelik, "I've found a
(copy-paste?) error in PrimitiveSet.cpp regarding instanced
drawing. For DrawElementsUInt and DrawElementsUShort the type
argument of glDrawElementsInstanced was set as GL_BYTE instead of
GL_UNSIGNED_INT and GL_UNSIGNED_SHORT. I've attached the fixed
source file (based on the current SVN head version)."
Merged from svn/trunk using:
svn merge -r 9795:9796
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/src/osg/
2009-02-19 15:38 robert
* src/OpenThreads/CMakeLists.txt: merged from svn/trunk using:
svn merge -r 9793:9794
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
2009-02-19 13:44 robert
* NEWS.txt: Fixed number of contributors
2009-02-12 14:46 robert
* ChangeLog: Updated ChangeLog for 2.8.0
2009-02-12 14:35 robert
* examples/osgviewerQT/QOSGWidget.cpp: Compiled fix
2009-02-12 14:01 robert
* src/osgVolume/Shaders/volume_iso_frag.cpp: Changed iso surface
lighting to ignore intensity of the texture
2009-02-12 13:57 robert
* examples/osgvolume/osgvolume.cpp: Fixed handling of xSize, ySize
and zSize
2009-02-12 13:31 robert
* ChangeLog: Updated ChangeLog
2009-02-12 12:51 robert
* include/osgDB/fstream, include/osgWidget/Export: Warning fixes
for Windows
2009-02-12 10:17 robert
* CMakeLists.txt, NEWS.txt, README.txt: Updated dates and release
candidate number of 2.8.0 release
2009-02-11 20:25 robert
* AUTHORS.txt, CMakeLists.txt, ChangeLog, NEWS.txt, README.txt,
applications/osgversion/osgversion.cpp: Update ChangeLog, Authors
for rc6
2009-02-11 20:19 robert
* src/osgWrappers/OpenThreads/Thread.cpp,
src/osgWrappers/osg/AlphaFunc.cpp,
src/osgWrappers/osg/AnimationPath.cpp,
src/osgWrappers/osg/ApplicationUsage.cpp,
src/osgWrappers/osg/ArgumentParser.cpp,
src/osgWrappers/osg/Billboard.cpp,
src/osgWrappers/osg/BlendColor.cpp,
src/osgWrappers/osg/BlendEquation.cpp,
src/osgWrappers/osg/BlendFunc.cpp,
src/osgWrappers/osg/BoundingBox.cpp,
src/osgWrappers/osg/BoundingSphere.cpp,
src/osgWrappers/osg/BufferObject.cpp,
src/osgWrappers/osg/Camera.cpp,
src/osgWrappers/osg/ClampColor.cpp,
src/osgWrappers/osg/ClipNode.cpp,
src/osgWrappers/osg/ClipPlane.cpp,
src/osgWrappers/osg/ClusterCullingCallback.cpp,
src/osgWrappers/osg/CollectOccludersVisitor.cpp,
src/osgWrappers/osg/ColorMask.cpp,
src/osgWrappers/osg/ColorMatrix.cpp,
src/osgWrappers/osg/ConvexPlanarOccluder.cpp,
src/osgWrappers/osg/CoordinateSystemNode.cpp,
src/osgWrappers/osg/CopyOp.cpp, src/osgWrappers/osg/CullFace.cpp,
src/osgWrappers/osg/CullSettings.cpp,
src/osgWrappers/osg/CullingSet.cpp,
src/osgWrappers/osg/Depth.cpp,
src/osgWrappers/osg/DisplaySettings.cpp,
src/osgWrappers/osg/DrawPixels.cpp,
src/osgWrappers/osg/Drawable.cpp, src/osgWrappers/osg/Fog.cpp,
src/osgWrappers/osg/FragmentProgram.cpp,
src/osgWrappers/osg/FrameBufferObject.cpp,
src/osgWrappers/osg/FrontFace.cpp,
src/osgWrappers/osg/GL2Extensions.cpp,
src/osgWrappers/osg/Geometry.cpp,
src/osgWrappers/osg/GraphicsContext.cpp,
src/osgWrappers/osg/Group.cpp, src/osgWrappers/osg/Hint.cpp,
src/osgWrappers/osg/Image.cpp,
src/osgWrappers/osg/ImageSequence.cpp,
src/osgWrappers/osg/ImageStream.cpp,
src/osgWrappers/osg/KdTree.cpp, src/osgWrappers/osg/LOD.cpp,
src/osgWrappers/osg/Light.cpp,
src/osgWrappers/osg/LightModel.cpp,
src/osgWrappers/osg/LineStipple.cpp,
src/osgWrappers/osg/LineWidth.cpp,
src/osgWrappers/osg/LogicOp.cpp,
src/osgWrappers/osg/Material.cpp,
src/osgWrappers/osg/Multisample.cpp,
src/osgWrappers/osg/Node.cpp,
src/osgWrappers/osg/NodeCallback.cpp,
src/osgWrappers/osg/OcclusionQueryNode.cpp,
src/osgWrappers/osg/PagedLOD.cpp, src/osgWrappers/osg/Point.cpp,
src/osgWrappers/osg/PointSprite.cpp,
src/osgWrappers/osg/PolygonMode.cpp,
src/osgWrappers/osg/PolygonOffset.cpp,
src/osgWrappers/osg/PolygonStipple.cpp,
src/osgWrappers/osg/PrimitiveSet.cpp,
src/osgWrappers/osg/Program.cpp,
src/osgWrappers/osg/ProxyNode.cpp,
src/osgWrappers/osg/Scissor.cpp,
src/osgWrappers/osg/Sequence.cpp,
src/osgWrappers/osg/ShadeModel.cpp,
src/osgWrappers/osg/Shader.cpp, src/osgWrappers/osg/Shape.cpp,
src/osgWrappers/osg/ShapeDrawable.cpp,
src/osgWrappers/osg/State.cpp,
src/osgWrappers/osg/StateAttribute.cpp,
src/osgWrappers/osg/StateSet.cpp,
src/osgWrappers/osg/Stencil.cpp,
src/osgWrappers/osg/StencilTwoSided.cpp,
src/osgWrappers/osg/Switch.cpp, src/osgWrappers/osg/TexEnv.cpp,
src/osgWrappers/osg/TexEnvCombine.cpp,
src/osgWrappers/osg/TexEnvFilter.cpp,
src/osgWrappers/osg/TexGen.cpp, src/osgWrappers/osg/TexMat.cpp,
src/osgWrappers/osg/Texture.cpp,
src/osgWrappers/osg/Texture1D.cpp,
src/osgWrappers/osg/Texture2D.cpp,
src/osgWrappers/osg/Texture2DArray.cpp,
src/osgWrappers/osg/Texture3D.cpp,
src/osgWrappers/osg/TextureCubeMap.cpp,
src/osgWrappers/osg/TextureRectangle.cpp,
src/osgWrappers/osg/TransferFunction.cpp,
src/osgWrappers/osg/Uniform.cpp,
src/osgWrappers/osg/VertexProgram.cpp,
src/osgWrappers/osg/View.cpp, src/osgWrappers/osg/Viewport.cpp,
src/osgWrappers/osgAnimation/Animation.cpp,
src/osgWrappers/osgAnimation/AnimationManager.cpp,
src/osgWrappers/osgAnimation/BasicAnimationManager.cpp,
src/osgWrappers/osgAnimation/Bone.cpp,
src/osgWrappers/osgAnimation/Channel.cpp,
src/osgWrappers/osgAnimation/CubicBezier.cpp,
src/osgWrappers/osgAnimation/EaseMotion.cpp,
src/osgWrappers/osgAnimation/Interpolator.cpp,
src/osgWrappers/osgAnimation/Keyframe.cpp,
src/osgWrappers/osgAnimation/RigGeometry.cpp,
src/osgWrappers/osgAnimation/Skeleton.cpp,
src/osgWrappers/osgAnimation/Target.cpp,
src/osgWrappers/osgAnimation/Timeline.cpp,
src/osgWrappers/osgAnimation/TimelineAnimationManager.cpp,
src/osgWrappers/osgAnimation/UpdateCallback.cpp,
src/osgWrappers/osgAnimation/VertexInfluence.cpp,
src/osgWrappers/osgDB/DatabasePager.cpp,
src/osgWrappers/osgDB/DotOsgWrapper.cpp,
src/osgWrappers/osgDB/DynamicLibrary.cpp,
src/osgWrappers/osgDB/FileUtils.cpp,
src/osgWrappers/osgDB/ImageOptions.cpp,
src/osgWrappers/osgDB/ReaderWriter.cpp,
src/osgWrappers/osgDB/Registry.cpp,
src/osgWrappers/osgFX/Registry.cpp,
src/osgWrappers/osgFX/Validator.cpp,
src/osgWrappers/osgGA/AnimationPathManipulator.cpp,
src/osgWrappers/osgGA/DriveManipulator.cpp,
src/osgWrappers/osgGA/FlightManipulator.cpp,
src/osgWrappers/osgGA/GUIEventAdapter.cpp,
src/osgWrappers/osgGA/GUIEventHandler.cpp,
src/osgWrappers/osgGA/KeySwitchMatrixManipulator.cpp,
src/osgWrappers/osgGA/NodeTrackerManipulator.cpp,
src/osgWrappers/osgParticle/AccelOperator.cpp,
src/osgWrappers/osgParticle/AngularAccelOperator.cpp,
src/osgWrappers/osgParticle/BoxPlacer.cpp,
src/osgWrappers/osgParticle/ConnectedParticleSystem.cpp,
src/osgWrappers/osgParticle/ConstantRateCounter.cpp,
src/osgWrappers/osgParticle/ForceOperator.cpp,
src/osgWrappers/osgParticle/LinearInterpolator.cpp,
src/osgWrappers/osgParticle/MultiSegmentPlacer.cpp,
src/osgWrappers/osgParticle/ParticleProcessor.cpp,
src/osgWrappers/osgParticle/ParticleSystem.cpp,
src/osgWrappers/osgParticle/ParticleSystemUpdater.cpp,
src/osgWrappers/osgParticle/PointPlacer.cpp,
src/osgWrappers/osgParticle/PrecipitationEffect.cpp,
src/osgWrappers/osgParticle/RadialShooter.cpp,
src/osgWrappers/osgParticle/RandomRateCounter.cpp,
src/osgWrappers/osgParticle/SectorPlacer.cpp,
src/osgWrappers/osgParticle/SegmentPlacer.cpp,
src/osgWrappers/osgShadow/DebugShadowMap.cpp,
src/osgWrappers/osgShadow/LightSpacePerspectiveShadowMap.cpp,
src/osgWrappers/osgShadow/MinimalCullBoundsShadowMap.cpp,
src/osgWrappers/osgShadow/MinimalDrawBoundsShadowMap.cpp,
src/osgWrappers/osgShadow/MinimalShadowMap.cpp,
src/osgWrappers/osgShadow/OccluderGeometry.cpp,
src/osgWrappers/osgShadow/ParallelSplitShadowMap.cpp,
src/osgWrappers/osgShadow/ShadowMap.cpp,
src/osgWrappers/osgShadow/ShadowTechnique.cpp,
src/osgWrappers/osgShadow/ShadowTexture.cpp,
src/osgWrappers/osgShadow/ShadowVolume.cpp,
src/osgWrappers/osgShadow/ShadowedScene.cpp,
src/osgWrappers/osgShadow/SoftShadowMap.cpp,
src/osgWrappers/osgShadow/StandardShadowMap.cpp,
src/osgWrappers/osgShadow/ViewDependentShadowTechnique.cpp,
src/osgWrappers/osgSim/BlinkSequence.cpp,
src/osgWrappers/osgSim/DOFTransform.cpp,
src/osgWrappers/osgSim/Impostor.cpp,
src/osgWrappers/osgSim/LightPointNode.cpp,
src/osgWrappers/osgSim/LightPointSystem.cpp,
src/osgWrappers/osgSim/MultiSwitch.cpp,
src/osgWrappers/osgSim/ObjectRecordData.cpp,
src/osgWrappers/osgSim/OverlayNode.cpp,
src/osgWrappers/osgSim/ScalarBar.cpp,
src/osgWrappers/osgSim/Sector.cpp,
src/osgWrappers/osgSim/ShapeAttribute.cpp,
src/osgWrappers/osgSim/SphereSegment.cpp,
src/osgWrappers/osgSim/VisibilityGroup.cpp,
src/osgWrappers/osgTerrain/GeometryTechnique.cpp,
src/osgWrappers/osgTerrain/Layer.cpp,
src/osgWrappers/osgTerrain/Locator.cpp,
src/osgWrappers/osgTerrain/Terrain.cpp,
src/osgWrappers/osgTerrain/TerrainTechnique.cpp,
src/osgWrappers/osgTerrain/TerrainTile.cpp,
src/osgWrappers/osgText/FadeText.cpp,
src/osgWrappers/osgText/KerningType.cpp,
src/osgWrappers/osgText/String.cpp,
src/osgWrappers/osgText/Text.cpp,
src/osgWrappers/osgText/Text3D.cpp,
src/osgWrappers/osgUtil/CullVisitor.cpp,
src/osgWrappers/osgUtil/DelaunayTriangulator.cpp,
src/osgWrappers/osgUtil/GLObjectsVisitor.cpp,
src/osgWrappers/osgUtil/IntersectVisitor.cpp,
src/osgWrappers/osgUtil/RenderBin.cpp,
src/osgWrappers/osgUtil/RenderStage.cpp,
src/osgWrappers/osgUtil/SceneView.cpp,
src/osgWrappers/osgUtil/Simplifier.cpp,
src/osgWrappers/osgUtil/Statistics.cpp,
src/osgWrappers/osgUtil/Tessellator.cpp,
src/osgWrappers/osgViewer/CompositeViewer.cpp,
src/osgWrappers/osgViewer/GraphicsWindow.cpp,
src/osgWrappers/osgViewer/View.cpp,
src/osgWrappers/osgViewer/Viewer.cpp,
src/osgWrappers/osgViewer/ViewerBase.cpp,
src/osgWrappers/osgViewer/ViewerEventHandlers.cpp,
src/osgWrappers/osgVolume/FixedFunctionTechnique.cpp,
src/osgWrappers/osgVolume/Layer.cpp,
src/osgWrappers/osgVolume/Locator.cpp,
src/osgWrappers/osgVolume/Property.cpp,
src/osgWrappers/osgVolume/RayTracedTechnique.cpp,
src/osgWrappers/osgVolume/Volume.cpp,
src/osgWrappers/osgVolume/VolumeTechnique.cpp,
src/osgWrappers/osgVolume/VolumeTile.cpp,
src/osgWrappers/osgWidget/Browser.cpp,
src/osgWrappers/osgWidget/Frame.cpp,
src/osgWrappers/osgWidget/Label.cpp,
src/osgWrappers/osgWidget/StyleManager.cpp,
src/osgWrappers/osgWidget/ViewerEventHandlers.cpp,
src/osgWrappers/osgWidget/Widget.cpp,
src/osgWrappers/osgWidget/Window.cpp: Updated wrappers
2009-02-11 20:17 robert
* src/osgWrappers/Doxyfile.template,
src/osgWrappers/genwrapper.conf: Updated wrapper configurations
from svn/trunk revision 9774
2009-02-11 17:43 robert
* CMakeLists.txt: Changed the default for aggressive warnings so
that they are off under Apple.
2009-02-11 17:42 robert
* src/osgPlugins/quicktime/QTImportExport.cpp,
src/osgPlugins/quicktime/QTUtils.cpp,
src/osgPlugins/quicktime/QTUtils.h,
src/osgPlugins/quicktime/ReaderWriterQT.cpp: From Riccardo Corsi,
"in attach you'll find a patch to cleanup a little bit the
(de)initialization code of QuickTime? environment from the
quickTime pluging.
It basically removes the static init() and exit() functions,and
move them inside the observer class (the one that cleans
everything up when the last media is unloaded).
It also add an extra check to clean up on exit if the QuickTime?
env is initialized, but no media is succesfully loaded / written
(it might happens with streaming resources).
I tested it under WinXP with zero, one and multiple videos. "
Merged from svn/trunk using:
svn merge -r 9768:9769
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
2009-02-11 17:08 robert
* src/OpenThreads/sproc/SprocThread.c++: Added brackets around
(unsigned int) to avoid IRIX compile error. Merged from svn/trunk
using:
svn merge -r 9762:9763
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/
2009-02-11 16:59 robert
* include/osg/BoundingBox, include/osgAnimation/Vec3Packed,
include/osgTerrain/Terrain,
include/osgUtil/DrawElementTypeSimplifier,
include/osgWidget/Browser: Fixes to doyxgen warnings, merged from
svn/trunk using:
svn merge -r 9761:9762
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/
2009-02-11 16:57 robert
* doc/Doxyfiles/all_Doxyfile, doc/Doxyfiles/auto_Mainpage,
doc/Doxyfiles/core_Doxyfile, doc/Doxyfiles/doxyfile.cmake,
doc/Doxyfiles/openthreads.doxyfile.cmake,
src/osgWrappers/Doxyfile.template: From Sukender, changes doxygen
vebosity to QUIET, merged from svn/trunk using:
svn merge -r 9763:9764
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk/
2009-02-11 16:50 robert
* ChangeLog: Updated changelog
2009-02-11 09:18 robert
* ChangeLog: Updated ChangeLog
2009-02-11 09:16 robert
* CMakeModules/FindCOLLADA.cmake,
src/osgPlugins/dae/daeRMaterials.cpp: From Roland Smeenk,
"Attached are two small fixes:
-I changed the SET of COLLADA_BOOST_INCLUDE_DIR to use findpath,
so users may override this setting if they choose not to build
against to precompiled boost libraries delivered with the Collada
DOM.
-Changed daeRMaterials.cpp to prevent a compiler warning about a
potentially uninitialized variable."
2009-02-10 20:28 robert
* src/osgPlugins/cfg/ConfigParser.cpp: Warning fix
2009-02-10 20:25 robert
* CMakeLists.txt, NEWS.txt, README.txt: Updated release number and
dates for 2.8.0-rc5
2009-02-10 20:15 robert
* CMakeLists.txt, CMakeModules/FindCOLLADA.cmake,
src/osgPlugins/dae/CMakeLists.txt: Merged from svn/trunk changes
for better Collada build support from Roland Smeenk, Roger James
and Robert Osfield, merge commands.
svn merge -r 9740:9741
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
svn merge -r 9750:9751
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
2009-02-10 20:07 robert
* src/osgDB/DynamicLibrary.cpp: Changed the message about not
finding plugin so that it's notify level is INFO
2009-02-10 18:59 robert
* src/osgPlugins/osgParticle/IO_FluidProgram.cpp: From Pierre
Haritchabalet, "In IO_FluidProgram.cpp,
FluidProgram_readLocalData() function is wrong. When density
parameter is read, the function "setFluidViscosity()" is called
instead of "setFluidDensity()".
This patch fixes osg plug'in FluidProgram_readLocalData."
merged from svn/trunk using:
svn diff -r 9748:9749
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
2009-02-10 18:48 robert
* examples/osgvolume/osgvolume.cpp, include/osgVolume/Layer,
include/osgVolume/VolumeTile, src/osgVolume/Layer.cpp,
src/osgVolume/VolumeTile.cpp,
src/osgWrappers/osgVolume/Layer.cpp: Fixed the handle of
ImageSequence in osgVolume.
2009-02-10 13:58 robert
* src/osgPlugins/curl/ReaderWriterCURL.cpp: From Jason Beverage,
"I've added a small change to the CURL plugin that allows support
for HTTP redirects."
Merged from svn/trunk:
svn merge -r 9743:9744
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
2009-02-10 13:31 robert
* CMakeModules/FindZLIB.cmake: From Miguel Escriva, fixed finding
of zlib under Windows, merged in from svn/trunk using:
svn merge -r 9741:9742
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
2009-02-09 23:23 robert
* AUTHORS.txt, ChangeLog: Update ChangeLog and AUTHORS for
2.8.0-rc2
2009-02-09 22:59 robert
* examples/osganimationskinning/osganimationskinning.cpp,
include/osgAnimation/RigGeometry, include/osgAnimation/Timeline,
src/osgWrappers/osgAnimation/RigGeometry.cpp,
src/osgWrappers/osgAnimation/Timeline.cpp: From Fabien
Lavignotte,"Some other litte changes just to clean up the API.
TimeLine : remove virtual inheritance that is not needed
RigGeometry : put some methods/members in private section
(everything was public), use META_Object macro
osganimationskinning.cpp : remove two lines that are not needed"
Merged from svn/trunk:
svn merge -r 9736:9737
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
2009-02-09 22:28 robert
* src/osgDB/DatabasePager.cpp: Fixed for loop bug in
DatabasePager::getRequestsInProgress().
2009-02-09 22:13 robert
* CMakeLists.txt: Update release candidate to 4.
2009-02-09 22:09 robert
* src/osgWrappers/genwrapper.conf,
src/osgWrappers/osgParticle/ParticleSystem.cpp: Add suppression
of the ScopedLock<Mutex> template
2009-02-09 21:53 robert
* src/osgPlugins/osg/ReaderWriterOSG.cpp: From Bryan Thrall, "The
.osg plugin doesn't seem to support an option to write shader
files
separately, so it always inlines them in the .osg file (as far as
I can
tell). This change adds that ability. "
Merged from svn/trunk.
2009-02-09 21:17 robert
* src/osgViewer/GraphicsWindowWin32.cpp: From Ralf Habacker, "on
win32 there is a memory leak in recent svn code in
GraphicsWindowWin32.cpp.
in bool GraphicsWindowWin32::setWindow( HWND handle )
there is the following if/else statement
if (_traits.valid() && _traits->setInheritedWindowPixelFormat)
....
else
setPixelFormat()
_hglrc = ::wglCreateContext(...) [1]
setPixelFormat() calls wglCreateContext() and saves the result
into _hglrc which is overwritten by a second call to
wglCreateContext() call at [1]
The same behavior occurs in bool
Win32WindowingSystem::getSampleOpenGLContext( OpenGLContext&
context, HDC windowHDC, int windowOriginX, int windowOriginY ).
The solution for this issue is to move the wglCreateContext() out
of setPixelFormat() and to place it into the caller which is done
to the appended file
"
2009-02-09 18:20 robert
* include/osgParticle/ParticleSystem,
src/osgParticle/ConnectedParticleSystem.cpp,
src/osgParticle/ParticleProcessor.cpp,
src/osgParticle/ParticleSystem.cpp,
src/osgParticle/ParticleSystemUpdater.cpp,
src/osgWrappers/osgParticle/ParticleSystem.cpp: To address a
thread related crash reported in osgParticle changed the
ParticleSystem
to have an optional compile path for either using a
OpenThreads::ReadWriteMutex or an
OpenThreads::Mutex as it's base implementation, with the Mutex
now being used by default.
2009-02-09 14:51 robert
* Xcode/OpenSceneGraph/config/OpenThreads/Config: Fixed indentation
2009-02-09 14:48 robert
* Xcode/OpenSceneGraph/config/OpenThreads/Config: Synced OSG-2.8
version with the svn/trunk version.
2009-02-09 14:38 robert
* Xcode/OpenSceneGraph/config/OpenThreads/Config: From Stephan
Huber, did an merge from svn/trunk:
svn merge -r 9722:9721
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
2009-02-09 13:12 robert
* CMakeLists.txt: Reset the release candidate number in prep for
official 2.8.0 release
2009-02-09 12:59 robert
* NEWS.txt, README.txt: Updated date of 2.8.0 release
2009-02-09 11:15 robert
* NEWS.txt: From Paul Melis, syncing improvements made to wiki
version of NEWS for 2.8
2009-02-09 10:58 robert
* src/osgDB/Registry.cpp: Removed inapproriatly placed #pragma
2009-02-09 09:48 robert
* src/osgWrappers/osgAnimation/Animation.cpp: Updated wrappers
2009-02-09 09:41 robert
* include/osgAnimation/Animation: From Cedric Pinson, removed
virtual inheritance from osgAnimation::Animation
2009-02-08 19:40 robert
* NEWS.txt, README.txt: Updated NEWS and README dates for 2.8.0-rc3
2009-02-08 19:39 robert
* CMakeLists.txt: Fixed handling of making svn tags when on a
branch
2009-02-08 19:35 robert
* CMakeLists.txt: Changed the svn source from trunk to branches
2009-02-08 19:27 robert
* src/osgText/Text.cpp: Fixed handling of a series of \n in the
text string so that the correct line spacing is maintained.
2009-02-08 15:56 robert
* examples/osgcompositeviewer/osgcompositeviewer.cpp,
examples/osgfont/osgfont.cpp, examples/osgmovie/osgmovie.cpp,
examples/osgocclusionquery/osgocclusionquery.cpp,
src/osgDB/DynamicLibrary.cpp: Form Paul Melis, "While trying out
the osgbrowser example (where I had forgotten to update
LD_LIBRARY_PATH so the XUL libs would be found) I noticed that
although
the gecko plugin was found it could not be loaded. But this did
not
trigger any visible warning/error message (at least not without
INFO
notify level). Would you mind if we change the notify level for a
dlerror() to WARNING? This will also make it more explicit for
the case
when a plugin isn't actually found, which seems to come up a lot
for
novice users (e.g. no freetype on win32, so no freetype plugin,
etc).
Also, the current error message is misleading ("Warning: Could
not FIND
plugin to ...") because the it's not always a case of not finding
the
plugin. I slightly enhanced the situation of not finding a plugin
versus
finding it but not being able to load it.
Here's also a few fixes to some of the examples:
- osgfont: make usage help line more in line with the actual
behaviour
- osgcompositeviewer: complain when no model file was provided
- osgmovie: don't include quicktime-dependent feature on Linux
- osgocclussionquery: comment addition (as I was surprised that
lines
were being drawn in a function called createRandomTriangles())"
2009-02-07 11:28 robert
* src/osgUtil/Optimizer.cpp: Added merge.setting of StateSet during
replacement of Transforms in FlattenStaticTransfrom and
CombineAdjacentTransfroms
2009-02-06 16:07 robert
* AUTHORS.txt, applications/osgversion/osgversion.cpp: Updated
Authors
2009-02-06 16:03 robert
* ChangeLog: Updated ChangeLog for 2.8.0-rc2
2009-02-06 15:27 robert
* examples/osg2cpp/osg2cpp.cpp,
examples/osganimationtimeline/osganimationtimeline.cpp,
examples/osganimationviewer/AnimtkViewerKeyHandler.cpp,
examples/osgcluster/broadcaster.cpp,
examples/osgcluster/osgcluster.cpp,
examples/osggeodemo/osggeodemo.cpp,
examples/osgmemorytest/osgmemorytest.cpp,
examples/osgmultitexture/osgmultitexture.cpp: From Gary Quinn,
spelling fixes
2009-02-06 15:13 robert
* NEWS.txt: Updated date of release
2009-02-06 14:23 robert
* CMakeModules/FindXUL.cmake: Added version checks and an extra
header check to make sure everything that is required by the
gecko plugin is available.
2009-02-06 12:12 robert
* src/osgPlugins/lwo/lwo2read.h: Fixed data copy bug
2009-02-06 11:14 robert
* PlatformSpecifics/Windows/osgShell.bat: From Gary Quin, update to
paths
2009-02-06 10:54 robert
* include/osgIntrospection/Export: Added #include <osg/Config> to
export to enable the pragama to work
2009-02-06 10:48 robert
* CMakeModules/FindOurDCMTK.cmake, CMakeModules/FindXUL.cmake: From
Paul Melis, added use of pkg-config to find FindXUL and DCMTK env
var for finding DCMTK
2009-02-06 10:35 robert
* src/osg/Image.cpp, src/osg/State.cpp,
src/osgPlugins/dicom/ReaderWriterDICOM.cpp,
src/osgPlugins/osgVolume/ImageLayer.cpp,
src/osgUtil/RenderStage.cpp: From Alberto Luaces, "here are some
minor fixes to notify warnings were the std::hex modifier was
used but never restored to the decimal notation. That made OSG
print messages
like the following after some notifications:
Warning: detected OpenGL error 'invalid value' after
RenderBin::draw(,)
RenderStage::drawInner(,) FBO status= 0x8cd5
[...]
Scaling image 'brick_side.JPG' from (1b4,24f) to (200,200) <---
Values in hex
because of previous error.
[...]"
2009-02-06 10:12 robert
* include/osg/Export: Added pragma disables for VS C4702 and C4511
as VS7.1 was spitting out lots warnings for valid code.
2009-02-06 10:06 robert
* CMakeLists.txt: Removed -Wunitialized flag as it was caused
warnings from some versions of gcc
2009-02-05 16:09 robert
* include/osg/Export: Added the disabling of VS warning C4267.
2009-02-05 15:24 robert
* CMakeLists.txt: Updated release candidate number to 2
2009-02-05 15:23 robert
* include/osgAnimation/Animation,
include/osgAnimation/BasicAnimationManager,
src/osgAnimation/BasicAnimationManager.cpp,
src/osgAnimation/CMakeLists.txt: From Fabien Lavignotte, "Here is
some various small fixes i have done while playing with
osgAnimation.
- Animation : removed the _name attribute that is never used.
- BasicAnimationManager : fix a crash on Windows with the example
osganimationviewer. The _lastUpdate attribute was not initialized
when
using copy constructor.
- CMakeLists.txt : add RigGeometry to the headers list"
2009-02-05 14:34 robert
* src/osgPlugins/gecko/CMakeLists.txt: Added suppression of
strict-alaising warning emitted by gecko headers
2009-02-05 14:16 robert
* src/osgPlugins/xine/CMakeLists.txt: Disabled deprecated warning
2009-02-05 12:45 robert
* src/osgPlugins/dicom/ReaderWriterDICOM.cpp: Fixed tabs
2009-02-05 12:43 robert
* src/osgPlugins/dicom/ReaderWriterDICOM.cpp: Added initializer to
fix warning
2009-02-05 12:36 robert
* include/osgTerrain/TerrainTile, include/osgVolume/VolumeTile,
src/osgTerrain/TerrainTile.cpp, src/osgVolume/VolumeTile.cpp:
Added exports to TileID classes, and moved their constructors to
.cpp's.
2009-02-05 12:21 robert
* examples/osgviewerQT/QOSGWidget.cpp: From Morne Pistorius,
"Attached is a modified version of the QOSGWidget example that
shows
the workaround we discussed for adding/removing views in a
composite
viewer at runtime. A dummy view is added to the viewer to always
keep
it live.
Also, I added a #define to the Qt event relay methods to not
override
them on a Windows system. This fixes the bug where duplicate
events
are being sent and making it impossible to throw the trackball."
2009-02-05 12:03 robert
* examples/osgviewerQT/QOSGWidget.cpp: Warning fixes
2009-02-05 11:06 robert
* include/osg/Export: Added suppression of C4512 as it's just
causing lots of warnings on some VS compiler versions, fixes the
warnings via code is just too much of risk at this late stage of
the 2.8 release
2009-02-05 10:40 robert
* CMakeLists.txt: Removed the --format=2 entry as it was reported
problems with buggy standard library headers
2009-02-04 19:22 robert
* examples/osglauncher/osglauncher.cpp,
examples/osgviewerGLUT/osgviewerGLUT.cpp,
src/osgPlugins/cfg/ConfigLexer.cpp,
src/osgUtil/TriStrip_graph_array.h: From Jean-Sebastien Guay,
warning fixes.
2009-02-04 14:15 robert
* ChangeLog: Updated ChangeLog
2009-02-04 13:53 robert
* include/osgVolume/Property, include/osgWidget/WindowManager,
src/osgWrappers/osgVolume/Property.cpp: From Paul Melis, spelling
fixes
2009-02-04 13:01 robert
* .: Branch OpenSceneGraph-2.8
2009-02-04 12:59 robert
* Set the release candidate to 1.
2009-02-04 12:54 robert
* Updated news to keep in sync with online news entry
2009-02-04 12:50 robert
* Updated AUTHORS file for 2.8 branch.
2009-02-04 12:31 robert
* Updated NEWS and README for 2.8 branch
2009-02-04 11:35 robert
* Fixed the constness of osg::Image* pointer
2009-02-04 09:03 robert
* Removed cast, to quieten VS warnings. Confirm change with
original author Mathias Froehlich.
2009-02-03 20:26 robert
* Clean up warning disable code
2009-02-03 20:17 robert
* Disabled warning
2009-02-03 17:14 robert
* Fixed warning
2009-02-03 17:11 robert
* Fixed warning
2009-02-03 15:28 robert
* Warning fixes
2009-02-03 12:47 robert
* Added setDataVariance(DYNAMIC) to text label as it's being
updated dynamically
2009-02-03 11:54 robert
* Added local disabling the the VS C4121 "alignment of a member was
sensitive to packing" warning
2009-02-03 11:07 robert
* Fixed warning
2009-02-03 11:05 robert
* Added disabling of "warning: format not a string literal,
argument types not checked" under FreeBSD as these errors are
being generated from std library ostream implementation.
2009-02-03 11:04 robert
* Added explict initialization of osg::Object contstructor to fix
warning
2009-02-02 20:42 robert
* Updated wrappers
2009-02-02 20:35 robert
* Warnings fixes for VS.
2009-02-02 20:34 robert
* Attempt to appease both FreeBSD CMAke 2.6.2 + Linux CMake 2.4.8
builds
2009-02-02 18:55 robert
* From Cedric Pinson, warning fix.
2009-02-02 17:46 robert
* Added initializer for local Quat definition
2009-02-02 17:32 robert
* Added explict intializiers of base classes
2009-02-02 17:16 robert
* Added /lib64 to search paths.
2009-02-02 17:15 robert
* Improved handling of stats projection size
2009-02-02 16:56 robert
* From Stephan Huber, build fix for OSX XCode build
2009-02-02 15:04 robert
* Fixed version
2009-02-02 14:55 robert
* Updated OpenThreads and OpenSceneGraph version ready for OSG-2.8
branch.
2009-02-02 14:51 robert
* From Cedric Pinson, "Here an update of the osgAnimation
ReaderWriter, it add other NodeCallback that could be attached to
a node with Bone."
2009-02-02 14:50 robert
* From Pierre Haritchablaet, "The wind vector of
osgParticle::FluidFrictionOperator has not been written and read
in IO_FluidFrictionOperator. This patch fixes osg plug'in
FluidFrictionOperator_readLocalData and
FluidFrictionOperator_writeLocalData."
2009-02-02 14:43 robert
* Refactored osg::TransferFunction1D to use an std::map internally
which is kept in sync with the actual osg::Image that is passed
to the GPU.
Added .osg support for osg::TransferFunction1D.
Updated wrappers
2009-02-02 09:23 robert
* From Sukender, add check against NULL parameter value
2009-02-01 12:38 robert
* Ground work for full .osg support for osg::TransferFunction*
2009-01-31 21:46 robert
* Updated NEWS
2009-01-31 21:46 robert
* Added initial placeholder for .osg support for
osgVolume::TransferFunctionProperty
2009-01-31 21:45 robert
* Fixed handling of TransferFunctionProperty.
2009-01-31 10:21 robert
* Rejigged the Xrandr include
2009-01-30 18:56 robert
* Improved shaders to better handle region of constant values when
doing normal generation
2009-01-30 17:10 robert
* Updated iso surface shaders
2009-01-30 16:45 robert
* Added support for discard fragment that don't generate an iso
surface intersect
2009-01-30 15:04 robert
* From Paul Melis, "I think TransferFunction needs to call
_image->dirty() in two places in response to an assign() of new
transfer map values.
Here's an updated file, which seems to work here.
"
2009-01-30 14:54 robert
* From Lionel Lagarde, "this correct how the ParticleEffect are
serialized :
- the texture file name is taken from the TextFileName field
- the texture file name is written using writeString
"
2009-01-30 13:05 robert
* Update AUTHORS for release
2009-01-30 12:17 robert
* Updated ChangeLog for 2.7.9 release
2009-01-30 12:09 robert
* Fixed size of background of frame stats so that it's the correct
width of the window
2009-01-30 11:40 robert
* Updated wrappers
2009-01-30 10:55 robert
* Fixed warnings, updated NEWS
2009-01-29 20:40 robert
* Added support for osgVolume::ProperyAdjustmentCallback
2009-01-29 20:34 robert
* Added support for osgVolume::Property classes
2009-01-29 17:19 robert
* Fixed handling of files with event callbacks on them.
2009-01-29 16:38 robert
* From Jean-Sebastien Guay, added missing windows socket library
2009-01-29 15:37 robert
* Updated FindOSG.cmake from the version used by Present3D as this
is more up to date.
2009-01-29 15:32 robert
* Update ChangeLog
2009-01-29 15:07 robert
* Updated news
2009-01-29 14:41 robert
* Fixed the sumation of the the unique number of primtivesets and
vertices in the scene Stats collect
2009-01-29 14:35 robert
* Added CMakeLists.txt for osgcluster
2009-01-29 14:00 robert
* First cut of NEWS for 2.8 release
2009-01-29 13:29 robert
* Restructed the reporting of the libpath message so that it only
appears the first time it's required
2009-01-29 13:17 robert
* Added osgcluster example into build system
2009-01-29 11:18 robert
* From Jason Daly, "Somehow, one of the shaders in the bsp plugin
started behaving incorrectly between the original submission and
now. I suspect it has to do with a typo in the setup of the
shader that was fixed at some point, or it happened during the
recent warnings purge. In any case, I had to invert the usage of
a parameter in the shader to make it behave properly again.
The vtf plugin wasn't working in Windows due to OS differences in
the byte-packing of the header structure (on Windows, the big
block read was causing a buffer overrun). I fixed this by reading
the structure from the file field by field. It's now happy on
both Linux and Windows."
2009-01-29 11:03 robert
* Fixed warning
2009-01-29 10:43 robert
* Revised the message about install path.
2009-01-29 10:22 robert
* Added missing entry in build for AnimationManager.cpp
2009-01-29 09:28 robert
* Improved the handling of toggling of GL_LIGHTi modes when
SceneView::setLightingMode() is toggled on/off.
2009-01-29 09:27 robert
* Replaced -1 with ~0u to fix warning due to being written to a
UInt field. Note, OpenFlight spec says -1, which is clearly an
error in the spec, so we've had to guess at ~0u being an
appropriate value.
2009-01-29 09:24 robert
* Removed now redundent shader files.
Fixed the adding of transfer function property.
2009-01-28 16:48 robert
* Removed old shader files
2009-01-28 16:44 robert
* Removed comments.
2009-01-28 15:23 robert
* Updated wrappers
2009-01-28 15:15 robert
* Moved push/popCulling set it public scope.
2009-01-28 13:45 robert
* From Paul Melis, "1) Changes the order of the camera stats
slightly, to be more in line with
the view stats
2) Uses a slightly smaller block for view statistics"
2009-01-28 12:55 robert
* From Mathias Froehlich, fixed typo.
2009-01-28 12:51 robert
* Fixed warnings
2009-01-28 12:45 robert
* Fixed of warnings
2009-01-28 12:28 robert
* Fixed warnings
2009-01-28 12:02 robert
* Temporarily disabled VS warning C4100 to enable use to home in on
the useful warnings that could do with resolving.
2009-01-28 11:59 robert
* From Mathias Froehlich, "I have today built svn trunk on HP-UX
and Solaris8.
I had to do two small changes to src/osgWidget/Input.cpp and
src/osgAnimation/Animation.cpp mainly because of name lookup
problems.
"
2009-01-28 11:16 robert
* From Lionel Lagarde, removed accounting of local to world
transform on the force vector as the particle velocity should
already been in world coords. Fixing this addresses a bug where
particles accelerated out of the scene rather than slowing down.
2009-01-28 10:06 robert
* Added check against existing of a valid Stats object in
ViewerBase::renderinTraverls() to prevent crash.
Added default View Stats into src/osgViewer/View.cpp to enable
stats to be collected for views
2009-01-28 09:42 robert
* From Mattias Helsing, "this is a semi-submission based on what
you and others have been
talking about in the LIB_POSTFIX thread. It is a bit verbose
perhaps
and the message I emit during the make install step flashes by
and
gets burried under all "installing..." and/or "up-to-date..."
messages. I have posted on the cmake mail list on ways to do this
better.
The submission adds:
* message to user during configuration that s/he's eventually
going o
install to ${CMAKE_INSTALL_PREFIX}lib${LIB_POSTFIX}
* if system has /etc/ld.so.conf.d and it is a dir generates
packaging/ld.so.conf.d/openscenegraph.conf and creates a custom
target
for installing it (target must be run explicitly of course). User
is
notified of this during configuration (may not be necessary)
* emit a message during installation that libraries are put in
<same-as-above>. This message unfortunately gets emitted to soon
for
the user to see it
* I added "COMPONENT libopenscenegraph-dev" to the pkgconfig.pc's
install command
* Moved the section with OSG_CONFIG_HAS_BEEN_RUN_BEFORE as close
to
the end of CMakeLists.txt as I dared. This is the intent of this
construct I think."
2009-01-28 09:31 robert
* From Paul Melis, "Here is an updated osgViewer::StatsHandler. It
has the following changes:
- The text and dark background rectangles are now correctly
placed, and
slightly resized here and there.
- All counters (vertices, etc) now use a fixed formatting with 0
digits
precision, to prevent the text from being shown in scientific
notation
when the number get large (e.g. 6.34344e+6). I tested with a
scene
containing roughly 4 million vertices, to make sure its stats
would
display correctly.
I also made slight changes to osgcompositeviewer (attached) to
aid in
testing the stats display, specifically displaying of camera and
view
names."
2009-01-28 09:26 robert
* From Paul Melis, remove redundent spaces
2009-01-28 09:24 robert
* From Paul Melis, removed redundent spacing.
2009-01-28 09:23 robert
* Fixed the handling of setLightingMode and inheritCullSettings so
that it properly manages the GL_LIGHTING mode
2009-01-28 09:21 robert
* From Patrick Hartling, "I encountered a bug related to RTTI for
subclasses of osg::Shape. The
circumstances under which this bug occur are rather specific, but
the
basic problem occurs when one translation unit other than
libosg.so
constructs an object that is a subclass of osg::Shape and another
translation unit other than libosg.so tries to perform a
dynamic_cast or
other RTTI-based operation on that object. Under these
circumstances,
the RTTI operation will fail. In my case, the translation units
involved
were an application and osgdb_ive.so. The application constructed
a
scene graph that included instantiations of subclasses of
osg::Shape.
Depending on how the user ran the application, it would write the
scene
graph to an IVE file using osgDB::writeNodeFile(). The
dynamic_cast
operations in DataOutputStream::writeShape() would fail on the
first
subclass of osg::Shape that was encountered. This is because
there were
two different RTTI data objects for all osg::Shape subclasses
being
compared: one in the application and one in osgdb_ive.so.
The fix for this is simple. We must ensure that at least one
member
function of each of the subclasses of the polymorphic type
osg::Shape is
compiled into libosg.so so that there is exactly one RTTI object
for
that type in libosg.so. Then, all code linking against libosg.so
will
use that single RTTI object. The following message from a list
archive
sort of explains the issue and the solution:
http://aspn.activestate.com/ASPN/Mail/Message/1688156
While the posting has to do with Boost.Python, the problem
applies to
C++ libraries in general."
2009-01-28 09:06 robert
* Added back in intializers for RenderSurface.
2009-01-27 15:35 robert
* Removed .pc files as they are now automatically generated with
the correct values by Cmake from the openthreads.pc.in and
openscenegraph.pc.in files.
2009-01-27 15:34 robert
* From Alberto Luaces, "I have modified CMakeLists.txt in order to
make CMake fill the existent
openscenegraph.pc and openthreads.pc files with OSG's
installation values.
Then I install those files into the expected path for pkg-config
(this can
also be modified through PKG_CONFIG_PATH environment variable).
Therefore
those of us who are using pkg-config for linking can easily
select which
version of OSG we want to use."
2009-01-27 15:34 robert
* From Alberto Luaces, "I have modified CMakeLists.txt in order to
make CMake fill the existent
openscenegraph.pc and openthreads.pc files with OSG's
installation values.
Then I install those files into the expected path for pkg-config
(this can
also be modified through PKG_CONFIG_PATH environment variable).
Therefore
those of us who are using pkg-config for linking can easily
select which
version of OSG we want to use."
2009-01-27 15:14 robert
* From Jason Beverage, "Here is a small fix that enables writing 16
bit short images in the tiff plugin.
"
2009-01-27 14:11 robert
* Converted viewer camera references to use observer_ptr<> rather
than ref_ptr<> or C pointers to avoid issues with circular
references/dangling pointers.
2009-01-27 13:23 robert
* Refactored the view stats.
2009-01-27 09:09 robert
* Commented out debug message
2009-01-26 21:23 robert
* Ported onscreen camera stats across to using thread safe stats
collection
2009-01-26 19:22 robert
* Added passing of command line args to cmake
2009-01-26 16:55 robert
* Converted across to using ref_ptr<> to avoid memory leak/dangling
pointer issues.
2009-01-26 15:16 robert
* Fixed effective leak in Program::PerContextProgram caused by
previously osg::State keeping a set of
std::ref_ptr<Program::PerContextProgram> without ever pruning
this list.
The fix was to convert the osg::State to use C pointers for the
set of applied PerContexProgram objects, and use the osg::Oberver
mechanism to avoid dangling pointers for being maintained in
osg::State.
2009-01-26 13:48 robert
* Moved the XRANDR include into LIB_PRIVATE_HEADERS to avoid
FreeBSD build problem
2009-01-26 10:52 robert
* Updated wrappers
2009-01-26 10:35 robert
* From Rick Appleton, "In DatabasePager.cpp I believe there's a
copy-paste ommission. A little bit further down the file where
the Drawables are compiled the code is similar to how I have
fixed the code here for the StateSets. If the DatabasePager
thread is supposed to pre-compile things, it will call the
compileGLObjects such that compileAll will be true. However, when
compiling StateSets compileAll isn't currently checked."
2009-01-24 10:02 robert
* Changed META_NodeVisitor usage to META_Object as it's more
appropriate.
2009-01-24 10:00 robert
* From Stephan Huber, "OS X failed to compile AnimationManager
because of
the useage of META_Node-macro, but AnimationManager is inherited
from
NodeVisitor, so I changed the Macro to META_NodeVisitor"
2009-01-23 23:04 shuber
* From Stephan Huber: updated XCode project
2009-01-23 15:52 robert
* From Roland Smeenk, "attached is a small crash fix for the case
that a texture is used for transparency without the availability
of a diffuse texture."
2009-01-23 15:50 robert
* Added forward declaration of callbacks to headers to avoid
scoping issues of classes with same names.
2009-01-23 15:12 robert
* Warning fixes for VS, and removal of associated warning disables
2009-01-23 15:02 robert
* Added workaround for silly posix read deprecation warning under
VS.
2009-01-23 14:00 robert
* Removed unneccesary warning disables
2009-01-23 11:52 robert
* Added range of visual rendering properties to readNode's creation
of VolumeTile/ImageLayer.
2009-01-23 10:29 robert
* From Mattias Froehlich, "To pass the Microsoft application
verifier we have tried to get osgviewer
working with that thing.
This is what was missing so far:
Make win32 threads behave like the posix implementation when
setting thread
cpu affinity. That includes avoid setting thread affininty on a
non running
thread. Set that once it is running."
2009-01-23 09:24 robert
* From Lionel Lagarde, "here is a correction on
osgVolume/Property
added OSGVOLUME_EXPORT to PropertyAdjustmentCallback
osgVolume/VolumeTile.cpp
in copy constructor, removed ';' on if
(volumeTile.getVolumeTechnique())"
2009-01-23 09:22 robert
* Upped notification level of timing stats
2009-01-21 19:28 robert
* Updated wrappers
2009-01-21 19:02 robert
* From Cedric Pinson, "updated osgAnimation with the trunk here the
update:
examples/osganimationviewer/AnimtkViewer.cpp:
- add option to display bone (--drawbone)
- dont crash if the file does not contains a
AnimationManagerBase, display the content only
examples/osganimationviewer/AnimtkViewerGUI.cpp:
- adjust the path of image for the gui
include/osgAnimation/Interpolator:
- add warn message instead of old assert
include/osgAnimation/Bone:
src/osgAnimation/Skeleton.cpp:
- change a method name to fit better with what it does.
setMatrixInSkeletonSpace instead of setBoneInSkeletonSpace
include/osgAnimation/Skinning:
src/osgAnimation/RigGeometry.cpp:
- add patch from Fabien Lavignotte to compute normal correctly
include/osgAnimation/Sampler:
- adjust behviour without assert, return 0 instead of crashing
"
2009-01-21 19:01 robert
* Fixed compile errors for when ref_ptr<> auto conversion is
disabled
2009-01-21 18:47 robert
* From Roger James, The changes are as follows:-
1. Support for ambient occlusion maps.
2. A fix for the incorrect handling of normals on all geometries.
The optimizer usually fixed this bug so it probably was not
noticed very often.
3. A new option flag on the reader. "StrictTransparency"
// Process transparent and transparency settings according to a
strict interpretation of the spec
// See https://collada.org/public_forum/viewtopic.php?f=12&t=1210
otherwise
// Jump through various hoops to accomodate the multiplicity of
different ways
// that various people have interpreted the specification
4. Handling of texures in the transparent channel. This is
allowed provided that they are the same texture that is specified
in the diffuse channel. Accomodating a different texture would
require use of programmable pipeline functionality which I have
tried to avoid.
5. Handling of <bind_vertex_input> elements.
""
2009-01-21 18:34 robert
* From Mattias Helsing, "got some feedback from J-S on the
packaging so I have changed the
name of the top folder in each package to OpenSceneGraph-x.y.z
Noone else has had an opinion on whether compiler and it's
version
should be part of the package filename on their platform/setup so
I'll
leave it as is. That is - No action is taken for compilers other
than
msvc but one can easily add this information to the cmake cache
regardless of platform.
"
2009-01-21 18:23 robert
* Replaced readImageFile() usage with readRefImageFile() to prevent
threading issues with caching of imagery in the osgDB::Registry
cache.
2009-01-21 17:10 robert
* From Jason Beverage, "I realized today that there is an issue
with the Registry changes I submitted to allow plugins to have
the first go at URLs.
The code works fine as is if the format plugin is not already
loaded in memory.
If a plugin is already in memory, say the PNG plugin for example,
then a call to readImageFile("http://server.com/image.png") will
return FILE_NOT_FOUND because osgDB::findDataFile will not be
able to locate the file. So the Registry::read method is
returning before the CURL plugin is given a chance to download
the file.
I've made a few changes to the Registry to not return
FILE_NOT_FOUND if the filename contains a URL that fix the
issue."
2009-01-21 14:37 robert
* From Sherman Wilcox, "Minor change to the glPushAttrib(...) call
in
renderWithStencilBuffer(...) - added GL_STENCIL_BUFFER_BIT"
2009-01-21 14:27 robert
* Renamed ShaderTechnique to RayTracedTechnique
2009-01-21 12:06 robert
* Cleaned up osgvolume
2009-01-21 11:46 robert
* Introduced the ability to switch between different visual
properties in osgVolume
2009-01-20 17:53 robert
* Updated wrappers
2009-01-20 17:41 robert
* Moved PropertyAdjustmentCallback from osgvolume.cpp into
osgVolume.
Updated lighting shaders.
2009-01-20 15:30 robert
* Removed redundent shader files
2009-01-20 15:29 robert
* Added lighting based shaders
2009-01-20 15:06 robert
* Added event key variables
2009-01-20 13:50 robert
* Added support for SampleDensityProperty and TransparencyProperty
2009-01-20 12:39 robert
* Added AlphaFunc support into osgVolume::AlphaFuncProperty.
2009-01-20 11:34 robert
* Fixed compile error when using ITK
2009-01-17 17:23 robert
* Updated event callback to be able to update iso surface value.
2009-01-17 17:23 robert
* Updated Uniform name for controlling IsoSurfaceValue
2009-01-17 16:00 robert
* Updated wrappers
2009-01-16 17:59 robert
* Removed old volume rendering scene graph code from osgvolume
example.
Moved createNormalMapTexture and applyTransferFunction functions
from osgvolume example into include/osgVolume/Layer.
2009-01-16 16:21 robert
* Completed firt pass implementation FixedFunction and
ShaderTechnique.
2009-01-16 11:27 robert
* Moved basics of fixed function pipeline implementation from
osgvolume example into osgVolume
2009-01-16 10:34 robert
* Added default use of osgVolume::ShaderTechnique
2009-01-16 10:23 robert
* Introduced ImageLayer computeMinMax + rescaling methods, and use
of rescaleToZeroToOneRange by default.
2009-01-15 15:57 robert
* Introduce osgVolume::PropertVisitor, and IsoSurface,
MaximumImageProjection, Ligting and AlphaFunc Properties
2009-01-15 10:44 robert
* Removal of rendundant characters from Camera and Camera.cpp.
Updated wrappers
2009-01-15 10:36 robert
* From Rudolf Wiedemann, "attached is the osg::Camera class (based
on revision 9493), where
methods
getProjectionMatrixAsOrtho()
getProjectionMatrixAsFrustum()
getProjectionMatrixAsPerspective()
getViewMatrixAsLookAt() (2x)
are now const, as they only call const methods of osg::Matrixf/d.
"
2009-01-14 20:43 robert
* Changed setVolumeTechnique to setVolumeTechniquePrototype()
2009-01-14 20:38 robert
* Added VolumeTechnique to Volume
2009-01-14 20:32 robert
* Added osgVolume .osg plugin
2009-01-14 15:16 robert
* Introduced osgVolume::Property, CompositePropery and
TransferFunctionPropety classes
2009-01-14 10:32 robert
* From Lionel Lagarde, "The last field of the
LightPointAppearancePalette is only valid for > 15.8 version of
the format."
2009-01-13 17:51 robert
* Integrated state setup code from osgvolume.cpp example into
ShaderTechnique path.
2009-01-13 17:20 robert
* Introduced class interfaces for FixedFunctionTechnique and
ShaderTechnique volume rendering techniques.
2009-01-13 10:15 robert
* Added ZLIB_FOUND to dicom qualification
2009-01-13 10:12 robert
* Added a / in front of the ${DCMTK_ROOT_INCLUDE_DIR} to workaround
a CMake bug that ignores /usr/local/include directories.
Added ZLIB to include line.
2009-01-12 17:41 robert
* Added test message
2009-01-12 16:37 robert
* Further tweak to include paths
2009-01-12 16:10 robert
* Restructured the include paths
2009-01-12 13:12 robert
* Changed to use ref_ptr<> for scene model to avoid crash
2009-01-12 11:34 robert
* From Mattias Helsing, "'ve finally finished the rework of the
packaging support. It is
streamlined for tgz and has most of the features that Robert, J-S
and
Sukender requested in december. I have an idea of how to discover
the
vc80 sp1 or not but haven't had time to implement. The script is
completely reworked and now doesn't include cmakes' bundled
CPack.cmake script at all. In summary:
* filenames are
<package>-<osgversion>-<platform>-<arch>[-compiler]-<configuration>.tar.gz,
ex. libopenscenegraph-2.7.9-Linux-i386-Release.tar.gz,
libopenthreads-dev-2.7.9-win32-x86-vc80sp1-Debug.tar.gz
* targets (projects in msvs) are generated for each specified
component, a target that packages everything that is installed
(openscenegraph-all) and there's a target for running all other
packaging targets (Package ALL on msvs, package_ALL in unix
makefiles).
* It is possible to set the compiler in ccmake (cmake-gui,
whatever you use)
* the top folder in packages is the same for all packages
(OpenSceneGraph-x.y)
* the packaging support is limited with cmake-2.6.0 and not as
dynamic. With cmake-2.6.1 and later building the gdal plugin (for
example) will create a package_libopenscenegraph-gdal target.
With
cmake-2.6.0 only the ones that are always built
(libopenscenegraph,
libopenscenegraph-dev, openscenegraph, libopenthreads,
libopenthreads-dev
* i found a better way to decide whether cpack is available to
guard
the BUiLD_OSG_PACKAGES option"
2009-01-09 19:53 robert
* From Mattias Helsing, "Following reports by Alberto and Simon
this submission reenables usage
of cmake-2.6.0. As a side note I just installed cmake from the
ubuntu
repositories and got cmake-2.6.0-4ubuntu2 and this one produced
the
currect CMAKE_CXX_FLAGS_RELEASE (-O3 -DNDEBUG). This CMakeLists
is
tested on linux with cmake versions 2.4.8, 2.6.0, 2.6.2 and
2.6.0-4ubuntu2
* Added quotes around CMAKE_CXX_FLAGS var to help cmake-2.6.0
pick up
that it really is a string value
* Removed quotes around values that we set in
OSG_AGGRESIVE_WARNING_FLAGS. This makes
OSG_AGGRESIVE_WARING_FLAGS be
of LIST type so the foreach constructs can behave as I planned."
2009-01-09 15:57 robert
* Fixed warning
2009-01-09 15:55 robert
* Fixed warnings
2009-01-09 15:25 robert
* Updated version number for next dev release
2009-01-09 15:19 robert
* Moved osgVolume::ImageUtils to osg::ImageUtils, updated wrappers,
and started moving osgvolume example across to create osgVolume
subgraphs
2009-01-09 15:11 robert
* Fix of warning reported on CDash
2009-01-09 15:09 robert
* Fixed warnings reported on CDash
2009-01-09 12:21 robert
* From Roland Smeenk, "Attached is a fix for the Collada plugin. A
PositionAttitudeTransform wrote its place elements in the wrong
order."
2009-01-09 12:17 robert
* From Andy Skinner, fixes for Solaris build
2009-01-08 14:52 robert
* From Cedric Pinson, "Here the updated osganimationskinning.cpp
that works as before"
2009-01-08 12:47 robert
* Added missing *.
2009-01-08 11:35 robert
* Commented out the warning disabling block
2009-01-08 11:28 robert
* From Mattias Helsing, added back in missing wd entries.
2009-01-08 11:26 robert
* From Mattias Helsing, "With msvc90 on vista and cmake-2.6.2 i had
to rearrange the blocks
that set aggressive warnings in CMAKE_CXX_FLAGS and the on that
processes the source tree(s) or the newly set flags wouldn't take
effect until second consecutive configure.
I also replaced the internally cached variables that managed the
aggresive warnings with explicit adding and removing of flags in
CXX_FLAGS
For apple we first required min cmake version 2.6.0 and then had
code
warning about using 2.4.x"
2009-01-08 11:19 robert
* Added checked from the ARG version of glDraw*Instanced().
2009-01-08 11:18 robert
* Removed inappropriate file
2009-01-08 11:16 robert
* From Andy Skinner, "I added a const_cast for a call to
atomic_cas_ptr, which takes a void* and has been given a const
void* const."
2009-01-08 11:15 robert
* From Blasius Czink, "It seems there is no atomic_xor_uint_nv(). I
attached a changed version of the Atomic header where a mutex
fallback
is used for "xor" on solaris."
2009-01-08 10:34 robert
* Moved supression of VS warning C4706 from the include/osg/Export
header into the CMake options list. Added suppression of C4127 as
well.
2009-01-07 15:35 robert
* Fixed assingment operator
2009-01-07 15:33 robert
* Added supression VS warning "C4706: assignment within conditional
expression" thanks gets spat out even for perfectly valid if
((variable=expression)) {} usage.
2009-01-07 14:49 robert
* Added handling of when a View isn't yet assigned to a Viewer to
avoid associated crash
2009-01-07 13:16 robert
* Updated wrappers
2009-01-07 12:27 robert
* Fixed warnings
2009-01-07 11:24 robert
* Fixed warnings
2009-01-07 10:32 robert
* Fixed warnings
2009-01-07 09:49 robert
* Added a protected = operator
2009-01-06 19:09 robert
* Removed the usage of assert to prevent associated compile
warnings and to clean up code
2009-01-06 19:08 robert
* Updated path to reflect where the new button images are located.
2009-01-06 16:45 robert
* From Don Leich, "Here are a couple of fixes for the file
examples/osgviewerQT/QOSGWidget.cpp to
address some OS X issues. Most of these fixes were previously
submitted by Julian Scheid. However, this patch however should
not break the example for non-OS X builds and has been tested on
64-bit Linux as well as Mac OS X 10.5.
o The value returned by QWidget::winId() is not usable as input
for
WindowData under OS X the way it is for both Windows and Unix.
Julian's fix
for this uses the Carbon API. Since the fix for X11 in unknown,
it is now
assumed that OSG has been built with
OSG_WINDOWING_SYSTEM='Carbon' for this
example to work at all when running under OS X.
o The CompositeViewer version would hang on exit with the
original timer start
argument. Changing the argument value to match the non-composite
version
seemed to cure the hanging.
o Julian's patch altered the setGeometry position to 30/30 in
order to see any
window decorations. I did not have this problem, but left his
changes intact.
o The non-composite viewer needed it's camera initialization
defered until
after the ViewerQOSG's Qt base class had been initialized.
Otherwise, the view
did not cover the entire window.
"
2009-01-06 16:35 robert
* From Ewe Woesnner, "the Inventor loader crashes when a texture
could not be loaded.
Please find attached a small fix which solves this issue."
2009-01-06 16:16 robert
* From Sergey Leontyev, "Some minor(but important) bug fixes for
osgWidget:
1. In WindowManager.cpp childRemoved method the second parameter
"end" is misleading and
should be named "numChildren" instead. It represents how many
children to remove. As a result, the method was implemented
incorrectly and failed to remove UI objects. So I fixed it.
replaced this:
void WindowManager::childRemoved(unsigned int start, unsigned int
end) {
while(start < end) {
Window* window = getByIndex(start);
if(!window) continue;
if(_remove(window)) {
window->_index = -1;
window->unmanaged(this);
}
start++;
}
}
with this:
void WindowManager::childRemoved(unsigned int start, unsigned int
numChildren) {
for (unsigned int i = start; i < start+numChildren; i++)
{
Window* window = getByIndex(i);
if(!window) continue;
if(_remove(window)) {
window->_index = -1;
window->unmanaged(this);
}
}
}
2. in Input.cpp
The cursor in Input did not get positioned correctly, probably as
a left over from the TOP LEFT origin system which is now BOTTOM
LEFT.
in method positioned()
replaced this:
_cursor->setOrigin(x + xoffset + 1.0f, y - _cursor->getHeight() +
1.0f);
with this:
_cursor->setOrigin(x + xoffset + 1.0f, y + 1.0f);
Now it is placed correctly.
"
2009-01-06 15:41 robert
* Updated wrappers
2009-01-06 15:11 robert
* From Paul Martz, example demonstating new draw instanced
primitive funcitonality.
2009-01-06 14:55 robert
* Added support for primitive instancing
2009-01-05 18:07 robert
* From Jean-Sebastien Guay, changed VS aggressive warnings setting
to just /W4.
2009-01-05 17:52 robert
* From Don Leich, build fix for OSX.
2009-01-05 17:35 robert
* From Jason Beverage, "I thought about the issue I was having with
the CURL plugin automatically trying to download all filenames
with URL's rather than passing the full URL to the plugin. It
turns out the solution was pretty simple.
I've made a small change to Registry.cpp that puts the CURL logic
AFTER the URL has been passed to the plugin rather than assuming
all URL's need to be downloaded by the CURL plugin. This way,
plugins can have first crack at the URL's, and if they don't
handle it the previous CURL behavior kicks in."
2009-01-05 17:06 robert
* From Paul Martz, added --points option for forcing points
rendering of polygonal models
2009-01-05 16:53 robert
* From Roland Smeenk, "Attached you will find an improved Collada
plugin to properly support camera's.
A Collada camera will be added to the scenegraph as
osg::CameraView. This allows the user to create a set of
predefined camera viewpoints. I also added a new
MatrixManipulator to osgGA called CameraViewSwitchManipulator and
added usage of this to the osgviewer example. This manipulator
allows switching between the predefined camera viewpoints. The
current design limition I ran into is that a MatrixManipulator
only manipulates the ViewMatrix, but for this particular
manipulator I also want to update the projectionMatrix of the
camera when switching to a new viewpoint. This is not implemented
because I don't know what would be the best way to design it. Any
ideas?
Furthermore Collada also supports orthographic camera's, where an
osg::CameraView only supports a perspective camera. Would it be
useful to create a CameraView with customizable optics for this?"
2009-01-05 12:21 robert
* Updated wrappers
2009-01-05 11:58 robert
* From Paul Martz, Correction to Timer method comment.
2009-01-05 11:31 robert
* From Cedric Pinson, added non const getText() method
2009-01-05 11:26 robert
* Introduced osgVolume::Layer and Locator classes mirrroring
similar classes in osgTerrain.
2009-01-05 10:13 robert
* Change the aggressive warning level under VS to /W3
2008-12-24 11:05 robert
* Fixed warning
2008-12-24 10:30 robert
* Fixed warnings
2008-12-22 21:17 robert
* Made aggressive warnings the default.
2008-12-22 21:16 robert
* Fixed warnings
2008-12-22 18:30 robert
* Build fix
2008-12-22 08:26 robert
* From Paul Martz, "Typing "osgconv" alone displays the --help
family of options, as it should, but it also displays info about
--formats and --plugins, which seems out of place because no
other options are mentioned here.
The code changes osgconv so that "osgconv --help" displays help
info about --formats and --plugins, plus it also displays
documentation for --format and --plugin, which were previously
missing."
2008-12-21 20:42 robert
* Changed VolumeTile::setImage(Image*) to setImage(uint i, Image*)
to allow multiple images to be attached to single tile
2008-12-21 20:24 robert
* From Mattias Helsing, "Replace the IF(POLICY CMP0008) with an
absolute version check for
cmake > 2.6.0.
The POLICY keyword is only valid starting with cmake-2.4.7 so
using it
broke cmake 2.4.5/6 support."
2008-12-20 20:55 robert
* Renamed osgVolume::Brick to osgVolume::VolumeTile
2008-12-20 20:30 robert
* Changed the scale from 0.03 to 0.0254 as the Q3 bsp files are in
inches.
2008-12-20 13:35 robert
* From Jason Daly, "'ve been busy working on the Source engine
plugins. There are several contributions in this submission:
osgDB/FileUtils.cpp:
Needed this extra code to allow a true case-insensitive search.
This is because the HL2 map and model files are often sloppy with
case. For example, the file might look for
materials/models/alyx/alyx_sheet.vtf, but the file is actually in
materials/Models/Alyx/alyx_sheet.vtf. In case-insensitive mode,
the new code recursively disassembles the path and checks each
path element without regard to case. In case-sensitive mode, the
code behaves exactly as it used to. The new code is also mostly
skipped on Windows because of the case-insensitive file system.
Previously, I did all of this with custom search code in the .bsp
plugin, but this allows the user to tailor the search using
OSGFILEPATH. There are some instructions in the plugins' README
files about this.
osgPlugins/mdl:
This is a new plug-in for Half-Life 2 models (as opposed to
maps). This allows you to load Source models individually, as
well as allowing the .bsp plugin to load models (props) that are
embedded into maps. Mdl files can contain simple object (crates,
barrels, bottles), as well as fully articulated characters with
skeletal animations. Currently, it can load the simple objects.
It can also load the characters, but it can't load the skeletons
or animations.
osgPlugins/bsp:
This contains all of the changes needed to load props along with
the basic map geometry. There are also
several bugs fixed.
osgPlugins/vtf:
This is the loader for Valve's texture format. Previously, we had
agreed to put this in with the bsp plugin, but I didn't think of
the .mdl plugin at that time. It's conceivable that a user might
want to load models individually (not as part of a map), so the
vtf reader does have to be separate. I also fixed a rather
significant bug.
I tested all of this code on RHEL 5.2 (32-bit), and Fedora 9
(64-bit). I'll be testing on Windows soon.
I also attached a simple .mdl file, along with it's associated
files and textures. Just extract the tarball into it's own
directory, set your OSGFILEPATH to point at that directory, and
load the model like this:
osgviewer models/props_junk/gascan001a.mdl"
2008-12-20 12:52 robert
* Added OPTIONAL into INCLUDE(FindPkgConfig)
2008-12-19 19:04 robert
* Updated ChangeLog for 2.7.8 dev release
2008-12-19 18:37 robert
* Added osgversion into dynamic build path
2008-12-19 18:02 robert
* Removed debug message
2008-12-19 17:50 robert
* Moved main setSceneData methods in
osgViewer::View::setSceneData()
2008-12-19 17:15 robert
* Updated wrappers
2008-12-19 17:15 robert
* From Jean-Sebastein Guay, I recently had to reimplement screen
capture functionality into our framework (which was broken since
the switch from OSG 1.2 to 2.2 over a year and a half ago). I
used the ScreenCaptureHandler which I had contributed right
before OSG 2.6 shipped, bit I had to trigger the screen capture
programatically instead of by a key press in some cases, so I
added a convenience method to do that.
It's a minimal change, it just calls an already existing
protected method. It was trivial to subclass the handler to do it
in our code, but pushing the change into OSG makes sense as it's
generally useful to have it in the handler itself.
I also noticed that the handle() method was overridden from
osgGA::GUIEventHandler but wasn't marked virtual. It wasn't
intended that subclasses not be able to override it in turn, so
I've added the keyword.""
2008-12-19 16:59 robert
* Fixed warning
2008-12-19 16:35 robert
* Fixed compile error during debug build
2008-12-19 16:13 robert
* Added support for user defined clipping of the precipitation
effect, to test use:
osgpreciptation lz.osg --clip 20
2008-12-19 16:12 robert
* Added setting of the gl_ClipVertex to enable clip planes to
affect preciptation
2008-12-19 15:29 robert
* Added ClipNode::set/getReferenceFrame();
2008-12-19 14:30 robert
* Removed MATH_LIBRARY and FREETYPE library reference.
2008-12-19 12:58 robert
* Fixed warning & error
2008-12-19 12:50 robert
* Reverted previous check-in to osgviewer.cpp as this was an
accididental check-in with the code only in testing state, not
appropriate to be checked-in.
2008-12-19 12:46 robert
* Fixed warning
2008-12-19 12:29 robert
* Fixed warning
2008-12-19 12:28 robert
* Added StandardShadowMap to list to test cases
2008-12-19 11:36 robert
* Updated wrappers
2008-12-19 11:04 robert
* From Mattias Helsing, "
* Removed processing of include/OpenThreads in the OpenSceneGraph
refman
* Clears the mark_as_advanced property of the BUILD_DOCUMENTATION
cmake variable (so it gets visible in simple view).
"
2008-12-19 10:20 robert
* Updated wrappers
2008-12-18 17:40 robert
* Fixed typo
2008-12-18 17:09 robert
* From Bob Kuehne, "minor tweak to the cmake root file to handle
debug correctly on os x."
2008-12-18 17:01 robert
* Refactored the handling of particle rotation
2008-12-18 16:10 robert
* Fixed warnings
2008-12-18 15:49 robert
* Fixed warnings
2008-12-18 14:18 robert
* Added MATH_LIBRARY to link list
2008-12-18 13:56 robert
* Fixed warnings
2008-12-18 13:23 robert
* Fixed warnings
2008-12-18 12:29 robert
* Fixed warning
2008-12-18 12:27 robert
* Quitened down debug messages
2008-12-18 12:26 robert
* Fixed warnings
2008-12-18 12:25 robert
* Quitened down debug message
2008-12-18 11:54 robert
* Fixed warnings
2008-12-18 11:06 robert
* Fixed warnings
2008-12-17 22:52 robert
* Improved the effectiveness of the new max target number PageLOD's
2008-12-17 17:23 robert
* From J.P Delport, "I changed the default HDR mode to the ARB
format and put in comments for some other possible modes.
Some other comment cleanups too."
2008-12-17 17:11 robert
* Fixed warnings
2008-12-17 16:58 robert
* Fixed inactive PagedLOD removal code
2008-12-17 16:13 robert
* Fixed warnings
2008-12-17 16:02 robert
* Fixed warnings
2008-12-17 15:36 robert
* Fixed warnings
2008-12-17 15:32 robert
* Fixed warnings
2008-12-17 14:56 robert
* Fixed warnings
2008-12-17 13:14 robert
* Warning fixes
2008-12-17 12:13 robert
* Introduce NodeVisitor::className and libraryName()
2008-12-17 11:00 robert
* Warning fixes
2008-12-17 10:34 robert
* From Sekender, fixed warnins
2008-12-17 10:33 robert
* Fixed warnings
2008-12-17 10:01 robert
* From Jean-Sebastien Guay, added missing export
2008-12-16 21:16 robert
* Updated wrappers
2008-12-16 20:49 robert
* Build fixes for when the implict ref_ptr<> cast is not enabled
2008-12-16 20:29 robert
* From Cedric Pinson and Jeremey Moles, Changes to
OpenSceneGraph-osgWidget-dev branch.
Notes from Robert Osfield, Merged changes to
OpenSceneGraph-osgWidget-dev r9367 (prior to my botched attempt
at merged svn/trunk into the branch).
2008-12-16 19:49 robert
* From Bob Kuehne, build fixes.
2008-12-16 16:36 robert
* Updated version numbers for 2.8.8 dev release
2008-12-16 15:58 robert
* Updated wrappers
2008-12-16 15:21 robert
* From Mathias Froehilch, "
On OpenThreads win32 implementation we unconditionally unlock a
mutex in the
destructor. That happens even if the mutex was not locked before.
When running a osg application within microsofts application
verifier, that
software checks tells me that we should not unlock an unlocked
mutex.
When I look at the posix threads mutex implementation, which does
no unlock in
the destructor and where it is illegal to destroy a locked mutex,
I conclude
that it is not needed for an OpenThreads::Mutex to do that unlock
in the
win32 Mutex destructor.
Thus this patch based on rev 9358 removes that additional unlock
in the win32
mutex implementations destructor."
2008-12-16 15:08 robert
* From Sukender and Robert Osfield, introduced
GraphicsContext::ScreenSettings &
WindowingSystemInterface::enumerateScreenSettings.
2008-12-16 12:38 robert
* From Peter Hrenka, "Fix counting number of new arrays and avoid
building free-list when not needed (saves
a handfull of mallocs/frees).
"
2008-12-16 12:23 robert
* Fixed warnings
2008-12-16 12:20 robert
* Fixed warnings
2008-12-16 11:43 robert
* From Mattias Helsing,"Added
doc/Doxyfiles/openthreads.doxyfile.cmake
Updated all doxyfiles under doc/Doxyfiles. They are now all
processed
by cmake but make targets are only generated for
OpenSceneGraphReferenceDocs and OpenThreadsReferenceDocs. The
others
can be run with doxygen directly in <builddir>/doc.
Fixed a copy-paste in openthreads sproc and pthreads CMakeLists
Added the osg logo to the html footers
Added possibility to get generation of chm files.
CMakeLists (toplevel):
Added install of osg and ot reference docs. This also generates
packaging targets of openscenegraph-doc and openthreads-doc if
you
have packaging enabled
Removed the unused USING_OP_OT_TRIPLE_SET since there was no way
of
enabling it anyway
Removed BUILD_REF_DOCS. IMO it was redundant -
BUILD_DOCUMENTATION
does the same thing and we get that anyway from including
Documentation.cmake.
OsgCPack.cmake:
Removed generation of PACKAGE_SRC for msvc
Added special handling for -doc packaging targets - they don't
require
system, architecture or compiler"
2008-12-15 22:18 robert
* Added support for a Terrain::s/getTerrainTechniquePrototype()
2008-12-15 20:38 robert
* From Tatsuhiro Nishioka, "I found a bug in GraphicsWindowCarbon.
GraphicsWindowCarbon::requestWarpPointer() places the mouse
pointer in a (global?) display coordination, but it must be in a
local window coordination. This problem is critical because the
mouse cursor can go off a window especially when you place the
window on the secondary screen.
Attached is the file to fix this problem.
I tested this modified file with the following situations (on
FlightGear) and all works fine.
- two windows on two screens (each has one window).
- two windows on two screens (secondary screen has all windows).
- two windows on two screens (primary screen has all windows).
In all scenarios, warp requests (by right-click the mouse)
successfully moves the mouse pointer to the center of the main
window,
and it is what it's supposed to be in the flightgear."
2008-12-15 20:32 robert
* Limited the static build to just osversion and osgstaticviewer
2008-12-15 19:37 robert
* Aded osg::isGLExtensionOrVersionSupported(uint contextID, char*
extensionName, float minVersionRequired) method that
returns true if (the extension string is supported or GL version
is greater than or equal to a specified version) and
non extension disable is used. This makes it possible to disable
extensions that are now
available as parts of the core OpenGL spec.
Updated Texture.cpp is use this method.
2008-12-15 16:46 robert
* From Paul Martz, "I'm not sure why this message was added, but it
doesn't appear to merit INFO verbosity. Changing this from INFO
to DEBUG_FP."
2008-12-15 16:42 robert
* From Peter Hrenka, "I implemented a free list reallocation scheme
in
VertexBufferObject::compileBuffer().
The offsets of newly added Arrays were not properly
calculated. This submission tries to find a
matching empty slot when the total size of
the VBO has not changed (e.g. when an array
is replaced by another array of the same size).
This fixes the overwriting issue that I showed in my posting
"Bug in VertexBufferObject::compileBuffer" on OSG-Users.
"
2008-12-15 16:41 robert
* Reduced the default number _targetMaximumNumberOfPageLOD to 300
to keep the memory consumption on large databases a bit lower.
2008-12-15 16:10 robert
* Added deprecated messages to get/set methods of outgoing expiry
schemes.
2008-12-15 14:07 robert
* From Mathias Helsing, "Cpack support submission with:
Better package naming. example
openscenegraph-core-2.7.7-Linux-i386.tar.gz on my ubuntu laptop
and
openscenegraph-core.2.7.7-win32-x86-vc80.tar.gz on winxp.
CMakers will not get options for selecting compression format.
TGZ
goes for all platforms (on win32 I use 7zip)
The wrappers is now given the COMPONENT name
libopenscenegraph-wrappers. Feel free to change the name.
On windows with visual studio the OsgCPack script make some
efforts to
discover the compiler used but support is a bit poor so I've
given
CMake acces to OSG_CPACK_COMPILER to provide some mean to name
the
compiler.
stop
The platform part is taken from CMAKE_SYSTEM_NAME and for windows
I
change this to win32 or win64 based on CMAKE_CL_64. This might
not be
necessary if the arch part has that information. This information
is
taken from CMAKE_SYSTEM_PROCESSOR. I only have 32bit here so if
some
of you could uncomment line 15,16 in OsgCPack.cmake and report
what
cmake report it would be nice. I'm especially interested anything
but
win32 and linux32"
2008-12-15 13:56 robert
* Made the folowing changes to make the DatabasePager more
restrained in its memory consumption, and to improve the speed of
merging of tiles (at the potential cost of extra frame drops).
Set Made DatabasePager TargetMaximumNumberOfPageLOD technique the
be the default with a default target number of PagedLOD of 500.
Set DatabasePager DoPreCompile to OFF by default.
2008-12-15 12:16 robert
* Removed buildMipmaps method that had no implementation.
2008-12-12 22:28 shuber
* From Stephan Huber: updated XCode project
2008-12-12 19:19 robert
* Updated AUTHORS and READER for 2.7.7 dev release
2008-12-12 19:12 robert
* Updated change log
2008-12-12 18:47 robert
* Where possible moved redundent C header includes from headers to
source files
2008-12-12 14:54 robert
* Changed the libopenscenegraph-core to be part of
libopenscenegraph, and
changed libopenscenegraph-examples to be part of
openscenegraph-examples
2008-12-12 14:16 robert
* Updated wrappers
2008-12-12 13:41 robert
* From Ulrich Hertlein, Typo fixes + "optional parameter to
RecordCameraPathHandler to control the frame rate for
record/playback. Default is 25.0, the environment variable takes
preference if set."
2008-12-12 11:01 robert
* From Mattias Helsing, "I have developed the earlier cpack example
a bit. Perhaps you could
consider these initial cpack support scripts. It is hidden behind
a
BUILD_PACKAGES option so won't affect the normal user. The
submission
1) set the COMPONENT attribute on all cmake install commands.
COMPONENT names are according to
http://www.openscenegraph.org/projects/osg/wiki/Community/Packaging
2) provide cmake script and a template for creating CPack
configuration files. It will generate target for creating
packages
with everything that gets "installed" (make package on unx,
project
PACKAGE in MSVC) plus targets for generating one package per
COMPONENT
(i.e. libopenscenegraph-core etc.).
I have temporariliy uploaded some examples to
http://www.openscenegraph.org/projects/osg/wiki/Community/People/MattiasHelsing
If this submission makes it into svn we can develop it to
generate
rpms, installers for windows and mac (I know at least J-S don't
like
these but there may be others who do ;) and even DEBs (not sure
if we
can make them "ubuntu-ready" but they eventually may - at least
we
could put a deb on the website)"
2008-12-12 10:20 robert
* Updated wrappers
2008-12-12 10:19 robert
* Updated version number for 2.7.7 release
2008-12-11 17:00 robert
* From Mattias Helsing, "When building osg static on Windows the
_declspec's wasn't escaped for
applications, examples or wrappers. Attached are the CMakeLists I
had
to change to make these compile.
"
2008-12-10 17:08 robert
* Cleaned up layout
2008-12-10 16:26 robert
* Added mechanism for registering proxy objects in the .osg plugin
in a way that is compatible with static linking.
2008-12-10 15:01 robert
* Removed #if 0'd out reference to osgDB
2008-12-10 12:50 robert
* Fixed link line
2008-12-10 11:12 robert
* Refactored computeIntersections() float x,float y, const
osg::NodePath& nodePath.
2008-12-10 10:13 robert
* From Andreas Goebel, (submitted by Paul Martz) "A fix for the FLT
exporter. This change adds support for normals with OVERALL
binding (and improves support for normals with PER_PRIMITIVE
binding -- still not correct, but at least it doesn't index off
the end of the array anymore)."
2008-12-10 10:10 robert
* From Marcin Prus, "some time ago there was an optimization fix
including change in DirectionalSector::computeMatrix().
Rotation matrices were replaced with quaternions but incorrect
contructor was used. There was a call to Quat(angle, xAxis,
yAxis, zAxis ) but there is no such constructor in Quat class to
create quaternion for rotation. As a result we got this values
being written into quaternion directly.
I've replaced Quat contructor calls with the ones creating
rotation quaternions Quat( angle, Vec3( axis ) )."
2008-12-10 09:34 robert
* Added return
2008-12-09 16:43 robert
* From Sukender, added missing inline keywords
2008-12-09 14:07 robert
* Fixed cull callback usage to ensure that the lazy updating of the
browser image functions automatically.
2008-12-09 11:05 robert
* Cleaned up osgWidget::VncClient and osgWidget::Browser so that
their implementations are all more consitent with the
osgWidget::PdfReader.
2008-12-09 09:26 robert
* Added support for setting background colour of Pdf document.
2008-12-09 09:25 robert
* Added setImageToColour function
2008-12-09 09:24 robert
* Added asSwitch and asGeode convinience methods to Node
2008-12-07 17:37 robert
* Added ability to customize keyboard events for controlling
osgWidget::PdfImage/PdfReader
2008-12-07 17:02 robert
* Intoduce new osgWidget::PdfReader and osgWidget::VncClient front
ends to osgWidget,
with new pdf plugin and updated vnc plugin that now support these
front ends.
Updated osgpdf and osgvnc examples to new these new interfaces.
2008-12-06 11:03 robert
* Fixed build problem
2008-12-05 16:41 robert
* Added GL_ABGR_EXT to fix windows build
2008-12-04 10:27 robert
* From Jason Daly, added support for reading Valve's texture format
files
2008-12-03 14:13 robert
* From Sukender, (Benoit Neil) "adding a few convinience methods to
osg::Node (ouch!). Just tell me if you find them useful:
/** Convinience method that sets the update callback of the node
if it doesn't exist, or nest it into the existing one. */
void addUpdateCallback(NodeCallback* nc);
/** Convinience method that removes a given callback from a node,
even if that callback is nested. There is no error return in case
the given callback is not found. */
void removeUpdateCallback(NodeCallback* nc);
... and the same for Event and Cull callbacks methods."
2008-12-03 12:09 robert
* From Ferdi Smit, "Image.cpp didn't handle the integer data types
correctly in the function:
unsigned int Image::computeNumComponents(GLenum pixelFormat)
so I added these types to the switch statement:
case(GL_RED_INTEGER_EXT): return 1;
case(GL_GREEN_INTEGER_EXT): return 1;
case(GL_BLUE_INTEGER_EXT): return 1;
case(GL_ALPHA_INTEGER_EXT): return 1;
case(GL_RGB_INTEGER_EXT): return 3;
case(GL_RGBA_INTEGER_EXT): return 4;
case(GL_BGR_INTEGER_EXT): return 3;
case(GL_BGRA_INTEGER_EXT): return 4;
case(GL_LUMINANCE_INTEGER_EXT): return 1;
case(GL_LUMINANCE_ALPHA_INTEGER_EXT): return 2;
That's all... now it computes the number of components and, thus,
the image size
correctly."
2008-12-02 10:42 robert
* Revised the DYNAMIC vs STATIC library setup of COLLADA.
2008-12-02 09:00 robert
* From Jean-Sebastien Guay, build fix
2008-12-01 15:46 robert
* Fixed wrappers
2008-12-01 14:07 robert
* From Wang Rui, "Attachment is a plugin reading Biovision
hierarchical files (.BVH) to generate character motion
animations. BVH format is widely used by Character Studio of
3dsmax, MotionBuilder and other softwares, also supported by most
motion capture devices. The plugin is based on the latest
osgAnimation library of OSG 2.7.6 and will return a
osgAnimation::AnimationManager pointer if using readNodeFile() to
load it.
Source and CMake files are:
CMakeLists.txt
ReaderWriterBVH.cpp
Also there are 3 example BVH files. The first two are captured
from motions of human beings - maybe a kung-fu master here.
PLEASE use command below to see the results:
# osgviewer example1.bvh -O solids
This will demonstrate the animating of a skeleton and render
bones as solid boxes. Note that the motion assumes XOZ is the
ground and has an offset from the center, so we should adjust our
view to get best effects.
You may also use "-O contours" to render bones as lines. The
viewer shows nothing if without any options because
osgAnimation::Bone does not render itself. User may add
customized models to each named bones as osganimationskinning
does to make uses of this plugin in their own applications.
I was wondering to support a BvhNode in my osgModeling peoject
before, but soon found it better be a plugin for animation. A
problem is, how to bind real geometry models to the skeleton.
Maybe we could have a bindingToNode() visitor in future to find
geodes matching names of bones and add them as bones' children."
2008-12-01 13:47 robert
* Updated wrappers
2008-12-01 13:28 robert
* From Art Tevs, "here is a submission of an additional class of
PixelBufferObejct, which implements more general way of handling
with PBOs. Current osg implementation of PBO does use an attached
osg::Image to copy data from. This is somehow only one way of
using it and doesn't provide full functionality of PBOs.
--------------------------------------------
Descripton:
The patch does provide a new class PixelDataBufferObject which is
capable of allocating memory on the GPU side (PBO memory) of
arbitrary size. The memory can then further be used to be enabled
into read mode (GL_PIXEL_UNPACK_BUFFER_ARB) or in write mode
(GL_PIXEL_PACK_BUFFER_ARB). Enabling the buffer into write mode
will force the driver to write data from bounded textures into
that buffer (i.e. glGetTexImage). Using buffer in read mode give
you the possibility to read data from the buffer into a texture
with e.g. glTexSubImage or other instuctions. Hence no data is
copied over the CPU (host memory), all the operations are done in
the GPU memory.
--------------------------------------------
Compatibility:
The new class require the unbindBuffer method from the base class
BufferObject to be virtual, which shouldn't break any
functionality of already existing classes. Except of this the new
class is fully orthogonal to existing one, hence can be safely
added into already existing osg system.
--------------------------------------------
Testing:
The new class was tested in the current svn version of osgPPU. I
am using the new class to copy data from textures into the PBO
and hence provide them to CUDA kernels. Also reading the results
back from CUDA is implemented using the provided patch. The given
patch gives a possibility of easy interoperability between CUDA
and osg (osgPPU ;) )
--------------------------------------------
I think in general it is a better way to derive the
PixelBufferObject class from PixelDataBufferObject, since the
second one is a generalization of the first one. However this
could break the current functionality, hence I haven't
implemented it in such a way. However I would push that on a
stack of wished osg 3.x features, since this will reflect the
OpenGL PBO functionality through the classes better.
"
2008-12-01 11:19 robert
* Added OpenThreads to link lists
2008-11-30 16:33 robert
* Changed OPENEXR_LIBRARY to OPENEXR_LIBRARIES to pick up on
Ulrich's changes to the FindOpenEXR.cmake
2008-11-30 16:33 robert
* From Ulrich Hertlien, "'m was getting a build failure from the
OpenEXR reader on Mac OS X. It was complaining about undefined
references to half::convert(int). I believe this is because the
EXR plugin doesn't explicitly link against the Half library.
Attached is a modified FindOpenEXR.cmake module that locates
IlmIlf and Half, as well as a modified exr/CMakeLists.txt that
picks up this change.
Also attached are some typo fixes for CMakeModules.
Cheers,"
2008-11-30 15:56 robert
* From Art Tevs, "here are a small extension to the osg::Image
class, which do computes data type from the given format, i.e.
(GL_RGB32F_ARB -> GL_FLOAT). The method is very usefull to find
out which data type a texture or an image have based on the
internal/pixel format."
2008-11-29 12:16 robert
* Updated ChangeLog, and AUTHORS lists for 2.7.6 dev release
2008-11-29 11:35 robert
* Build fix for when implicit conversion in ref_ptr<> is switched
off.
2008-11-29 11:10 robert
* Fixed build for when ref_ptr<> impicit cast is not built
2008-11-28 17:18 robert
* Removed cmath include as it was causing build problems under
Cgwin
2008-11-28 14:37 robert
* Added new examples
2008-11-28 14:37 robert
* From Cedric Pinson, updates to osganimation examples.
Merged by Robert Osfield, from OpenSceneGraph-osgWidget-dev
2008-11-28 14:36 robert
* From Jeremy Moles, updates to osgwidget examples.
Merged by Robert Osfield from OpenSceneGraph-osgWidget-dev
2008-11-28 14:35 robert
* Updated wrappers
2008-11-28 14:35 robert
* From Jeremy Moles, updates to osgWidget
Merged my Robert Osfield from OpenSceneGraph-osgWidget-dev.
2008-11-28 14:34 robert
* From Cedric Pinson, updates toosgAnimation.
Merged by Robert Osfield, from OpenSceneGraph-osgWidget-dev.
2008-11-27 17:31 robert
* From Cedric Pinson, "updated the CMakelist.txt of curl plugin to
compile with the static library of curl.
I added the external dependency wldap32"
2008-11-27 17:30 robert
* Updated SO version number for 2.5.6 release
2008-11-27 17:29 robert
* Updated ChangeLog
2008-11-27 16:58 shuber
* From Stephan Huber:
updated XCode project, added osgAnimation framework + one example
using it (osganimationviewer).
Added _OPENTHREADS_ATOMIC_USE_BSD_ATOMIC to local
OpenThreads/Config when compiling for the 10.5 SDK.
Some minor fixes on some of the configurations/targets
2008-11-27 14:05 robert
* Changed unsigned long to unsigned int to avoid 64bit portability
issue.
2008-11-27 09:45 robert
* From Jean-Sebastien Guay, "osgautocapture uses M_PI to convert
degrees to radians, which didn't compile on Win32. Switched to
using osg::DegreesToRadians. Also removed the "convert to
radians" comment on each line, as the code clearly conveys this
without needing a comment now."
2008-11-27 09:36 robert
* Enabled the build of exr plugin
2008-11-27 09:36 robert
* Build fixes
2008-11-27 09:33 robert
* Removed the use of = operator.
2008-11-26 16:40 robert
* Updated wrappers
2008-11-26 16:39 robert
* From Tim Moore, "Double precision versions of BoundingBox and
BoundingSphere are useful for doing computations in world
coordinates, especially when working with a geocentric scene. By
default, these classes are built using floats, so templated
versions fill a need. I've used the double precision templates to
fix some problems with ViewDependentShadow, which will follow
shortly.
"
2008-11-26 16:00 robert
* added workaround of compile issues with templated version of
BoundingBox
2008-11-26 13:18 robert
* Updated wrappers
2008-11-26 12:50 robert
* From Andy Preece,
"To reproduce the bug:
1. Create a template osg::Sequence node (and underlying geometry)
but do not attach the node to the current active scenegraph.
2. At some point during the rendering loop (perhaps on a
keystroke) clone the sequence node (I use the call:
dynamic_cast<osg::Node*>(templateNode -> clone( osg::CopyOp(
(osg::CopyOp::CopyFlags)osg::CopyOp::DEEP_COPY_NODES ) ) )
3. Set the cloned sequence node duration to a value that makes
the animation run slower (i.e. 2.0).
4. Start the cloned sequence (using setMode()).
5. Repeat steps 2 \u2013 4 and observe that the cloned sequences
do not run slow but run as fast, appearing to ignore the duration
that has been set on them.
Looking at the \u2018good documentation\u2019 (2.4 source code),
I see that _start is being set to _now (osg::Sequence::setMode(),
line 192). Should this not _start not be set to -1.0?"
2008-11-26 12:35 robert
* Added searching for OpenEXR
2008-11-26 12:35 robert
* From Ragnar Hammarqvist, "I wrote an EXR image plug-in to osg, I
would like to contribute this plug-in to the osg project if you
find it useful.
The plug-in is a wrapper around open-exr (http://www.openexr.com)
that consists of two projects, ilmbase-1.0.1 and openexr-1.6.1.
I have only tested it on windows XP 32 machine. So there might be
some work making it work on other platforms.
The plug-in supports writing and reading EXR files. When writing
it can use the data type GL_HALF_FLOAT_ARB(se ilmbase-1.0.1) and
GL_FLOAT. When reading the data type always becomes
GL_HALF_FLOAT_ARB. It supports textures with three and four
channels.
When reading an exr file it automatically removes Alfa channel if
it didn't store any information."
--
From Robert Osfield, started work on ported it to other
platforms, but could fix some problems relating to error:
?Imf::OStream::OStream(const Imf::OStream&)? is private
I'm checking in now so that others can have a bash at completing
the port.
2008-11-26 12:07 robert
* From Gino van den Bergen, "The FindGDAL.cmake seems to be broken
in OSG 2.6.1 for locating gdal.h through enviroment variable
GDAL_DIR.
Also, I've modified the FindCOLLADA.cmake to locate the current
2.1 versions of the COLLADA DOM in the build directories under
VC8. I've also added a COLLADA_LIBRARY_DEBUG spec. Other flavors
may be added depending on compiler version and DOM version."
2008-11-26 11:45 robert
* From BjornHein, "attached a proposal for an extension for the the
stl-File ReaderWriter. It allows saving of an osg node tree as
stl file in ASCII-Format.
Standard is to generate one stl file.
With an additional option it is possible to write one file per
Geode. This option is not very "useful" for typical application,
I use it for separating and conversion of geometric data. So it
could be removed if considered to special."
2008-11-26 11:23 robert
* From John Vidar Larring, osgautocapture example that captures an
image from a paged database by frame loop to the paging is
complete, then takes a snapshot.
2008-11-26 11:12 robert
* Added DatabasePager::getRequestsInProgress() that return true if
there are still tiles to load.
Added DatabasePager::setTargetMaximumNumberOfPageLOD(..) that
sets the target number of PagedLOD to try and maintain
2008-11-25 16:24 robert
* From Piotr Rak, "added bool conversion for ref_ptr, when no
implicit conversion to T* is used."
2008-11-25 15:57 robert
* Fix for build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION off
2008-11-25 15:38 robert
* Fixed build for when OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION
is off
2008-11-25 14:40 robert
* Updated wrappers
2008-11-25 14:31 robert
* From Joakim Simmonsson, fix for handling of billboards in
FLATTEN_STATIC_TRANSFORMS_DUPLICATING_SHARED_SUBGRAPHS
2008-11-25 14:15 robert
* Added support for unsigned int uniforms
2008-11-25 14:15 robert
* From Ferdi Smit, added support for unsigned int typed uniforms
2008-11-25 13:45 robert
* From Urlich Hertlein, "Attached is a patched version that
replaces calls to atof() with osg::asciiToFloat()."
2008-11-25 12:22 robert
* Fixed warning and some unitialized variables.
2008-11-25 11:09 robert
* Fixed warning
2008-11-25 10:57 robert
* From Jaromir Vitek, "In attachment are another fixes for using
packed depth+stencil (PDS).
* When used PDS RenderStage::runCameraSetUp sets flag that FBO
has already stencil,depth buffer attached. Prevents adding next
depth buffer.
* Sets correct traits for p-buffer if used PDS and something goes
wrong with FBO setup or p-buffer is used directly.
* Adds warning to camera if user add depth/stencil already
attached through PDS.
* Sets blitMask when use blit to resolve buffer.
There is also new example with using multisampled FBO."
2008-11-24 16:32 robert
* From Wojciech Lewandowski, "I have restored MSVC disabled
warnings in osg/Export. Difference is they are now disabled only
when OSG_DISABLE_MSVC_WARNINGS macro is defined. This macro is
set through CMake options and autogenerated in osg/Config. Simon
suggested that it would be cool if we had more control over
selected warnings. I tried to learn how to make selection of
individual warning numbers possible, but had to gave up as my
cmake skills were not sufficient. The only way I saw this
possible would be adding one define for each MSVC warning number.
But many definitions seemed too be to much clutter for osg/Config
file so I rejected thar idea. For this it would be cool if
autogenerated Config entries could more powerful than simple
#define/#undef flags. Maybe Cmake gurus know how to do it.
I have not reverted added Compiler options. I assume that one may
want to have warnings enabled for the application but may not
want to see them while OSG libraries and examples compile.
Modified files:
osg/Export - now explicitly includes osg/Config to make sure
OSG_DISABLE_MSVC_WARNINGS is read
osg/Config.in - declares OSG_DISABLE_MSVC_WARNINGS flag to be
added to autogenerated osg/Config
CMakeLists.txt - declares OSG_DISABLE_MSVC_WARNINGS as option
with default ON setting
"
2008-11-24 16:26 robert
* From Marco Jez, "The DDS plugin currently prints too many NOTICE
messages that, given their nature and frequency, should really be
demoted to INFO or DEBUG severity. Fix is attached."
2008-11-24 16:09 robert
* From Alberto Luaces, removed #include <cmath> as it was cause a
build problem under Cygwin.
2008-11-24 16:02 robert
* Improved the set of the master + slave cameras
2008-11-24 15:27 robert
* From Rolad Smeenk, "Forgot a call to uniqify when generating an
Id based on osg::Node name."
2008-11-24 14:37 robert
* From Roland Smeenk, "This application can be used for testing
plugins that can both read and write a certain file format. It
will display the original file next to the written and reread
file.
Example:
osgsidebyside -o cow.dae cow.osg
This example will read cow.osg, write cow.dae, read cow.dae and
display cow.osg on the left side and cow.dae on the right side of
the view.
Possible interactions:
KEY_UP Speedup DOF animation
KEY_DOWN SlowDown DOF animation
KEY_RIGHT Toggle all MultiSwitches"
2008-11-24 14:26 robert
* From Roland Smeenk, "Overview of the Collada/dae plugin changes
New features
+Read and write of osg::LOD, osg::Switch, osgSim::Sequence,
osgim::MultiSwitch and osgSim::DOFTransform data in <extra>
+Read and write of osg::Node description data in <extra>
+Plugin option "NoExtras" to prevent writing of <extra> data and
only traverse the active children when saving
Changes/additions
+instanced_geometry and instanced_controller are now loaded in a
single Geode with multiple Geometries instead of multiple geodes
with a single Geometry
+Changed all calls to the deprecated createAndPlace() to the new
add() methods
+All transformation elements <scale>, <rotate>, <translate>,
<lookat>, <matrix>, <skew> are now concatenated properly in to a
single MatrixTransform.
Previously this was not done in order as required by Collada and
and not all elements were included.
+Complete skew matrix creation
+Automatically add GL_RESCALE_NORMAL if scale is non-identity
+Blinn shininess remapping to [0,128] when in range [0,1]
+Changes to CMake file to make it compile on Windows
+Coding style and code documentation
Bug fixes
+Transparent texture writing fixed
+Fixed bug in using osg node name as collada node ID
+Fixed usage of double sided faces in GOOGLEEARTH extra
+Not adding blendfunc and blendcolor when opaque
TODO/Wishlist
-solve differences in drawables, DAE reader should place multiple
collation elements into multiple primitivesets in a single
geometry where possible (only when same material)
-solve differences in matrices
-multitexture support
-skinned mesh and generic animations using osgAnimation
-profile_GLSL based on COLLADA OpenGL Effects Viewer
http://ati.amd.com/developer/rendermonkey/downloads.html
-handling more <extra> to more closely mimic the intended
lighting"
2008-11-24 13:50 robert
* Replaced usage atof to asciiToFloat.
2008-11-24 13:19 robert
* Converted OpenGL version number code to using osg::asciiToFloat
to avoid issues with conversion using locale senstive atof
function
2008-11-24 11:39 robert
* From Jason Daly, "This is a plugin (two, actually) that will
allow OSG to load .bsp map files from Valve's Source Engine games
(Half-Life 2, etc.). One plugin (called "vbsp" to distinguish it
from the Quake 3 bsp loader) reads the .bsp file itself, and the
other ("vtf") reads the texture files.
The set up for this to work is a bit more complex than most
files, since the engine expects all files to be in a certain
place, and it tends to mix case a lot. I tried to explain
everything in the VBSP_README.txt file."
This plugin has been integrated with the pre-exisiting bsp
plugin.
2008-11-24 10:28 robert
* Renamig of files in prep of merge of valve bsp support
2008-11-24 10:16 robert
* From Tim Moore, "the GraphicsWindowX11 code was not correctly
calling GraphicsContext::resized when the window was not mapped
with the requested geometry."
2008-11-24 10:13 robert
* Updated wrappers
2008-11-23 17:28 robert
* Added mechnism for tracking when a VncImage is inactive or not.
2008-11-23 15:51 robert
* Added mechanism for tracking when interactive images are being
rendered to
enable their backends to only rendered them when they are
actively being rendered
in the OpenGL window.
2008-11-23 11:35 robert
* Introduce osg::asciiToDouble/asciiToFloat function.
2008-11-23 10:20 robert
* From Ulrich Hertlein, "I noticed some regression in the BMP
loader - some 8-bit (paletted) files wouldn't load anymore but
simply crash.
After taking a look at the current state of the BMP loader I
decided it might be worth a shot at reimplementing that part. For
example: the current loader doesn't properly handle 1- and 4-bit
files, incorrectly loads 16-bit files as intensity-alpha (they
are RGB555), is full of dead code, and generally not in very good
shape.
Attached is my re-implementation for review.
I've checked it against the test images from
http://wvnvaxa.wvnet.edu/vmswww/bmp.html and models that use BMP
files.
"
2008-11-23 09:57 robert
* From Paul Martz, added missing export
2008-11-22 14:30 robert
* Removed the optional build for osgWidget and plugins as these are
options that are appropriate for building all the time
2008-11-22 12:14 robert
* From Cedric Pinson, Pulled in osgAnimation from
OpenSceneGraph-osgWidget-dev into svn/trunk.
2008-11-21 18:16 robert
* From Danny Valente, submitted bu Jean-Sebastien Guay, "Some
context: In the past I submitted a fix to
osgViewer::CompositeViewer where events would get wrong input
ranges. Later, you made a change to set the eventState's current
graphics context to the current graphics context. However,
there's a problem in the sequence of events. Here's the recap
(doing a graphical diff with the attached file will show this
clearly):
Before:
1. if the camera is not a slave camera
1.1 set the eventState's graphics context to the current context.
2. if the current master view is not the view which has the focus
2.1 set the current master view to be the view which has the
focus
2.2 use the new master view's eventState instead of the old one
Now as you can see from this sequence, the graphics context is
set on the eventState before switching to the view which has
focus (and thus using another eventState). So the new eventState,
in the case we need to switch views, will contain an old graphics
context, not the correct one.
Just inversing these steps fixes the problem:
1. if the current master view is not the view which has the focus
1.1 set the current master view to be the view which has the
focus
1.2 use the new master view's eventState instead of the old one
2. if the camera is not a slave camera
2.1 set the eventState's graphics context to the current context.
Now, the eventState will refer to the correct graphics context in
both cases.
Attached is a fixed CompositeViewer.cpp (based on today's SVN)
which does this. Note that some other things are done in the 1.
and 2. cases, but they have no influence on each other so they
can just be swapped without problems.
"
2008-11-21 17:44 robert
* Added handling of View::LightingMode
2008-11-21 17:10 robert
* Build fix
2008-11-21 16:09 robert
* Added exports
2008-11-21 13:23 robert
* From David Spilling, better support for multitexture in obj
loader.
2008-11-21 12:38 robert
* From Jaromir Vitek, osgpackeddepthstencil example as a test case.
2008-11-21 12:31 robert
* Updated wrappers
2008-11-21 12:30 robert
* Made the ParticleSystemUpdate::addParticleSystem,
removeParticleSystem, replaceParticleSystem and setParticleSystem
methods all virtual to allow them to be overriden.
2008-11-21 12:15 robert
* From Mario Valle, "Attached two small correction to remove the
following warnings from MINGW build."
2008-11-21 12:10 robert
* From Jason Beverage, "The _pluginData member variable is not
properly copied when using the copy constructor for
ReaderWriter::Options."
2008-11-21 12:05 robert
* From Joakim Simonsson, fixed warning.
2008-11-21 11:52 robert
* From Gordon Tomlinson, "Find enclosed fix for a leak in the
Tessellator::reset(), were the new verts were not being deleted,
only the container was
We have confirmed the leak while running things through Purify,"
Small code tweaks by Robert Osfield to streamline the code.
2008-11-21 11:27 robert
* Updated wrappers
2008-11-21 11:23 robert
* From Serge Lages, "Here you can find some modifications to
osgManipulator to work with double values instead of floats.
Indeed I faced problems with the osgManipulator library when
working with Earth based scenes, it was impossible to drag
objects in a precise way if they were too far from the center of
the scene."
2008-11-21 11:09 robert
* Replaced tabs
2008-11-21 10:27 robert
* Added handling of case when there is so scene graph attached to a
view.
2008-11-20 17:27 robert
* From Jim Vaughan, "I found a bug in the code I sent you last
month. It was working for SoVRMLTransform nodes, but
SOTransform nodes are not in the IV scenegraph the way I thought
they were. The attached file
contains a fix for this."
2008-11-20 13:07 robert
* Added readNodeFile support the gecko plugin.
2008-11-20 12:03 robert
* Added DisplaySettings::s/getApplication() to help with gecko
plugin initialization when it requires the application name
2008-11-20 11:47 robert
* Updated wrappers
2008-11-20 11:28 robert
* Clean up osgbrowser after moving browser implementation into
gecko plugin
2008-11-20 11:27 robert
* Moved browser code from osgbrowser example into gecko plugin to
make the browser functionality accessible to other OSG
applications
2008-11-19 20:34 robert
* Reverted Kyle Centers mistaken patch that removed a
_currentContext->valid() that was actually required.
2008-11-19 17:16 robert
* Moved Browser.h and Browser.cpp from osgbrowser into osgWidget.
2008-11-19 17:04 robert
* Added XUL_DIR searching
2008-11-19 17:02 robert
* Fixed component directory path handling.
2008-11-19 16:58 robert
* Refactored browser classes so that there is now a base class and
reader writer.
2008-11-18 23:38 robert
* Changed osgbrowser example to use a local
CMakeModules/FindXUL.cmake script,
and specialization of GTK dependencies to only non Windows/OSX
platforms.
2008-11-18 17:20 robert
* Removed debug output
2008-11-18 15:18 robert
* Added optional bool keep to BarrierOperation to make it more
resuable
2008-11-18 14:46 robert
* Moved update functionality into from UBrowserImage into update.
2008-11-18 13:36 robert
* Added support for running all ubrowser operataions in a
background thread.
2008-11-17 19:15 robert
* Fixed key mapping
2008-11-17 17:58 robert
* Refactored the UBrowser functionality so a UBrowserThread
singlton class takes
over more responsibility of integratation with llmozlib.
2008-11-17 15:53 robert
* Removed dependency on GLUT.
2008-11-17 15:49 robert
* Ported example to using OSG objects for rendering rather than
GLUT
2008-11-17 10:36 robert
* Introduced xulrunner extensions from llmozlib2, and got things
working under linux
2008-11-14 20:50 robert
* From Philip Lowman, "If you change CMAKE_INSTALL_PREFIX in the
cache editor after building the OSG, it causes the entire project
to rebuild (at least with the CMake makefile generator due to
changing preprocessor definitions applied across all targets).
I suggest moving the definition of OSG_DEFAULT_LIBRARY_PATH
(which is responsible for this global rebuild) into
osgDB/CMakeLists.txt which is the only library in the code where
this definition is (and is likely ever to be) used. This way if
the user changes it, only osgDB will rebuild."
2008-11-14 20:31 robert
* Added definition of std::wstring as a work around to a lack of
wstring under Cygwin.
2008-11-14 18:22 robert
* From Simon Hammett, moved VS #prgama warning disabling from
include/osg/Export to CMakeList.txt.
2008-11-14 18:15 robert
* Removed reduncent #includes
2008-11-14 17:03 robert
* From Wojciech Lewandowski, "Attached are modifications to
GraphicsWindowWin32. By default workaround is
set to off. But could be activated/decativated via CMake as well
as system
environment variable. I also modified
src\osgViewer\CMakeLists.txt to turn
off this workaround by default as suggested."
2008-11-14 16:54 robert
* Added GTK and GLUT guards to osgbrowser include
2008-11-14 16:48 robert
* Further work on experiment llmozlib/geko based embedded web
browser
2008-11-13 15:35 robert
* An "attempt" at using LLMozLib sources as a base for a gecko
based embedded browser.
2008-11-13 10:49 robert
* Updated version number in prep for 2.5.6 dev release
2008-11-12 22:54 robert
* Moved Poppler-glib check into root CMakeList.txt
2008-11-12 14:57 robert
* Improved filepath handling, and increased the image resolution
for better rendering quality
2008-11-12 14:21 robert
* Introduced new osgpdf example that use Cario + Poppler libraries
to provide a means of rendering a pdf document to an osg::Image.
2008-11-12 14:20 robert
* Updated wrappers
2008-11-12 10:30 robert
* Added osgViewerGetVersion() into context creation code as a means
of forcing windows to link in osgViewer properly.
2008-11-11 17:59 robert
* Improved naming
2008-11-11 17:30 robert
* Tweaked comment
2008-11-11 17:29 robert
* Added default fallback of a window context is none is otherwise
specified.
2008-11-11 16:59 robert
* Added command line argument docs and support for -h/--help
command line options
2008-11-11 16:59 robert
* Removed the redundent prepending of application name.
2008-11-11 16:21 robert
* Added timing stats
2008-11-11 16:13 robert
* Added --geometry, --geometry-vbo and --geometry-va command line
options and associated geometry test codes
2008-11-11 15:00 robert
* Added --delay <microseconds> option that is run between each
OpenGL object apply, defaults to 0
2008-11-11 12:50 robert
* Added support for fbo testing.
2008-11-10 20:06 robert
* First cut of osgmemorytest example that is written to allocate
many windows/pbuffer/GL objects as test of how many objects can
be allocated on a machine.
2008-11-10 13:56 robert
* Added commented out flt entry for compiling the old deprecated
flight plugin (useful for testing purposes).
2008-11-10 13:48 robert
* Fix to traversal of children of an LOD - based on a suggestion
from Katharina Plugge.
2008-11-09 11:56 robert
* Added support for Camera::PACKED_DEPTH_STENCIL_BUFFER to .osg and
.ive formats
2008-11-09 11:55 robert
* From Jaromir Vitek, "patch contains extension to fbo and camera.
Camera can attach new render buffer for depth and stencil logical
buffer in packed form."
2008-11-08 17:53 robert
* From Jean-Sebastien Guay, replaced M_PI with osg::PI.
2008-11-07 18:02 robert
* Updated ChangeLog for 2.7.5 release
2008-11-07 17:40 robert
* From Csaba Halasz, fix for hang when running in
CullThreadPerCameraDrawThreadPerContext threading model.
2008-11-07 17:23 robert
* Fixed typo
2008-11-07 17:07 robert
* Fixed build under gcc 4.3.2
2008-11-07 16:26 robert
* Updated ChangeLog and version number for 2.7.5 release
2008-11-07 16:14 robert
* Removed fstream for wrapper due to problems with wrapping.
2008-11-07 16:03 robert
* Removed due to problems with build
2008-11-07 15:38 robert
* Updated wrappers
2008-11-07 15:08 robert
* From Michael Platings, Converted std::fstream/ifstream/ofstream
to osgDB::fstream/ifstream/ofstream and
fopen to osgDB::fopen to facilitate support for wide character
filenames using UT8 encoding.
2008-11-07 15:01 robert
* Converted tabs to four spaces
2008-11-07 13:18 robert
* From Tim Moore, removed redundent forward declartion of
BoundingBox and BoundingSphere
2008-11-07 10:23 robert
* From Martins Innus, "Here is a fix to add requestWarpPointer for
OS X. It seems to work for me, I just took what osgProducer had.
These are updated files to 2.7.3"
2008-11-06 16:48 robert
* Changed to using stdio.h.
2008-11-06 14:56 robert
* Updated wrappers
2008-11-06 14:46 robert
* Fixed constness of getTexture/getRenderBuffer() const and added
non cost version.
2008-11-06 14:29 robert
* From Michael Platings, "I've added functions to get the
texture, renderbuffer and other properties from a
FrameBufferAttachment."
2008-11-06 14:17 robert
* From Kyle Centers, removed redundent check to
_currentContext.valid().
2008-11-06 14:04 robert
* From Csaba Halasz, adding missing export directives
2008-11-06 13:57 robert
* From Thomas Wedner, "use osgViewer::CompositeViewer with several
views. All views share
parts of their scene graphs. Within these common part some nodes
have
event handlers which use the action adapter argument to the event
handler to determinate which view received the event.
Here is the problem, osgViewer::CompositeViewer::eventTraversal
sets
the action adapter field in the EventVisitor always to the last
view
which received an event, instead of using the view which actually
received the event, so determination of the correct view does not
work.
I looked at the code a bit, and moved the code for setting the
action
adapter to a IMO better place"
2008-11-06 13:40 robert
* From Ulrich Hertleinm "cmake 2.6 is having trouble on Mac OS X
because example/CMakeLists.txt addes subdirectory osgviewerGLUT
twice. I took the liberty to remove the second occurrence.
"
2008-11-06 13:38 robert
* Fixed IntersectionVisitor::accept(Camera) handling of relative
Cameras.
2008-11-06 13:36 robert
* From Chris Denham, added transform to cube to test picking fixes
2008-11-05 16:06 robert
* Removed redundent static ImageStream pointer
2008-11-05 15:59 robert
* Added --no-rescale, --rescale (default) and --shift-min-to-zero
command line options for controlling how the pixel data is
managed.
2008-11-05 15:04 robert
* Added --replace-rgb-with-luminance option
2008-11-05 15:04 robert
* Added support for different pixel formats and datatypes in
copyImage() method
2008-11-05 11:56 robert
* Fixed return value of ArgumentParser::find() for when the search
string is not found, the correct value is now -1.
2008-11-05 10:29 robert
* Added extra data types info to debug message
2008-11-05 10:27 robert
* Added Thread::Init() to CurrentThread
2008-11-04 16:31 robert
* Compiled fix for gcc 4.3.2
2008-11-04 12:57 robert
* Fixed --images commandline parsing
2008-11-03 16:55 robert
* Added GPL copyright notice
2008-11-03 16:31 robert
* Added handling of texture matrices and texture rectangles in
InteractiveImageHandler
2008-11-03 15:58 robert
* Refactored osgvnc example to utilise the new vnc plugin
2008-11-03 15:57 robert
* Added vnc plugin.
2008-11-03 15:08 robert
* Added sendPointerEvent and sendKeyEvent virtual methods to
osg::Image to
facilitate the subclassing of Image providing interactive
behaviours so as
used in the vnc interactive VncImage class.
osgViewer::InteractiveImageHandler provides an event handler that
convertes osgGA
mouse and keyboard events into the coordinate frame of an image
based on ray intersection with geometry in
the associated subgraph.
Changed the ordering of events processing in Viewer and
CompositeViewer to allow
scene graph event handlers to take precidence over viewer event
handlers and camera manipulators
2008-11-03 15:03 robert
* Changed version number to 2.7.5 in prep for dev release
2008-11-03 10:17 robert
* Changed Tiff plugin to link to TIFF_LIBRARIES to handle case
where JPEG and ZLIB are dependencies.
2008-10-31 16:48 robert
* Wrapped up the various client streaming methods + thread into
VncImage classes.
2008-10-31 13:59 robert
* Implemented keyboard and mouse dispatch from vnc client to vnc
server.
2008-10-31 12:03 robert
* Added very basic osgvnc example that uses the LibVNCServer client
libries for implementing a vnc client
as an osg::Image with the vnc data stream going to it.
2008-10-30 13:05 robert
* Removed renduent osgDB::Registry DatabasePager methods
2008-10-29 12:04 robert
* Updated ChangeLog, AUTHORS.txt and README.txt for 2.4.7 release
2008-10-29 11:51 robert
* From Blasius Czink, "changed the CHECK_CXX_SOURCE_RUNS macro
slightly to avoid the compile problems due to bugged "intrin.h".
In such a case the mutex fallback will be used (see attached
file)."
2008-10-29 11:15 robert
* Warning fixes
2008-10-29 11:09 robert
* Added missing implementations
2008-10-29 10:56 robert
* Updated ChangeLog and AUTHORS.txt for 2.7.4 release
2008-10-29 10:38 robert
* Updated wrappers
2008-10-29 10:25 robert
* From Lukas Diduch, added a multithread compsite viewer path,
accessible using:
osgviewerQT --MTCompositeViewer --QOSGWidget cow.osg
2008-10-29 10:12 robert
* From James Moliere, fixed display of axis
2008-10-28 17:28 robert
* From Lionel Lagrade, "I've replaced readsome by read+gcount."
From Robert Osfeld, added throw on uncompress error.
2008-10-27 19:59 robert
* From Chris Denham, changed nested Camera intersection test so
that it requires the command line --relative-camera-scene to
enable it
2008-10-27 17:42 robert
* Added --help-env docs for OSG_MAX_PAGEDLOD
2008-10-27 17:11 robert
* Merged in comment split code from the old flt plugin so that FLT
comments string with returns
in them are put into separate description entries.
2008-10-27 17:09 robert
* From Wojciech Lewandowski, "I am sending a really minor fix for
StatsHandler::reset method. We dynamically add and remove slave
cameras in our application. StatsHandler does not automatically
adapt to this situation, and we call StatsHandler::reset to force
it to update number of cameras and their graphs. Unfortunately,
if stats were already drawn, reset would not remove former graph
drawables and they would remain frozen below new stats. This
update fixes it.
"
2008-10-27 16:16 robert
* From Chris Denham, default scene that tests the use of in scene
graph Camera which has a RELATIVE_RF ReferenceFrame.
2008-10-27 16:06 robert
* From Chris Denham, fixed support of in scene graph osg::Camera's
with ReferenceFrame of RELATIVE_RF.
2008-10-27 15:26 robert
* From Katharina Plugge, "I found a bug in the OpenFlight-Plugin.
When exporting to OpenFlight it could happen that palettes of an
external reference like the texture palette are set wrong,
because they are overwritten by parent settings (userData), which
actually do not refer to palette entries respectively ParentPools
(happens for example if a Transform is parent of a ProxyNode).
The static cast from userData to ParentPools should therefore be
a dynamic cast.
---------------------------
function FltExportVisitor::writeExternalReference( const
osg::ProxyNode& proxy ):
Line 423 in file expPrimaryRecords.cpp has to be changed from
const ParentPools* pp = static_cast<const
ParentPools*>(proxy.getUserData() );
to
const ParentPools* pp = dynamic_cast<const
ParentPools*>(proxy.getUserData() );
"
2008-10-27 13:09 robert
* Various warning fixes
2008-10-27 11:49 robert
* Updated wrappers
2008-10-27 11:08 robert
* From Mathias Froehlich, "This change is a result of a recent
thread on osg-users.
The semantic change that went into the ac loader with the past
patch was
incorrect wrt the document describing the behaviour of ac files
and
inconsistent with what ac3d itself displays for that files.
This attached change reverts the behaviour to the original one.
The
infrastructure to change this is left in place.
The change is based on rev 9045."
2008-10-27 10:42 robert
* From Blasius Czink, "Among other things I added support for
atomic operations on BSD-like systems and additional methods (for
"and", "or", "xor").
"
and a later post the same osg-submissions thread:
"it's been a while since I have made the changes but I think it
was due to problems with static builds of OpenThreads on windows.
I was using
OpenThreads in a communication/synchronisation library (without
OpenSceneGraph). It seems I forgot to post a small change in the
CMakeLists file of OpenThreads. If a user turns
DYNAMIC_OPENTHREADS to OFF (static build) OT_LIBRARY_STATIC will
be defined in the Config.
Without these changes a windows user will always end up with a
"__declspec(dllexport)" or "__declspec(dllimport)" which is a
problem for static builds."
And another post from Blasius on this topic:
"I tested with VS2005 and VS2008. For 32 bit everything works as
expected. For x64 and VS2008 I could successfully do the
cmake-configure and then the compilation but I had occasional
crashes of cmTryCompileExec.exe (during the cmake-configure
phase) which seems to be a cmake bug. With VS2005 and 64bit cmake
does not set _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED although
the interlocked functionality should be there. If I place the
source snippet from the CHECK_CXX_SOURCE_RUNS macro to a separate
sourcefile I can compile and run the resulting executable
successfully. Forcing OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED
(on VS2005/x64) reveals a bug in "intrin.h" which seems to be
fixed in VS2008 but not in VS2005.
In case anyone is interested the lines:
__MACHINEI(unsigned char _interlockedbittestandset(long *a, long
b))
__MACHINEI(unsigned char _interlockedbittestandreset(long *a,
long b))
__MACHINEX64(unsigned char _interlockedbittestandset64(__int64
*a, __int64 b))
__MACHINEX64(unsigned char _interlockedbittestandreset64(__int64
*a, __int64 b))
should be changed to:
__MACHINEI(unsigned char _interlockedbittestandset(long volatile
*a, long b))
__MACHINEI(unsigned char _interlockedbittestandreset(long
volatile *a, long b))
__MACHINEX64(unsigned char _interlockedbittestandset64(__int64
volatile *a, __int64 b))
__MACHINEX64(unsigned char _interlockedbittestandreset64(__int64
volatile *a, __int64 b))
The worst thing that can happen is that interlocked funtionality
is not detected during cmake-configure and the mutex fallback is
used.
Which reminds me another small glitch in the Atomic header so I
attached a corrected version.
Why is the OT_LIBRARY_STATIC added to the config file? It is not
needed anywhere.
OT_LIBRARY_STATIC is needed if you are doing static-builds on
Windows. See my previous post on that.
"
2008-10-27 10:40 robert
* Fixed positioning of wings
2008-10-27 09:48 robert
* From Mathieu Marache, "I came across a bug when building
OpenSceneGraph with
MSVC_VERSIONED_DLL, NMake makefiles and CMake 2.6.2.
The compilation fails because it tries to copy
ot11-OpenThreads.lib to
OpenThreads.lib which is valid for the 2.4.x era of CMake but not
anymore in 2.6.x era.
The provided file from the CMakeModules directory adds a tests on
the
CMake version and corrects this. Works for me now."
2008-10-27 09:44 robert
* From Alberto Lucas, fixed typo
2008-10-26 22:22 robert
* Improved the support for no pre compile, and configuring the
number of threads in the DatabasePager.
2008-10-26 22:21 robert
* Improved the error reporting
2008-10-25 13:17 robert
* From Jim Vaughan,
- Matrix transform nodes were stripped out, and the
vertices and normals of each node were
transposed by the modelling matrix. My change preserves
the matrix transform nodes, so that
models can still be articulated by changing the matrices.
- Lights were copied from the COIN scenegraph to the OSG
scenegraph, but they were not associated
with a LightSource node. My change for this creates a
Group and adds a LightSource for each Light.
- If VRML textures have names, the name is now copied to
--
Form Robert Osfild, changed SbString to std::string usage
M Inventor/ConvertFromInventor.h
M Inventor/ConvertFromInventor.cpp
2008-10-24 11:38 robert
* From Alberto Luaces, "it seems a copy-paste error is present on
the OBJ loader when parsing the
options given by the user. "noTesselateLargePolygons" is being
activated
instead of "noTriStripPolygons". I'm attaching the fixed file."
2008-10-24 10:02 robert
* Fixed typo
2008-10-24 09:59 robert
* Add osgParticle:: qualifiers in front of Program entries to avoid
issues when combining osg::Program and osgParticle::Program in a
single app
2008-10-24 09:49 robert
* Changed timing stats to osg::INFO level
2008-10-24 08:09 robert
* Removed debugging test.
2008-10-23 16:33 robert
* Introduced new method of management the number of PagedLOD
active, by using
a capping the number of PagedLOD to a sepcified maximum, with
pruning of inactive
PagedLOD when the total number of inactive and active PagedLOD
goes above the maximum.
To enable the mode set the env var OSG_MAX_PAGEDLOD to a value
something like 1000.
2008-10-21 16:39 robert
* From Panagiotis Koutsourakis, "We are using Open Scene Graph for
an application and we need COLLADA
support. While testing the pluggin we found a small bug and we
are
submitting a patch.
The first attachment is a small program that creates a scene with
two
pyramids, transformed by two instances of
osg::PositionAttitudeTransform. One of them is rotated 90 degrees
in
the X axis, and the scene is exported both in the native OSG
(.osg)
and COLLADA (.dae) formats. In the first case the rotated pyramid
is
displayed correctly whereas in the second the pyramid seems not
to be
rotated.
In the COLLADA 1.4.1 specification (found at
http://www.khronos.org/collada/) it is specified that
"The <rotate> element contains a list of four floating-point
values
[...] followed by an angle in degrees" but the plugin seems to
write
the value in radians.
The problem seems to be in the method daeWriter::apply() that
seems to
be writing the angle value in radians to the COLLADA file. The
patch
can be found in the second attachment and is simply a call to
RadiansToDegrees wrapped around the angle.
"
2008-10-21 16:32 robert
* From Wojciech Lewandowski, "I made a minor tweak in
StandardShadowMap.cpp. As agreed with J-S I have added
AlphaFunc/AlphaTest to shadow camera stateset to make sure
transparent objects will not cast blocky solid shadows."
2008-10-21 16:31 robert
* From Chris Denham, "However, just spotted another inconsistency
between UFOManipulator::getMatrix() and
UFOManipulator::getInverseMatrix()
It assumes that inverse(_inverseMatrix * _offset) = _offset *
_matrix
This is only true when _offset=identity, so I think it should be
inverse(_offset) * _matrix
This inconsistency can cause problems when switching from UFO to
other manipulators, because the UFO:Manipulator::getMatrix
function is not necessarily returning a correct inverse of the
currently set ModelViewTransform.
It was tempting to change the name of the _offset member to
_inverseOffset, or to maintain both variables, but in the end
went for the minimal change."
2008-10-21 16:27 robert
* From Per Fahlberg, "I ran into a problem when using another
library that implemented the same functions as the osg jpeg
plugin, i guess they both originated from the same example code
:) As a solution I added a namespace in ReaderWriterJPEG.cpp
around the functions.
"
2008-10-21 15:51 robert
* #if'd out an premature StateSet optimization that was causing
problems with datasets that mixed multi-texture coord geometry
with single texture coord geometries in a single scene graph.
2008-10-21 09:50 robert
* Updated wrappers
2008-10-20 16:24 robert
* Introduce osgDB::FileCache, and updated osgfilecache and
DatabasePager to use it.
2008-10-20 08:43 robert
* Introduced support for controlling mipmapping of
osgTerrain::ImageLayer and compression of
osgTerrain::HeightFieldLayer.
2008-10-17 09:16 robert
* From Paul Melis, fixed typo
2008-10-15 10:07 robert
* From Chris Denham, "I noticed that UFOManipulator _matrix and
_inverseMatrix may be inconsistently set due to typo in
UFOManipulator::home().
I assume the intention is that _matrix and _inverseMatrix are
kept consistent, so corrected file attached.
///////////// OSG 2.6 //////////////////
_inverseMatrix.makeLookAt( _homeEye, _homeCenter, _homeUp );
_matrix.invert( _matrix );
///////////// after typo correction /////////////////
_inverseMatrix.makeLookAt( _homeEye, _homeCenter, _homeUp );
_matrix.invert( _inverseMatrix );
///////////////////////////////////////"
2008-10-14 17:20 robert
* Changed erroneous ZLIB_INCLUDE_DIRS to ZLIB_INCLUDE_DIR
2008-10-14 16:57 robert
* From Jason Beverage, "Here is a small change to the CURL plugin
to distinguish between a 400 level error and a 500 level error.
If a 400 level error occurs, a FILE_NOT_FOUND ReadResult is
appropriate.
If a 500 level error occurs (such a 503, Service unavailable),
the application might want to try to load the file again in a few
seconds/minutes. This submission returns ERROR_IN_READING_FILE if
a 500 level error occurs so that clients can easily distinguish
between the errors.
The actual error code is also added to the "message" of the
ReadResult so if a client needs more information, they can just
parse the message to retrieve the error code."
2008-10-14 16:44 robert
* Converted M_PI* usage across to osg::PI
2008-10-14 16:35 robert
* From Ricard Schmidt, dot writer plugin.
2008-10-14 15:24 robert
* From James Moliere,
" The code below is to show how a heirarchy of objects can be
made within a scenegraph.
In other words, how there can be a parent/child relationship
between objects such
that when a parent is rotated or translated, the children move is
respect to it's
parent movement. A robotic arm is used in this example because
this is what I'm
using OSG for."
2008-10-14 15:10 robert
* Removed geomoflife_frag.cpp experiement from CMakeList.txt file
2008-10-14 14:58 robert
* From J.P Delport, game of life example that demonstrates ping
pong render to texture rendering
2008-10-14 14:37 robert
* Added zlib support to curl and ive plugins
2008-10-14 14:36 robert
* Added debug timing code
2008-10-14 14:27 robert
* Added a Refrenced::getGlobalReferencedMutex, and
OpenThreads::ScopedPointerLock() and use of this in
add/removeParent() codes
to avoid threading problems when using atomic ref counting.
2008-10-14 14:25 robert
* UPdated version numbers
2008-10-10 12:01 robert
* Moved compress/uncompress code across to using gzip compatible
methods
2008-10-09 18:46 robert
* Added initial cut of gz compress/uncompress plugin
2008-10-09 17:02 robert
* Initial cut of zlib based compress/uncompress plugin
2008-10-09 13:16 shuber
* From Stephan Huber: updated XCode-project, added osgVolume-lib
2008-10-09 08:52 robert
* Fixed the frame rate reporting so that it handles the case when
animation is slowed or speeded up
2008-10-08 13:19 robert
* Updated date
2008-10-08 13:18 robert
* Updated ChangeLog and AUTHORS.txt for 2.7.3 dev release
2008-10-08 12:54 robert
* Updated wrappers
2008-10-08 12:29 robert
* Added friend struct ViewData to try and avoid compile issues
under HP-UX
2008-10-08 11:30 robert
* Added Texture1D(Image*) and Texture3D(Image*) constructors
2008-10-08 10:55 robert
* Replaced std::vector::insert with std::copy + back_inserter to
avoid member template problems with sunos.
2008-10-08 10:10 robert
* From Mathias Froehlich, fixes for HP-UX, SGI and Solaris build
2008-10-07 15:59 robert
* Moved OSG_FORCE_QUERY_RESULT_AVAILABLE_BEFORE_RETRIEVAL into
src/osg/CMakeLists.txt
2008-10-07 15:58 robert
* Made line graph solid (alpha = 1.0)
2008-10-07 15:41 robert
* From Jean-Sebastien Guay and Robert Osfield, added
setDataVariance(osg::DYNAMIC) to avoid problems to optimization.
2008-10-07 15:21 robert
* Added osgText to link line
2008-10-07 15:19 robert
* Restoring Roger's original 2.0 factor as on review the later
orthographic projection code
doesn't require the position to be far out from the center to
simulate an infinite light.
2008-10-07 15:16 robert
* From Roger James, "The light position is incorrectly calculated
for shadow casting scenes whose bounding box centre is not the
origin. This is a one line fix.
"
2008-10-07 14:36 robert
* From Wojciech Lewandowski and Robert Osfield, add CMake build
option for controlling the Windows/NVidia multi-monitor
workaround.
2008-10-07 14:25 robert
* Updated wrappers
2008-10-07 14:19 robert
* Replaced IntersectVisitor usage with IntersectionVisitor
2008-10-07 14:01 robert
* Replaced usage of depreacted IntersectVisitor with
IntersectionVisitor
2008-10-07 13:37 robert
* From Jean-Sebastirn Guay, "Inspired by the latest additions to
the StatsHandler, here is my own addition. It's a graph that
helps show the variation of the various stats over time. It's
clearer than just having bars for the last 10 frames or so, IMHO,
since 10 frames go by pretty fast...
The graph is displayed "under" (behind) the normal bar chart you
get when you press 's' twice. It doesn't hide the normal stats,
you can still read them without any trouble, and that way, it
doesn't take any more screen space. It starts from the left, and
will scroll left when there is enough data to fill the screen
width. The graph lines have the same colors we're used to (except
I made the event color a bit bluer, so it's not exactly the same
as the update color). A screen shot is attached.
The lines get a bit confused when they're all overlapping at the
bottom of the graph, but I think that's the least of our concerns
(if they're all at the bottom of the graph - except FPS of course
- then great!).
The only thing I'm not very keen about is that to make things
simple, I clamp the values to a given maximum. Right now, the
maximums I have set are:
* Frame rate: 100 fps (people have 60, 75, 85Hz refresh rates, so
there's no one right value, but I think 100 is OK)
* Stats: 0.016 seconds (what you need to get 60Hz minimum)
This could be changed so that the scale of the graph changes
according to the maximum value in the last screenful of the graph
instead of clamping values. We would then need to display the
scale for each value on the side of the graph, because if the
scale changes, you need to know what it is at this moment.
I tried to make things easy to change, so for example if you
don't like that the graph is in the same space as the normal
stats bars, it's easy to move it anywhere else, and make it have
other dimensions. The maximums and colors are also easy to
change.
The impact on performance should be minimal, since it's one
vertex per graph line that's added per frame, and vertices are
removed when they scroll off the screen, so you'll never have
more than say 1280 * (3 + ncameras) vertices on the screen at one
time. No polygons, I used line strips. The scrolling is done with
a MatrixTransform."
2008-10-07 13:06 robert
* From Colin McDonald, "Attached is an update to the dxf plugin
which adds rudimentary support for
text entities.
"
2008-10-07 12:31 robert
* From Mathias Froehlich, build fixes
2008-10-07 11:35 robert
* Added the ability to release OpenGL objects in PagedLOD subgrphs
that are no longer being rendered.
2008-10-06 17:15 robert
* Updated wrappers
2008-10-06 17:03 robert
* Improved the ImageSequence::setLength() settting.
2008-10-06 17:02 robert
* Updated to reflect changes in NodeVistor::ImageRequestHandler.
2008-10-06 17:02 robert
* Refactored ImageSequence to provided a cleaner and more robust
implementation
2008-10-06 14:18 robert
* From Wojciech Lewandowski, build fixes for handling
Matrix::value_type == float
2008-10-06 14:15 robert
* Ran dos2unix
2008-10-06 09:39 robert
* From Glenn Waldron, "osgTerrain::Locator::setTransformAsExtents()
does not update the _inverse member. Fix attached.
"
2008-10-06 08:58 robert
* Converted tabs to four spaces
2008-10-06 08:53 robert
* Ran dos2unix on headers
2008-10-06 08:53 robert
* Ran dos2unix on new shadow implemenations
2008-10-06 08:48 robert
* From Jason Beverage, "Attached is a fix for getTile in the
Terrain class. It should be checking for itr ==
_terrainTileMap.end() instead of itr != _terrainTileMap.end()."
2008-10-03 16:57 robert
* Added include <osg/Config> to take advantage of
OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION
2008-10-03 15:36 robert
* Moved the OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION definition
into the Config.in rather use of -D define
2008-10-03 15:15 robert
* Updated wrappers
2008-10-03 15:15 robert
* Added optional compile of the new ref_ptr<>:T* operator() output
conversion operator, controlled via a CMake option
OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION.
2008-10-03 15:13 robert
* From Neil Groves, addition on a T* implicit output conversion
method and removal of comparison methods that are replaced by the
single conversion method.
From Robert Osfield, optional compilation of above.
2008-10-03 13:38 robert
* Compile fix required when using ref_ptr<> implicit output
conversion
2008-10-03 13:34 robert
* From Neil Groves, added intrusive_ptr_add_ref and
intrusive_ptr_release methods to enable
usage of boost::intrusive_ptr<> with osg::Referenced objects.
2008-10-03 11:04 robert
* From Bryan Thrall, fixed typos in exception strings.
2008-10-03 11:02 robert
* From Paul Martz, "I had to make Yet Another tweak to the
workaround for the occlusion query issue on NVIDIA cards. Testing
indicates that this produces stable results. I checked this in to
the 2.6 branch as revision 8965. Please include this on the
trunk"
2008-10-03 09:55 robert
* From Neil Groves, "Frequently I would like code that has a
signature like: void foo(osg::ref_ptr<osg::Node> node) to work
for osg::ref_ptr<osg::Group>, osg::ref_ptr<osg::Geode> etc. The
behaviour of osg::ref_ptr does not mimic the behaviour of a raw
pointer in this regard.
To facilitate this possibility I have added a template copy
constructor and a template assignment operator. These work for
safe conversions like those in my previous example, but fail as
desired for non-safe conversions since the template instantiation
fails during the raw pointer copy/assignment.
The lack of this facility has appreciably handicapped development
of generic algorithms applied to the scene graph, and I believe
that this alteration will be welcomed by most of the community.
If there are issues with antiquated compilers not supporting
template member functions then perhaps a small piece of
conditional compilation is in order.
I have made the change using the latest release version (2.6) as
the base. The full file is attached.
I have not tested building the osg wrappers and the script
binding code. I have tested the legal and illegal conversions of
both copying and assignment to ensure that behave as expected on
MSVC7.1, MSVC8, MSVC9, GCC 4.3."
2008-10-03 09:22 robert
* From Tatsuhiro Nishioka, submissions posted by Stephan Huber,
"attached you'll find a modified ReaderWriterQT.cpp-file where I
removed the support for rgb(a)-files.
Quicktime supports only files with 3/4-channels rgba-files and
not 1/2-channels rgb-files.
This submission is from Tatsuhiro Nishioka, here's his original
quote:
When FlightGear crashes, the error message
"GraphicsImportGetNaturalBounds failed" shows up. By adding
printf
debug, I found the error was -8969: codecBadDataErr when loading
a
gray-scaled (2 channels) rgba files even though the file can be
loaded
with Gimp and osgViewer properly.
So I made an investigation on this problem and found an
interesting
thing. This error occurs only when non-rgb files are loaded
before rgb
files. The reason is that rgba files can be handled by both
osgdb_rgb.so and osgdb_qt.so, but the error happens only when
osgdb_qt.so try to load a gray-scaled rgba file.
When a program is about to load an rgba file, osgdb_rgb.so is
loaded
and it handles the rgba file properly. In contrast, when a
gray-scaled
rgb file is being loaded after a non-rgb file (say png) is
already
loaded by osgdb_qt.so, osgdb_qt.so tries to load the file instead
of
osgdb_rgb, which causes the error above.
Anyway, the bad thing is that QuickTime cannot handle gray-scaled
rgb
files properly. The solution for this is not to let osgdb_qt
handle
rgb files since osgdb_rgb can handle these properly.
"
2008-10-03 09:19 robert
* From Stephan Huber, removed now redundent setEventQueue method
2008-10-03 09:02 robert
* From Roland Smeenk, A year ago Stephan Maximilian Huber sent in a
submission with enhanced statistics. Because I was interested in
the scene statistics of his submission I tried to merge his
changes with the current CVS head. I made a few changes to the
way the statistics are displayed. Attached you will find the new
StatsHandler and a screenshot of the statistics in the
compositeviewer example.
This code will add two extra statistics options:
-Camera scene statistics, stats for the scene after culling
(updated at 10 Hz)
-View scene statistics, stats for the complete scene (updated at
5 Hz)
Each camera and each view will expand the statistics to the
right.
I also added the requests and objects to compile of the
databasepager to the databasepager statistics.""
2008-10-03 08:35 robert
* From Mathias Froehlich, Wr.t AC3D Texture clamping "I had a quick
look at the problem.
Attached is a change that is able to provide shared textures for
the clamp and
the repeat case.
So this appears to be the best fix I guess ...
Also it additionaly shares the TexEnv StateAttribute in a whole
ac3d model."
2008-10-03 08:33 robert
* Added missing dirtyBound() calls
2008-10-02 15:45 robert
* Various improvements to the dicom loader to be able to handle a
broader range of dicom files
2008-09-29 18:30 robert
* Updated shaders
2008-09-29 17:00 robert
* Improved the dicom plugins handling of different slice positions
2008-09-29 13:22 robert
* Turned off the yaw mode on the FlightManipilator to make it
easier to navigate in volumes
2008-09-29 11:00 robert
* From Mathieu Marache, support for CDash
2008-09-29 10:59 robert
* From Erik den Dekker, "I received a compiler warning in
osgDB::registry::readObjectOfType while compiling SVN trunk with
MSVC 2008.
..\..\..\..\src\osgDB\Registry.cpp(910) : warning C4806: '==' :
unsafe operation: no value of type 'bool' promoted to type
'osgDB::Registry::LoadStatus' can equal the given constant
A quick review of the code revealed a piece of code that was
clearly wrong, possibly due to a copy-and-paste error.
"
2008-09-29 10:56 robert
* Added support for using ImageSequence to animate volumes
2008-09-28 15:16 robert
* Improved the isosurface shaders, and mde GLSL usage the default
2008-09-26 15:47 robert
* Improved GLSL isosurface support when using a transfer function
2008-09-26 14:50 robert
* Added setting of various filters and
setResizeNonPowerOfTwoHint(false) on normals maps etc.
2008-09-26 13:51 robert
* Added docs for read-threads <numthreads> command line options
2008-09-26 13:51 robert
* Changed loadLibrary so that it retusn a LoadStatus variable to
enable calling
codes to differentiate between whether a library is already
loaded, or is newly loaded
2008-09-26 11:29 robert
* Added --isosurface and --mip paths into osgvolume example, and
added associted shaders
2008-09-26 11:19 robert
* From Mathias Froehlich, "for the rand functions stdlib.h is
required ..."
2008-09-26 10:59 robert
* From Lionel Lagarde, "Here is a correction on
DatabasePager::FindCompileableGLObjectsVisitor
The apply(osg::Drawable *) method doesn't update the _drawableSet
and
the isCompiled test was inversed."
2008-09-26 10:43 robert
* From Fabio Mierlo, "n the lines 428 and 430 of obj.cpp file from
release 2.6.0, the parser
use only the first 7 characters to compare the string
"map_opacity "
and to copy the followed parameter, but the string have 12
characters."
2008-09-25 15:20 robert
* From Mathieu Marache, added support for CDash
2008-09-25 15:19 robert
* Removed unused methods
2008-09-25 15:04 robert
* Updated wrappers
2008-09-25 14:41 robert
* Added osg2cpp example into build
2008-09-25 14:41 robert
* Added convinience methods for parse shader source files
2008-09-25 14:39 robert
* Created new osg2cpp utility that creates .cpp files from source
shaders that can be included directly in application code, see
osgvolume for an example.
2008-09-25 14:39 robert
* Moved shaders into .cpp, with the shaders created by the new
osg2cpp utility
2008-09-25 10:21 robert
* Added .vert and .frag to list of accepted extension in the GLSL
plugin
2008-09-24 16:03 robert
* From Jean-Sebastian Guay, fixed windows build
2008-09-24 16:00 robert
* From Riccardo Corsi, Added 3gp file extension to supported list
in quicktime plugin
2008-09-24 15:59 robert
* Added 3gp extension alias for quicktime
2008-09-24 10:45 robert
* Added shader based transfer function, enabled via --gpu-tf
2008-09-24 10:20 robert
* Fixed transfer function parsing
2008-09-23 17:29 robert
* Added mutex usage to protect access to plugin and readerwriter
containers
2008-09-23 15:41 robert
* Added "serialize" and plugin "preload" options in the
"read-threads" code path.
2008-09-23 13:58 robert
* Added read-threads <numThreads> command line and read thread test
back end
2008-09-23 09:59 robert
* From Wojciech Lweandowski, added support for noew LispSM shadow
technique (use --lispsm on CmdLine) and added IslandScene
database (use -4 on CmdLine).
2008-09-22 17:24 robert
* Added support for reading raw data and transfer function from a
volume header
2008-09-22 16:18 robert
* Added --page-and-discard, --page-and-retain, --preload and
--length command line options
2008-09-22 16:17 robert
* Fixed typo
2008-09-22 15:56 robert
* Added stats handler
2008-09-22 15:01 robert
* From Ulrich Hertlein, fixes for OSX build
2008-09-22 14:58 robert
* Changed OSG_DEBUG_POSTFIX to use ADDQUOTES in the .cpp rather
than trying to add quotes via CMakeLists.txt
2008-09-22 14:55 robert
* From Ralf Habacker and Robert Osfield, added search for plugins
with OS specific file plugin extensions
2008-09-22 14:46 robert
* Added getExtensionIncludingDot to provide more efficient handling
of extensions
2008-09-22 13:16 robert
* Changed the macro usage so that the quotes are now added inside
the .cpp
2008-09-22 11:13 robert
* Added readNode implementation that creates an osgVolume::Volume
for the specified dicom file.
2008-09-21 11:12 robert
* Added Volume wrappers, and updated terrain wrappers
2008-09-21 11:05 robert
* Create initial class placeholders for main volume rendering
classes
2008-09-20 15:43 robert
* Change TileID::layer to TileID::level
2008-09-20 10:34 robert
* From Chris Denham, changed gluGetErrorString to using
osg::State::checkGLErrors() to avoid null pointer dereference
2008-09-20 10:09 robert
* From Mathias Froehlich, added catch for GL_COLOR_MATERIAL mode
being set.
2008-09-20 10:05 robert
* From John Vida Larring, "If an application initializes
osgViewer::GraphicsWindowEmbedded() but never gets around to do
any rendering before the application is closed, the result with
be a crash (SIGABRT/std::logic_error) in
osg::getGLVersionNumber().
The fix was to check whether glGetString( GL_VERSION ) returned a
null pointer (Ref. svn diff below). The altered
src/osg/GLExtensions.cpp is zipped and attached to this email."
2008-09-19 19:51 robert
* Added wrapper support for new osgShadow classes
2008-09-19 19:51 robert
* From Wojciech Lewandowski, a range of new ShadowMap
implementations include View Dependent Shadow Maps - LispSM
From Robert Osfield, refactored Wojciech's submission to
integrated with osgShadow and use coding sytle more consistent
with rest of OSG.
2008-09-19 12:49 robert
* From Mathias Froehlich, added support for search in the installed
directories for plugins
2008-09-19 08:16 robert
* From Richard Schmidt, fixed the handling of user data so that it
uses ref_ptr<> to avoid data getting deleted.
2008-09-18 16:48 robert
* Updated ChangeLog
2008-09-18 16:03 robert
* Added Serializer wrappers
2008-09-18 15:50 robert
* Moved Serializer header from VPB into osgDB.
2008-09-18 15:44 robert
* Updated wrappers
2008-09-18 15:18 robert
* refactored the getWindows(..) and getContexts(..) methods so that
they produce
consistent ordering based on the order Camera/slave camera
ordering.
2008-09-18 15:16 robert
* From Mathias Froehlich, "Attached one namespace/scope lookup
problem which shows up on irix."
2008-09-18 14:48 robert
* From Christopher Blaesius,
"Soft shadow mapping is basically the same as hard shadow mapping
beside that
it uses a different fragment shader.
So for me it makes sense that osgShadow::SoftShadowMap is derived
from
osgShadow::ShadowMap, this makes it easier to maintain the two
classes.
Additional SoftShadowMap also provides the same Debug methods as
ShadowMap."
2008-09-18 13:54 robert
* Updated wrappers
2008-09-18 13:54 robert
* From Alan Dickinson, change methods to virtual.
2008-09-18 13:18 robert
* From John Argentieri, added missing _stripTextureFilePath( false
) initializer.
2008-09-18 13:09 robert
* From Chris Denham, added missing ccopy of polyOffset in copy
constructor
2008-09-18 13:05 robert
* From Chris Denham, "
I think I may have discovered a bug in osgShadow/ShadowMap.cpp
that results in incomplete shadows being generated.
The problem seems to caused by an incorrect interpretation of the
spot light cutoff angle. The valid ranges for spot cutoff are
0-90 and 180, i.e half the 'field of view' for the spotlight.
Whereas the shadow map code seems to assume the the spot cutoff
is equal to the field of view. This results in the shadows
generated by the spotlight getting clipped at half the spot
cutoff angle.
I have fixed this in my copy of ShadowMap.cpp:
===============================
//Original code from OSG 2.6:
if(selectLight->getSpotCutoff() < 180.0f) // spotlight, then we
don't need the bounding box
{
osg::Vec3 position(lightpos.x(), lightpos.y(), lightpos.z());
float spotAngle = selectLight->getSpotCutoff();
_camera->setProjectionMatrixAsPerspective(spotAngle, 1.0, 0.1,
1000.0);
_camera->setViewMatrixAsLookAt(position,position+lightDir,osg::Vec3(0.0f,1.0f,0.0f));
}
===============================
// My modifications:
float fov = selectLight->getSpotCutoff() * 2;
if(fov < 180.0f) // spotlight, then we don't need the bounding
box
{
osg::Vec3 position(lightpos.x(), lightpos.y(), lightpos.z());
_camera->setProjectionMatrixAsPerspective(fov, 1.0, 0.1, 1000.0);
_camera->setViewMatrixAsLookAt(position,position+lightDir,osg::Vec3(0.0f,1.0f,0.0f));
}
This change seems correct for spot cutoff in the range 0, 90, but
since OpenGL doesn't claim to support cutoffs >90 && <180, I'm
not sure how shadow map should deal with those cases, but
ignoring spot cut off greater than 90 here seems reasonable to
me.
"
2008-09-18 12:57 robert
* From Ralf Habacker, "the appended patch fixes the problem
reported on
http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2008-January/006110.html.
"
> Using QOSGWidget - QWidget + osgViewer creating the graphics
context.
>
> Windows Error #2000: [Screen #0]
GraphicsWindowWin32::setWindow() - Unable
> to create OpenGL rendering context. Reason: The pixel format is
invalid.
>
>
>
> And then the following fate error pops up:
>
>
>
> The instruction at "0x014c7ef1" referenced memory at
"0x000000a4", The
> memory could not be "read".
>
> Click on Ok to terminate the program
>
> Click on CANCEL to debug the program
>
>
2008-09-18 12:50 robert
* From Robert Osfield and Christophe Loustaunau, fixes for support
for 16bit and 32bit tiff images
2008-09-18 10:52 robert
* From Mathias Froehlich, "I did some performance test runs with
the development gcc-4.4 version.
To make it compiel with future gcc's we sppear to need the
attached missing
includes ..."
2008-09-18 10:49 robert
* From Mathieu Marache, "This is an addition for osgSim
reader/writer for the osg ascii file format adding
osgSim::OverlayNode support. "
2008-09-18 10:39 robert
* From Tim Moore, "his submission fixes a bug when the
ModularEmitter and ParticleSystem are in different frames of
reference. Specifically, it supports the case where the
ParticleSystem is not in the world frame. One way this can come
up is if your world coordinate system is Earth-centric; the float
coordinates of particles don't have enough precision to avoid
terrible jitter and other rendering artifacts, so it's convenient
to root the particle systems in a local Z-up coordinate system
that gets moved around from time to time.
"
Tweak from Robert Osfield, converted code to use new
Drawable::getWorldMatrices method
2008-09-18 10:38 robert
* Improved the constness of parameters the
Node::getWorldMatrices(..) method.
Added Drawable::getWorldMatrices(const Node*) method.
2008-09-17 20:02 robert
* From Rob Bloemkool, "This is a submission for
src/osgPlugins/ogr/ReaderWriterOGR.cpp
- adds display of options when using osgconv --formats.
- adds useGroupPerFeature option to have each feature in a
separate group. Usage: OSG_OPTIMIZER=OFF osgconv -e ogr -O
addGroupPerFeature <infile> <outfile>
"
2008-09-17 19:51 robert
* From Ewe Woessner, "I looked at the Anaglyphic stereo
implementation in SceneView.cpp and think I spotted some
copy-paste bugs.
osg::ColorMask* leftColorMask = _renderStageLeft->getColorMask();
if (!leftColorMask)
{
leftColorMask = new osg::ColorMask();
_renderStageLeft->setColorMask(leftColorMask);
^^^^ here it said right, I think this should be Left.
}
// ensure that right eye color planes are active.
osg::ColorMask* rightColorMask =
_renderStageRight->getColorMask();
^^^^ similar here, I think this should be right
if (!rightColorMask)
{
rightColorMask = new osg::ColorMask();
_renderStageRight->setColorMask(rightColorMask);
}
and i further removed an unnecessary setColorMask."
2008-09-17 19:25 robert
* From Mattias Helsing,
CMakeLists.txt changes: "I installed latest Cmake(2.6.1) on a new
machine and got a CMP008
warning from cmake. This fix set up osg to use the old behaviour
which
have worked before. We might set this to NEW but I need to do
more
testing first. I'l be able to test this on winxp with msvc80/90
and
ubuntu hardy with gcc-4.2.
quote from cmake cvs log
policy CMP0008 to decides how to treat full path libraries that
do not
appear to be valid library file names. Such libraries worked by
accident in the VS IDE and Xcode generators with CMake 2.4 and
below."
OsgMarcroUtils.cmake changes: "On Philips suggestion truncated a
redundant if/else construction in
OsgMacroUtils to avoid developer warnings in cmake-2.6.1
concerning
cmake policy CMP0008 which allows full paths to libraries only
with
valid library names
"
2008-09-17 18:56 robert
* From Alberto Luaces, "Cygwin's cmake build adds a "d" postfix to
the plugins installed in debug
mode. Nevertheless, the code doesn't acknowledge that, so I had
problems with
debug versions of the library not being able to open their
plugins whereas
the release versions worked fine.
I have made the same changes in Registry.cpp that are available
for the rest
of platforms appending that "d" to their plugins. I have also
updated the
CMakeLists.txt file to get "_DEBUG" defined at compilation time.
I have
copied the already existent conditional block because of cmake's
bizarre
operator precedence. Since Cygwin defines both CYGWIN and WIN32,
the
following would suffice:
IF(CYGWIN OR UNIX AND NOT WIN32 AND NOT APPLE)
Sadly, it actually doesn't work, so I wrote a new conditional
block just for
Cygwin. I could join the two blocks when the parentheses support
is added in
newer versions of cmake."
2008-09-17 18:54 robert
* From Adrian Egli, "i came around reviewing my code, and found now
finally a solution to remove the polygon offset issue. as we all
know the polygon offset has a different behaviour on different
GPU system (ATI, NVidia) and this make the use of
polygon offset complicate. so i looked for a solution to remove
this offset.
i changed the shader, also the filtering (default: on) use now a
correct 3x3 filter:
1 0 1
0 2 0
1 0 1
div: 6
of course a better one would be
1 2 1
2 4 2
1 2 1
div: 16
but this isn't as performant as the simple filter above is.
because we need only 5 texture lookups instead of 9, and the
result is still good, if you wish we can add a enum to change the
pcf filter type once, if there is a need.
testet on NVidia Quatro 570M and on ATI Radeon X1600
"
2008-09-17 18:51 robert
* From Adrian Egli, "I changed the PSSM shadow map implementation,
if we have filtered turned on, it should be now correct. The
implementation is more robut on different scene. i tested it on
NVIDIA card against a park scene, a chess board and a terrain.
unfort. i couldn't test it on any ATI system. may there will be
still another problem there. if there are still some artefacts.
we should try out better fZOffSet value
"
2008-09-17 18:42 robert
* From Bill Prendergast, "Found a typo in CameraRenderOrderSortOp
in osg/GraphicsContext.cpp
(V2.6.0 and prior) as noted below:
struct CameraRenderOrderSortOp
{
inline bool operator() (const Camera* lhs,const Camera* rhs)
const
{
if (lhs->getRenderOrder()<rhs->getRenderOrder()) return true;
if (rhs->getRenderOrder()<lhs->getRenderOrder()) return false;
---> return lhs->getRenderOrderNum()<lhs->getRenderOrderNum();
^^^ ^^^
}
};
Corrected code attached."
2008-09-17 17:25 robert
* From Christophe Loustaunau,"
I have found some errors on the example osgGeometryShaders. It's
about the varying in the geometry shader.
take a look at the varying vec4 v_color.
In the vertex shader, v_color is initialized to gl_vertex
then in the geometry shader v_color is initialized to
gl_PositionIn[0]
and in the fragment shader v_color is used as the fragment color.
Try to initialized v_color to vec4(1.0, 0.0, 0.0, 1.0) in the
vertex shader and comment the line :
" v_color = v;\n" in the geometry shader, and you will see the
lines as black !
It's because you have to use keywords in and out.
extract from :
http://www.opengl.org/registry/specs/EXT/geometry_shader4.txt :
in - for function parameters passed into a function or for input
varying
variables (geometry only)
out - for function parameters passed back out of a function, but
not
initialized for use when passed in. Also for output varying
variables
(geometry only).
Then for a geometry shader, a varying must be an array :
extract from :
http://www.opengl.org/registry/specs/EXT/geometry_shader4.txt :
Since a geometry shader operates on primitives, each input
varying variable needs to be
declared as an array. Each element of such an array corresponds
to a
vertex of the primitive being processed. If the varying variable
is
declared as a scalar or matrix in the vertex shader, it will be a
one-dimensional array in the geometry shader. Each array can
optionally
have a size declared. If a size is not specified, it inferred by
the
linker and depends on the value of the input primitive type.
Here is a patch based on the svn version of osg that correct
that.
"
2008-09-17 17:13 robert
* From Max Bandazian, "Lines 302-305 of WindowManager.cpp seem to
have a parenthesizing error - the code is
if(
(!win || win->getVisibilityMode() == Window::VM_PARTIAL) &&
!win->isPointerXYWithinVisible(x, y)
) continue;
But it probably should be
if (!win || (win->getVisibilityMode() == Window::VM_PARTIAL) &&
!win->isPointerXYWithinVisible(x, y)))
continue;
The effect of the bug is to segfault if a non-osgWidgets::Window
node hasn't been excluded from picking via NodeMask."
2008-09-17 17:07 robert
* Updated wrappers
2008-09-17 16:14 robert
* From Mathias Froehlich, "This is a generic optimization that does
not depend on any cpu or instruction
set.
The optimization is based on the observation that matrix matrix
multiplication
with a dense matrix 4x4 is 4^3 Operations whereas multiplication
with a
transform, or scale matrix is only 4^2 operations. Which is a
gain of a
*FACTOR*4* for these special cases.
The change implements these special cases, provides a unit test
for these
implementation and converts uses of the expensiver dense matrix
matrix
routine with the specialized versions.
Depending on the transform nodes in the scenegraph this change
gives a
noticable improovement.
For example the osgforest code using the MatrixTransform is about
20% slower
than the same codepath using the PositionAttitudeTransform
instead of the
MatrixTransform with this patch applied.
If I remember right, the sse type optimizations did *not* provide
a factor 4
improovement. Also these changes are totally independent of any
cpu or
instruction set architecture. So I would prefer to have this
current kind of
change instead of some hand coded and cpu dependent assembly
stuff. If we
need that hand tuned stuff, these can go on top of this changes
which must
provide than hand optimized additional variants for the
specialized versions
to give a even better result in the end.
An other change included here is a change to rotation matrix from
quaterion
code. There is a sqrt call which couold be optimized away. Since
we divide in
effect by sqrt(length)*sqrt(length) which is just length ...
"
2008-09-17 14:23 robert
* Updated osgwidget examples to use the new osg::clone() methods
2008-09-17 14:23 robert
* Updated wrappers of osgWidget
2008-09-17 14:21 robert
* Tweaks to facilitate osgWrapper build
2008-09-17 14:21 robert
* Introduce new templated clone(..) methods that return the correct
type of object cloned.
2008-09-17 11:43 robert
* Added support for finding DCMTK-3.5.4 installed lib/include
placement
2008-09-16 18:41 robert
* Added osgVolume to docs and wrappers
2008-09-16 15:32 robert
* Introduced beginings of osgVolume NodeKit.
2008-09-16 15:31 robert
* Complted the first pass at the DCMTK based dicom loader
2008-09-16 09:31 robert
* Change the GLSL textureRec and texture2D parameters to use .st to
make sure they only use 2D coords.
Add setResizeNonPowerOfTwoHint to false for Texture2D.
2008-09-15 19:59 robert
* Added optional usage of DCMTK in the dicom plugin
2008-09-15 11:27 robert
* From Ralf Habacker, removed redundent SwitchLayer::clear()
2008-09-14 10:31 robert
* Introduced Geometry::containsSharedArrays() and
Geometry::duplicateSharedArrays() to
support a fix to the osgUtil::Simplifier that couldn't handle
shared arrays
2008-09-13 13:38 robert
* Added reading of whole directories of images
2008-09-13 09:09 robert
* Introduced TransferFunction1D::assign(ValueMap&).
2008-09-12 15:41 robert
* Removed use of ints and reading from gl_FragColor in shader
2008-09-11 16:11 robert
* Updated version numbers in prep for up comming dev release
2008-09-11 16:06 robert
* Added an svn update into the make ChangeLog entry.
2008-09-11 16:01 robert
* Updated wrappers
2008-09-11 14:28 robert
* Refinements to SwitchLayer and WhiteListTileLoadedCallback
2008-09-11 14:27 robert
* Added support for SwitchLayer into GeometryTechnique
2008-09-11 13:21 robert
* Introduced osgTerrain::WhiteListTileLoadedCallback for the
management of options terrain layers
2008-09-11 10:40 robert
* First cut of WhiteListTileLoadedCallback
2008-09-11 09:26 robert
* Changed the createGeodeFromImage code to use the non power of two
extension, and disabled mipmapping
2008-09-11 09:05 robert
* Added support for reading source image file names from the
command line.
2008-09-10 18:11 robert
* Introduced TerrainTile::TileLoadedCallback
2008-09-10 16:17 robert
* Removed unneccessary compound name usage
2008-09-10 11:38 robert
* Removed debugging output
2008-09-10 11:28 robert
* Changed the image reading so that it leverages the
osgDB::Input::readImage() method
to ensure that it picks up on any local paths set on the Input
object.
2008-09-10 11:27 robert
* Changed the path management so that the node path is prepended on
the database path list, rather than replacing it.
2008-09-10 11:27 robert
* Added playing of the imagesequence on creation of the
imagesequence
2008-09-10 11:26 robert
* Added osg::Image::set/getWriteHint() that allows images
themselves to control how
they are written to disk, either inline or as an external file.
Added support for
this in the .ive plugin. Default of WriteHint is NO_PREFERNCE, in
which case it's
up to the reader/writer to decide.
2008-09-04 17:30 robert
* Fix for when looping is is disabled
2008-09-04 14:23 shuber
* From Stephan Huber: updated XCode-project
2008-09-02 16:13 robert
* Added acceptance of .ogv extensions in xine-lib plugin
2008-09-02 12:55 robert
* Added setSetName/getSetName() methods
2008-09-01 16:28 robert
* Update ChangeLog
2008-09-01 15:29 robert
* Replaced uint with unsigned int
2008-09-01 15:27 robert
* Introduced a OSG_MAINTAINER section of cmake build to help
support making tags and branches
2008-09-01 14:05 robert
* Updated wrappers
2008-09-01 14:03 robert
* Changed curr and min to current and minimum respectively, to
avoid compile problems under Windows
2008-09-01 12:40 robert
* Implemented support for ShapeAttributeList, used John Vidar
Larring's initial
submission as a base, but implementing the user data
functionality in a different
way to facilitate more flexible user data support
2008-09-01 12:39 robert
* From John Vidar Larring, initial cut of .ive support for
ShapeAttributeList user data
2008-09-01 11:09 robert
* Updated version for 2.7.2 dev release
2008-09-01 10:49 robert
* Updated wrappers
2008-09-01 10:48 robert
* Added call to free in setValue methods to prevent potential
memory leak
2008-09-01 10:46 robert
* From Mathias Froehilch,"Current include/osgSim/ShapeAttribute
also misses string.h include because of
strdup.
Attached is the changed file."
2008-09-01 10:22 robert
* From He Sicong, "I found a bug here in VERTICAL_SPLIT stereo
type:
The vertical separation not actually displayed as it is set. So
some
display the up and down stereo images style will not be correct.
Someone may forget to change the "Horizontal" to "Vertical" after
copying and pasting the code from above HORIZONTAL_SPLIT code
segment.
I've attached the file. By replacing the incorrect "Horizontal"
to
"Vertical", the bug is gone.
"
2008-09-01 10:19 robert
* Removed std:: from in front of strcmp and added a string.h
2008-09-01 10:06 robert
* From Wojciech Lewandowski, "Most recent changes to
CameraPathEventHandler change path writing method. Now control
points are written on the fly. But default stream precision is
not adjusted as it used to and remains set to 6 digits (at least
with VS 2008) so larger coordinates like positions on Earth
Ellipsoid loose lots of fidelity. This patch fixes this issue.
"
2008-09-01 09:57 robert
* Build fixes for Windows
2008-08-29 09:28 robert
* Added CompositeLayer::addLayer(setname,filename) convinience
function
2008-08-29 09:26 robert
* From Michael Guerrero, "I've attached the files with the new
addition of the "registered = true"
flag set."
2008-08-28 16:15 robert
* Introduce the concept of layer set name, using the
osg::Object::s/getName() to store
the setname, and using a compound string (set:setname:filename)
in place of standard filename when reading and writing
files.
2008-08-28 09:43 robert
* Converted AutoTransform to use doubles.
2008-08-27 10:13 robert
* Introduced SwitchLayer which will form the basis of provided
support for varients
2008-08-26 17:40 robert
* Improved the GLSL implementation.
2008-08-26 12:55 robert
* Added ChangeLog target for updating the ChangeLog, and updated
the ChangeLog and AUTHORS files
2008-08-26 12:05 robert
* Added wrapper build target for generating the osgWrappers
2008-08-26 09:39 robert
* Added provisional block in computePositions()
2008-08-26 08:41 robert
* From Ulrich Hertlein, attached is a small fix for a mismatched
function signature
2008-08-25 16:44 robert
* Updated version number for 2.7.1 release, and added
OSG_FORCE_QUERY_RESULT_AVAILABLE_BEFORE_RETRIEVAL Cmake option
that enables the occlusion query workaround for an OpenGL driver
crash
2008-08-25 16:43 robert
* From Doug McCorkle, via Paul Martz who writes : "Summary: Some
platforms/configurations cause application crashes if the
occlusion query result is not ready for retrieval when the app
tries to
retrieve it. This fix adds an application-level wait loop to
ensure the
result is ready for retrieval. This code is not compiled by
default; add "-D
FORCE_QUERY_RESULT_AVAILABLE_BEFORE_RETRIEVAL" to get this code.
Full, gory details, to the best of my recollection:
The conditions under which we encountered this issue are as
follows: 64-bit
processor, Mac/Linux OS, multiple NVIDIA GPUs, multiple
concurrent draw
threads, VRJuggler/SceneView-based viewer, and a scene graph
containing
OcclusionQueryNodes. Todd wrote a small test program that
produces an almost
instant crash in this environment. We verified the crash does not
occur in a
similar environment with a 32-bit processor, but we have not yet
tested on
Windows and have not yet tested with osgViewer.
The OpenGL spec states clearly that, if an occlusion query result
is not yet
ready, an app can go ahead and attempt to retrieve it, and OpenGL
will
simply block until the result is ready. Indeed, this is how
OcclusionQueryNode is written, and this has worked fine on
several platforms
and configurations until Todd's test program.
By trial and error and dumb luck, we were able to workaround the
crash by
inserting a wait loop that forces the app to only retrieve the
query after
OpenGL says it is available. As this should not be required
(OpenGL should
do this implicitly, and more efficiently), the wait loop code is
not
compiled by default. Developers requiring this work around must
explicitly
add "-D FORCE_QUERY_RESULT_AVAILABLE_BEFORE_RETRIEVAL" to the
compile
options to include the wait loop."
2008-08-25 15:57 robert
* From Liang Aibin, added support for :
osgFX::Effect
osgFX::AnisotropicLighting
osgFX::BumpMapping
osgFX::Cartoon
osgFX::Scribe
osgFX::SpecularHighlights.
2008-08-25 15:37 robert
* From Liang Aibin, removed redundent spaces
2008-08-25 15:20 robert
* From Michael Guerrero, Fixed crash that occurred when openning an
new movie file after all previous movie ImageStream had been
closed. Also add a missing close of the movie file.
2008-08-25 15:03 robert
* From Paul Martz, "This change fixes a problem with PAT nodes
during FLT export."
Note, Paul Martz has merged this patch into OpenSceneGraph-2.6.
2008-08-25 14:59 robert
* From Guillaume Chouvenc, "I have added the file
StateAttribute.cpp in src/osgPlugins/osg
to support the reading and writing of StateAttribute Callback
in osg files.
"
2008-08-25 14:54 robert
* From Guillaume Chouvenc, "I have modified Uniform.cpp and
StateSet.cpp in src/osgPlugins/osg
to support the reading and writing of Uniform Callback and
StateSet Callback in osg files."
2008-08-25 11:37 robert
* Added testing of max texture size using a realize operation
2008-08-25 10:38 robert
* Added support for event handler for non shader path, enable alpha
func
2008-08-25 10:38 robert
* Removed debug info
2008-08-25 10:20 robert
* Moved _stateset = new StateSet instances to setStateSet(new
StateSet) to make
sure the wiring up of the StateSet parents is done consistently
2008-08-25 09:53 robert
* Added command line arguments to Viewer constructor, and added
meaningful error message when no 3d image is provided
2008-08-22 16:39 robert
* Introduced initial cut of a dicom loader, which uses ITK to do
the loading.
2008-08-22 16:37 robert
* Added warning message
2008-08-22 16:35 robert
* Added support for reading the image transform from UserData in
the form of a Matrix.
2008-08-19 17:41 robert
* Added checked against an empty _kdNodes list before commensing
with intersection
2008-08-18 15:08 robert
* Added --mip command line option which enables Maximum Intensity
Projection filtering
2008-08-18 15:06 robert
* Added .ive support for BlendEquation
2008-08-18 14:49 robert
* Added BlendEquation .osg support
2008-08-18 12:39 robert
* Updated AUTHORS file for 2.7.0 release
2008-08-18 11:55 robert
* Updated ChangeLog for 2.7.0 release
2008-08-18 11:48 robert
* Updated wrappers
2008-08-18 11:21 robert
* From Sergey Leontyev, "1. In StyleManager
when applying styles to a Label element the code below runs in a
infinite loop.
The reason for this is that nothing increments the Reader "r" in
the case when applying a style to label,
so I advance the reader when no match was found.
( To replicate the error apply style to any label)
replaced this:
while(!r.eof()) if(_styles[style]->applyStyle(t, r)) inc = true;
with this:
while(!r.eof())
{
if(_styles[style]->applyStyle(t, r))
inc = true;
else
r.advanceOverCurrentFieldOrBlock();
}
I tested it and it works well for me, I did not find any problems
with it.
2. Added style support for Canvas element, event though there is
no styles to apply yet.
It is usefull for someone who inherits from Canvas class to
develop another element.
If applyStyle(Canvas) does not exist
there is no way to apply style to the element that inherited from
Canvas element.
Added virtual
bool applyStyle(Canvas).
and in added call to apply style if the Object is of type Canvas:
StyleManager::_applyStyleToObject(osg::Object* obj, const
std::string& style) {
...
else if(!std::string("Canvas").compare(c))
return _coerceAndApply<Canvas>(obj,style,c);
"
2008-08-18 11:17 robert
* Ran fixtabs to enforce four space tabs
2008-08-18 11:00 robert
* From Erik van Dekker,
"I made several modifications:
* The cause of my errors was that my OSG source directory path
contains spaces. To fix this issue I wrapped all paths with
quotes, as stated in doxygen documentation.
* I also received some warning messages about deprecated doxygen
settings, which I fixed by updating the doxygen file, i.e.
running \u2018doxygen \u2013u doxygen.cmake\u2018. By running
this command deprecated doxygen options are removed, some option
comments have changed and quite some options have been added (I
kept their default settings unless mentioned).
* I was surprised to find that the doxygen OUTPUT_DIRECTORY was
set to \u201c${OpenSceneGraph_SOURCE_DIR}/doc\u201d, which does
not seem appropriate for out of source builds; I changed this to
\u201c${OpenSceneGraph_BINARY_DIR}/doc\u201d. (On the other hand,
maybe a cmake selectable option should be given to the user?)
* Fixed two warnings I received about unexpected
end-of-list-markers in \u2018osg\AnimationPath and
\u2018osgUtil\CullVisitor due to excess trailing points in
comments.
* Fixed a warning in osgWidget\StyleInterface due to an #include
directive (strangely) placed inside a namespace.
* Fixed a warning in osg\Camera due to the META_Object macro that
confused doxygen. Adding a semi-colon fixed this.
* Removed auto_Mainpage from the INCLUDE option, because I am
positive that this file does not belong there; It never generated
useful documentation anyway.
* I added the OSG version number environment variable to the
PROJECT_NUMBER option so that the version number is now shown on
the main page of generated documentation (e.g. index.html).
* Changed option FULL_PATH_NAMES to YES, but made sure
STRIP_FROM_PATH stripped the absolute path until the include dir.
This fixed an issue that created mangled names for identical
filenames in different directories. E.g. osg/Export and
osgDB/Export are now correctly named.
* Changed option SHOW_DIRECTORIES to yes, which is a case of
preference I guess.
"
2008-08-18 10:47 robert
* Removed todo entry
2008-08-17 16:52 robert
* From Maceij Krol, "I have implement frame based expiration of
PagedLOD children.
New attribute DatabasePager::_expiryFrames sets number of frames
a PagedLOD child is kept in memory. The attribute is set with
DatabasePager::setExpiryFrames method or OSG_EXPIRY_FRAMES
environmental variable.
New attribute PagedLOD::PerRangeData::_
frameNumber contains frame number of last cull traversal.
Children of PagedLOD are expired when time _AND_ number of frames
since last cull traversal exceed OSG_EXPIRY_DELAY _AND_
OSG_EXPIRY_FRAMES respectively. By default OSG_EXPIRY_FRAMES = 1
which means that nodes from last cull/rendering
traversal will not be expired even if last cull time exceeds
OSG_EXPIRY_DELAY. Setting OSG_EXPIRY_FRAMES = 0 revokes previous
behaviour of PagedLOD.
Setting OSG_EXPIRY_FRAMES > 0 fixes problems of children
reloading in lazy rendering applications. Required behaviour is
achieved by manipulating OSG_EXPIRY_DELAY and OSG_EXPIRY_FRAMES
together.
Two interface changes are made:
DatabasePager::updateSceneGraph(double currentFrameTime) is
replaced by DatabasePager::updateSceneGraph(const osg::FrameStamp
&frameStamp). The previous method is in #if 0 clause in the
header file. Robert, decide if You want to include it.
PagedLOD::removeExpiredChildren(double expiryTime, NodeList
&removedChildren) is deprecated (warning is printed), when
subclassing use PagedLOD::removeExpiredChildren(double
expiryTime, int expiryFrame, NodeList &removedChildren) instead.
"
2008-08-17 16:45 robert
* From Jason Beverage, "I've got a few machines that OSG
incorrectly believes support FRAME_BUFFER_OBJECTS so I am
manually trying to set the renderTargetImplementation to
PIXEL_BUFFER or PIXEL_BUFFER_RTT. I noticed that this call wasn't
setting the camera's overlay data properly because the
setRenderTargetImplementation simply calls init() which only does
anything for OBJECT_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY. Any
subsequent calls to getOverlayData will simply return the cached
OverlayData instead of setting it up.
My fix updates the camera's render target implementation for all
OverlayData objects in the OverlayDataMap."
2008-08-15 17:35 robert
* From Paul Palumbo, "Fixes a typo in coverage antialiasing code...
Without this fix, get incorrect antialiasing results. "
2008-08-15 17:32 robert
* From Jutta Sauer, "We added a raise window method to
GraphicsWindow. And added two
implementations for Win32 and X11.
"
2008-08-15 17:26 robert
* Updated version numbers in prep for next dev release
2008-08-15 17:25 robert
* From Frashid Larshkari, "I modified the vertical/horizontal
interlace stereo modes so that they
use the osg::State::applyMode for enabling/disabling certain
while
rendering the stencil mask. Previously some of these calls were
overriding the scene graph states because the global state was
not
aware of this change.
"
2008-08-15 17:18 robert
* Added support for geometry shader attributes
2008-08-15 16:43 robert
* From Stephane Lamoliatte, "I added the osg::Program parameters
support for the osg plug'in.
Now we could correctly configure geometry shaders in osg files."
Notes from Robert Osfield, renamed the names of the parameters to
be less GL centric and more human readable.
2008-08-15 16:21 robert
* Changed osg::ImageSequence::set/getDuration to set/getLength() to
be in keeping with the
osg::ImageStream's getLength().
2008-08-15 13:07 robert
* Fixed the name of _playToggle
2008-08-15 13:06 robert
* Updated wrappers
2008-08-15 12:45 robert
* Further work on osg::ImageSequence, improving pause
functionality, and introducing new seek(double time) method
2008-08-14 16:29 robert
* Added initial looping and pause play support
2008-08-14 16:28 robert
* Added event handler to toggling looping and play/pause
2008-08-14 14:22 robert
* Implemented a reference eye point and associated methods in
support of intersecting billboards
2008-08-05 20:05 robert
* From Eric Sokolowski, added OSX release notes to READEME
2008-08-05 20:05 robert
* Added osgWidget to doc building
2008-08-05 19:17 robert
* Improved the doxygen docs over the various namespaces
2008-08-05 16:05 robert
* From Eric Sokolowki, disabled default build of 64bit under OSX to
prevent build problems
2008-08-05 15:27 robert
* Merged from OpenSceneGraph-2.6 branch
2008-08-05 15:11 robert
* Added NullStream class that automatically creates and delete the
NullStreamBuffer, thus fixing a memory leak
2008-08-05 15:06 robert
* From Eric Sokolowski, "Fixed the build of the osgViewer library
to get GL/glx.h from the right place, when building on OSX with
X11"
2008-08-05 11:17 robert
* Merged changes to OpenSceneGraph-2.6 into trunk using :
svn merge -r 8729:8734
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.6
.
2008-08-04 20:48 robert
* Added -losgWidget to the list of libs
2008-08-04 17:08 robert
* From Sherman Wilcox, "Minor change to bool
setGLExtensionFuncPtr(T& t, const char* str1) and
setGLExtensionFuncPtr(T& t, const char* str1, const char* str2) -
functions returned false even on success."
2008-08-04 15:09 robert
* Updated AUTHORS file
2008-08-04 15:08 robert
* Updated ChangeLog
2008-08-04 15:08 robert
* Updated news for 2.6.0 release rc2
2008-08-04 14:01 robert
* From Philip Lowman, workaround of Centos 5's missing definition
of GL_MAX_SAMPLES_EXT.
2008-08-04 12:47 robert
* Moved initial drawable setup to within the mutex locked section
to avoid multi-threaded crash on startup.
2008-08-04 12:27 robert
* Removed debug info
2008-08-04 09:05 robert
* From Ulrich Hertlien, "attached is a patch to
src/osgPlugins/quicktime/QTImportExport.cpp that fixes loading
images using the quicktime loader. Also fixes some minor bugs
like uninitialized variables and incorrect deletes.
I'm a bit puzzled why this didn't pop up for more people as it's
quite severe: basically the filename was never set!""
2008-08-04 08:45 robert
* Added a small epsilon expansion of the bounding box being
clipped/intersected against, to avoid numberic errors causing
problems.
2008-08-03 20:35 robert
* Improved the terrain intersection code so that it produces more
stable terrain movements.
2008-08-03 16:57 robert
* merged 2.6 branch changes back into trunk using : svn merge -r
8699:8706
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.6
.
2008-08-03 16:48 robert
* Moved bb expansion out of loop.
2008-07-25 21:09 robert
* Updated ChangeLog and AUTHORS.txt file for relese candidate
2008-07-25 21:01 robert
* Updated version numbers to 2.6.0
2008-07-25 21:00 robert
* Updated REAME and NEWS for 2.6 branch
2008-07-25 20:50 robert
* Updated wrappers
2008-07-25 20:50 robert
* Renamed enums in osgWidget from ALLCAPITALS to normal OSG
conventional of AllCapital
2008-07-25 20:49 robert
* Added PluginQuery function to wrappers
2008-07-25 20:04 robert
* Added OSGPL Copyright notices
2008-07-25 19:57 robert
* Restructured classes to better fit with style of the rest of the
OSG.
2008-07-25 19:53 robert
* Added include to help wrapper building
2008-07-25 18:44 robert
* Improved handling of PAGE_AND_RETAIN_IMAGES
2008-07-25 17:42 robert
* Reverted back to using std::list<std::String>
2008-07-25 16:23 robert
* Added Mode support
2008-07-25 16:11 robert
* Updated wrappers, and further refined the ImageSequence API
2008-07-25 15:45 robert
* From Ulrich Hertlein, "as I hinted at on osg-users in the "obj
loader: map_* only reads last component" thread, this submission
broke material/texture loading for some files I have that specify
texture matrix scaling.
The following link shows a very comprehensive list of .mtl file
options:
http://local.wasp.uwa.edu.au/~pbourke/dataformats/mtl/
Attached is a patch that should fix spacey filenames and optional
texture scale/offset. I have tested it with files I have that I
modified to contain spaces in the texture filenames."
2008-07-25 15:38 shuber
* From Stephan Huber: updated XCode-project
2008-07-25 13:45 robert
* Added ImageSequence to .ive plugin, added support for multiple
ImageThreads in osgDB::ImagePager
2008-07-25 10:18 robert
* Moved PluginQuery from osgconv into osgDB
2008-07-25 10:18 robert
* Added extension docs
2008-07-25 09:46 robert
* Added option docs
2008-07-24 17:38 robert
* Added missing returns
2008-07-24 13:25 robert
* From Paul Martz, "Not sure about the descriptions, so I left
those blank. But at least "osgconv --formats" will display the
.ive options now."
2008-07-24 12:48 robert
* Updated wrappers
2008-07-24 12:47 robert
* Added getCurrentCamera/getCurrentRenderStage methods
2008-07-24 12:18 robert
* Added a getCurrentRenderStage() and getCurrentCamera()
convninience methods, and
converted the CullVisitor::apply(OcclusionQueryNode&)
implementation to use the
new getCurrentCamera method.
2008-07-24 12:06 robert
* Improved the feedback for when a plugin isn't available.
2008-07-24 12:01 robert
* Added supportOptions() entry docs
2008-07-24 12:01 robert
* Added --format extname and --plugin pluginname extensions, and
improved formating
2008-07-24 11:22 robert
* From Bob Kuehne, "fix for filenames that have spaces within their
name."
Note form Robert, changed std::cout to osg::notify(osg::INFO)
2008-07-23 22:19 robert
* Updated wrappers
2008-07-23 22:19 robert
* Refactored OverlayData so that its possible to subclass
OverlayNode/OverlayData.
2008-07-23 21:52 robert
* Added wrappers
2008-07-23 21:49 robert
* Moved helper classes into Protected section
2008-07-23 21:25 robert
* From Paul Martz, typo fixes
2008-07-23 19:06 robert
* Applied filename fix suggested by Andrew Bettison.
2008-07-23 19:04 robert
* Implemented ImagePager internals
2008-07-23 15:42 robert
* Fixed unitialized variable
2008-07-22 20:20 robert
* Further work on ImageSequence
2008-07-22 16:44 robert
* Added support for pruning old images, recording the Duration in
the .osg file, and -o filename output support in
osgimagesequence.
2008-07-22 15:58 robert
* Improved position when multiple videos are provided
2008-07-22 15:21 robert
* Updated wrappers
2008-07-22 14:47 robert
* Fixed handling of TextureCubeMap's with
mipmapped/ImageSequence/PBO's.
2008-07-22 12:40 robert
* Added ImageSequence IO support in Texture classes
2008-07-22 12:28 robert
* Added support for ImageSequence to all Texture classes
2008-07-22 10:13 robert
* Disabled the setting of Texture::setUnrefImageOnApply(true) when
the imagery is
an ImageStream.
2008-07-22 09:02 robert
* From Mario Valle, "The attached osgWidget source solves three
compilation warnings on VC 7.1 on WindowsXP (OSG 2.5.5).
BTW the construct is absolutely legal C++, but VC 7.1 has a
different idea..."
2008-07-21 23:42 robert
* Moved osgViewer::ScreenCaptureHandler's WindowCaptureCallback
from head into .cpp
to clean up headers and avoid wrapper build issues.
Updated wrappers
2008-07-21 22:38 robert
* Removed the reducent non const get methods
2008-07-21 21:28 robert
* From Jean-Sebastien Guay, "Changes attached so that the
CaptureOperation is passed in the constructor of the
ScreenCaptureHandler (default 0 = default CaptureOperation). This
way, you can do:
viewer.addEventHandler(new osgViewer::ScreenCaptureHandler(
new osgViewer::WriteToFileCaptureOperation("filename", "jpg")));
and the filename will be what you want. The
WriteToFileCaptureOperation will add the context ID and the file
number (if in SEQUENTIAL_NUMBER mode) to the file name.
(The attached also clarifies some notify messages, and corrects
the comment when adding the handler in osgviewer.cpp)
I also remembered, the current architecture could allow a
different CaptureOperation for each context, but currently the
API only allows setting one CaptureOperation for all contexts.
This could be improved if need be.
"
2008-07-21 21:20 robert
* From Ruth Lang, "using osg version 2.5.5 and compiling my program
under OpenSUSE 11.0
with gcc (version 4.3.1) I got the following error message in
include/osgUtil/TriStripVisitor and Tessellator
error: type qualifiers ignored on function return type
The errors belong all to a INLINE function definition. Find
attached my
modified version."
2008-07-21 21:17 robert
* From Mario Valle, signed/unsgined warning fix
2008-07-21 21:00 robert
* Further work on osg::ImageSequence/osgDB::ImagePager
2008-07-21 20:44 robert
* Upated version number for dev release
2008-07-21 19:23 robert
* Moved the ~Record body into the .cpp to avoid a MipsPro compile
error (due to a compiler bug)
2008-07-21 17:45 robert
* Added call to OpenThreads::Thread::cancel();
2008-07-21 17:39 robert
* Updated wrappers
2008-07-21 17:28 robert
* Added basic image sequencing
2008-07-21 17:27 robert
* Added non const getAuthenticationMap().
2008-07-21 16:17 robert
* Moved the if (!buffer) check to infront of the memory
initialization
2008-07-21 15:05 robert
* Added --login <url> <username> <password> http authentication.
2008-07-21 15:04 robert
* Added --login url username password http authentication option
2008-07-21 10:57 robert
* Initial cut of osgimagesequence example
2008-07-21 10:48 shuber
* From Stephan Huber: updated XCode-project
2008-07-21 10:10 robert
* Added ImagePager first cut, and updated wrappers
2008-07-21 09:55 robert
* Added first cut of ImageStream IO wrapper
2008-07-21 09:47 robert
* First cut of osgDB::ImagePager for updating osg::ImageSequence
2008-07-21 09:46 robert
* First cut of osg::ImageSequence class
2008-07-18 21:17 robert
* From Adrain Elgi, added osgGA to link list
2008-07-18 11:39 robert
* Introduce a custom atof function that always assumes data comes
in form 10.10 with
the full stop used as a decimal place.
2008-07-17 16:12 robert
* From Jean-Sebastien Guay and Robert Osfiled,
osgViewer::ScreenCaptureHandler for
taking screenshots
2008-07-17 14:25 robert
* Updated version and AUTHORS.txt for 2.5.5 release
2008-07-17 14:18 robert
* Updated ChangeLog for 2.5.5 release
2008-07-17 14:13 robert
* Updated wrappers
2008-07-17 13:51 robert
* From Ulrich Hertlein, "attached are some minor tweaks:
- fixed typos in osgViewer/ViewerBase
- const-ness in include/osg/View findSlaveIndexForCamera
- supported options for STL reader, fixed return values to
reflect proper errors
- supported options for DirectX reader, fixed return values
- normals pseudo-loader: scaling normals to a const (but
variable) fraction of the bounding sphere radius
"
2008-07-17 13:32 robert
* Updated ChangeLog
2008-07-17 13:23 shuber
* From Stephan Huber: updated XCode project
2008-07-17 12:26 robert
* Updated wrappers
2008-07-17 12:13 robert
* Moved AuthenticalMap/AuthenticationDetails out in their own files
2008-07-17 11:55 robert
* Added osgDB::AuthenticationMap/Details to osgDB and curl plugin
to add the ability
to authenticate http transfers
2008-07-16 19:07 robert
* Removed net plugin for Xcode projects
2008-07-16 16:19 robert
* Moved .net plugin out into Deprecated section of osg svn
repostitory
2008-07-16 16:19 robert
* Fixed path to font
2008-07-16 16:05 robert
* Set the default setting of LineWidth to 2.0 to ensure that old
default behavior
is maintained.
2008-07-16 16:04 robert
* From Vincent Bourdier, removed line with setWidth(2.0) as this
code prevents
user settings of line with.
2008-07-16 15:58 robert
* Cleaned up the updateStateSet code
2008-07-16 15:58 robert
* Refactored the MultiTextureControl node callback so that the
update is now
done as an update callback, with the elevation aquired via a cull
callback
2008-07-16 13:29 robert
* Updated wrappers
2008-07-16 13:26 robert
* Changed int's to unsigned int's to avoid warnings
2008-07-16 13:23 robert
* Moved the _textureObjectBuffer assignment to after the imagery
has been download to avoid crashes under multi-threaded compile
of texture objects (was causing a crash with 3D Textures, but is
something that would happen with other Texture types as well.)
2008-07-16 12:53 shuber
* From Stephan Huber: updated XCode-project, included
osgWidget-Framework
2008-07-16 11:40 robert
* Removed a division by precomputing the associated values
2008-07-15 22:30 robert
* From Jeremy Moles, Updated file references to reflect new data in
OpenSceneGraph-Data
2008-07-15 22:13 robert
* Added osgWidget wrappers
2008-07-15 22:03 robert
* Converted tabs to four spaces
2008-07-15 21:28 robert
* Fixed typo
2008-07-15 20:30 robert
* Moved the private sections int protected to allow subclasses
acces to all methods/members.
Moved public section to top of the class definition to make it
more consistent with the rest of the OSG.
2008-07-15 19:42 robert
* Fixed name of lib
2008-07-15 19:28 robert
* Changed IMPORT to "Import option", and "EXPORT:" to "Export
option:" in supportsOptions() docs make it a little more friendly
and understandable
2008-07-15 19:26 robert
* From Paul Martz, "Here's documentation for the export options of
the FLT plugin. I also labeled the import options as such."
2008-07-15 19:24 robert
* Updated version number to 2.5.5 in prep for dev release
2008-07-15 19:24 robert
* Changed the version setup code to be consistent with the rest of
the OSG
2008-07-15 19:23 robert
* Removed now redundent example
2008-07-15 19:02 robert
* From Gino van den Bergen, "The VRML plugin in the current 2.5.4
release will not compile under VC8.0 when the project file is
generated using CMake 2.6. The attached CMakeLists.txt will fix
this problem. The file replaces the CMakeLists.txt file in
src/osgPlugins/vrml.
NB: It is assumed that the antlr and regex libs are located in
$(OPENVRML_DIR)/lib.
"
2008-07-15 18:53 robert
* From Jean-Sebastian Guay, "Here are the CMakeLists.txt files for
the osgWidget examples, changed to use SETUP_EXAMPLE like the
other examples."
2008-07-15 18:12 robert
* Fixed typo
2008-07-15 17:21 robert
* From Jeremy Moles, import of the osgWidget NodeKit, sourced from
the original http://osgwidget.googlecode.com/svn/trunk
Notes from Robert Osfield, I've merged osgWidget trunk, and
added/changed CMakeLists.txt file to make it suitable for
inclusion in the core OSG, and moved imagery/scripts/shaders out
into OpenSceneGraph-Data
2008-07-15 14:24 robert
* Updated wrappers
2008-07-15 14:24 robert
* From Art Trevs, Removed GLeunm version setAttachment() to avoid
ambigiuity with
whether to enable MRT.
2008-07-15 14:15 robert
* Renamed Archive::ArchiveStatus to ReaderWriter::ArchiveStatus
2008-07-15 10:45 robert
* Updated wrappers
2008-07-15 09:55 robert
* Missing check-ins
2008-07-14 20:22 robert
* Added --plugins and --formats query support into osgconv to help
with querying the
available plugins and the file formats/protocols they support
2008-07-14 20:11 robert
* Added missing ac3d supportsExtensions() constructor
2008-07-14 08:48 robert
* Added initial cut at plugin query code
2008-07-13 22:18 robert
* Converted plugins to use the new
supportsExtension()/supportsOptions/supportsProtocl() methods
to help enable better querying of supported features
2008-07-13 15:24 robert
* Added new ReaderWriter methods for recording what protocols,
extensions and options are
support by ReaderWriters
2008-07-13 12:34 robert
* From Paul Martz, removed uneccessary libraries from link line
2008-07-12 17:44 robert
* Updated date for 2.5.4 release
2008-07-12 17:30 robert
* Added an OSG_EXPORT
2008-07-12 16:11 robert
* Updated Authors for dev release
2008-07-12 15:29 robert
* Updated ChangeLog for dev release
2008-07-12 12:00 robert
* From Doug McCorkle, "Attached is patch that corrects/improves the
following issues with the OBJ loader:
1. Added options to control wether the osgUtil::Tessellator or
osgUtil::TriStripVisitor are run. By default they still run just
as before.
2. Added support for the Emissive material. The data was being
read from the mtl file but was never being applied to the model.
3. This is the main bug addressed, when a model is read in with
an alpha value specified like:
newmtl Material__8
Ns 24
d 0.33
illum 2
Kd 0.204 0.204 0.204
Ks 0 0 0
Ka 0.153 0.153 0.153
where the alpha value is d. The loader would then overwrite the
alpha value when reading the diffuse, specular, and ambient
colors. I have changed all the material color readers to only set
the values they read and to use the default colors specified in
the constructor of the obj class. With these changes, the obj
reader now handles opacity correctly if the alpha value is
specified before the material colo"
2008-07-12 11:19 robert
* Cleaned up osgkdtree example
2008-07-11 20:01 robert
* Updated version numbers for dev release
2008-07-11 19:52 robert
* From Adrain Egli, "i added a default scene with 7 different
draggers attached. it's more easy to test the draggers."
2008-07-11 19:43 robert
* From Christophe Loustaunau, "For our application, we need to
write tiff file in floats. I have change a little bit the
readerWritterTiff :
It check the data type of the image ( img.getDataType() ) and if
it's GL_FLOAT :It save the tiff with float values.
Otherwise it does the same thing as before."
2008-07-11 19:23 robert
* From Liang Aibin, " In lastest svn version of OSG, the .ive
plugin missing osg::Light, it
does not process I/O for osg::Light. Now I have fixed it as
follows:
2. In DataInputStream.cpp, I add support code in
DataInputStream::readStateAttribute
for osg::Light.
3. In DataOutputStream.cpp, I add support code in
DataOutputStream::writeStateAttribute
for osg::Light.
"
2008-07-11 17:46 robert
* From Joakim Simmonson,
"Opcodes.h:
* Added INVALID_OP as -1 in the Opcodes enum. Note that
INVALID_OP is not an actual opcode defined in the OpenFlight
format. The purpose of INVALID_OP is to mark an opcode variable
as invalid or uninitialized.
ReaderWriterFLT.cpp:
* The header node is returned if it exists, even if the file does
not contain a node hierarchy. The old behaviour returned a
ERROR_IN_READING_FILE error.
* Changed opcodes initialized to -1 to the new enum value
INVALID_OP."
2008-07-11 17:41 robert
* From Joakim Simmonsson, fixed various spelling typos in comments
2008-07-11 17:35 robert
* From Mathias Froehlich, "Due to the recent data variance
changes/discussion:
Change the ac3d loader that can as such only deliver static
models to set the
data variance to static for the returned model.
"
2008-07-11 17:07 robert
* Increased the buffer and fixed the buffer calculation when moving
backwards into objects
2008-07-11 16:51 robert
* Updated KdTree code to refect new cleaned up API
2008-07-11 16:50 robert
* Tweaked the KdTree intersection performance testing code block
2008-07-11 16:48 robert
* Updated wrappers
2008-07-11 16:48 robert
* Moved the building and intersecting of the KdTree into the .cpp,
and cleaned up
the header to ready it for wider usage
2008-07-10 15:50 robert
* Streamlined KdTree implementation
2008-07-09 19:43 robert
* Updated wrappers
2008-07-09 19:42 robert
* Cleaned up KdTree implementation
2008-07-09 19:41 robert
* Reordered KdLeaf/KdNode so that the first element to be accessed
is first in the data structure
2008-07-09 19:40 robert
* Introduced code for doing dummy test traversals - used for
benchmarking KdTree code.
2008-07-09 19:28 robert
* Added range of camera manipulators and a center of screen test
intersection that
is insticated by pressing 'c' key
2008-07-09 19:26 robert
* Introduce a intersecion performance testing code path, #if def'd
out for now.
2008-07-09 12:37 robert
* Updated wrappers
2008-07-08 18:02 robert
* Fixed set method
2008-07-08 17:35 robert
* Added optional control of whether to use KdTrees for
intersections
2008-07-07 20:27 robert
* Implement hierachy culling in KdTree::intersect(..)
2008-07-07 14:27 robert
* Improved the handling of KdTree intersections
2008-07-07 13:21 robert
* Implemented intial KdTree triangle intersection code, but without
culling implemented
2008-07-07 10:46 robert
* Added KdTreeBuilder calls into FindCompileableGLObjectsVisitor,
and an alternative
path that explictly calls the KdTreeBuilde when required in cases
when no pre compile of GL objects is required.
2008-07-07 09:40 robert
* Changed types to avoid warnings under Windows
2008-07-06 18:27 robert
* Changed the DatabasePager so that it bypasses the
Registry::readNode() method and calls
readNodeImplementation() directly to avoid calling the
KdTreeBuilder.
Updated wrappers.
2008-07-06 12:14 robert
* Moved KdTree build code into osg::KdTree
2008-07-05 17:29 robert
* Added handling of co-incident start and end points.
2008-07-05 16:39 robert
* Ported intersection code to use new
osgUtil::LineSegmentIntersector/IntersectionVisitor.
2008-07-04 19:16 robert
* Converted TerrainManipulator to use osgUtil::InterectionVisitor
rather than the
old IntersectVisitor
2008-07-04 17:02 robert
* Added KdTree intersection support into LineSegmentIntersector
2008-07-04 15:57 robert
* Added prelimnary KdTree data structure and automatic kdtree build
support
into osgDB::Registry/osgTerrain so that newly created subgraphs
can have
KdTree built on all osg::Geometry automatically on load/creation.
2008-07-04 11:51 robert
* Moved vertex indicies method into a single block with deprecated
doc lines
2008-07-03 17:18 robert
* Introduced bounding boxes to KDLeaf and KDNode structs
2008-07-03 15:49 robert
* Added new data structure + build algorithm that places triangles
into leaves
without being shared, but with varying the boundaries of leaves
so that they
may overlap.
2008-07-03 15:01 robert
* From Mario Valle, "xed the following warning on Linux 64 bits
Athlon:
/users/mvalle/OSG/OpenSceneGraph/src/osg/BufferObject.cpp: In
member function `virtual void
osg::ElementBufferObject::compileBuffer(osg::State&) const':
/users/mvalle/OSG/OpenSceneGraph/src/osg/BufferObject.cpp:600:
warning: cast to pointer from integer of different size"
2008-07-03 14:59 robert
* From Mario Valle, removed extraneous spaces
2008-07-03 11:23 robert
* Added header guards
2008-07-03 11:22 robert
* Refactored example so that the example will be able to run
different kdtree data strucutres/algorithms.
2008-07-03 11:07 robert
* From Eric Sokolowsky, "The check for Leopard to build 4-way
binaries by default was broken. Here is an updated CMakeLists.txt
file to fix the problem."
2008-07-03 10:24 robert
* Implement an experiemental triangle kdtree building support
2008-07-03 10:03 robert
* Set the DataVariance on FadeText to DYNAMIC to reflect their
nature
2008-07-02 10:00 robert
* Updated wrappers
2008-07-02 09:25 robert
* Introduced support for UNSCPECIFIED and STATIC DataVariance of
StateSet/Textures
2008-07-01 19:04 robert
* From Colin McDonald, "There is a problem reading bmp files
containing a colour palette,
due to an incorrect scan line length calculation. Attached is a
fix,
and a little bmp file which demonstrates the problem."
2008-07-01 18:37 robert
* From Lilin Xiong, "I change ive plugin a little for osgText
inout, so the ive plugin supports backdrop setting,
and Text3D, FadeText inout :
1. in DataInputStream.cpp, add 1286--1293 lines;
2. in Text.cpp, add some code for text's Backdrop setting;
3. in IveVersion.h, add line 39, increase the VERSION to
VERSION_028(line 41)
4. in ReadWrite.h, add line 146,147
5. add file FadeText.h, FadeText.cpp, Text3D.h, Text3D.cpp."
2008-07-01 13:56 robert
* Added Vec3Array arrange pointer to avoid dynamic cast
2008-07-01 09:40 robert
* From Mathias Froehlich, "It appears not to be sufficient to set a
cmake variable to get a define in
such a config file. Instead set that variable to 1. Also included
a small compile fix, that appears to be required than ..."
2008-06-30 16:53 robert
* Added guards against FBO not being supported/setup
2008-06-29 13:41 robert
* Updated README date for 2.5.3 dev release
2008-06-29 12:22 robert
* Changed the Optimizer::StateVisitor so that it can individually
decide whether
to optimize away duplicate state with dynamic, static and
unspecified DataVarience. By default
the code now optimizes away duplicate state with either static
and unspecied state, previously
it was just handling static state.
2008-06-28 16:59 robert
* Added realize of new graphics contexts to handle new views being
added with
unrealized windows
2008-06-27 19:40 robert
* Changed back to use an std::vector<> rather than a std::list for
RequestQueue to
avoid member template problems under Solaris.
2008-06-27 18:59 robert
* Refactored the sort of the requestQueue so that there is single
code path for doing the sort.
2008-06-27 16:47 robert
* From Mathias Froehlich, "Update to the configure check for msvc
7.1.
MemoryBarrier() is used in the implementation, so it should be
checked.
This in effect disables the faster atomic ops on msvc 7.1 and
older, even if
only the MemoryBarrier() call is missing. But it ensures for the
fist cut
that it will build everywhere. If somebody cares for msvc 7.1
enough and has
one for testing installed, he might provide the apropriate
defines to guard
that MemoryBarrier() call.
I tested that msvc8 32/64bit still passes the configure tests and
compiles.
"
2008-06-27 12:44 robert
* Simplified the MixinVector class so that it no longer supports
custom allocators,
instead just uses std::vector<>'s default allocators.
2008-06-27 12:35 robert
* Moved the apply(&) default implementations from the header into
the NodeVisitor.cpp,
and changed the casts to use static_cast<>.
2008-06-27 11:47 shuber
* from Stephan Huber: updated XCode project
2008-06-27 10:17 robert
* From Andre Normann, "with version 8504, I am not able to compile
osgwrappers under Windows, because there are some DLL export
macros missing. I fixed it and put the files in the attached zip
file.
"
2008-06-26 19:51 robert
* Updated authors and osgversion
2008-06-26 19:47 robert
* Updated ChangeLog
2008-06-26 19:21 robert
* Updated wrappers
2008-06-26 18:34 robert
* From Paul Martz, "The method
IntersectionVisitor::apply(osg::PagedLOD&) appears to attempt to
identify a "highest res" child of the PagedLOD and only allow
intersection on that child. The implementation appears to be
flawed in two cases:
1) The "highest res" child is assumed to be the child with index
"getNumFileNames()-1" or "getNumChildren()-1". As a result,
PagedLODs that do not sort children from furthest to nearest will
intersect with the wrong child. (see attached "case1.osg" to
reproduce this problem.)
2) The code assumes there is only one highest res child. As a
result. PagedLODs with multiple children at the same highest res
range can only intersect one of those children. ("case2.osg"
demonstrates this issue; you can only pick the quad on the
right.)
I've attached a modified IntersectionVisitor.cpp that attempts to
resolve these issues. It identifies a highest res range based on
the range mode, then continues traversal on all valid children
corresponding to that range description. Only in the case of a
malformed PagedLOD does the code fall back to getting the last
child in the list.
"
2008-06-26 18:06 robert
* From Morten Haukness, "When cloning effects osg crashes because
the copy constructur tries to run av pure virtual method
(setUpEmitterAndProgram). The right thing to do when cloning an
effect is to run the inherited version og buildEffect and
setUpEmitterAndProgram.
"
2008-06-26 16:45 robert
* Changed the removeCamera() method so that it now actively calls
releaseGLObjects()
on all children of a camera that aren't shared with other cameras
on that context.
This change fixes problems with allocating and deleting views.
2008-06-26 15:06 robert
* From Mathias Froehlich, updated CMakeLists.txt to build the
Atomic.cpp
2008-06-26 13:09 robert
* From Eric Sokolowski, added enforcement of CMake 2.6.0 under OSX.
2008-06-26 13:08 robert
* From Eric Sokolowski, Cmake support for osgviewerCocoa
2008-06-26 12:08 robert
* From Mathias Froehlich, build fixes for various unices
2008-06-26 10:33 robert
* From Mathias Froehlich, added do not edit comments to Config.in
so that the autogenerated
Config files have an appropriate warning notice
2008-06-26 10:27 robert
* From Mathias Froechlich, "Attached is a change to that atomic
stuff to move the win32, msvc
implementation of the atomic increment and decrement into a
implementation
file.
This way inlining and compiler optimization can no longer happen
for these
implementations, but it fixes compilation on win32 msvc targets.
I expect
that this is still faster than with with mutexes.
Also the i386 gcc target gets atomic operations with this patch.
By using an
implementation file we can guarantee that we have the right
compiler flags
available."
2008-06-23 15:11 robert
* Fixed pedantic warning
2008-06-23 14:51 robert
* From Mathias Froehlich, "fixed win32/win64 configure check and
win32/win64
atomic related compile failures with msvs2005. Attached changes
to make win32
really use the atomic stuff. There are pointer typecast problems
and some
historic alignment restrictions that I just took from a previous
similar
implementation of mine without looking deep enough. "
2008-06-23 11:14 robert
* From Mathieu Marache, "Suibject: CMakeList ADD_DEFINITION for
CMAKE_DEBUG_POSTFIX broken
I needed a -DCMAKE_DEBUG_POSTFIX="d" not a
-D"CMAKE_DEBUG_POSTFIX=d".
This corrects the build for the CMake 2.4 and 2.6 series
The error was in compiling osgDB/Registry.cpp
"
2008-06-23 10:18 robert
* Commented out the explict install of the Config files as
including these files into
the header list allows the normal Cmake install support to
install them.
2008-06-23 09:57 robert
* From Eric Sokolowsky, "I have made a number of changes intended
to get a few things working better on OSX. However, since I'm
still pretty new at Mac development and cmake I'm not entirely
certain that the changes I have made are benign on other
platforms. I have tested these changes on Leopard with CMake 2.6
generating Xcode 3.0 projects, compiling on ppc and i386 for 10.5
and 10.4, and on Linux (CentOS) and everything still seems to
work ok. Here are the changes I made (against OSG svn as of this
afternoon):
- Added osgviewerCocoa example to APPLE builds
- Fixed corrupt Xcode project generation with CMake 2.6 dealing
with ADD_DEFINITIONS and CMake Policy CMP0005 on Leopard
- Resolved CMP0006 warning for examples and programs by setting
BUNDLE DESTINATION to same as RUNTIME DESTINATION with CMake 2.6
- Fixed freetype plugin on Leopard to avoid OpenGL linking
problem
- Figured out how to use a custom Info.plist included in the
project (see osgviewerCocoa application CMakeLists.txt)"
2008-06-23 08:06 shuber
* From Stephan Huber: added missing config files and updated
xcode-project
2008-06-21 17:56 robert
* Quietened down debug info
2008-06-21 17:50 robert
* Added support for X11's overrideRedirect functionality
2008-06-21 11:34 robert
* Converted tabs to four spaces
2008-06-20 19:52 robert
* Changed the include/osg/Config and include/OpenThreads/Config
references to use the assocaited CMake variable for these headers
2008-06-20 19:51 robert
* Updated ChangeLog
2008-06-20 17:32 robert
* From Terry Welsh, added missing MixinVector header
2008-06-20 16:57 robert
* Added OSG_WINDOWING_SYSTEM cmake option string to allow toggling
between X11 and Carbon under OSX.
2008-06-20 15:50 robert
* From Mathias Froehlich, moved optional config variables into
include/osg/Config file that
is automatically created by cmake according to its own settings.
2008-06-20 15:49 robert
* Updated ChangeLog
2008-06-20 15:28 robert
* Changed const double* to const Matrix::value_type* to ensure
changes in Matrix type don't break the build
2008-06-20 13:16 robert
* From Terry Welsh, new flatten static transforms visitor that
duplicates subgraphs that are shared beneath differnt static
transforms
From Robert Osfield, made a range of changes to Terry's visitor
integrating it into osgUtil::Optimizer and
changing the code to use a style more like the rest of the OSG.
2008-06-20 11:16 robert
* From Mathias Froehlich, made the include of bin directory for
include/OpenThreads/Config only used when doing out of source
builds
2008-06-20 11:11 robert
* Updated version numbers for dev releases
2008-06-20 10:46 robert
* From Mathias Froehlich, "Fixes a compile of
src/osgSim/ShapeAttribute.cpp on suse 10.2."
2008-06-20 09:46 robert
* From Melchior Franz, fixed typo on variable name
2008-06-20 09:42 robert
* From Mathias Froehlich, add search path to enable out of source
builds to find include/OpenThreads/Config.
2008-06-19 20:42 robert
* Updated wrappers
2008-06-19 20:38 robert
* From Neil Groves,
"I have taken the liberty of updating a few files so that there
is no longer any derivation from std::vector. I have done this by
adding a new file osg/MixinVector and by updating only two
others: osg/PrimitiveSet and osg/Array. You will notice that this
actually removes what is acknowledged as a \u2018hack\u2019 in
osg/PrimitiveSet.
With the original code I did manage to find memory leaks with
some compiler options on VC 8 and 9, as well as Intel compiler. I
determined the leak existence by instrumenting the destructor
code, and by use of a garbage collector as a leak detector (in a
similar manner to the Firefox project). Hence in contrast to what
I said originally, it is exhibiting symptoms on at least some
platforms.
Since I am trying to be a good OSG citizen I got out my editor
and started hacking! I have built and tested on Linux (Ubuntu)
with GCC 4.x and Windows VC 8 SP1. It appears that nothing is
broken, and that I\u2019m using less memory J"
2008-06-19 17:35 robert
* From Mathieu Marache, "submission for inclusion to support mpg
and avi files when using the quicktime plugin on windows"
2008-06-19 17:30 robert
* From Mathias Froehlich, added support for using
OpenThreads::Atomic for thread safe ref/unref.
2008-06-19 14:57 robert
* from Andrew Bettison, LineStipple support for .ive
2008-06-19 14:45 robert
* From Adrian Egli, "Improvements to the PSSM implementation"
2008-06-19 14:35 robert
* From Rudolf Weidemann, "in the OpenFlight format materials can
have editable names.
In the OSG OpenFlight plugin these names are ignored when
reading, and
empty strings are written.
As we need these names in the OSG scene graph by our application,
I
changed the plugin code, so the names are now stored in class
"osg::Material" (derived from "osg::Object") by
material->setName();
(see "PaletteRecords.cpp, line 195) when reading the file, and
written
to file by
dos.writeString( m.Material->getName(), 12 );
(see MaterialPaletteManager.cpp, line 80).
As these names otherwise get lost when reading an OpenFlight file
and
writing it again e.g. by
osgconv example.flt converted_example.flt
these changes make the plugin more complete.
The changes were made to OSG revision 8425, and were tested by
osgconv example.flt converted_example.flt
comparing the material palettes of both files inside Multigen
Creator."
2008-06-19 14:29 robert
* From Farshid Lashkari, "I noticed some problems when setting up
CameraNodes that inherit
viewport settings in stereo mode. It seems that the
SceneView::cull()
method will pass the full size viewport to the left/right
cullvisitors, instead of the modified stereo viewport. I made
quite a
few changes to SceneView to fix the issue. The
SceneView::cullStage()
method will now receive the viewport as an argument, instead of
using
the global viewport. The SceneView::cull() method will pass the
modifed viewport to cullStage when rendering in stereo.
There are 2 new private methods computeLeftEyeViewport() and
computeRightEyeViewport() that will compute the stereo viewports.
I
also modified the draw() function so it applies the correct
viewport
to the prerender stages. These changes are only necessary for
horizontal/vertical split stereo."
2008-06-19 14:14 robert
* From Andrew Bettison, "Attached are changes for
src/osgPlugins/ive (version 2.4.0) that implement LineStipple
read/write support for the ive file format."
2008-06-19 13:49 robert
* From Paul Melis, "Here is a reworked version of the osgviewerWX
example. It changes the GraphicsWindowWX to only inherit from
osgViewer::GraphicsWindow and adds a standalone widget, called
OSGCanvas, that derives from wxGLCanvas. This solves a problem
with the GraphicsWindowWX instance being destructed twice (see
"Crash in osgviewerWX" of June 12th on osg-users). At program
exit, the main frame deletes all of its children widgets and
therefore calls GraphicsWindowWX's destructor, bypassing OSG's
reference counting. The GraphicsWindowWX instance is then later
destructed a second time when the reference held by osg::Camera
goes to zero. This bug isn't exposed by the example directly, but
if people are going to use the example as a basis (like the
poster in the mentioned thread) they very likely will run into
this problem.
"
2008-06-19 13:28 robert
* Updated wrappers to fix OpenThreads::Atomic build issues.
2008-06-19 12:02 robert
* From Michael Platings, fixed typo error in renderbin assignment
2008-06-19 11:58 robert
* In Program::PerContextProgram changed const Uniform* to
osg::ref_ptr<const Uniform*> to avoid the possibility of a
uniform being deleted
and another being created and assigned at the same address which
previously confused the uniform tracking code and introduced a
bug.
2008-06-19 11:09 robert
* From Michael Platings and Robert Osfield, added support for
controlling,
via StateSet::setNestedRenderBin(bool) whether the new RenderBin
should be nested
with the existing RenderBin, or be nested with the enclosing
RenderStage.
2008-06-18 20:27 robert
* Updated wrappers
2008-06-18 20:24 robert
* From Michael Platings, implemented check against max number of
supported samples to ensure that the number of samples is safely
capped to what the hardware is capable of, avoiding GL errors and
graceful fallback
2008-06-18 20:17 robert
* From Liang Aibin:
"1. Location: <OSG_SOURCE_ROOT>\src\osgPlugins\osg\Fog.cpp
Reason: ".osg" writter plugins output incorrected string for
osg::Fog's Mode.
How to Fix:
Line 138 in Fog.cpp: case(Fog::LINEAR): return "NERVER";
Change to: case(Fog::LINEAR): return "LINEAR";
2. Location: <OSG_SOURCE_ROOT>\src\osgPlugins\ive\
Reason: ".ive" writter plugins missing to process "osg::Fog".
How to Fix:
(1). Line 86 in ReadWrite.h:
Add: #define IVEFOG 0x00001133
(2). In CMakeLists.txt
"SET(TARGET_SRC" section Add: Fog.cpp
"SET(TARGET_H" section Add: Fog.h
(3). In DataInputStream.cpp
Line 54,Add: #include "Fog.h"
Line 1185,Add: else if(attributeID == IVEFOG){
attribute = new osg::Fog();
((ive::Fog*)(attribute))->read(this);
}
(4). In DataOutputStream.cpp
Line 57,Add: #include "Fog.h"
Line 832,Add: // This is a Fog
else if(dynamic_cast<const osg::Fog*>(attribute)){
((ive::Fog*)(attribute))->write(this);
}
(5). Add newly created ive::Fog Object in Fog.h and Fog.cpp.
"
2008-06-18 16:46 robert
* Updated wrappers
2008-06-18 16:45 robert
* Added a wrapString(const char*) which automatically handles null
strings.
2008-06-18 16:28 robert
* Convert string handling to use strdup and free rather then
awkward new char[]
code paths
2008-06-18 14:21 robert
* Added --fbo-samples value and --color-samples value command line
paramters for enabling fbo multisampling
2008-06-18 14:09 robert
* From Michael Platings and Paul Palumbo, multi-sample FBO support
2008-06-18 12:01 robert
* From Jean-Sebastien Guay, "When copying a node that had uniforms
on it, the copy constructor of osg::Uniform would not copy the
array of the original uniform (either _intArray or _floatArray)
because none had been allocated and the copy constructor checks
that *both* this's array and rhs's array are valid.
I added a call to allocateDataArray() if rhs has (at least) one
valid array, which should allocate the right array according to
the type. Since the type was copied from rhs, it should create
the same array as rhs has, so then it should copy the data in the
following lines.
"
2008-06-18 11:56 robert
* From Bob Kuehne, "added multi-texture support (alpha/trans
images)"
2008-06-18 11:51 robert
* Updated wrappers
2008-06-18 11:13 robert
* From Bob Kuehne, "this submission extends the
osgViewer::RecordCameraPathHandler to have an optionally-enabled
auto-incrementing filename. default behavior is still the same,
but there's one new method to enable autoincrementing filenames."
From Robert Osfield, modified the above so that the number
increments come after the filename rather than before.
2008-06-18 10:51 robert
* From Gino van den Bergen, "Added support for vrml primitive
caching"
2008-06-18 10:46 robert
* From David Callu, "fixed bounding box bug"
2008-06-17 17:43 robert
* From Mathias Froehlich, OpenThreads::Atomic support
2008-06-16 20:22 robert
* Added overriding of CullSettings::inheritCullSettings() into
osg::Camera to
properly inherit the clear colour.
2008-06-16 16:06 robert
* Changed class to struct
2008-06-16 13:20 robert
* Added mutex to serialize access to the trpager
2008-06-16 09:32 robert
* Checking in missing header changes
2008-06-12 16:33 robert
* Refactored the management of the request queues so that the
appropraite mutex is locked when DatabaseRequest objects are
modified
2008-06-06 19:57 robert
* Updated wrappers, authors and readme for 2.5.2 dev release
2008-06-06 19:41 robert
* Updated ChangeLog
2008-06-06 17:45 robert
* Updated versions for 2.5.2 dev release
2008-06-06 16:45 robert
* From Jean-Sebastien Guay, "The new osgscreencapture example was
being installed to bin instead of to share/OpenSceneGraph/bin,
this is because the CMakeLists.txt used SETUP_APPLICATION instead
of SETUP_EXAMPLE. Corrected CMakeLists.txt attached.
"
2008-06-06 16:41 robert
* From Stephane Lamoliatte, "fix to reading of DatabasePath
property"
2008-06-06 16:28 robert
* From Glenn Waldron, "I'm using an IntersectionVisitor with a
PagedLOD database, employing a ReadCallback to allow the
intersector to traverse the paged nodes. I discovered that if the
visitor is unable (for any reason) to load a subtile via the
ReadCallback, the intersection fails. However, I had the
requirement to "fall back" on the lower-resolution parent tile
and settle for that intersection.
This was easy to implement simply by overriding
IntersectionVisitor::apply(PagedLOD). My question is: Are there
any opinions on whether this should be the default behavior? If
it makes sense, I will submit the change; if not, no worries."
2008-06-06 16:25 robert
* From Paul Melis, "Here's an updated include/osgText/Text3D that
forces recomputation of the glyph repr when the character depth
is updated, also when the rendering mode is set.
This caused a Text3D object read from a .osg file to not have the
correct depth."
2008-06-06 14:59 robert
* From Mathieu Marache, "I have made the logo plugin work again (a
simple copy and paste problem) and added the path of the logo
file (if not empty) to the data file path in order to be able to
find images relatively."
2008-06-06 14:10 robert
* Cleaned up implementation to only use simple structure
2008-06-06 13:21 robert
* Renamed _rendergraph to _stateGraph to better reflect its
function
2008-06-06 13:21 robert
* Introduce a lower overhead data structure for leaves.
2008-06-06 10:51 robert
* Added update traversal to run prior to doing kdtree build to make
sure that
costs in build osgTerrain databases isn't incurred during the
build traversal.
2008-06-06 09:08 robert
* Quitened down the release context message
2008-06-06 08:42 robert
* Added OSGDB_EXPORT
2008-06-05 18:52 robert
* Added timing code
2008-06-05 17:28 robert
* Basic implementation of kdtree generation based on vertices
2008-06-05 13:46 robert
* Added accep(Shape&)
2008-06-04 17:59 robert
* Further work on fleshing out basic classes
2008-06-04 16:53 robert
* Updated wrappers
2008-06-04 16:46 robert
* Added support for optionally calling releaseContext at the end of
each
renderinTraversals() to help with cases where uses are driving
multiple
contexts from mulitple viewers in a single threaded frame loop.
2008-06-03 17:29 robert
* Fleshed out some basic kd-tree data structures.
2008-06-03 16:13 robert
* First cut of osgkdtree example, this will be used as a base of
the development of
native kdtree support to help speed up intersection testing.
2008-06-03 15:49 robert
* Added missing updateBlock()
2008-06-03 13:07 robert
* From Mario Valle, fixed warnings
2008-06-03 13:06 robert
* Ran merge to get rid of tabs
2008-06-03 11:31 robert
* From Marco Lehmann and Robert Osfield, this fix was implemented
by Robert but
is based on suggested fix from Marco for fixing a crash due to
lack of
thread safety in std::ofstream("/dev/null"); The fix is to use a
custom stream
buffer that just discards all data. The implementation is also
twice as fast
as the old /dev/null based approach.
2008-06-03 11:28 robert
* Added unit test to smoke out a thread issue with using
ofstream("/dev/null") inside
osg::notify()
2008-06-02 17:34 robert
* Added support for assigning GraphicsContext to individual
GUIEventAdapter events,
and use of this within osgViewer::View to better track the
sources of events.
2008-05-31 08:47 robert
* Changed FIND_PACKAGE(PkgConfig) to INCLUDE(FindPkgConfig
OPTIONAL) as per
suggestion from Philip Lowman.
2008-05-30 21:23 robert
* Updated authors and version file for 2.5.1 dev release
2008-05-30 21:12 robert
* Updated ChangeLog
2008-05-30 21:08 robert
* Added version check on FIND_PACKAGE(PkgConfig) to attempt to fix
build with older versions of CMake
2008-05-30 20:15 robert
* Added applyMaskAction(CLEAR_COLOR) to Camera::setClearColor() to
enable proper inheritance
2008-05-30 17:03 robert
* Updated ChangeLog
2008-05-30 16:53 robert
* From Jean-Sebastien Guay, "This is a fix for the warning we've
been discussing on osg-users. CMake 2.6.0 allows quotes to be
unescaped in strings in ADD_DEFINITIONS statements, where we had
to escape them before (CMake 2.4.x). Setting CMake policy CMP0005
to OLD removes the warning for 2.6.0, and the quotes are still
escaped, so it still works with 2.4.x.
"
2008-05-30 12:59 robert
* From Luc Frauciel, Added support for
osgTerrain::ValidDataOperator.
From Robert Osfield, added versioning to the above.
2008-05-30 11:44 robert
* Updated packgage number for 2.5.1 developer release
2008-05-30 11:43 robert
* Fixed cirular reference in DatabaseRequest
2008-05-29 13:54 robert
* Moved enum to public scope and rebuilt wrappers to fix wrapper
build error
2008-05-29 11:45 robert
* Added code to catch erroneous Dof axis settings
2008-05-29 11:13 robert
* Improved the NaN depth detection within CullVisitor and debug
output.
2008-05-29 11:09 robert
* Improved the NaN error detection and reporting.
2008-05-28 17:56 robert
* Added catch for NaN depth values
2008-05-28 16:14 robert
* From Wojiech Lewandowski, Workaround for wglMakeCurrent bug in
NVidia drivers by
calling wglMakeCurrent twice.
This bug has been reported to NVidia, confirmed and fixed by
NVidia but awaits verifiaction and release if a driver which
fixes this bug.
2008-05-28 14:37 robert
* Updated wrappers
2008-05-28 14:11 robert
* From Adrian Egli, improvements to ParallelSplitShadowMap
implementation
2008-05-28 13:51 robert
* From Thibault Genessay, "The PNG plugin crashes when you try to
read a malformed file (attached
is an example). This can happen in circumstances that are not
manageable by the OSG itself (e.g. 3rd party buggy program) but
one
would expect the plugin to be able to recover by returning
ReadResult::ERROR_IN_READING_FILE.
libpng provides two callbacks for warnings and errors - those are
currently unused. By default, they point to function that call
exit()
or something similar (the default error callback never returns).
This
patch registers the callbacks using libpng's mechanisms, makes
the
warning callback emit an osg::notify(osg::WARN) message and the
error
callback throw an error. The reading process is enclosed in a
try...catch block. Upon error, the memory is freed and
ReadResult::ERROR_IN_READING_FILE is returned.
"
2008-05-28 13:45 robert
* From Thibault Genessay, "On Windows, when setting a cursor
through
osgViewer::GraphicsWindow::setCursor() the new cursor type is
recorded
but not applied until windows sends another WM_SETCURSOR message.
This
delays the application of the cursor to the next mouse event.
The attached file fixes this by setting the new cursor with a
call to
::SetCursor() immediately.
"
2008-05-28 13:01 robert
* From Michael Platings, "Yes it's definitely a driver problem - I
submitted a bug report to
nvidia 6 months ago and the issue is still "in progress". I've
given up
waiting for them!
Platform - various Intel Windows XP SP2 PCs with various nvidia
cards
including GeForce 8800 GTS and Quadro FX 4500, and various driver
versions including the latest WHQL 175.16.
I investigated your concerns about glGenerateMipmapEXT being
slower than
GL_GENERATE_MIPMAP_SGIS, and for power-of-two textures, to my
surprise
it is. For a 512*512 texture, glGenerateMipmapEXT takes on
average 10ms,
while GL_GENERATE_MIPMAP_SGIS takes on average 6ms. Therefore I
have
modified the code to only use glGenerateMipmapEXT if the texture
has a
non-power-of-two width or height. I am resubmitting all the files
previously submitted (only "Texture.cpp" has significant changes
since
my previous submission, I've also replaced tabs with spaces in
"Texture").
"
2008-05-28 12:49 robert
* From Mathieu Marache,
first post:
"I had the problem that debug and release version of the plugins
had the same name under linux. These minors modification to
Registry and the CMake support files enable to have both Release
and Debug version of the plugins to coexist and be found by there
respective runtimes."
follow up post:
"I've gone ahead and added a preprocessor directive with the
editable CMAKE_DEBUG_POSTFIX. I modified Registry.cpp to take
this new preprocessor directive called OSG_DEBUG_POSTFIX while
looking for libraries in Debug mode for the windows (msvc) and
the linux platforms.
MinGW, cygwin and Apple are still left out this proposal."
Notes from Robert Osfield, completed the work in change d entries
to use OSG_DEBUG_POSTFIX
2008-05-28 11:58 robert
* Updated wrappers
2008-05-28 11:19 robert
* From Michael Platings, "On nvidia cards mipmap generation for
non-power-of-two textures with
GL_GENERATE_MIPMAP_SGIS is very slow (over half a second for a
720*576
texture). However, glGenerateMipmapEXT() performs well (16ms for
the
same texture), so I have modified the attached files to use
Texture::generateMipmap() if glGenerateMipmapEXT is supported,
instead
of enabling & disabling GL_GENERATE_MIPMAP_SGIS."
Notes, from Robert Osfield, I've tested the out of the previous
path using
GL_GENERATE_MIPMAP_SGIS and non power of two textures on NVidia
7800GT and
Nvidia linux drivers with the image size 720x576 and only get
compile times
of 56ms, so the above half second speed looks to be a driver bug.
With
Muchael's changes the cost goes done to less than 5ms, so it's
certainly
an effective change, even given that Michael's poor expereiences
with
GL_GENERATE_MIP_SGIS do look to be a driver bug.
2008-05-27 20:53 robert
* From Brad Anderegg, "This submission fixes two bugs and helps
some performance problems we have been having with txp databases.
The first bug is that the terrain tiles will page out to a lower
LOD when they are right in front of you. The issue appears to be
with the blacklisting heuristic which forces a tile to LOD 1,
commenting out the usage of blacklisting with the LOD Nodes fixes
our problem. This code change was made to line 29 of
TXPPageLOD.cpp.
The second bug we were experiencing is that the database reader
options never make it through to the archive loader. The use case
for us appeared when the FID codes for the terrain were no longer
on the materials. As it turns out the archive was being created
twice, once by TXPNode and once by the ReaderWriterTXP on
getArchive() so the options never actually got set on the archive
that was being loaded. The fix is to first create the archive by
calling getArchive on the ReaderWriterTXP, which stores it in a
map for reference later, and then passing that archive into the
TXPNode for it to set its internal member. With this code change
we only create one archive (not sure what creating two did) and
our options flags get set properly on the database.
The changes made are in TXPNode.h line 72 where the TXPArchive is
now passed in. In the TXPNode.cpp the loadArchive(TXPArchive*)
was changed to have the default behavior if NULL is passed in, if
an archive is passed in then it does not load it since all the
loading is done in the ReaderWriterTXP::getArchive(). The only
other place that loadArchive is called is in TXPIO.cpp where a
modification was made to pass in NULL which will have the same
behavior as it used to. The last change is the little block of
code starting on line 57 of ReaderWriterTXP.cpp, this was changed
so that it first calls getArchive() which caches the archives in
a map does some loading stuff and returns a pointer to it which
is then passed in as a parameter to TXPNode::loadArchive().
The performance changes were made to TXPParser.cpp line 163 where
we use to osgUtil::Optimizer on the node before passing it off,
and on line 1456 we changed the geometry to use display lists.
These small changes actually made drastic performance increases
for us, as much as 1000% on certain laptops.
As far as testing goes, we have tested these changes with at
least 5 txp databases on a variety of different computers
including Mac OS and Linux. The base version used is 2.4."
2008-05-27 17:42 robert
* From Cedric Pinson, "By default it's the normal behaviour, it
means it's "d" extension for debug library and executable. But if
you want to change that you can.
The reason is if you want to build an application that use a
library that use openscenegraph you have to build the full chain
in debug or in release.
On windows you have no choice, but on linux you can link with
both version without rebuilding everything ...
The patch consist only to change the line on one line
SET(CMAKE_DEBUG_POSTFIX "d")
with
SET(CMAKE_DEBUG_POSTFIX "d" CACHE STRING "add a postfix, usually
d on windows")"
2008-05-27 17:32 robert
* From Lars Nilson, bug fix to Sector::computeMatrix()
2008-05-27 16:32 robert
* Added handling of \ within srings by using \\
2008-05-27 15:42 robert
* Updated wrappers
2008-05-27 15:30 robert
* Reorginized the TerrainTile/TerrainTechnique dirty mechanism so
that TerrainTile
now holds the dirty flag and enables/disables event traversal in
response dirty
being set/unset. This allows terrain to be automatically updated
in response
to Terrain scale and sample ratio changes.
2008-05-27 15:28 robert
* Introduced a TerrainHandler that adjust the sameple ratio and
vertical scale
of terrain interactively using the 'r','R' and 'v','V' keys
respecitvely.
2008-05-27 13:11 robert
* From John Vidar Larring, "Added vertical scale as a property of
osgTerrain::Terrain. Lets you configure vertical scale when
initializing the terrain model. E.g:
osgTerrain::Terrain* terrain =
findTopMostNodeOfType<osgTerrain::Terrain>(model.get());
if (!terrain)
{
terrain = new osgTerrain::Terrain;
terrain->addChild(model.get());
terrain->setVerticalScale(2.0f);
model = terrain;
}
viewerWindow->setSceneData(model.get());
"
2008-05-27 12:07 robert
* Updated version numbers in prep for 2.5.1 release
2008-05-27 12:06 robert
* From Gino van den Bergen, "I've refactored the single
ReadedWriterVRML2.cpp into multiple files. The reason for doing
this was to break up the horribly long function
osg::ref_ptr<osg::Node>
ReaderWriterVRML2::convertFromVRML(openvrml::node *obj)
The fixes are:
* Added the source's parent directory as search directory for
image files.
* The material properties are now set in the stateset of the
Geode rather than the Geometry. This will allow geometries to be
reused with different material properties in future updates.
NB: I planned for a caching scheme in which multiple occurences
of the same primitive (e.g., Cylinders with radius 0.8 and height
1.2), would use the same Geometry object. Unfortunately, my
planning moved me to other areas, but I might still finish the
caching scheme in a quiet hour. For the time being I decided it
would be a good thing to already submit my current changes.
"
2008-05-27 11:13 robert
* From Mathias Froehlich, "Included a fix for my past pbuffer
change. The version test fo 'need at least
glx 1.1' was broken, even if no implementation had yet a chance
to trigger
that :)
Attached a fix for that broken test.
Based on rev 8358"
2008-05-27 11:07 robert
* From Andrew Bettison, "Problem: the LineStipple pattern when read
from an OSG node file is always 0xFFFF, even though specified
otherwise in the OSG file.
Cause: possibly a copy/paste typo in
src/osgPlugins/osg/LineStipple.cc, line 61:
if (fr[0].matchWord("functionMask") && fr[1].getUInt(mask))
Solution: change to:
if (fr[0].matchWord("pattern") && fr[1].getUInt(mask))"
2008-05-27 11:04 robert
* From Stephane Lamoliatte, "Here is a patch that fix the strange
bug describe on the osg-user group.
Finally it seems to not come from the empty geode. The origin of
the problem seems to be the uniform initialization during the
building of the program which call a glUseProgram.
If your scene never display the node that contains the shader and
if there is no other shader on the scene, this "glUseProgram" is
the only one that is called during your simulation. So, this
shader is applied on all the scene.
I fix this bug by switching off the shader (by calling
glUseProgram(0) ) during the compilation of a state which does
not contain the shader.
"
2008-05-27 10:50 robert
* From Wang Rui, "I have just done some changes on the classic
osgdb_gif plugin (based on OSG 2.5.0). I wish our developers may
use the newly written GIF reading plugin to attach animate GIF
files as textures now! In my opinion, a GIF is much smaller than
AVI and MOVs, and much more efficient sometimes.
Changes includes:
1. A new GifImageStream class (inherit from osg::ImageStream and
OpenThreads::Thread) have already been added to implement
different operations of a GIF movie, such like playing, pausing,
rewinding, setting time and so on.
2. Some small changes to decode_row() and gif_read_stream(),
which make the transparency of GIF images correctly.
3. Just a few changes to the ReaderWriterGIF::readGIFStream()
function, which ensure that animate GIFs are loaded by
GifImageStream (and the function returns GifImageStream objects)
and static GIFs unchanged (still use the old method and returns
osg::Image objects!).
Attachments are the cpp file and an animate GIF file for further
test. Just rebuild the osgdb_gif project and use osgviewer or
osgmovie to view it.
The plugin has been tested on Windows and Arch Linux."
2008-05-26 22:36 robert
* From Philip Lowman, post 1:
"Here is a collection of changes which should fix issues building
the OSG with CMake 2.6.0 (along with some other changes)
CMakeLists.txt:
* Set CMP0003 to supress warning about linking against -lpthread
(which is a
non-absolute library location). (CMake 2.6.x fix)
* Modified the WIN32_USE_MP and a couple of other Visual Studio
specific flags
to be in an IF(MSVC) block (minor tweak to reduce exposing this
stuff on MinGW builds)
* Includes my second set of glu tesselator autodetection changes
that you
seemed to want but haven't committed yet.
src/OpenThreads/pthreads/CMakeLists.txt:
* Eliminates warning when compiling on Linux about spaces in link
line (CMake 2.6.x fix)
CMakeModules/OsgMacroUtils.cmake:
* Tweaks to make the macros behave properly under CMake 2.6.0
(doesn't change behavior under CMake 2.4.x)
CMakeModules/Find3rdPartyDependencies.cmake:
* Adds the NO_DEFAULT_PATH option to all of the search options so
that things in C:\Program Files\OpenSceneGraph aren't accidently
picked up during configure time and instead only things in the
"3rdParty" folder are discovered. (general bugfix)
"
post 2:
"Ok, hold the presses. I just discovered that for some odd reason
the osgdb_* plugins under Linux aren't getting put under the
osgPlugins-2.5.0 folder. Not exactly sure why this broke, the
folder was there, just empty. I'll have to look into it this
evening."
post 3:
"Fixed, was caused by the switch to
CMAKE_LIBRARY_OUTPUT_DIRECTORY and some code in
osgPlugins/CMakeLists.txt that effectively overrides
LIBRARY_OUTPUT_PATH on non-MSVC compilers to dump the plugins in
the plugins folder. I tweaked it to override
CMAKE_LIBRARY_OUTPUT_DIRECTORY as well. Seems to work fine."
2008-05-26 22:34 robert
* From Paul Martz, "When exporting a DrawArrays PrimitiveSet, the
DAE plugin computes an incorrect nbVerticesPerPoly if the first
index is not zero. The issue can be reproduced easily with:
osgconv cessna.osg cessna.dae
Examination of the resulting .dae file reveals several
out-of-range tristrip indices; viewing the .dae file in osgviewer
causes a crash when OSG tries to lookup those indices.
Attached resolves this issue."
2008-05-26 21:53 robert
* From Art Tevs, "I've attached a patch for the Texture2DArray
which solves problems of loading image data into the texture
array. So here are a small description:
- Solves issues of loading image data into the texture memory
- Print a warning if images are of different dimensions or have
different internal formats (GL specification requires images to
be the same)
Patch is tested and seems to work fine. It shouldn't break any
other functionality. It should go into include/osg and src/osg
"
2008-05-26 21:44 robert
* Fixed copyright notice typo
2008-05-26 21:33 robert
* From Paul Martz, "The attached code changes StateSet::merge() so
that it copies RenderBin data such as the rendering hint and
RenderBin details from rhs into "this", only if "this" has
RenderBin mode set to INHERIT.
It replaces a comment by you indicating something along these
lines should be done. To me, this seems like the right thing to
do."
2008-05-26 21:32 robert
* From Gino, "According to the 1.4.1 COLLADA spec (2nd ed) the
standard behavior for fx_sampler_wrap_common is as follows
CLAMP ->GL_CLAMP_TO_EDGE
NONE->GL_CLAMP_TO_BORDER
The current 2.5.0 daePlugin assumes the following binding
CLAMP ->GL_CLAMP
NONE->GL_REPEAT
Notably the GL_CLAMP binding will result in visible black seams
on input files that use otherwise matching textures. Replacing
GL_CLAMP by GL_CLAMP_TO_EDGE solves this problem. I've updated
both the read and write functions.
"
2008-05-26 21:18 robert
* From Philip Lowman, "I changed the test name to be a little
easier to understand and defaulted Linux & Windows builds to
false and to skip the compile check as you desired.
"
2008-05-26 21:10 robert
* Updated wrappers
2008-05-26 21:09 robert
* From Paul Melis, "Here is an update to the osgviewerWX example.
Keyboard events were not always received because the
GraphicsWindowWX wasn't receiving focus. It now receives focus
when the mouse enters the window.
* I split the mouse handling from a monolithic method to separate
ones, slightly cleaner than a whole bunch of if()'s, especially
with another case of the mouse entering the canvas.
* I changed the EVT_KEY_DOWN handler to an EVT_CHAR handler,
although that now makes the up and down handler assymetric. The
new down-handler returns translated key codes, so when you press
the S key (without anything else), it actually returns 's' and
not 'S' as the EVT_KEY_DOWN did. This means that statistics can
be called up in the viewer window, while the example previously
only printed a "Stats output:" line to the console. I'm not truly
happy that the up handler returns _untranslated_ key codes. But
solving this completely would probably mean adding some table
that translated from wxWidgets' untranslated key codes to OSG's
internal ones. This might be interesting to add, as anyone using
OSG + wxWidgets in any serious manner would also have to add
this.
* I commented out the evt.Skip()'s in the keyboard handlers as
these would only be necessary if there were some key events that
are not handled. But currently all key events are simply
forwarded.
* I changed the handling of a mouse drag to a more general mouse
move"
2008-05-26 21:04 robert
* From Colin McDonald, "I had to tighten a declaration in
OpenFlight/FltWriteResult.h, as the Solaris SunStudio 11 compiler
was being picky and wouldn't compile."
2008-05-26 20:46 robert
* Added debug block to output the location of the master camera for
each View in a Viewer.
2008-05-26 17:30 robert
* Added continuous recording of the animation path to the
RecordAnimationPathHandler
2008-05-26 16:25 robert
* Introduce --pbuffer-only width height option, and added fps
reporting to stats output
2008-05-26 15:41 robert
* Added basic --pbuffer width height support
2008-05-26 14:30 robert
* Added better stats reporting
2008-05-26 12:01 robert
* Added feedback of pixel format chosen for read back
2008-05-26 11:59 robert
* Added automatic selection of the pixel type according to the
window type
2008-05-26 11:53 robert
* Added option for doing triple buffering, and set the default read
format
to GL_RGBA
2008-05-25 22:06 robert
* Switch to using an inital draw callback when use --start-frame
2008-05-25 21:52 robert
* Added option for setting whether the front or back buffer should
be read using
--front and --back command line options.
2008-05-25 21:35 robert
* Added option for controlling whether the front buffer is read at
the start of the
frame or the back buffer at the end of the frame.
2008-05-25 11:21 robert
* Added check for pkg-config so that build only use related package
checks when
it's supported
2008-05-24 11:05 robert
* Added #define's for PixelBufferObject extensions.
Added docs for Camera::DrawCallback
2008-05-24 09:24 robert
* Added RenderStage::setClear*() methods from Camera::getClear*()
sources
2008-05-24 08:13 robert
* Changed default format to GL_BGR
2008-05-23 16:26 robert
* Added single buffered and double buffered PBO support, and
--no-pbo,
--single-pbo and --double-pbo command line parameters
2008-05-22 17:50 robert
* Added basic glReadPixels code
2008-05-22 15:43 robert
* Added camera final callback attachment code.
2008-05-22 13:11 robert
* Fixed name of source file
2008-05-22 13:10 robert
* Added new osgscreencapture example folder, implementation to
follow
2008-05-22 12:38 robert
* Reorginaized the DatabaseQueue's to avoid warnings under Windows
2008-05-22 11:21 robert
* Fixed warning by adding in missing return
2008-05-22 08:31 robert
* Checking in missed header
2008-05-21 21:09 robert
* Refactored DatabasePager and related classes to introduce support
for
multi-threaded paging, where the Pager manages threads of reading
local
and http files via seperate threads. This makes it possible to
smoothly
browse large databases where parts of the data are locally cached
while
others are on a remote server. Previously with this type of
dataset
the pager would stall all paging while http requests were being
served,
even when parts of the models are still loadable virtue of being
in the
local cache.
Also as part of the refactoring the DatabaseRequest are now
stored in the
ProxyNode/PagedLOD nodes to facilitate quite updating in the cull
traversal,
with the new code avoiding mutex locks and searches. Previous on
big
databases the overhead involved in make database requests could
accumulate
to a point where it'd cause the cull traversal to break frame.
The overhead
now is negligable.
Finally OSG_FILE_CACHE support has been moved from the curl
plugin into
the DatabasePager. Eventually this functionality will be moved
out into
osgDB for more general usage.
2008-05-20 09:28 robert
* Moved the compile to after the updateSceneView
2008-05-14 20:22 robert
* Updated wrappers
2008-05-14 17:03 robert
* Introduced preliminary support for asynchronous file read
requests,
ReaderWriter::ReadResult now has a FILE_REQUEST enum.
ReaderWriter::Options now has a s/getAsynchronousFileReadHint()
parameter methods.
libcurl based plugin now detects enabing of the
AsynchronousFileReadHint, but
as yet does not handle async requests - handling everything
syncronously.
DatabasePager now by default will enable AsynchronousFileReadHint
for http
based file requests
2008-05-14 14:59 robert
* Moved the cache file writing into StreamObject so that the cache
file is only
created once data is being read.
2008-05-14 13:16 robert
* Introduced a thread safe map which manages a single EasyCurl
object per thread.
2008-05-14 12:47 robert
* Refactor curl usage so that a new EasyCurl class wraps up the
curl handle and
reading from curl.
2008-05-13 18:28 robert
* Fixed lat/long ordering
2008-05-13 17:27 robert
* Added support for -e level minX minY maxX maxY extents controls
2008-05-13 14:08 robert
* Added --file-cache directoryname command line option support to
readNodeFiles(ArgumentParser&)
to make it easier to specify a local file cache, in place of the
default OSG_FILE_CACHE
env var.
2008-05-13 12:36 robert
* Further work on computing of lat/long range of PagedLOD subgraphs
2008-05-13 10:56 robert
* From Steven Thomas, "Subject: Collada fix
There was a problem converting a file to Collada by using osgconv
like this:
osgconv file.osg file.dae
You would get an error message:
I/O error : Permission denied
I/O error : Permission denied
error : xmlNewTextWriterFilename : out of memory!
Error: daeLIBXMLPlugin::write(file://cessna.dae) failed
Warning: Error in writing to "cessna.dae".
This was due to some bad URI processing code in the Collada
plugin. The attached file fixes this by using the Collada DOM's
URI processing functions. After this change the file will convert
successfully in the local directory.
"
2008-05-12 16:59 robert
* Added signal handling code, and prelimary lat/long computation
2008-05-12 15:42 robert
* Added missing getBound() method
2008-05-12 12:16 robert
* Update ChangeLog and wrappers for 2.5.0 dev release
2008-05-12 12:16 robert
* Updated AUTHORS for 2.5.0 release
2008-05-12 11:39 robert
* From Mathias Froehlich, Fixed FrameBufferObject attachement code
to handle cases
where no texture or image is attached
2008-05-12 11:01 robert
* Updated version number for 2.5.0 dev release
2008-05-12 10:55 robert
* From Eric Sokolowski and Robert Osfield, moved command line
option usage setup
from osgviewer example into osg::ArgumentParser and
osgViewer::Viewer to make
them more universally available.
2008-05-12 10:18 robert
* From Bob Kuehne, "* add easy multiple texture targets support for
obj by refactoring texture
load into it's own method.
* use new method from step 1 to load 'map_opacity' textures from
.mtl files"
2008-05-12 10:16 robert
* From Mathias Froehlich, fixed typo
2008-05-11 14:26 robert
* Added CARIO_FOUND into svg plugins checks
2008-05-11 14:23 robert
* From Miguel Escriva, Here you will find a SVG Image Reader. It
renders a SVG file as an osg::Image using cairo and rsvg.
2008-05-10 17:25 robert
* From Paul Martz, "This change adds support for osg::Billboards to
the OpenFlight exporter.
It might seem odd that the change actually removes the stub
apply(Billboard&) method, but it turns out Billboards are easily
supported in subordinate routines of the existing apply(Geode&)
method with s dynamic_cast, so there's no need for a separate
apply(Billboard&)."
2008-05-10 17:23 robert
* From Paul Martz, "Another round of plugin enhancements.
3DC: Output now uses osg::notify.
JPEG: Now returns correct error code for empty input file.
FreeType: Prevent possible crash if Options is NULL."
2008-05-10 17:04 robert
* Moved compile setup from osgViewer::ViewerBase into
osgViewer::Renderer to
avoid threading issues associated with compile running in a
parallel with
update/cull on the first frame.
Also added automatic recompile when a new SceneData is applied to
a View.
2008-05-09 17:22 robert
* Added --file-cache command line option to compliment -c
2008-05-09 17:08 robert
* Initial cut of file cache population app
2008-05-09 11:54 robert
* From Art Trevs, set the _geometryVerticesOut to default to 1 as a
workaround
for OpenGL driver bug that incorrectly reports a warning when
value is 0.
2008-05-09 11:27 robert
* From Paul Martz, "Attached are some minor plugin fixes. PNM, RGB,
and JPEG would all crash if attempting to read an empty file, and
FLT would go into an infinite loop. All are fixed with this
change.
I also fixed some return values for a couple of these, changing
FILE_NOT_HANDLED to ERROR_IN_READING_FILE where appropriate."
2008-05-09 10:27 robert
* From Jeremy Moles, fixed window resize problem
2008-05-08 17:02 robert
* Added missing check against handling invalid bounding sphere's
2008-05-08 16:48 robert
* From Eric Sokolowsky, "I found one compilation error in OSG 2.4
in the Inventor plugin, where one node (SoTextureCoordinate3) was
assumed to be available in all versions of Inventor but is
actually only available in Coin. The use of the node is now
protected by #ifdef __COIN__ constructs. The attachment is based
on OSG 2.4, not SVN."
2008-05-08 16:45 robert
* From Melchior Franz, "In KDE I switch desktops with Super-Tab,
and occasionally I
get an excess Tab key report when switching back to an OSG
application (usually FlightGear :-). Although KDE has consumed
the Tab, it's sometimes still in the XKeymapEvent's key_vector,
and followed by a Tab KeyRelease event.
Avoid this artifact by
- asking for a "fresh" keymap (via XQueryKeymap()), rather than
using the unreliable(?) XKeymapEvent's key_vector, and by
- flushing all key events on focus-in (to avoid the KeyRelease)
After Super-press, Tab-press, Super-release, Tab-release (note
the wrong release order!) I still get an extra Tab event. But
this is not surprising and not exactly wrong either. Also it's
hard to avoid, as we can't see what happened to the keyboard
before we regained focus.
Files changed:
src/osgViewer/GraphicsWindowX11.cpp
include/osgViewer/api/X11/GraphicsWindowX11"
2008-05-08 16:39 robert
* From Jeremy Moles, osgviewerGTK example
2008-05-08 15:17 robert
* From Sebastien Messerschmidt, "attached you'll find a patch for
the shp-plugin.
I've spotted huge memory leaks int ShapeParser and fixed them.
Also, there was a missing destructor (PolygonM) and a missing
member initialization (PolygonZ)
Would be nice if someone could test the changes.
To release the memory just if no reading error happened (and
therefore the arrays would be valid) I've added an macro to
release and reset the pointers at once. I'm not using macros
myself very often as I don't like them, but I think it doesn't
hurt in this code.
"
2008-05-08 15:14 robert
* Updated ChangeLog and osgversion to catch Raymond de Vries name
correctly
2008-05-08 14:00 robert
* From Raymond de Vries, "This fix tests the right variable before
it is allocated. Fortunately, until now it tested another
variable (_particleSizeUniform, which is, at that moment, not
allocated as well) and everything went ok. So it does not fix a
crash or so, it is a matter of correct code.
Line 353 is changed from
if (!_particleSizeUniform)
to
if (!_particleColorUniform)
"
2008-05-08 13:56 robert
* From Paul Martz, "As I discovered prior to the 2.4 release, the
FLT export geometry backend was using some old turn-on code,
originally written just to enable other development but not
intended for actual release. Sadly, my OSG training commitments
prevented me from fixing this prior to 2.4.
In essence, the FLT exporter was emitting a full set of Mesh
records each time it encountered a PrimitiveSet.
Attached is a fix. The code now emits the Mesh set up records,
then iterates over all PrimitiveSets and emits a Mesh Primitive
record per PrimitiveSet.
It also loops over PrimitiveSets twice, first writing Face
records according to the mode, the writing Mesh records (again
according to the mode).
The final change included here is support for GL_POINTS as
single-vertex Face records.
Billboards are still to come."
2008-05-08 13:46 robert
* Updated wrappers
2008-05-08 13:22 robert
* From Roland Smeenk, "Small typo and implementation fix for
setInitialDrawCallback."
2008-05-08 12:55 robert
* From Philip Lowman, "Attached is a patch to the toplevel
CMakeLists.txt which adds an automated test for
OSG_GLU_TESS_CALLBACK_TRIPLEDOT. This should help ease initial
configuration on OS X systems."
2008-05-08 12:36 robert
* From Garrett Potts and Robert Osfield, changes to build against
Collada DOM 2.x
2008-05-08 09:16 robert
* Updated the doxygen docs to explain the deprecated status of
SceneView
2008-05-07 17:06 robert
* Commented out checking of DISPLAY env var
2008-05-07 14:32 robert
* Updated wrappers
2008-05-07 14:30 robert
* From Bob Kuehne, Added doxygen docs clarification of ReadResult
enum values
2008-05-07 14:24 robert
* From Donald Cipperly, "This is a fix to eliminate >> errors in VS
7.1"
2008-05-07 14:17 robert
* From Miguel Escriva, "Attached to this mail you will find some
files to work with the Philips WOWvx displays.
It's implemented in the same way that 3D Spherical Display and
Panoramic Spherical Display.
You can test it running:
osgviewer --wowvx-20 cow.osg
osgviewer --wowvx-42 cow.osg
depending on the size of your Philips WOWvx display (20" or 42")
Other arguments you can use to control the 3D effect are:
--wow-content <value>
This value defines the kind of content that can be:
0: No depth
1: Signage
2: Movie
3: CGI
4: Still
--wow-factor <value>
Percentage of the display recommended depth value. Default 64,
Range [0-255]
--wow-offset <value>
Amount of range behind the screen. Default 128, Range [0-255]
0: Range is shifted in the direction of the viewer.
128: Range is equally divided in front and behind the screen.
255: Range is shifted away from the viewer.
"
2008-05-07 13:49 robert
* From Terry Welsh, fixed typo of getEnd()
2008-05-07 13:46 robert
* From Jeremy Moles,"Here's a small example I us to test text
rendering in osgWidget; I
figured it might be helpful to folks in OSG who need to do the
same.
"
2008-05-07 13:42 robert
* From Farshid Lashkari, "I've added hardware mipmap support to
Texture3D."
2008-05-07 11:59 robert
* Added doxygen comments for attach
2008-04-26 11:13 robert
* Updated package numbers for OSG-2.4, OT-2.2.1 release
2008-04-25 13:10 robert
* Update AUTHORS file for 2.4 release
2008-04-25 12:58 robert
* Updated ChangeLog for 2.4 release
2008-04-25 12:40 robert
* Update NEWS and README to 2.4 stable release
2008-04-25 09:46 robert
* Updated Version number for 2.4 stable release
2008-04-25 09:35 robert
* From Stephane Lamoliatte, "Here is the fix of a very little typed
error in BoundingBox : I replace "doulbe" by "double"."
2008-04-25 08:34 robert
* Added cast to avoid warning
2008-04-24 16:50 robert
* Updated date of 2.4 release
2008-04-24 16:49 robert
* Updated AUTHORS file for release
2008-04-24 16:48 robert
* Updated ChangeLog for 2.3.11 release
2008-04-24 16:24 robert
* From Wojchiech Lewandowski, add missing setDataVariance(DYNAMIC)
and extra event handlers
2008-04-24 14:46 robert
* From Colin Dunlop, added alias for .live to quicktime plugin
mapping.
2008-04-24 11:34 robert
* Reverted the changes for ill fated tweaks for Apple build
2008-04-24 10:09 robert
* From Mattias Helsing, "I just made Find3rdPartyDependencies
search for curllib if it can't
find libcurl. Mike's 3rdParty only has curllib.
I realize now that the in appended file I have earlier removed
searching for freetype219 since I have it but it will break the
build
of osg."
2008-04-23 21:07 robert
* Updated authors file for 2.3.11 release
2008-04-23 21:07 robert
* Updated ChangeLog
2008-04-23 20:54 robert
* Updated version number 2.3.11
2008-04-23 20:50 robert
* Refactored the inclusion of the headers in the ADD_LIBRARY so
that they aren't
added under OSX.
2008-04-23 20:49 robert
* Removed the mutable from the _image variable
2008-04-23 14:10 robert
* Added mutex to object creation to avoid a race condition when
using threaded multiple graphics context
2008-04-22 14:31 robert
* Added return.
2008-04-22 14:15 robert
* From Stephan Huber, "the support for the new mightymouse and new
touchpads was incomplete in GraphicsWindowCarbon. Attached is a
fixed version."
2008-04-22 13:00 robert
* Updated AUTHORS file
2008-04-22 12:52 robert
* Updated ChangeLog, NEWS and READE for 2.3.10 pre release of 2.4.
2008-04-22 11:47 robert
* Updated version number for 2.3.10 dev release
2008-04-22 11:41 robert
* Updated wrappers
2008-04-22 11:39 robert
* Removed hardware down sampling hack from GeoemtryTechnique and
replaced with Terrain::g/setSampleRatio()
usage.
2008-04-22 10:10 robert
* Updated authors
2008-04-22 09:43 robert
* Fixed name
2008-04-21 16:31 robert
* Updated NEWS for 2.4 release
2008-04-21 14:51 robert
* From Luigi Calori, Added CURL_IS_STATIC option to help hint to
the libcurl's plugin build so that it can be select as static
build
2008-04-18 16:21 robert
* Updated AUTHORS file for release
2008-04-18 16:20 robert
* Updated ChangeLog
2008-04-18 15:52 robert
* Updated date on readem
2008-04-18 15:01 robert
* Updated wrappers
2008-04-18 14:57 robert
* Added support for COLOR_BUFFER entries up to 15
2008-04-18 14:51 robert
* Updated BufferComponent enum to list COLOR_BUFFERi entries up to
15.
2008-04-18 14:33 robert
* Fixed bug in FBO colour attachement code
2008-04-18 14:14 robert
* Added optional compiled in debugging output to
CullVisitor::apply(osg::Camera&)
2008-04-18 13:57 robert
* Added write(ostream&) method to allow one to print out the
current state
2008-04-18 13:25 robert
* Changed the FrameBufferObject::setAttachment() methods so it now
use osg::Camera::BufferComponent
to enable it to distinguish between MRT and non MRT paths
2008-04-18 11:09 robert
* Introduce OSG_GL_ERROR_CHECKING env var checking to osg::State
constructor so that you
can enable fine grained check via env vars o.e.
export OSG_GL_ERROR_CHECKING=ONCE_PER_ATTRIBUTE
2008-04-17 15:30 robert
* From Stephan Huber, "attached you'll find a refactored and
improved quicktime-plugin. I moved all code related to the
image-loading, swizzling etc into an extra class. The quicktime
plugin supports now reading and writing images from/to streams
and the code is less cluttered than previous versions.
I removed QTtexture.h/.cpp and added QTImportExport.h/.cpp. I
updated the CMake-files, I hope they are alright. I used the
submitted code in my own apps since two months or so and it seems
pretty stable, but as always the migration to the osg-quicktime
plugin may have introduced new bugs, so perfect for developer
release :)"
2008-04-17 11:12 robert
* From John Shue, build fix for QT 3.x
2008-04-17 09:04 shuber
* updated XCode project
2008-04-16 18:13 robert
* Added new computation of time to allocate to flushing deleted and
compiling OpenGL objects per frame.
2008-04-16 15:23 robert
* From Bob Kuehne, "he attached are conversions of the 3 main
places i found in osg where tokens are used to represent bitmasks
with 'magic' numbers, like 32. i've changed these to a more
representative bitshift representation, showing clearly in which
bit you can expect this token to manifest. ie, converted things
like:
from: DEEP_COPY_STATESETS = 8,
to: DEEP_COPY_STATESETS = 1<<3,
showing clearly that this isn't the _value_ 8, but the _bit_ 8.
this is an old pattern i see (and like to promulgate) to make
code a bit more readable and maintainable.
"
2008-04-16 15:22 robert
* Updated version number for nex dev release
2008-04-16 10:01 robert
* From Jason Beverage, cursor inheritance support
2008-04-15 20:27 robert
* Updated AUTHORS.txt for release
2008-04-15 20:16 robert
* Updated ChangeLog
2008-04-15 19:46 robert
* From Jason Beverage, "The following changes fix the flickering
issue I'm seeing when trying to externally manage my cursor in
Win32. If you set the cursor to InheritCursor,
GraphicsWindowWin32 ignores WM_SETCURSOR and assumes you will set
the cursor yourself."
2008-04-15 19:36 robert
* From Art Trevs, moved multile render targets support from
RenderStage into FrameBufferObject.
From Robert Osfield, refactored the
FrameBufferObejcts::_drawBuffers set up so that its done
within the setAttachment method to avoid potential
threading/execution order issues.
2008-04-15 12:52 robert
* Updated wrappers
2008-04-15 11:50 robert
* From Tim Moore, compile fix for gcc 4.3
2008-04-14 10:38 robert
* Added docs explaining units
2008-04-13 19:31 robert
* Added subdivision of Goedes
2008-04-13 14:32 robert
* From Christian Kaser, "I discovered a bug that lead to a space
being displayed at the start of the new line after an automatic
line break (through setMaximumWidth()). The fix simply skips all
spaces at the end of the line, before skipping a line break which
was done already.
osgText/Text.cpp: Line 502
...
else
{
++itr;
}
if (itr!=_text.end())
{
// skip over spaces and return.
while (*itr==' ') ++itr; // New
if (*itr=='\n') ++itr;
}
// move to new line.
switch(_layout)
{
.."
2008-04-13 14:29 robert
* From Paul Martz, added osgocclussionquery and osgthirdpersonview
examples
2008-04-12 10:02 robert
* Changed bias parameter to scale
2008-04-11 14:52 robert
* Updadated authors file for dev release
2008-04-11 14:43 robert
* Updated wrappers, and version numbers in prep for next release
2008-04-11 14:33 robert
* Fixed J.P. Delports name
2008-04-11 14:14 robert
* Added --unit entry for controlling which texture unit the overlay
works on.
2008-04-11 13:43 robert
* From Paul Martz,"Several misc changes, but the major fixes
include:
* Support for Vec4ubArray for color data
* Support for material transparency
Thanks to Neil Hughes, Jason Daly, yourself, and others for
testing and reporting issues."
2008-04-11 13:28 robert
* From Philipp Machler, "We have extended the support for Wacom
Tablet devices:
- Mac OS X
- not only pressure, but tilt and z-rotation is supported now
"
2008-04-11 13:04 robert
* Added reference to osgstereomatch example to
osgmultiplerendertargets.
Added usage example use OpenSceneGraph-Data/Images examples
2008-04-11 13:03 robert
* From Sherman Wilcox, "Here is a patch for cmakelists.txt to add
support for the /MP option
in Microsoft compilers as discussed in osg-users. There is now an
advanced option called WIN32_USE_MP (which defaults to OFF) that
will
enable the /MP switch for all builds. I tucked this code block
safely
within a IF(WIN32) branch."
2008-04-11 11:58 robert
* From Jose Delport, a MRT example implementing stereo matching.
2008-04-11 11:19 robert
* Updated wrappers
2008-04-11 11:10 robert
* From Melchior Franz, "The GUIEventAdapter header file had
KeySymbols for the super and
hyper keys defined already, but these modifiers were missing in
GUIEventAdapter::ModKeyMask, and the EventQueue ingored them as
well.
The attached diff/archive adds the missing parts for Super/Hyper
modifier key support.
I'm aware that this might not be supported on all
systems/keyboards
out of the box, but decided to submit it anyway because:
- developers are aware of differences between input devices
(Some mice have scroll wheels, others don't. Some have five or
more buttons, some have only one. Some keyboards don't have
numpads, some have AltGr, some don't etc.)
- even if someone relies on Hyper/Super in distributed software,
this is easy to fix and doesn't create lock-in conditions
- while the names Hyper/Super may only be common on X11, they are
just symbol names and not OS-specific
- even though some systems might not offer these additional
modifiers
by default, it's likely that all of them have at least 8 modifier
levels internally, so it should only be a matter of OS
configuration
to make them work
- having super/hyper available is useful to offer a user ways
to define local key definitions that are safe from collisions
with
predefined "official" key assignments"
2008-04-11 10:58 robert
* From Sherman Wilcox, "Modified the cmakelists.txt file for the
curl plugin so the proper
linker directories are set in Win32. The old cmakelists.txt would
set
the lib release folder for debug builds as well. This should
correct
that."
2008-04-11 10:31 robert
* From Colin McDonald, fixed typo.
2008-04-11 10:30 robert
* From Benoit Laniel, "I use mingw to cross-compile openscenegraph
to win32. However, linux
filesystem is case-sensitive. Here are the modifications needed
to make
the compiler happy. These are only some include lines rewritten
(Io.h to
io.h, Windows.h to windows.h etc.) for version 2.3.7."
2008-04-11 10:16 robert
* From Bob Kuehne, "1) add simplifier command "--simplifier .5" to
reduce complexity
2) complementarily add a "--overallNormal" to replace
per-vert/per-facet normals with an overall. simplifier doesn't
work
in certain cases without less complex normals. this gets that
done.
3) add env var output with full verbose output so people realize
it's
active when the app is run - i see this all the time in training
where
people run osgconv, with unintended data transformations due to
osgUtil:;Optimzer, for example"
2008-04-11 10:10 robert
* Added --mouse option to enable mouse tracking, and fixed bug in
assumption
that nv is not null.
2008-04-03 18:36 robert
* Introduced CMake build option for compiling double or float
versions of osg::BoundingSphere and osg::BoundingBox.
Introduced code in BoundgingSphere, BoundingBox, ProxyNode and
LOD to utilise the above settings.
Added Matrix::value_type, Plane::value_type,
BoundingSphere::value_type and BoundingBox::value_type command
line
options that report where the types of floats or doubles.
2008-04-03 18:06 robert
* From Colin McDonald, "The X11WindowingSystemInterface in
osgViewer/GraphicsWindowX11.cpp
unconditionally sets the X11 error handler routine, replacing
anything
that was previously set. This is a bit unfriendly, as the X11
error
handler is a global attribute which the application, or the GUI
toolkit
being used, may well have set itself.
So I have modified X11WindowingSystemInterface to only replace
the error
handler if it is the default i.e. if the application has not set
it."
2008-04-03 10:26 robert
* From Mattias Helsing, "While using the dds plugin (via osgdem) it
was able to write 24bit
images with BGR order but not read them. My 2-liner fixed it for
me
but it may be that someone with more knowledge of the plugin want
to
insert more pixel formats in the reading part of the plugin."
2008-04-02 17:08 robert
* From Jose Delport, added support for MRT via glDrawBuffers
2008-04-02 13:57 robert
* From Mattias Helsing, "Subject: osga reading slash mismatch
requests for files in a archive are made with unix style paths.
So to
be able to match an entry in map(_indexMap) it's keys needs to be
stored in unix style even on Win32"
Note from Robert Osfied, simplified this submission so that the
added conversion to
unix slahes is done on all platforms as this should be safe and
simpler to maintain.
2008-04-02 13:55 robert
* Updated to reflect new COLOR_BUFFER0 value
2008-04-02 13:48 robert
* From Jose Delport, introduced osgmultiplerendertargets example
2008-04-02 13:47 robert
* Changed the Camera::BufferComponent::COLOR_BUFFER0 from being
equal to COLOR_BUFFER
to being COLOR_BUFFER+1 to enable differentation between non MRT
and MRT paths.
2008-04-02 11:28 robert
* From Jose Delport, typo fixes
2008-04-01 17:22 robert
* Updated ChangeLog, osgversion and AUTHOR.txt for 2.3.7 dev
release
2008-04-01 14:52 robert
* Removed svn:externals property
2008-04-01 14:28 robert
* Updated data for 2.3.7 dev release
2008-04-01 11:03 robert
* Updated OpenThreads version to 2.2.1 with the switch of
sources/svn:externals from OpenThreads to OpenSceneGraph.
2008-04-01 10:49 robert
* Moved OpenThreads directly into OpenSceneGraph/trunk rather than
being introduced via svn:externals.
This change has been done to make it easier for OpenSceneGraph
users to check out the svn via https
without any conflicts introduced with a http externals.
2008-04-01 10:33 robert
* Updated version numbers for 2.3.7 dev release
2008-04-01 10:11 robert
* From Paul Martz, "Two changes:
- Handle DrawArrays first/count correctly (fixes problem reported
by Jason Daly)
- Display warning if non-Geometry Drawable is encountered."
2008-04-01 10:00 robert
* From Tatsuhiro Nishioka and Stephan Huber, bug fixes and
enhancement of cursor suppoort.
2008-03-31 16:23 robert
* Added checks for a valid scene graph before doing various ops on
it.
2008-03-31 14:00 robert
* From Andy Skinner, build fix for Solaris
2008-03-31 11:44 robert
* Added Camera::s/getClearAccum, s/getClearStencil and
s/getClearDepth.
2008-03-31 09:43 robert
* Updated wrappers
2008-03-29 09:59 robert
* From Sherman Wilcox with a little reorganisation from Robert
Osfield, added
test for 0 sized subloads, ignoring them to prevent a divide by
zero error occuring on some buggy drivers.
2008-03-28 19:56 robert
* From Paul Martz, "Some small changes and code cleanup. Biggest
change is an improvement to the WriteResult return."
2008-03-28 18:42 robert
* Set Texture::setMaxAnisotropy() to 16.0f for better quality
terrain when looking at shallow angle.
2008-03-28 17:53 robert
* Improved the error capture and reporting
2008-03-28 15:52 robert
* Rewrote the DatabasePager::removeExpiredSubgraphs(double) routine
as it
as not expiring subgraphs quick enough to enable reasonable load
balancing.
New version isn't perfect and will need further work, but does at
least reduce
the memory footprint by as much as half on test paths on big
databases.
The rewritten method no longer uses the the
MaximumNumOfRemovedChildPagedLODs
and MinimumNumOfInactivePagedLODs variables so these and
associated methods
for accessing them have been removed.
- /** Set the maximum number of PagedLOD child to remove per
frame */
- void setMaximumNumOfRemovedChildPagedLODs(unsigned int number)
{ _maximumNumOfRemovedChildPagedLODs = number; }
-
- /** Get the maximum number of PagedLOD child to remove per
frame */
- unsigned int getMaximumNumOfRemovedChildPagedLODs() const {
return _maximumNumOfRemovedChildPagedLODs; }
-
- /** Set the minimum number of inactive PagedLOD child to keep
*/
- void setMinimumNumOfInactivePagedLODs(unsigned int number) {
_minimumNumOfInactivePagedLODs = number; }
-
- /** Get the minimum number of inactive PagedLOD child to keep
*/
- unsigned int getMinimumNumOfInactivePagedLODs() const { return
_minimumNumOfInactivePagedLODs; }
2008-03-28 15:31 robert
* Introduced mutex into Terrain node to manage the tile system data
structures
2008-03-28 15:28 robert
* Reordered set up of scene and event handlers to prevent warning
2008-03-28 13:22 robert
* Removed old lower case versions
2008-03-28 12:44 robert
* From Paul Martz, "Here's the mods to the OpenFlight plugin to
support FLT export. The ZIP file contains the new .cpp/h files as
well as existing files that I modified.
Changes to existing files:
ReaderWriter.cpp -- to support writeNode() of course.
ReaderWriterATTR.cpp -- to support writeObject -- we write .attr
files for textures, if they don't already exist.
AttrData.cpp/.h -- Minor fixes.
CMakeLists.txt -- to include the new files in the build."
From Robert Osfield, port to non Windows platforms just required
fixing of header capitilization errors
that windows lets through the net due to having a case
insensitive file system.
2008-03-27 13:21 robert
* Removed TileSystem class, and added support for TerrainTile's
automatically
registering and unregistering themseles with the enclosing
Terrain node.
2008-03-27 11:56 robert
* Added wrapper for TerrainTile
2008-03-27 11:55 robert
* Renamed osgTerrain::TerrainSystem to osgTerrain::Terrain
2008-03-27 10:55 robert
* Renamed Terrain to TerrainTile
2008-03-26 20:06 robert
* Introduce TerrainSystem node which decorates a complete terrain
model made up of Terrain tiles.
2008-03-26 20:03 robert
* From Carlo Camporesi, "I have made some changes in order to allow
the using of proxies via env variables and options.
I have modified also the cmakelist. In this way osg is able to
find the library in 3rdParty directory."
2008-03-26 20:01 robert
* From Carlo Comporesi, adding support of finding libcurl in 3rd
party dependencies
2008-03-25 15:21 robert
* From Tomas Hnilica, "
Attached is modified source of AdapterWidget.cpp file from
osgviewerQT
example. Original was token today from SVN - trunk. (2.3.6).
--mdi option needs to be set to run MDI version.
Few notes:
- tested on Windows box (Win XP)
- using QT4
- I was not able to execute the example with QOSGWidget - had
same
error like described in [osg-users] "fate error using QOSGWidget
in
develop release
2.3.0" thread from Shuxing Xiao, 2008-01-08.
- problems are described in source
--
And Later post:
The problem of keypress events was solved by QT community,
attached is
repaired AdapterWidget.cpp file.
In the AdapterWidget class constructor following line was added:
setFocusPolicy(Qt::ClickFocus);
Scene disappearing by resizing to minimum still needs to be
fixed..."
2008-03-25 13:14 robert
* Moved include of c headers to top, and remove using std::strlen
in an attempt to solve gcc4.3 compile problems
2008-03-25 13:06 robert
* Added limits.h to try and avoid gcc 4.3 compile problems
2008-03-25 13:01 robert
* Added #include<memory> to fix gcc 4.3 build problem
2008-03-25 12:26 robert
* Fixed LessGeode operator.
2008-03-25 11:50 robert
* From Wojciech Leandowski, "I removed few lines of code that were
setting Threading mode and Screen mode. I believe they are now
not neccessary because the same does osgViewer::Viewer argument
parser. In fact argument list does not contain these args after
they were parsed by osgViewer::Viewer constructor.
I also allowed myself to add ThreadingHandler to the example."
2008-03-24 18:06 robert
* Added sampling down to 32x32 mesh for 64x64 height fields as a
workaround to
memory consumption issues with high res whole earth paged
databases.
2008-03-24 18:03 robert
* Added mutex to prevent multiple cull threads changing the
MultiTextureControl at one time.
2008-03-24 10:53 robert
* Added full range of cameras manipulators to
osgmultitexturecontrol example
2008-03-23 18:28 robert
* Added < and > key bindings to allow the speed to be animation
speed to be increased or decreased.
2008-03-21 18:35 robert
* Added preliminary file cache support. Enabled by setting the
OSG_FILE_CACHE variable.
2008-03-21 18:31 robert
* Added missing break; at end of each case entry.
2008-03-21 15:43 robert
* Fixed push/popping of filepath, removed verbose debug messages
2008-03-21 13:20 robert
* Added better detection and error reporting of files without
proper server address
2008-03-21 13:08 robert
* Added initial cut of libcurl based plugin
2008-03-20 10:24 robert
* Updated date for 2.4.6 release
2008-03-19 21:05 robert
* From Melchoir Franz, "osgViewer toggled the NumLock state
correctly when pressing the NumLock
key, but it didn't pick up the initial state. So, if NumLock was
on for
the OS at startup (LED on), it was still off for OSG. And the
first
keypress turned the LED off, and NumLock on for OSG. The attached
fix
picks up the state on every FocusIn, just like it was done in the
last
commits for CapsLock. The difference is, that the NumLock mask
isn't
standardized (e.g. 0x10 for Linux, and 0x80 for AIX), so we have
to do
a reverse lookup (::rescanModifierMapping()).
Note that I could not reproduce the problem on my system, but
someone
else confirmed it twice on his, and the patch fixed it for him.
Changed files:
./include/osgViewer/api/X11/GraphicsWindowX11
./src/osgViewer/GraphicsWindowX11.cpp
"
2008-03-19 17:11 robert
* Update AUTHOR file
2008-03-19 17:10 robert
* Updated version and ChangeLog for 2.3.6 dev release.
2008-03-19 12:30 robert
* Updated wrappers
2008-03-19 12:09 robert
* From Sebastian Messerschimdt, Added polygon offset controls
2008-03-19 11:41 robert
* Updated wrappers
2008-03-19 11:41 robert
* Revert the Camera::setInheritanceMask(0x) calls that were added
as workaround to a bug introduced by a bug fix to the way the
inhertiance mask was handled in CullVisito::apply(Camera&)
2008-03-19 11:40 robert
* Introduced InheritanceMaskActionOnAttributeSetting member to
CullSettings, and associated applyMaskAction method that is
now used in all CullSettings::set*() methods, which by default
helps disable the inheritance mask associated
with settings that are made locally.
2008-03-18 17:44 robert
* Set the CullSettings::InhertianceMask to 0x0 as temporary measure
till we
work out the best scheme to use w.r.t inhertiance of CullSettins.
2008-03-18 15:48 robert
* Updated wrappers
2008-03-18 15:37 robert
* To osg::AutoTransform added support for MinimumScale,
MaximumScale and AutoScaleTransitionWidth parameters
and a new scheme for computing the scaling when using autoscale
that introduces smooth
transitions to the scaling of the subgraph so that it looks more
natural.
2008-03-18 10:45 robert
* Added example code showing how to set the minimum and maximum
scales
2008-03-18 09:17 robert
* Added ObjectRecordData to include list
2008-03-17 15:22 robert
* Added minimum and maximum scale support to osg::AutoTransform
2008-03-17 12:23 robert
* Fixed moving model bug where the moving model code was looking
for a transform with DataVariance set to DYNAMIC, but the scene
graph set up code was leaving the setting to default to STATIC.
Fix involved setting DataVariance on moving transoforms to
DYNAMIC.
2008-03-17 12:13 robert
* Updated wrappers
2008-03-17 12:11 robert
* Added doxygen docs
2008-03-17 12:09 robert
* Introduce
osgParticle::ParticleSystem::s/getParticleScaleReferenceFrame()
to
help manage the scaling of particles, whether they should be
relative to the
local coordiante frame of the particle system, or be in world
coordinates.
2008-03-17 10:29 robert
* Added fire effect, enabled by --fire command line option. The new
fire effect
has been introduced to reproduce the scaling of paricle effects
2008-03-15 19:27 robert
* Added better error reporting
2008-03-14 16:51 robert
* From Paul Melis, "typo fix : NVidea -> NVidia (including option
--Nvidea)"
2008-03-14 16:24 robert
* Update ChangeLog and AUTHORS.txt file for 2.3.5 release
2008-03-14 15:33 robert
* Updated wrappers
2008-03-14 15:33 robert
* Added utilty script for cleaning up build files/directories.
2008-03-14 15:32 robert
* Fixed indenting
2008-03-14 15:13 robert
* From Melchior Franz, "Attached is a fix for remaining problems in
capslock handling:
It sets osgGA's keymask when restoring keys on FocusIn, according
to the state values of XKeyEvent and XCrossingEvent. (These are
the only source for X11's current capslock state that avoids
pulling in the XKB extension.)
"
2008-03-14 15:00 robert
* Missing checkin
2008-03-14 14:35 robert
* Added iostream include
2008-03-14 13:21 robert
* Added cloning of the StateSet before modification to work around
threading issue
relating to the StateSet being modified by the event/update
thread and read from
the draw thread at the same time.
2008-03-14 12:03 robert
* Converted static const unsigned int definitio to enum.
2008-03-14 11:53 robert
* Updated version/author type fixes, authors, readme and changelog
for 2.3.5 dev release
2008-03-14 11:07 robert
* Updated wrappers
2008-03-14 11:06 robert
* Improved the indenting
2008-03-14 11:06 robert
* Changed the const get(), operator*() and operator->() methods to
return non const T versions
2008-03-14 11:01 robert
* From Andy Skinner, build fix for Solaris
2008-03-13 19:48 robert
* Fixed doc comment
2008-03-13 19:44 robert
* Removed gl and glu prefixes from SceneGraphBuilder methods to
avoid problems under Solaris
2008-03-13 16:40 robert
* From Gino van den Bergen, "I've added a few fixes to the VRML 2.0
plugin:
1) Full DOS paths are now correctly opened by OpenVRML. A URL
containing
a DOS path should be "file:///C:data/blah" rather than
"file://C:data/blah".
2) The last primitive defined in "coordIndex" is now added if the
"coordIndex" is not terminated by -1.
3) Smoothed normals are computed if no normal field is provided.
Currently, there is no support for "creaseAngle", so all edges
(even the
ones sharper than the creaseAngle) are smoothed. I might add this
in the
future if demand rises.
4) If an IndexedFaceSet contains only triangles or quads then the
primitive type is set to TRIANGLES or QUADS, and the primset
becomes
DrawArrays rather than DrawArrayLengths.
Question: I noticed that for DrawArrays you can still provide an
index
array. Would the rendering be faster if I'd create DrawElements
primsets
rather than DrawArrays? Phrased differently, what is the benefit
of
using DrawElements over DrawArrays, as there is clearly not a
one-to-one
mapping of these concepts to their OpenGL counterparts?
5) Objects are added to the transparent bin and blend mode is
enabled
only if the transparency is nonzero. Rendered transparent objects
no
longer write the depth buffer."
2008-03-13 16:38 robert
* From Jose Delport, "attached is a version of osgunittests that
does not give false alarms
for the case where q1 = -q2. The output of 'osgunittests quat' is
now
much cleaner.
"
2008-03-13 16:22 robert
* From Paul Melis, "Here is an updated osgviewerWX example to bring
it more in line with the
other GUI toolkit examples. It now takes a model file as
command-line
argument (complaining if there isn't one), and its startup window
size
is now actually applied (it used to be too small). I tested this
with a
unicode-build of wxWidgets, as that is the recommended build type
on
Linux with GTK. I'm pretty sure this version of the example will
work
for the ANSI build as well, but I have no way of testing."
2008-03-13 16:18 robert
* From Melchoir Franz, "ac3d.cpp does currently strip everything
but the file name in
"texture" paths. This is to drop absolute paths that some
3d editors export (even AC3D itself!). But this also strips
directories of relative paths, which is wrong and contradicts
the ac3d reference implementation. (The reference implementation
doesn't strip anything, though, and so takes the absolute paths
as they are. Definitely not what we want.)
The attached solution checks absolute paths and only strips
those:
(1) A:\\foo\\bar.png -> bar.png (as before)
(2) /foo/bar.png -> bar.png (as before)
(3) foo/bar.png -> foo/bar.png (new)
(4) ../foo/bar.png -> ../foo/bar.png (new)
"
2008-03-13 16:12 robert
* From Melchoir Franz, Caps lock support under X11
2008-03-13 16:05 robert
* Added double versions of intersect methods
2008-03-13 16:05 robert
* Updated wrappers
2008-03-13 15:23 robert
* From Andy Skinner, "I've taken this another step, to use
value_type inside the intersect calls. I did choose to use sqrt()
instead of sqrtf()."
2008-03-13 15:21 robert
* From Paul Martz, files for adding ObjectRecordData support into
OpenFlight
2008-03-13 14:09 robert
* From Paul Martz, "The attached preserves OpenFlight Object record
data as UserData in the osg::Group corresponding to the Object
record.
The files are:
include/osgSim/ObjectRecordData -- The new class. Derives from
Object to support .osg IO.
src/osgPlugins/OpenFlight/PrimaryRecords.cpp -- Reads data into
that class.
src/osgPlugins/osgSim/IO_ObjectRecordData.cpp -- .osg IO
support."
From Robert Osfield, made the OpenFlight read object record data
optional via the -O readObjectRecordData ReaderWriter option.
2008-03-13 13:44 robert
* Added support for assigning state to created drawables,
implemented gluDisk.
2008-03-13 13:43 robert
* From Alberto Luaces, "Here I send minor corrections to the text
output by the osgforest example when
building its graphs. The message "Creating billboard based
forest" appears
four times regardless of the actual type of the graph being
built.
"
2008-03-12 20:20 robert
* Updated wrappers
2008-03-12 20:15 robert
* Added extra constructors
2008-03-12 20:15 robert
* Added proper implementations of OpenGL 1.0 calls to OSG object
representation methods in SceneGraphBuilder.
2008-03-12 15:28 robert
* Fixed bug in output of ProxyLayer's MinLevel/MaxLevel
2008-03-11 13:29 robert
* Added default implementations of new SceneGraphBuilder class
2008-03-11 13:23 robert
* From Mathias Froehlich, "it appears to me that sun CC cannot use
static functions from template
functions. The attached change is required to make it compile
with sun CC."
2008-03-11 13:19 robert
* From Jose Delport, added support for finding and using GDAL 1.5
2008-03-11 12:10 robert
* Added extra event handlers to make viewer more functional
2008-03-10 20:30 robert
* Added commandline help options
2008-03-05 13:54 robert
* From Andreas Ekstrand and Lars Nilsson, fix for reading Texture
Attribute file
2008-03-05 12:05 robert
* Updated wrappers
2008-03-05 11:52 robert
* From Atr Trevs, added missinging initializers
2008-03-05 11:33 robert
* From Jean-Sebastien Guay, "I changed osgGA::StateSetManipulator
to mirror the
osgViewer::StatsHandler and other handlers which allow you to
change the
key(s) you would press to get them to do something. Pretty simple
change
but useful in our context and possibly in others too."
2008-03-04 17:57 robert
* From Jean-Sebastien Guay, "
The problem can be reproduced by simply changing the osgpick
example to
use a CompositeViewer with a single view initialized using
setUpViewAcrossAllScreens(). I have attached a modified
osgpick.cpp so
you can test it out quickly (please don't check this file in
though :-)
) The eventState is then incorrect and picking does not work. The
only
changes are in CompositeViewer.cpp (eventTraversal() method), and
fix
the problem for me.
"
2008-03-04 16:39 robert
* From Colin McDonald, "Attached is an updated to
osgViewer::PixelBufferWin32.
The win32 pbuffer implementation returned an error unless both
the
WGL_ARB_pbuffer and the WGL_ARB_render_texture functions were
present.
This was too restrictive, as a pbuffer can usefully be created
without
render-to-texture, e.g. for use with glReadPixels. The osg
1.2/Producer
pbuffers worked without RTT, and osgUtil::RenderStage has all the
code to
handle both RTT and non-RTT pbuffers, doing a read and copy in
the
latter case.
With these changes I have successfully tested the osgprerender
example
on a graphics card which supports RTT, and one which doesn't.
Plus
tested in my own application.
In order to aid diagnostics I have also added more function
status
return checks, and associated error messages. I have included the
win32
error text in all error messages output. And there were some
errors
with multi-threaded handling of "bind to texture" and a temporary
window
context which I have corrected.
These is one (pre-existing) problem with multi-threaded use of
pbuffers
in osgViewer & osgprerender, which I have not been able to fix. A
win32
device context (HDC) can only be destroyed from the thread that
created
it. The pbuffers for pre-render cameras are created in
osgUtil::RenderStage::runCameraSetUp, from the draw thread. But
closeImplementation is normally invoked from the destructor in
the main
application thread. With the additional error messages I have
added,
osgprerender will now output a couple of warnings from
osgViewer::PixelBufferWin32::closeImplementation() at exit, after
running multi-threaded on windows. I think that is a good thing,
to
highlight the problem. I looked into fixing it in
osgViewer::Renderer &
osgUtil::RenderStage, but it was too involved for me. My own
application requirements are only single-threaded.
Unrelated fix - an uninitialised variable in
osg::GraphicsThread::FlushDeletedGLObjectsOperation().
"
2008-03-04 16:22 robert
* From Wojciech Lewandowski, "Attached is modified
osgShadow::ShadowMap. I changed following things:
1:
Shadow map camera sets ABSOLUTE_RF_INHERIT_VIEWPOINT refernce
frame.
2:
Light Direction by matrix multiplications replaced with
transform3x3 multiplication.
3:
I made DebugingHUD functional by adding special draw callback.
Former version was simply drawing pale square.
4:
I was tempted to make 4 th change but decided to not do it.
Instead I put it whith #if VIEW_DEPNDENT_TEXGEN. If you decide
you may let it go.
When objects are not centered at 0,0,0 coord but in some distant
location (for example at surface of earth ellipsoid) shadow
texgen suffers from inadequate precision of float matrices. I
changed that by premultiplying Texgen matrix (using OSG double
matrices) with inverse modelview and applying it later with
ModelView identity matrix. This tweak may be appropriate for
OverlayNode texgen as well.
I left former version because I suspect that this change will
make osgShadow::ShadowMap view dependant. Currently texgen matrix
remains the same no matter what View displays it. With my change
it wuld be different for each view. This touches the subject of
View Dependent Shadow Techniques that J-S asked recently."
2008-03-04 16:03 robert
* Refactored the way that the camera settings are inhertied
2008-03-04 15:29 robert
* From Art Trevs, "in the current implementation of the
FrameBufferObject
there is a bug. The header file do specify something
like this:
FrameBufferAttachment(Texture3D* target, int zoffset,
int level = 0);
However in the .cpp file we have:
FrameBufferAttachment::FrameBufferAttachment(Texture3D*
target, int level, int zoffset)
Which means that the meaning of level and zoffset is
interchanged.
The file with the corrected line is attached. Should
go into src/osg/
"
2008-03-04 15:10 robert
* From Philip Lowman, "A missing _WIN32_WINNT declaration causes
MinGW compilation to fail when reaching FileNameUtils.cpp and the
Windows 2000 function GetLongPathName() is called."
2008-03-04 14:19 robert
* From Jean-Sebastien Guay and Robert Osfield, added optional
--CompositeViewer path into osgpick to illustrate how to do
picking in both viewers and as unit test for picking.
2008-03-04 14:04 robert
* From Art Trevs, add support for saving external shader files.
From Robert Osfield, adding missing member variable initializes
and Output::getShaderFileNameForOutput() implementation
2008-03-04 13:30 robert
* From Paul Martz, a third person view CompositeViewer example
2008-03-04 11:53 robert
* Change the setViewAsLookAt method to use Vec3d rather than Vec3
for better precision
2008-03-04 11:52 robert
* Changed the updateStateSet code so that it creates a new StateSet
each update
rather than clear and reuse the existing one, this change fixes a
threading
issue that occured when the viewer is in DrawThreadPerContext.
2008-03-04 11:50 robert
* Removed single threaded setting
2008-03-03 18:12 robert
* Implemented fade between layers using MultiTextureControl node
2008-03-03 14:17 robert
* Added beginings of new osgmultitexturecontrol example
2008-03-01 13:42 robert
* Updated wrappers
2008-03-01 13:40 robert
* Added OSG_EXPORT
2008-03-01 12:50 robert
* Fixed typo
2008-03-01 12:29 robert
* Fixed naming
2008-02-29 16:09 robert
* Disabled the resizing of Camera's with FBO's
2008-02-29 15:25 robert
* Added Camera::g/setIntialDrawCallback and
g/setFinalDrawCallback(), and added
screen snapshot example code to osghud.
2008-02-28 20:02 robert
* Added LODScaleHandler
2008-02-28 18:08 robert
* Added OSG_EXPIRY_DELAY env var option.
2008-02-28 17:59 robert
* Moved the delete operations to before of the compile operations
to ensure that
delete operations don't get pushed out by allocations
2008-02-28 10:56 robert
* From He Sicong, "fixed shader calculation of ray tracing"
2008-02-27 12:11 robert
* From Wojciech Lewandowski and Robert Osfield, Support from
LightPointNode::s/getPointSprite parameter.
2008-02-27 11:46 robert
* From Paul Martz, "Per the discussion in osg-users, this change
adds code comments to the Matrix* headers to document assumptions
in the getRotate() method."
2008-02-27 11:43 robert
* From Paul Martz, fixed get/set methods API
2008-02-27 11:43 robert
* Added debug message to track cache usage
2008-02-25 17:30 robert
* From Melchior Franz, fixed handling of modified keys when
entering/leaving window
2008-02-25 16:50 robert
* From Franz Melchior, "When switching virtual desktops or
minimizing a window, keys
remain in pressed state after revealing, even if they are no
longer pressed on the keyboard. This can have bad effects,
especially if the stuck keys are modifier keys. One has to
press and release the stuck keys again to reset the wrong state.
The fix keeps track of all key presses and releases. On FocusOut
and UnmapNotify it releases all keys that are in pressed state,
and on KeymapNotify (following a FocusIn), it sets the currently
pressed keys again. To avoid confusion in the OSG-using
application
normal keys are always reported released /before/ and pressed
/after/ modifier keys.
As current key states are returned as char[32] keymap by
XQueryKeymap and XKeymapEvent, this format is also used to
recognize modifier keys and for maintaining the current
internal key state. Functions to set/clear/query bits in
such a keymap are added.
The patch was extensively tested with osgkeyboard and
FlightGear under KDE and fvwm2. It was not tested on a
Xinerama setup or with multiple windows, but as _eventDisplay
is used throughout, there should be no problems. The patch also
makes the following changes:
- removes old and obsolete handling of modifier keys in
::adaptKey().
This wasn't only unused, but also wrong (and for that reason
commented
out in revision 7066). The modifier states are actually handled
in ./src/osgGA/EventQueue.cpp (EventQueue::keyPress/keyRelease).
- fixes some spelling"
2008-02-25 16:26 robert
* From Emmanuel Roche, "I'm joining two zip files to this mail for
the modified sources and include files of osgIntrospection.
The modifications I made are very small but they are absolutely
usefull to use osgIntrospection with visual studio 7.1 or 8 in
debug modes.
This should also solve other minor common problems (converter
memory leak, virtual destructor for PropertyInfo, etc...).
I choosed two function names : Reflection::uninitialize() and
Type::reset(), this can of course be changed if someone has a
better idea...
I made the changes against OSG 2.2.0 public release. I tested the
result with VS 7.1, VS 7.1 SP1, VS 8.0 SP1 and AQTime 5.0 on
Windows XP SP2... All 4 seem to agree : they detected memory
leaks before and don't anymore.
Sorry I haven't take the time to test that on linux but the
changes are so small I doubt there could be a problem... I let
you check that on your side :-).
I hope this will help making OSG an even more wonderfull
library."
2008-02-25 16:05 robert
* From Stephan Huber, "I missed a refactoring of the handling of
modifier-keys, so they did not
work on OS X. Attached you'll find the missing implementation for
OS X."
2008-02-25 15:09 robert
* From Paul Martz, "This change adds "GL_NORMALIZE" and
"GL_RESCALE_NORMAL" to .osg IO in place of the hex equivalents."
2008-02-25 15:08 robert
* Updated wrappers
2008-02-25 15:07 robert
* From Robert Osfield and Carlo Camporesi, took submission from
Carlo for adding LoadingExternalReferenceMode to ProxyNode and
extended it
to include a wider range of options, also completed
implementation
2008-02-25 14:27 robert
* Changed method parameter to use const &
2008-02-25 14:15 robert
* From Wojciech Lewandowski, "----1----
Attached is a fixed version of OverlayNode.cpp. I fixed
CustomPolytope::cut( osg::Plane ) method. Bug was apparent in
such scenario:
Let P1 be some random frustum polytope
Let P2 be the polytope that was created from P1 bounding box (P2
contains P1 entirely)
Then ignoring precision errors: P1.cut( P2 ) == P2.cut( P1 ) ==
P1. But this condition was not always met. Cut failed when some
of the polytope reference points happened to lie exactly on some
intersecting planes in both P1 & P2 (plane distance was = 0).
I only use CustomPolytope for my shadowing stuff so I did not
test how this affects rest of OverlayNode.cpp.
----2----
Also attached is a minor precision improvement for osg::Plane
intersect method (double version).
----3----
I have also one observation regarding osg::Plane - There are two
intersect vertices methods (float and double flavour):
inline int intersect(const std::vector<Vec3>& vertices) const
inline int intersect(const std::vector<Vec3d>& vertices) const
I guess osg::Plane won't compile when someone changes default
vec3 typedef to vec3d. Shouldn't the first method be changed to
use vec3f explicitly ? Ie:
inline int intersect(const std::vector<Vec3f>& vertices) const"
2008-02-25 13:25 robert
* From Glenn Waldron, "As you may recall, we discussed adding
ReaderWriter::readObject() overrides to all the image plugins in
order to facilitate future archive support. Attached are the
necessary modifications. I tested JPEG, but not all the others...
the code is identical though. Note that the DDS plugin already
contained the readObject() implementations."
2008-02-25 13:17 robert
* From Wojciech Lawandowski, "Fixed
EllipsoidModel::computeLocalUpVector to use Vec3d instead of Vec3
for
normal computation. Its really small issue, maybe not even worth
submitting
;-). But one never knows when inadequate precision hits him.
"
2008-02-25 13:16 robert
* Updated wrappers
2008-02-25 13:07 robert
* Reverted back to previous version of osgtext
2008-02-25 12:54 robert
* Refactored the mutex usage in osgText and freetype plugin to
prevent multi-thread crash
2008-02-22 18:38 robert
* From Mathias Froehlich, "I have extended the X11 pbuffer code to
use either the complete set of glx 1.3
pbuffer functions or exactly ask for the extensions we need to
call the
apropriate glx extension functions for and around pbuffers
extensions.
The glx 1.3 version of this functios are prefered. If this is not
pressent we
are looking for the glx extensions and check for them.
Prevously we just used some mix of the glx 1.3 functions or the
extension
functions without making sure that this extension is present.
"
2008-02-22 11:52 robert
* Refactored osgTerrain so that the interface for setting up layer
is more straight forward, and added support into
GeometryTechnique for handling multiple layers
2008-02-20 12:34 robert
* Added TextureUnit entry to osg::TransferFunction and
osgTerrain::Layer
2008-02-19 16:02 robert
* Removed erroneous ;
2008-02-19 12:26 robert
* Changed the updating of the contextID so that the
DisplaySetting::MaxNumberOfGrapicsContexts()
is updated on each new graphics context creation, in keeping with
how osgProducer used to do things.
2008-02-19 11:30 robert
* Refactor the rendering code to not use iterators, instead using
indices as means of avoiding using < and += on STL iterators that
have shown to be problematic under Windows
2008-02-19 09:49 robert
* From Philip Lowman, workaround for gcc 3.2.3 bug
2008-02-18 15:30 robert
* From Stephan Huber, "Attached you'll find some enhancements by
Adrian Egli and me for the
carbon-implementation of GraphicsWindow. Now you can use an
AGLDrawable
in conjunction with osgViewer/osgCompositeViewer."
Changes from Robert Osfield, changed std::cout to
osg::notify(osg::INFO)
2008-02-18 15:26 robert
* From Rene Molenaar, "Using commandline build system nmake on
windows does not work.
This is caused by the OSG_MSVC_VERSIONED_DLL hack.
there are hard-coded paths to place the dll's in the bin /dir
that normally would go
in the lib/config (release/debug) dirs. Nmake has different
locations for the files (no config dir).
fix: change the macro's in OsgMacroUtils.cmake for the IF(NOT
MSVC_IDE) situation.
Libs go in lib/, and DLLs and executables go in bin/
To accopmplish this for MSVC_IDE the targets get a "../../bin"
prefix,
for nmake this should be "../bin" (because there are no config
folders).
This fix mimics the behaviour of the MSCV_IDE (visual studio)
build system when building with nmake.
Note:
A change in the main CMakeLists.txt creates the needed plugin
directory in the binary dir.
see included files for the changes:
r7885fix-v2/CMakeModules/OsgMacroUtils.cmake
r7885fix-v2/osgWrappers/CMakeLists.txt
r7885fix-v2/CMakeLists.txt
The behaviour of visual studio projects (and other build systems)
remain unchanged.
Tested building and installing with nmake and visual studio 8
debug and release.
"
2008-02-18 15:17 robert
* From Bob Kuehne, "Subject: obj material parse fix
this fix strips whitespace off externally referenced material
files.
fixes a bug where the obj listed something like:
mtllib FR_PARIS_ESPACE_UNESCO_S.MTL
and then that caused failures in the load later:
FindFileInPath() : trying /Users/rpk/Downloads/
FR_PARIS_ESPACE_UNESCO_S.MTL ...
this fix simply strips whitespace around that filename before
passing
it on to the remainder of the loader."
Changes from Robert Osfield, change std::cout to
osg::notify(osg::INFO)
2008-02-18 15:10 robert
* From Thibault Genessay, "On Dec 16 you introduced a fix to remove
internal use of ref_ptr<>'s.
It contained a bug that would cause freed memory to be written
again.
Specifically, in FreeTypeLibrary::~FreeTypeLibrary(), calling
font->setImplementation(0); deletes the content pointed to by the
fontImplementation pointer, while the line the immediately
follows
tries to access it.
My fix is to make the second instruction part of an else clause
rather
than always executed. This way, the fontImplementation->_facade =
0
instruction is only executed when the font implementation is not
set
to 0 before (although I have no idea what it is here for and if
this
code path is ever followed, since I don't know the plugin's
internals
very well).
Attached is the modified FreeTypeLibrary.cpp file."
2008-02-18 15:02 robert
* Updated wrappers
2008-02-18 14:51 robert
* Introduced typedef vec_type and value_type into LineSemgment
class to allow easier
switching between double and float versions.
2008-02-18 14:14 robert
* From Bob Kuehne, build fix for OSX/gcc 4.0.1
2008-02-18 13:52 robert
* From Brede Johansen, "Here's a fix to the changes regarding the
new dispose() function. The
last primary node inside a push-pop level would not get the
dispose()
call. This would result in information from some ancillary
records,
like the matrix (transform), being lost.
Changes are made to the latest version in the repository.
Thanks to Terry for the help to find and fix the bug and test the
changes."
2008-02-18 13:47 robert
* From Bryan Thrall, "moved the prints to a higher notify level
(DEBUG_FP) so they are only printed at the most verbose level."
2008-02-18 13:44 robert
* From Paul Martz, "Attached is a modification to
OcclusionQueryNode. The copy constructor was failing to
initialize all member variables. This change resolves the issue.
Thanks to Doug McCorkle for testing and finding the bug."
2008-02-15 14:09 robert
* Changed constructors to take const pointers
2008-01-29 22:14 robert
* Update AUTHORS list for release
2008-01-29 21:34 robert
* Updated logs for release
2008-01-29 20:45 robert
* Updated wrappers
2008-01-29 12:24 robert
* Reorganized the static vector used for buffering extensions to
prevent an crash on exit.
2008-01-29 10:28 robert
* Updated versions for OSG-2.3.4 release
2008-01-28 20:54 robert
* From Mike Weiblen, "1) best practices suggest that values passed
by-reference should be
initialized.
2) explanatory comments are handy when available as notify()
messages."
2008-01-28 20:52 robert
* From Mike Weiblen, "an aesthetic enhancement for displaying
important version information."
2008-01-28 20:31 robert
* From Roger James, "A small fix for compiling with
OSG_USE_FLOAT_MATRIX"
2008-01-28 20:27 robert
* From Rainer Oder, removed duplicate conditional
2008-01-28 19:54 robert
* Fixed BUILD_REF_DOCS_SEARCHENGINE conditional
2008-01-28 19:42 robert
* Added explict casts to double to prevent VS compiler error
2008-01-28 18:29 robert
* From Jean-Christophe Lombardo and Robert Osfield, added
BUILD_REF_DOCS_SEARCHENGINE and BUILD_REF_DOCS_TAGFILE options
for being
doxygen docs.
2008-01-28 17:00 robert
* From Glen Waldon, "This change patches ReaderWriterOSGA.cpp so
that it passes along the ReaderWriter::Options to files loaded
from inside the archive. Previously it was discarding them.
example:
osgviewer -O noLoadExternalReferenceFiles archive.osga"
2008-01-28 16:38 robert
* From Stephan Huber, added support for double click event for OSX.
2008-01-28 16:13 robert
* From Cedric Pinson, "default white behaviour : osgviewerd -e ogr
yourFile
randomize color by feature: osgviewerd -e ogr -O
UseRandomColorByFeature
yourFile"
2008-01-28 15:41 robert
* Added projectorMatrix parameter support to *SphericalDisplay
setup functions and .view, this allows one
to flip, rotate, or turn up side the position of the projector.
Note, projector at base of display is the default.
2008-01-28 15:36 robert
* Added include RenderLeaf to make sure #define's are defined
correctly
2008-01-26 20:03 shuber
* From Stephan Huber: updated XCode project
2008-01-24 10:04 robert
* Removed duplicate declaration of DeleteHandlerPointer
2008-01-22 11:13 robert
* Updated ChangeLog, Authors and readme for 2.3.3 release
2008-01-22 10:28 robert
* Added missing checks for null pointers
2008-01-21 18:06 robert
* From Jean-Sebastien Guay, notes on how to enable syntax
highlighting in VS.
2008-01-21 17:04 robert
* Fixed debug build of Inventor plugin
2008-01-21 14:42 robert
* From Drederic Bouvier, "I noticed the AC3D loader resets database
path given as Options,
preventing users to put textures in another directory. This patch
adds
the model path to the path list instead of replacing it."
2008-01-21 14:41 robert
* Introduced BUILD_REFERENCE_DOCS option to make it a bit clearer
how to enable and build the DoxygenDocs
2008-01-21 12:01 robert
* From Cedric Pinson, "you can find as attachement a readerwriter
for ogr files (.tab, .gml,
.shp ...) ogr is a part of gdal so i added the build of ogr
plugin if
gdal is found.
to test it
osgviewerd -e ogr file.tab
or
osgviewerd -e ogr file.gml
or
osgviewerd -e ogr file.shp
"
2008-01-21 12:00 robert
* Fixed Geometry::removePrimitiveSet method so that it no longer
emits a warning when
removing 0 elements form an empty primtive set list.
2008-01-21 11:47 robert
* From Mike Weiblen, restructured GL2Extensions so that they now
live in their own GL2Extensions.cpp file rather than in
Program.cpp
2008-01-21 11:40 robert
* Updated version number for 2.3.3 release
2008-01-21 11:39 robert
* Updated wrappers
2008-01-21 11:37 robert
* Fixed debugged code path and set the minimum number of display
lists to retain in cache to the same amount as the number of
textures
2008-01-21 11:36 robert
* Removed redundental vertex buffer object flush methods
2008-01-21 11:27 robert
* Moved useful elements of the old VisualStudio directory into a
new PlatformSpecifics/Windows directory
2008-01-19 18:26 robert
* Added thread safe debugging checking of allocation/deallocations
2008-01-19 18:25 robert
* Added use of ref_ptr<> throughout geometry setup code to prevent
memory leaks
2008-01-19 13:41 robert
* Added debugging messages to help monitor expiry of inactive
children. Debug
messages current #if 0'd out, but added now for future tests when
required.
2008-01-19 13:31 robert
* Disabled the default enabling of update traversal on
osgTerrain::Terrain as this was preventing PagedLOD subgraphs
from expiring inactive subgraphs
2008-01-18 21:29 robert
* Updated wrappers
2008-01-18 21:08 robert
* Removed erroneous const in method parameter
2008-01-18 21:07 robert
* From Andy Skinner, build fixes for Solaris.
2008-01-18 21:01 robert
* Moved the setting of _clipPlaneNum from the {} body to the
intializer list to
avoid reading from an unitialized variable.
2008-01-18 20:55 robert
* From Paul Martz, Hi Robert -- "as you and J-S and I have been
discussing on osg-users, this submission changes the clamp mode
for the fake white texture applied to non-textured geometry.
CLAMP_TO_EDGE will keep the geometry a consistent color across
the entire texture coordinate range."
2008-01-18 16:36 robert
* Added support for rendering skirts into
osgTerrain::GeometryTechinque
2008-01-18 09:17 robert
* Added getNumOperationsInQueue() method
2008-01-17 22:26 robert
* Commented out debug message
2008-01-17 22:25 robert
* Added computation of skirt height for osgTerrain::Terrain height
fields.
2008-01-17 17:10 robert
* Added call to ClusterCullingCallback to determine if the Terrain
node is culled
by cluster culling.
2008-01-17 16:41 robert
* Added Node to Terrain serialization
2008-01-17 15:37 robert
* Fixed the computation of terrain bounding volume so that it
properly accounts for
elevation layers
2008-01-16 15:05 robert
* Changed the Texture clamp mode to CLAMP_TO_EDGE
2008-01-14 14:53 robert
* Updated wrappers
2008-01-14 14:53 robert
* Refactor osgTerrain::ProxyLayer so that it is now a pure Proxy,
defering implementations
to an Implementation rather than a subclass of ProxyLayer.
Updating the osgTerrain and GDAL plugins
to comply with this refactor.
2008-01-14 13:14 robert
* Added back in checks for various verions of gdal
2008-01-14 12:14 robert
* Updated AUTHORS file and osgversion for 2.3.2 release
2008-01-14 11:44 robert
* Added geometry shader extension supported check to geometry
shader parameter calls
2008-01-14 11:30 robert
* From Colin McDonald, "Multi-texturing fails with recent osg on
older graphics cards, due to
use of parameter GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS which is
only part
of the standard from 2.0 onwards. I've updated src/osg/State.cpp,
so
that it attempts to be more rigorous regarding OpenGL version and
extension checking."
2008-01-14 11:22 robert
* Updated ChangeLog, date and version number for 2.6.2 release
2008-01-14 11:07 robert
* Updated wrappers
2008-01-14 10:14 robert
* From Daniel Stien, "When removing a child from a osg::Group,
childRemoved is called after the
node has already been erased from the node list, causing
childRemoved to be
performed on the consecutive node.
Lines 180 and 182 are swapped in the attached Group.cpp.
"
2008-01-11 12:16 robert
* From Adrian Egli, made the getHandled() functionality consistent
with the rest of the osgGA::MatrixManipulators
2008-01-10 11:08 robert
* From Jean-Sebastien Guay, added OSGUTIL_EXPORT for Windows build
2008-01-10 11:02 robert
* From Paul Martz, "his pretty much wraps up the OcclusionQueryNode
work. I might make some additional modifications if testing
reveals any issues, otherwise it's ready for 2.4."
2008-01-09 21:17 robert
* Indentation/bracket fixes and change of default size
2008-01-09 21:00 robert
* Simplified the image reading/writing
2008-01-09 16:56 robert
* Adding missing files
2008-01-09 16:35 robert
* Added support for reading and writing osgTerrain objects
2008-01-09 14:22 robert
* Added setting of UpdateVisitor's FrameStamp and TraversalNumber
in updateTraversal()
2008-01-09 11:42 robert
* From Mike Weiblen, build fix for VS8.
2008-01-08 23:20 ewing
* Updates to resync Xcode project with current state of repository.
Added several missing plugins (e.g. osgdb_osgShadow,
osgdb_osgViewer, osgdb_Terrain).
Added dependency information hoping that the Xcode 3 parallel
target building will work now.
2008-01-08 18:13 robert
* From Colin McDonald, build fixes for Solaris.
2008-01-08 17:18 robert
* From Jean-Sebastien Guay, Warning fixes
2008-01-08 16:09 robert
* Added support for reading and writing the Terrain's Locator
2008-01-08 15:20 robert
* Added writing and reading of inlined HeightField
2008-01-08 14:38 robert
* Removed non standard and redundent /*EOF*/
2008-01-08 14:37 robert
* Updated wrappers
2008-01-08 14:29 robert
* From Mike Weiblen, support for geometry shaders, and
osgeometryshaders example to demonstrate them.
2008-01-08 14:22 robert
* Fixed warning
2008-01-08 13:56 robert
* Added support for MinLevel and MaxLevel for ProxyLayer
2008-01-08 13:24 robert
* Introduced new osg::discardDeletedOpenGLObjects() methods, and
usage of it in
GrpahicsContext::close() to handle cases where
deletingOpenGLObjects is no possible,
such as when GraphicsWindowEmbedded is used.
2008-01-08 13:22 robert
* Removed debug info
2008-01-08 13:10 robert
* Reorganised the .osg support for osgTerrain NodeKit to make it
more extensible
2008-01-07 09:47 robert
* Added OSGUTIL_EXPORTs
2008-01-06 17:53 robert
* Added missing #include <osgUtil/Export>
2008-01-06 10:52 robert
* Added exports for Windows build
2008-01-04 20:03 robert
* Fixed date
2008-01-04 20:00 robert
* From Eric Wing, "Attached are a few Find modules with updates.
Among other things, they
contain better support for environmental variables to pre-empt
the
autodection default search path order which is very helpful for
people
who do automated builds. (I recommend that the remaining modules
consider adding the same system to make things consistent and
easier
for those people that want to do the automated builds.)
The CMAKE_PREFIX_PATH has also been added to help people. I don't
recommend adding this to the other modules because it looks like
CMake
agreed with my idea and will be adding the support in 2.6. So
when
that ships, people will get it for free. (In the meantime, my
modules
that do have it, it can be used.)
Finally, I've submitted all of these modules to official CMake
plus
more so they will be in the next version of CMake. It looks like
I may
need to sort some compatibility issues out with the KDE people
who
seem to have conflicting modules, but this is unrelated to the
updates
submitted here as OSG already has these conflicts. I figured I
would
just sync OSG up with my current/best versions.
Also of note, I added the large batch of Findosg*.cmake modules
to
CMake so people building against OpenSceneGraph can use these
without
writing their own. I wasn't sure if I should submit them here or
not
since they are for building against OSG and not for building OSG
itself. So they are not included.
"
2008-01-04 15:33 robert
* From Glenn Waldron, "I found that
osg::Sequence::setDuration(speed,reps) was not changing the
animation speed factor as expected. The one-line fix (line 312)
is attached"
2008-01-04 15:30 robert
* From Paul Martz, "Correction to size of reserved filed in .attr
file, Spec says "149*4" bytes, not "149""
2008-01-04 15:15 robert
* Updated wrappers
2008-01-04 13:57 robert
* Added catch for handling cases where undefined settings for
dislayNum and screenNum are used
2008-01-04 12:03 robert
* Updated data on readme
2008-01-04 12:03 robert
* Updated AUTHORS file for 2.3.1 release
2008-01-04 11:45 robert
* Updated version number for 2.3.1 release
2008-01-04 11:44 robert
* Updated logs for 2.3.1 releae
2008-01-04 11:26 robert
* From Brede Johansen, support for contiuation records.
2008-01-04 11:14 robert
* From Paul Martz, completion of .ive and .osg support for
OcclusionQueryNode
2007-12-26 22:00 robert
* From Paul Martz, "The osgocclusionquery example contained some
duplicate code that was also in the core OSG occlusion query
code. This change removes the need for that."
2007-12-26 21:43 robert
* Updated wrappers
2007-12-26 21:39 robert
* From David Callu, further work in support of shapefile support in
VirtualPlanetBuilder
2007-12-26 21:38 robert
* Suppressed reflection of problem templates/typedefs
2007-12-25 21:11 robert
* Replaced values.h with float.h is avoid Windows compile issues
2007-12-24 15:37 robert
* Updated wrappers
2007-12-24 15:32 robert
* Fom Brede Johansen, "I have added the OSGPL license to the
OpenFlight source files"
2007-12-24 15:19 robert
* From Sid Byce, fixes for compiling with gcc 4.3
2007-12-24 14:47 robert
* From Rafa Gaitan, "I have corrected some includes of the
quicktime plugin
from Quicktime/Quicktime.h to QuickTime/QuickTime.h.
MacOsX filesystem is normally case insensitive, but in
my case I changed that option and the quicktime headers
were not found. Now compiles fine and on case insesitive
file systems should work correctly too. "
2007-12-24 14:45 robert
* From Jason Daly, "I'm still having a problem with SWING
animations on sequences. Here's
the fix again, merged with this morning's svn (including the
other
Sequence fixes from J-S)."
2007-12-24 12:56 robert
* Based on Suggestions from "Harald A" fixed CMake setup of Doxygen
docs
2007-12-23 18:15 robert
* Convert osgText and freetype plugin across to keeping the font
size as state that
is passed into the getGlyph and getKerning methods rather than a
current state of the font itself.
2007-12-23 13:45 robert
* Moved Font code across to using FontSizePair internally and on
Font methods, but
still using original implemetations.
2007-12-23 13:18 robert
* Renamed osgText::Font::SizePair to osgText::FontSizePair in prep
for use this more
widely within osgText/freetype plugin.
Added support for inserting loading models into --mt
multithreaded implementation.
2007-12-23 13:08 robert
* Fixed indentation
2007-12-21 17:56 robert
* From Jean-Sebastien Guay, added new version of feetype into
search list
2007-12-21 17:33 robert
* Added copyright notice and tweaked genwrapper
2007-12-21 17:26 robert
* Updated wrappers
2007-12-21 16:18 robert
* From Paul Martz, "added include<alogrithm> to prevent VS8 compile
error"
2007-12-21 15:54 robert
* Removed OperationArrayFunctor for wrappers to avoid compile
errors assocaited with them
2007-12-21 15:46 robert
* Removed inappropriate inline
2007-12-21 15:04 robert
* Updated wrappers
2007-12-21 14:49 robert
* From Paul Martz, .osg support for OcclusionQueryNode
2007-12-21 14:45 robert
* From Paul Martz, Introduced osg::OcclusionQueryNode with support
for OpenGL occlusion query extension
2007-12-21 14:21 robert
* From Bryan Thrall, "UFOManipulator ignores any attached
CoordinateFrameCallback; the
attached files fix this (based on 2.2 release).
"
2007-12-21 14:16 robert
* From Mathias Froehlich, "Something to extend the texture
subloading blacklist.
... we have problems with that on solaris."
2007-12-21 14:13 robert
* From John Kelso,"Attached is the ive reader/writer for the 2.x
version of the osg::Sequence
node. "
2007-12-21 13:32 robert
* From Jeremy Moles, "Here is a implementation of
setScreeResolution and
setScreenRefreshRate for systems support Xrandr. The include
CMakeFile
makes this optional, and turns it OFF by default, in which case
any
person trying to use these functions under Linux will be
instructed to
build osgViewer w/ Xrandr support.
"
2007-12-21 13:31 robert
* Added return
2007-12-21 13:18 robert
* From Jean-Sebastien Guay, "When using osg::Sequence you can stop
the sequence by setting the mode
to STOP. Subsequently, you can restart it from the beginning by
setting the mode to START. This does not work as expected. The
_now
time is not updated while the mode is STOP, which causes the
items in
the sequence to flash by very quickly when the mode is set to
START.
For example, if the mode was set to STOP and left that way for 30
seconds, and there are 10 items in the sequence, when the mode is
set
to START all the items will flash by (in 3 loops) while the _now
time
catches up with the real time, and then the sequence will go on
at the
rate it should.
This is a simple fix for that, which updates the _now time
regardless
of the mode the sequence is in."
2007-12-21 13:07 robert
* From David Callu, various classes in support of
VirtualPlanetBuilder
2007-12-21 12:36 robert
* From David Callue, added support for reading/writing Vec*dArray
to .ive plugin
2007-12-20 17:30 robert
* Updated wrappers
2007-12-20 15:51 robert
* Added support for min to max level ranges for Layers in support
of VirtualPlanetBuilder usage of this.
2007-12-20 15:50 robert
* Added an optional use of doubles for computing error metrics to
help investigate precision issues seen in VPB when working with
small segments of geographic data.
2007-12-20 15:40 robert
* Reset the the _lineSpacing to 0.0f to fix the line spacing when
word wrapping takes place
2007-12-20 14:40 robert
* From Wojciech Lewandowski, "By complete coincidence I just have
read an old OSG submission mail related
to bugfixes in osg::Polytope.setToUnitFrustum and
setToBoundingBox It was
sent at beginning of december. I read it when purging my Thrash
emails and
found it there this because it was wrongly classified as SPAM.
What stroke me in this email was the fact that there was once an
error in
Polytope class. Since I adopted CustomPolytope (osgSim
OverlayNode.cpp) for
my minimal shadow area computations I checked my code for this
error. And I
found it in CustomPolytope::setToUnitFrustum method.
CustomPolytope::setToBoundingBox seemed OK.
So I went back to the origin and fixed this error in
OverlayNode.cpp as
well. I have not tested it in OverlayNode though (I don't know
how) so
please look at this carefully. But it seems to work fine with my
shadow
calculations."
2007-12-20 10:48 robert
* Reorder includes in an attempt to avoid compile problems under
Cygwin.
2007-12-17 21:52 robert
* Updated AUTHORS files
2007-12-17 21:35 robert
* Updated ChangeLog for 2.3.0 release
2007-12-17 21:08 robert
* Updated version number for 2.3.0 dev release
2007-12-17 18:38 robert
* From Paul Obermeier, "Please find enclosed the following 2 bug
fixes:
File osgShadow/Version.cpp, Line 25:
const char* osgShaodowGetLibraryName()
should be:
const char* osgShadowGetLibraryName()
File CMakeModules/OsgMacroUtils.cmake, Line 224:
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES
DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX})
should be:
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES
DEBUG_POSTFIX "${CMAKE_DEBUG_POSTFIX}")
Otherwise setting CMAKE_DEBUG_POSTFIX to an empty string instead
of "d" in
the main CMakeLists.txt does not work under Linux.
"
2007-12-17 17:43 robert
* From David Cullu, added various mathematical operators
2007-12-17 10:24 robert
* From Stephan Huber, "attached you'll find an updated
carbon-implementation, which implements
the missing functionality for setWindowName and useCursor
"
2007-12-17 10:22 robert
* Updated wrappers
2007-12-17 09:58 robert
* From Wojiech Leandowski, "I earlier wrote about my hassles with
archives under Windows. I implemented
64 bit binary compatible OSGA archive reader/writer using mixed
stdio/iostream calls. But during this work I learned that it can
be made in
much simpler way.
Attached is result of this new attempt. I hope its appropriate
for inclusion
into OSG codebase. It was compiled and tested with latest SVN
OSG, Windows
XP 32 bit and Windows Vista business 64 bit. OSG was built using
VS 2005
Express SP1 for 32 bit environment and VS 2005 Std for 64 bit.
---
Solution description (there were two problems involved):
---
Problem 1: implicit conversions beetween file positions and 32
bit int. This
could be considered a MS compiler bug because this 32 bit int was
additionally implicitly converted to/from 64 bit. As far as I
know compiler
is allowed to make only one implict conversion (but maybe this
rule does not
refer to simple types).
Its actually possible to address OSGA files above 4 GiB range
using 32 bit
windows iostreams. MS Iostreams in practice offer the same level
of
functionality as stdio functions. There are functions fsetpos and
fgetpos in
stdio lib which use 64 bit file pointers (fpos_t). These
functions are
internally called by seekp( streampos ), seekg( streampos ),
tellp(), and
tellg() methods. So its also possible to change and retrieve file
postions
using iostream calls. But the problem lies in implicit handling
of streampos
type.
streampos type is actually a template class used as seekp, seekg
parameter
and returnd from tellp, tellg. Its capable of storing 64 bit file
pointers.
But streampos can be also converted to/from simple type
streamoff. It has
proper constructor and cast operator. In Win 32 environment
streamoff is
defined as long (~32 bit int). So when seekp, and tellp arent
used with
exact streampos objects but OSGA_Archive::pos_type complier makes
implicit
casts to 32 bit int types loosing important bits of information.
So above problem could be easily handled by making conversion
calls
explicit. My code defines 2 functions used to convert back and
forth beetwen
64 bit OSGA_Archive::pos_type and std::streampos objects:
OSGA_Archive::pos_type ARCHIVE_POS( const std::streampos & pos );
std::streampos STREAM_POS( OSGA_Archive::pos_type & pos );
Rest of the OSGA implementation code was modified to call these
conversions
explicitly with seekp, seekg, tellp, tellg.
---
Problem 2: seekp and seekg have two variants. Only one of these
variants is
actually 64 bit proof.
When I solved my first problem and made use of explicit streampos
conversion
functions, OSGA archive was able to read my example 11 GiB
archive. But
there were still problems with write and append. I found that the
reason for
this was pair of seekp( 0, std::ios_base::end ) and tellp()
calls. It turned
out that use of seekp, seekg( offset, direction ) function
variants was
setting file pos pointer to EOF when file was larger than 4GiB.
But I
noticed that one arg seekp, seekg ( streampos ) versions worked
correctly.
So the solution was to change OSGA write logic a little, and
replace
seekp( offset, direction ) with seekp( absolute_pos ) calls.
I achieved this by modifing IndexBlock write method to record and
restore
file pos after IndexBlock was written. This modification has the
effect that
put pointer is generally kept at the end of file, so there is no
need to
repostion to the end before writing the files. This allowed me to
get rid of
those problematic seekp( 0, std::ios_base::end ) calls.
There was one place where I could not easily get rid of seekp( 0,
std::ios_base::end ). It was situation where existing OSGA was
opened for
appending. I resolved this by computing file length by finding
max position
from index block and file block endings. Then I replaced former
seekp( 0,
std::ios_base::end ) with seekp( STREAM_POS( found_file_length ).
---
Description of these changes may sound bit hacky but in practice
these were
fairly simple and straightforward modifications. I hope they pass
your
review. There is one complex preprocessor condition which I based
on few
lines taken from boost positioning.hpp. Boost licence does allow
such
reproduction. In case of problems this condition may be easily
simplified to
windows only implementation.
"
2007-12-16 17:57 robert
* From Jean-Sebastien Guay, "Some clients at my new job noticed
that picking did not work with the
osg::Capsule subclass of osg::Shape in an osg::ShapeDrawable.
Other
shapes worked fine. So I have fixed this. Code attached.
My modification is in the PrimitiveShapeVisitor, and is based on
the
DrawShapeVisitor - I added methods called createCylinderBody and
createHalfSphere, and used them in apply(Cylinder&) and
apply(Capsule&). In my testing they work fine, tested even with
transforms and moving around the scene.
"
2007-12-16 17:53 robert
* Added check to make set up a sequencegroup only happen when
required.
2007-12-16 17:46 robert
* From Wojciech Lewandowski, "osgSim::BlinkSequence has
sequenceGroup unitialized by default (=NULL ref_ptr). By looking
at the code I figured out that unset sequenceGroup is completely
correct and thus allowed.
But writing BlinkSequence with empty sequence group caused a
crash when IVE was accessing baseTime from NULL address.
Atttached is a fix for this situation.
"
2007-12-16 17:41 robert
* From Wojiech Lewandowski, "There was a bug in ShadowMap camera
view matrix computation. View matrix was wrong when light was
directional and shadowed scene was not centered at zero coord. I
fixed that and also modified cast distance to much smaller value.
With former range it was possible to generate shadows with lowest
LODs. "
2007-12-16 17:33 robert
* Fixed HeightField coordinates set up
2007-12-16 17:01 robert
* Added intializers.
2007-12-16 16:18 robert
* Added support for automatically setting the coordinate system of
a shapefile by reading associate .prj file
2007-12-16 13:29 robert
* Added parsing of parameters to Viewer constructor.
2007-12-16 13:25 robert
* Added StateSetManipulator for testing purposes, and fixed typo
2007-12-16 13:20 robert
* Removed used of ref_ptr<>'s internally to avoid ciricular calls
on destruction.
2007-12-16 12:36 robert
* Added initilizers of variables to FreeTypeFont3D constructors.
Removed unused FreeTypeFontBase class
2007-12-15 17:16 robert
* Fixed handling of DISPLAY variable, and mapped the rest of
Producer config settings
2007-12-15 17:15 robert
* Commented out rendendent warnings
2007-12-15 17:15 robert
* commented out rendudent warning
2007-12-15 15:22 robert
* Added setting of ambient bias uniform
2007-12-15 15:19 robert
* Added separate unform variable to keep track of abmient
contribution.
2007-12-15 15:17 robert
* Tweaked the abmient lighting contribution so that the OpenGL
vertex lighting has
the ambient light source switched off, and use the fragment
shader to add this
contribution back in.
2007-12-14 17:40 robert
* Refectored the loading of Locator out into its own separate file
2007-12-13 17:51 robert
* Added Locator::s/getTransformScaledByResolution(bool) to assist
with VPB integration
2007-12-13 16:06 robert
* Warning fixes
2007-12-13 15:24 robert
* From Andy Skinner, build fixes for Solaris
2007-12-13 15:23 robert
* Convert tabs to four spaces
2007-12-13 14:26 robert
* Fixed memory leak
2007-12-13 14:16 robert
* Updated the shapefile attribute IO so that its more streamlined.
2007-12-13 12:30 robert
* Added copy operator to ShapeAttribute to prevent problems when
assigned them or use within a vector
2007-12-12 17:59 robert
* Added a osgViewer::setSceneData(ref_ptr<Node>) method.
2007-12-12 17:48 robert
* Added new setFont(ref_ptr<>) variants to Text and Text3D
2007-12-12 17:04 robert
* From Serge Lages, introduce readRef*File() methods which pass
back ref_ptr<> rather than C pointers.
2007-12-12 16:56 robert
* Updated copyright notices
2007-12-12 16:55 robert
* From Andy Skinner, build fixes for Solaris.
2007-12-12 11:57 robert
* Added std:: infront of sort call
2007-12-12 10:47 robert
* Added const to operators.
2007-12-12 10:35 robert
* Added std:: in front of find enties
2007-12-12 09:48 robert
* From Serge Lages, "Here is a new modification to CMake adding an
option (OSG_MSVC_GENERATE_PLUGINS_AND_WRAPPERS_MANIFESTS) to
specify if we want to generate or not the manifest files under
VS8 for the plugins and the wrappers. It seems that the manifests
are needed if we try to load dynamically a core OSG dll."
2007-12-12 09:45 robert
* From Paul Martz, "Function declaration returns a bool, function
body was returning a pointer. Changed body to return (pointer !=
NULL)."
2007-12-11 17:19 robert
* From Cyril Brulebois, removed redundent typedef.
2007-12-11 17:01 robert
* Updated wrappers
2007-12-11 16:42 robert
* From Brede Johnansen, support for continuation records.
2007-12-11 16:34 robert
* From Karl Heijdenberg, moved set/getFrameStamp() from
osgViewer::View to osg::View.
2007-12-11 15:55 robert
* From Mike Garrity, "There was an on again/off again thread on OSG
users about
creating subclasses of osg::Array that referenced data
stored an application's internal data structures. I took
a stab at implementing that and ran into a couple of
downcasts in Geometry.cpp. Enclosed is my take at fixing
those along with a simple example of how to do this."
2007-12-11 14:48 robert
* Added missing copyright notices
2007-12-11 14:39 robert
* From Mathias Froehlich, "Attached is a change to the PBuffer
initialsation code that checks for the GLX
version before issuing commands that require GLX-1.3.
This prevents a crash with open source drivers on linux.
"
2007-12-11 14:06 robert
* From Roger James, "The changes are as follows:-
1. DAE object no longer held onto by plugin.
2. Filename to URI conversion now handled internally by plugin.
2. User can supply an external DAE object for use by the plugin.
3. User can supply a std:string object for the plugin to return
the URI of
the document just processed.
4. User can supply a std::string to receive the unit name
information from
the document just read in. (e.g. meters, inches, etc.)
5. User can supply a float to receive the metric conversion
factor from the
document just read in.
6. User can supply an enum to receive the up axis orientation
information
from the document just read in.
7. Material transparency can be both read and written.
8. User can supply an experimental GoogleMode option on output.
The plugin
will try to emulate the way Sketchup specifies transparency (i.e.
the
inverse of what it should be!). I am still struggling to get GE
to
understand transparency, anyone know what it expects?
9. Rudimentary support for Collada effect parameters (newparam,
setparam,
param) on input. Basic nVidia FX Composer dae documents can now
be read.
"
2007-12-11 12:35 robert
* Updated wrappers
2007-12-11 12:32 robert
* From Tim More, "This submission tries to optimize redundant
compilation of StateSets and Drawables
in the DatabasePager. The practical effects of these are to
greatly reduce startup time
and the time to load an individual scenery tile in FlightGear.
- From my log message:
Minimize the number of StateSets and drawables that are compiled
by checking
if they have already been compiled or will be elminated by the
SharedStateManager.
Move the sorting of the dataToCompile queue out of
compileGLObjects
into the man pager run function.
Change the SharedStateManager to use maps instead of vectors."
2007-12-11 11:57 robert
* From Joseph Steel, "he change is to initializeExtensionProcs() to
verify the version of the OpenGL implementation before attempting
to get the
MaxTextureCoords parameter."
2007-12-11 11:55 robert
* From Mathias Froelich, "I have cleaned up the state set handling
of the osg::ClipNode.
Previously the complete StateSet was cleared, even the non
clipping releted
state attributes and modes in this stateset on a call to
setLocalSetateSetModes.
With this change only those modes/attributes are changed that
need to be
changed. That is, if a clip plane is removed from the ClipNode,
only this
assiciated mode is removed from the state set, instead of
throwing away the
whole state set.
In this way we have less surprising results if the state set of a
clip node is
used for more state than just the clip state.
"
2007-12-11 11:42 robert
* From Mathias Froechlich, "I have extended the StateSet api with a
StateSet::removeAssociatedModes(const StateAttribute*)
and a
StateSet::removeAssociatedTextureModes(unsigned, const
StateAttribute*)
call. These funktions are just missing for a complete api IMO."
2007-12-11 11:37 robert
* From Alberto Luaces, "it seems that include/osgParticle/BoxPlacer
was created from the SectorPlacer
file. The code works well but the SectorPlacer comments stayed in
the new
file. I have altered those comments so they now contain valid
information for
the BoxPlacer class and the doxygen generated documentation is
correct.
"
2007-12-11 11:21 robert
* From Per Fahlberg, "Attached is a fix allowing removal of shaders
from a program after it is
first compiled. It will also allow new shaders to be attached
after the
program is first compiled."
2007-12-10 20:56 robert
* From Sherman Wilcox, "In ESRIShapeParser.cpp, wasn't closing the
file handle. Added:
if(fd)
{
close(fd);
fd = 0;
}
to the constructor."
2007-12-10 20:36 robert
* From Eric Wing, "For osgviewerCocoa, a very simple change to
allow toggling between
fullscreen mode and back between views. (To activate, double
click on
the view to toggle.) It demonstrates/uses the new one-liner
fullscreen
method introduced in Leopard. Code will still compile and run in
pre-Leopard (thanks to Obj-C dynamic/late binding), but code path
is
treated as a no-op in those cases."
2007-12-10 20:35 robert
* Updated wrappers
2007-12-10 20:33 robert
* From Richard Schmidt, fix on ordering to be standard OpenGL way.
2007-12-10 20:30 robert
* From Richard Schmidt, "attached you will find a set of small
fixes and features.
CullVisitor/SceneView:
*Feature: This version supports multiple clearnodes in the graph,
one per renderstage.
Text:
*Feature: Performance Enhancement when calling SetBackdropColor
Material:
*Fix: OpenGL calls are now made according to the OpenGL Standard
"
2007-12-10 20:27 robert
* From Ulrich Hertlein, "attached are some fixes and tweaks I made
to the .obj loader:
- Material class contained both 'shininess' and 'Ns' member
variables
- 'Ns' and 'Ni' are initialized to 0 ('Ni' is unused at the
moment)
- only 'Ns' was read from .mtl file but 'shininess' was used for
osg::Material
- 'illum' was read from .mtl file but never used; it is now used
as follows
-- illum==0 -> no osg::Material created/attached therefore no
lighting
-- illum==1 -> osg::Material specular is set to black
-- illum==2 (default) -> specular read from .mtl file is used
- 'map_Kd' and 'map_Ks' may contain additional arguments (e.g.
'-s 1 1 1'),
these are now skipped over and the texture filename is properly
extracted
"
2007-12-10 19:51 robert
* From David Callu, IO support for Text3D
2007-12-10 19:49 robert
* From David Callu, Text3D
2007-12-10 17:30 robert
* From Roland Smeenk, "Attached you will find a large set of small
typo fixes (mainly in the comments)."
2007-12-10 16:21 robert
* Updated wrappers
2007-12-10 16:14 robert
* Added osgViewerGetVersion() usage to force Windows to link
osgViewer.
2007-12-10 15:15 robert
* From David Callu, added support of 3D text to osgText and
associated plugins.
2007-12-10 12:45 robert
* From David Callu, added support for automatically reading
associate dbase files
2007-12-10 12:00 robert
* Char char[] to char* with new allocation.
2007-12-10 11:34 robert
* Refactored record allocation to fix build errors under Windows.
2007-12-10 11:20 robert
* Added export macro for windows build
2007-12-10 10:16 robert
* Added include<string.h> to fix compile errors under gcc 4.3
2007-12-09 16:38 robert
* From Gustavo Wagner, fixed bugs in reading M records from
shapefile
2007-12-09 16:29 robert
* From Gino van den Bergen, "I've added the following features to
the OSG VRML plugin:
* Support for Box, Sphere, Cone, and Cylinder. These nodes are
converted
to osg::Geometry conform the VRML97 spec.
* Backface culling is enabled/disabled according to the "solid"
flag for
geometries that are converted from IndexFaceSets.
* PROTO instances can now be used for "appearance" and "geometry"
fields
in a Shape node.
The file ReaderWriterVRML2.cpp is adapted for the latest stable
public
release:
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.2.0
The changes where needed for being able to read VRML file which
are
output by VMD (http://www.ks.uiuc.edu/Research/vmd/). A sample
VRML file
is enclosed in this submission.
The plugin has been tested against a number of VRML samples that
include
texturing. The texturing is found to be VRML97 compliant for all
added
geometry nodes.
"
2007-12-09 16:23 robert
* Removed redundent OpenFlightOptimizer
2007-12-09 16:14 robert
* From Ralf Karn, fixed "invalid enumerant" warning on
TEXTURE_2D_ARRAY_EXT initialization
2007-12-09 16:06 robert
* From Mihai Radu, "After someone asked for a fix for non-textured
object appearing black
with the shader for textured objects. This works very well in
cases
where there could be a mix of textured and non-textured objects
in the
scene, and it makes the initialization more robust.
The idea is from PSSM, to add a 1pixel texture to the main
rendering as
to provide white for any objects missing textures."
2007-12-09 16:01 robert
* Updated wrappers
2007-12-09 15:43 robert
* From David Callu, added DBase attribute support for shapefiles
2007-12-09 14:54 robert
* Updated wrappers
2007-12-09 12:19 robert
* From Aderian Egli, changed the window dimension clamping code to
work independantly for width and height.
2007-12-08 17:10 robert
* From Mario Guimaraes, "Currently, in the StateSet::merge method,
the rhs state attributes and
modes are not merged into the lhs state when the rhs is
PROTECTED. The
changes I'm providing here address this problem."
2007-12-08 17:04 robert
* From Serge Lages, "Hi Robert,
You were right about the CMAKE_MODULE_LINKER_FLAGS option for
CMake, so here is a modification allowing to not generate the
manifest files for the plugins making them a lot more easy to
redistribute. I have also made the same modification to the
wrappers as they are also put into the osgPlugin folder when
generated.
"
2007-12-08 17:00 robert
* from Paul Matz, "Understood. Well, I think it's reasonable to
assume that the non-env var
case is the more tested case, and therefore it is correct to set
_supportsVertexBufferObjects to the same value as _fastPath. So
here's a
change that does the same thing for the env var case."
2007-12-08 16:52 robert
* From Jeremy Moles, Anders Backman and Robert Osfield,
both Jeremy and Anders added static build support as an option,
but one was
for Unix and one for Windowsm, but the two mods were also
inconsitent in naming
and implementation. I have had a bash at merging them both, but
don't know yet
if these changes will work yet on either configuration... user
testing will tell...
2007-12-08 16:37 robert
* From Peter Hrenka, "Due to popular demand I would like to submit
this
enhanced version of PolytopeIntersector.
New features of PolytopeIntersector :
* Dimension mask: The user may specify the dimensions of the
primitives to be tested. Checking polytope-triangle and
polytope-quad intersections is rather slow so this can
be turned off.
* Reference plane: The resulting intersections are sorted
by the distance to this plane.
New memebers of PolytopeIntersector::Intersection :
* distance: Distance of localIntersectionPoint to the reference
plane
* maxDistance: Maximum distance of all intersectionPoints to the
reference plane.
* intersectionPoints: The points intersecting the planes of the
polytope
or points completely inside the polytope.
* localIntersectionPoint: arithmetic mean of all intersection
points
* primitiveIndex: Index of the primitive that intersected
I added some more output to the example osgkeyboardmouse."
2007-12-08 15:46 robert
* From David Cullu and Robert Osfield, David addded a new style of
OSG integration with QT by sublcassing from QTWidget and using
osgViewer to create the graphics context, Robert added
integration of this codes
with the original AdapterWidget implementation still available by
default. The new implementation can be accessed by running:
osgviewerQT cow.osg --QOSGWidget
2007-12-08 15:32 robert
* From Daniel Larimer, "There was a error with QTUtils.h when
compiling on HFS case-sensitive
file system. The #include<Quicktime/Quicktime.h> line needs to be
replaced with #include<QuickTime/QuickTime.h"
2007-12-08 15:27 robert
* From Neil Hughes, "Please find attached a replacement for the 3DS
pluggin's ReaderWriter3DS.cpp file. This contains a minor fix
(one line added) to ensure that the OSG Material structure is
given the name of the material definition within a loaded 3DS
file.
"
2007-12-08 15:08 robert
* From Donald Cipperly, Fixed memory leak in computeIntersections
2007-12-08 15:04 robert
* From Jeremy Moles, "This extra call to SDL_VideoSetMode()
prevents my viewport from getting
all wonky when I resize the SDL window. I'm not sure if this bug
has
always existed or not, but according to the SDL documentation
this
operation should be safe regardless, and doesn't not introduce
the need
for extra memory management (that is: there is no need to
"cleanup" the
old screen variable, that is all handled by SDL for us).
"
2007-12-08 13:29 robert
* From Robert Osfield and Richard Schmidt, made fixes inspired by
an original submission from Richard which
highlighted problems with Light, ClipPlane and Hint usage in
osg::State's usage of cloneType
and reassignment of target/num in StateSet/these StateAttributes.
2007-12-08 12:12 robert
* From David Callu, added IO_FluidProgram implementation.
2007-12-07 13:42 robert
* Added an #include<assert.h> to avoid compile problems on some
systems.
2007-12-07 13:28 robert
* From Tony Horrobin, "Attached is a small fix for the openflight
loader with regard to road
segment and construction records.
It just uses the id field to set the name of the osg node as with
other
types."
2007-12-07 13:19 robert
* From Paul Martz, minor typo fixes in notify messages
2007-12-06 17:53 robert
* From Bob Kuehne, added extra event handlers
2007-12-06 17:44 robert
* From Farshid Lashkari, "The bmp writer crashes in certain cases.
It happens when the computed
size of the image data is greater than the actual image size.
This
causes the memcpy call to go out of the array bounds. I modified
the
code so that it copies the data during the iteration, instead of
memcpy'ing. This fixes the problems i was having.
If you are curious, the writer was crashing when trying to write
an
RGB image that was 2050 x 1280. You might be able to reproduce it
by
allocating an empty image of that size and writing it to a file."
2007-12-06 17:41 robert
* From Hautio Jari, "Current version of GraphicsWindowWin32 allows
resize to zero height
window. This breaks rendering in for example MFC SDI applications
and in
MFC MDI applications if user resizes the window so that client
area has
zero height. Current safeguard for minimized window:
LRESULT GraphicsWindowWin32::handleNativeWindowingEvent( HWND
hwnd, UINT
uMsg, WPARAM wParam, LPARAM lParam )
...
/////////////////
case WM_MOVE :
case WM_SIZE :
/////////////////
...
if (clientRect.bottom==0 && clientRect.right==0)
...
does not cover this situation. In these situations
clientRect.bottom = 0
and clientRect.right > 0.
Quick fix to this is relax condition:
if (clientRect.bottom==0 || clientRect.right==0)
Modified file is attached.
Tested with osgviewerMFC from 2.2.0 release (Windows XP sp2)
Before fix:
- execute from command line osgviewerMFC.exe cow.osg.
- the cow is rendered nicely.
- resize window to zero height by dragging from bottom border
upwards.
- resize window back to original height
- just blue screen, no cow
After fix:
- execute from command line osgviewerMFC.exe cow.osg.
- the cow is rendered nicely.
- resize window to zero height by dragging from bottom border
upwards.
- resize window back to original height
- the cow is where it is supposed to be.
"
2007-12-06 17:31 robert
* From Serge Lages, "Here are some modifications to the
DatabasePager, with the possibility to :
- Get or set the target number of PagedLOD children to remove per
frame.
- Get or set the minimum number of inactive PagedLOD to keep.
Corresponding environment variables have been added too.
The default values reproduce the previous DatabasePager
behavior."
2007-12-06 17:28 robert
* From Cedric Pinson, fixes for toggle fullscreen on gnome desktop
2007-12-06 17:07 robert
* From Mathias Froehlich, "n examples/osgfadetext/CMakeLists.txt
osgSim as dependency is missing."
2007-12-06 17:03 robert
* From Mathias Froehlich, "Add missing includes. Fails on hp-ux."
2007-12-06 17:01 robert
* From Mathias Froehlich, "Attached is a changed version of
osgunittests.cpp. The __FUNCTION__
macro/string value is not portable. Instead the functions name is
just put
into the string."
2007-12-06 16:50 robert
* From Wojiech Leandowski, fixed the hardwiring of archive
extensions to 4 charaters
2007-12-06 10:04 robert
* Fixed crash in cfg by rearranging the code blocks so the codes
that use the graphics context are only called when a graphics
context is successfully aquired.
2007-12-06 09:22 robert
* From Ulrich Hertlein, added osgViewer dependency for OSX build
2007-12-05 18:32 robert
* Changed WIN32 guard to _WIN32_IMPLEMENTATION to attempt to avoid
Win32 build error
2007-12-05 11:29 robert
* Removed debugging line.
2007-12-05 11:23 robert
* From Cedric Pinson, first cut at Producer .cfg camera
configuration file support.
2007-12-04 14:46 robert
* Added support for new double Vec*Array classes in various
functors.
2007-12-04 14:46 robert
* Added optional double support via new Vec3dArray support in
osg::Geometry.
To enable double usage set the option string "double" i.e.
osgviewer myshapefile.shf -O "double"
2007-12-04 14:44 robert
* Added support for double Vec*Array objects
2007-12-04 14:44 robert
* Added double Vec*Array support
2007-12-04 14:43 robert
* Added testPolytope entry
2007-12-01 15:30 robert
* Fixed the Polytop::setFrustum and setBoundingBox method
2007-11-21 10:18 robert
* Added a check against the makeCurrent() return type to make sure
that OpenGL
calls are only made if the makeCurrent() is successful.
2007-11-17 11:50 robert
* From Colin Dunlop, add --devices support.
2007-11-13 17:03 robert
* Added support for filename only setup of CompositeLayer on
reading/writing.
2007-11-10 03:43 ewing
* Added missing files for qt plugin
2007-11-09 20:04 ewing
* For osgdb_freetype:
Ugh. Another fix for the cycle problem. It seems that the SDKROOT
didn't necessarily solve the problem, but there were some
unneeded library dependencies that weren't in my test fork which
allowed my test to work, but caused SVN to fail.
I have removed some of the excess libraries and it seems to build
without the Q&A fix.
2007-11-09 13:16 ewing
* OpenThreads Version header was mistakenly in Resources.
osg Texture2DArray header was mistakenly in Resources.
2007-11-09 02:21 ewing
* Lots of Leopard information added.
2007-11-08 10:30 robert
* From Colin Dunlop, added missing header (note from Robert
Osfield, this submission was extracted from an inline submission
so may be prone to errors).
2007-11-08 10:30 ewing
* For Leopard freetype, path is $(SDKROOT)/usr/X11/lib not X11R6.
2007-11-06 12:07 robert
* From Colin Dunlop, add live video stream support
2007-11-04 16:08 robert
* Added support for setting volume in xine plugin, manual
adjustment of volume
in osgmove example, and clamping to 0 to 1.0 range in quicktime
plugin
2007-11-04 15:21 robert
* Changed the include definition so that it works under Cygwin.
2007-11-03 10:32 robert
* Fixed bug in addSlave
2007-10-31 12:55 robert
* Changed the spherical display intensity map set up to use colours
rather than
a second texture unit.
2007-10-31 12:55 robert
* Added getColor method to allow easy reading of individual pixels.
2007-10-31 11:06 robert
* Fixed wrap mode for panoramic display.
2007-10-30 14:17 robert
* Changed debug message from NOTICE to INFO.
2007-10-29 00:36 ewing
* Fix for freetype plugin to be aware of SDKs (i.e. use SDKROOT).
2007-10-25 09:00 robert
* Fixed the capitilization of the osgdb_osgfx plugin
2007-10-19 09:58 robert
* Fixed errors is setup of VBO/EBO's.
2007-10-19 08:42 robert
* Fix for setting scene data after slaves have been added.
2007-10-19 08:39 robert
* Fixed getOrCreateVertexBufferObject().
2007-10-17 19:01 robert
* Removed redundent X11/Intrinsic include
2007-10-16 19:04 robert
* Added flv to accepted list video format for the quicktime and
xine-lib plugins
2007-10-16 19:03 robert
* Added flv to accepted list of formats
2007-10-16 19:01 robert
* Added flv to the list of accepted movie types
2007-10-05 11:48 ewing
* Forgot to bump version numbers to 2.2.0.
2007-10-05 11:28 ewing
* Needed to remove dead header from precompiled header file.
Minor fixes to readme.
2007-10-05 10:46 robert
* From Mathias Froehlich, "since we patched our hp to an other
patchlevel, I need the following to
include/osg/Texture"
2007-10-05 09:10 robert
* From Andy Skinner, build fixes for Solaris.
2007-10-05 09:03 robert
* Changed the threading model to single threaded.
2007-10-04 11:24 robert
* Updated ChangeLog for 2.2 release
2007-10-04 11:20 robert
* Added asView() method to GUIActionAdapter to help out with .NET
wrappers. Updated wrappers
2007-10-04 10:05 robert
* Updated version for 2.2 release
2007-10-04 08:54 robert
* From Trajce Nikolov, added support for extract a region for
geospatial imagery
2007-10-03 23:44 robert
* Updated ChangeLog, NEWS and AUTHORS file for 2.1.15 release
2007-10-03 23:27 robert
* Updated version for 2.1.15 dev release
2007-10-03 23:03 robert
* From Panagiotis Papadakos, "Setting the maximum height of osgText
doen't seem to work. If the text is
big enough, it exceeds the height that I gave as input to
setMaximumHeight. So check if cursor is out of -_maximumHeight."
2007-10-03 23:01 robert
* Added support for defining an option
OSG_GLU_TESS_CALLBACK_TRIPLEDOT within the
CMake build system, enabling this option will build the OSG
against the (...) version
of the tesselation callback functions.
One can also set the default value of this option via the
DEFAULT_GLU_TESS_CALLBACK_TRIPLEDOT
variable that is set locally to OFF for all platforms except AIX
and OSX, but can
be overriden by setting it via command line option i.e.
cmake . -DDDEFAULT_GLU_TESS_CALLBACK_TRIPLEDOT=ON
2007-10-03 21:12 shuber
* updated XCode projects
2007-10-03 20:21 robert
* Added GLU_TESS_CALLBACK_TRIPLEDOT path into include/osg/GLU and
enabled this
for AIX as reading the old paths this was required. This looks
like it is needed
under Xcode build as well.
2007-10-03 19:54 robert
* Removed double return error
2007-10-03 12:49 robert
* Updated version, authors and change log for the 2.1.14 release
2007-10-03 12:48 robert
* From Mahai Radu, improvements to handling of spotlights
2007-10-03 12:04 robert
* Refactored the plugin and library naming to fix Cygwin plugin
loaded issues.
2007-10-03 10:38 robert
* Added preliminary press release
2007-10-03 10:36 robert
* From Alberto Luaces, build fix for Cygwin.
2007-10-03 08:34 robert
* Added return 0 to fix warning
2007-10-02 21:45 robert
* Updated wrappers
2007-10-02 21:45 robert
* From Mihair Radu, "Most of the additions are small utility
methods:
- set the resolution of the shadow map; it calls dirty() to
re-initialize at next update
- keep a list of Shader objects to use instead of the default
ones, if
the list is empty, the default shaders are used
- explicitly create the Uniform variables, so that subsequent
additions
that require more Uniforms can put them in a central place
- set a Light or LightSource to use explicitly for shadow
casting,
allows multiple lights in the scene, with one casting shadows
There are two additions that do not ( yet ) function correctly,
but in
the present usage they do not interfere with the regular usage of
the
techique:
- support for using spotlights, it's using Light.spotCutoff to
determine
if it's a spot-light and not point-light,
there is an error in the setup of either the shadow camera or the
texgen, most likely due to the direction of the spotlight, since
the
position is being used just like in point or directional lights.
- creation of a debugHUD
the hud is created properly, ( the example included shows it ),
but
it displays only white, there has been some discussion of
displaying the
shadow map, but I could not find it, the addition of a simple
fragment
shader with the appropriate color transform should get this
going."
2007-10-02 21:28 robert
* Updated wrappers
2007-10-02 21:26 robert
* Introduced a OSG_PLUGIN_PREFIX variable into CMake build system
with it set to
"" for all platforms except Cygwin where its set to "cygwin_" and
Mingw where
it is set to "mingw_". Updated osgDB::Registry to look for these
for the plugins.
Updated the osgintrospection example to search for these names as
well.
2007-10-02 21:24 robert
* Updated to reflect new CompositeViewer threading models
2007-10-02 21:23 robert
* Merged the threading set up and rendering code from Viewer and
CompositeViewer
into ViewerBase to allow CompositeViewer to inherit the same
theading models
previously just supported by osgViewer::Viewer
2007-10-02 20:56 robert
* Changed the search for Qt version to prevent problems when having
both Qt3 and Qt4 installed on one machine.
2007-10-02 20:55 robert
* Added a #ifdef 0 code block to test setting of the
StateSetManipulator's DataVariance to DYNAMIC
to solve a threading issue relating to mixing of
StateSetManipulator and
DrawThreadPerContext.
2007-10-02 20:54 robert
* Changed the GLU_TESS_CALLBACK in an attempt to avoid compile
problems under OSX.
2007-10-02 20:45 robert
* From Andy Skinner, changes the library linkage to just include
osg and OpenThreads
2007-10-01 15:11 robert
* Removed redundent malloc.
2007-10-01 11:02 robert
* From David Callu, various fixes for window inheritance
2007-10-01 10:23 robert
* Updated AUTHORS for 2.1.13 release
2007-10-01 10:21 robert
* Updated Version number for 2.1.13 and updated ChangeLog.
2007-10-01 09:41 robert
* Changed requestWarpPointer to use _eventDislay to avoid crash in
osghanglide example due
to async usage.
2007-10-01 08:50 robert
* Removed log2 and replaced the places where is was used with a new
Image::computeNumberOfMipmapLevels method.
2007-09-30 20:16 shuber
* updated XCode-projects
2007-09-30 19:56 robert
* Updated wrappers
2007-09-30 19:53 robert
* From Paul Martz, "here's the osgDB::Registry changes to add
Options to the read*File() interface. As we discussed, this
preserves the old interface for backwards compatibility.
osgconv also changed to use the new Registry::writeNode()
interface. No other applications or examples were affected."
2007-09-30 19:39 robert
* Updated wrappers
2007-09-30 19:27 robert
* Added support for CompositeViewer to WindowSizeHandler,
ThreadingHandler, RecordCameraPathManipulator and HelpHandler.
2007-09-30 19:15 robert
* Changed HelpHandler so it supports use with CompositeViewer and
Viewer
2007-09-30 18:43 robert
* Added hdwriter to CMake build
2007-09-30 18:42 robert
* From David Spilling, "Please find attached an extension of the
Radiance HDR (RGBE) image reader to support writing.
The options are intended to match the existing read options. By
default it will only write RGB32F format; if the "RAW" option is
selected, it will output 8 bit RGBA as "raw" RGBE. Note also that
the writer inserts a flipVertical(); although the RGBE format,
according to spec, should support top-to-bottom or bottom-to-top
ordering, no software I've found, including that from the formats
originator, actually respects this."
2007-09-30 18:33 robert
* From Jan Peciva, "I am submitting improved Inventor (iv) writer.
List of changes:
- added support for Billboards and LOD
- improved Material handling
"
2007-09-30 16:24 shuber
* updated xcode-projects
2007-09-30 15:24 robert
* Updated wrappers
2007-09-30 15:07 robert
* Updated wrappers
2007-09-30 15:06 robert
* From Dan Minor, "osgText::Text does not currently have a
getAxisAlignment method. The
attached code adds this, along with a member variable to keep
track of
the setting. It is based on the latest subversion version, and
was
tested by creating a new text object with the same axis alignment
as an
existing one (e.g.
new_text->setAxisAlignment(old_text->getAxisAlignment()); )."
From Robert Osfield, " I originally didn't add a
getAxisAlignment()
as all setAxisAlignment does is set the Rotation member variable,
and
potentially one could apply user defined Rotation setting after
the
setAxisAlignment() which would bring it out of sync with the
setAxisAlignment.
Rather than reject your submission on the ground of potentially
getting out of sync and therefore misleading users I've added a
USED_DEFINED_ROTATION to AxisAlignment enum, and set this in the
serRotation and then override this setting of _axisAlignment in
the
setAxisAlingment method. I've also removed the lazy updating
optimization you've added to the top of setAxisAlignment to avoid
potential problems as well."
2007-09-30 11:37 robert
* Moved ViewerBase class out into its own header and source file.
Improved the support for stats collection in
CompositeViewer/StatsHandler.
2007-09-29 16:46 robert
* Refactor Viewer/CompositeViewer so the both inherit from the a
ViewerBase class
2007-09-29 11:41 robert
* From Stephan Huber, add basic support for CompositeViewer in
StatsHandler
2007-09-29 11:12 robert
* From Mattias Linde, "Nice, this almost gets the job done, one way
communication into the plugin is possible.
I've done some additional small modification regarding constness
in ReaderWriter and added
mutable on _pluginData so passing data back would be possible
too.
Have updated the collada plugin (ReaderWriterDAE.cpp) to use the
map to handle options and
have attached the changes.
The stuff in daeReader.h and daeWriter.h are just cosmetic
changes to get rid of a warning."
2007-09-28 13:42 robert
* Fixed SphericalDisplay set up codes to properly manage display
host/num
2007-09-28 13:38 robert
* From Mathias Froehlich, "I had a chance to look into the remote
display problems.
The screen resolution was queried for the wrong display."
2007-09-28 13:35 robert
* From Mattias Linde, "I've attached a modified ReaderWriter header
which has some additions
to osgDB::ReaderWriter::Options to handle PluginData."
2007-09-28 08:53 robert
* Andre Garneau, three fixes in one submissions:
"This is a fix for the issue reported by Anders a week ago (see
\u201c[osg-users] BUG?: mouse coordinate changes after window
move\u201d discussion thread on Sept. 20). The issue was that the
initial implementation added a few months back was not converting
the window coordinates to client-area coordinates resulting in a
slight offset each time a decorated window was moved (caused by
the window border). This was also causing windows to move out of
their assigned screen."
and
"Attached is a fix for the taskbar repaint issue that occurs when
a graphics window is toggled from full-screen mode to windowed
mode (as identified by Gert van Maren a couple of weeks ago).
Also included is a fix derived from the \u201cEvents from the
past\u201d discussion thread that took place on July 11."
2007-09-28 08:52 robert
* Added record path manipulator
2007-09-27 13:49 robert
* Changed across to using a GraphicsOperation as the base class for
the RealizeOperation.
2007-09-27 12:47 robert
* From Adrian Egli, "update the PSSM, i did some bug fixes and
added new features to move the camera virtual against the view
direction by applaying a simple distance factor (a), which is
calculated camera eye - camera center distance. and we can move
the "light camera" against the light direction (b).
(a) some objects behind the camera can cast shadow
(b) object aboive the camera can cast shadow
then i fixed the shadow map orientation, now screen x coordinate
alinged which improve the quality"
2007-09-27 12:15 robert
* From Mathias Froehlich, compile fix for HP-UX without large file
support
2007-09-27 10:47 robert
* From Mathias Froehlich, "Some more file that needs some
adjustment because of missing member templates
in suns stl."
2007-09-27 10:42 robert
* Changed copy constrcutor to a default constrcutor and std::copy
to avoid
problems with dodge Sun compiler.
2007-09-27 10:22 robert
* Added support for selecting internal texture format via the
internalFormat <numbits> entry in the .osg file
2007-09-26 16:17 shuber
* updated XCode project-files
2007-09-26 14:44 robert
* From Jean-Sebastien Guay, "Attached you will find an expanded
FindOpenVRML.cmake file, as well as a fixed CMakeLists.txt file
for the VRML plugin ."
2007-09-26 14:31 robert
* Updated wrappers
2007-09-26 14:02 robert
* Added IntensityMap reading in .view files
2007-09-26 11:32 robert
* Tweaked the wrapping of osgViewer::Scene to fix build problems
2007-09-26 10:58 robert
* From Stephan Huber, "attached you'll find a first implementation
for the obj-plugin to write
obj-files. It is not feature complete but usable.
Known issues:
* not all materials are handled correctly (especially when using
osg::StateAttribute::OVERRIDE), not all properties are supported
* could not test point and lines, all of my programs which are
capable
to read obj-files only import triangle-meshes.
* only simple texture-handling"
2007-09-26 10:46 robert
* Added suprression of the reflection of osgViewer::Scene to avoid
build
issues associated with the class.
2007-09-26 09:59 robert
* Updated wrappers
2007-09-26 09:50 robert
* From David Callu, adding support for GraphicsWindowX11 window
inhertance and
setWindowName() method.
2007-09-25 19:14 robert
* Added support for intensityMap and fix naming of --panoramic-sd
and --3d-sd command line arguments
2007-09-25 17:02 robert
* Added --flip argument docs.
2007-09-25 17:01 robert
* Added --flip option to allow one to flip the source data about
the x axis.
2007-09-25 15:01 robert
* Removed all dome distortion correction code as this is now part
of the core osgViewer.
Added viewer mode where movies are made fullscreen. One can use
the old interactive
camera mode by using --interactive parameter on the command line.
2007-09-25 13:51 robert
* Preliminary PanoramicSphericalScreen support
2007-09-25 12:34 robert
* Added --major/minor/path-number support
2007-09-25 11:26 robert
* Fixed version number
2007-09-25 10:18 robert
* Added thread unit test to test the create, start and destruction
of threads
2007-09-24 16:34 robert
* Updated Version and AUTHORS for 2.1.12 dev release
2007-09-24 16:30 robert
* Renamed packaging directory to pkgconfig
2007-09-24 16:28 robert
* Updated ChangeLog for release
2007-09-24 16:25 robert
* Updated wrappers
2007-09-24 15:24 robert
* From Adrian Egli, further work on PSSM implementation.
2007-09-24 10:36 robert
* From Alberto Luaces, fixed typo of valid() in warning message
2007-09-24 10:31 robert
* Changed iterator name to avoid warning
2007-09-24 09:39 robert
* From Mirko Viviani, "attacched you'll find the updated xcode
project for OpenSceneGraph
2.1.11. The one supplied in the archive does not build due to
some missing
file references."
2007-09-24 09:35 robert
* From Jose Delport: "have been using the new
VIEW_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY mode
of the OverlayNode.
I change the overlay subgraph dynamically and when I remove all
the
subgraph nodes that is inside the current main camera FOV (others
outside still exist), the overlay texture does not update because
of the
early return in the traversal. I then get a kind of ghost texture
moving
around the terrain.
The attached file fixed the problem for me, but I'm not sure if
it is
the best way to address the problem."
2007-09-24 09:26 robert
* From Art Tevs, "Following
two lines has to be included into the Image.cpp in the
computeNumComponents(...) method:
case(GL_RGBA16F_ARB): return 4;
case(GL_RGBA32F_ARB): return 4;"
2007-09-24 09:05 robert
* Made ReaderWriter and ReaderWriter::Options use thread safe ref
counting.
2007-09-22 17:39 robert
* Improved the handling of OSG_CONFIG_FILE support.
2007-09-22 16:50 robert
* From David Callu, added getOrCreateScene method, made contractors
protected.
From Robert Osfield, made getOrCreateScene protected and made
View a friend
of Scene to all it to construct Scene objects itself.
2007-09-22 16:46 robert
* From Adrian Egli, update to ParallelSplitShadowMap.
2007-09-22 13:06 robert
* Added EXPORT
2007-09-21 19:43 robert
* From David Callu, added findSlaveIndexForCamera method
2007-09-21 19:04 robert
* Added return
2007-09-21 15:34 robert
* Added support for basic viewer configuration files
2007-09-21 13:30 robert
* Further steps towards reading coniguration files.
2007-09-21 09:02 robert
* From Luc Frauciel, "A few improvements to osgstereoimage:
- When using a large numbrer of files, the command line was too
long;
Added a -files option that allow to store filenames in a file
(one file
per line)
- Added some more intuitive key bindings for controls (left,
right, + ,
-)
- Set the texture wrapping to CLAMP_TO_EDGE (it's cleaner now)
"
2007-09-20 10:14 robert
* Updated wrappers
2007-09-20 10:12 robert
* From Anders Backman, added bias and texture size methods.
From Robert Osfield, tweaks to the above for method parameters
and indenting.
2007-09-19 16:53 robert
* Added supoort for OSG_WRITE_OUT_DEFAULT_VALUES env var
2007-09-19 15:29 robert
* Added support for bool in ArgumentParser::Parameter.
Added support for using Input::read(...) methods using
ArgumentParser::Paramter
to adapter to multiple paramter types.
2007-09-19 11:56 robert
* From Adrian Egli, ParallelSplitShadowMap implmentation.
Changes by Robert Osfield - CMakeLists.txt and name change to
ParallelSplitShadowMap.
2007-09-19 10:14 robert
* Changed the simplifier so that it produces deterministic results,
no longer
using memory pointers for sorting.
2007-09-19 09:00 robert
* Removed check for shaders/overlay_perspective_main.vert
2007-09-18 16:00 robert
* Commented out herror() as its not called anywhere in the code.
2007-09-17 09:33 robert
* Updated ChangeLog, AUTHORS and README for 2.1.11 release
2007-09-17 09:26 robert
* Updated version numbers for 2.1.11 dev release
2007-09-16 17:48 robert
* Fixed Locator::setTransform method so it takes a const Matrixd&,
and improved
the setting of Locator in the gdal plugin.
2007-09-16 17:46 robert
* Setting for new option for hinting whether to write out default
values
2007-09-16 17:45 robert
* Added option for controlling whether output code should write out
default values
2007-09-16 17:43 robert
* Fixed warning
2007-09-16 07:55 robert
* From Loic Dachary, pkg_config files
2007-09-15 17:40 robert
* Introduced the use of a ReentrantMutex to avoid problems with
findFontFile.
2007-09-15 17:36 robert
* From David Spilling, "Given no replies to my recent "does anybody
use the DDS writer" query, I was emboldened to submit this very
small patch. The bitmasks for RGBA and RGB have been modified in
the writer portion of the code (line 765 onwards). This is now
consistent with what the DDS plugin reads. In terms of testing,
note that many 3rd party applications erroneously ignore the
bitmasks in the file, and assume a BGRA order."
2007-09-14 11:26 robert
* Updated wrappers
2007-09-14 11:06 robert
* From Andy Skinner, added support for ot-soversion-OpenThreads.dll
dll naming under Windows
2007-09-14 11:02 robert
* Updated wrappers
2007-09-14 11:01 robert
* Added TemplateRegisterDotOsgWrapperProxy.
2007-09-14 11:00 robert
* Ran conversion of tabs to four spaces
2007-09-14 10:44 robert
* Introduce
GUIEventHandler::handleWithCheckAgainstIgnoreHandledEventsMask()
methods
to help make it easier to get event handles to ingore events that
have already been handled.
2007-09-14 10:26 robert
* From Ole-Morten Duesund, added IgnoreUsedEventsMask.
2007-09-14 10:00 robert
* Added _hudText->setDataVariance(osg::Object::DYNAMIC); to prevent
from the
text being updated at the same time as being rendered.
2007-09-13 11:00 robert
* Fix for build error during aggressive warning build
2007-09-13 10:42 robert
* Fixed warning in wrappers
2007-09-13 10:38 robert
* Fixed warnigns
2007-09-13 10:33 robert
* Updated wrappers and READEME
2007-09-13 10:32 robert
* From Paul Martsz, changed the Texture clamping mode to
CLAMP_TO_EDGE
2007-09-13 10:21 robert
* From Blake Williams, warning fixes
2007-09-13 10:21 robert
* Add static_cast to fix warning.
2007-09-13 10:16 robert
* Removed unncessary typedefs
2007-09-13 10:15 robert
* Fixed warnings of casting void* by refactoring the type and
extensiosn setup.
2007-09-13 10:10 robert
* Fixed uint/int comparison warning.
2007-09-13 09:30 robert
* Created two PixelBufferX11::closeImplementation() one the real
implementation and
a second non op one for GLX <1.3.
2007-09-12 17:01 robert
* Added preliminary handling of cases where GLX version < 1.3
2007-09-12 17:01 robert
* Removed debug messages
2007-09-12 16:28 robert
* Moved the linking of OpenThreads from osgversion/CMakeLists.txt
into applications/CMakeLists.txt
2007-09-12 16:20 robert
* Rejigged the casting to avoid warnings under Windows
2007-09-12 10:43 robert
* Updated version, ChangeLog and AUTHORS file for 2.1.10 release
2007-09-12 10:04 robert
* From Jan Peciva, build fix
2007-09-11 20:54 robert
* Added log2(int) and log2(uint) methods
2007-09-11 20:24 robert
* Removed int version of log2 to avoid possible errors in assuming
log2(10) should ~= log2(10.0)
2007-09-11 17:10 robert
* Added OpenThreads to target libraries
2007-09-11 17:08 robert
* From Art Tevs, Added log2 function.
2007-09-11 16:59 robert
* From Art Tevs, build fix.
2007-09-11 16:56 robert
* Replaced allocateMipmap code with warning message as mipmaps
aren't support for TextureRectangle.
2007-09-11 13:47 robert
* Removed the output num_children from Group .osg output and
removed the output of "DataVaraince UNSPECIFIED" as this is
redundent
considering the default value is UNSPECIFIED.
2007-09-11 13:42 robert
* Updated wrappers
2007-09-11 13:39 robert
* From Mathias Froenlich, "have a problem with the SunOS CC.
It does not like that the prototype of
ClipNode::setStateSetModes() differs
from implementation of that function in the constness of the
second
parameter.
On SunOS it compiles fine, but I get link errors when the variant
that is
declared in the header is referenced.
The attached src/osg/ClipNode.cpp file removes the const
qualifier from the
implementation to match exactly the prototype in the header file.
The file is based on revision 7386 as of today.
"
2007-09-11 13:34 robert
* From Art Trevs, "File Changes:
- GL2Extensions, Program and Program.cpp
Features:
- Support for fragment output binding. (e.g. You can now specify
in the fragment shader varying out vec3 fragOut; fragOut =
vec3(1,0,1); to write to the fragOut variable. In your program
you call glBindFragDataLocation(program, 1, "fragOut") to bind
the fragOut variable with the MRT 1 - GL_COLOR_ATTACHMENT1_EXT)
- new methods Program::add/removeBindFragDataLocation
Program::getFragDataBindingList
"
2007-09-11 13:32 robert
* Seperated out GeometryTechnique .osg support.
2007-09-11 12:28 robert
* Changed the isTextureIntegerSupported method so that it no longer
has the EXT entry in it
for forward compatability reasons.
2007-09-11 12:04 robert
* From Art Trevs, "Features of the patch are:
- Implementation of integer textures as in EXT_texture_integer
- setBorderColor(Vec4) changed to setBorderColor(Vec4d) to pass
double values
as border color. (Probably we have to provide an overloading
function to
still support Vec4f ?)
- new method Texture::getInternalFormatType() added. Gives
information if the
internal format normalized, float, signed integer or unsigned
integer. Can
help people to write better code ;-)
"
Futher changes to this submission by Robert Osfield, changed the
dirty mipmap
flag into a buffer_value<> vector to ensure safe handling of
multiple contexts.
2007-09-11 10:16 robert
* From Rafa Giatan, "Changed int to GLsizei in the input parameter
of the method
osg::Texture2DArray::applyTexImage2DArray_subload inside
Texture2DArray (lines 214 and 257), Otherwise it gives a compile
error on MacOSX."
2007-09-11 10:10 robert
* From Mike Wittman and Robert Osfield, added support for
SO_VERSION number in
runtime version info. Added checks for OpenThreads version.
2007-09-10 16:06 robert
* Maded versioning under Windows the default.
2007-09-10 15:19 robert
* Intoduced a new setGLExtensions template method to do a copy of
void* pointer to
local function pointer to avoid compiler warnings related to case
void*.
Moved various OSG classes across to using setGLExtensions instead
of getGLExtensions,
and changed them to use typedef declarations in the headers
rather than casts in
the .cpp.
Updated wrappers
2007-09-08 07:21 robert
* Flesh out a bit more of the view IO support
2007-09-08 07:04 robert
* Fixed typo
2007-09-07 15:03 robert
* From David Callu, warning fixes
2007-09-07 13:54 robert
* Removed warning type not support by gcc 4.1.x
2007-09-07 13:37 robert
* Updated wrappers for new Texture2DArray class
2007-09-07 13:25 robert
* Moved defined from Texture2DArray into Texture
2007-09-07 11:21 robert
* From Art Tevs,
"A new texture class Texture2DArray derived from
Texture extends the osg to support the new
EXT_texture_array extensions. Texture arrays provides
a feature for people interesting in GPGPU programming.
Faetures and changes:
- Full support for layered 2D textures.
- New uniform types were added (sampler2DArray)
- FrameBufferObject implementation were changed to
support attaching of 2D array textures to the
framebuffer
- StateSet was slightly changed to support texture
arrays. NOTE: array textures can not be used in fixed
function pipeline. Thus using the layered texture as a
statemode for a Drawable produce invalid enumerant
OpenGL errors.
- Image class was extended to support handling of
array textures
Tests:
I have used this class as a new feature of my
application. It works for me without problems (Note:
Texture arrays were introduced only for shading
languages and not for fixed function pipelines!!!).
RTT with Texture2DArray works, as I have tested them
as texture targets for a camera with 6 layers/faces
(i.e. replacement for cube maps). I am using the array
textures in shader programming. Array textures can be
attached to the FBO and used as input and as output."
2007-09-07 10:50 robert
* From Daniel Sjolie, "I patched the zip plugin to make use of my
favorite zip/pack-application for windows if it is installed in
the standard location..."
2007-09-07 10:15 robert
* From Guillaume Millet, "Please find in attachment a small
improvement to the pfb plugin
CmakeLists.txt and to the FindPerformer.cmake module.
Under Windows libs are: libpf.lib (we need to add the lib prefix)
and
libpfdu-util.lib (libpfdu and libpfutil are compiled into one
lib)
We need to add PFROOT to the search path for libs and includes
(default
environment variable for Performer path)
And at last we need to put PFROOT/include and
PFROOT/include/Performer
as include dir for compiling."
2007-09-07 09:53 robert
* From Maria Ten, fix lat/long usage.
2007-09-07 09:49 robert
* From Mattias Linde, "Have made the updates now. Added a std::map
for easy lookup if a visual node
is targeted by a rigid body which is the reason why the .h-file
was changed too.
So now there'll be Group as often as possible, otherwise
PostitionAttitudeTransform."
2007-09-06 08:23 robert
* Added osg lib
2007-09-05 17:12 robert
* From David Callu, improved consistency of Version strings and add
version support
for osgIntrospection and osgManipulator.
2007-09-05 17:03 robert
* Changed tabs to four spaces to make merges more straight forward
2007-09-05 16:47 robert
* Added automatic removal of .qt extension that allows one to
automatically select
the quicktime plugin.
2007-09-05 16:36 robert
* Added setting of locator source
2007-09-05 14:15 robert
* Added option to Locator to help specify here the locator value
was defined from.
Update wrappers and Gdal plugin to use this new parameter
2007-09-04 14:00 robert
* Improved Terrain IO
2007-09-04 12:38 robert
* Added mutex to DefaultFont::instance().
2007-09-04 12:32 robert
* Added mutex into osgText::Font::GlphTexture to marshel adding to
and reading
from glyph list
2007-09-04 09:00 robert
* Rearrange _stateset member variable to avoid compile warning
2007-09-03 16:04 robert
* Updated AUTHORS and README to 2.1.9 dev release
2007-09-03 16:02 robert
* Updated ChangeLog
2007-09-03 15:47 robert
* Updated wrappers
2007-09-03 15:43 robert
* From Sherman Wilcox, added extension checking support for
compressed texture subloading.
2007-09-03 15:22 robert
* From Jan Peciva, build fix
2007-09-03 14:05 robert
* Updated version number for 2.1.9 dev release
2007-09-03 13:59 robert
* From Jan Peciva, improvement to the FindInventor.
2007-09-03 13:52 robert
* From Jan Peciva, Added write support into Inventor plugin.
Note from Robert Osfield. A couple of lines of code in
ConvertToInventor.cpp
would not compile under g++ 4.1.2, so rather than hold back the
dev release till
this is resolved I've optional compiled out the problem section.
The #define DISABLE_PROBLEM_COMPILE_SECTIONS is used to compile
out the problem
section, this define is add via the CMakeLists.txt file.
2007-09-03 12:27 robert
* Added osgdepthpeeling example
2007-09-03 10:12 robert
* From Ralf Kern, "the attached color mapped TIFF file klink1_l.tif
is incorrectly read as
GL_LUMINANCE data instead of GL_RGB data. You can easily check
with
"osgViewer --image klink1_l.tif".
The bug is in ReaderWriterTIFF.cpp function simage_tiff_load,
where
numComponents_ret is incorrectly set to 1 instead of 3 for color
mapped
data."
2007-09-03 10:04 robert
* From Almalric Alexandre, "I've noticed that all osgViewerMFC
example from osg 2.x.x are flickering when resizing 3D view, to
avoid this only add OnEraseBkgnd callback in CMFC_OSG_MDIView
class and do nothing in it. Just like the WxWidget example.
Attached the modified version of MFC_OSG_MDIView.cpp and
MFC_OSG_MDIView.h."
Note from Robert Osfield, submission came with wrong header file,
so have had
to guess at what it should be, fingers crossed it worn't break
windows build... :-)
2007-09-03 09:56 robert
* From Laurens Voerman, "I hit a bug when making a copy of a
PagedLOD node, the copy has lost
it's _databasePath and can no longer load it's childen. "
Added _databasePath(plod._databasePath), in the copy copy
construcutor.
2007-09-03 09:54 robert
* Fixed spacing.
2007-09-03 09:50 robert
* From Sherman Wilcox, "I modified texturerectangle.cpp to address
this issue. I used a DXT5 DDS
file to test the change."
2007-09-03 09:47 robert
* Updated wrapper
2007-09-03 09:43 robert
* Added default contructors to Operation
2007-09-02 22:31 robert
* Fixed cancel loop.
2007-09-01 16:56 robert
* Added convinience methods for setting up 3d spherical displays.
2007-09-01 15:24 robert
* Changed Font's mutex to become a static mutex shared between all
instances of Font.
This ensures single threaded access of the freetype plugin.
2007-08-31 20:30 robert
* Changed mutex reference to a mutex pointer to avoid problems with
wrappers
2007-08-31 20:21 robert
* Updated wrappers
2007-08-31 20:16 robert
* To solve creations with multi-threaded creation of text, added
mutex to Font, and use of this mutex in Text, and added mutex to
the reading
of fonts.
2007-08-31 20:14 robert
* Added mutex locking add addParents/removeParents in Drawable,
Node and StateSet.
2007-08-31 18:56 robert
* Added mutex to protect the readFontFile calls
2007-08-31 16:59 robert
* Added support for running multiple text generation threads
2007-08-31 16:05 robert
* Changed RenderLeaf and StateGraph so that they use ref_ptr<> by
default for Drawable and StateSet.
2007-08-31 15:49 robert
* From Luigi Calori, fixed Windows install of wrappers
2007-08-31 12:14 robert
* Added export for Windows build
2007-08-31 11:04 robert
* From Luigi Calori, added support for Win32 versioning/new buid
placement.
2007-08-30 19:26 robert
* Further work on osgTerrain::Locator and GDAL plugin
2007-08-30 12:18 robert
* From Luigi Calori, add osgText to geo plugin build
2007-08-30 10:41 robert
* From Luigi Calori, introduction of versioning of dll's and
placement of dll and plugins into bin directory during build.
2007-08-30 10:17 robert
* Updated wrappers
2007-08-30 10:15 robert
* Further refinement of ProxyLayer API
2007-08-29 16:29 robert
* Further work on new ProxyLayer
2007-08-29 12:18 robert
* Added ProxyLayer support into osgTerrain plugin
2007-08-29 11:51 robert
* Added support for post fixing filenames with .gdal to force use
of gdal plugin.
2007-08-29 10:52 robert
* Added preliminary ProxLayer and DataSetLayer in GDAL plugin to
aid integration
of GDAL reading into osgTerrain.
2007-08-28 16:12 robert
* Changed the error code reporting to use hex to match up with
freetype headers
2007-08-28 15:35 robert
* Improved formatting.
2007-08-28 15:35 robert
* Removed the OSG_INCLUDE
2007-08-28 15:31 robert
* Tweeked settings
2007-08-28 14:02 robert
* Added multi-threaded test path
2007-08-27 16:59 robert
* Replaced CartesianLocator and EllipsoidLocator by a single
general purpose
Locator class
2007-08-27 13:33 robert
* From Brandon Hamm, changed WxWindows example to use double
buffering
2007-08-27 13:29 robert
* Added support for controlling the draw order on Cameras on each
GraphcisContext
via the Camera::setRenderOrder parameters
2007-08-27 10:37 robert
* Updated ChangeLog and AUTHORS file for release
2007-08-27 10:29 robert
* Updated date on READEME
2007-08-27 10:28 robert
* Updated version numbers for 2.1.8 dev release
2007-08-27 10:00 robert
* Cleaned up the getRotate implementation selection using #defines,
and made the
COMPILE_getRotate_David_Spillings_Mk1 the default.
2007-08-27 09:51 robert
* From David Spilling, tweaked quat tests to reproduce getRotate
errors.
2007-08-26 10:27 robert
* From Jan Ciger, warning fixes
2007-08-26 10:24 robert
* From Jean-Sebastien Guay, fixed comment
2007-08-26 10:19 robert
* Added dynamic_cast<GraphicsWindow> and extra doc commented just
to force the
use of symbol from osgViewer so that it links properly and pulls
in the platform
specific GraphcisWindow* implementation.
2007-08-26 09:59 robert
* Change char* to const char* to fix warnings
2007-08-26 09:46 robert
* Updated wrappers, and change Renderer so that private: to
proteccted:.
2007-08-26 09:45 robert
* Updated links
2007-08-24 19:16 robert
* Changed debug comments to output to notify level and tweaked the
handling of the .terrain file.
2007-08-24 19:16 robert
* Added support for reading a .osg style data from a file string
when trailed by a .osgs extension i.e.
osgviewer "osgTerrain::Terrain { ElevationLayer {
CartesianLocator 0 0 1000000 1000000 Image ps_height_512.tif }
ColorLayer { CartesianLocator 0 0 1000000 1000000 Image
ps_texture_1k.tif } }".osgs
2007-08-24 18:48 robert
* Added writing out of Terrain, Layer and Locators, and reading in
of .terrain string.
2007-08-24 16:16 robert
* Set the debug out to info notification level
2007-08-24 16:12 robert
* Added better handling of OSG_TEXT_INCREMENTAL_SUBLOADING env var.
2007-08-24 16:10 robert
* Added default disabling of incremental subload for ATI cards.
2007-08-24 14:00 robert
* Added support for setting DatabasePager thread priority via
OSG_DATABASE_PAGER_PRIORITY.
2007-08-24 13:33 robert
* Cleaned up the thread priority management in DatabasePager and
added
support for paging stats.
2007-08-24 10:58 robert
* Added setting of block into the ThreadSafeQueue's contructor.
2007-08-24 09:45 robert
* Disable the escape sets done on the viewer
2007-08-24 09:42 robert
* From Mario Valle,
osgviewerWX: "To make the example compile using a wx build non
UNICODE based.
Tested on Linux with wxGTK 2.8.4"
osgviewerFOX: "Added removeChore() call in the FOX_OSG_MDIView
destructor to get rid of a Trace/BPT trap
error on exit on Linux. BTW this is suggested also in the FOX
documentation."
2007-08-23 16:56 robert
* Made plugin build names lowercase
2007-08-23 16:33 robert
* Changed the plugin name to openflight instead of OpenFlight to
avoid problems
with osgDB looking for just lower case plugin names
2007-08-23 15:36 robert
* Updated for 2.1.7 dev release
2007-08-23 14:35 robert
* From Stephan Huber, fix for crash on exit
2007-08-23 14:31 robert
* From Galen Faidley," Please find attached the modifications to
get the new checkerboard
stereo format to work. It's a good thing I tested these on a TV
before submitting them since I did indeed have a bug. One thing I
did not test was to see how this would work in windowed mode.
Does
the interlaced stereo code have support for 'absolute' positions?
For example a given pixel on the screen is always shown in a
given
eye no matter where the graphics context is placed?
"
2007-08-23 14:10 robert
* From Jean-Sebastien Guay,"As discussed yesterday on the osg-users
list, I have altered
src/osgDB/FileUtils.cpp to implement the official Windows DLL
search
order as described on the page
http://msdn2.microsoft.com/en-us/library/ms682586.aspx . As
mentioned,
the search order is now:
1. The directory from which the application loaded.
2. The system directory. (C:\Windows\System32 by default, gotten
using the
GetSystemDirectory function)
3. The 16-bit system directory. (C:\Windows\System by default,
gotten by
adding "\System" to the path gotten in the next step...)
4. The Windows directory. (C:\Windows by default, gotten using
the
GetWindowsDirectory function)
5. The current directory. (".")
6. The directories that are listed in the PATH environment
variable. (as
before)
The first four directories are obtained using Win32 API calls, so
they
should work correctly even on non-standard Windows installs.
The changes are well commented and should be clear, even to
someone
not familiar with the Win32 API.
I have tested in a few scenarios and it works as expected. Serge
Lages
has also tested the changes and confirmed they worked as
described. I
have not had any other reports though (positive or negative).
I also fixed the issue with a trailing semicolon on the PATH
adding an
empty string to the end of the search paths, as this was an
inconsistent side effect rather than a desirable effect. This
change
will take effect on other platforms as well, but since it tests
for an
empty string in the last item added to the search paths, it
should
have no adverse effect.
"
2007-08-23 11:06 robert
* Updated wrappers
2007-08-23 11:00 robert
* Addd control for serializing draw dispatch.
2007-08-22 19:31 robert
* From Jean-Sebastien Guay, "After a bit more testing, it was still
not 100% robust, so this fix
will bring the change in line with what is done on other OSes
(Linux)
and works in all tested cases.
For reference, this was tested with:
osgviewer <file>.wrl (file in current directory)
osgviewer <dir>\<file>.wrl (file in child directory, relative)
osgviewer .\<dir>\<file>.wrl (file in child directory, specify
current)
osgviewer <drive>:\<dir>\<file>.wrl (absolute path)
"
2007-08-22 19:26 robert
* Updated wrappers
2007-08-22 17:18 robert
* Updated wrappers
2007-08-22 17:17 robert
* Refactored the implementation of cull/draw for
DrawThreadPerContex and CullThreadPerCameraDrawThreadPerContex
and added an experimental draw serialization.
2007-08-22 14:32 ewing
* Documentation updates.
2007-08-22 12:33 robert
* Updated wrappers
2007-08-22 12:21 robert
* Cleaned up the thread setup and fixed the
CullThreadPerCameraDrawThreadPerContext path
2007-08-22 12:14 robert
* Added thread safe ref/unref by default.
2007-08-22 11:04 ewing
* Fixes to DMG script to reflect removal of GDAL and external
OpenThreads.
Support for OpenSceneGraph-Data repo aside OpenSceneGraph repo.
Added background image support to DMG. Pre-laid-out .DS_Store
included.
2007-08-22 10:56 ewing
* Removed missing shadow examples from Xcode project.
2007-08-22 10:34 robert
* Set main scene graph elements to use thread safe ref/unref by
default
2007-08-22 09:50 robert
* Cleaned up copy constructor and switched on thread safe
ref/unref.
2007-08-22 09:48 robert
* Added debug ENFORCE_THREADSAFE paths into osg::Referenced, these
are off by default.
2007-08-22 09:46 robert
* Simplified the thread set up.
2007-08-22 09:45 robert
* Added thread safe ref/unref
2007-08-22 09:44 robert
* Added debug message to destructor
2007-08-22 09:43 robert
* Added setting of thread safe ref/unref.
2007-08-22 09:42 robert
* Added default setting of use of thread safe ref/unref.
2007-08-22 09:05 robert
* Changed ReadFileCallback and WriteFileCallback to use virtual
inhertinace.
2007-08-21 09:32 robert
* Added missing clear() implementation
2007-08-20 13:09 robert
* Fixed the install path of plugins under Windows.
2007-08-20 10:15 robert
* Updated README date
2007-08-20 10:14 robert
* Updated AUTHORS file for 2.1.6 release
2007-08-20 10:06 robert
* Updated ChangeLog
2007-08-20 09:28 robert
* Updated version number for 2.1.6 release and updated wrappers
2007-08-20 09:27 robert
* Removed Makefile as this is autogenerated.
2007-08-19 19:22 robert
* From Antione Hue and Robert Osfield, moved prepend in front of
lib entry.
2007-08-17 16:10 robert
* Fixed zfar setting
2007-08-17 09:37 robert
* Changed ++_modifedCount cases to dirty().
2007-08-16 18:49 robert
* Changed the tolower of the file extension into the plugin name
construction code.
Added support for CompositeLayer.
2007-08-16 15:29 robert
* Updated wrappers
2007-08-16 14:13 robert
* From Maria Ten, "I divide the init method of the
geometrytechnique in submethods to made more easy the inheritance
between the user and osg-class. This is a first step to add more
functions in osgTerrain. Maybe the subdivision of the method have
to
be in the terraintechnique because is the base class of
GeometryTechnique. If Robert or anyone think that this is better
i
change this class too."
2007-08-15 15:11 robert
* From Jan Ciger, "I am attaching a little hack from Jean-Sebastien
Guay which allows
absolute paths to work on Windows."
2007-08-15 15:07 robert
* From Stephan Huber, "the softshadowmap-implementation does not
compile on os x, to be more
precise, the shader does not compile on os x because of some
type-conflicts ala "can not convert from const int to const
float"
So I changed the offending lines to force the type of the vars.
It works
now on OS X (albeit very slowly, 3fps on a 7300), perhaps you
find the
changes useful. Note: perhaps there is a better way in shaders to
cast/convert from int to float and viceversa."
2007-08-15 15:03 robert
* From Brede Johansen, "The attached file updates the framestamp
and traversal number of the
updatevisitor in osgViewer::Viewer.
The bug prevented DOF animations because osgSim::DOFTransform
checks
the traversal number before doing any updates."
2007-08-14 17:13 robert
* Changed the plugin name to lower case to be consistent with the
way that osgDB::Registry
searches for only lower case plugin names.
2007-08-14 17:04 robert
* Added string to keyword map parser.
2007-08-14 13:08 shuber
* From Stephan Huber: updating the XCode-project-files
2007-08-14 12:47 robert
* Added Ben van Basten to list of authors.
2007-08-14 08:41 robert
* Replaced uint with unsigned int
2007-08-13 14:02 robert
* Removed osgdepthshadow and osgshadowtexture from build list
2007-08-13 11:59 robert
* Updated ChangeLog, AUTHORS and README files
2007-08-13 11:45 robert
* Updated version for 2.1.5 dev release
2007-08-13 10:31 robert
* From Luc Frauciel, "I've done 2 main modifications :
1) added texture->setResizeNonPowerOfTwoHint(false); when loading
an
image. It speeds up by 10 the loading of large images.
2) added a --disk option : only a filelist is read, images are
only
loaded when needed. It allows to handle very large set of very
large
images that would not fit in memory. Nothing change when the
option is
not set."
2007-08-13 10:27 robert
* From Jan Ciger, "I am attaching an improved version of the
OpenVRML plugin. It still uses
OpenVRML 0.14.3 and is without the Boost dependency.
The changes:
- - Fixed loading of textures and normals when no corresponding
indices
are specified. It uses vertex indices now, compliant with the
VRML spec.
- - Added colour per vertex support.
- - Added group node support.
- - Changed the code to use osg::ref_ptr instead of naked
pointers to
avoid memory leaks.
- - Fixed breakage for loading files specified by relative path."
2007-08-13 10:20 robert
* From J.P. Delport, fix of GDAL location search
2007-08-13 10:17 robert
* From Brad Christiansen, "I added the ability to set the render
target implementaion on the
osgSim::OverlayNode. The attached changes were made against the
2.0
release."
2007-08-13 09:13 robert
* Added gdal/gdal.h to header search path, and gdal1.4.1 to the lib
search path.
2007-08-12 13:30 robert
* Updated wrappers
2007-08-12 13:18 robert
* Added getStart()/getEnd()
2007-08-12 13:17 robert
* From Jean-Sebastien Guay, "adds
osgUtil::LineSegmentIntersector::setStart(osg::Vec3d) and
setEnd(osg::Vec3d)."
2007-08-12 13:10 robert
* Removed now redundent osgshadowtexture and osgdepthshadow
examples
2007-08-12 12:15 robert
* Added support for SoftShadowMap into osgshadow example
2007-08-12 12:15 robert
* Added fix for typo of name in submission
2007-08-12 12:12 robert
* From Bruno Hebelin,
"I have adapted to osgShadow the soft shadow map technique
described in "Efficient Soft-Edged Shadows Using Pixel Shader
Branching" by Yury Uralsky, Chapter 17 of GPU Gems 2 (Matt Pharr
ed. Addison-Wesley).
Here is my code in attachment: basically, it works in the same
way as osgShadow/ShadowMap (core code is copied from it) but
implements a specific GLSL shader for the soft rendering of
penumbra.
I have tested it under Linux with a NVidia graphic card, but
there should be no dependency on platform nor on the graphics
driver (as far as they support GLSL 2). Screenshots attached show
the current results (frame rate bound to v-sync, but the shader
takes actually not much time)."
2007-08-11 17:44 robert
* Added preprending of osgPlugins-version to plugin names
2007-08-11 14:49 robert
* Added DisplaySetting::s/getCompileContextHint() and use of this
hint in osgViewer::Viewer/CompositeViewer.
Removed the CustomViewer in osgterrain example as the above now
removes the need for it.
2007-08-11 12:43 robert
* Refactored the use of the MasterOperation so that it now gets
attached to the
Viewer via the new Viewer::addUpdateOperation() method, rather
than need a
custom Viewer::updateTraversal().
2007-08-11 10:28 robert
* Added support for an update OperationQueue to Viewer and
CompositeViewer to allow asyncrnous adding of operations to be
added
to the view to be done during syncronous updateTraversal().
This feature can be used for doing things like merging subgraphs
that have been loaded
in a background thread.
2007-08-10 17:44 robert
* Updated wrappers
2007-08-10 10:58 robert
* Updated wrappers
2007-08-10 10:57 robert
* Added View::setDatabasePager(..)
2007-08-10 10:52 robert
* Refactored the way the Scene is used in Viewer and
CompositeViewer to ensure
that only on Scene exists per scene graph.
2007-08-09 08:19 robert
* Compile fix
2007-08-09 08:15 robert
* Removed now redundent ReaderWriterTerrain.cpp
2007-08-08 09:12 robert
* Updated wrappers
2007-08-08 08:10 robert
* Added new statc prototype() and create() methods to CullVisitor
and DatabasePager to allow overriding of the default
implementations
2007-08-08 05:59 robert
* Removed unneeeded includes
2007-08-07 22:56 robert
* Updated wrappers
2007-08-07 22:31 robert
* Updated CMakeLists.txt to reflect renaming of TerrainNode.
2007-08-07 19:53 robert
* Renamed osgTerrain::TerrainNode to osgTerrain::Terrain and
introduced basic
.osg read support for osgTerrain::Terrain.
2007-08-07 15:51 robert
* Removed TerrainNode.cpp from CMakeLists.txt
2007-08-07 15:30 robert
* Added preliminary shell of osgTerrain plugin
2007-08-07 14:49 robert
* From Luc Fruciel, "Gdal plugins reads lots of information that is
not taken into account in ReadHeigthField for example.
Attached a modification that read the HeigthField position and
X,Yintervals.
I also removed the limitation to 1024*1024 to 4096*4096, because
when you are preprocessing your data with OSG, it can be useful
to read large images/heigthfields. Is there a reason (other than
hardware limitations for textures) for this limit ?"
2007-08-07 10:37 robert
* Re-introduceed GDAL plugin
2007-08-07 10:33 robert
* Re-introduced GDAL plugin.
2007-08-07 10:31 robert
* Added preliminary code to allow build specification of glu
tesscallback with ... parameter
2007-08-07 08:18 robert
* From Andy Skinner, The attached file adds #include <stdlib.h> to
GraphicsContext.cpp, so that it compiles with the solaris
compiler we use.
2007-08-06 11:52 robert
* Updated README
2007-08-06 11:50 robert
* Updated ChangeLog, and AUTHORS file for release
2007-08-06 11:24 robert
* Updated version numbers for release
2007-08-06 09:28 robert
* Changed debug message to INFO level
2007-08-05 17:06 robert
* Added support for enabling the stencil buffer when horizontal and
vertical split stereo are used.
2007-08-05 14:59 robert
* From Tim More, "This patch causes GraphicsWindowX11 to not send
key release events when a key
press / release is caused by auto-repeat. This is consistent with
Windows and Mac
behavior, as well as other toolkits such as SDL."
2007-08-05 14:51 robert
* From Andy Skinner, fixes for avoiding warnings about mixing c and
c++ versions of c libs.
2007-08-04 17:04 robert
* Disable the selection of CullPerCameraDrawPerContext until I am
able to fix this
threading model
2007-08-04 10:30 robert
* From John Shue, "Recent changes to sockstream.cpp and
sockinet.cpp to better deal with
various operating system differences between socklen_t and int
have
broken the FreeBSD build. Change was to add __FreeBSD__ to the
list of
defines that are checked."
2007-08-03 16:08 robert
* Updated wrappers
2007-08-03 14:50 robert
* Added perlimnary support for reading the DISPLAY variable.
2007-08-02 16:23 robert
* Changed the projection matrix resize policy.
2007-08-02 12:36 robert
* From Martin Lavery, XCode updates for the new Renderer class
2007-08-02 12:27 robert
* Added return 0;
2007-08-02 11:02 robert
* Introduce new osgViewer::Renderer class for implementing of the
rendering
of cameras in viewers
2007-08-02 08:50 robert
* Added save and restoring of the cull mask to Camera handling code
2007-07-31 17:28 robert
* From Andy Skinner,adding c includes to avoid problems with mixing
c and c++ versions
of c functions.
2007-07-30 16:02 robert
* Updated AUTHORS file for release
2007-07-30 15:56 robert
* Updated ChangeLog for release
2007-07-30 15:25 robert
* Updated version number for 2.1.3 dev release
2007-07-30 10:52 robert
* Ported across Viewer's to use osgUtil::GLObjectOperation, added
second option
in GLObjectOperation to handle cases when no subgraph is
registered, in these
case the code now compile all Camera subgraphs.
2007-07-28 10:44 robert
* From Andy Skinner, adding C includes to avoid issues when mixing
C and C++ standard includes
2007-07-28 10:28 robert
* Introduce Camera::s/getRenderer().
2007-07-27 17:16 robert
* From David Callu, "After the mail of Emmanuel Roche to convert a
void * in a known pointer (for example osg::Geode *), I has
searched an elegant way to introduce this feature.
I just add ReinterpretCastConverter in the Reflector to convert
void* in T* and T* in void*
files joint :
OpenSceneGraph/include/osgIntrospection/Reflector // modified
file
OpenSceneGraph/src/osgIntrospection/Reflector.cpp // modified
file
"
2007-07-27 17:14 robert
* From Bryan Thrall, added copying of boundingbox callback to copy
constructor.
2007-07-27 17:07 robert
* From Stephan Huber, added reset of _currentContext when graphics
context is closed.
2007-07-27 16:48 robert
* From Stephan Huber, "attached you'll find a fix for the dead
locks when closing a window
under OS X."
2007-07-27 15:26 robert
* Updated svn::externals
2007-07-26 19:31 robert
* From Thibault Genessay, "Attached is an unitialized variable fix
I spotted with Purify. The _currentCursor (of type HCURSOR)
member of the graphics window was not properly initialized,
causing potential problems if setCursor() was called before
anything else set it."
2007-07-25 10:12 robert
* From Parag Chaudhur, "In daeRMaterials.cpp in the COLLADA plugin,
in the processTexture function, Lines 519-522
of the source file:
The "delete [] path" appears before the "osg::notify", causing
the data pointed to by
"filename" to be deleted before access causing an access
violation.
...
I have put a comment on
line 521 where I have moved the "delete []path" below.
"
2007-07-24 14:52 robert
* Updated AUTHORS
2007-07-24 14:47 robert
* Updated ChangeLog
2007-07-24 14:43 robert
* Updated version for dev release
2007-07-24 14:30 robert
* Fixed warning
2007-07-24 14:02 robert
* From Alexandre Amalric, Fox example
From Robert Osfield, CMake build support for FOX example
2007-07-23 20:37 robert
* From Michael Hartman, "Here is an update for the closing issue
with the example osgviewerMFC where the MFC rendering thread
would not exit before the application and the thread would be
left running in the background and the user would have to use
TaskManager to kill the process.
Changes:
MFC_OSG.cpp:
Removed pixelformatdesciptor from the class initialization.
Used setInheritedWindowPixelFormat to true so it will setup the
pixelformat for the window.
Added class destructor code.
MFC_OSG.h:
Removed the ref_ptr on osgViewer::Viewer
MFC_OSG_MDIViewer.cpp:
Changed the OnDestroy function code.
Added WaitforSingleObject with thread handle for the MFC render
handle.
MFC_OSG_MDIView.h:
Added class variable for MFC Render Thread Handle for use with
the WaitforSingleObject.
"
2007-07-23 20:10 robert
* From Andy Skinner, addition of standard c library includes to
avoid issues with using STLport on some platforms.
2007-07-23 20:08 robert
* Converted tabs to four spaces
2007-07-23 18:19 robert
* Updated wrappers
2007-07-23 18:13 robert
* From Mathias Froehlich, compile fix for OSX.
2007-07-23 16:42 robert
* Added FlushDeletedGLObjectsOperation.
2007-07-22 20:33 robert
* Added support for using the CompileContext to do GL object
deletion.
2007-07-21 20:11 robert
* Converted usleep call to OpenThreads::Thread::microSleep() to
avoid VS build problems
2007-07-19 18:59 robert
* Added reset it to set block correctly before use.
2007-07-19 17:02 robert
* Improved the filtering of changes to master file to prevent using
reading from
files that are still under going changes.
2007-07-19 16:42 robert
* Updated wrappers
2007-07-19 15:24 robert
* Added osg::RefBlockCount subclassed from the new
OpenThreads::BlockCount and used it into osgterrain example
2007-07-19 12:09 robert
* Added support for using multiple load threads as a thread pool
used by the MasterOperation
2007-07-18 16:48 robert
* Added setting of ThreadSafeRefUnref to true.
2007-07-18 16:17 robert
* Refactored the viewer setup code to use a CustomViewer subclass
of Viewer which
wraps up the set up of compile contexts and merging of changes.
2007-07-18 16:14 robert
* Commented out debug messages
2007-07-18 14:54 robert
* Added call to State::initializeExtensionsProcs() to prevent
crashes before
these variables are initialized.
2007-07-18 09:05 robert
* Added missing export symbol.
2007-07-17 17:36 robert
* Added traverse method implementation into GeometryTechnique.
2007-07-17 16:18 robert
* Merged the new master operation/operation thread code with older
standard
terrain set up code.
2007-07-17 10:54 robert
* Fixed GraphcicsContext::getMaxContextID so it properly returns
the current max contextID.
Fixed the osgviewer's compile context code to account for the
above fix.
Added compile context support into osgterrain example.
2007-07-17 09:15 robert
* Fixed typo
2007-07-16 21:39 robert
* Work in progress on support for dynamically reading a master file
in a background thread
2007-07-16 17:40 robert
* Added MasterOperation to do file querry and loading and
background thread.
2007-07-16 15:47 robert
* Added custom colour support to TransferFunction setup.
2007-07-16 15:13 robert
* Improvements to the .terrain file support
2007-07-16 12:37 robert
* First steps at provide a .terrain file format to experiment with
file
definitions of terrain subgraphs
2007-07-14 17:16 robert
* Updated wrappers
2007-07-14 17:07 robert
* Added support into osg::RenderInfo for a stack of Cameras that
allow querries
of which camera is currently active to be querried from within
the draw traversal.
2007-07-14 09:17 robert
* Changed BarrierOperation so that it isn't limited to jut working
within GraphicsContexts.
2007-07-13 19:24 robert
* Converted Operations to GraphicsOperations where apporpriate.
2007-07-13 19:22 robert
* Removed all the plugins BUILD_OSG_* options as these just get in
the way of
browsing standard CMake options.
2007-07-13 17:25 robert
* Introduce GraphicsOperation subclass from osg::Operation, and
osgUtil::GLObjectOperation
for compiling subgraphs.
2007-07-13 11:49 robert
* Updated wrappers
2007-07-13 11:42 robert
* From Mathias Froehlich, "This patch removes the X11/Xmu/WinUtil.h
header from GraphicsWindowX11.cpp.
That one is not used and appears not to be present on every
platform we
compile on."
2007-07-13 11:39 robert
* From Mathias Froehlich, "This change makes the net plugin compile
on hp-ux.
It tries to unify some partly ugly ifdefs in the socket classes.
The change is also tested on a solaris 8, irix 6.5 and suse 9.0
machine."
2007-07-13 11:31 robert
* Added setCurrentEventState method
2007-07-13 11:22 robert
* Updated wrappers
2007-07-13 11:17 robert
* Introduced new GUIEventAdatper singleton for sharing the current
state between
multiple GraphicsWindows, this singleton is accessable via
GUIEventEvent::getAccumulatedEventState().
Added use of this new singleton in GraphicsWindow*
implementations.
Added WindowSizeHandler to osgkeyboard to help with debugging of
event state
between windows.
2007-07-12 20:12 robert
* Removed redundent TerrainGeometry classes, and adding double
buffer of
internal data within GeometryTechinque in prep for support
multi-threaded
set up and rendering of terrain.
2007-07-12 20:10 robert
* Fixed spelling of cartesian.
2007-07-12 16:37 robert
* From Martin Lavery, updates to Xcode projects
2007-07-12 15:54 robert
* Renamed include/osg/OperationsThread to OperationThread.
Created a new GraphicsThread subclass from OperationThread which
allows the
GraphicsContext specific calls to be moved out of the base
OperationThread class.
Updated the rest of the OSG to respect these changes.
2007-07-12 12:15 robert
* Renamed OperationsThread to OperationThread and add two way link
between OperationQueue and OperationThread
2007-07-12 09:03 robert
* From Martin Lavery, Update to Packaging files for Xcode build
2007-07-12 08:29 robert
* Added better description of TransferFunction.
2007-07-11 16:06 robert
* Updated wrappers
2007-07-11 16:06 robert
* Fixed typo
2007-07-11 15:51 robert
* From Paul Melis, fixes to spelling mistakes/typos.
2007-07-11 15:50 robert
* Updated version number in prep for 2.1.1 dev release
2007-07-11 15:30 robert
* From Andre Garneau, minor warning fixes
2007-07-11 14:16 robert
* Added support for --sky-light and headlight with local position
at 0,0,0
2007-07-11 13:48 robert
* Added setting of the Scene's FrameStamp on each
CompositeViewer::updateTraversal() call to fix animation path
issue.
2007-07-11 09:00 robert
* From Martin Lavery, update of Xcode projects to meet the latest
SVN revision
2007-07-10 19:29 robert
* Added OperationsThread
2007-07-10 17:36 robert
* Added test code path which stress tests new thread pool support
in OperationsThread
2007-07-10 17:36 robert
* Wired up OperationsThread to use the new OperationQueue and
thereby support
thread pooling where multiple OperationsThreads share a single
OperationsQueue
2007-07-09 19:04 robert
* Separated OperationsThread out from the GraphicsThread header and
introduced
new OperationQueue class.
2007-07-09 15:02 robert
* Fixed unitialized variables.
2007-07-09 11:37 robert
* Updated ChangeLog, osgversion and AUTHORS.txt for 2.1 dev release
2007-07-09 11:05 robert
* Updated version number for 2.1.0 dev release
2007-07-09 11:05 robert
* Added OpertionQueue
2007-07-09 11:03 robert
* Added OperationQueue class for future work on support thread
pools that share
a single OpeationQueue.
2007-07-09 10:48 robert
* Updated wrappers
2007-07-09 10:47 robert
* Improved the consistency of setting of rotation and auto rotate
modes in setAxisAlingment method
2007-07-09 10:12 robert
* Fixed missinged intialization of the _threadsRunning variable.
2007-07-07 16:05 robert
* From Jean-Sebastien Guay and Jan Ciger, added search path can
improved handling of backslashes/forward slashes
2007-07-06 20:00 robert
* Updared wrappers
2007-07-06 16:54 robert
* Added include of DeleteHandler
2007-07-06 16:47 robert
* Added dirty count support to osgTerrain::Layer clases.
Added LayerHandler to osgterrain example that modifies the layers
in
response to pressing the 's' and 'q' keys
2007-07-06 14:07 robert
* From Jea-Sebastien Guay and Robert Osfield, build fixes for
Windows
2007-07-06 13:54 robert
* From Rudolf Wiedemann, "I need to link OpenSceneGraph statically
to my application, so I
completed the new registration of the plugin-readerwriters
("REGISTER_OSGPLUGIN") according to your osgstaticviewer-example
(see
attachment, based on today's svn)."
2007-07-06 13:33 robert
* From Brede Johansen, "Attached is a fix that returns a default
color (white) if an invalid
index to the color palette is used."
2007-07-06 13:08 robert
* Added include/osg/GLObjects + .cpp which provide
osg::flush*DeletedGLObjects() methods.
Added and cleaned up DeleteHandler calls in osgViewer to help
avoid crashes on exit.
Changed DatabasePager across to dynamically checcking
osg::getCompileContext(..)
Updated wrappers.
2007-07-06 09:06 robert
* Added #include<algorithm>
2007-07-05 18:41 robert
* Updated wrappers.
2007-07-05 18:33 robert
* Added support for managing a CompileContext. Rearranged the
DeleteHandler::flushAll call.
2007-07-05 18:32 robert
* Added debug messages to catch key modified state
2007-07-05 18:30 robert
* Improved the computation of the side vector
2007-07-05 18:30 robert
* Improved the mapping of update and cull traversal
2007-07-05 10:57 robert
* From Adndre Garneau, "Attached is a fix to prevent a cursor being
shown in graphics windows when
traits specify that none should be used (a recent change forced a
left-pointer cursor as the default). "
2007-07-05 10:51 robert
* Commented out "fix" that explictly sets the key modifier state as
this change
actually broke the key modifier state management.
2007-07-03 17:32 robert
* From Thibault Genessay, "You'll find attached a fix for the
comments of the osgwindows example. It fixes a typo in the
comments which is quite disturbing for newbies trying to learn
using the source (twice 'left' instead of 'left' and 'right').
I've also added a little offset to the windows' positions so that
their decoration falls inside the desktop and we can manipulate
them - it looks a bit less "made out of wood"."
2007-07-03 13:26 robert
* Added checking of GUIEventAdpter::getHandled().
2007-07-03 10:00 robert
* From Roger James, added GL_NORMALIZE mode to scaled models
2007-07-02 13:17 robert
* Changed the way that computeNearFar is computed to avoid
inconsistencies when in stereo mode
2007-07-02 13:16 robert
* Updated wrappers
2007-07-02 12:43 robert
* From Csaba Halasz, support reading "monochrome" option string and
use of monocrhome FreetType support
2007-07-02 12:30 robert
* From Csaba Halasz and Robert Osfield, support for passing in
ReaderWriter::Options object into readFontFile
2007-06-30 16:19 robert
* From Mike Connell, "This is a tiny fix for win32.
The current code takes the mouse cursor position and adds it to
the
window (left,top) position, and sends the mouse cursor there. But
this
doesn't take into account the window decoration.
The new code converts the given (x,y) coordinates from the client
area
coordinate system to the screen instead using ClientToScreen. I
think
this is the natural windows way to do it.
Tested on XP with osgviewer
"
Note from Robet Osfield, made a few changes to layout to make it
more consistent
with the rest of the OSG and used #if 0 instead if (0) blocks.
2007-06-30 15:40 robert
* From Stephan Huber, "attached you'll find a small fix for the
3ds-plugin, so 3ds-files
exported from cinema 4d are imported correctly. It's not cinema's
fault,
because the 3ds-files show up correctly in 3dStudio Max."
2007-06-30 14:30 robert
* Updated wrappers
2007-06-30 14:30 robert
* Added s/getUsage() method
2007-06-30 14:30 robert
* Added balancing of stack size on entry/exit from rendering nested
camera.
2007-06-30 14:28 robert
* Added debug path that creates the viewer on the heap.
2007-06-30 14:21 robert
* From David Callu,
"
Found in the join file the fix for the bug found by Rafa.
Problem :
osgIntrospection::Value grp(new osg::Group);
osgIntrospection::ValueList vlcall;
vlcall.push_back(osgIntrospection::Value("toto"));
const osgIntrospection::MethodInfo *m =
grp->getType.getCompatibleMethod("setName", vlcall, true);
if (m)
{
m->invoke(grp, vlcall); // ** SEGFAULT here
}
Algorithm explanation :
The "invoke" method try to convert "grp", which reflect an
"osg::Group*", in a
"osgIntrospection::Value", which reflect a "osg::Node*".
This because
the "setName(const char *)" method found by
"grp->getType.getCompatibleMethod"
is an "osg::Object" type method.
When osgIntrospection do this conversion it try :
- to found a "osgIntrospection::Converter" to convert
from "osg::Group*" to "osg::Node*"
- to found a chain of "osgIntrospection::Converter" to convert
from "osg::Group*" to "one or many type" to "osg::Node*"
- to converte an Enum to int or unsigned int
- to convert the value in its "value string representation",
then converte this string in the destination value
Else it throw a "TypeConversionException".
Bug :
1)
When osgIntrospection try to found a chain of
"osgIntrospection::Converter"
It could do any downcast or (Type to SuperType) or upcast
(SuperType to Type).
This mean the the chain could be :
osg::Group to osg::Transform to osg::Camera to
osg::CullSettings to osg::CullStack to
osg::CollectOccludersVisitor to
osg::NodeVisitor to osg::Referenced to osg::Object
During the convertion with this chain, A METTRE failed and
the pointer in
"grp" is set NULL. But the "grp" is always a valid
"osgIntrospection::Value"
and so, osgIntrospection accept the conversion. Then it try
to use this pointer
to call the "setName" function. And Bing SEGFAULT.
2)
In "bool Reflection::accum_conv_path( ... )"
the convection path isn't accumulate in the recursive loop.
this cause multi request of a conversion path, and a
slowdown in the
conversion algorithm.
3)
Use of the last conversion way in a conversion from
pointer to pointer
this mean you can do this :
"osg::Node*" to " value string representation" to
"osg::Material*"
What a bad thing !!!
Solution :
1)
Introduce the concept of dynamic_cast and static_cast.
now, to do a conversion, osgIntrospection does this :
- to found a "osgIntrospection::Converter" to convert
from "osg::Group*" to "osg::Node*"
- to found a chain of "osgIntrospection::Converter" to convert
from "osg::Group*" to "one or many type" to "osg::Node*"
only with static_cast, downcast (Type to SuperType)
- to found, if the source and the destination are two pointer,
a chain of "osgIntrospection::Converter" to convert
from "osg::Group*" to "one or many type" to "osg::Node*"
only with dynamic_cast, upcast (SuperType to Type)
- to convert an Enum to int or to unsigned int
- to convert the value in its "value string representation",
then convert this string in the destination value
Else it throw a "TypeConversionException".
Add the "enum CastType" to distinguish the static_cast or
dynamic_cast converter.
Add file OpenSceneGraph/include/osgIntrospection/CastType
2)
add a line to accumulate converter in converter Path.
3)
add a line to check if source and destination are pointer.
"
2007-06-30 09:27 robert
* From Sherman Wilcox, added check for Drawable cull callbck into
apply(Billboard)
2007-06-30 07:09 robert
* Removed the old references to files now removed
2007-06-29 17:01 robert
* Added Point::Extension::isPointSpriteCoordOriginSupported()
method
2007-06-29 16:37 robert
* From Sherman Wilcox, added serach for freetype234
2007-06-29 16:10 robert
* From Paul Martz, "Attached is src/osg/CMakeLists.txt. Adding
TemplatePrimitiveFunctor to the source code list for the project.
This makes this header file show up in the VS IDE as part of this
project, and therefore facilitates IDE searching of
project-related files, as well as making other tasks easier."
2007-06-29 16:09 robert
* Fixed indenting to use 4 spaces instead of tabs
2007-06-29 16:06 robert
* From Jan Ciger, "I am attaching a fix for the COLLADA plugin on
non-windows systems. The
COLLADA modules STLDatabase, LIBXMLPlugin and stdErrPlugin are
statically included in the main COLLADA library on Linux and
shouldn't
be linked separately - those libraries do not exist in the
default Linux
build and the compilation will fail.
Second issue - the current version of the COLLADA plugin (both
current
HEAD in Subversion and the one in stable 2.0) do not work right
with the
stable COLLADA DOM 1.4.1. I am getting the following error:
"
2007-06-29 16:00 robert
* From Roger James, bug fix to counting of number geode with
drawables
2007-06-28 20:56 robert
* From Brad Colbert, get/setVolume methods
2007-06-28 14:19 robert
* From Brad Colbert with ammendments by Robert Osfield, add
set/getVolume support
2007-06-28 12:59 robert
* From Trajce Nikolov, fixes to pbuffer setup
2007-06-28 09:51 robert
* From Nikolaus Hanekamp, added support for osg::Multisample
2007-06-27 20:44 robert
* From Stephan Huber, "attached you'll find a first implementation
of pbuffer-support for os x.
I used osgprerender --pbuffer to test the carbon-implementation,
for now
it works :)
"
2007-06-27 20:36 robert
* From Paul Melis, "Here is a list of fixes to misspelled APIs.
Unfortunately, more than one
of these are public APIs and therefore will break linkage to
existing
shared libraries."
Note from Robert Osfield, updated wrappers.
2007-06-27 20:34 robert
* Added temporary reset of the RenderLeaf pointer for any internal
calls to other graphics contexts.
2007-06-27 19:51 ewing
* Minor build fixes. Changed/fixed GraphicsWindowCarbon to go into
api/Carbon instead of just api/
2007-06-27 17:01 robert
* From Andy Skinner, fixed return value.
2007-06-27 11:14 robert
* Updated wrappers
2007-06-27 10:37 robert
* From Rajce Nickolov, improvements to PixelBufferWin32 and
GraphicsWindowWin32
2007-06-27 10:12 robert
* Added texture format into Traits.
2007-06-27 09:44 robert
* Fixed target setting bug in PixelBuffer RTT set up.
2007-06-26 17:12 robert
* Added missing cmake macros
2007-06-26 11:31 robert
* Reverted to using non silhouette computation.
2007-06-25 13:48 robert
* Changed the RTT Camera so that it doesn't automatically recompute
the near and far planes
2007-06-25 11:32 robert
* From Trajce Nickolov, improvements to PixelBufferWin32.
2007-06-25 08:35 robert
* Set the eol style on CMake .txt files to native
2007-06-24 10:55 robert
* Updated wrappers
2007-06-24 10:18 robert
* From Trajce Nikolov, PixelBufferWin32 implementation
2007-06-23 21:55 robert
* Simplified decoration code and added support for reading
Traits::supportsResize
2007-06-23 21:54 robert
* Set the Traits::supportsResize flag to true in default
constructor.
2007-06-23 11:24 robert
* Reorder the setProjectionMatrix.. mathod
2007-06-23 11:21 robert
* Added setting of the Camera's projection matrix to fit the
windowing aspect ratio.
2007-06-22 14:48 robert
* Added optional set up of pbuffers for background compilation of
the OpenGL objects
when database paging.
2007-06-22 14:48 robert
* Added ability to compile OpenGL objects via pbuffers in the
DatabasePager/Viewer
2007-06-21 16:14 robert
* Added explicit setting of updateText to have DYNAMIC data
variance.
2007-06-21 11:20 robert
* From Trajce Nikolov, windows build fixes
2007-06-20 12:34 robert
* Added dummy init method
2007-06-20 12:29 robert
* Added placeholder for PixelBufferWin32
2007-06-20 12:01 robert
* Corrected graphics context creation message
2007-06-20 12:00 robert
* Added code of support for contouring shaders
2007-06-20 11:59 robert
* Updated wrappers
2007-06-20 11:59 robert
* Completed implementation of PixelBufferX11.
2007-06-19 17:12 robert
* Added beginnings of osgViewer::PixelBufferX11
2007-06-19 16:19 robert
* Added passing of arguments into constructor.
2007-06-19 09:16 robert
* Removed OSGVIEWER_EXPORT
2007-06-18 12:10 robert
* Added use of GLSL filters
2007-06-15 17:47 robert
* From Martin Lavery, Updates to Packages
2007-06-15 16:17 robert
* Updated ChangeLog
2007-06-15 16:08 robert
* Fixed namespace
2007-06-15 14:57 robert
* Added default values for ambientBias
2007-06-15 14:26 robert
* From Martin Lavery, Update to Packaging
2007-06-15 14:02 robert
* Removed now redundent file
2007-06-15 13:43 robert
* For Win32 added BUILD_MFC_EXAMPLE option, default to OFF to try
and avoid
issues with users without MFC installed.
--This line, and
2007-06-15 13:12 robert
* Fixed handling of cases when no matrix is attached to
intersections
2007-06-15 12:59 robert
* Added ShadowMap::s/getAmbientBias, updated NEWS and wrappers
2007-06-15 12:48 robert
* Updated README.
2007-06-15 12:41 robert
* Changed the version format.
2007-06-15 10:15 robert
* Updated version numbers for 2.0 release
2007-06-15 10:12 robert
* Added handling of when mouse delta is too high, indicating a
inconsitency in the
the events. These changes prevent irratic high speed spinning
when releasing the
mouse point in a different screen from when the mouse event
started.
2007-06-15 09:29 robert
* Fixed null pointer derefence bug
2007-06-15 08:36 robert
* Addded missing namespace
2007-06-14 22:22 robert
* From Martin Lavery, Packaging Update
2007-06-14 21:03 robert
* Updated wrappers
2007-06-14 20:58 robert
* Included shaders directly into source, added support for toggle
lighting on/off
2007-06-14 20:49 robert
* From Martin Lavery, Packaging Updates
2007-06-14 20:48 robert
* From Martin Lavery, Packaging Updates
2007-06-14 20:22 robert
* From Martin Lavery, Install script for the Xcode build
2007-06-14 19:17 robert
* Fixed typo
2007-06-14 16:09 robert
* From Martin Lavery, Fix to packaging
2007-06-14 15:51 robert
* From Martin Lavery, addition of Packaging directory
2007-06-13 21:15 robert
* Updated wrapers, changelog, README and AUTHORS files for 1.9.9
release
2007-06-13 21:00 robert
* Updated wrappers and Version numbers for 1.9.9 release
2007-06-13 20:56 robert
* From Paul Mellis, "Here's an updated README.txt with a few
spelling and grammer mistakes
fixed. I changed the wording slightly here and there.
Hope you don't mind me fiddling with this one...
"
2007-06-13 20:52 robert
* Added ability to set the keyboard bindings in the
RecordaAnimationPathHandler
2007-06-13 20:34 robert
* From Jeremy Moles & Robert Osfield, Added support for playback of
animation paths using 'Z' key
2007-06-13 19:54 robert
* Added clear()
2007-06-13 19:53 robert
* Added new shader support
2007-06-13 19:44 robert
* From John Shue, fixed typo in CMakeLists.txt
2007-06-13 15:32 robert
* Added passing of arugments into viewer constructor
2007-06-13 14:42 robert
* Removed SunOS hack as it didn't work..
2007-06-13 14:05 robert
* Wired up new shaders
2007-06-13 13:41 robert
* Added better handling of 0,0,0 values
2007-06-13 11:09 robert
* Added OSG_SCREEN and OSG_WINDOW env var checking in the
Viewer::realize()
2007-06-13 10:45 robert
* Updated wrappers
2007-06-13 10:38 robert
* Added osgViewer::View::setUpViewInWindow(...) method and command
line option into
osgViewer::Viewer to allow you to specify the window dimentions
and screen for
the window on startup.
2007-06-13 10:31 robert
* From Martin Lavery, osgShadow plugin added to Xcode project.
2007-06-13 10:12 robert
* Fixed versioning
2007-06-13 09:56 robert
* Removed ParallelSplitShadowMap as its currently a non op.
2007-06-13 08:56 robert
* Added -lrt in for SunOS build
2007-06-12 19:46 robert
* Updated wrappers
2007-06-12 18:58 robert
* Added StatsHandler
2007-06-12 18:56 robert
* Refactored the dome correction code to support movie flipping.
2007-06-12 16:55 robert
* Added Image::g/setOrigin to help movie plugins tell applications
that the imagery
is not the usual OpenGL BOTTOM_LEFT orientation, but with the
origin TOP_LEFT. This
allows geometry setup code to flip the t tex coord to render the
movie the correct way up.
2007-06-12 15:57 robert
* Added in QT4 keyboard event adaption
2007-06-12 15:52 robert
* UPdated wrappers
2007-06-12 15:38 robert
* From Stephan Huber, "while porting my own code to the new
osgViewer I discover more and more
bugs in the Carbon-implementation of GraphicsWindow, so here's
another
fix for setWindowDecorationImplementation, now updates the
titlebar-height, and fixes some display-issues when switching the
decoration on/off.
"
2007-06-12 15:32 robert
* Moved the className, libraryName and isSameAs into public.
2007-06-12 14:43 robert
* Changed _data to _movieData to avoid possible confusion
2007-06-12 14:20 robert
* From Martin Lavery and Robert Osfield, Updated examples to use a
variation of the MIT License
2007-06-12 11:31 robert
* From Martin Lavery, fix to Xcode Resources
2007-06-12 10:37 robert
* From Martin Lavery, Fix of OpenSceneGraph-Data linking
2007-06-12 10:19 robert
* Build fixes for QT4
2007-06-12 09:55 robert
* Changed the throw dection time to 0.02
2007-06-12 08:30 robert
* Work in progress on perspective view dependant codes
2007-06-12 08:29 robert
* Added screen number, and flip support into dome correction codes.
2007-06-12 08:28 robert
* From Stephan Huber, "the computation of the windowtitlebar-height
was wrong, attached you'll
find a fixed version for GraphicsWindowCarbon.cpp
"
2007-06-10 20:46 robert
* Added support for specifying external overlay file.
2007-06-10 20:12 robert
* Updated wrappers
2007-06-10 19:53 robert
* From Stephan Huber and Robert Osfield,
Stephan: "attached you'll find some modifications to the
GraphicsWindow-class and
their platform-dependant implementations.
The problem:
setWindowRectangle and setWindowDecoration do not update the
traits-object, so, if you call setWindowRectangle on a
not-realized-window it will open with another size when realized
later.
getWindowRectangle reports possible wrong sizes if
setWindowRectangle
called before.
My solution:
split the implementation in two parts:
GraphicsWindow::setWindowRectangle will update its traits-object
and
call afterwards the virtual method
setWindowRectangleImplementation
(which is implemented by the derived platformspecific classess).
For
setWindowDecoration I am useing a similar mechanism.
I hope you'll find the submission useful, the Win32 and X11
changes are
not tested but should work."
Changes to this made by Robert are call of resized in
setWindowRectangle
instead of setting of Traits, and use of a bool return type.
2007-06-10 19:22 robert
* From Vladimir Shabanov, "osg::Image::isImageTranslucent() now
handles
GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV and
GL_HALF_FLOAT_NV pixel formats."
2007-06-10 19:18 robert
* From Vladimir Shabanov, "DDS plugin now works with these formats:
R3G3B2, R5G6B5, A1R5G5B5, X1R5G5B5, A4R4G4B4, X4R4G4B4, R8G8B8
(now
without swaping of red and blue), A8R8G8B8 (also w/o swapping),
X8R8G8B8, A8B8G8R8, X8B8G8R8, A2R10G10B10, A2B10G10R10, L4A4 (not
work
on my machine), L16A16, L16, A16B16G16R16, A16B16G16R16F,
Q16W16V16U16, R32F, R16F and A32B32G32R32F.
And these ones are correctly detected, but prints "unsupported"
using
osg::notify(osg::WARN) and are not loaded:
A8R3G3B2, G16R16, G16R16F, G32R32F and CxV8U8.
Also added checking of not supported DDPF_BUMPDUDV (V8U8, V16U16,
Q8W8U8L8, A2W10U10V10 etc.) and DDPF_BUMPLUMINANCE (L6V5U5,
X8L8V8U8,
etc.) pixel formats.
Mipmap handling is slightly modified and now support all
additional formats.
"
2007-06-10 18:17 robert
* From Olaf Flebbe, "support current zlib and libpng library names
for win32 3rdParty builds."
2007-06-10 09:51 robert
* Improved the set up of static build, added freetype plugin to
plugins that support static usage
2007-06-09 19:18 robert
* Added default file in case no file arguments are provided.
Changed to use
standard ThreadingHandler by default.
2007-06-09 17:58 robert
* Improved the detection of throwing of the mouse.
2007-06-09 10:18 robert
* Updated wrappers
2007-06-09 10:07 robert
* Removed the command line parameters form the examples that now
have a default
file built into them.
2007-06-09 10:06 robert
* Added DisplaySettings to osg::Camera, and support into osg::View
for initializing
the Camera to the DisplaySettings ScreenWidth/Height/Distance.
Added support
for dual screen horizontal split stereo.
2007-06-08 20:11 robert
* Added debug code path that prints out font details.
2007-06-08 16:47 robert
* From Eric Wing, interface files
2007-06-08 16:05 robert
* Removed empty directory
2007-06-08 16:05 robert
* Removed empty directory
2007-06-08 15:37 robert
* From Martin Lavery and Robert Osfield, added fallbacks for when
now command line args are provided.
2007-06-08 15:29 robert
* Added fallback for when no command line args are provied.
2007-06-08 15:11 robert
* Added default file when no command line options are supplied.
2007-06-08 15:06 robert
* Added fallback for when no command line args are passed in.
2007-06-08 15:03 robert
* From Martin Lavery, Linking of example Data files for the Xcode
Projects
2007-06-08 12:16 robert
* Removed command line args for examples ported across to not need
them.
2007-06-08 12:15 robert
* Added default command line arg
2007-06-08 12:13 robert
* Added default file load to avoid the need for command line
option.
2007-06-08 11:04 robert
* From Stephan Huber, "attached you'll find a new
GraphicsWindowCarbon-header and .cpp, the
changes I made:
+ put a warning in the console if a nonexistant screen is
requested
+ add getters for the aglcontext and pixelformat -- I need access
to
them in my own code.
"
2007-06-08 10:58 robert
* From Jason Daly, "We have a few OpenFlight files that used to
display properly with the
old loader, but appear very, very wrong with the new one. I
traced the
problem to the handling of the palette override flags in the
external
reference records. The current behavior for handling the palette
override flags for external references has different offsets for
different OpenFlight version (2 bytes for 14.2-15.1 and 4 bytes
for 15.2
and later). However, I believe this behavior is incorrect.
I know that the original 14.2 OpenFlight spec (dated April 1995)
specifies 2 bytes between the filename and the override flags,
and the
15.4 and later specs specify 4 bytes. However, I also found a
14.2.4
OpenFlight spec (dated January 1996) that changes the
specification to 4
bytes. Also, the databases in question were created using an old
IRIX
version of MultiGen II, which wrote OpenFlight 14.2 files
natively.
These files also have 4 bytes between the filename and flags.
Furthermore, these databases have always worked properly under
earlier
versions of OSG, under Performer, and in every MultiGen product
we've used.
This leads me to believe that the original 14.2 spec was
incorrect (the
14.2.4 spec corrected this error), and there should be 4 bytes
between
the filename and flags for all OpenFlight files version 14.2 and
later.
The attached fix modifies the OpenFlight loader to behave in this
way."
2007-06-08 10:43 robert
* From Eric Wing, build fix
2007-06-08 10:43 robert
* From Eric Wing, build fix
2007-06-08 10:42 robert
* Updated wrappers
2007-06-08 10:22 robert
* From Jason Daly, "This changes the handling of textures in the
OpenFlight loader.
Currently, if the texture attribute file doesn't explicitly
specify an
internal format, the loader will force it to use GL_RGB, which
keeps
translucent textures (eg. GL_RGBA textures) from showing up
properly.
This patch changes the default behavior to simply use the image's
format
instead of forcing a particular format."
2007-06-08 10:16 robert
* From Eric Wing, "So, something strange happened to the repo and
some of this project's
files got messed up, most notiably the Nib and also the Localized
strings file. I didn't notice the latter until now so Martin is
missing this file.
Anyway, the attached tar contains all new versions of all the
necessary files. There are cleanups and fixes to a lot of things.
Martin did a good job porting the thing to osg::Viewer so most of
the
code changes I made address other areas.
Two things I noticed in the new port you might want to consider
as
feedback. First, there might be a bug with osgViewer when the
view
size goes to 0. If you play with the splitviews in this program
and
shrink the view until it is closed, and then re-expand it, the
model
doesn't come back, not even after a home() call. SimpleViewer
didn't
have this problem.
Second, a more minor thing, this program has a
take-screenshot--and-copy-to-clipboard feature via Cmd-C (or Menu
item). I achieve this by using osg::Camera to render to an FBO
and
then copy the contents to Cocoa. To insert the camera, I
manipulate
the scenegraph so I can get the camera node in and out. I end up
calling setSceneData at the end of eveything to restore
everything to
the original state before I started mucking with the scenegraph.
This
unfortunately, triggers a home() reset. So in this particular
case, it
make Copy look like it's changing the scene. The old SimpleViewer
had
the same problem, but I was able to work around it by directly
invoking the underlying SceneView's setSceneData so the home()
mechanism was bypassed. The viewer design seems to protect this
data
more carefully so the bypass trick won't work. My feedback is
that
maybe a flag or extra parameter can be introduced so a reset is
not
triggered if not desired.
I have checked in a ton of Xcode fixes for the entire build
process in
general so once this piece gets checked in, hopefully everything
will
build cleanly."
2007-06-08 10:11 robert
* From Mike Wittman, "This change to genwrapper and
osgIntrospection gives access to
the declaring file for a given type via the new member function
osgIntrospection::Type::getDeclaringFile. This information is
useful
in order to know what header to include when auto-generating
wrappers
for a given type.
During the C# wrapper generator development I've been keeping the
declaring file configuration state up-to-date manually with
changes
to OSG, and it's proven to require substantial effort. So it
would be
extremely valuable to get this change in before 2.0 to reduce
maintenance
during the lifetime of the release. It'll also be equally useful
to
others looking to create wrapper generators using
osgIntrospection.
This is a fairly simple change and was tested with a fresh
rebuild of the
entire suite of osgWrapper libraries, so it should be relatively
low risk
(fingers crossed)."
2007-06-08 09:45 robert
* Added clean up of the view before destruction of the window
2007-06-08 09:17 robert
* Added const get*Matrix() methods
2007-06-08 05:03 ewing
* Changed the version to 2.0.0 in the Info.plist in anticipation of
the official release.
I don't know what the OpenThreads version number will be, so that
has been left alone.
2007-06-08 04:57 ewing
* Lots of various fixes to Xcode project.
- Adding missing header files and making sure they are marked
public.
- Support to copy headers in Viewer/api into the proper location
in framework
- Internalized OpenThreads build so cross-project dependency is
not needed. Can now delete copy of OpenThreads project.
Frameworks use native Xcode linking mechanism. Plugins/Examples
still use explicit -framework OpenThreads. Could potentially be
problem is old OpenThreads is on the system. This can be changed
to use native mechanism too, but requires some patience because
it is tedious to change.
- Lots of fixes to osgViewerCocoa (something got messed up pretty
badly...files are missing from repo). Another submission will
need to readd these files back.
2007-06-07 21:43 shuber
* Stephan Huber: fixed deploy-build for osgViewer
2007-06-07 21:07 robert
* Updated wrappers
2007-06-07 20:26 robert
* Commented out the Scene Stats entry as its not implemented yet.
2007-06-07 20:22 robert
* From Martin Lavery, StatsHandler added to the ViewerCocoa example
2007-06-07 13:49 robert
* From Martin Lavery, update of *.nib files
2007-06-07 13:48 robert
* From Martin Lavery, update of *.nib files
2007-06-07 13:44 robert
* From Martin Lavery, update of *.nib files
2007-06-07 13:31 robert
* From Martin Lavery, update of *.nib files
2007-06-07 13:25 robert
* From Martin Lavery, update of *.nib files
2007-06-07 12:55 robert
* From Martin Lavery, port of ViewerCocoa and updates to Xcode
projects
2007-06-07 12:47 robert
* Removed the old SimpleView version of the Cocoa example
2007-06-07 12:46 robert
* Removed now not need SimpleViewer
2007-06-07 12:23 robert
* Added automatic stopping of animation when home() is called
2007-06-07 12:05 robert
* From Per Fahlberg, "To get the pfb (Performer) plugin to compile
I had to remove some of the
libraries listed under TARGET_EXTERNAL_LIBRARIES.
The removed libraries are not needed when linking the plugin,
they are
loaded during runtime by Performer.
The modified file is attached."
2007-06-07 11:19 robert
* Introduced a destruct method to help clean up the Registry.
2007-06-07 11:06 robert
* Revert the signOrZero cade path in the getRotate() to fix bugs.
2007-06-07 11:05 robert
* Added support for using quat_scaled sx sy sz for testing getting
quats from scaled
matrices. Removed broken Matrixd/quat test
2007-06-07 09:58 robert
* Added View::home() method and updated wrappers
2007-06-07 09:24 robert
* Removed redundent files
2007-06-07 08:52 robert
* Updated wrappers
2007-06-06 21:57 robert
* Updated ChangeLog, AUTHORES and README to 1.9.8 release
2007-06-06 21:43 robert
* Updated version numbers for release
2007-06-06 17:01 robert
* Revert the setting of SingleThreaded under Windows in
suggestBestThreadingModel()
2007-06-06 16:27 robert
* Added #include<osg/Geometry>
2007-06-06 16:23 robert
* Fixed includes
2007-06-06 15:22 robert
* From Ulrich Hertlein, "on my MacOS X/cmake setup the zlib plugin
isn't built by default. This may be because zlib.h is
installed in /opt/local/include on my system (courtesy of
DarwinPorts). I've added a CMakeModule to
look for zlib.h and the library in various places. The files are
attached."
2007-06-06 14:51 robert
* Fixed includes
2007-06-06 13:45 robert
* From Martin Lavery, Updates to Xcode project
2007-06-06 11:34 robert
* From Roger James, "These fix a couple of problems in the ac3d
writer.
1. Number of child node of the world object set incorrectly in
when scene contains shape drawables.
2. Incorrect handling of line primitives."
2007-06-06 11:28 robert
* From Olaf Flebbe, "an implementation of GraphicsWindow::setCursor
for WIN32."
2007-06-06 11:21 robert
* Moved HelpHandler and StatsHandler classes into
ViewerEventHandlers header, removed HelpHandler and StatsHandler
headers
2007-06-06 11:10 robert
* Updated wrappers
2007-06-06 10:58 robert
* Moved SimpleViewer from osgViewer into the osgviewerCocoa example
directory as this
is the only place in the OSG that now relies upon SimpleViewer.
2007-06-06 10:57 robert
* Added support for passing in ArgumentParser in Viewer and
CompositeViewer constructor
2007-06-06 08:59 robert
* From Marin Lavery and Robert Osfield, XCode build fixes
2007-06-05 20:42 robert
* From Martin Lavery, XCode build fixes
2007-06-05 19:44 robert
* Renamed osgmultiplecameras to osgcompositeviewer
2007-06-05 19:41 robert
* Renamed osgmultiplecamrea to osgcompositeviewer
2007-06-05 19:40 robert
* Added CompositeViewer support into FLTK example
2007-06-05 19:36 shuber
* from Stephan Huber: fixed build path for OpenThreads, so osg
builds cleanly
2007-06-05 19:10 robert
* Added support for CompositeViewer
2007-06-05 17:19 robert
* Improved the wording of CMake instructions
2007-06-05 17:18 robert
* From Martin Lavery, build fixes fo latest file additions
2007-06-05 14:37 robert
* Change interator to const_iterator to try and avoid Solaris build
failure
2007-06-05 11:18 robert
* From Per Fahlberg, "added use of the internal format specified in
the OpenFlight format attr files."
2007-06-05 08:46 robert
* Removed const to try and avoid Sun compiler error
2007-06-05 08:30 robert
* Removed redundent comma
2007-06-04 21:32 robert
* Updated READEME
2007-06-04 21:31 robert
* Updated ChangeLog and AUTHORS.txt for 1.9.7 release
2007-06-04 21:02 robert
* Introduce OSG_BUILD_APPLICATION_BUNDLES option for OSX,
defaulting to OFF.
2007-06-04 20:32 robert
* From Jeremy Moles and Rbert Osfeild, added extra details about
CMake build options.
2007-06-04 19:33 robert
* Removed setting of font resolutions and added control of
threading, with the default
theading set to SingleThreading to avoid crashes associated with
non thread safe
sections of osgFX - the need to be fixed!!!
2007-06-04 17:11 robert
* Added control of threading model, setting default to
SingleThreaded to avoid crash
associated with mixing useCursor(false) and multi-threading.
2007-06-04 16:20 robert
* Updated version for 1.9.7 release
2007-06-04 15:11 robert
* Fixed stray control character
2007-06-04 15:05 robert
* Warning fix
2007-06-04 14:47 robert
* Cleaned up example
2007-06-04 14:46 robert
* From Martin Lavery and Robert Osfield, ported fltk example to
osgViewer::Viewer
2007-06-04 13:45 robert
* Added local FindFLTK.cmake to avoid problems with FLTK no being
found by standard
CMake FindFLTK.cmake.
2007-06-04 11:47 robert
* From Roger James, "Here are my fixes for transparency in the
Collada DAE reader."
2007-06-04 11:14 robert
* From Martin Lavery and Robert Osfield, added use of hardwarded
value kCGLCEMPEngine
to fix build failure on slightly older versions of OSX.
2007-06-04 10:56 robert
* Updated wrappers
2007-06-04 10:47 robert
* Added osg::Hint class
2007-06-04 08:38 robert
* Fixed spelling of Receives
2007-06-03 10:00 robert
* Updated wrappers
2007-06-03 09:34 robert
* Added Viewer::setUpViewerAsEmbeddedInWindow convinience method
2007-06-03 09:11 robert
* Removed osgsimple example
2007-06-03 09:09 robert
* Merged the osgviewerQT3 and QT4 examples into a single
osgviewerQT example, and
ported across from SimpleViewer to using Viewer
2007-06-03 08:58 robert
* Changed external library specication
2007-06-02 16:23 robert
* Ported across from SimpleViewer to using Viewer
2007-06-02 16:01 robert
* Ported QT3 example across to use osgViewer::Viewer, and made it
possible to use the same source for both QT3 and QT4
2007-06-02 15:31 robert
* Added osgViewer::GraphicsWindowEmbedded and ported GLUT, SDL and
WX examples across from SimpleViewer to Viewer.
2007-06-02 12:03 robert
* Ported GLUT example to using osgViewer::Viewer rather than
SimpleViewer by using
a local GraphicsWindowEmbedded class to help the adaption.
2007-06-01 22:41 robert
* Renamed all osgsimpleviewer* files to osgviewer*
2007-06-01 22:33 robert
* Renamed osgsimpleviewer* examples to osgviewer* in prep for
replacement of SimpleViewer by Viewer
2007-06-01 22:28 robert
* updated wrapper
2007-06-01 21:38 robert
* From J.P Delport, "attached find an updated osgunittests.cpp that
allows for the testing of
the matrix.getRotate() function when a matrix contains a scale as
well
as a rotation.
The scale can optionally be switched off, see the top of
testQuatFromMatrix().
As expected, all the current methods for mat to quat conversion
fail
these new tests. When the scale is omitted, mk2 of getRotate with
sign
instead of signOrZero passes, as well as mk1.
"
2007-06-01 21:33 robert
* From Maria Ten, "The constructor method of the EllipsoidLocator
of osgTerrain assumes
that the terrain is always the Earth planet. I changed the
constructor
method to accept the Equator radius and the Polar radius like
parameters. By default, it assumes the Earth radius for the
EllipsoidLocator. I added a setEllipsoidModel method, too.
Now, we are developing some libraries for a GIS applicacion, and
our
libraries can visualize terrains of planets like Mars. I think
that is
a interesting change."
2007-06-01 21:28 robert
* From Michael Hartman, "CMakeLists.txt:
Changed this back to setup_example since WIN32 flag is now
supported.
MFC_OSG.h:
Added flag to indicate when the rendering thread has exited.
MFC_OSG.cpp:
Code modifications to support rendering flag thread exit.
MFC_OSG_MDIView.cpp:
Change to OnDestroy function to wait until we get render thread
exit flag is true before we close the window.
Main Exit Process:
User presses escape button
Viewer captures escape button and stops threading etc.
Viewer sets Done when shutdown is complete
MFC Render Thread monitors viewer->done for true
MFC Render Thread exits while loop and sets MFC Done flag
MFC View Window monitors MFC Done flag and then closes/destroys
the window
"
2007-06-01 19:53 robert
* Updated wrappers
2007-06-01 19:45 robert
* From Wojciech Lewandowski, "I did few tests to see whether adding
PreDraw callback would help us with SPI problems when using
Viewer. Results were positive so I decided to give it a try and
ask you to verify and maybe merge with existing codebase.
I added _preDrawCallback member and neccessary access methods
plus modified osgUtil RenderStage.cpp to invoke it before all
drawInner calls are made. I tried to maintain symmetry with
postDrawCallback but you know better where is a proper place for
this call ;-)
"
2007-06-01 19:44 robert
* Updates to OverlayData
2007-06-01 19:43 robert
* From Mathias Froelich, "have done an interface to change the
mouse cursor in the X11 graphics
window.
The win32 implementation is still in its original shape since I
have no win32
implementation available.
I have chosen the enum approach for the first cut. That is
benefitial since
the user does not need to track creation of mouse cursors for
different
windows and displays in presence of multiple viewer windows.
The default set of available mouse shapes is the same set that
was available
with glut. That set served many OpenGL applications well, so the
hope is that
this is enough.
Even though, that implementation is still extensible:
I have digged out the way SDL defines new mouse cursors and added
a still
documented out function prototype in the GraphicsWindow that can
be used to
extend the current implemtation for arbitrary mouse shapes. That
is not
implemented yet.
I hope that somebody with a win32 test system can catch up that
implementation
on win32."
2007-06-01 19:21 robert
* Removed setViewUpOnScreen settings
2007-06-01 19:19 robert
* From Stephan Huber, "attached you'll find the modified
ImageStream
and a small fix for QuicktimeImageStream to disable debug-logging
:)"
2007-06-01 19:10 robert
* From Mike Wittman, "Just found another issue building the C#
wrappers: the osgTerrain ValidDataOperator file uses osg::Vec2,
osg::Vec3, and osg::Vec4, but does not include their headers. The
file with the relevant includes is attached.
"
2007-06-01 19:01 robert
* Removed the debug message for the ortho path.
2007-06-01 19:01 robert
* Improved the handling of the -p path option
2007-06-01 18:27 robert
* Work in progress on shaders support
2007-06-01 16:14 robert
* From Paul Martz, added Win32 export
2007-06-01 11:21 robert
* Added recording of camera paths
2007-06-01 10:42 robert
* Changed name of AnimationPathHandler to RecordCameraPathHandler
2007-06-01 10:39 robert
* From Jeremy Moles, new event handler to record the camera path. A
few small tweaks by Robert Osfield to make it more consistent
with the old osgProducer::Viewer behavior.
2007-05-30 17:56 robert
* Improved taper ratio computation
2007-05-30 16:36 robert
* Added set up of overlay stateset
2007-05-30 14:18 robert
* Added trapezodial fitting code
2007-05-30 09:25 robert
* Fixed case of when view==NULL
2007-05-29 18:39 ewing
* Stephan Huber: Adding missing Xcode project file.
2007-05-29 14:19 shuber
* From Stephan Huber, updated OpenThreads-XCode-project files
2007-05-29 13:28 robert
* Added support for specifying which screen number to place the
window
2007-05-29 10:31 robert
* From Sherman Wilcox, "The issue itself occurs when a model is
tessellated
that has greater than unsigned short number of vertexes. An
object
called vertexPtrToIndexMap contains vertexes and their indexes.
This
std::map object can obviously hold a quantity that is greater
than
unsigned short, however osg::DrawElementsUShort objects were
being
created to reference these vertexes and their indexes.
osg::DrawElementsUShort can only hold indexes that are 16-bit
quantities.
...
proposed_patch_2\tessellator.cpp. This solution examines the size
of
vertexPtrToIndexMap and selects 1 of 3 possible osg::DrawElements
objects: DrawElementsUByte, DrawElementsUShort, or
DrawElementsUInt.
The main drawback of this particular solution is the code
duplication.
However, the repair is straightforward."
2007-05-29 10:01 robert
* From Olaf Flebbe, "recently I discovered that the freetype plugin
does not work, because
CMake doesn't recognize it properly on windows.
1) the header detection on a directory "freetype" fails, it seems
to
need a filename: "ft2build.h" actually works.
2) the 3rdparty I am supplying for FlightGear contains
freetype-2.3.4. I
added the correct library naming for this particular release.
I double-checked my directory layout with the 3rdparty supplied
by other
OSG contributors."
2007-05-29 09:57 robert
* From Olar Flebbe, "Visual Studio 2005 triggered a small glitch in
UnittestFramework.cpp
Do not derefence it2 if it is at end()."
2007-05-29 07:25 robert
* Changed SHORT_NAMES = NO to SHORT_NAMES = YES to avoid crappy
Windows problems
2007-05-28 15:44 robert
* Added --object, --ortho and --persp OverlayNode options
2007-05-28 15:27 robert
* Fixed handle on non ellipsoid models
2007-05-28 15:17 robert
* Improved the accuracy of the overlaynode settings
2007-05-28 13:56 robert
* Added project down to base implementation.
2007-05-28 10:48 robert
* Updated ChangeLog and AUTHORS.txt for 1.9.6 release
2007-05-28 10:17 robert
* Updated version number, wrappers and readme for release
2007-05-28 10:14 robert
* From Frauciel Luc, "Added support for other pointers than mouses
by using a nearpoint and farpoint instead of mousex,mousey +
Camera (see Dragger and Dragger.cpp).
The major modification concern the LineProjector class in
Projector.cpp. The intersection was previously done in window
space, I've modified it to compute it in object space."
2007-05-28 09:30 robert
* Removed old ProgrammingGuide as this is now replaced by the
proper Quick Start Guide.
2007-05-27 19:35 robert
* Updated wrappers
2007-05-27 18:18 robert
* Updated wrappers
2007-05-27 17:29 robert
* Added camera event callback support into osgViewer
2007-05-27 15:24 robert
* Updated calling of master camera's update callback
2007-05-27 14:52 robert
* Added testing to see if camera allows events before automatically
attaching a trackball manipulator
2007-05-27 14:49 robert
* Added option for using the different overlay techniques.
2007-05-26 16:02 robert
* Updated wrappers
2007-05-26 15:55 robert
* Added a basic configure script to allow the setting of Release
build by default.
2007-05-26 15:49 robert
* Fixes to help C# binding dev.
2007-05-26 15:47 robert
* From Blake Williams, "I discovered why the \u2013CompositeViewer
option for the osghud example does not work. The run() function
adds a camera manipulator to each view that does not have one
assigned, which causes the view with the HUD camera to point
somewhere other than where it should. I just added a check before
a new default camera manipulator is added to ensure that the view
allows event focus before a camera manipulator is added."
2007-05-26 15:42 robert
* From Charles Cole, "Attached are mods to the OpenFlight plug-in
to help further implement
the specification. With these mods, blink sequences are now
created for
flashing light point nodes, either palletized (v.15.8 and later)
or
non-palletized (15.7 and earlier). Thanks to Brede for his
implementation of the palletized light point nodes.
There is still work to do on adding the capability to properly
handle
light point system nodes, but this does add some capability that
did not
previously exist. So, I wanted to at least submit this and I will
hopefully provide the additional capability in the near future.
I've tested the code modifications with Visual Studio 2005. I
don't
have the means to test any other operating system, but I would
suspect
that there shouldn't be any issue (famous last words). I used the
test
files that I uploaded to the users forum to test the changes.
In addition to the added capability, I changed the light point
node
radius to the "actualPixelSize" value in the file. Previously,
the
radius was set to half the actual pixel size (see
LightPointRecords.cpp). Not sure why this was the case. But, it
was
brought to my attention by a co-worker who created the OpenFlight
files
and was testing them with different viewers. If there's some
history
for setting the radius to half the size, then this change can be
omitted."
2007-05-26 15:17 robert
* Added exclude of svn directories.
2007-05-25 19:35 robert
* From Charles Cole, "he attached code
implements the LightPointSystem class to allow for the OpenFlight
plug-in to read and handle light point system nodes. The behavior
is
very similar to the old plug-in in that a MultiSwitch node is
created to
handle the "enabled" flag bit set in the node record. The code
also
reverts the changes for the actualPixelSize as mentioned above.
And
lastly, the code requires the previously submitted changes for
the
plug-in.
As for the other changes, I've tested the code with Visual Studio
2005
and the files that I posted in the users forum.
With all of the submitted changes, the OpenFlight plug-in should
now be
capable of loading files with light point system nodes and the
use of
palletized light points and non-palletized light points.
"
2007-05-25 19:32 robert
* Comment out the setting of single threading.
2007-05-25 16:00 robert
* Added s/getOverlayBaseHeight methods
2007-05-25 15:57 robert
* Added some debug message to the set/getWindowSystemInterface
function
2007-05-25 15:27 robert
* Introduce C entry point support for plugin setup for better
static build support
2007-05-25 15:26 robert
* Added C entry point graphicswindow_X11() to help with static
build support
2007-05-25 15:25 robert
* Added osgstaticviewer example to demonstrate how to put a static
lib built viewer
2007-05-25 13:15 robert
* From Luigi Calori, build fixes for Win32 build osg WxWidgets
example
2007-05-25 10:14 robert
* Implemnet clampping of ovleray polytope to base plane
2007-05-25 10:13 robert
* Changed debug message to INFO
2007-05-24 16:11 robert
* From Colin McDonald, "The writeImage method in
ReaderWriterPNM.cpp had an error checking the
accepted file extensions, so that once the plugin was loaded in
the
Registry it would grab any image file write request, regardless
of the
file extension. This was a particular problem if it was
statically loaded."
2007-05-24 14:20 robert
* Improved the polytope cutting and project calculation
2007-05-24 10:15 robert
* From Peter Hrenka, fixes regarding line-strips and -loops.
2007-05-24 09:49 robert
* From Olaf, "there are more dubious calls to istream::readsome
instead of
istream::read. IMHO it does make no sense here and potentially
breaks
this plugin."
2007-05-24 08:51 robert
* From Serge Lages, support for install api directories, with
tweaks from Robert Osfield
2007-05-23 19:30 robert
* Fixed brackets
2007-05-23 19:25 robert
* Added automatic building of plugins as static when dynamic build
is switch off.
2007-05-23 15:24 robert
* From Anders Backman, add -DJAS_WIN_MSVC_BUILD for Win32 build
2007-05-23 15:14 robert
* Made the local shaders definitions static const char to avoid
multiple definiations
2007-05-23 14:55 robert
* Added insertion of center point into object polytope
2007-05-23 13:26 robert
* Added angular sorting of the points on the plane intersecting the
cut plane.
2007-05-23 12:35 robert
* Updated wrappers
2007-05-23 12:21 robert
* Added platform specific GraphicsWindow* headers to public headers
listings
2007-05-23 11:05 robert
* From Peter Hrenka, (note from Robert Osfield, renamed
GenericPrimitiveFunctor mention below to
TemplatePrimitiveFunctor).
"Since we desperately needed a means for picking Lines
and Points I implemented (hopefully!) proper geometrical tests
for the PolytopeIntersector.
First of all I implemented a new "GenericPrimiteFunctor"
which is basically an extended copy TriangleFunctor which also
handles Points, Lines and Quads through suitable overloads of
operator(). I would have liked to call it "PrimitiveFunctor"
but that name was already used...
I used a template method to remove redundancy in the
drawElements method overloads. If you know of platforms where
this will not work I can change it to the style used
in TriangleFunctor.
In PolytopeIntersector.cpp I implemented a
"PolytopePrimitiveIntersector" which provides the needed
overloads for Points, Lines, Triangles and Quads to
the GenericPrimitiveFunctor. This is then used in the
intersect method of PolytopeIntersector.
Implementation summary:
- Points: Check distance to all planes
- Lines: Check distance of both ends against each plane.
If both are outside -> line is out
If both are in -> continue checking
One is in, one is out -> compute intersection point (candidate)
Then check all candidates against all other polytope
planes. The remaining candidates are the proper
intersection points of the line with the polytope.
- Triangles: Perform Line-Checks for all edges of the
triangle as above. If there is an proper intersection
-> done.
In the case where there are more than 2 polytope
plane to check against we have to check for the case
where the triangle encloses the polytope.
In that case the intersection lines of the polytope
planes are computed and checked against the triangle.
- Quads: handled as two triangles.
This is implementation is certainly not the fastest.
There are certainly ways and strategies to improve it.
I also enabled the code for PolytopeIntersector
in osgkeyboardmouse and added keybindings to
switch the type of intersector ('p') and the picking
coordinate system ('c') on the fly. Since the
PolytopeIntersector does not have a canonical
ordering for its intersections (as opposed to
the LineSegementIntersector) I chaged the
implementation to toggle all hit geometries.
I tested the functionality with osgkeyboardmouse
and several models and it seems to work for
polygonal models. Special nodes such as billboards
do not work.
The next thing on my todo-list is to implement
a an improved Intersection-Structure for the
PolytopeIntersector. We need to know
which primitives where hit (and where).
"
2007-05-23 10:57 robert
* Added debug timing code
2007-05-22 15:17 robert
* Added _firstTimeToInitEyePoint = true to the setAutoRotateMode to
force the AutoTransform
to recompute its position on next frame.
2007-05-22 14:00 robert
* From Roger James, "Here is a small fix for the ac3d plugin
geode.cpp. The fix is entirely localised to
ac3d::Geode::OutputTriangleStripDARR.
It resolves an issue when processing a DrawArrayLengths with
multiple lengths where the vertex indices were incorrect for all
but the first chunk."
2007-05-22 13:48 robert
* Changed the way the the InputRange is adjusted on the event state
to fix bugs related to picking
2007-05-22 09:32 robert
* Added osg::Camera::ProjectionResizePolicy enum and associated
methods for controlling
how the field of view is adjust on window resizes.
2007-05-21 18:46 robert
* Added extra checks to make sure that graphics operations arn't
done on no longer valid graphics contexts
2007-05-21 18:17 robert
* Fixed Viewer::checkWindowStatus() to work correctly when running
single threaded
2007-05-21 13:15 robert
* Reverting Luigi's addition of argv[1] as it breaks the build.
2007-05-21 12:34 robert
* Updated readme
2007-05-21 12:30 robert
* From Luigi Calori, changed hardwired "cow.osg" paramter to
argv[1]
2007-05-21 12:28 robert
* Converted tabs to 4 spaces
2007-05-21 12:26 robert
* Updated version file for 1.9.5 release
2007-05-21 11:49 robert
* Fixed const method type
2007-05-21 09:27 robert
* Updated version numbers for 1.9.5 release
2007-05-21 09:18 robert
* Updated ChangeLog
2007-05-21 08:01 robert
* From Olaf Flebbe, "FlightGear/OSG on Windows did not load the
Texture Fonts.
1) TXF Fonts are binary.
2) Do not rely on the result of istream::readsome if buffer _is_
empty
and no data have been read before."
2007-05-21 07:54 robert
* Added static build support to export macros
2007-05-21 06:57 robert
* Added istream:imbue(std::locale::classic()) setting to prevent
non classic locals
from being used when the .osg plugin reads and writes.
2007-05-20 17:38 robert
* Introduced VERSION and SOVERSION'ing of libraries.
2007-05-20 13:42 robert
* From Stephan Huber, "attached you'll find some modifications and
enhancements to the carbon's
implementation of GraphicsWindow:
- usage of WindowData, you can specify an existing window to use
via
osg::Traits
- implementation of setScreenResolution and setScreenRefreshRate
- implementation of setWindowDecoration when window is already
created.
There seems to be a bug regarding multiple threads and closing
windows,
see my other mail on osg-users.
"
2007-05-20 12:29 robert
* Added support for version of the osgPlugins directory, which now
gets versioned
according to the OpenSceneGraph/CMakeLists.txt and the
include/osg/Version settings.
These changes mean that the 1.9.5 release will have a
libs/osgPlugins-1.9.5 directory.
2007-05-20 11:45 robert
* Added support for SG_USE_FLOAT_MATRIX and OSG_USE_FLOAT_PLANE in
CMake build and
include/osg/Matrix and include/osg/Plane.
2007-05-20 11:13 robert
* Fixed build error under float matrix build
2007-05-20 09:55 robert
* From Lugi Calori, added control of lib postfix.
2007-05-19 14:00 robert
* From Stephan Huber, "I cleaned the code a little bit and improved
the handling of loops:
I added a new protected virtual method to ImageStream called
applyLoopingMode() which is called from setLoopingMode. The
quicktime-plugin has an implementation of applyLoopingMode which
sets
some flags for the quicktime, so that quicktime handles the loop
playback by itself.
This has some benefits:
+ no gaps when looping audio
+ simplified code
Attached you'll find the modified files, hope you'll find them
useful."
2007-05-19 13:43 robert
* Various additions to better support view dependent overlay node,
and updated wrappers
2007-05-19 13:39 robert
* From Rafa Giatan and Robert Osfield, added support for User
defined events, by adding
UserData to Events.
2007-05-19 13:38 robert
* Made the near far ratio lower to allow one to be near the terrain
before clipping
comes in to effect
2007-05-19 12:27 robert
* From Michael Hartman, "I have made a small change to the
osgviewerMFC application that resolved most of my home computer
issues. It seams that my home computer needed to have the pixel
format set with PFD_DOUBLEBUFFER.
Also, with the cmake ability you are free to remove the
MFC_OSG_MDI.vcproj file.
"
2007-05-19 12:16 robert
* From Lugi Calori, fix for Win32 build of osgsimpleviewerWX
2007-05-19 07:08 robert
* In Drawable::releaseGLObjects() replaced glDeleteLists with
Drawable::deleteDisplayList(..) to prevent inappropriate OpenGL
deletion when current thread does have required grpahics contxt
2007-05-18 11:22 robert
* Updated wrappers
2007-05-18 10:33 robert
* Added support for tracking the CoordinateSystemNode path, and
passing this on to
camera manipulators.
2007-05-18 09:49 robert
* Added range of CameranManipulators to allow us to navigate the
scene freely
2007-05-18 09:43 robert
* Added -f/--fixed option to allow use to freeze the animation of
the cessna.
2007-05-17 19:58 robert
* Added support for View::setFustionDistance(..)
2007-05-17 15:39 robert
* Improved view dependent camera positioning
2007-05-17 13:20 robert
* Added saving and restoring of the near/far planes during Camera
setup
2007-05-17 11:55 robert
* From Serge Lages, "Here is a modified GraphicsWindowWin32.cpp
which handle double click events.
I've modified the file submitted yesterday by Andre and not the
current SVN version."
2007-05-17 11:48 robert
* From David Callu, "I have added the uninstall command at the end
of the first file,
and the configuration file template use by the command is the
second file.
The command use the cmake_install.cmake file which list all file
installed by the install target.
this issue come from the CMake FAQ"
2007-05-17 11:04 robert
* From Michael Hartman, "I have gone in and created a CMakeList.txt
file for osgviewerMFC application.
Below is the changes made to the included files. The examples
CMakeList.txt file was not included but the code change needed
for osgviewerMFC inclusion is listed below.
CMakeList.txt:
This is a little different than other example cmakelist.txt files
in that I could not use the setup_example macro. I had to go in
and extract out the important parts of the macro and inline them
in the CMakeList.txt file so that I could add the WIN32
declaration into the ADD_EXECUTABLE() statement. In the future
the setup_example macro might be modified to support osgviewerMFC
but this is special case so you might not want to muddy the water
for one example.
MFC_OSG.h:
This file had some small changes:
From: #include <osgViewer/GraphicsWindowWin32>
To: #include <osgViewer/api/win32/GraphicsWindowWin32>
Also added two new function declarations
Void PreFrameUpdate(void);
Void PostFrameUpdate(void);
MFC_OSG.cpp:
This file changed only in that I am explicitly showing the viewer
run loop and added the two new functions in the MFC_OSG.h file.
"
2007-05-17 10:59 robert
* From Andre Garneau, warnings fixes fo VC++
2007-05-17 10:33 robert
* From Andre Garneau,"Please find attached changes to have the
GraphicsWindowWin32 class
selectively set the pixel format for windows that are inherited,
following
some discussions on the mailing list last week.
This is implemented through a new traits flag
(setInheritedWindowPixelFormat) with a default state of false (to
avoid
breaking existing applications). When set to true, the pixel
format of the
inherited window will be set according to the traits
specifications.
"
2007-05-16 19:19 robert
* Futher work on view dependent OverlayNode
2007-05-16 14:22 robert
* Refactored the internals of OverlayNode
2007-05-16 11:32 robert
* Added code for computing the frustum dimensions in local coords
to the overlay node
2007-05-15 19:45 robert
* From Mathias Froehlich, "This is an other small update for the
ac3d loader:
- It avoids attaching texture coordinates if there is not texture
attached.
- It uses DrawArrayLengths instead of multiple DrawElements."
2007-05-15 19:32 robert
* From Blasius Czink, "when creating windows with decorations
(titlebar) the mouse position
should be adjusted."
2007-05-15 19:25 robert
* From Laurens Voerman, "Attached is a version of
src\osgViewer\GraphicsWindowWin32.cpp that
allows to render in software. (maybe also in hardware w/o
wglChoosePixelFormatARB)"
2007-05-15 17:04 robert
* Added code to better compute the view frustum that is appropriate
for a traversed
subgraph.
2007-05-15 17:04 robert
* Changed back to use find Qt3 and Qt4 separately to avoid QT error
reports
2007-05-15 14:55 robert
* From John Kelso, Added support for new Sequence options.
From Robert Osfield, updated the above changes to the .ive loader
so that the new addition were tested against the IVE version
number
2007-05-15 14:53 robert
* Added -n/--no-overlay option
2007-05-15 11:31 robert
* From Mathieu Marache, "I tried the latest developper release
1.9.4 and found that I hadn't
the osgsimpleviewerQt4 example in my Visual studio solutions...
After
looking into it it seems that you cannot have both Qt3 and Qt4
enabled. After modifying the root CMakeLists.txt to use :
FIND_PACKAGE(Qt) which should ask you to choose betwwen Qt3 and
Qt4
if you have both
instead of :
FIND_PACKAGE(Qt3)
FIND_PACKAGE(Qt4)
I had the project generated. But then due to the way CMake
handles Qt4
I had to modify osgsimpleviewerQt4's CMakeLists.txt to have the
binary
link with QtOpengl4. "
2007-05-15 11:25 robert
* From Farshid Lashkari, "I made a modification to the
setClientActiveTextureUnit and
setActiveTextureUnit methods of osg::State so they return false
if the
texture unit is outside the range of allowable units for the
driver.
Currently, the functions would return true even if the units are
invalid. This would cause the osg::State to become out of sync
with
the actual driver state, which can cause some bugs in certain
cases.
The change I made would verify that the unit passed to
setClientActiveTextureUnit is below GL_MAX_TEXTURE_COORDS, and
the
unit passed to setActiveTextureUnit is below
max(GL_MAX_TEXTURE_COORDS,GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS). I
modeled this behavior from the OpenGL docs for these commands
which
can be found here:
http://www.opengl.org/sdk/docs/man/xhtml/glClientActiveTexture.xml
http://www.opengl.org/sdk/docs/man/xhtml/glActiveTexture.xml
"
2007-05-15 11:22 robert
* Futher work on new view dependent overlay node
2007-05-14 20:23 robert
* Set up new view dependent overlay technique control methods
2007-05-14 17:01 robert
* Added include of GraphicsWindow to fix wrapper build error
2007-05-14 16:17 robert
* Removed redundent comment '.'
2007-05-14 16:16 robert
* Fixed parameter name
2007-05-14 16:14 robert
* Clean up comments and rebuilt wrappers.
Added extra event handlers to osgsimulator example
2007-05-14 16:13 robert
* Replaced TARGET_ADD_LIBRARIES to TARGET_EXTERNAL_LIBRARIES for
WxWidgets to avoid debug
issues
2007-05-14 15:16 robert
* Renamed ViewerEventHandler to ViewerEventHandlers
2007-05-14 15:07 robert
* Renamed the ScreenHandler to WindowSizeHandler, fixed the code
style to be conform more
to the rest of the OSG, and moved the osgviewer across to using
the event handlers
in osgViewer.
2007-05-14 14:41 robert
* From Serge Lages, "Here is a ViewerEventHandler file with a
collection of helper handlers for osgViewer.
Most of the code is from the osgviewer application, I have took
the fullscreen handler and the threading one, and I have just
added a fonctionality to be able to change the screen resolution
in windowed mode."
2007-05-14 14:36 robert
* Changed tabs to four spaces
2007-05-14 09:43 robert
* Updated authors file
2007-05-14 09:33 robert
* Updated wrappers and version numbers for 1.9.4 dev release
2007-05-13 09:54 robert
* Added TerrainNode::init() and
s/getTreatBoundariesToValidDataAsDefaultValue flag.
2007-05-11 20:16 robert
* Added include
2007-05-11 19:28 robert
* Updated wrappers
2007-05-11 19:25 robert
* Added new areThreadsRunning() method to Viewer and
CompositeViewer.
Added removeView(View*) method to CompositeViewer
Added stopping/starting of threads in addView/removeView
2007-05-11 18:25 robert
* Added ValidDataOperator base class and NoDataValue and ValidRange
subclasses, and
support for it in osgTerrain::Layer and GeometryTechniqnue.
2007-05-11 13:45 robert
* From Uwe Woessner, fixed handling of read/draw buffer in vertical
interlaced stereo
2007-05-11 13:43 robert
* UPdated wrappers
2007-05-11 12:46 robert
* Fixed CMake support for osgsimpleviewWX
2007-05-11 12:12 robert
* From Doug McCorkle, removed pfdb from link line
2007-05-11 09:07 robert
* From Gian Lorenzetto, osgsimpleviewWX example, CMake support
added by Robert Osfield
2007-05-11 09:05 robert
* Updated wrappers
2007-05-11 08:30 robert
* From Brad Colbert, removed inappropriate rewind on non looping
code path.
2007-05-11 08:19 robert
* From Michael Hartman, " Here is the MFC_OSG example. It is very
basic and the community is welcome to enhance/improve this
example. There is one bug documented in the Readme.txt file that
I just have not had time to solve. Also, the code is built
outside of the OSG environment and uses environment variables to
get to the OSG distribution headers and examples. That should be
the only change a user needs to make to get the code to compile."
2007-05-10 18:07 robert
* Added supoort for transforming layers by an offset and scale
2007-05-10 18:07 robert
* Removed rendundent const
2007-05-10 12:49 robert
* Added automatic detection of alpha values, switching on blending
when alpah!=1.0
2007-05-10 12:33 robert
* Added automatic enabling of blending when alpha value != 1.0
occur in the color
or transfer function data.
2007-05-10 11:36 robert
* From Daniel Sjolie, build fix for Windows
2007-05-10 10:52 robert
* Added getHWND, getHDC and getWGLContext methods
2007-05-10 08:20 robert
* Added checks against Options to osga plugin to ensure archives
are only cached
when requested, cleaned up the
Registry::openArchiveImplementation function.
2007-05-09 13:05 robert
* Commented out debug messages
2007-05-09 12:08 robert
* Updated wrappers
2007-05-09 11:11 robert
* From John Kelso,
"Attached are updates of src/osg/Sequence.spp and
include/osg/Sequence.
I've taken _sbegin/_send/_ubegin/_uend and _step our of the
include file
and made them local variables in whatever method might need them.
I got rid of the _recalculate method as it was only getting used
in
one place.
I also found a cut/paste bug in setMode's START case."
Note from Robert Osfield, Also includes some guards against
crashes that was occuring in this new
code when handling empty Sequences.
2007-05-09 10:42 robert
* Set default texture size back to 1024x1204
2007-05-09 10:41 robert
* Added GL_MAX_TEXTURE_SIZE check and use of OSG_MAX_TEXTURE_SIZE
env var to help
hint to osgText that the native OpenGL implementation only
supports textures up to
a given size.
2007-05-09 10:31 robert
* Added use of OSG_MAX_TEXTURE_SIZE for clamping texture sizes.
2007-05-09 10:01 robert
* From Mike Weiblen, with mods of using references by Robert
Osfield for efficiency. Submission notes from Mike:
"By repurpose, I'm creating a new plugin that uses much of the
.osg fileformat,
but with some changes. Specifically, I'm creating a ".osgfs"
plugin, which
represents the scenegraph hierarchy as a filesystem of nested
subdirectories and
individual files for each node, rather than nested braces with
everything in a
single monolithic file. I intend to incorporate file alteration
monitor events
to watch the filesystem for modifications and automatically
reload.
The problem I'm running into is osgDB is too tightly coupled to
the .osg format.
osgDB::Output::writeObject() contains literal .osg
format-specific strings like
"{" to represent the Object hierarchy at too low a semantic
level. I propose
using virtual methods; my plugin can then derive from
osgDB::Output and
represent Object hiearchy differently.
"
2007-05-09 09:43 robert
* From Alan Harris, "Registry and Archive
~~~~~~~~~~~~~~~~~~~~~~~~~
This is a simple change to permit databases other than those
named
"*.osga" to be used. It is hardcoded in read() at present.
It is non-critical and does not affect existing program
functionality.
Registry and Registry.cpp
~~~~~~~~~~~~~~~~~~~~~~~~~
Added a new typedef: typedef std::vector< std::string>
ArchiveExtensionList;
a list of extensions: ArchiveExtensionList _archiveExtList;
and an "add" method: addArchiveExtension(const std::string ext)
This is initialised by adding "osga" in Registry() and used in
Registry::read() where the list is searched for the extension
used.
Archive.cpp
~~~~~~~~~~~
This submission is a little more tentative. openArchive() is
modified to
automatically add the filename extension to the Registry
extension list.
"
2007-05-09 09:26 robert
* Added signOrZero template method, and to
Matrix_implementation.cpp usage of this
method in the get(Quat&) code.
2007-05-09 07:54 robert
* Added imageData block initialized to 0 for first construction of
GlyphTexture
2007-05-08 15:32 robert
* Further work on dome correction
2007-05-08 12:18 robert
* Firt cut at full dome correction of wrap around movies and
imagery
2007-05-08 10:02 robert
* Added CullSettings inheritance mask for LIGHTING_MODE and LIGHT
2007-05-07 22:07 robert
* Added s/getLightingMode and s/getLight to osg::View to allow
control of the viewers
global light source.
2007-05-07 19:48 robert
* Added missing HelpHandler::reset() implementation
2007-05-07 07:58 robert
* Updated ChangeLog and AUTHORS.txt for release
2007-05-07 07:51 robert
* Updated version numbers for 1.9.3 release, combined INSTALL.txt
and README.txt
2007-05-05 17:05 robert
* Added extra external libs
2007-05-05 17:02 robert
* Added extra libs to COLLADA plugin, but still need to set
LD_LIBRARY to libs even though they are static!?#!?
2007-05-05 16:24 robert
* Added preliminary Performer plugin support, note, still missing
are a range of Performer database libs that will be required.
2007-05-05 16:11 robert
* Added OpenVRML support
2007-05-05 15:36 robert
* Added CMake support for pnm plugin
2007-05-05 08:22 robert
* Added support for normals plugin
2007-05-05 08:18 robert
* Added ToPortToCmake.txt to record what modules need port to
CMake.
2007-05-04 19:17 robert
* Added first cut a Xine support
2007-05-04 14:25 robert
* Added first cut of Cmake COLLADA support
2007-05-04 13:41 robert
* Added COLLADA CMAkeLists.txt, doesn't work yet as we done yet
have a FindCOLLADA.cmake but it is a start
2007-05-04 13:20 robert
* Added support for jp2 plugin
2007-05-04 12:06 robert
* Removed margin
2007-05-04 12:05 robert
* Reorganised the managment of margins around glyphs so that is
done entirely
with src/osgText/Font.cpp rather than the font plugins or
Text.cpp
2007-05-04 08:48 robert
* From Luigi Calori, Win32 build fix
2007-05-04 08:45 robert
* From Mathias Froehlich, "Attached is a change that does no longer
set the render bin details in nodes
other than drawables. I guess that this way I am sure to not
introduce
hierarchical render bins in loaded models."
2007-05-04 08:40 robert
* From David Callu, fixed incorrect array usage.
2007-05-03 16:23 robert
* Added CartizianLocator
2007-05-03 15:21 robert
* Updated wrappers
2007-05-03 14:51 robert
* Added return *this to operator =
2007-05-03 14:47 robert
* Added osgUtil into lib list
2007-05-03 11:11 robert
* Added virtual orientationOpenGL() method into
osgTerrain::Locator.
2007-05-03 10:10 robert
* Added OpenThreads to TARGET_COMMON_LIBRARIES
2007-05-03 10:06 robert
* Moved the OpenThreads link locally to each lib
2007-05-03 08:50 robert
* Added support for setting OpenThreads_SOURCE_DIR to help the
install of OpenThreads headers
2007-05-02 19:57 robert
* Added OpenThreads wrappers
2007-05-02 18:07 robert
* Added CMake support for local OpenThreads build
2007-05-02 16:36 robert
* Added svn:externals for include/OpenThreads and src/OpenThreads
2007-05-02 13:58 robert
* Introduced new tesslation technique that adjusts the
triangulation so that the
diagonal goes between the corners with least vertical deviation.
2007-05-01 18:03 robert
* Further perfomrmance optimizations and clean up on new
VBO/EBO/PBO API.
2007-05-01 09:29 robert
* Cleaned up the optional code paths in new VBO code
2007-05-01 07:31 robert
* Updated wrappers
2007-05-01 06:40 robert
* Added direct links to the CMake build pages
2007-05-01 06:28 robert
* Moved VBO switching code into inline methods into osg::State to
speed performance
2007-04-30 22:12 ewing
* Fixes to resync Xcode project with current tree.
flt files are missing. I'm not sure if it was intentionally
removed from the project, so I left the everything in place, but
removed the target from the build aggregate targets so it doesn't
get in the way of the build system.
Added back osgTerrain to the project (don't know who deleted
those). SDL's aggregate target is also missing.
2007-04-30 15:10 robert
* Added initalization of _startTick to CompositeViewer
2007-04-30 14:49 robert
* From Jeremy Moles, fixed missing intialization of _startTick
member variable.
2007-04-30 12:18 robert
* Implementated new dirty buffer mechansim for BufferObjects to
make it more efficient
2007-04-30 09:47 robert
* Added TerrainNode::setColorFilter(layerNum,Filter) to allow
developers to set
what type of texture filter to use, either LINEAER and NEAREST.
2007-04-30 08:37 robert
* Updated ChangeLog and AUTHORS file
2007-04-30 08:31 robert
* Updated version number for 1.9.2 dev release
2007-04-29 20:19 robert
* Updated wrappers
2007-04-29 20:13 robert
* Added temporary code (but comment out) for testing VBO
performance
2007-04-29 20:10 robert
* Added a MatrixTransform set up to provide a local origin for
better precision.
2007-04-29 08:12 robert
* Further work on new VertexBufferObject/ElementsBufferObject
support
2007-04-27 17:03 robert
* Added back in osg::Geometry path
2007-04-27 14:52 robert
* Further work on the new VBO support
2007-04-27 10:29 robert
* From Eric Wing,
"
Here are more changes for the CMake scripts:
- I removed CMAKE_INSTALL_PREFIX in FindOpenThreads as a follow
up to
the discussion thread.
- I introduced an experimental CMAKE_PREFIX_PATH to replace it.
- I added CMAKE_PREFIX_PATH, CMAKE_INCLUDE_PATH, and
CMAKE_LIBRARY_PATH to the CMake GUI so users can enter values
there
instead of in the environment.
- I added OPENSCENEGRAPH_*_VERSION variables (MAJOR, MINOR,
PATCH).
These should be kept up-to-date with the real version numbers.
Mac
bundles like to have version information so users can find out
the
version they are running through standard About panels and also
automated system reporters for troubleshooting/bug tracking. In
theory, this information could be used for library versioning.
We should do the same for OpenThreads, but I forgot about it.
- I added some Mac Info.plist stuff (which uses the version
information).
"
2007-04-27 09:49 robert
* Fixed tabbing
2007-04-26 16:50 robert
* Added using of VertexBufferObject and ElementsBufferObject
classes
2007-04-26 16:50 robert
* Further work VertexBufferObject and ElementsBufferObject classes
2007-04-26 08:26 robert
* Updated wrappers
2007-04-26 08:11 robert
* From Brad Colbert, "Added a new method to ImageStream called
getLength that is used to
return the length of the stream.
Implemented the virtual methods in QuicktimeImageStream,
(getLength,
getReferenceTime, setTimeMultiplier), to return valid value for
each.
"
2007-04-26 08:07 robert
* From Eric Wing, Added quicktime CMakeLists.txt
2007-04-25 18:50 robert
* Added VertexBufferObject and ElementBufferObject class
interfaces, and wired
up osg::Array and osg::DrawElements* to these respectively.
Updated wrappers
2007-04-25 15:32 robert
* Added --static and --vbo options to allow the user to toggle
on/off dynamic updating
of geometry and use of vertex buffer objects.
2007-04-25 10:32 robert
* Updated wrappers
2007-04-25 10:32 robert
* Cleaned up numToTop method
2007-04-25 10:12 robert
* From Martin Aumueller, fixed unused parameter warnings
2007-04-25 09:32 robert
* From Martin Aumueller, "
a collegue of mine noticed that on Windows and X11 the modifier
state (such as
Alt or Ctrl) would be applied one key press too late: e.g. press
& hold Alt,
press a, release Alt, press a, press a would generate the key
sequence a,
Alt-a, a instead of Alt-a, a, a.
The problem is also present on Carbon. Moving the call to
setModKeyMask in
front of the call to keyPress fixed it for me on Carbon and X11.
I suppose
that this will fix the problem for Windows as well."
2007-04-25 09:21 robert
* From Eric Wing,
"These enhancements make it much easier to control which
libraries get
found by FIND_ using environmental variables. The problem with
the old
script was that CMake searches what it considers system paths
first.
This makes it difficult to override in the case where you might
have a
stable version in /usr/local, but are trying to build a bleeding
edge
release in the non-standard location /bleeding-edge.
I went to the CMake mailing list hoping to find a good solution
to
this. Unfortunately, there isn't one, and I have to do something
rather bone-headed in the Find module. Basically, I have to run
FIND_
twice: once with default search paths turned off and my
environmental
variables listed, and again with standard search paths reenabled.
At
least it works.
I also added a few more environmental variables, specifically:
OPENTHREADS_INCLUDE_DIR
OPENTHREADS_LIBRARY_DIR
These two variables address the shortcoming of OPENTHREADS_DIR in
the
case where the include path and library path don't share a common
parent.
Put all this together, and you can setup an automated shell
script or
Microsoft .bat file to configure and build your application in an
automated step.
You still should be able to use the key CMake variables like
CMAKE_INCLUDE_PATH and CMAKE_LIBRARY_PATH to find things, but it
will
occur after the environmental paths are searched. The reason for
this
is that the OPENTHREADS_INCLUDE_DIR and OPENTHREADS_LIBRARY_DIR
are
more specific. This prevents the accidental ordering problem
where you
might use CMAKE_INCLUDE_PATH to find some other component like
GLUT,
but didn't want to accidentally include an older version of
OpenThreads located in the same area.
As the ultimate override, you can still pass -DVAR=value
arguments to
cmake and it will take these above all else. However, it's safer
for
people to not use these in case we modify the script and change
the
variable names.
Finally, I'm wondering if we can kill the ${CMAKE_INSTALL_PREFIX}
searches in the Find module. As I've said before, this is kind of
a
hack and the variable wasn't really intended to be used in this
way.
And I just got bitten by it in some bad corner cases. The problem
is
that if you don't explicitly set the ${CMAKE_INSTALL_PREFIX},
CMake
sets a default value for it (such as /usr/local). The problem is
that
/usr/local may not be the place you want searched. If you wait to
set
the ${CMAKE_INSTALL_PREFIX} in the ccmake GUI, then FIND_ is
already
run once on ${CMAKE_INSTALL_PREFIX=/usr/local. If you were
planning to
change the value in the GUI, it's too late if you had a stuff in
/usr/local because FIND_ already found something and won't change
the
value when you reconfigure since it is already set. You will have
to
manually change the value yourself. Furthermore, as another
problem
example, on the Mac, /Library/Frameworks is supposed to be
searched
before /usr/local, but ${CMAKE_INSTALL_PREFIX} kept causing stuff
in
/usr/local to be hit first which took me a really long time to
understand how this was happenning. The work around is that I
must
push the ${CMAKE_INSTALL_PREFIX} search to the very end as not to
conflict with anything else. But I think it would be much better
if we
removed it entirely.
And with so many different environmental variables at our
disposal, I
don't think we need this one:
(Checked by CMake automatically:)
CMAKE_INCLUDE_PATH
CMAKE_SYSTEM_INCLUDE_PATH
CMAKE_LIBRARY_PATH
CMAKE_SYSTEM_LIBRARY_PATH
PATH
LIB
(Checked by us:)
OPENTHREADS_INCLUDE_DIR
OPENTHREADS_LIBRARY_DIR
OPENTHREADS_DIR
OSG_INCLUDE_DIR
OSG_LIBRARY_DIR
OSG_DIR
"
2007-04-25 09:16 robert
* From Eric Wing, "lwo must link to osgFX or undefined symbols
ensue."
2007-04-25 09:14 robert
* From Eric Wing, "I made a mistake in my IF() checks for
FOO_CONFIG_HAS_BEEN_RUN_BEFORE.
I was using ${FOO_CONFIG_HAS_BEEN_RUN_BEFORE} instead of just
FOO_HAS_BEEN_RUN_BEFORE.
In this case, it happened to work out to still be correct, but in
general it shouldn't have the ${}. (I really hate this syntax.)"
2007-04-24 19:08 robert
* From Jeremy Moles, Added check for image transluceny to image
loaded code, placing
the image quad into the transparent bin for images with alpha
values.
2007-04-24 19:03 robert
* From Martin Aumueller, "the new Inventor plugin needs some
changes in order to compile against OpenInventor.
Just as in the pre-r6419 I used the COIN_BASIC_H define in order
to discriminate
between the two versions of Inventor.
Additionally, I had to change the CMakeLists.txt to use the
proper include path.
"
2007-04-24 13:12 robert
* From Jan Peciva,
"I was working on a new version of Inventor plugin.
It was inspired by the need to get correct and high quality
conversion,
so I verified the plugin on complex models and made number of
serious fixes:
- the geometry is not two times on the output file (!)
- SoVRMLImageTexture: VRML texture support was rewritten
according to
Inventor programming practices, since it does not worked
correctly on
many models (Anyway, thanks for Gerrick Bivins to introduce it.)
- osg::ref wrong usage related crash fixed
- code cleaning and texture code overhaul
- LOD fixes
- appended README.txt with all the contributors I was able to get
from
SVN logs"
2007-04-24 13:11 robert
* Added CMake support for lwo plugin.
2007-04-24 12:59 robert
* Added compile path support for XINE, Inventor and LibXML
2007-04-23 20:21 robert
* Updated version to 1.9.1
2007-04-22 21:54 robert
* Updated AUTHORS file for 1.9 developer release
2007-04-22 21:53 robert
* Updated ChangeLog
2007-04-22 21:40 robert
* Added --version-number support
2007-04-22 21:18 robert
* From Michael Platings, "In the "new method" 3DS loader, inverse
matrices were applied to
vertices, but not normals, which caused some models to appear
with
normals doubly rotated. I've now added some code to transform the
normals."
2007-04-22 20:19 robert
* Unified the setup of version numbers so that they all are based
on the version
number setup in the include/osg/Version header file.
2007-04-21 12:29 robert
* Added osgSim dependency to txp plugin
2007-04-21 11:24 robert
* Added include directory to get txp plugin building
2007-04-20 16:17 robert
* Added support for sorting the graphics contexts so that the first
context/window
returned from Viewer::getContexts/getWindows will be the left
most window on the lowest screen number.
Added ability for StatsHandler and HelpHandler to support end
users setting their
Camera's graphics context.
2007-04-20 16:15 robert
* Added delay between sequential threading model changes to prevent
the system from locking up
with 'm' is held down, which previous would cause the threading
model to be thrashed.
2007-04-16 19:40 robert
* From Jason Howlett, using suggestion from Robert Osfield,
"CullVisitor.cpp was modified, beginning at line 1115. Code was
added to
check if the camera inherits its cull mask. If not, the
CullVisitor sets
its traversal mask to the camera's cull mask."
2007-04-16 19:34 robert
* Implement basic TerrainGeometry code
2007-04-16 18:33 robert
* Added logo and txp CMakeLists.txt files. The txp build is
temporarily commented out while the build is fixed.
2007-04-16 12:21 robert
* Updated wrappers
2007-04-16 12:20 robert
* Cleaned up state management code
2007-04-16 12:18 robert
* Fixed bug associated with complex RenderBin setup.
2007-04-16 06:03 robert
* Bumbped the version number up to 1.9, in preperation for using
odd release numbers
for development releases, odd versions for stable releases.
2007-04-15 20:53 robert
* Fixed choice of display
2007-04-15 12:09 robert
* Updatged ChangeLog using svn2log, osgversion to handle new SVN
based ChangeLog, and updated AUTHORS.txt
2007-04-14 08:31 robert
* Added an #include<unistd.h> and extern "C" around
X11ErrorHandling to prevent Solaris build errros
2007-04-13 19:28 robert
* Added some debugging
2007-04-13 19:28 robert
* Updated wrappers
2007-04-13 14:54 robert
* Added fullscreen toggle event handler
2007-04-13 14:54 robert
* Added usleep's to avoid X11 errors when doing X11 calls to close
to changes in
window size or decoration.
2007-04-13 14:23 robert
* Added setWindowRectangle implementation for GraphicsWindowWin32,
and
place holder for setWindowRectangle implementation for
GraphicsWindowCarbon.
2007-04-13 13:28 robert
* Updated wrappers
2007-04-13 13:22 robert
* Added s/getWindowRectangle to GraphicsWindow and implementation
in GraphicsWindowX11
2007-04-13 13:19 robert
* Changed hitItr to be a const_iterator.
2007-04-13 10:14 robert
* From Eric Wing, "I added a warning message for Mac users about
the Universal Binary
problem."
2007-04-12 17:30 robert
* Fixed variable name dereference
2007-04-12 10:14 robert
* Added different cmake version requirements across platforms
2007-04-12 10:06 robert
* From Eric Wing, "Adding back missing search paths in
FindOpenThreads.cmake. Also fixed
a bug regarding when to set the debug version. It waited until
both
include and library were set, but it shouldn't wait on include.
Also added a fix to the optional warning flags."
2007-04-12 09:59 robert
* Added SETUP_COMMANDLINE_APPLICATION and SETUP_COMMANDLINE_EXAMPLE
macros
2007-04-12 09:33 robert
* From Eric Wing,
"Attached is a patch allows access access to the CMake
MACOSX_BUNDLE
option. Now SETUP_APPLICATION and SETUP_EXAMPLE take an
additional
optional parameter that specifies if the program is a command
line
application or a GUI application (think: IS_COMMANDLINE_APP).
Passing
1 means true (is_commandline_app). Passing 0 or omitting the
parameter
means false.
I changed the scripts for osgversion and osgunittests to support
this
option because I believe they are command line apps. Are there
any
others?"
2007-04-12 09:32 robert
* Updated wrappers
2007-04-12 09:32 robert
* From Mike Wittman, fix to CopyOp&.
2007-04-12 09:18 robert
* From Eric Wing, "Minor robustness fix to osgsimpleviewerCocoa."
2007-04-11 17:39 robert
* Prep work on new TerrainGeometry Drawable which supports
selective display list/VBO's usage.
Updated wrappers
2007-04-11 11:20 robert
* Changed the parameter handling so that it supports left to right
inheritance of settings
2007-04-11 11:20 robert
* Added support for multiple colour layers, and fixed handling of
elevation
and colour layers having different locator
2007-04-11 08:35 robert
* From Eric Wing,
"
Changes include:
A internal cache flag that can be used to detect if this is the
first
time running the CMake configuration. This is needed to work
around
stupid CMake UI shortcomings about the UI not reflecting anything
you
SET unless you use FORCE. But if you use FORCE, you override
anything
the user may try to set/override unless you have an exception
check.
It turns out the exception check you need is often the first-run
check. This flag is potentially useful for other things too.
An optional switch that turns on more aggressive warnings based
on
your compiler.
Some Apple specific stuff for detecting the OS version and
enabling
Universal Binaries (and some additional compiler flags that are
good
but gcc version dependent). The version check code is
unfortunately
really fragile. I need to lobby CMake to return the OS X version
number for us. FYI, building Universal will fail with the current
CMake release due to a bug, but is now fixed in CVS.
"
2007-04-11 08:33 robert
* Removed tabs
2007-04-10 13:58 robert
* Removed old GNUmakefile.inst files
2007-04-10 13:23 robert
* Updated INSTALL and README to refect new Cmake build
2007-04-10 13:15 robert
* Removed the bin and lib directories as these are now built
automatically by CMake.
2007-04-10 13:12 robert
* Removed more of the old VisualStudio build system
2007-04-10 13:10 robert
* Removed old gmake and VisualStudio build files
2007-04-10 12:11 robert
* Updated to refect new incldue/osgViewer/Win32 directory for
GraphicsWindowWin32
2007-04-10 11:09 robert
* Updated wrapper to honour move of GraphicsWindow*
include/osgViewer/api/
2007-04-10 11:03 robert
* Create new incliude/osgViewer/api directory to hold platform
specific classes such as GraphicsWindow implementations.
Moved GraphicsWindowWin32,X11 and Carbon into their api/Win32,
api/X11 and api/Carbon directories.
2007-04-06 19:51 robert
* Fixed the handle of triangle fan.
2007-04-06 19:38 robert
* Added extra check to prevent calling frame() when the window has
been closed.
2007-04-06 15:36 robert
* From Eric Wing, pedantic warning fixes
2007-04-06 15:35 robert
* Updated wrappers
2007-04-06 15:13 robert
* From Eric Wing, pedantic warning fixes
2007-04-06 14:40 robert
* From Laurens Voerman, "I've added the code to set up quad_stereo
properly. I have tested with
WinXP / VC8, stereo is working. I also added code to set
sampleBuffers
and samples. These cannot yet be properly set, tested (windows
only ) by
changing _numMultiSamples in DisplaySettings::setDefaults() and
recompiling."
2007-04-06 14:38 robert
* From Mike Wittman, "1. Disable suppression of osg::CullStack.
I've been building the osgWrapper code successfully with this
change on both Windows and Linux, but I believe you said you got
some (unspecified) errors when you tried it before. If it still
causes problems, could you post the errors so I can try to solve
them?
2. Change osg::GraphicsContext from object-type to
abstract-object-type. The current setting is incorrect because
the class is actually abstract."
2007-04-06 14:36 robert
* From Laurens Voerman, "attached is
OpenSceneGraph\src\osgViewer\GraphicsWindowWin32.cpp
I've added the code to get the osgViewer working on windows
displays
with less than 32 bit color. Only tested with 16 bit color."
2007-04-06 14:33 robert
* Add setting of ShadowVolumeGeometry draw mode
2007-04-05 20:27 robert
* Set default ShadeModel back to SMOOTH
2007-04-05 16:12 robert
* Added constructor argument to ShadeModel
2007-04-05 15:04 robert
* Commented out superfluous debug messages
2007-04-05 14:56 robert
* Added better handling of colour layer/elevation layer/transfer
function combinations and
use of 16bit luminance format for colour layers used as input to
transfer functions
2007-04-04 09:07 robert
* Added support for flushing buffer objects
2007-04-04 08:09 robert
* From Paul Martz, added osgViewer headers to VS syntax
highlighting.
2007-04-04 08:06 robert
* Removed OpenThreads reference
2007-04-04 08:05 robert
* Updated wrappers
2007-04-04 08:05 robert
* From Mike Wittman, C# build fixes
2007-04-03 19:42 robert
* From Andy Skinner, warning fix for Windows 64-bit build
2007-04-03 19:18 robert
* Added assignment of hieghts texture coords
2007-04-03 15:39 robert
* Preliminary work on TransferFunction support
2007-04-03 11:04 robert
* From Eric Wing, adding message w.r.t debug OpenThreads library
for when its not available.
2007-04-02 13:06 robert
* Added setValue method and osg::Image setup to
osg::TransferFunction1D, and setup
of TransferFunction1D into osgterrain example.
2007-04-01 11:19 robert
* Added support for texture layer.
2007-03-30 15:16 robert
* Added debugging code
2007-03-30 14:57 robert
* Added support for reading values from an ImageLayer, and building
of the
elevation data in GeometryTechnique.
2007-03-30 14:57 robert
* Added support 16bit intensity formats
2007-03-29 19:42 robert
* Converted osg::HeightField across to using a osg::FloatArray
internally to enable
it to be assigned as a vertex attribute array to an
osg::Geometry.
Removed the osgTerrain::ArrayLayer as its no longer required
thanks to the above change
which makes the osgTerrain::HeightFieldLayer more flexible.
Updated wrappers
2007-03-29 19:39 robert
* Fixed missing initializer in Options constrctor
2007-03-29 15:41 robert
* Removed the using to avoid VS 7.1 build problem
2007-03-29 14:45 robert
* Added creation of basic geoemtry to test Locator and extents
2007-03-29 12:41 robert
* Updated wrappers
2007-03-29 10:56 robert
* From Eric Wing, added handling of CMAKE_THREAD_LIBS_INIT
2007-03-29 10:13 robert
* Added missing return value
2007-03-29 09:29 robert
* From Eric Wing, "Added the conditionals for SDLMain."
2007-03-28 16:28 robert
* Added support for compute the extents on local NDC coordiantes of
the
elevation and colour layers
2007-03-28 15:05 robert
* From Mike Wittman, "Here is a change to the .cpp file to fix it
by disambiguating the cull invocation."
2007-03-28 14:50 robert
* Removed the Found OpenThreads message
2007-03-28 14:50 robert
* Removed the d during debug build of wrappers on non MSVC
platforms
2007-03-28 11:30 robert
* Removed deprecated drawImplementation(State&) method from
Drawable and Drawable::DrawCallback
2007-03-28 08:53 robert
* From Martin Amueller, Add libosgGA and libosgText for OSX build
2007-03-28 08:52 robert
* Replaced the X11 Window by Carbon WindowRef in the WindowData
structure.
2007-03-28 08:43 robert
* From Martin Aumueller, "in order to remove a dependency on Coin3D
(which is GPLed) and make it work
with SGI's OpenInventor, I had to change
OpenSceneGraph/src/osgPlugins/Inventor, as SoVRMLImageTexture is
not avaible
in SGI's Inventor. "
From Robert Osfield, tweaked the above so that it uses Coin
headers to switch on coin features:
#ifdef COIN_SOCALLBACKACTION_H
#define USE_COIN 1
#endif
2007-03-28 07:34 robert
* From Luigi Calori, added Find3rdPartyDependencies.cmake
2007-03-27 21:44 robert
* From Luigi Calori, "here is a patch to use Mike 3rdParty
dependencies
It should not be introusive to any other palatform apart MSVC,
but in order to link to debug-specific libs
I had to change plugins CMakeLists to differentiate debug/release
linkage, I have used the same macro used in core libs
Now the macro used for plugin and examples linking test for
existance of TARGET_LIBRARIES_VARS
that holds the names of the variables that have to be used for
linking"
2007-03-27 19:39 robert
* Updated wrappers
2007-03-27 19:27 robert
* Add computeBound support to TerrainNode and Layer.
2007-03-27 16:05 robert
* Removed the flt plugin from OpenSceneGraph/trunk, this project
can now be found in the deprecated directory.
2007-03-27 16:01 robert
* Rearranged the traversal and initialization of TerrainTechnique
2007-03-27 11:23 robert
* Added EllipsoidLocator.
2007-03-27 08:43 robert
* Added #include <unistd.h> for non Win32/Mingw build
2007-03-27 08:40 robert
* Added -lgdi32 to CYGWIN path
2007-03-26 19:38 robert
* Fixed header files specification
2007-03-26 19:24 robert
* Added return false; to default implementations of convert
functions
2007-03-26 16:32 robert
* Added GeometryTechnique
2007-03-26 16:28 robert
* Removed WindowData parameter from init().
2007-03-26 15:52 robert
* Added Locator and layer setting to osgterrain example
2007-03-26 13:02 robert
* From Luigi Calori, "when we link against something that comes out
from a Find... we ususally have a variable
<LINK_VAR_NAME>available like OPENTHREADS_LIBRARY,
so I' ve set up a macro that uses the variable name expanded for
linking, and test if a variable ${LINK_VAR_NAME}_DEBUG
like OPENTHREADS_LIBRARY_DEBUG exists and in case uses it for
linking in debug mode.
I' ve also set up FindOpenThreads to set up these variables.
I had to edit the core libraries CMakeLists to add the calls to
the macros used.
I' ve tested under MSVC"
2007-03-26 13:00 robert
* From Mike Wittman, "This is another weirdo change to support code
generation. It brings all the Drawable::supports and
Drawable::accepts overloads into the ShapeDrawable scope to avoid
errors invoking the ones that are not defined in ShapeDrawable.
Currently you'll get compilation errors if you pass a
Drawable::AttributeFunctor or PrimitiveIndexFunctor to the
"accept" function invoked on a ShapeDrawable pointer or
reference, since those overloads are only defined in the base
class. You'll also get the same error passing a
PrimitiveIndexFunctor to the "supports" function. These errors
occur because C++ function overload resolution does not cross
inheritance boundaries."
2007-03-26 09:48 robert
* Changed the external library specification to use
TARGET_EXTERNAL_LIBRARIES
2007-03-25 11:47 robert
* Removed OpenThreads from the list of TARGET_COMMON_LIBRARIES to
prevent double
linking of OpenThreadsd and OpenThreads during debug build.
2007-03-23 17:37 robert
* From Mike Wittman, "This change fixes a couple bugs in the
osgIntrospection protected function support. I missed adding the
protected/public specifier on a couple recursive invocations, so
those functions are not currently returning protected functions
for base classes when they should."
2007-03-23 17:27 robert
* From Mike Wittman, remove redundent const from in front of
unsigned int.
From Robert Osfield, updated wrappers
2007-03-23 10:11 robert
* Added missing StencilTwoSided header
2007-03-23 08:53 robert
* Added automatic creation of lib bin and lib/osgPlugins
2007-03-22 15:39 robert
* Added osgPlugins as a temporary work around for keeping cmake
build compiling plugins
2007-03-22 14:45 robert
* Added CMake build suppport for osgsimpleviewerQT4
2007-03-22 14:44 robert
* Added CMake QT3, FLTK and osgintrospection example build support.
2007-03-22 14:06 robert
* Added CMake build support for GLUT and SDL examples
2007-03-22 13:38 robert
* From Eric Wing, added ${MATH_LIB} to osg CMakeLists.txt and
definition of this to m under unix
2007-03-22 13:37 robert
* Updated the header list
2007-03-22 12:58 robert
* Fixed link name
2007-03-21 17:18 robert
* Added ImageLayer, ArrayLayer and HeightFieldLayer classes
2007-03-21 16:34 robert
* Added GeometryTechinque to osgTerrain. Added usage of
GeometryTechnique into osgterrain example
Added --width and --height command line options to osgdistortion
to allow users
to control the window size.
2007-03-21 09:42 robert
* Removed erroneous entry of GNUmakefile
2007-03-20 17:07 robert
* Added osg:: to computeLocalToWorld to fix build under VS7.
2007-03-20 11:19 robert
* From Luigi Calori, clean up CMakeLists.txt
2007-03-20 09:50 robert
* From Philip Lowman, added support for Inventor
2007-03-19 19:05 robert
* From Andreas Goebel, build fix
2007-03-19 17:24 robert
* Moved the TARGET_NAME setting into the OsgMacroUtils.cmake.
2007-03-19 17:18 robert
* Moved the TARGET_NAME setting into the SETUP_APPLICATION/EXAMPLE
macro
2007-03-19 14:10 robert
* Added CMake support for txf, osgViewer and osgShadow plugins
2007-03-19 13:26 robert
* Ran dos2unix on CMakeLists.txt files.
2007-03-19 12:30 robert
* From Luigi Calori, move to using local CMakeLists.txt files and
explicit file lists.
From Robert Osfield, small ammendments of the above to seperate
example and application installs, and fix the osgPlugins install
directory.
2007-03-19 11:47 robert
* Updated wrappers
2007-03-19 11:35 robert
* From Andreas Goebel, add -lgdi to GNUmakefile
2007-03-19 11:25 robert
* Further work on TerrainNode
2007-03-19 10:54 robert
* Build fixes
2007-03-19 10:38 robert
* Further work on osgterrain example
2007-03-18 11:04 robert
* Removed now redundent method
2007-03-16 14:28 robert
* From David Callu, " bug:
Lost the functionality to find the real type pointed by a
pointer.
Ex: a osg::Node pointer point on a osg::Group, if I look for
information
on the pointer type, the introspection say it is a "osg::Node*".
But if I want information on the pointed type,
the introspection must return the "osg::Group".
This bug come from the
osgIntrospection::Value::Ptr_instance_box::ptype() function.
In the original version, this function use the member
"Instance_base *inst_"
like this :
typeof(*static_cast<Instance<T> *>(inst_)->_data)
But in the new version, this function use the template argument
"T":
typeof(typename remove_pointer<T>::type)
This is a good meta-programming use, but here we need a dynamic
request.
Moreover the "typeof" macro define in "Reflection" header accept
only a type in parameter with the new version.
fix:
Add the macro "typeofvalue" in "Reflection" header which accept a
value or a type in parameter.
Restore original code in
osgIntrospection::Value::Ptr_instance_box::ptype() function.
"
2007-03-16 14:27 robert
* Updated wrappers
2007-03-16 13:22 robert
* Added WindowData structures to GraphicsWindowX11,Win32 and Carbon
to help support
GraphicsWindow inheriting their window handles from an external
toolkit
2007-03-16 10:02 robert
* From Per Fahlberg, "To get the latest OSG to build under IRIX
with the MIPSpro compiler I
had to add -LANG:libc_in_namespace_std=OFF to DEF in the makedefs
file.
The modified file is attached."
2007-03-15 13:17 robert
* From Philip Lowman, added gdi32 entry fro Mingw build
2007-03-14 12:59 robert
* Name fixes
2007-03-14 12:43 robert
* Added osgterrain example
2007-03-14 12:42 robert
* Added osgterrain to build
2007-03-14 12:31 robert
* Updated wrappers
2007-03-14 12:00 robert
* Added class shells for osgTerrain::Locator and osgTerrain::Layer
classes
2007-03-14 11:24 robert
* Renamed HeightFieldNode and HeightFieldRenderer to TerrainNode
and TerrainTechnique respectively
2007-03-14 10:02 robert
* Changed typeid(CullVisitor) check to dynamic_cast
2007-03-13 20:09 robert
* Fixed spacing of message
2007-03-13 20:06 robert
* Added lib64 to search path for OpenThreads
2007-03-13 12:25 robert
* From Mathieu Narache, build fixes for IRIX64
2007-03-13 11:58 robert
* Fixed gif plugin entry so that it uses GIFLIB_ rather than GIF to
match it up
to the CMakeModels/FindGIFLIB.cmake entry
2007-03-13 08:18 robert
* Checked in missing implementation of cleanSceneGraph.
2007-03-12 21:23 robert
* Changed the lib and executable local build so that they all go in
bin and lib respectively.
2007-03-12 21:13 robert
* Added IF(BUILD_OSG_WRAPPERS) arouind osgintrospection example
2007-03-12 12:46 robert
* Fixed install paths of wrappers and plugins
2007-03-12 12:14 robert
* Removed GDAL references
2007-03-12 12:13 robert
* Removed GDAL references
2007-03-12 11:49 robert
* Cleaned up the ordering of the code component compilation
2007-03-12 11:48 robert
* Fixed osgTerrain CMakeLists.txt so it didn't include DataSet or
GDAL references
2007-03-12 08:32 robert
* From Luigi Calori, fixes for building wrappers with lib prefix.
2007-03-11 13:23 robert
* Renamed the follow plugins to facilitate CMake build
lib3ds -> 3ds
ac3d -> ac
directx -> x
ESRIShape -> shp
2007-03-11 13:21 robert
* Moved introspection build into optional compile section
2007-03-11 13:15 robert
* Changed the output directory for wrappers to osgPlugins and the
name to osgwrapper_ to
make it consitent with the previous places used for wrappers.
Note, the wrappers still compile to libosgwarapper_, this will
need fixing.
2007-03-11 11:48 robert
* Added inheritedWindowData member variable to Traits.
2007-03-10 17:29 robert
* From Bob Kuehne, fix for AGL build of osgViewer
2007-03-10 12:27 robert
* Updated wrappers
2007-03-10 11:56 robert
* Correct TransferFunction entry.
2007-03-10 11:53 robert
* Added preliminary work on osg::TransferFunction
2007-03-10 11:38 robert
* Updated wrappers
2007-03-10 11:38 robert
* From Luigi Calori, CMakeLists.txt support for wrappers
2007-03-09 16:25 robert
* From Luigi Calori, "Here are some fix for building plugin net and
installing .lib under lib under WIndows + some setting
(commented) coming from previous build setup"
2007-03-09 14:54 robert
* From Luigi Calori, improvements to handling of install under Unix
2007-03-09 14:54 robert
* Commenting out Matrix_implementation.cpp entry to avoid it being
installed.
2007-03-09 13:47 robert
* Added application_ and example_ before application and example
projects.
Converted the application CMakeLists.txt and macros to work with
the ADD_OSG_APPLICATION macro.
Removed the GDAL checks in the examples/CMakeLists.txt
2007-03-09 09:08 robert
* Setting of binary/exe path moved to root CMakeLists.txt
2007-03-09 09:07 robert
* Ran dos2unix
2007-03-08 21:19 robert
* From Luigi Calori, fixed build of freetype and zlib.
2007-03-08 15:33 robert
* From Lugi Calori, tweaks to macros and addition of
CMAKE_INSTALL_PREFIX to FindOpenThreads
2007-03-08 15:31 robert
* Ran dos2unx of CMakeLists.txt files
2007-03-08 15:29 robert
* From Luigi Calori, added support macro based build of plugins
2007-03-06 12:03 robert
* Added application CMakeLists.
2007-03-06 12:02 robert
* From Luigi Calori, quick hack to make example compile in source.
2007-03-06 12:01 robert
* Changed _pixel_x and _pixel_y to be floats
2007-03-06 11:20 robert
* Added support for 4,7,12,16 bit luminance and intensity formats
2007-03-05 17:46 robert
* Updated wrappers
2007-03-05 17:34 robert
* From Mike Wittman, " noticed that some type references of
osg::Drawable::AttributeFunctor,
osg::Drawable::ConstAttributeFunctor, and
osg::StateAttribute::ModeUsage in osg and osgSim were not being
properly reflected in osgIntrospection. This appears to be due to
Doxygen not handling nested types from superclasses if they're
not qualified when referenced in subclasses.
These changes add the necessary superclass type qualification so
that Doxygen now recognizes the references."
2007-03-05 13:27 robert
* From Luigi Calori, added marco support
2007-03-05 12:11 robert
* Added missing files
2007-03-05 12:09 robert
* Added missing files
2007-03-04 13:05 robert
* From Eric Wing and others, first cut of CMake build support
2007-03-04 13:04 robert
* From Mike Wittman, updated project to reflect new additions to
osgIntrospection
2007-03-04 13:04 robert
* Fixed command line parameter reporting
2007-03-04 13:03 robert
* From Mike Wittman, updates to support new protected method
support
2007-03-02 16:14 robert
* Added proper maths for distortion correction of pufferfish dome.
2007-03-01 13:41 robert
* Changed the index value to 0 of the token vector, wheras original
the 1 was used, the
later causing a crash when only one token was available. Also
clean up #if #else #endif
block to help make the code more readable and maintainable. This
bug and fix
was found by Anders Backman, but final implementation done by
Robert Osfield.
2007-03-01 12:10 robert
* From David Gurhrie, "Here is the updated txp loader code that we
modified before to store
some of the material codes in the userdata field. It now takes an
option string to enable adding the extra data and doesn't add it
by
default."
2007-03-01 11:58 robert
* Updated wrappers
2007-03-01 11:54 robert
* From Mike Wittman, added protected function support
2007-03-01 10:43 robert
* From Jean-Sebastien Guay, fix Windows build by adding space in
where previous editing had removed it.
2007-03-01 09:19 robert
* Added osgShadow to dependencies of osgdepthshadow example
2007-02-28 12:15 robert
* Ran cleanup to fix tabs
2007-02-28 11:18 robert
* Added support for direction lights to ShadowTexture
2007-02-28 11:12 robert
* From Mihai Radu, Added support for directional lights to
ShadowMap
2007-02-28 10:10 robert
* Added mention of LODScale in docs
2007-02-28 10:08 robert
* From Paul Martz, updated the LOD documentation
2007-02-27 21:31 robert
* Added osgTerrain into default build of wrappers
2007-02-27 21:18 robert
* Further clean up for refernces to osgTerrain/DataSet
2007-02-27 21:16 robert
* Removed osgdem as its now part of the VirtualPlanetBuilder
project
2007-02-27 21:12 robert
* Moved include/osgTerrain/DataSet/.cpp, gdal plugin and osgdem out
into the VirtualPlaneBuilder project.
Updated examples to remove DataSet/GDAL dependency.
Updated wrappers
2007-02-27 14:09 robert
* Ammend the references to ReentrantMutex and ReadWriteMutex to
related to their move to OpenThreads
2007-02-27 13:16 robert
* Moved osgProducer and osgproducerviewer out into their own
repository.
Clean up the source for remaining references to
osgProducer/Producer.
2007-02-27 11:51 robert
* Added --label and --subscript options to allow us to create
custom logos
2007-02-26 14:36 robert
* Fixed auto rotate to screen so that it handles scales in to the
parental path
2007-02-26 13:01 robert
* Completed changes to osgManipulator to make it more flexible
w.r.t viewer usage, and
ported osgmanipulator example across of osgViewer
2007-02-26 11:23 robert
* Removed ReentrantMutex
2007-02-25 20:05 robert
* Further work on add serialization support for osgViewer
configurations
2007-02-25 19:59 robert
* Added new osgViewer plugin to help with serializing in/out of
viewer configurtions
2007-02-24 19:54 robert
* Set propset in .dsp to fix eol to CRLF
2007-02-24 19:51 robert
* Set svn::eol style to CRLF
2007-02-24 09:04 robert
* Added makefile
2007-02-23 21:06 robert
* Used Mike Wittman suggestion from setting CRLF on .dsp files
2007-02-23 16:31 robert
* Moved Block, ReentrantMutex and ReadWriteMutex into OpenThreads.
2007-02-23 12:14 robert
* Updated wrappers
2007-02-23 11:53 robert
* Added bool View::Slave::_useMastersSceneData to help manage HUD's
and RTT
cameras that are embedded in the Viewer's View
2007-02-23 11:52 robert
* Added new --Viewer and --CompositeViewer for implementation of
HUDs
2007-02-23 11:51 robert
* Clean up the handling of views without camera manipulators, and
cameras that
don't allow camera focus
2007-02-22 16:42 robert
* Implement basic full dome correction with projecto pointing
upwards and at center
of dome.
2007-02-22 11:17 robert
* Moved distortion mesh creation out into seperate function
2007-02-22 10:56 robert
* Removed the compile objects in init in the
SceneView::setDefaults() setup.
2007-02-22 10:31 robert
* Fixed calculation of inverted coordindates
2007-02-22 09:16 robert
* Added STATIC_OBJECT_DETECTION optimizer pass to OpenFlight plugin
2007-02-21 21:20 robert
* From Brede Johansen, Thanks for the model it helped to understand
the problem. In Creator the "Last Frame Duration" is performed on
the last frame of the last loop iteration, I tried to use it for
the last frame of every loop iteration. As you already have
explained we need a custom Sequence node. In the osgSim nodekit
we already have a couple of specialized nodes for the OpenFlight
format. We need an osgSim::GroupAnimation but I don't have the
time right now to take this challenge. Until then I have modified
my last attempt to work with the current osg::Sequence node by
ignoring the "Last Frame Duration".
2007-02-21 20:47 robert
* Removed debugging info
2007-02-21 20:38 robert
* Added the default setting of the SceneView's camera onto the
RenderStage to
allow SceneView to automatically support FBO, PBuffers, image and
texture copies and
Camera post draw callbacks
2007-02-21 19:41 robert
* Added ability to discount Camera's that arn't appropriate for
event focus
2007-02-21 19:41 robert
* Wired up RTT cubemap cameras and simple distortion mesh.
2007-02-21 19:06 robert
* Added Camera::s/getAllowsEventFocus() method to allow osgViewer
to have non interfactive cameras such as RTT ones
2007-02-21 15:15 robert
* Wojciech Lewandowski: "TexGenNode::TexGenNode( TexGen * texGen )
constructor does not initialize ReferenceFrame. I am not sure
maybe this was the intent but first constructor does it so I
don't see a reson why third one shouldn't."
2007-02-21 14:17 robert
* Removed debug messages
2007-02-21 13:48 robert
* Removed the exclusion of CullSettings from the genwrapper.conf,
and then changed the CullStack RefMatrix& methods to RefMatrix*
as the RefMatrix& versions caused the wrappers to fail.
2007-02-21 11:46 robert
* Removed GL_TEXTURE_RECTANGLE_NV entries
2007-02-20 21:06 robert
* Further work on dome RTT
2007-02-20 20:56 robert
* Fixed inheritance check for copying clear colour to slave cameras
2007-02-20 16:46 robert
* Added inhertCullSettings before SceneView::cull() calls
2007-02-20 11:44 robert
* Added beginings of full dome correction support, starting with 6
slave camera
configuration.
2007-02-20 09:48 robert
* Added missing \ to end osgGA entry
2007-02-20 09:48 robert
* Added osgViewer and osgShadow to the wrapper build directories
2007-02-19 20:57 robert
* Added g/setUpdateVistor method
2007-02-19 16:59 robert
* Added command line arguments descriptions
2007-02-19 16:45 robert
* Added -1, -2 and -3 model creation options to osgshadow example.
2007-02-19 15:42 robert
* Updated wrappers
2007-02-19 15:26 robert
* Added support for ShadowTexture and ShadowMap to osgshadow
example
2007-02-19 14:21 robert
* Added option to use osgShadow::ShadowMap technique
2007-02-19 14:20 robert
* Implemented basic ShadowMap technique
2007-02-19 12:13 robert
* Moved CameraCullCallback into ShadowTechnique scope to make it
more resusable between various Techniques
2007-02-18 15:24 robert
* Wired up the texgen to complete the first iteration of
ShadowTexture effect
2007-02-18 14:21 robert
* From Andre Garneau:
* Fix for the aspect ratio not being properly set when screens
have
different aspect ratios.
* Minor fix for makeCurrentImplementation being called directly
instead of
makeCurrent() causing the owning thread pointer not being tracked
* Fix for osglauncher so that it sets its update text regions to
DYNAMIC to
prevent multi-threading issues.
2007-02-17 17:16 robert
* Added basic set up of the RTT camera.
2007-02-17 14:37 robert
* From Paul Martz, "Add GL_TEXTURE_RECTANGLE to list of acceptable
texture modes"
2007-02-16 17:45 robert
* Fixed genwrapper so that it handles .svn directories, updated
wrappers
2007-02-16 17:35 robert
* Updated wrappers
2007-02-16 17:34 robert
* Added new osg::ComputeBoundsVisitor
2007-02-16 16:37 robert
* Added pushViewport/popViewport to CullVisitor::apply(Camera&)
2007-02-16 15:29 robert
* Updated wrappers
2007-02-16 15:17 robert
* From Roland Smeenk, "ClipNode contains a method getClipPlaneList
that should actually be called setClipPlaneList."
2007-02-16 15:14 robert
* Fixed typo
2007-02-16 13:33 robert
* From Stephan Huber, "I added a bool to GraphicsContext::Traits to
indicate wether to use the
multithreaded-opengl-engine on os x or not. I set its default to
false,
perhaps other os x users can test this setting with their
data/apps, to
see if we can enable it by default.
I changed also the borderless-window-type, so expos?works
correctly."
2007-02-16 13:17 robert
* Removed debugging readImageFile, and done further work on RTT
setup.
2007-02-16 10:20 robert
* Fleshed out a bit more of the ShadowTexture implementation
2007-02-16 10:19 robert
* Added osgShadow::ShadowTexture set up
2007-02-16 06:39 robert
* Added enabling of the stencil buffer when setting up ShadowVolume
path
2007-02-16 06:11 robert
* From Eric Wing, updates to XCode projects and introduction of two
SDL OSX files to the osgsimpleviewerSDL example
2007-02-16 05:46 robert
* Fixed typo that was breaking the build
2007-02-15 22:28 robert
* Added support for using the new osgShadow plugin as a psuedo
loader such that:
osgviewer cow.osg.shadow
Or to ShadowVolume rechnique specifically:
osgviewer cow.osg.sv.shadow
2007-02-15 17:31 robert
* Added .osg support for osgShadow NodeKit
2007-02-15 17:25 robert
* Added support for using the scenes light source setting to set up
the
ShadowVolume's effect light parameters
2007-02-15 15:06 robert
* Addd an #ifdef _WIN32 to force SingleThreaded usage under Windows
when no
threading model is specified.
2007-02-15 15:03 robert
* From Mike Wittman, "The template-argument-list errors look to be
due to a lack of spaces in the typeof macro. Here's a new
Reflection header which should fix those problems. For
consistency I think that's the best solution."
2007-02-15 14:53 robert
* Reorganised the text comments so that they are shorter length,
and hopefully will
avoid VS2003's silly text string limits when compiling
osgIntrospection wrappers
2007-02-15 14:47 robert
* Twaaked comments
2007-02-15 14:04 robert
* From André Garneau, Win32 build fixes
2007-02-15 12:24 robert
* Added context sharing support.
2007-02-15 12:11 robert
* Fixed handling of warp pointer for when its called at startup and
the
event queue isn't yet initialized the window range.
2007-02-15 10:25 robert
* Removed inappropriate Stats:: prefix
2007-02-15 09:31 robert
* Fixed warnings
2007-02-15 09:17 robert
* Added extra spaces between <> template declarations
2007-02-15 08:29 robert
* Updated wrappers
2007-02-15 08:29 robert
* Removed setFrameStamp
2007-02-15 01:45 robert
* Added checks into Viewer set up of Camera stats so that stats are
reused if already present.
Added use of ref_ptr<osg::Stats> into StatsHandler's callbacks
2007-02-15 01:23 robert
* Improved the update of the shadow volume.
2007-02-15 00:53 robert
* Removed extrandous Stats:: prefix
2007-02-14 20:44 robert
* Added support for osg::State::DynamicObjectCount into the RTT
codes
2007-02-14 20:14 robert
* Added support for sharing context to GraphicsWindowX11
2007-02-14 17:28 robert
* Added getState()->setGraphicsContext(this); to the various
GrpahicsWindow implementations
2007-02-14 16:29 robert
* Renenabled the toggling on the CullPerCameraDrawPerContext
threading model in the thread event handler.
2007-02-14 16:24 robert
* Added use of Mutex into osg::Stats to better handle
multi-threaded usage
2007-02-14 16:16 robert
* Changed the initialized osg Drager:::PointerInfo::hitIter to
prevent compile problems under Windows
2007-02-14 15:25 robert
* From Michael Platings, "I was getting a 0 byte memory leak
reported when loading 3ds files, so
I've changed line 196 from:
viewport->layout.viewL=(Lib3dsView*)calloc(sizeof(Lib3dsView),views);
to:
viewport->layout.viewL= views ?
(Lib3dsView*)calloc(sizeof(Lib3dsView),views) : 0;"
2007-02-14 14:58 robert
* Changed the report of lack of WGL_SWAP_METHOD_ARB so that it is
INFO rather than WARN.
2007-02-14 14:53 robert
* From Stephan Huber, "attached you'll find an update for the
XCode-project.
I added the osgShadow as a framework and osgManipulator as a
framework,
(and the corresponding examples) I removed (hopefully) all
references to
osg-/Producer where necessary, and some minor stuff."
2007-02-14 14:36 robert
* Added OSG_RUN_FRAME_COUNT env var which enables a limited run of
specified
frame numbers when Viewer::run is called.
2007-02-14 13:18 robert
* Introduced new osg::Object::DataVariance type of UNSPECIFIED, and
changed the deafult
values of DataVariance to UNSPECIFIED to all types.
2007-02-14 12:42 robert
* Set the DataVariance of updating text to DYNAMIC
2007-02-14 12:40 robert
* From Jean-Sebastien Guay, fixed path.
2007-02-14 12:00 robert
* Removed debugging run method.
2007-02-14 11:24 robert
* Added computeDataVariance method into osg::Object and
implementations in Drawable and StateSet,
and calling of osgUtil::StaticObjectDetectionVisitor in
osgViewer::Viewer
2007-02-14 11:21 robert
* From Mike Wittman, added spaces into < > macros
2007-02-13 22:39 robert
* Fixed warning
2007-02-13 22:24 robert
* Fixed warnings
2007-02-13 22:22 robert
* Fixed warning
2007-02-13 22:16 robert
* Fixed warnings.
2007-02-13 20:32 robert
* Added -losgText to example that used osgViewer but didn't
previously include -losgText
2007-02-13 17:39 robert
* Changed the DeleteHandler so by default it doesn't cache objects
2007-02-13 16:03 robert
* Added OSG_THREADING environmental variable to
osgViewer::Viewer::suggestBestThreadingModel
2007-02-13 15:57 robert
* Reduced the RTT texture size to 256x256 to make setup quicker
2007-02-13 15:24 robert
* From John Shue, "Modified OpenSceneGraph/Make/makedefs to add
-pipe gcc command line
option to FreeBSD build."
2007-02-13 14:42 robert
* Added support for ColorMask to .ive plugin
2007-02-13 14:19 robert
* From Brede Johansen,
"Geometry.cpp
Make sure number of normals match number of vertices when lit or
vertex-normal pairs are separated when geometries are merged by
the
optimizer.
Ancillary.cpp
Improved support for multitexture effect field and use texture
environment from .attr file.
PaletteRecords.cpp
Use search path when looking for shader files.
PrimaryRecords.cpp
Added preset uniforms "TextureUnit0", "TextureUnit1",
"TextureUnit2"
and "TextureUnit3" for GLSL shaders."
2007-02-13 13:58 robert
* From Eric Wing, "Here are some updates for osgsimpleviewerCocoa.
New features and enhancements:
- Shared OpenGL contexts
- Multithreaded OpenGL Engine support
- Localizable string support
- Offscreen rendering (to framebuffer object) for:
- Copy/Paste (to image) support
- Drag-and-drop (as source image) support
- Print to Printer/PDF
- Dock minimization picture
- More robust initializer handling
- Fix to better handle hardware surfaces in
NSScrollViews/NSSplitViews
- Use of respondsToSelector and instancesRespondToSelector to
demonstrate runtime feature checking to provide access to newer
features while still compiling on and supporting legacy versions
The new file "Localizable.strings" needs to be placed inside the
English.lproj directory."
2007-02-13 13:47 robert
* Added support for osg::Stencil into .ive
2007-02-13 12:17 robert
* From Ulrich Hertlein, added support for osg::BlendColor to .ive
format.
2007-02-13 12:11 robert
* Added support for osg::BlendColor to .osg plugin
2007-02-13 11:32 robert
* Added setDataVariance(DYNAMIC) to the scores text entires to
prevent the
DrawThreadPerContext for crashing due to double buffering of
dynamic data.
2007-02-13 09:38 robert
* Changed the BlendFunction StateSet to DYNAMIC
2007-02-13 09:33 robert
* From Mike Wittman, support for reference parameters
2007-02-13 09:27 robert
* Added setDataVariance(DYNAMIC) to _inputText to prevent problems
when running in DrawThreadPerContext threading model.
2007-02-12 18:02 robert
* Updated wrappers
2007-02-12 17:59 robert
* From Mike Wittman, "Here is the next in the series of changes I'm
making to OSG introspection to support the attributes needed for
C# bindings. This change adds virtual/pure virtual attributes to
MethodInfo and an explicit attribute to ConstructorInfo using the
implementation strategy that David Callu recommended a few months
back (thanks David!). This change updates both genwrapper and
osgIntrospection, and assumes the osgIntrospection reference
support that's still pending in your submission queue."
2007-02-12 17:14 robert
* From Mike Wittman, "These changes add support for reflection of
reference and const reference type representations via
osgIntrospection::Type. This covers just the static type
information; the dynamic behavior via
Type::createInstance/Type::InvokeMethod should not be affected."
2007-02-12 15:59 robert
* Updated wrappers
2007-02-12 13:51 robert
* Added automatic scaling and translation of help to make sure it
always
fits on screen
2007-02-12 13:39 robert
* Added osgViewer::HelpHandler
2007-02-11 22:01 robert
* Updated wrappers
2007-02-11 21:24 robert
* Incresed the resolution of the trackball dragger geometry
2007-02-11 21:12 robert
* Changed osgManipulator::Dragger::handle(..) method to use a
nested PointerInfo
class to encapsulate the pixel coords, SceneView and picking
operations in prep for
making the code more general purpose, and less reliant on classes
like osgUtil::SceneView and osgUtil::IntersectVisitor.
2007-02-11 15:42 robert
* Added osgText to dependency of osgmanipualator example.
2007-02-11 15:41 robert
* Fixed Producer lib entry
2007-02-11 12:23 robert
* Updated wrappers
2007-02-11 12:22 robert
* Changed the osg::Shape related projectors so that they used
pointers rather
than references.
2007-02-11 10:33 robert
* From Vivek Rajan, new osgManipulator library, with a few minor
tweaks and rename for osgDragger to osgManipulator for build by
Robert Osfield.
Vivek's email to osg-submissions:
"I'm happy to release the osgdragger nodekit to the OSG
community. I
implemented the nodekit for my company, Fugro-Jason Inc., and
they
have kindly agreed to open source it.
The nodekit contains a few draggers but it should be easy to
build new
draggers on top of it. The design of the nodekit is based on a
SIGGRAPH 2002 course - "Design and Implementation of Direct
Manipulation in 3D". You can find the course notes at
http://www.pauliface.com/Sigg02/index.html. Reading pages 20 - 29
of
the course notes should give you a fair understanding of how the
nodekit works.
The source code also contains an example of how to use the
draggers."
2007-02-10 18:01 robert
* From Vivek Rajan, MatrixDecomposition implementaion, adapted by
Robert Osfield
to be part of osg::Matrixf and osg::Matrixd classes.
2007-02-09 21:31 robert
* Cleaned up osgshadow example so that it now relies upon osgShadow
for its
shadow implementation
2007-02-09 16:31 robert
* From Carlo Camporesi, "In attach there is a little bug fix to net
plugin. The modify allow the plugin to accept url with port
number in this way:
http://"address ":"portnumber"/
"
2007-02-09 16:27 robert
* Updated wrappers
2007-02-09 16:03 robert
* Moved the basic ShadowVolume code into osgShadow
2007-02-09 14:54 robert
* From Yefei He, " I wrote a class derived from CopyOp that
preserves the multi-parent
structure of scene graphs. I only considered the case of
DEEP_COPY_NODES,
but it is sufficient for me. It is not the most elegant way -- I
used
a map to list all the already cloned nodes with multiple parents,
to be
looked up whenever such a node is revisited. The good part is, it
works."
From Robert Osfield, fixed build problems under Linux 64 due to
use of int's to store Node*
in internal maps used in above custom CopyOp. Added ref_ptr<>
usage to main to
prevent memory leaks
2007-02-09 14:35 robert
* From Joakim Simmonsson, fixed inconsistent newlines
2007-02-09 14:21 robert
* From Paul Martz, "Make DelaunayTriangulator less verbose - It was
outputting a non-warning with notify level set to WARN; changed
it to INFO to make it less verbose."
2007-02-09 13:51 robert
* Changed GraphicsWindowX11 so that it creates two Display*
connextions to the Xserver,
one for the graphics thread, one for the main thread that
querries events
2007-02-09 13:36 robert
* Added #if #else #endif blocks to Viewer::realize() and run() for
the purposes of testing
2007-02-09 12:08 robert
* Removed debug message
2007-02-08 22:36 robert
* From André Garneau, "Attached is a fix for the hang occuring on
Win32 when the thread model is changed.
The issue was caused by the mutex in the
ViewerDoubleBufferRenderingOperation being released even though
they were not owned. This was causing the underlying critical
section object lock count values becoming negative; the next time
the lock was acquired it would block because of that."
2007-02-08 22:31 robert
* From Brian Keener, fixes for Cygwin filename handling
2007-02-08 20:30 robert
* From Charles Cole, "The program database filename was changed for
the osgviewer application such
as to not conflict with the program database file generated by
the core
osgViewer library. This change allows for both the application
and library
to be used in debugging mode within Visual Studio. This change
has been
tested with Visual Studio 2005 (VS8)."
2007-02-08 20:27 robert
* Updated wrappers
2007-02-08 19:34 robert
* Further work on osgShadow::ShadowTechnique API
2007-02-08 17:23 robert
* Flesh out more of basic ShadowTechnique and ShadowedScene API.
2007-02-08 15:47 robert
* Fixed the FlattenStaticTransform visitor so that it excludes
subgraphs that
contain PagedLOD nodes
2007-02-08 15:01 robert
* Cleaned up readString
2007-02-08 14:59 robert
* Fixed return in readString.
2007-02-08 12:47 robert
* Added the threading model to stats
2007-02-08 12:24 robert
* Added threading model option to command line parameters
2007-02-08 12:21 robert
* Added check in setThreadingModel so that it only sets up
threading if the viewer is realized
2007-02-08 12:20 robert
* Fixed setThreadModel method so that is doesn't try to set up
threading unless
the viewer is realized
2007-02-08 12:14 robert
* Updated the handling of closing of windows
2007-02-08 11:30 robert
* Added better clean up of paramters on X display in
GraphicsWindowX11:closeImplementation
2007-02-08 11:26 robert
* From Stefan Eilemann, addd more extensive XErrorHandler output
2007-02-08 11:24 robert
* Added setting of the DatabasePager's affinity.
2007-02-08 10:46 robert
* From Donn Mielcarek, "We generated some bad ive files in our
database. In
some of the files, the function readInt() would return
a 0 size. While linux will happily continue on,
creating 0 sized arrays, Windows immediately
blows up, with sparks sometimes flying out the
side of the machine!
I added a simple check for zero size in
each of the functions that allocates arrays
based on the size variable, and I thought
I'd pass it along. Now the program will
not die if it encounters an ive file with bad
data."
2007-02-07 21:56 robert
* Updated wrappers
2007-02-07 21:48 robert
* Changed the setting of need to traverse during the update
traverse so it is only enabled when animation is switched on.
2007-02-07 21:16 robert
* Disabled the toggling to ThreadModel
CullThreadPerCameraDrawThreadPerContext
2007-02-07 16:32 robert
* Added new Transform::ReferenceType enum
ABSOLUTE_RF_INHERIT_VIEWPOINT to support
internal RTT cameras that wish to use the main cameras view/eye
point for LOD and other
distance based tests.
2007-02-07 16:27 robert
* Set the DataVariance to DYNAIMC for the StateSet of with the
dynamically updating Uniform
2007-02-07 14:53 robert
* Fixed bug in AutoTransform::accept() that was related to the
accept() method
checking the nodemask as it should.
2007-02-06 20:03 robert
* From Stephan Huber, "thomas kirk schrieb:
> I put this at the end of realizeImplementation; someone with
better knowledge
> of Carbon programming may see a more appropriate place for the
call.
I moved your code into the ctor of the
OSXCarbonWindowingSystemInterface
so it get called only once. Can you test it again, if it works on
your side?
I also disabled multithreaded-rendering because it slowed down
the
rendering on my machine by a factor of 3. Perhaps we can make it
optional to test it on other machines.
I had some problems implementing pbuffer-support for os x and
stopped it
for now until I have more time to investigate the issues.
"
2007-02-06 17:34 robert
* From André Garneau, "Attached is an improved Win32 keyboard
handler that should now map key events similarly to the X11
implementation:
* Key event handler now reports left or right SHIFT, CTRL and ALT
key variants on key press and release events."
2007-02-06 17:01 robert
* From Stefan Eileman, fixes for OSX gmake build to allow AGL or
X11 implementation of osgViewer
2007-02-06 17:00 robert
* Updated wrappers
2007-02-06 16:23 robert
* Re-enabled processor affinity
2007-02-06 14:38 robert
* Added new Viewer threading model options
2007-02-06 14:20 robert
* Updated wrappers
2007-02-06 14:20 robert
* Clean up getDrawable() method
2007-02-06 13:44 robert
* Fixed Suse9.3 build problem due to different handling Quat copy
constuctor
2007-02-06 11:03 robert
* Further work on support for ThreadPerCamera, and improved the
efficiency of SingleThraeded
2007-02-05 14:56 robert
* Tweak API and updated wrappers to get wrappers to build
2007-02-05 13:44 robert
* Added Camera's s/getCameraThread() and updated wrappers
2007-02-05 12:13 robert
* Updated wrappers
2007-02-05 11:48 robert
* From Gordon Tomlinson, "I have attached the 3 files we had to
change to fix a proble we were seeing with using Symbol Fonts
// GT: fix for symbol fonts (i.e. the Webdings font) as the wrong
character are being
// returned, for symbol fonts in windows (FT_ENCONDING_MS_SYMBOL
in freetype) the correct
// values are from 0xF000 to 0xF0FF not from 0x000 to 0x00FF (0
to 255) as you would expect.
// becuase Microsoft uses a private field for its symbol fonts
........
"
2007-02-05 11:14 robert
* From Brede Johansen, "I have made some changes to support light
sources in the new
OpenFlight loader."
2007-02-05 10:48 robert
* From Brede Johansen, added OSG_EXPORT to DeleteHandler for
windows build
2007-02-05 10:44 robert
* From Paul Martz, "Here's my changes to Registry to allow
extension alias mapping via a config file. I also attached a
sample file that tests the parsing, but this is just FYI and not
for inclusion in CVS.
To set up extension aliases using a config file, an app calls:
osgDB::Registry::instance()->readPluginAliasConfigurationFile(),
passing in the file name as the parameter. (Of course this should
be done before loading any files whose names depend on the
mapping.) osgDB will search for the file using OSG_FILE_PATH.
The file should contain a line for each mapping, with the "map"
extension first, followed by a space or tab, then the plugin
identifier. For example, a file containing this line:
flt OpenFlight
would map the ".flt" extension to the OpenFlight plugin."
2007-02-02 22:30 robert
* Convert GraphicsThread/GraphicsOperation to more generic
OperationsThread/Operation.
This paves the way to running cull traversals in seperate
threads.
Updated wrappers
2007-02-02 16:51 robert
* From Eric Sokolowski, added support for the new Text line spacing
parameter to the .osg and .ive formats.
2007-02-02 12:41 robert
* Added a concrete osg::DeleteHandler implementation which provides
support for
retain objects for several frames before deleting them. Also
added RenderStageCache
into CullVistor.cpp that is used for handling RTT osg::Camera's
that are being
used in double buffered SceneView usage.
2007-02-01 11:07 robert
* Improved the toggling on/off of thrading modes
2007-02-01 11:07 robert
* Moved the init traversal from cull() to the draw() to prevent
graphics context
calls being made during the cull traversal - something that
breaks the
ThreadPerCamera model in osgViewer
2007-01-31 22:24 robert
* Further work on new threading model.
2007-01-31 11:12 robert
* Removed old #if #else #end block
2007-01-30 17:38 robert
* Refactored the ViewerRenderingOperation so that the timer querry
code is in a separate ViewerQuerySupport class
2007-01-30 17:12 robert
* Added display listing of ShadowVolume
2007-01-30 15:37 robert
* Added automatic aspect ratio adjustmeent to
View::setUpViewAcrossAllScreens() and setUpViewOnSingleScreen.
2007-01-30 14:47 robert
* Updated wrappers
2007-01-30 14:32 robert
* From Eric Sokolwsky, "osgText is a useful node kit, but when
longer paragraphs are displayed
on the screen, it looks more aesthetically pleasing to have a
larger
gap between lines than is given by default. I added a new
parameter,
lineSpacing, in the Text class to allow the line spacing to be
adjustable
by the application. The default value is 0 meaning there is no
extra
spacing given. The value should be given as a percentage of the
character
height. A good value for longer paragraphs is 0.25 (25%) or
more."
2007-01-30 14:18 robert
* From Bryan Thrall, "The osgDB::ReaderWriter and
osgDB::ReaderWriter::Options classes have
copy constructors that take a const osg::CopyOp rather than a
osg::CopyOp&, forcing an unnecessary copy. The attached header
fixes
this, based off OSG 1.2.
Also fixed duplicate "or" openArchive()'s comment."
2007-01-30 13:48 robert
* Added support for compute average stats attributes in inverse
space to improve
the quality of frame rate reporting.
2007-01-30 12:09 robert
* Disabled the alternating directions of drawing of state sorted
render leaves as it
was interferring with anaglyphic stereo used in the osgstereimage
example.
2007-01-30 11:47 robert
* Updated wrappers
2007-01-30 11:40 robert
* Added Stats::collectStats(string,bool) controls,
getAveragedAttribute methods into osg::Stats class, and
related support into osgViewer::Viewer and
osgViewer::StatsHandler.
Added lazy updating of text in StatsHandler HUD to minimize the
impact of
slow text updating on observed frame rates.
2007-01-30 09:55 robert
* Added support for per frame alternating the direction that
SORT_BY_STATE bins are
rendered. The alternation makes it more likely that OpenGL
objects will still
be in video ram.
2007-01-29 22:59 robert
* Made _useMainThreadForRenderingalTraversal(false)
2007-01-29 22:44 robert
* Began work on providing support for threading camera cull
traversals in parallel with
the previous frames draw traversal. Changes range from
osg::State, through osgUtil::RenderBin, through to osgViewer
2007-01-28 17:32 robert
* Added very simple relaxing of traits by dividing required red,
green, blue, alpha and depth by 2.
2007-01-28 17:12 robert
* Added use of Viewe Realize graphics operation.
2007-01-28 17:11 robert
* Added set/getRealizeOperation() to Viewer and CompositeViewer
2007-01-28 09:53 robert
* Updated wrappers
2007-01-28 09:30 robert
* From Vlad Danciu, fixed leaf depth sort functor
2007-01-28 09:17 robert
* From Mike Wittman, "This file removes the virtual destructor of
osgText::String. It seemed wrong that osgText::String should have
a vtable since it is treated like a value type, and any
subclasses containing additional data would effectively be
subject to slicing during standard usage. This stuck out as an
anomaly when classifying the OSG types for C# bindings."
2007-01-27 17:57 robert
* Added osg::PolygonMode to local StateSet to protect it from being
affected by
stateset manipulator.
2007-01-27 17:52 robert
* Updated wrappers
2007-01-27 14:27 robert
* Added access methods to PositionStateContainer
2007-01-27 14:27 robert
* Added light source.
2007-01-27 12:54 robert
* Further work on shadow CullCallback
2007-01-27 12:54 robert
* Added _sorted flag into RenderBin to prevent a bin being sorted
twice in one frame
2007-01-27 11:13 robert
* Changed osgUtil::RenderBin and osg::State to allow nesting of
StateSet's associated with RenderBin's.
2007-01-26 21:22 robert
* Further work on building the rendering back end from the intial
traversal of the
scene graph
2007-01-26 16:08 robert
* Added Program pointer to help with uniform apply.
2007-01-26 09:44 robert
* Added custom callback to capture RenderBins
2007-01-25 12:16 robert
* #ifdef'd out the artifical simulation time code
2007-01-25 12:02 robert
* Added osg::FrameStamp::set/getSimulationTime().
Added setting of osg_SimulationTime and osg_DeltaSimulationTime
to the uniforms set by SceneView
Added frame(double simulationTime) and advance(double
simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.
Updated various examples and Nodes to use SimulationTime where
appropriate.
2007-01-25 10:02 robert
* From Gordon Tomlinson, fixes to
BoundingSphere::expandBy(BoundingSphere&)
2007-01-24 12:59 robert
* Updated wrappers
2007-01-24 12:35 robert
* From Martin Spott, "To enable osgviewer to link on Solaris added
-lmtsk as SunOS/SunStudio implements some threading stuff in
libmtsk."
2007-01-24 12:28 robert
* Added support for GUIEventAdapter::setHandled
2007-01-24 12:21 robert
* Added setHandled/getHandled to osgGA::GUIEventAdapter
2007-01-24 11:18 robert
* Added ability to generate various cube faces for testing and
switch handler to toggle between different models.
2007-01-24 10:02 robert
* From André Garneau, "
* Setup proper pixel format for ATI boards (removal of
WGL_SWAP_METHOD_ARB specification from the requested pixel format
since unsupported by the ATI driver)
* Fix to create sample OpenGL window on the proper display
device. This is the temporary window used to choose the desired
pixel format. In the previous version, this window was always
created on the primary display device, even though it had
potentially different pixel formats compared to the target
display device containing the window to be created.
* Implementation of
WindowingSystemInterface::setScreenResolution() method
* Implementation of
WindowingSystemInterface::setScreenRefreshRate() method
* Implementation of GraphicsWindow::requestWarpPointer() method
* Implementation of GraphicsWindow::useCursor() method and
associated trait support. This can be used in two ways; first,
when the graphics trait requested indicates that no cursor should
be present, a new cursor-less window class is used to create the
window. When a cursor-enabled window creation is requested,
another window class is used. After creation of a window, it is
also possible to toggle the cursor state by using the
GraphicsWindow::useCursor method.
* The way the mouse behaves is now compatible with the behaviour
seen on X11; i.e. when pressing a mouse button, the window where
the pointer is located will capture the mouse input and release
it only after the button has been released. This results in all
mouse movement events being dispatched to the window where the
button was pressed initially until it is released. This improves
the interaction with graphics windows.
* Preparation work has been done to support the ability of moving
a window from one screen to another screen and recreating its
rendering context when this happens. This has been tested with a
mix of NVIDIA and ATI cards and works properly. For the moment
being, this feature is commented out due to changes in the core
OSG libraries that have been done but need to be submitted later
this week for approval by Robert.
Upcoming features
* Support for moving windows from one screen to another screen
seamlessly
* Ability to set the window (i.e. the application itself creates
the rendering window and passes it to the GraphicsWindowWin32
class)
* Other miscellaneous items"
---------------------------------------------------
2007-01-23 17:42 robert
* Added cube test model.
2007-01-23 17:29 robert
* changed build order so that osgText gets built before osgViewer
2007-01-23 16:32 robert
* Fixed tabbing
2007-01-23 16:28 robert
* Updated wrappers
2007-01-23 16:27 robert
* Commented out the default saving of models
2007-01-23 16:26 robert
* Added osg::StateSet* parameter to constructor to make it more
convinient to set
up the StateSetManipulator and moved the initialization of
locally cached states
into the handle method to ensure a representative version of the
StateSet is captured
2007-01-23 16:02 robert
* Added #define of GL_QUERY_RESULT and GL_QUERY_RESULT_AVAILABLE
2007-01-23 15:51 robert
* Added single screen option
2007-01-23 14:43 robert
* Added command line help
2007-01-23 14:10 robert
* Added delete selected object using delete and back space key, and
added save option
2007-01-23 13:54 robert
* Adde osgText dependency to osgViewer
2007-01-23 13:28 robert
* Made stats bars transparent and improved positioning
2007-01-23 13:16 robert
* Made two sided stencil the default
2007-01-23 12:10 robert
* Added stats and range of keyboard mouse handling to osgshadow
example
2007-01-23 11:56 robert
* Added ability to customize the keys used to control stats
2007-01-23 11:01 robert
* Moved StatsHandler into its own seperate header/source in
osgViewer.
2007-01-23 10:38 robert
* Added ticks to stats display
2007-01-22 21:16 robert
* Further work on GPU stats
2007-01-22 17:39 robert
* Further work on stats
2007-01-22 13:13 robert
* Added camera stats
2007-01-22 11:22 robert
* Improvements to stats
2007-01-22 09:28 robert
* From Mathias Fröhlich, "Attached is a small change that makes the
txf loader render the same resulting
text than an other well known txf loader. That means drawing them
one on top
of the other I can only see differences due to different
mipmapping ...
That is it introduces an additional gap of 0.1*height between the
glyphs.
There is an additional mapping between upper and lowercase
characters if one
of them is not available in the txf file.
And we have an artificial blank character that is very often
missing in txf
files."
2007-01-21 20:41 robert
* Further work on stats
2007-01-21 18:46 robert
* Added osgproducerviewer, in the form of orignal Producer based
osgviewer, leaving the
new osgViewer based osgviewer focused on just osgViewer
functionality.
2007-01-21 18:34 robert
* Changed the camera with focus code to only accept cameras with
valid views
as ones that can recieve focus.
2007-01-21 18:24 robert
* Initial on screen stats support
2007-01-21 11:18 robert
* Removed gl includes
2007-01-20 09:48 robert
* Updated wrappers
2007-01-20 09:44 robert
* Fixed the output of texture files
2007-01-20 09:03 robert
* Added OSG_EXPORT to Stats to fix Windows build
2007-01-19 20:25 robert
* Added stats for update, event and rendering traversals
2007-01-19 19:53 robert
* Added new osg::Stats class for collecting frame stats of
different sorts.
Added s/getStats() to osg::View and osg::Camera.
Added population of View::getStats() with frame stats in
osgViewer/Viewer.
Added Basic StatsHandler to osgviewer example.
2007-01-19 14:41 robert
* Added EXT_timer_query support
2007-01-18 22:32 robert
* Added osg::StencilTwoSided state attribute to wrap up the
stencil_two_sided extension.
Added path in osgShadow work for using StencilTwoSided to
accelerate shadow volume rendering.
2007-01-18 17:00 robert
* Added support for stencil GL_INCR_WRAP and GL_DECR_WRAP
operations
2007-01-18 09:56 robert
* From André Garneau, "Attached is a fix in the GraphicsWindowWin32
class to allow the following usage pattern to work properly;
create window, delete window, create window, etc. In all the
tests I made I was always creating-deleting and then shutting
down the application so this pattern was untested. The
osgtexture3d & osgsimulation examples were also using this
pattern so would not work. They are working fine now."
2007-01-18 09:03 robert
* Build fix for Win32
2007-01-17 21:11 robert
* Added extra methods WindowSystemInterface for controlling frame
rate and resolution, and adde useCursor flag.
2007-01-17 15:59 robert
* From Joakim Simonsson, added osgDB::concateFile and
osgDB::getRealPath.
Tweaks by Robert Osfield - Moved methods to FileNameUtils, added
unix
implementation of getRealPath add extern and OSGDB_EXPORT to
function declarations.
2007-01-17 14:40 robert
* From André Garneau, threading bug fixes - moving scoped statics
out of scope to be global statics
2007-01-17 14:21 robert
* From André Garneau, Implementation osg GraphicsWindowWin32
2007-01-16 22:10 robert
* Updaed wrappers
2007-01-16 22:00 robert
* Removed the automatic registration of
GraphicsContextImplementation.
2007-01-16 21:40 robert
* Fixed compile warning
2007-01-16 19:18 robert
* Cleaned up CompositeViewer interface and added event traversal of
views
2007-01-16 17:10 robert
* Added PickHandler to osgmultiplecameras examples
2007-01-16 17:08 robert
* Added debug messages
2007-01-16 16:02 robert
* Reverted the FlightManipulator usage
2007-01-16 16:01 robert
* Further work on CompositeViewer
2007-01-16 15:05 robert
* Added mouseWarped call into View::requestWarpPointer
2007-01-16 14:15 robert
* Further work on event handling in CompositeViewer
2007-01-16 14:13 robert
* Added extra view combinations too commandline
2007-01-16 08:56 robert
* Work on CompositeViewer and related calsses to implement viewers
with multiple views
2007-01-15 16:12 robert
* Updated wrappers
2007-01-15 16:09 robert
* Improved handling of intersection computations on datasets with
multiple cameras
2007-01-15 14:46 robert
* Added FramStamp into osgViewer::Viewer and added ability to
handle setSceneData
during during the application running.
2007-01-15 11:44 robert
* Added terrain manipulator.
2007-01-15 10:11 robert
* From Brede Johansen, "The OpenFlight loader already have a
caching mechanism for externals.
The cache works for nested externals but is cleared before the
master
flight file is returned. I implemented texture caching using the
same
mechanism."
2007-01-15 09:56 robert
* From Paul Martz and Geoff Michel, Paul updated Geoff's bug fixes
to DelaunaryTraingulator.cpp to reflect recent tessellator
spelling changes
2007-01-15 09:30 robert
* Added setting of the update visitors' traversal number
2007-01-15 09:14 robert
* Reverted the experimental shader code
2007-01-14 20:23 robert
* Added releaseContext to end of GraphicsThread::run()
2007-01-12 22:07 robert
* From Riccardo Corsi, "this should be the final version of the
qt-plugin ported to windows and cleaned up to avoid crashes on
exit.
Stephan and I tested it on Mac and Win.
Just a couple of notes:
* the plugin is able to load both regular 2D images and movie
stream. There is a #define QT_HANDLE_IMAGES_ALSO mechanism to
indicate whether to use it for images or not. This is defined by
default on Mac only, to avoid conflicts with the standard windows
plugins. See comments on QTUtils.h
* de-initialization of quicktime before exit is now left to an
observer, which calls exitQuicktime() when last media loaded with
the plugin is released. This prevent a crash on exit without need
of any extra call external to the plugin."
2007-01-12 22:01 robert
* Added explicit to ParticleEffect constructors
2007-01-12 21:44 robert
* From Tom Jolley, "There was some unnecessary creation and
deletion of Particle objects in
include/osgParticle/ParticleSystem. I replaced
Particle(ptemplate? *ptemplate: _def_ptemp)
with
ptemplate? *ptemplate: _def_ptemp
in a couple of places. This should make particle creation and
reuse go
a little faster without all that memory allocation and copying."
2007-01-12 21:33 robert
* From Stephan Huber, "New features:
+ Multi-display-support
+ automatic hiding of the menubar/dock if one of the windows
intersects
the menubar/dock
Bugfixes:
+ event-handling was done by the first opened window, other
windows did
not receive events -- fixed
+ mouse-coordinates were absolute, now they are relative to the
window.
known bugs:
+ windows with decoration and in fullscreen-size are moved by the
system
a little bit, so that the titlebar is accessible/visible. So if
you want
real fullscreen-windows, don't decorate the window :)
I updated the XCode-project-file so all ported examples are
linked
against osgViewer."
2007-01-12 21:05 robert
* Added Viewer::setEndBarrierPosition method, change
Viewer::setKeySetsDone(int) to setKeyEventSetDone(int),
added support for toggling threading model and end barrier
position into osgviewer
2007-01-12 19:09 robert
* Moved the signalBeginFrame to the start of the rendering
traversal.
2007-01-12 15:08 robert
* Added support for animation path manipulator to osgViewer path
2007-01-12 14:45 robert
* Add manually sync of the EventQueue's startTick with the
osg::Timer::startTick
2007-01-12 12:10 robert
* Added a default StateSet to osg::View's master Camera. Wired up
osgViewer::Viewer so
that the master Camera's StateSet is passed to osgUtil::SceneView
to use as its global StateSet.
2007-01-12 11:38 robert
* Added osgGA Trackball, Flight and Drive camera manipulators, and
StateSetManipulator to the osgViewer path in osgviewer
2007-01-12 10:28 robert
* Implement a GraphicsOperation to test extension availability
2007-01-12 10:28 robert
* Fixed comment
2007-01-12 10:26 robert
* Added osgViewer path into osgviewer, old osgProducer version
remains accessible
via --osgProducer command line option
2007-01-11 17:15 robert
* Ported osgmotionblurr across to osgViewer
2007-01-11 17:00 robert
* Added setting of DisplaySettings
2007-01-11 16:59 robert
* Added stencil buffer setting
2007-01-11 15:54 robert
* Updated wrappers
2007-01-11 15:53 robert
* Added #include <iostream>
2007-01-11 15:48 robert
* Removed examples:
osgcameragroup
osgsimpleviewerProducer
osgsimplepager
2007-01-11 15:19 robert
* Ported following examples to osgViewer:
osgteapot
osgtessellate
osgtext
osgtexture1D
osgtexture2D
osgtexture3D
osgtexturerectangle
osgvertexprogram
osgvolume
osgwindows
osgsimple
osgkeyboardmouse
2007-01-11 14:53 robert
* Fixed the setWindowSize so that it sets the input range to
0,0,width,height rather
than x,y,x+width,y+height as mouse coordinates move relative to
the window, not the
screens origin.
2007-01-11 12:06 robert
* Added DisplaySettings support into osgViewer::Viewer
2007-01-11 11:47 robert
* Ported follow examples to osgViewer:
osgshape
osgsimplifier
osgsimulation
osgslice
osgspacewarp
osgspheresegment
osgspotlight
osgstereoimage
2007-01-11 10:35 robert
* Added support for setThreadSafeRefUnref into TexGenNode
2007-01-11 10:21 robert
* Added setThreadSafeRefUnref, resizeGLObjectBuffers and
releaseGLObjects to OverlayNode
2007-01-10 21:05 robert
* Ported following examples to osgViewer:
osgshaders
osgshaderterrain
osgshadow
osgshadowtexture
2007-01-10 14:56 robert
* Ported osgconv and osgdem across to osgViewer
2007-01-10 13:52 robert
* Ported following examples to osgViewer:
osgparticleeffects
osgphotoalbum
osgpick
osgpoints
osgpointsprite
osgprecipitation
osgprerender
osgprerendercubemap
osgreflect
osgscalarbar
osgscribe
osgsequence
osgplanets
2007-01-10 10:40 robert
* Added support for vertex ratios into LineSegmentIntersector.
2007-01-10 10:09 robert
* Added View::computeIntersection implementation for a node withing
a scene graph.
2007-01-09 17:35 robert
* Added View::computeIntersections methods
2007-01-09 14:35 robert
* From Jan Ciger, Tolga Abaci, Bruno Herbelin : OpenVRML 0.14.3
based .wrl/VRML plugin
2007-01-09 11:42 robert
* From Geoff Michel, "New delaunay triangulator attached. I hadn't
realised that the erase() method was not erase (first, last) but
erase (first, one after the last one you want deleted). This made
a big difference; however some of the edges of the terrain were
not included as edges in the terrain so I increased the size of
the supertriangle, which works but reduces accuracy due to the
larger range of coordinates in the supertriangle. (A larger
supertriangle forces the triangles using supertriangle vertices
to be long and thin, making the triangulation fit the convex hull
of the terrain.)
The loss of accuracy should not affect 'normal' users with
terrains that are roughly square (say up to 100:1 aspect ratio)
and where the Z range is comparable to the X-Y range. Retested
with Pauls data, amalric's strange polygon constraint and the
standard test constraints.
I also added 2 tests for routines with a NULL argument passed to
them (no-one would usually pass a NULL pointer to these routines
unless - as I did in testing- you remove some of the constraints
but still pass their pointer to the routine). And I removed 3
tests for triangles which are already removed when generating the
geometry.
NB Paul - the previous delaunay triangulator fails under VS8 IF
it has any constraints as it attempts to use some vertices that
have already been deleted when applying the constraints to edges.
Under VS6 and less rigorous compilers it works as the deleted
vertices are still in the points stl::Vector; however any added
vertices would replace one of the supertriangle vertices with
non-disastrous but wrong results."
Note, merged with latest name changes in CVS.
2007-01-09 10:06 robert
* From Stephan Huber, GraphicsWindowCarbon implementation
2007-01-09 09:16 robert
* Changed osgparticle's osgProducer dependency to osgViewer
2007-01-09 09:14 robert
* Fixed typo
2007-01-08 22:54 robert
* Build fixes
2007-01-08 22:44 robert
* Removed reference to Producer
2007-01-08 22:40 robert
* Removed debug messages
2007-01-08 21:57 robert
* Fixed comment
2007-01-08 21:55 robert
* Added genwrapper.conf to OSG CVS
2007-01-08 21:29 robert
* From Paul Martz, speeling fixes for Tessellator/Tessellation.
2007-01-08 21:19 robert
* Tessellator name changes
2007-01-08 20:46 robert
* Improved resizeGLObjectBuffers support
2007-01-08 20:40 robert
* Improved the handling a releaseGLObjects() and add
setThreadSafeRefUnref and resizeGLObjectsBuffers methods
2007-01-08 19:58 robert
* Added releaseContextImplementation method
2007-01-08 19:33 robert
* Updated wrappers
2007-01-08 19:29 robert
* Changed the return types of makeCurrent to bool, and added a bool
GraphicsContext::releaseContext method
along with implementations in osgViewer.
2007-01-08 16:20 robert
* Added GraphicsContext::ResizedCallback and
GraphicsContext::resizedImplementation.
Added message on non implementation of GraphicsContext::valid().
Added prelimary GraphicsContext clean up support.
2007-01-08 14:12 robert
* Added Tessellator
2007-01-08 13:28 robert
* Fixed spelling of Tessellator in comment
2007-01-08 12:04 robert
* From Mathias Fröhlich, txf plugin for reading .txf textured
texture files.
2007-01-08 11:37 robert
* Updated wrappers
2007-01-08 11:23 robert
* From Paul Martz and Robert Osfield, renamed
include/osgUtil/Tesselator and associated classes/references to
Tessellator etc.
2007-01-08 10:00 robert
* Ported following examples to osgViewer:
osggeodemo
osggeometry
osghud
osgimpostor
osgkeyboard
osglauncher
osglight
osglightpoint
osglogicop
osglogo
osgmovie
osgmultiplecameras
osgmultitexture
osgoccluder
osgparametric
osgparticle
2007-01-07 20:52 robert
* From Stephan Huber, updated Xcode projects for changes to
examples ported over to osgViewer
2007-01-07 17:29 robert
* From André Garneau, added export to StatsVisitor
2007-01-07 10:00 robert
* Added setThreadSafeRefUnref to LightSource
2007-01-06 21:35 robert
* Ported osgcopy, osgcubemap, osgdelaunay, osgdepthpartion,
osgdistortion, osgfadetext, osgforest and osgfxbrowser to
osgViewer
2007-01-06 21:06 robert
* Added View::setUpViewOnSingleScreen(uint) method to help set up
view on
a single full screen window
2007-01-05 21:23 robert
* Add trackball manipulator usage
2007-01-05 21:19 robert
* Ported osgcluster to osgViewer.
2007-01-05 20:28 robert
* Fixed genwrapper to add include of osg/Camera.
2007-01-05 17:21 robert
* Updated wrappers
2007-01-05 16:48 robert
* Simplified the nameing of updateTraversal etc methods
2007-01-05 16:46 robert
* Cleaned up graphics window setup and added clear graphics window
to single window,
multiple camera setup.
2007-01-05 16:24 robert
* Ported osgcegui across to osgViewer
2007-01-05 16:19 robert
* Ported osgcallback to osgViewer
2007-01-05 16:13 robert
* Ported osgbluemarble to osgViewer
2007-01-05 16:00 robert
* Ported osgblendequation across to osgViewer
2007-01-05 15:54 robert
* Ported osgbillboard over to osgViewer
2007-01-05 15:52 robert
* Simplified the osganimate and osgautotransform mains, removing
most or all of the argument parser code.
2007-01-05 15:32 robert
* Fixed aspect ratio.
2007-01-05 15:30 robert
* Cleaned up the GraphicsWindow setup
2007-01-05 15:24 robert
* Added GraphicsContext support for clearing the graphis context.
The clearing
is off by default (ClearMask is 0), but can be switched on when
ClearMask is
non zero. GraphicsContext::clear() is called after each swap
buffers
2007-01-05 14:57 robert
* Replace osgProducer reference by osgViewer
2007-01-05 14:56 robert
* Moved osgautotransform across to osgViewer
2007-01-05 14:50 robert
* Converted osganimate projects across to osgViewer
2007-01-05 14:48 robert
* Converted osganimate example to osgViewer
2007-01-05 13:16 robert
* Added int return type of Viewer::run().
2007-01-05 13:15 robert
* Made the custom window set up a runtime option
2007-01-05 13:06 robert
* Tweaked comments
2007-01-05 13:01 robert
* Added a workaround for computing the time of an event.
2007-01-05 12:22 robert
* Removed commented out checkEvents calls
2007-01-05 10:59 robert
* Added Viewer::isRealized() and run() methods to make it easier to
set up and run a viewer, taking care of realized() calls if not
already
done, and assigning trackball manipulator if not already
assigned.
2007-01-05 09:55 robert
* Removed inappropriate comment about normal orientation.
2007-01-04 21:58 robert
* Changed compile paths into runtime selected paths using command
line parameters
2007-01-04 21:51 robert
* Removed now redundent calls to set up view
2007-01-04 21:49 robert
* Moved the set of GraphicsContext RenderingOperations into Viewer.
2007-01-04 21:35 robert
* In Viewer::realize() added default fallback of calling
setUpViewAcrossAllScreens()
when no windows have previously been set up.
2007-01-04 21:28 robert
* Added Viewer::setKeySetsDone(int) to allow developers to specify
which
key should set done and cause the main loop to exit.
2007-01-04 21:18 robert
* Removed the setting of thread safe ref/unref and max number of
graphics contexts
as this is now done automatically by osgViewer::Viewer
2007-01-04 21:18 robert
* Changed debug messages to INFO
2007-01-04 21:14 robert
* Changed the ReadWriteMutex to use standard OpenThreads::Mutex to
fix
crashes in osgcatch.
2007-01-04 20:50 robert
* Added mutex to lock of ReentrantMutex
2007-01-04 20:49 robert
* Fixed compile warning
2007-01-04 16:49 robert
* Made Refernced::setThreadSafeReferenceCounting(bool) a virtual
then overrode
this in various scene graph classes to ensure that the scene
graph gets
updated as well as the objects that the initialial call is made
from.
2007-01-04 16:48 robert
* Fixed warnings
2007-01-04 14:34 robert
* Added glXDestryContext to help clean up OpenGL.
2007-01-04 14:11 robert
* Added Object::resizeGLObjectBuffers(uint) method to help improve
the ability
to change the number of active graphics contexts on the fly
during an applications
life.
2007-01-04 11:49 robert
* Added support for starting and stopping osgViewer::Viewer
threading and
automatic handling of windows being closed.
2007-01-03 23:00 robert
* Added catch of window close
2007-01-03 19:11 robert
* From Paul Martz, added export to fix Windows build
2007-01-03 17:26 robert
* Added setting of default backgroud colour of View's master colour
to be
consistent with the previous default colour used by SceneView
2007-01-03 17:25 robert
* Removed setting of master camera colour
2007-01-03 16:32 robert
* Changed the View's master camera projection matrix setting so
that it is
consistent with osgProducer::Viewer default setting.
2007-01-03 16:06 robert
* Improved the robustness of thread start and cancellation
2007-01-02 20:26 robert
* Fixed the COPY_OP( Array, DEEP_COPY_ARRAYS); entry.
2007-01-02 17:39 robert
* Added support for different threading models in osgViewer::Viewer
2007-01-02 13:02 robert
* Shifted the setting of thread safe ref/unref to earlier in the
main to
ensure that the Viewer's view is set up thread safe.
2007-01-02 12:50 robert
* Added support for getting all windows and hiding the cursor
2007-01-02 12:19 robert
* Switched off lighting in osgcatch.
2007-01-02 12:03 robert
* Changed default multi-screen setup to set up for a flat wall
configuration
2007-01-02 10:31 robert
* Fixed version function names and comment strings
2007-01-02 10:11 robert
* Added missing init() implementation
2007-01-02 09:54 robert
* Fixed path to osgViewer wrapper
2007-01-01 20:01 robert
* Added mouseWarped update
2007-01-01 18:20 robert
* Various work on osgViewer library, including warp point and
graphics window resize support
2006-12-28 08:21 robert
* Removed GraphicsWindowProxy
2006-12-28 08:16 robert
* Removed osgViewer::GraphicsWindowProxy as its was causing wrapper
compile
problems and also no longer has a key role in osgViewer.
2006-12-27 23:32 robert
* Updated wrappers
2006-12-27 23:19 robert
* Updated wrappers
2006-12-27 23:19 robert
* Tweaks from using a ReadWriteMutex& to a ReadWriteMutex*
parameter to avoid
problems with osgIntrospection generation.
2006-12-27 20:23 robert
* Improved handling of window input ranges for single window apps
2006-12-27 16:44 robert
* Removed old hack to disable multi-threaded cameras when particle
systems are present,
this is no longer required as osgParticle has now been made
thread safe.
2006-12-27 16:40 robert
* Added an osgDB::ReadWriteMutex to help manage the ability to have
serialize
write to objects but allow multiple threads to read at once in a
read only way.
2006-12-27 15:15 robert
* Updated to reflect changes to osgGA::EventQueue.
2006-12-27 15:05 robert
* Replaced the osgProducer dependencies by osgViewer for osgcatch
and osghangglide examples
2006-12-27 15:04 robert
* Added GraphicsWindowWin32 and GraphicsWindowCocoa classes,
curently not implmented,
but added as a placeholder for members of the community to step
forward and implement.
2006-12-26 20:26 robert
* Ported osghangglider example to usg osgViewer
2006-12-26 17:38 robert
* Various tweaks to keep in sync with new changes to osg::Timer and
osgGA::EventQueue
2006-12-26 17:37 robert
* Added new adapter methods to EventQueue to allow the time value
of the
event to be specified.
2006-12-26 17:37 robert
* Aded new convinience methods to osg::Timer - s/getStartTick and
time_s(), time_m() etc
to help get time reletive the new start tick.
2006-12-26 17:35 robert
* Ported osgcatch to use osgViewer
2006-12-24 16:40 robert
* Unified the osg::GraphicsThread::Operation and
osg::GraphicsContext::Operation classes
as osg::GraphicsOperation. Unpdated parts of OSG depending upon
these.
Added a virtaul bool valid() method to osg::GraphicsContext to
allow apps to
test whether a valid graphis context has been created or not.
2006-12-22 21:53 robert
* Added support for sample and sampleBuffers to
osg::GraphicsContext::Traits and
cleaned up the Traits naming
2006-12-22 21:52 robert
* Added mutexes to ParticleProcessor and ParticleSystemUpdater to
improve the thread safety of osgParticle
2006-12-22 17:46 robert
* Implemented perliminary multi-threading support in
osgViewer::Viewer
2006-12-22 16:49 robert
* Replaced osgProducer dependency by osgViewer
2006-12-22 16:48 robert
* Removed now redundent OSG_EXPORT to solve build problems under
Windows
2006-12-22 08:42 robert
* Removed Vec3.cpp and UnitTestFramework.cpp as these files now
live in examples/osgunittests
2006-12-21 17:23 robert
* Added basic support for DatabasePager into osgViewer::Viewer
2006-12-21 16:56 robert
* Moved rendering support into GraphisContext,
osgViewer::Viewer/View, and
added frame stamp updating and update traversal to
osgViewer::Scene/Viewer.
Updated osgcamera example to use new Viewer API calls instead of
using local
rendering calls.
2006-12-21 12:24 robert
* Cleaned up the includes in the GraphicsWindowX11 header
2006-12-21 12:19 robert
* Moved the implementation of GraphicsWindowX11 from the head into
the src/osgViewer directory.
2006-12-21 11:20 robert
* Improved the handling of moving the mouse pointer across screens,
and add
grab focus support that honours where the mouse pointer was
originally.
2006-12-21 09:01 robert
* Removed erroneous double GraphicsContext::
2006-12-21 08:54 robert
* Fixed path
2006-12-20 21:13 robert
* Further work osgViewer::Viewer and related classes.
2006-12-19 17:40 robert
* From Roger James, "Here is the version of daeWMaterials.cpp with
fixes for case insensitive path names on Windows. Nobody has
complained to me about them since I posted them on the users list
last week."
2006-12-19 17:30 robert
* From Mathias Fröhlich, "I have a small update to the 'non convex
polygon detection' in the ac3d loader
that is used to tell if tesselation is required or if we will
better leave a
polygon as is. It is still not perfect but catches some more
cases."
2006-12-19 17:16 robert
* From Paul Martz, "minor code comment cleaup/rewording"
2006-12-19 17:06 robert
* Moved UnitTestFramework from core osg lib into osgunittests
example
2006-12-19 16:47 robert
* Updated wrappers
2006-12-19 16:47 robert
* Added Copyright notice
2006-12-19 16:45 robert
* Added support for traversal mask into ElevationSlice,
HeightAboveTerrain and LineOfSight classes
2006-12-19 16:12 robert
* Added osgViewer::Viewer / osgViewer::GraphicsWindowsX11 usage.
2006-12-19 16:00 robert
* Added initial GraphicsWindowX11 implementation, and fleshed out
more of the
osgViewer and osg::GraphicsContext/osg::View infrastructure.
2006-12-17 20:49 robert
* Added support WindowingSystemInterface for querring the number of
screens, the screen size and creating GraphicsContexts.
2006-12-15 17:27 robert
* Added ViewPoint support into
NodeVistor/CullStack/CullVisitor/LOD/PagedLOD etc to facilate
management of LOD settings for RTT cameras.
2006-12-14 21:15 robert
* From Brede Johansen, "New option "cloneExternalReferences" for
OpenFlight plugin"
2006-12-14 16:13 robert
* From Orhun Birsoy, "In SimpleViewer::frameUpdateTraversal
function, orthographicCamera calculation has some typos. It
should read
bool orthographicCamera = (pm(0,3)==0.0) && (pm(1,3)==0.0) &&
(pm(2,3)==0.0) && (pm(3,3)== 1.0); "
2006-12-14 14:44 robert
* From Andy Skinnder, warning fix
2006-12-13 21:15 robert
* Removed debug output files
2006-12-13 17:39 robert
* Commented out debug messages
2006-12-13 16:41 robert
* Further improvements to handling of multiple z values
2006-12-12 21:48 robert
* Improvements to handling of multiple z value regions
2006-12-07 22:20 robert
* Improved the filtering of overlapping and vertical line segments
2006-12-07 15:48 robert
* Fixed copyright notice
2006-12-07 10:16 robert
* From Luigi Calori, "In order to effectively use --image-ext and
to add -O "plugin options",
some fix to osgdem.cpp and osgTerrain/DataSet.cpp
These mods should allow to build terrains controlling jpeg
compressed
imagery embedded in ive files, using something like:
osgdemd --image-ext jpeg --RGB_24 -O "JPEG_QUALITY 20
compressImageData" ......."
2006-12-07 10:09 robert
* From Geoff Michel, "I was getting triangulations with the
previous delaunay triangulator, but it seems I may have been
picking up the wrong coordinates or an old version of my test
file (that version is OK when no coordinates lie outside the
'terrain' zone). This version is much stricter about memory
handling and insertion of extra points."
2006-12-06 21:39 robert
* From Gerrick Bivins, fixed newly introduced texture setup bug.
2006-12-06 21:29 robert
* Improved the handling of overlapping line segments.
2006-12-06 15:18 robert
* From Riccardo Corsi, add VS6.0 project file for new quicktime
windows port
2006-12-06 14:17 robert
* From Rick Pingry, "n my application I am walking through the
scene graph looking for nodes of a specific name. I noticed there
were times when some of the nodes were not named what I had
expected. Upon reviewing the code, I noticed this was happening
when there was a forward reference to a parented object.
The existing code uses a map with object ID's. The original code
only applied the name to a node for a new ID only if the node did
not already exist in the map. The problem was that there was
another part of the code (when a parent was forward declared)
that also created the node with the ID in the map, but it did not
know its name. I simply made sure that the name was set
regardless of whether or not the node was already in the map. "
2006-12-05 22:10 robert
* Updated wrappers
2006-12-05 20:30 robert
* Checked in remaining element from Brede Johansen changes for
clmapToEdge reader option.
2006-12-05 17:30 robert
* From Stephan Huber, "minor bugfixes for the quicktime-plugin"
2006-12-05 17:27 robert
* From Gerrick Bivins, "Changes:
--merged with fixes for texture coordinates(is this in CVS/SVN
already)?
--changed above mentioned fix output level from osg::NOTIFY to
osg::DEBUG_INFO
--added support for VRML97 ImageTextures.
--changed pointers to ref_pointers where possible.
--added format (method separated by "//////") for easier
reading."
2006-12-05 17:10 robert
* From Roger James,"I have had another go at the windows specific
file name handling in daeWMaterials.cpp. I think I have arrived
at a temporary compromise.
I have decided to just normalise the drive letter part of file
names for the time being and also ensure that names of the format
x:/xxxxx are treated as absolute paths. This will cover a lot of
cases.
I have raised a bug against collada which hopefully should
resolve some others. However there are some pathological cases
which I have commented on in the code, these will probably never
work properly unless there is a significant rewrite of the daeURI
functionality. Hopefully they are rare."
2006-12-05 16:45 robert
* From Rein Kadijk, "While displaying a certain scene, OsgEdit
crashed in ProxyNode::traverse() in file
OSG_OP_OT-1.2\OpenSceneGraph\src\osg\proxynode.cpp.
It turned out that nv.getDatabaseRequestHandler() returned NULL;
using this pointer to call one of DatabaseRequestHandler's
methods is of course illegal.
I patched it by adding: if (nv.getDatabaseRequestHandler())"
From Robert Osfield, reordered the addition of the
nv.getDatabaseRequestHandler() check to allow the
default traverse() to be called when no database handling is
attached to the visitor.
2006-12-05 16:29 robert
* From Stephan Huber and Riccardo Corsi, port of QuickTime plugin
to Windows
2006-12-05 15:41 robert
* Added use of typedef to help clean up the readability a little
and replaced a copy list with a reference.
2006-12-05 15:31 robert
* From Sylvain Marie, "changed raw pointers to smart pointers in
the dxfBlock, dxfTables and
dxfSection classes, so their members data are correctly deleted.
- changed some methods signatures to pass arguments by reference
instead of
by value. The performance and memory usage are enhanced (the
reader was
clogging the heap when reading some large DXF files)
The updated files have been compiled and tested with a variety of
DXF files
on XP with VS2003, but the changes should not disturb any other
compiler."
2006-12-05 14:58 robert
* From Chris McGlone, "PlygonZ copy constructor: added allocation
and copying of zarray"
2006-12-05 14:50 robert
* From Bryan Thrall, "Currently, the DatabasePager always loads
requested Nodes using the
default Registry Options object, but it would be useful to be
able to
request loading with a different Options object. The attached
files
allow you to do that (based off the OSG 1.2 source).
For example, I'm implementing a loader that requires context
information
when it pages in subgraphs, which becomes significantly
complicated when
multiple scenegraphs are requesting subgraph loads with different
contexts (the loader needs to know which context to use, and the
Registry Options needs to be carefully managed so the context
settings
don't clobber each other, especially in multithreaded
situations). Being
able to pass an Options instance along with the Node request
resolves
this problem."
2006-12-05 14:28 robert
* From Brede Johansen, "added a new reader option to replace the
texture
wrap mode CLAMP with CLAMP_TO_EDGE."
2006-12-05 13:06 robert
* Updated wrappers
2006-12-05 12:58 robert
* Added more accurate computation of local height above sea level
in the plane intersections routines
2006-12-04 17:31 robert
* Improved the calculation of distance around the globe within the
ElevationSlice routine.
2006-12-04 12:36 robert
* Added preliminary support for generating distance, height lists
for ElevationSlice.
2006-12-03 12:52 robert
* Cleaned up debugging info.
2006-12-03 11:44 robert
* Added copying of plane to surface intersections in the
osgUtil::PlaneIntersector class, and update wrappers.
2006-12-03 11:09 robert
* Added osgSim to osgintersection dependency list.
2006-12-01 15:19 robert
* Added support for placing a base in the scene to shadow against
2006-11-30 18:42 robert
* Fixed typo and updated wrappers
2006-11-30 18:33 robert
* Improved the edge normal computation
2006-11-30 16:55 robert
* Checked in new .plists'
2006-11-30 16:30 robert
* Basic shadow volume alogirthm implemented in example.
2006-11-30 12:05 robert
* Added dynamic updating of light position and multi-pass addition
of ambient and diffuse lighting
2006-11-30 12:04 robert
* Fixed shadow volume geometry handling of direcitonal lights
2006-11-30 10:29 robert
* Added movement of the light source to test performance of update
the shadow volumes
2006-11-29 22:00 robert
* Added handling of loops
2006-11-29 21:43 robert
* Added plane to triangle intersections and segment combining, work
still not complete though.
2006-11-29 20:10 robert
* From Per Fahlberg, added support for writing 16-bit rgb images
2006-11-29 14:33 robert
* Updated wrappers
2006-11-29 14:21 robert
* Further work on PlaneIntersector
2006-11-29 11:00 robert
* Added dummy virtual method implementations
2006-11-29 10:51 robert
* Cleaned up inheritance
2006-11-29 09:18 robert
* Ran unix2dos to get rid of unix line ending
2006-11-28 20:45 robert
* Still required for backwards compatibility
2006-11-28 20:37 robert
* Updated wrappers
2006-11-28 20:35 robert
* Fixed build errors in osgViewer
2006-11-28 19:25 robert
* From Zach Deedler, added missing IntersectionVisitor
2006-11-28 16:50 robert
* Removed redundent wrapper
2006-11-28 16:49 robert
* Updated wrappers
2006-11-28 16:30 robert
* Moved osgUtil::PolytopeIntersector, osgUtil::PlaneIntersector and
osgUtil::LineSegmentIntersector out from
include/osgUtil/IntersecionVisitor into their own seperate files.
2006-11-28 16:00 robert
* Added support for float or double osg::Plane, and the default
osg::Plane to double.
Performance tests on big models did not indicate any performance
penalty in using doubles over floats,
so the move to doubles should mainly impact precision
improvements for whole earth databases.
Also made improvements to osgUtil::PlaneIntersector and
osgSim::ElevationSlice classes
2006-11-28 11:10 robert
* Fixed fade text memory consumption bug which was due to new
RenderInfo being
created local to RenderStage and passed on to rendering code
which populated
the RenderInfo UserData, but without the restoring the new
UserData to the
main RenderInfo. The local RenderInfo UserData is now passed back
to the main
RenderInfo.
2006-11-28 10:31 robert
* Removed the now redundent dateUtils.h file.
2006-11-28 09:14 robert
* Added missing Camera.h and removed redundent CameraNode.h
2006-11-27 20:25 robert
* Added beginnings of osgUtil::PlaneIntersector and
osgSim::ElevationSlice
2006-11-27 16:25 robert
* Added QWidget style constructor parameters
2006-11-27 14:52 robert
* Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new
osgViewer::Scene,View,Viewer,CompositeViewer and
GraphicsWindowProxy files.
2006-11-27 11:25 robert
* From Mauricio Hofmam, added support for reading images from all
osg::CameraNode attachments in RenderStage.
2006-11-27 09:23 robert
* From André Garneau, "The file submitted includes a fix to
properly support DDS textures compressed under the DXT-1 format
when they contain alpha information.
Under this mode, each 4x4 texel block can selectively use an
alpha component or none. When alpha-enabled blocks are present,
this is not reported in the DDPF_ALPHAPIXELS bit in the pixel
format flags causing the reader-writer to report the file as a
3-components file (GL_COMPRESSED_RGB_S3TC_DXT1_EXT). The fix
requires looking at each 4x4 texel block to detect the presence
of 1-bit alpha encoding. When such a block is found, the internal
& pixel formats are reported as GL_COMPRESSED_RGBA_S3TC_DXT1_EXT
instead.
See
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/directx9_c/Opaque_and_1_Bit_Alpha_Textures.asp
for more information."
2006-11-26 22:27 robert
* Removed check from objectDeleted(void*) method as this was not
catching cases
where the registered ptr was different from the deleted ptr -
something that
can happen with multiple inheritance.
2006-11-26 14:17 robert
* Missed check of changes to the RemoveRedundentNodesVisitor
2006-11-24 21:19 robert
* Added extra checks to RemoveRedendentVisitor to catch Groups that
may
only have one child, but also have StateSet's etc and thefore not
suitable
for removal.
2006-11-24 21:10 robert
* Added isIdentity() method
2006-11-24 17:20 robert
* Improved handling of bounding polytope
2006-11-24 11:37 robert
* Added support for positional lights into
computeShadowVolumeGeometry code and cleaned up OccluderGeometry
interface.
2006-11-23 21:32 robert
* Improved the ShadowVolumeGeometry orientations.
2006-11-23 17:29 robert
* Add compute of tight bounding box to enable better placement of
the base plane.
2006-11-23 16:55 robert
* First cut at generating the ShadowVolumeGeometry
2006-11-23 11:22 robert
* Added basic silhoette detection
2006-11-22 21:11 robert
* From Roger James, "fixes mostly related to texture handling."
2006-11-22 21:09 robert
* From Paul Martz, add OSG_FILE_PATH to end of setting of
OSG_FILE_PATH to preserve any previous settings
2006-11-22 20:52 robert
* From Paul de Repentigny, "When calling osgdem with argument
"--image-ext", the application just
returns after loading the proper ReaderWriter for the given
extension." Fix was to remove the erroenous return.
2006-11-22 20:47 robert
* From Sylvan Marie, "I attached my revised dxfEntity.cpp file from
the DXF plugin with the 2
following improvements:
- When all unsupported entities (SOLIDS, TEXT, ...) have been
filtered out
from a block, dxfInsert::drawScene() was crashing because it
assumed that
the block was not empty. It now returns silently so the other
blocks can
still be imported.
- The DXF reader assumed all vertices were read first, then the
face
indices. But, from the DXF "documentation" (www.autodesk.com/dxf)
:
"Polyface meshes created with the PFACE command are always
generated with
all the vertex coordinate entities first, followed by the face
definition
entities. The code within AutoCAD that processes polyface meshes
requires
this ordering. Programs that generate polyface meshes in DXF
should generate
all the vertices then all the faces. However, programs that read
polyface
meshes from DXF should be tolerant of odd vertex and face
ordering."
So now the importer ignores the posted number of vertices and
face indices,
and uses the size of the lists instead."
2006-11-22 20:39 robert
* From Farshid Lashkari, Added missing initialization of the
_scaleByTextureRectangleSize
variable in two of its constructors.
2006-11-22 15:38 robert
* Added removeNullTriangles() method to help removed triangles with
coincedent corners.
2006-11-22 09:10 robert
* Added new HeightAboveTerrain.cpp LineOfSight.cpp wrapper files
2006-11-21 16:59 robert
* Added compute and visualization of triangle and vertex normals
2006-11-21 16:59 robert
* Replaced the setTextureUnit(0) call in State::reset() with code
that just
sets the member variables without requiring a graphics context.
2006-11-21 16:16 robert
* Added removeDuplicates function
2006-11-21 16:15 robert
* Reordered methods to make associated functions clearer.
2006-11-21 14:42 robert
* Renamed osgviewer-Info.plist to osgviewerApplication-Info.plist
to prevent
svn naming collision problems under Windows due t
osgviewer/osgViewer case insentive file name collisions.
2006-11-20 21:48 robert
* Added nested files
2006-11-20 12:25 robert
* Added -losgFX
2006-11-20 10:12 robert
* Added missing LGPL section to LICENSE.txt
2006-11-17 20:45 robert
* Rearranged the #ifdef's to prevent compile problems under NVidia
2.1 OGL drivers
2006-11-17 16:25 robert
* From Eric Wing, updates to Xcode projects
2006-11-17 16:22 robert
* From Eric Wing, new ogsimpleviewCocoa example.
2006-11-17 14:51 robert
* Added missing PointSprite files
2006-11-16 17:35 robert
* From Farshid Lashkari, "Attached is a patch that adds the new
coordOriginMode to the .osg
reader/writer for PointSprites."
2006-11-16 16:42 robert
* From Frashid Lashkari, added support for PointSprites to .ive
2006-11-16 16:25 robert
* From Michael Platings, Fixed Geometry cloning of the texture
coordinates and vertex attributes.
2006-11-15 20:29 robert
* Added alpha test setting
2006-11-15 20:24 robert
* Fixed comment
2006-11-15 20:23 robert
* Updated wrappers
2006-11-15 11:21 robert
* From Eric Wing, add version check for use of automatic resizeing
2006-11-15 10:08 robert
* From Mathias Froehlich, replaced assert with notify() error
message.
2006-11-14 19:29 robert
* Added note about license or file, and link to specs.
2006-11-14 19:19 robert
* Removed redundent osgac3.h file.
2006-11-14 19:19 robert
* From Mathias Fröhlich, fixed order of setting of texture image.
2006-11-14 17:24 robert
* Updated wrappers
2006-11-14 16:59 robert
* From Eric Wing, add use of the autodetection of windowing size
support in SDL-version 1.2.10 and later.
From Robert Osfield, made the above an optional compile as it
breaks apps based on previous version of SDL.
2006-11-14 16:37 robert
* From Mathias Froehlich, "Improovments:
- does proper edge detection with the crease angle given in the
ac file
- the reader is much more verbose in case of broken files
- no more static variables
- std::stream based
- much faster, up to a factor of 50 for a polygonal test model
- if the file contains polygonal surfaces the loaded geometry is
still
polygonal as long as the polygons are convex. Concave polygons
are still
tesselated. Rationale: If the user needs triangular models he can
throw away
that extra information with the osgUtil::Optimizer himself. But
the read step
preserves as much extra information that is contained in the file
as
possible. Also the polygonal models look a bit smoother than the
triangular
ones.
- a huge cleanup
- the basic parsing logic from the original ac3d developer is
untouched
- the writer part is untouched
The tarball contains a replacement for the src/osgPlugins/ac3d
directory that
is based on the current CVS (2006-11-13).
I have tested that loader with a osgconv foo.ac /tmp/xx.ive on
everyfoo. ac
file I could find (~200 from flightgear and the object database).
I also run
my flightgear development with that loader -> here I see the
models.
I run valgrind testcases on some selected models."
2006-11-14 15:06 robert
* Added osgViewer depdendency to osgintersection, osgGLUT* examples
2006-11-14 12:55 robert
* From Jason Beverage, "I ran though the sample data that Gert
provided earlier today and tracked down the problem. The xoffset
in readHeightField and readImage were being applied even in
projected coordinate systems. This patch should fix the issue."
2006-11-14 12:51 robert
* Further migration to using RenderInfo
2006-11-14 12:49 robert
* From Stephan Huber, Follows is required to prevent unidented
cloning of shared arrays :
"I added some calls to isOperationPermissibleForObject() so I can
permit the flattten-pass with my specialized objects in my own
code."
2006-11-14 12:29 robert
* From Farshid Lashkari, "This patch adds a CoordOriginMode to the
osg::PointSprite attribute.
The mode needs to be changed to LOWER_LEFT when rendering point
sprites to pbuffers or FBOs, otherwise the points will be
transformed
on the CPU."
2006-11-14 12:16 robert
* Added support for handling osg::ShapeDrawable style drawables in
OccluderGeoemtry.
2006-11-14 09:54 robert
* Added check against null SceneData to prevent crash with empty
models
2006-11-11 21:30 robert
* Further work on OccluderGeometry
2006-11-10 15:25 robert
* From John Kelso, add support for default frame time for children
of a Sequence node
2006-11-10 15:07 robert
* Further work on osgShadow::GeometryOccluder
2006-11-08 11:49 robert
* Updated wrappers
2006-11-08 10:00 robert
* From Eric Wing, updates to Xcode project for new osgViewer
library
2006-11-08 09:50 robert
* From Eric Wing, change osgGA::SimpleViewer to osgViewer::Viewer.
From Robert Osfield, added -losgViewer & -losgGA to makefiles.
2006-11-07 17:00 robert
* Added better handling of writeNode operations that arn't
successful.
2006-11-07 17:00 robert
* Fixed the writeNode function so it was properly return
FILE_NOT_HANDLED, fixing
a big with it writing out an empty .flt file.
2006-11-07 14:26 robert
* Updated wrappers
2006-11-07 13:48 robert
* Ben van Basten, "1 Bug fix in reuseParticle where originally an
old particle that was already killed would be killed again, but
instead should have been placed on the dead stack for future
reuse.
2 Getter/setter for _maxNumberOfParticlesToSkip that is used for
filtering of particles during draw. This enables you to turn the
filtering of by setting this value to zero.
3 Getter for retrieval of the first particle in the trail. This
allows you to directly manipulate the trail from your application
by walking from the start particle towards the end of the trail."
Submitted on Ben's behalf by Roland Smeenk.
2006-11-07 13:43 robert
* Added initial cut of osgShadow::OccluderGeometry
2006-11-07 13:26 robert
* Changed debug output from NOTICE to INFO
2006-11-07 13:00 robert
* From Tery Welsh, added support for inheriting all CameraNode
CullSettings and then restoring the original values.
2006-11-07 12:08 robert
* Removed debug comment.
2006-11-07 12:02 robert
* From Mathias Froehlich, workaround fix for problematic run length
encoded RGB files. Robert Osfield ammend workaround to support
multi-byte colour channels.
2006-11-06 13:22 robert
* Thanks to Björn Hein for spotting mistakes in EventQueue.cpp and
StateSetManipulator, now fixed by Robert Osfield. Problems were:
"StateSetManipulator.cpp (rev 1.12, l. 85): cyclePolygonMode() is
called but
no aa.requestRedraw() afterwards. Is this intended?
EventQueue.cpp (rev 1.8): in keyRelease & keyPressed KEY_Alt_R
was mapped to
MODKEY_LEFT_ALT"
2006-11-03 14:07 robert
* Added osgViewer library to build list
2006-11-02 18:58 robert
* Added IntersectionVisitor to wrappers
2006-11-02 17:07 robert
* Added IntersectionVisitor to osgUtil project
2006-11-02 17:05 robert
* Added convinience constructors to help support picking with the
new osgUtil::Intersector classes.
2006-11-02 15:50 robert
* Added basic PolytopeIntersector functionality based on checking
vertices against
polytopes.
2006-11-02 15:40 robert
* Renamed osgviewer.dsp to osgviewerapplication.dsp and fixed
directory name of osgsimpleviewerProducer
2006-11-02 15:22 robert
* Fixed bug in Polytope::contains(const std::vector<Vec3>&
vertices) which resulted
in false positives.
2006-11-02 12:32 robert
* Updated wrappers
2006-11-02 12:27 robert
* Moved SimpleViewer and GraphicsWindow into their own osgViewer
library, updated simpleviewer examples to reflect this change
2006-11-02 12:17 robert
* Added prelimnary work on PolytopeIntersector.
2006-11-01 17:18 robert
* Improved handling of projected coords in new intersection classes
2006-11-01 14:41 robert
* Added support for osgUtil::Intersectors being in WINDOW,
PROJECTION, VIEW or MODEL coordinates
2006-10-31 12:59 robert
* Implemented HeightAboveTerrain and added usage into
osgintersection
2006-10-31 08:41 robert
* Added LineOfSight and HeightAboveTerrain classes
2006-10-30 20:29 robert
* Added osgSim::LineOfSight and osgSim::HeightAboveTerrain classes
2006-10-30 12:39 robert
* Updated wrappers
2006-10-30 12:28 robert
* From Per Fahlberg, "Attached is a fix to get the proper normals
on an md2 model, actually
the way it was before would sometimes lead to a crash since it
was
attaching the wrong array to the geometry..."
2006-10-30 12:23 robert
* From Vladimir Shabanov, "The DDS plugin didn't correctly read
mipmapped A8L8 textures.
I've attached a small fix for this.
Cause: uncompressed mipmap handling was done only for RGB pixel
format.
Fix: added condition for handling alpha and luminance formats
too."
2006-10-30 12:19 robert
* From Michael Henheffer, "There's a problem with OverlayNodes
where the texture will not display
if continuous updating is set to false.
The problem was being caused by the camera update call never
being made
if continuous updating was not set to true. This fix adds a flag
that
is set when dirtyOverlayTexture() is called and checked in the
update
visitor section of the traversal to determine if the camera
should be
updated.
I tested the fix by making some changes to the osgAnimate example
program so it has continuous updating off and calls
dirtyOverlayTexture
for each frame. The overlay texture now displays properly."
2006-10-30 12:14 robert
* From Edgar Ellis, "
method may not take the node into consideration when computing
its bound.
In this case of:
switch->insertChild(0, child, false);
switch->insertChild(1, child, true);
child will not be used in computeBound, but will be drawn.
Solution:
Changed compute bound to loop over children using an index
instead of an
iterator. This behaviour matches that of the traverse method."
-----------------------------------------------
2006-10-30 12:05 robert
* From Michael Henheffer, "Bug: The reader would crash when trying
to load a .tif image that
contained an 8-bit color map. The crash occured at line 545:
remap_row(currPtr, inbuf, w, red, green, blue);
Cause: The code was trying to write past the end of the buffer
while
doing this remapping. The size of the buffer is determined based
on the
value of 'format', which was 1 in this case since bitspersample
is
8(indicating a 8-bit color map). The buffer should have been
created 3
times as large since that 8-bit value is indexing a 24-bit color.
Fix: I've put in an if statement to set format to 3 if
'photometric'
indicates the tif contains a palette as the output data will
always be
24-bit color data in this case."
2006-10-30 11:55 robert
* From Mathieu Marache, fixed osgsimpleviewerQt4 so that it uses
the correction options
2006-10-30 11:00 robert
* Added handling of geometry indices offset when merging geometries
with indices
2006-10-27 15:11 robert
* Added osgUtil::IntersectorGroup to handle groups of
osgUtil::Intersectors
2006-10-26 16:52 robert
* From Andrew Lorino and Robert Osfield, Improvements to the
handling of texture paths
2006-10-26 16:03 robert
* Added beginings of new osgUtil::IntersectionVisitor and
osgintersection class
2006-10-26 16:02 robert
* Updatd wrappers
2006-10-24 16:24 robert
* Tweaked doxygen docs.
2006-10-24 09:45 robert
* Updated wrappers
2006-10-24 09:06 robert
* Added FadeText::setFadeSpeed and made internal data structures
protected.
2006-10-23 15:29 robert
* Changed the dependency list to use -losg -losgDB instead of
OSG_LIBS
2006-10-21 21:06 robert
* Fixed OSX x86 endian issue in Quicktime movie plugin.
2006-10-17 15:17 robert
* From David Callu:
"
the main problem is the wrapper generation:
The PropertyInfo class use MethodInfo class to access to the
value.
When the property are define with the I_Property* macro,
the MethodInfo use by the property to have access to the value
are instancied in the I_Property* macro, but there
are already instantied by the I_Method* macro before
secondary problem:
- the function used by the property could no be customized
in the genwrapper.conf file
- an array property can't insert a value
- the std::map reflector (and indexedProperty in general) haven't
remove method
- about the help in wrapper ... why not ...
solution :
To use the function define by the I_Method, I add a MethodInfo
variable in the I_Method0 macro
old macro :
#define I_Method0(ret, fn) (\
params.clear(),\
addMethod(new osgIntrospection::TypedMethodIn
fo0<reflected_type, ret >(qualifyName(#fn), &reflected_type::fn,
params)))
new macro :
#define I_Method0(ret, fn, signature, briefHelp, detailedHelp) \
params.clear(); \
osgIntrospection::MethodInfo* signature = addMethod(new
osgIntrospection::TypedMethodInfo0<reflected_type, ret
>(qualifyName(#fn), &reflected_type::fn, params, briefHelp,
detailedHelp)); sink(signature)
the osgIntrospection::MethodInfo* signature is used by the
I_Property macro to define the MethodInfo that it use
so for I_Property macro :
old macro :
#define I_PropertyWithReturnType(t, n, r) \
cap=addProperty(new
osgIntrospection::PropertyInfo(osgIntrospection::Reflection::getType(typeid(reflected_type)),
osgIntrospection::Reflection::getType(typeid(t)), #n, \
I_Method0(t, get##n), \
I_Method1(r, set##n, IN, t, value)))
new macro:
#define I_SimpleProperty(t, n, get, set) \
get, \
set))
The genwrapper has been modified in this way.
The method signature is define by the prototype of the method
For example, the "const char* libraryName();" have
"__C5_char_P1__libraryName" for signature
solution for secondary problem:
The genwrapper accept new tokens in the configuration to
custumize the property.
The new PropertyInserter and the CustomPropertyInsertAttribute
class has been defined
The PropertyRemover has been added to the StdMapReflector
The _briefHelp and _detailedHelp variable has been added in
PropertyInfo, MethodInfo and ContructorInfo class
modification:
I have modify the genwrapper files
Configuration.cpp Configuration.h add some tokens to custumize
the property
Doxyfile.template add the comment in the output xml
genwrapper.conf customize some property in osg::Geometry
RegistryBuilder.h RegistryBuilder.cpp add the process_help
function (to extract help from xml)
TypeRegister.cpp TypeRegister.h optimize the property detection
TypeDesc.h TypeDesc.cpp modify FunctionDesc and PropertyDesc
WrapperGenerator.h WrapperGenerator.cpp modify the output
I also modify the fallowing osgIntrospection files:
include/osgIntrospection/Attributes add the PropertyInserter and
the CustomPropertyInsertAttribute class
include/osgIntrospection/ConstructorInfo add the _briefHelp and
_detailedHelp variable in the ConstructorInfo class
add access function for the two new variables (_briefHelp and
_detailedHelp)
modify the constructor to define the two new variables
(_briefHelp and _detailedHelp)
include/osgIntrospection/MethodInfo add the _briefHelp and
_detailedHelp variable in the MethodInfo class
add access function for the two new variables (_briefHelp and
_detailedHelp)
modify the constructor to define the two new variables
(_briefHelp and _detailedHelp)
include/osgIntrospection/PropertyInfo add the _briefHelp and
_detailedHelp variable in the PropertyInfo class
add access function for the two new variables (_briefHelp and
_detailedHelp)
modify the constructor to define the two new variables
(_briefHelp and _detailedHelp)
include/osgIntrospection/ReflectionMacro remove unused
I_Property* macro
modify all I_Method macro to accept the help string
modify all I_Method macro to define a MethodInfo signature
include/osgIntrospection/Reflector add the PropertyInserter in
StdVectorReflector and StdListReflector
add the PropertyRemover in the StdMapReflector
include/osgIntrospection/StaticMethodInfo modify all
StaticMethodInfo* to accept the help in parameter
include/osgIntrospection/TypedMethodInfo modify all
TypedMethodInfo* to accept the help in parameter
include/osgIntrospection/TypedConstructorInfo modify all
TypedConstructorInfo* to accept the help in parameter
include/osgIntrospection/Type add the _briefHelp and
_detailedHelp variable in the Type class
"
2006-10-17 12:29 robert
* Changed name osg osgshadow example.dsp to avoid MS conflicts
2006-10-17 11:28 robert
* Added osgshadow example
2006-10-15 11:56 robert
* Ported FLTK example across to using GraphicsWindow
2006-10-15 11:39 robert
* Ported across to using GraphicsWindow.
2006-10-14 21:50 robert
* From Chuck Seberion, added support reading ARB float format
textures.
2006-10-14 21:47 robert
* From Terry Welsh, mplemented POINT_ROT_EYE.
2006-10-14 10:16 robert
* From Paul de Repentigny, fix for dvide by zero crash under
windows when toggle full screen in ogviewer.
From Robert Osfield, tweak to the fix to add comment describing
the extra check, and addition of check against width, and change
to ==0 rather than <= 0.
2006-10-14 10:07 robert
* Fixed texture coordinates of cylinder ends.
2006-10-13 14:00 robert
* Added -losgDB to fix OSX build
2006-10-07 11:57 robert
* Added dae (COLLADA) plugin to OpenSceneGraph.dsw workspace.
2006-10-07 11:53 robert
* Added project files for the
osgsimpleviewerFLTK,GLUT,Producer,QT3,QT4 and SDL examples
2006-10-06 14:46 robert
* Fixed OSGSHADOW_LIBRARY define
2006-10-06 14:45 robert
* Fixed library name
2006-10-06 14:16 robert
* First cut at class interfaces and stubs for implementations for
the new osgShadow NodeKit
2006-10-06 13:04 robert
* From Brede Johansen, "Here's a patch discussed in the thread
"OpenFlight Loader Discarding
Material" on the osg-user mailing list."
2006-10-06 11:02 robert
* Updated wrappers
2006-10-06 09:54 robert
* Removed osgGA::GUIEventHandlerVisitor and osgGA::SetSceneVistor
classes/headers as
this classes weren't being actively used the distribution,
effectively being noops.
2006-10-06 06:58 robert
* Added workaround for NVidia driver bug into SceneView::init() to
prevent the extensions
string being initialized within a display list.
2006-10-05 14:32 robert
* Removed deprecated GUIEventHandler method
2006-10-05 10:59 robert
* Renamed variable
2006-10-05 10:59 robert
* Refactored osgsimpleviewerQT4 to implement a GraphicsWindowQT,
and then use
multiple inheritance to build the final SimpleViewerQT.
2006-10-05 10:07 robert
* Added a path with an experiemental GraphicsContexProducer
implementation, and a
test of mulitple inheritance.
2006-10-05 10:06 robert
* Added osgGA::GraphicsWindow base class that derives from
osg::GraphicsContext but
adds default overrides its pure virtue methods, and an
EventQueue.
2006-10-04 09:11 robert
* Added osgGA depedency.
2006-10-03 20:42 robert
* Removed the redundent relaseGLObjects() method declerations
2006-10-03 20:20 robert
* From John Aughey, "Attached is the Optimizer.cpp file that has
the fix to duplicate vertex and normal arrays if there is more
than one reference to the data. This fixes the problem where the
transforms are applied to the same vertex array multiple times if
that vertex array is re-used within the model. "
2006-10-03 19:55 robert
* From John Aughey, "The id name of nodes are not being set in the
daeReader::processNode method. The names are retained in most of
the other osg::Nodes that are created. In this case, I have an
external modeler creating models, and the name of component nodes
are used to give that subtree different characteristics."
2006-10-03 12:46 robert
* Added osgDB to dependency of osgGA
2006-10-03 11:14 robert
* Fixed bug related to clean up of text fonts.
2006-10-03 09:55 robert
* From Brede Johansen, "This submission adds multitexture support
for detecting translucent
images used to enable alpha blending.
Mesh was syncronized with featureset from Face record."
2006-10-03 09:39 robert
* From Brede Johansen, "I think some nitpicking is required. The
loop duration was added in
OpenFlight version 15.8. With the attached changes the flasher
unit
on the spinnercar and the character_anim model from the Creator
gallery behaves."
2006-10-02 15:59 robert
* From Colin McDonald, "I've included render bin checks in the
StateSet::compare function, because
without them the Optimizer can incorrectly eliminate (otherwise
identical)
StateSets from different render bins."
2006-10-02 15:38 robert
* Added releaseGLObjects to NodeCallbacks, Drawable::DrawCallbacks
and wired up
osgProducer to use it when doing cleanup_frame.
2006-10-02 15:09 robert
* From Paul Martz, Bug fix for sequence node direction, It examines
the number of children in the Group record destructor, so that
the total duration of the sequence matches the specified
loopDuration field.
2006-10-02 14:11 robert
* From Farshid Lashkari, "Here is the patch we discussed previously
about adding a flag to
CullSettings which allows CameraNode to inherit the clear color."
2006-10-02 13:40 robert
* From Farshid Lashkari, "The ColorControl of osg::LightModel is
never applied because it
incorrectly checks for a valid OpenGL version. Instead of
checking if
the current version is exactly 1.2, it will check if the version
is
greater than 1.2."
2006-10-02 13:24 robert
* From Per Fahlberg, "Attached is a fix for loading the same file
multiple times with the
COLLADA plugin. dae->load will not return DAE_OK the second time
a model is loaded, so a
second check for DAE_ERR_COLLECTION_ALREADY_EXISTS has been
added."
2006-10-02 13:11 robert
* From Edgar Ellis, "Changed return type of osg::equivalent methods
from float/double to bool.
"
2006-10-02 13:07 robert
* From Andreas Ekstrand, "Attached is a small bug fix in the DW
plugin. The texture application
matrix is read into a double matrix called mx, it was declared as
3x2,
it's now fixed to 3x3."
2006-10-02 11:47 robert
* Added SERIALIZER to ReaderWriterDAE to make sure initialization
is thread safe.
2006-10-02 11:38 robert
* From Andreas Ekstrand, "Attached is a modified
ReaderWriterDAE.cpp which creates the one and
only DAE instance when it's first needed instead of in the
constructor.
This fixes the problem with osgdb_dae.dll not being loaded due to
unwanted ordering of global initialization.
This fix and the previous fix of the COLLADA plugin might be
unnecessary
with the latest COLLADA DOM, but since many of us will probably
still
use the older version of the DOM, I guess it's better this way.
"
2006-10-02 11:34 robert
* From Andreas Ekstrand, "It seems my changes to ESRIShape.dsp (to
create an osgdb_shp.dll rather
than an osgdb_ESRI.dll) were overwritten by later commits to this
file.
Here are the changes again, made from the latest version of
ESRIShape.dsp."
2006-10-02 11:26 robert
* From Farshid Lashkari, "There was a bug in ParticleSystem where
the bounds is not properly
flagged as computed when there is only 1 particle. Attached is
the
fix."
2006-10-01 19:19 robert
* From Chris Hanson, "These changes break out the implementation of
the fill/wireframe/point, texture,
lighting and backface culling settings from the event handling
code in StatesetManipulator
into public methods. The event handler now calls the public
methods. This allows user code
to invoke this same functionality from non-keyboard event inputs
without clashing with the
keyboard-invoked functionality."
From Robert Osfield, tweaks to the above to kepp the coding style
the same as the rest of the OSG, also
made getPolygonMode() const, and updated the wrappers.
2006-10-01 19:09 robert
* From Brede Johansen, "I have added "billboardCenter" as a reader
option to use the center of
a billboard as the pivot point."
2006-10-01 19:00 robert
* From Colin McDonald, "I have corrected a byte swapping problem in
the new OpenFlight
plugin. It was only reading floats & doubles correctly on little
endian systems, which require byte swapping, and not on big
endian systems which don't require any swapping."
2006-10-01 16:14 robert
* Added GLUT based osgsimpleviewerGLUT example
2006-10-01 16:12 robert
* Added Producer based osgsimplerviewerProducer example
2006-10-01 16:10 robert
* Added FLTK example app - osgsimpleviewerFLTK.
2006-10-01 13:26 robert
* Added osgsimpleviewerQT4 example
2006-10-01 11:08 robert
* Refactored the SDL example so that the event conversion in done
is a seperate method.
2006-09-30 20:06 robert
* Added a based SDL viewer - osgsimpleviewerSDL
2006-09-30 20:05 robert
* Updated wrappers
2006-09-30 20:05 robert
* Cleaned up build and indenting
2006-09-30 16:30 robert
* Various clean ups to comments
2006-09-30 16:29 robert
* Added SimpleViewer
2006-09-30 16:26 robert
* Added osgsimpleviewerQT3 example
2006-09-30 14:12 robert
* Moved osgGLUTsimple and osgGLUTkeyboardmouse across to using
osgGA::SimpleViewer
2006-09-30 14:10 robert
* Added subclassing from osg::Referenced to allow the SimpleViewer
to be safely managed on the heap.
2006-09-30 13:41 robert
* Added check to init to prevent crash when no camera manipulator
is supplied.
2006-09-29 21:44 robert
* Added false to setWindowRectangle() call as the InputRange is
already set correctly.
2006-09-29 18:47 robert
* Added preliminary DatabasePager support.
2006-09-25 16:25 robert
* Added bare bones osgGA::SimpleViewer class to help simplify OSG
setup when embedding the OSG
into existing GUI applications, and for one one a single camera,
single window is required.
2006-09-21 15:09 robert
* Updated wrappers
2006-09-21 11:26 robert
* From Eric Wing, updated to Xcode projects
2006-09-21 10:38 robert
* From Farshid Lashkari, "I made a small modification to the
CullVisitor class so that it uses
the inheritance mask of CameraNodes with respect to the compute
near/far mode."
2006-09-21 10:01 robert
* From Farshid Lashkari, added function for querring whether a mode
is a texture related mode or not.
2006-09-21 09:50 robert
* From Loic Dachary, renamed _mips to of_mips to prevent compile
problem under MIIPS
2006-09-21 09:24 robert
* Rationalized on the number of libs required.
2006-09-21 08:56 robert
* Removed use osg OSG_LIBS, changing to just -losg and -losgDB.
2006-09-20 15:48 robert
* Updated positions of the text labels to make them move obvious on
start up
2006-09-20 13:41 robert
* Added missining initialization of _radius in constructors
2006-09-20 13:40 robert
* Added use of ClusterCullingCallback
2006-09-20 12:58 robert
* Created stress test of fade text labelling
2006-09-20 10:36 robert
* Updates for fade text to work properly, but only in perspetive
views at present.
2006-09-19 22:57 robert
* Further work on fade text.
2006-09-19 20:19 robert
* Further work on osgText::FadeText implementation.
2006-09-19 13:54 robert
* Fixed reading/writing of non C string osg::Text::String's.
2006-09-18 21:03 robert
* Added osgfadetext example to VS projects
2006-09-18 20:54 robert
* Introduced new osg::View, and osg::RenderInfo classes into the
core OSG to help
handle scenes with multiple views with elements that need
coordinating on a per view basis.
Added beginings of new osgText::FadeText class (not functionality
yet).
2006-09-15 13:11 robert
* From Per Fahlberg, "I've fixed the dae plugin so it is only using
one instance of the DAE.
The crashes seen earlier are gone, it is now possible to read
multiple
.dae files and converting both to and from .dae files."
2006-09-15 10:21 robert
* Added a _threadHoldingMutex = 0; to ReentrantMutex::unlock() to
avoid a potential
bug with the mutex being aquired by two threads.
2006-09-13 16:38 robert
* Returning revion number to 0 to signify CVS version
2006-09-13 14:55 robert
* Added extra comment explaining where state reset() should be
called.
2006-09-13 14:00 robert
* From Eric Wing, updates to OSX build notes.
2006-09-13 13:50 robert
* Fixed GPU stats display bug.
2006-09-13 13:33 robert
* Correct HP's AIX to IBM's AIX.
2006-09-12 19:15 robert
* Updated version for 1.2 release
2006-09-12 19:09 robert
* Updated ChangeLog for 1.2 release
2006-09-12 15:21 robert
* Fixed the drawArrays() method checking of _drawArrayPtr
2006-09-12 12:35 robert
* Added a check for zero length line segment in bool
LineSegment::intersect(const BoundingSphere& bs,float& r1,float&
r2) const.
2006-09-12 10:52 robert
* Updated ChangeLog fro 1.2 release
2006-09-12 10:46 robert
* Updated AUTHORS file for 1.2 release
2006-09-12 09:28 robert
* Updated NEWS for 1.2 release
2006-09-12 09:26 robert
* Revised the osg::ClampColor API to allow vertex, fragment and
read color clamping to
be applied together.
2006-09-08 20:08 robert
* From Bryan Thrall, fix to Optimizer::MergeGeometryVisitor so that
it checks
the permissable operation status on Drawables.
2006-09-08 14:31 robert
* Updated ChangeLog and AUTHORS file for 1.2 release
2006-09-08 13:24 robert
* Cleaned up NEWS for 1.2 release
2006-09-08 10:46 robert
* From Eric Wing, updated to Xcode projects
2006-09-08 10:07 robert
* Added link to website for build docs.
2006-09-08 10:07 robert
* From Mike Wittman, perl script to help remain project files for
dumb VisualStudio 6.0 limitations.
2006-09-07 10:41 robert
* From Mike Weiblen, added missing export to fix osgTerrain wrapper
linking under VS
2006-09-06 20:11 robert
* Updated osgTerrain wrapper project file with gdal dependencies.
2006-09-06 14:10 robert
* Tweak to NEWS
2006-09-06 13:53 robert
* Made get methods const
2006-09-06 09:46 robert
* From Brede Johansen, "The previous submission didn't handle
Objects with transforms. The
attached file corrects this.
I also removed the multitexture macro for the Object record. Only
Face and Mesh records are valid targets."
2006-09-05 20:18 robert
* From Eric Wing, updates to Xcode projects
2006-09-05 17:15 robert
* Removed reference to Sony in COLLADA news entry.
2006-09-05 15:22 robert
* Updated NEWS, AUTHORS file and osgversion for the 1.2-rc1
2006-09-05 15:09 robert
* Updated ChangeLog
2006-09-05 09:51 robert
* From Mike Weiblen, build fixes for Windows.
2006-09-05 09:13 robert
* Updated to compile against changes to osgTerrain
2006-09-05 08:56 robert
* Updated wrappers
2006-09-05 08:46 robert
* From Paul Martz, warning fixes for Cygwin.
2006-09-05 08:44 robert
* From Brede Johansen, "I have added an optimization to the
OpenFlight plugin. By default it
ignores the Object records if it's safe to do so. The reader
option
preserveObject prevents this optimization.
I have also removed the flat shading attribute set by the Object
record. This flag is only intended for the "Calculate Shading"
operation in Creator."
2006-09-04 20:43 robert
* Added support for imagery and DEM's that wrap around the
dateline, this required
two passes over the copying of imagery and DEM's to the
destination graphs, once for
the original position, and once for the wrap around 360 degrees
on or before.
Also fixed the GeospationExtents constructor that was setting the
_max to DBL_MIN rather
than -DBL_MAX. This bug causesd the y axis to be computed
incorrectly.
2006-09-04 13:35 robert
* Missing part of Farshid Laskari's submission relating to
CameraNode RenderOrder.
2006-09-04 13:22 robert
* Updated wrappers
2006-09-04 13:15 robert
* From Farshid Lashkari,
"I've made some changes to osg which I think make it easier to
control
the render order of CameraNode's. Instead of using the built-in
orders
(PRE_RENDER, POST_RENDER, NESTED_RENDER), you can specify an
integer
order. Values less than zero are pre rendered in order. Values
greater
than zero are post rendered in order. And a value of 0 is
equivalent
to NESTED_RENDER.
The changes should be fully backward compatible. Also, I changed
the
RenderStageList type from a vector to a list because I needed to
be
able to insert values anywhere in the list.
The reason I made these changes was because I wanted to be able
to set
the render order of a CameraNode at runtime without having to
reorder
it in the scenegraph."
and later in the final submission message (relating to what has
been finally been merged) :
"I've rethought my implementation and came up with something a
little
better. The setRenderOrder will continue to take an enum, but
will
have an optional orderNum parameter which can be both positive
and
negative. I think this method is more intuitive and flexible."
2006-09-04 12:52 robert
* Cleaned up the texture setup code.
2006-09-04 12:46 robert
* Added osg::TexMat::s/getScaleByTextureRectangleSize feature that
allows
one to use the osg::TexMat to automatically scale non dimensional
tex coordinats to
the size of the last texture rectangle applied.
2006-09-04 06:51 robert
* From Farshid Lashkari, removed debug message being written to the
console.
2006-09-04 06:47 robert
* Removed typedef TypeList from osgintrospection
2006-09-02 14:27 robert
* Added setting of position.w to 1.0 and removed zscale hack.
2006-09-01 13:34 robert
* Updated wrappers
2006-09-01 13:22 robert
* From David Callu, add reflection of std::wstring in the
DefaultReflector
2006-09-01 12:52 robert
* From David Callu,
"bug fix to reflect the wchar_t in Value and Value.cpp I add the
toWString() function.
in Type and Type.cpp I just add two function to get a map of
propertyList and a map of methodList
i need this map in my editor a i think it's could be util to put
this functionnality in osgIntrospection,
2006-09-01 12:46 robert
* Removed the String inhertiance from osg::Referenced.
2006-08-31 20:55 robert
* Updated Version number for 1.2 release
2006-08-31 20:54 robert
* Updated version numbers of the up comming 1.2 release
2006-08-31 20:48 robert
* From Eric Wing, "Attached is a change for GLExtensions.cpp that
allows OS X to use
dlopen/dlsym instead of NS*Symbol* functions for 10.3 or later.
The
latter is now deprecated.
I'm not completely sure how to test the changes. But I compiled
these
new changes in and ran the osgvertexprogram and osgshaders
examples
and they seemed to display the same results as before.
With respect to the use of dlopen and dlsym, I was uncertain if
the
usage should look like Sun or FreeBSD (or something else).
Apple's man
pages discourage the use of RTLD_DEFAULT so I avoided the FreeBSD
implementation and copied the Sun implementation. I'm not sure if
this
is correct/ideal or not."
2006-08-31 20:26 robert
* Updated NEWS for 1.2 release and added COLLADA plugin
2006-08-31 15:47 robert
* Fixed typo on OSG_PROCESSOR_AFFINITY env var.
2006-08-31 15:39 robert
* Fixed TextureAtlasVisitor bug where repeating textures were
incorrectly assigned as non repeating.
2006-08-31 13:53 robert
* Changed the external file writing to use the DatabasePathList for
its path rather
than the original files path.
2006-08-31 10:37 robert
* Updated wrappers
2006-08-31 10:10 robert
* Made the inheritance of osg::Object in the DrawCallback to be
virtual.
2006-08-31 10:08 robert
* Added support for CameraNode's PostDrawCallback.
2006-08-30 19:33 robert
* Added GPU stats to NEWS list
2006-08-30 19:21 robert
* Updated NEWS for rc2
2006-08-30 16:33 robert
* To TextureAtlasBuilder add copying of border pixels into margins
to help improve quality of lower mipmap levels.
2006-08-30 13:50 robert
* From Mike Wittman, changed release build options to reduce binary
bloat.
2006-08-30 09:32 robert
* In TextureAtlasVisitor code added catch for textures that have
some geometry with texcoords within 0 to 1.0, but
others others out of the 0 to 1 range, these textures are
automatically rejected from consideration for adding to a texture
atlas.
2006-08-29 15:05 robert
* To the TextureAtlasBuilder added detection of instance where a
single drawable
has multiple textures on the same texture unit inherited down to
it from above.
2006-08-29 12:31 robert
* Updated wrappers
2006-08-29 11:25 robert
* Added GPU stats
2006-08-29 06:58 robert
* Added TexMat(Matrix) constructor.
2006-08-29 00:10 don
* Fixed a crash in removeInternalTriangles() for models without
normals.
2006-08-28 19:37 robert
* Added TexEnv object into Font and apply this in
Text::drawImplementation to make
sure that a valid TexEnv is applied
2006-08-28 19:07 robert
* From Roger James, improved mapping of AC3D lighting model to OSG
2006-08-28 19:06 robert
* Added support for logging StateSet usage in StatsVisitor.
2006-08-28 19:05 robert
* Added env var docs
2006-08-28 19:01 robert
* From Roger James, "I have been going through my modified osg
files and came across this fix to the Tesselator. From memory it
handles a problem with per primitive normal binding. I must have
forgotten to submit it."
2006-08-28 15:46 robert
* Futher work on TextureAtlasBuilder/Visitor, now functioning
enough to deploy on real models.
2006-08-28 10:49 robert
* Updated wrappers
2006-08-28 10:46 robert
* Further work on TextureAlasBuilder and TextureAtlasVisitor.
2006-08-26 21:38 robert
* Further work of TextureAtlasBuilder
2006-08-25 16:31 robert
* Updated wrappers
2006-08-25 16:30 robert
* Further work on new TextureAtlasBuilder.
2006-08-25 15:53 robert
* Checking in first cut of new
osgUtil::Optimizer::TextureAtlasBuilder class
for building texture atlas for sets of images or textures.
2006-08-25 15:49 robert
* Added missing setDataType and setPacking functions
2006-08-25 14:54 robert
* Added const version of getReadPBuffer()
2006-08-25 14:53 robert
* Fixed const correctness of get shadow functions
2006-08-25 09:03 robert
* Updated wrappers
2006-08-25 08:48 robert
* From Farshid Lashkari,
"I was experiencing hard crashes of my application when using
PBO's on
machines that don't support PBO's. I think osg incorrectly checks
if
PBO's are supported.
I added a new method to the BufferObject::Extensions class which
returns if the "GL_ARB_pixel_buffer_object" string is supported.
This
fixes the problem on my end. Machines without PBO support will
continue to work and machines with PBO support will still be able
to
use it."
2006-08-25 08:42 robert
* From Eric Wing, updates to Xcode project
2006-08-24 20:16 robert
* From David Guthrie, "I know there are 50,000 changes to osg/Math
for OSX a day, but I
think it can be simplified quite a bit. The old code includes
<cmath> for pre-10.2 and anything using something other than g++
4
and then uses std::isnan. For the most current version, it leaves
out cmath and uses isnan(). std::isnan and cmath work for the
current version, so I just made it include cmath if __APPLE__ is
defined and removed the ifdef between versions of OS X for isnan
related things.
This way the code is all the same, and it's not fragile to
someone
including <cmath> prior to including osg/Math."
2006-08-24 20:15 robert
* Simplified swap bytes code to make it more efficient.
2006-08-24 16:33 robert
* Add error message report to catch attempts to flip mipmap images.
2006-08-24 13:16 robert
* Fixed COLLDADA plugin name and remove osgmove example
2006-08-23 15:25 robert
* From Sebastien Grignard, fix to writing of dds files, write the
source data
directly rather using a series of memcpy.
2006-08-23 15:11 robert
* From Jeremy Moles, fixed typos
2006-08-23 14:17 robert
* From Daniel Larimer, fix for OSX 10.4 when gcc != 4
2006-08-23 13:32 robert
* From Andrew Lorino and Mike Weiblen, COLLADA 1.4.1 ReaderWriter,
kindly developed and donated by Sony Computer Entertainment Inc.
US R&D.
2006-08-23 13:18 robert
* Added sizeof(short int)
2006-08-23 13:16 robert
* Tweaks to osglogo to allow you to export alpha blended
screenshots
2006-08-22 19:10 don
* Added osgUtil::Tesselator for SHapeType Polygon to handle concave
polygons.
2006-08-22 13:07 robert
* From Vaclav Bilek, "The purpose of this change is to suppress
"re-reading" of osg::ProxyNodes
( in OF external references) after the OF file is loaded. The
change do
conditional
execution of already existing code.
I use this for optimized preprocessing of large databases what
can not
be loaded
in one pass because of memory limits."
2006-08-22 12:49 robert
* From Gary Quinn, updated to take account of new bin directory
structure.
2006-08-22 12:46 robert
* From Joran Jessurun, updated to look for lib/win32.
2006-08-22 12:33 robert
* Changed the default implementation of backdrop text to
DEPTH_RANGE and
tweaked the depth range values to minimize the depth rage witout
causing z fighting
on osgtext example.
2006-08-22 10:23 robert
* From Eric Wing, fix for compute of the bounding box when handling
outline/backdrop text.
2006-08-21 21:09 robert
* From Eric Wing, compile fix for OSX
2006-08-21 21:00 robert
* From Eric Wing, updates to Xcode projects
2006-08-21 20:29 robert
* Added comments on the meaning of button value
2006-08-21 15:07 robert
* Fixed 64 bit support
2006-08-14 19:42 robert
* Fixed texture optimization problem associated with mixing already
compiled scene graphs - resulting
in incorrect texture assignment. Solution was to a
compareTextureObjects() test to the Texture*::compare(..) method
that
the osgUtil::Optimizer::StateSetVisitor uses to determine
uniqueness.
2006-08-14 11:03 robert
* Ran dos2unix to fix inconsistent line endings
2006-08-14 07:59 robert
* From Paul Martz, "The gist of this change is, if the OpenFlight
version of the
parent file is so old that it doesn't support Light Point
palettes or Shader
palettes, then the parent file is not allowed to override those
palettes in
the child."
2006-08-13 20:12 robert
* Updated ChangeLog for 1.1.1 release
2006-08-13 08:40 robert
* Updated ChangeLog, NEWS, osgversion and AUTHORS.txt for 1.1.1
release
2006-08-13 08:24 robert
* Changed the texture wrap mode to repeat
2006-08-13 07:37 robert
* From Chuck Sembroski, fixes for IRIX
2006-08-12 18:19 robert
* Moved reset to 0 of _createReuseMatrixIndex from CullVistor.cpp
to CullStack.cpp so that
CullStack::reset works correctly for all subclasses - fixing a
memory consumption issue with occluders
2006-08-12 08:29 robert
* Updated version number for 1.1.1 release
2006-08-12 07:59 robert
* Updated ChangelLog and AUTHORS file
2006-08-12 07:43 robert
* Removed Xcode 1.x projects
2006-08-11 21:48 robert
* From Radu Mihai, removed osgfbo and osgpbuffer projects
2006-08-11 21:39 robert
* Added osg:: to Referenced() to fix IRIX build.
2006-08-11 19:56 don
* removed CRLF and replaced with LF in ReaderWriteNET.cpp
2006-08-11 18:23 robert
* Updated wrappers
2006-08-11 18:22 robert
* Fixed if (numProcessors>1), was originally >=
2006-08-11 17:39 don
* Added comments to support use of Proxy in the .net plugin.
2006-08-11 17:34 don
* Submission by Carlo Camporesi - Added Proxy support to .net
loader
2006-08-11 16:03 robert
* Fixed value of FLATTEN_BILLBOARDS enum.
2006-08-11 13:06 robert
* Added file search path to ESRI reader.
2006-08-11 12:53 robert
* Fixed bug in Group::setChild relating to the accounting for
OccluderNode.
2006-08-11 12:39 robert
* Moved the OpenThreads::GetNumberOfProcessors() inside the if
(_enableProcessAffinitHint) block to
avoid slowing down init of apps that don't require procesor
affinity.
2006-08-11 11:05 robert
* Fixed pbuffer usage cross multiple graphics contexts
2006-08-11 11:04 robert
* Updated NEWS for rc1
2006-08-11 09:50 robert
* Updated AUTHORS file
2006-08-11 09:30 robert
* Removed osgfbo and osgpbuffer examples
2006-08-11 09:13 robert
* Updated NEWS
2006-08-10 20:50 robert
* From Mike Wittman, perl script to assist W64 support.
2006-08-10 20:32 robert
* From Mike Wittman, support for VS 64bit build
2006-08-10 15:53 robert
* Moved all platform specific processor out of osgProducer and into
OpenThreads
2006-08-10 13:12 robert
* From Laurens Voerman, "
osgPlugins\pfb\ConvertFromPerformer.cpp
Added support for
PFSTATE_ALPHAFUNC
PFSTATE_ALPHAREF
Improved handling of
PFTR_NO_OCCLUDE
I have tested this with WIN32 performer 3.1 and 3.2.2
and linux OpenGL Performer 3.1.1"
------------------------------------------------
2006-08-10 12:13 robert
* From Martijn Kragtwijk, added example text for showing
osgText::Text::CharacterSizeMode in action.
2006-08-10 11:08 robert
* Added write ppn support, use -O ascii to select ascii ppn output,
otherwise binary
is chosen.
Fixed crash when erroneous pnm files were read.
Added -O flip option.
2006-08-10 08:45 robert
* From Daniel Larimer, "Apple updated their developer tools again
and broke the __isnanf and
__isnand methods... replacing them with a call to isnan(v) seems
to
work on both Xcode 2.3 and 2.4"
2006-08-10 06:43 robert
* Addd a setNodeMaskOverride(0xffffffff) to cope with models that
are hiding
subgraphs that still need to be accounted for when optimizer.
2006-08-10 06:20 robert
* Commented out the _textBB contribution of outline/backdrops to
fix bounding box problem.
2006-08-09 13:02 robert
* Removed referecens to the deprecate UByte4
2006-08-09 12:56 robert
* Added Vec4ub and removed UByte4
2006-08-09 10:09 robert
* Added nan dectecion and error reporting
2006-08-08 16:08 robert
* Added TESSELATE_GEOMETRY to Optimizer pass to fix z fighting
issues.
2006-08-08 14:57 robert
* Added extra defined(CPU_SET) to try and get round RH8 compile
problems.
2006-08-08 11:59 robert
* Fixed backColor implementation for LightPointAppearancePalette.
2006-08-08 11:27 robert
* Added support for --affinity command line option for switch on
procesor affinity where supported,
2006-08-08 11:26 robert
* First pass at updating NEWS for the up comming 1.1.1 release
2006-08-08 11:23 robert
* From Paul Martz, "This change causes the new OpenFlight plugin to
behave as the
old plugin by returning the database origin latitude/longitude
(extracted
from the header record) as userData of the top-level scene graph
node."
2006-08-08 10:41 robert
* Fixed the positioning of the graphical stats bars so that they
don't overlap
the stats text
2006-08-06 16:49 robert
* Added preliminary support for process affinity support under
Linux.
2006-08-06 16:42 robert
* Removed debugging code.
2006-08-05 20:39 robert
* Added fix to code catching error results ReadResult's to first
instance of checking the
value of ReadResult.
2006-08-05 20:36 robert
* From Jeremy Moles, refactored by Robert Osfield.
Fixed bug osgDB::Registry::Registry::read(const ReadFunctor&
readFunctor) relating to
the handling of failed loads with the ReadResult::_message value
being lost, this changes
ensure that the original ReadResult from the plugin, with message
intact, is returned correctly.
2006-08-05 16:57 robert
* Added code to reproduce Text outline bounding box compute bug.
2006-08-05 11:12 robert
* Added disable vertex arrays.
2006-08-05 10:16 robert
* Added osgcegui example
2006-08-04 13:17 robert
* From Uwe Woessner, implementated by Robert Osfield, Fixed vertex
attribute bug, changed _vertexAttribList[unit] ->
_vertexAttribList[index]
2006-08-03 19:14 robert
* Added if search for the current databaseRequest in the
_fileRequestList to handle
cases when the request is moved back in the list, or when the
_fileRequestList is cleared
by an asyncronous call to DatabasePager::clear().
2006-08-03 16:04 robert
* Updated wrappers
2006-08-03 15:57 robert
* Fixed RenderToTexture bug which occured when the viewport
dimensions where
different than the texture being written to.
2006-08-03 14:03 robert
* Removed debug code
2006-08-03 13:35 robert
* Changed:
static TextureGLModeSet s_textureGLModeSet;
To:
static TextureGLModeSet& getTextureGLModeSet()
{
static TextureGLModeSet s_textureGLModeSet;
return s_textureGLModeSet;
}
to prevent static initialization problems under static builds.
2006-08-03 13:12 robert
* Added OSG_TEXT_INCREMENTAL_SUBLOADING ON/OFF env var check to
osgText::Font
to optional disable the incremental subloading.
2006-08-02 21:09 robert
* Updated wrappers
2006-08-02 21:05 robert
* Reworked the state management within osgText::Text and
osgText::Font so that it
only applies textures locally rather than whole StateSet.
2006-08-02 21:04 robert
* Added missing include <osg/TexEnv>
2006-08-02 19:56 robert
* tweaked comment.
2006-08-02 19:55 robert
* Added viewer.cleanup_frame() to all examples.
2006-08-02 16:14 robert
* Moved extension function pointer initilization into a method, and
the pointers from
being static to be local member variables. This should avoid
issues under Windows
with multiple graphics contexts have seperate entry points.
2006-08-02 16:12 robert
* Added cleanup_frame to prevent crashes on exit.
2006-08-02 15:41 robert
* Reworked the TextureObjectManager singleton so that it no longer
reconstructed itself once deleted, and added checks to against a
null manager to prevent calling code crashing.
2006-08-02 11:36 robert
* Fixed crash due on multipipe systems due by moving the local
camera update code from the cull into the update traversal.
2006-08-02 10:43 robert
* From Daniel Trstenjak, build fixes for Hpux 11.11, Irix 6.5,
Solaris 8 and Aix
2006-08-01 13:08 robert
* Fixed doubleButtonPress.
2006-08-01 10:27 robert
* Changed the viewer.setUpViewer(..) from default to just
ESCAPE_SETS_DONE.
2006-07-31 20:56 robert
* From Jason Beverage,
"I've attached fixes to DataSet that should fix the problems that
Maya was seeing yesterday. The issue was that the new
interpolation code I submitted didn't use the SourceData's
georef, it was assuming that the GDALDataSet had a proper
geo-ref. I've made the getInterpolatedValue method a member of
SourceData and now it uses the georef the SourceData's georef.
I also forward declared the GDALRasterBand class in the DataSet
header."
2006-07-31 17:31 robert
* Added Matrix*::getRotate()/setRotate(Quat), deprecating
Matrix*::get(Quat&), Matrix*::set(Quat&)
2006-07-31 14:49 robert
* Tweaked the invert() method to avoid silly OSX warnings.
2006-07-29 16:47 robert
* Fixed multi-threaded/multi-pipe crash when primitive stats where
output in osgProducer::Viewer's stats.
2006-07-28 13:48 robert
* Updated osgunittests with a matrix invert unit test, and added a
conditional
calling of invert_4x4 or invert_4x3 depending on the the right
hand column of the matrix.
Updated wrappers
2006-07-27 16:41 robert
* From Jason Beverage, "This patch should fix Gert's problem that
he posted on osg-users. I downloaded the sample he posted,
reproduced the error, and added an additional check to make sure
the GDAL window size was valid. Now his example works fine.
Changes made against current CVS.
"
2006-07-27 15:23 robert
* From David Spilling, "Matrix_implementation.cpp modified as
requested. I ran a version of it through a local version of
osgunittests.cpp and it passes.
Note that firstly it always returns the positive real quaternion
(positive w)
Note also that it will sometimes slightly differ from the results
of the other methods because it assumes that the input matrix
really is a rotation matrix - if it isn't, e.g. because of
rounding error, then the output quaternion will be very slightly
different. For example, the test matrix
0 1 0 0
1 0 0 0
0 0 0.999999 0
0 0 0 1
will return 0.707107 0.707107 0.0005033 0.0005033
whereas the previous methods return 0.707107 0.707107 0.0 0.0
However, since quaternions are rotations, the meaning of how to
convert a matrix that isn't a rotation is a little unclear..."
2006-07-27 12:32 robert
* From Michael Polak, double click fixes/additions
2006-07-27 11:58 robert
* From Eric Wing, add outline to help text to make it easier to
read on different coloured backgrounds
2006-07-27 11:25 robert
* Remove ERSIShape directory.
2006-07-27 11:22 robert
* From Andreas Ekstrand, "The ESRIShape plugin needs to produce a
osgdb_shp.dll rather than a
osgdb_ESRI.dll in Windows in order to find the correct library
when
loading shp files. A new dsp file is attached to this mail. Also,
the
ERSIShape folder should be deleted."
2006-07-27 11:22 robert
* Added #define snprintf _snprintf for Win32 build
2006-07-27 11:14 robert
* From David Spilling, fix to Matrix::get(Quat&)
2006-07-27 11:13 robert
* From J.P. Delport, added units tests to pick up on erroneous
Matrix::get(Quat&) computation.
2006-07-26 15:29 robert
* Cleaned up per context buffers support
2006-07-26 15:19 robert
* Added osgprecipitation to runexamples list.
2006-07-25 20:43 robert
* Force SingelThreaded usage due to use of osgParticle.
2006-07-25 13:52 robert
* Fixed auto rotate bug.
2006-07-19 21:49 robert
* Set release number back to 0 after release
2006-07-19 21:11 robert
* Updated ChangedLog and READE for the 1.1 release
2006-07-19 20:56 robert
* For cases where the RenderBin has its own StateSet do a
popAllStateSets()
to ensure that the state is completely ready for the RenderBin's
StateSet to be at the bottom.
2006-07-19 19:49 robert
* UPdated wrappers
2006-07-19 19:45 robert
* Fixed error in enum, completely perplexed how the error got in...
2006-07-19 17:39 don
* Fixed HEIGHEST misspelling to HIGHEST
2006-07-19 15:20 robert
* Reverted to LODScale keyboard adjustment
2006-07-19 15:10 robert
* Warning fixes
2006-07-19 15:07 robert
* Warning fix
2006-07-19 14:46 robert
* Added extra initializes
2006-07-19 14:30 robert
* Added dummy initializers to avoid warning
2006-07-19 14:04 robert
* Added reset of the event windowSize
2006-07-19 13:02 robert
* Added mutexes to RealizeCallbaks
2006-07-19 12:58 robert
* Added scene handler init to custom realize callback
2006-07-19 12:35 robert
* Moved sync to before the keyboard mouse startThread to try to
avoid some
threading issue on start up of some apps.
2006-07-19 11:25 robert
* Fixed handling of back colour.
2006-07-19 08:39 robert
* Changed code creating LightPoint on heap to use the stack.
2006-07-18 21:00 robert
* Updated ChangeLog for rc3.
2006-07-18 20:59 robert
* Add clause to clean up AUTHORS.txt
2006-07-18 20:53 robert
* Updated wrappers
2006-07-18 20:51 robert
* Updated wrappers
2006-07-18 20:17 robert
* Moved the moveToRootStateGraph(,) from
RenderStage::drawImplemenation() to
RenderBin::drawImplementation();
2006-07-18 19:26 robert
* From Eric Wing, fix for VC6 support
2006-07-18 15:21 robert
* Updated copyright years.
2006-07-18 15:11 robert
* Added additional command line docs
2006-07-18 13:37 robert
* Updated commandline docs
2006-07-18 13:24 robert
* Updated version for the release
2006-07-18 13:17 robert
* Updated ChangeLog and authors file.
2006-07-18 13:05 robert
* From Farshid Lashakari, fixed popStateSet.
2006-07-18 13:04 robert
* Reduced the verbosity of debug info.
2006-07-18 12:48 robert
* Updated wrappers
2006-07-18 12:24 robert
* From Eric Wing, add alternate backdrop implementations.
From Robert Osfield, updated naming and copy constructor methods.
2006-07-18 11:42 robert
* Updated wrappers
2006-07-18 11:03 robert
* Added Optimizer::FlattenBillboardsVisitor.
2006-07-17 16:36 robert
* From Terrex, improvements to handling of layers w.r.t
PolygonOffset
2006-07-17 13:16 robert
* Removed the usage of setenv to avoid portability issues.
2006-07-17 11:43 robert
* Change Unit to Units to keep consistent with OpenGL naming.
2006-07-17 11:37 robert
* Added *,/,+ and - keyboard controls for toggling PolygonOffset
factor and units
2006-07-17 11:36 robert
* Added getNumLayers method
2006-07-17 10:25 robert
* Increased the unit multiplier to 3 to avoid z fighting.
2006-07-17 10:24 robert
* Changed the Radeon defaults to 1, 128 for the factor and unit
mulitpliers respectively.
2006-07-14 21:02 robert
* Updated osgversion and AUTHORS.txt for release
2006-07-14 20:50 robert
* Updated ChangeLog for the release
2006-07-14 20:46 robert
* Updated news for rc2.
2006-07-14 18:40 robert
* From Brede Johansen, patch to make osgconv.cpp compile on VC
2005.
2006-07-14 18:37 robert
* Updated to officially deprecate VS6.0 support.
2006-07-14 18:20 robert
* Added optional compilation of setenv code
2006-07-14 14:38 robert
* Implemented Radeon workaround for polygonoffset
2006-07-14 14:08 robert
* Added s/getFactorMultiplier(), s/getUnitMultiplier(),
areUnitAndMultipliersSet() and
setFactorAndUnitMultipliersUsingBestGuessForDriver() static
methods to
osg::PolygonOffset to help implement workarounds for lack of
portablity of
settings between different hardware.
2006-07-14 14:04 robert
* Removed the default loading of bluemarble.ive
2006-07-14 11:34 robert
* Fixed popStateSet
2006-07-14 11:29 robert
* Removed debug info
2006-07-14 11:04 robert
* Speeded up merge geometry
2006-07-13 20:50 robert
* Typo fixes
2006-07-13 20:42 robert
* Optimized the MERGE_GEODES pass
2006-07-13 19:42 robert
* Updated ChangeLog
2006-07-13 15:56 robert
* Updated wrappers
2006-07-13 15:25 robert
* Added StatsVisitor to include/osg/Statistics, and usage of it in
osgUtil::Optimizer.
Added --optimize <string> option to osgconv
2006-07-13 14:58 robert
* Added share duplicates traversal to optimizer call
2006-07-13 13:00 robert
* Fixed Trajce Nikolov name reversal.
2006-07-13 11:46 robert
* Fixed Statistics::reset() method to include a reset of all member
variables
2006-07-13 09:12 robert
* Fixed typos.
2006-07-13 09:01 robert
* Fixed management of Text's StateSet so that it works correctly
when the DefaultFont is active.
2006-07-12 20:59 robert
* Updated NEWS
2006-07-12 09:50 robert
* From Vincent Vivanloc, Removed commas from end of enum lists, and
removed semi-colon
from end of namespace.
2006-07-12 09:40 robert
* From Brede Johansen,
"I found some artifacts on some models and traced it back to the
external palette override feature. There are some changes in the
layout of the external record the loader have to take into
consideration.
The other fix is to remove the OF pools from the user data of the
external ProxyNode when it is no longer needed."
2006-07-11 21:53 robert
* Removed StateSet::ENCLOSE_RENDERBIN_DETAILS since it is
rendendent, and
implemented the OVERRIDE_RENDERBIN_DETAILS.
2006-07-11 14:24 robert
* From Brede Johansen, "Here's a small patch to
BlendFunc::setFunction(source,destination) to
make it consistent with the constructor and prevent the
BlendFuncSeparate path being called. This patch fixed the
artifact
with the osgpointsprite demo on ATI cards reported by Mike
Weiblen."
2006-07-11 10:34 robert
* From Antoine Hue,
"There was a typo in "int setNotifyOffset()", appear to be a
getter =>
"int getNotifyOffset()".
Then I have added a switch to create GDALTermProgress only when
the
current notify level + local offset permit message display. In
fact, if
the offset is set to 0 and the notify level is at the default,
DataSet
is quiet but for the GDALTermProgress. That is quite disturbing
since
you think the progress is related to the complete processing but
it is
actually only related to the GDAL Warp."
2006-07-11 10:33 robert
* Added preciption effects to NEWS
2006-07-11 09:06 robert
* Updates osgversion and AUTHORS.txt for typo.
2006-07-06 20:44 robert
* Updated AUTHORS.txt and ChangeLog for 1.1-rc1
2006-07-06 20:43 robert
* Tweak for VS6.0 build
2006-07-06 15:47 robert
* Fixed scoping for for loop varaible for VS6.0 build.
2006-07-06 15:00 robert
* Tweaks to try and fix VS6.0 problems.
2006-07-06 14:50 robert
* Removed explict definition of osgUtil::Optimizer::StateVisitor to
attempt
to get round VS 6.0 cruddiness.
2006-07-06 14:43 robert
* Tweaked for loop variaible definition.
2006-07-06 14:36 robert
* Updated NEWS and ChangeLog
2006-07-06 14:14 robert
* From Eric Sokolowsky,
"If a texture is used that is not a multiple of four, and
compression
was requested through the texture's internal format, the
texture's
internal format reverts to a non-compressed type and a NOTICE is
given.
At present, compressed textures must have a multiple of four in
each
dimension."
2006-07-06 14:10 robert
* Updated wrappers
2006-07-06 14:02 robert
* From Eric Sokolowsky,
"Attached is some fixes for Image::readImageFromCurrentTexture.
It was
failing when used with a new Image object (some of the fields
were
not set before they were used, and some were set to the wrong
values).
A new optional parameter was added to give the desired data type,
which
defaults to GL_UNSIGNED_BYTE, so programs should only need a
recompile
to work properly."
2006-07-06 13:06 robert
* Fixed typo and unpdated AUTHORS file
2006-07-06 11:40 robert
* Added setting of name from the .obj goup name and object names.
2006-07-06 11:33 robert
* Removed redundent debug message.
2006-07-06 11:30 robert
* Add "hack" fix for black materials being exported from Maya.
2006-07-06 11:08 robert
* Tweaked osgversion to catch typos and updates AUTHORS.txt
2006-07-06 10:39 robert
* Updated ChangeLog and AUTHORS.txt for release
2006-07-06 10:28 robert
* Updated version numbers for 1.1 release
2006-07-06 10:27 robert
* Tweaked polygon offset
2006-07-06 09:11 robert
* From Eric Wing, updaetes to Xcode projects
2006-07-06 08:36 robert
* From Vivek Rajan, "Rotated text in SCREEN_COORDS was looking a
little squished especially
in orthographic projection. Performing the rotation before the
scaling
fixed the problem. I've attached Text.cpp with the fix."
From Robert Osfield, in keeping with Vivek's change moved the
auto rotate to screen befor the scale as well.
2006-07-05 21:52 robert
* From Eric Sokolowsky, "The attached Texture.cpp fixes a problem
when subloading compressed
textures. Near the top of the function that implements texture
subloading, osg::Texture::applyTexImage2D_subload(), the local
variable
compressed_image examines the _image's_ pixel format to see if it
is
compressed. However, further on, in calls to getCompressedSize()
the
_texture's_ pixel format is used. In my application's Texture2D
class,
I use osg::Texture::USE_ARB_COMPRESSION to
osg::Texture2D::setInternalFormatMode(), which causes the
internal format
to become one of the generic ARB_COMPRESSED types, which do not
have a
specific size. Thus the recent warning message added to
osg::Texture::getCompressedSize() is triggered. The correct
behavior is
to use the format mode from the Image class instead of the
Texture class
within the subload implementation, and then the size is
calculated
correctly."
2006-07-05 21:12 robert
* Updated AUTHORS file
2006-07-05 21:12 robert
* Fixed typo.
2006-07-05 20:56 robert
* From Brede Johansen, "Changed ">" to ">=" when testing for
version 16.1 or later."
2006-07-05 13:44 robert
* From Eric Sokolowsky, "There is code in Image.cpp that calculates
the size of a compressed image
based on the internal format. There is similar code in the
Texture class
but it does not account for the ARB types. I modified the Texture
class
implementation to show a warning when an incomplete internal
format is
used to calculate the image size."
2006-07-05 13:31 robert
* Added mutex to the test context.
2006-07-05 13:18 robert
* Added vertex program hack to get round apparent NVidia bug when
handling
vertex texture read.
2006-07-05 12:54 robert
* Updated AUTHORS file
2006-07-05 12:51 robert
* More fixes for typos
2006-07-05 10:48 robert
* Updated AUTHORS file
2006-07-05 10:47 robert
* Updated osgversion to correct for ChangeLog typos.
2006-07-05 10:29 robert
* Updated ChangeLog.
2006-07-05 10:24 robert
* Updated NEWS.
2006-07-05 10:23 robert
* First steps towards updating NEWS for 1.1 release
2006-07-05 09:52 robert
* Fixed warnings
2006-07-05 08:59 robert
* From Markus Trenkwalder, "Mingws gcc includes a file called
types.h which in turn defines
_TYPES_H_. types.h in the directx plugin defines the same include
guard. I've renamed the guard name in this file to _DX_TYPES_H_.
Now
the plugin compile in mingw too."
2006-07-05 08:55 robert
* From Brede Johansen, renaned FLT_preserveFace to preserveFace
2006-07-04 19:58 robert
* Changed parameter name from osberver_ptr to observer.
2006-07-04 19:54 robert
* From Paul Martz,
"Previously, the new OpenFlight plugin only allowed ext ref
models to use
their own palettes. With this change, parent models can override
child model
palettes with the parent palettes.
These changes are made against very current CVS (just updated
about 1/2 hour
ago, eliminated conflicts, and retested before this posting).
To regurgitate what I did:
A new class, ParentPools (public osg::Referenced), is created
when an ext
ref record is parsed, and it is populated with any parent model
pools that
should override the child model pools (according to bits in the
ext ref
record). The ParentPools object is then set as UserData on the
ProxyNode
corresponding to the ext ref.
When the ReadExternalsVisitor hits the ProxyNode, it takes its
UserData and
sets it as UserData in the Options parameter to the
osgDB::ReadNode call,
which then read the ext ref model. In the course of parsing the
Options
string, ReaderWriterFLT also looks at the Options UserData and
sets the
parent pools in the Document class accordingly.
When palette records are encountered while loading a file, they
are ignored
if the corresponding pool was set by the parent.
Thanks to Brede for consulting with me on the implementation.
"
2006-07-04 14:37 robert
* Updated wrappers.
2006-07-04 14:18 robert
* From Stephan Huber,
"attached you'll find some modifications to Producer, osgGA and
osgProducer to enable Mac OS X support for
+ scrollwheels,
+ mightymouse-srollballs
+ new tracking-pads with scroll feature
+ tablet-support (pressure, proximity and pointertype) (Wacom
only tested)
I think there was a bug in the windows-implementation of
scroll-wheel
support (wrong order of ScrollingMotion-enum, casting problem)
which is
fixed now.
The scrollwheel-code is a bit klunky across platforms, some
devices on
OS X can report an absolute delta in pixel-coordinates not only
the
direction, so for now there is scrollingMotion (which describes
the
direction) and scrolldeltax and scrolldeltay. I decided to leave
the
scrollingmotion-stuff to not break old code relying on this."
2006-07-04 13:56 robert
* Updated wrappers.
2006-07-04 13:56 robert
* Change osgText so that the Text drawable now can have its own
StateSet
that users can assign to it without it being overriden. If none
is
assigned externally it now uses a StateSet associated wit the
Font assigned
to the Text.
2006-07-04 13:33 robert
* From Brede Johansen,
"The attached file corrects two small typos in MultiSwitch.cpp.
The
local "values" reference and the "_values" member attribute are
of
different types but both are vectors so the size() operator
happily
compiles. A renaming of _values to _masks or similar may be a
more
future proof solution but the submission only removes the
underscore
in two places.
The switch_1701.flt model part of the Creator gallery revealed
this bug."
2006-07-04 12:57 robert
* Fix to Registry::read(ReadFunctor) to better handle reporting of
errors
2006-07-04 11:24 robert
* Fixed warnings.
2006-07-04 10:55 robert
* Warning fix.
2006-07-04 10:52 robert
* Warning fix
2006-07-04 09:46 robert
* fixed warning and add a few extra tests
2006-07-04 09:18 robert
* From Roland Smeenk, Added missing initialization to zero of the
_carryOver value in
default and copy constructor.
2006-07-04 09:13 robert
* From Ulrich Hertlein, updates to DirectX loader
2006-07-03 20:28 robert
* From Brede Johansen, set the default value of texture wrap mode
to REPEAT to fix problem
with database without .attr files.
2006-07-03 16:31 robert
* Fixed a couple of warnings.
2006-07-03 16:21 robert
* Fixed orientation and lighting of model.
2006-07-03 15:21 robert
* Removed template methods that were break VS6.0 build.
2006-07-03 13:53 robert
* Added a performace test section to osgunitests, currently just
does basic C/C++ tests.
2006-07-03 10:47 robert
* Added merge geodes and geometries optimizer call
2006-07-03 09:26 robert
* From Eric Sokolowski, "Added the ability to read and write images
directly in the ive plugin,
through the osgDB::readImageFile and osgDB::writeImageFile
functions.
This is useful for storing compressed textures on disk for rapid
playback
for animations."
2006-07-03 09:22 robert
* From Michael Platings, added support for blend seperates to .ive
and .osg
2006-06-30 13:50 robert
* Updated wrappers.
2006-06-30 13:50 robert
* From Michael Platings, added support for glBlendFuncSeperate.
2006-06-30 13:47 robert
* From Eric Sokolowsky, made a couple of methods static.
2006-06-29 19:38 robert
* From David Callu, compile fix for gcc 4.1
2006-06-29 15:57 robert
* Added support for RenderBin's have a local top level StateSet.
This is now
used by default in the depth sorted bin.
2006-06-29 11:57 robert
* Updated wrappers
2006-06-29 11:00 robert
* Updated wrappers.
2006-06-29 10:19 robert
* Updated wrappers
2006-06-29 10:17 robert
* Changed _WIN32 to _MSC_VER
2006-06-29 10:06 robert
* From Eric Wing, updates to QuickTime plugin
2006-06-29 09:34 robert
* Form Brede Johansen, move from istrstream to istringstream.
From Robert Osfield, remapped Paul Martz's changes to Pools.h and
PaletteRecords.cpp w.r.t texturePatternIndex being a in16, and
converted a char* string to a std::string.
2006-06-29 08:08 robert
* Changed unsinged int to GLuint for OSX compile fix.
2006-06-28 20:38 robert
* Changed unsigned int to GLuint for OSX build.
2006-06-28 14:36 robert
* Change internal variables across to being GLuint.
2006-06-28 11:37 robert
* From Eric Wing, updates to Xcode projects
2006-06-28 11:27 robert
* From Eric Wing, updates to Xcode projects
2006-06-28 10:22 robert
* Made the new OpenFlight plugin the default.
2006-06-28 10:00 robert
* Added a setRadius into the screen space LOD.
2006-06-28 07:17 robert
* From Martin Naylor, build fix for windows.
2006-06-28 07:14 robert
* Removed old #include <vector.h> entries.
2006-06-27 20:13 robert
* Added setting of the CameraConfig:TheradModelDirective
2006-06-27 13:09 robert
* From Eric Wing, added support for outline/shadow and colour
gradient effects.
2006-06-27 12:08 robert
* From Stephan Huber, remove Platform specific handling of
multi-sample setup as its
now supported within Producer in a generic way. From Robert
Osfield fix to the parameter ordering
2006-06-27 12:05 robert
* From Eric Wing, added support for outline/shadow and colour
gradient effects.
2006-06-27 10:07 robert
* From Terrex and Andrew Sampsom and Don Tidrow and Robert Osfield,
email comments from Andew Sampson,
"I've contacted Terrex, and obtained the 2.2 version
of their trpage library. The library included a
fork of OSG 0.9.8's txp plugin, modified to load 2.1+
txp DBs.
I've done the work of incorporating the changes made
to OSG's txp plugin since 0.9.8 into Terrex's fork.
The forked version is now up-to-date with the changes
made to OSG 0.9.9 and 1.0.
Terrex made a lot of changes (especially differences
in whitespace), so the diff between the forked version
and OSG 1.0's txp plugin is yucky. I did my best, but
keep in mind that this is the result of a 4-way merge
(kinda... terrex-0.9.8, stock-0.9.8, stock-0.9.9,
stock-1.0).
I really want to see this forked version merged back
into the main OSG branch. The new features offered by
this version of the plugin (2.1+ support, variable
LOD support, bug fixes) are worth the trouble."
--
Don Tidrow then took this code and added his work.
--
Robert Osfield then fixed all the warnings that abound in the
trpage code base.
2006-06-26 20:45 robert
* Replaced ref_ptr<>:take with ref_ptr<>:release, and added
handling of removeal
of ref_ptr<> operator >.
2006-06-26 20:43 robert
* Added DeleteHandler flush call.
2006-06-26 20:41 robert
* From Tyge Løvset, ref_ptr<> template constructor, operators and
associated functions.
From Robert Osfield, tweaks and fixes to the above, also removed
the deprecated take() method.
2006-06-26 20:35 robert
* Added a functional DeleteHandler.
2006-06-26 15:18 robert
* Fixed crash on osgconv --compressed cow.osg cow.ive
2006-06-26 10:57 robert
* Changed GLunit usage to unsigned int.
2006-06-26 10:39 robert
* From Andreas Ekstrand, fix for Windows
2006-06-26 09:56 robert
* From Leandro Motta Barros, documentation additions to
PrimitiveSet & TriangleFunctor.
2006-06-26 09:30 robert
* From Philipp Siemoleit,
There are some group codes (i.e. "62") which are interpreted as
dxfDataType::SHORT. That's right because the dxf-specification
defines
"16 bit integer" as the type for the corresponding value.
But readerBase::readGroup() calls readValue(std::ifstream&,
unsigned
short). I changed readValue(std::ifstream&, unsigned short) to
readValue(std::ifstream&, short). I found no group code at the
dxf-specs
which needs a "16 bit unsigned integer" value. So the
readValue(std::ifstream&, unsigned short) function is obsolete -
right?
2006-06-26 09:18 robert
* From David Fries, Reset only the RenderLeaf objects used in the
last
frame as given by the _currentReuseRenderLeafIndex instead of
resetting all leaves which can be very time consuming.
2006-06-26 09:09 robert
* From Martin Naylor, added osgGA dependency to osgkeyboardmouse
2006-06-16 09:28 robert
* Fixed typo.
2006-06-12 14:04 robert
* Added pick handler.
2006-06-12 11:32 robert
* Revamped osgkeyboardmouse to use the osgGA.
2006-06-12 09:57 robert
* From Mathew May, FreeBSD build fixes.
2006-06-08 15:27 robert
* Martin Spindler, new osg::ClampColor state attribute.
2006-06-08 14:32 robert
* From Paul Martz, added support to textured light points into
osgSim and OpenFlight loader, as part of the OpenFlight v16.0
spec.
2006-06-08 13:34 robert
* From Matt Green, fix to handling of centering of multi-line text
entries.
2006-06-08 12:09 robert
* From Paul Martz, clean up of comments.
2006-06-08 12:07 robert
* From Mike Weiblen, reverted shaders changes due to lack of
hardware/driver support
2006-06-08 11:58 robert
* From Gustavo Wagner, addition of trim method to TemplateArray
class.
From Robert Osfield, made trim method a virtual method of the
base Array class
and added a trim implementation to TemplateIndexArray.
2006-06-08 11:56 robert
* From Paul Martz, fixed incorrect filename in project file
2006-06-08 11:39 robert
* With direction from Paul Melis, fixed bug in
CopySharedSubgraphsVisitor which prevented
it being applied. Also fix inappropriate comment.
2006-06-08 11:22 robert
* From Joan Abadie: patch fixes : "osgDB::makeDirectory doesn't
work on win32 when using full path name like : "d:/demo"
it tryes a mkdir("d:")."
2006-06-08 11:19 robert
* Added setting of default colour.
2006-06-08 11:18 robert
* added SphereSegment test code segment, commented out at pressent.
2006-06-05 16:25 robert
* Added missing clip against maximum azimuth.
2006-06-05 16:25 robert
* Added extra SphereSegment intersection tests.
2006-06-05 16:06 robert
* Improved stats sizing in presense of wide screens.
2006-05-29 09:08 robert
* Reverted changes from revision 1.4, as they look like a temporary
hack not intended
to be merged.
2006-05-26 15:19 robert
* From Jason Baverage, support for interpolating DEM data from GDAL
to the positions
required for the current tile.
2006-05-23 19:03 robert
* Ran dos2unix of files
2006-05-22 19:30 robert
* Cleaned up the OpenGL error reporting.
2006-05-16 21:32 robert
* Updated wrappers.
2006-05-16 21:20 robert
* Minor tweaks of ints to unsigned ints
2006-05-16 21:00 robert
* From Mike Weiblen, futher work on Uniform array support.
2006-05-16 21:00 robert
* From Mike Weiblen, support for new Uniform arrays.
From Robert Osfield, refactor of above with original code to
ensure backwards compatibility.
2006-05-16 10:21 robert
* Compile fixes for OSX
2006-05-15 15:46 robert
* From Mike Weiblen, support GLSL uniform arrays. A couple of
tweaks and fixes from Robert Osfield.
2006-05-15 13:22 robert
* From Paul Martz, "This change is based on current CVS. (Note both
Brede and I have submitted
changes to this plugin that aren't in current CVS yet -- this
change is
based on current CVS, not our changed files.)
This changes how shader palette records are parsed to support
GLSL per the
OpenFlight 16.1 spec. Existing functionality for 16.0 files is
preserved.
The change to Document.h simply adds an enum for VERSION_16_1."
2006-05-15 13:13 robert
* Replaced BoundingBox with GeospatialExtents.
2006-05-15 13:12 robert
* From Jason Baverage, A
dded GeospatialExtents bounding box class which used doubles
in place of the original usage of osg::BoundingBox.
Added path for computing interpolation elevation data being read
from GDAL.
2006-05-15 11:56 robert
* From Eric Wing, removed trailing commans from enum lists.
2006-05-15 11:53 robert
* From Eric Wing, compile fix for OSX.
2006-05-15 11:48 robert
* From Daniel Trastenjak, added checking of binding modes to ensure
that changes are only applied
when the binding mode changes, thereby avoiding uncessary calls
to dirtyDisplayList.
Note, from Robert Osfield, moved bodies of set*Binding() into
Geometry.cpp to avoid
clutter in the header.
2006-05-15 11:38 robert
* From Adrian Egli, added std::ifstream::binary qualifier to
ifstream usage.
2006-05-15 11:27 robert
* From Paul Martz, "add support for the v16.0 "Add" texture
environment and "mirrored repeat" wrap mode."
2006-05-15 11:22 robert
* Changed instances of setCoord(const Vec3) to setCoord(const
Vec3&) style.
2006-05-15 11:18 robert
* From Brede Johansen,
"- Replaced some member attributes with local variables in Face
record.
- Multitexture support in Vertex class.
- Renamed VertexList to VertexListRecord (VertexList is now a
Vertex array)
- new Mesh (with reserved field at offset 12, thanks to Paul
Martz)
- new LocalVertexPool
- new MeshPrimitive
- Use ProxyNode for externals.
- Local cache for externals"
2006-05-15 09:55 robert
* Added VisualStudio project for Quake3 BSP plugin
2006-05-15 09:46 robert
* From Carlos GarcÃa and Paul Baker, Port of Paul Baker's Quake3
BSP loader to OSG by Carlos GarcÃa.
Added Quake3 BSP plugin.
2006-05-09 09:47 robert
* From Farshid Lashkari, "The drawInner() method of
osgUtil::RenderStage ignores the
checkForGLErrors flag of the osg::State object. The attatched
file
fixes this."
2006-05-09 09:42 robert
* From Tree, build fixes for JavaOSG build.
2006-05-09 09:35 robert
* From Farshid Lashari, round funciton.
2006-05-09 09:13 robert
* Removed redundent variable declaration.
2006-05-09 09:12 robert
* From Farshid Lashkari, "The setScale(Vec3) method of
osg::AutoTransform does not dirty the
matrix. The fix is attached."
2006-05-04 19:39 robert
* Updated wrappers
2006-05-04 19:36 robert
* Added removeChild(unsigned int, unsigned int) back in for
backward compatibility.
2006-05-04 19:15 robert
* Fixed expire of children to work with the new
Group::removeChildren method.
2006-05-02 15:52 robert
* Added selective support for thread safe ref/unref such that the
rendering
backend now doesn't use thread safe ref counting where
multi-buffering exists.
This reduces the overhead of multi-threading.
2006-05-02 09:50 robert
* Updated wrappers.
2006-05-02 09:49 robert
* Fixed docs on GL_SCALE_NORMAL
2006-05-02 09:45 robert
* Reorganised the Group::removeChild and Geode::removeDrawable
methods so
that removeChild(Node*), removeChild(uint) and equivilant Geode
methods are
now inline methods, not designed to be overriden, and seperated
out the
multiple remove method to be called removeChildren(uint, uint)
which is
now the only virtual method. There removeChildren is now the
method to
override in subclasses.
This reorganisation requires some call code to be rename
removeChild usage
to removeChildren.
2006-05-02 09:18 robert
* Fixed popping of state frustum.
2006-05-01 16:20 robert
* From Colin MacDonald, fixed handling of an adding a graphics
context after the creating of the osgText::Text.
2006-05-01 16:13 robert
* Ran dos2unix.
2006-05-01 16:11 robert
* From Eric Wing, updated precompiled header list in new project
file template.
2006-05-01 16:05 robert
* From Eric Wing, removed trailing semi colonds from namespace end
bracket.
2006-05-01 14:51 robert
* From Mathew May, FreeBSD support for AMD64.
2006-04-28 10:48 robert
* Added catch for thread model w.r.t new PrecipitationEffect not
being
sensitive to threading issues.
2006-04-25 13:50 robert
* UPdated wrappers
2006-04-25 12:56 robert
* Added UseFarLineSegments option
2006-04-25 12:39 robert
* Implemented seemless update of precipitation properties.
2006-04-25 09:00 robert
* Reset the default number of graphics context to 1.
2006-04-24 21:48 robert
* Moved LessFunctor into header.
2006-04-24 16:21 robert
* Moved PrecipitationParameters directly into PrecipitationEffect.
2006-04-24 11:24 robert
* Added depth sorting of cells.
2006-04-24 10:32 robert
* Added near/far compute.
2006-04-24 09:35 robert
* Added osgParticle dependency to osgPrecipitation example.
2006-04-24 08:37 robert
* Added osgUtil to the osgParticle dependencies.
2006-04-24 06:36 robert
* Added support for wind.
2006-04-22 15:08 robert
* Moved PrecipitationEffect node into osgParticle.
2006-04-22 15:07 robert
* Decreased notify level of debug message.
2006-04-22 06:33 robert
* Moved PrecipitationDrawable into PrecipitationEffect.
2006-04-21 19:39 robert
* Added new precipitation nodes.
2006-04-21 17:16 don
* Fixed a cut-n-paste error in the ground intersects.
2006-04-19 19:00 robert
* Fixed mouse scroll mapping.
2006-04-19 13:04 robert
* Convertered shaders across to using modelview matrix instead of
uniforms.
2006-04-17 19:10 robert
* Standardised the bin number of the particle effects
2006-04-17 13:25 robert
* Added setting of the FrameStamp on the RenderStage's local
GraphicsContext to
keep it in sync with the calling graphics context.
2006-04-14 16:44 robert
* Added inline shaders so that the tha example can be run from any
directory.
2006-04-14 15:03 robert
* Further tweaks to settings to improve performance at mid
intensity ranges
2006-04-14 14:24 robert
* Refined the default settings for rain and snow to achieve better
framerates.
2006-04-14 11:04 robert
* Added fog parameters settings.
2006-04-14 08:28 robert
* From Ben Discoe, added missing drawable->dirtyDisplayList().
2006-04-13 20:21 robert
* Added --numberOfParticles, --numberOfCellsX, --numberOfCellsY,
--numberOfCellsZ, --boundingBox, --fogEnd and --fogDensity
controls
2006-04-13 19:05 robert
* Added command line options and various speed improvements.
2006-04-12 11:59 robert
* Implement positioning of cells via vertex attribute.
2006-04-12 09:42 robert
* Moved common uniforms to top of precipitation subgraph.
Added a run of the SpatializeGroupVisitor to create a balanced
subgraph.
Changed the quad to particle transistion distance from 100 to
50m.
2006-04-11 19:56 robert
* Added support for LOD's with transistion between quads and point
rendering.
2006-04-11 13:22 robert
* Added support for point sprite particle effects.
2006-04-11 10:53 robert
* Added point and line paths.
2006-04-11 08:44 robert
* Added setting of the
DisplaySettings::setMaxNumberOfGraphicsContext() to the
number of contexts required by Producer.
2006-04-10 15:45 robert
* From Martin Naylor, osgprecipitation project file.
2006-04-07 19:54 robert
* Added mipmap generation.
2006-04-07 18:24 robert
* Added quad based rain effect
2006-04-06 14:06 robert
* From Brede Johansen, added MergeGeode visitor to
osgUtil::Optimizer.
2006-04-05 15:13 robert
* Added beginings osgprecipitation example.
2006-04-04 23:22 don
* Fixed a bug in the DelaunayTriangulator uniquify points method.
Was always
skipping the first point.
2006-04-04 14:10 robert
* Added missing .js file.
2006-04-04 13:47 robert
* From Joran Jessurun and Chris Hanson, Visual Studio Static build
support.
2006-04-04 13:20 robert
* Updated wrappers.
2006-04-04 12:58 robert
* Converted SceneHandlerList to use Producer::ref_ptr<>
2006-04-04 12:53 robert
* From Eric Wing, XCode project files.
2006-04-03 19:14 robert
* #if'd out use of barrier for stats collection.
2006-04-03 18:25 robert
* Temporary fix for hang in stats when multi-threaded.
2006-03-31 01:37 don
* Don Tidrow's ifdef for MingW
2006-03-30 10:20 robert
* Build fixes to cope with changes to Producer/osgProducer.
2006-03-29 23:32 don
* Updates to osgProducer to bring it up to speed with changes in
Producer
2006-03-28 16:08 robert
* From Mike Weiblen, changes to internal help class in prep for
array uniform support.
Small tweaks for build under Linux from Robert Osfield.
2006-03-28 14:45 robert
* From Glenn Waldrom, addition of .ive support for PriorityOffset
and PriorityScale.
2006-03-28 10:45 robert
* From Eric Sokolosky, added help for
PRODUCER_CAMERA_BLOCK_ON_VSYNC
2006-03-28 10:28 robert
* From Mike Weiblen, added support for new OSG_IMAGE_FILE_NAME env
var for
setting the default name to use when writing out captured images
from the
viewer.
2006-03-27 20:30 robert
* Updated ChangeLog.
2006-03-18 07:07 robert
* From Farshid Lasharki, added IO suppoty fo
osgParticle::ConstantRateContour
2006-03-17 22:25 robert
* Updated wrappers.
2006-03-17 22:23 robert
* Added exports.
2006-03-17 22:22 robert
* From Keith Steffen, changed instance of sun to sun_geode to avoid
Solaris10 build issue with it defining "sun"?#!
2006-03-17 14:05 robert
* From Farshid Lashkari, Added ability to read/write the texture
tile
settings of osgParticle::Particle to .osg files.
2006-03-17 11:28 robert
* From Sohey Yamamoto, fixed eroneous CHECK_BLACK_LISTED_MODES enum
value, changing 0xA0 to 0x100
2006-03-15 15:49 robert
* Added createEvent() convinience method.
2006-03-15 12:26 robert
* Added comment on the meaning of the matrix paramter in the
computeIntersections methods.
2006-03-15 12:26 robert
* Added moving sphere segment intersections.
2006-03-15 11:21 robert
* From Martin Naylor, build fix for Win32.
2006-03-15 10:36 robert
* From Martin Naylor, added ESRIShape.dsp project
2006-03-14 13:18 robert
* Build fixes
2006-03-14 09:33 robert
* Added 21 as the version number of xine video plugin to allow it
work with latest versions of xine.
2006-03-14 09:23 robert
* From Martin Naylor, added normals VS project
2006-03-13 21:29 robert
* From Farshid Lashkari, "The following patch adds a multisample
option to the
osg::DisplaySettings class. OsgCameraGroup will now read the
setting
from the DisplaySettings instead of hardcoding the value. I added
the
following commandline option to be able to set the multisample
value:
--samples <num>
One thing to note, OsgCameraGroup would previously check if the
computer is an SGI and set multisample to 4. I retained this
check in
DisplaySettings to be backwards compatible."
2006-03-13 21:20 robert
* From Andrew Sampson, "The terravista terrain generation tool can
insert references to external model files into a terrapage tile.
It unfortunately does not update the bounding sphere of that tile
to include the extents of the external model. This means that if
a large model (such as an airfield model) is attached to a tile,
the model will disappear when the tile is off-screen (outside the
view volume), even though the model is on-screen."
2006-03-13 13:19 robert
* Added an EventQueue directly into osgProducer::Viewer.
2006-03-09 15:16 robert
* Checked in the genwrapper generated Export.cpp. This does seem to
be an eroneously
built file though since Export.cpp doesn't appear in the other
plugins... I have checked
it in here to keep the builds running, there isn't actually any
useful body in the Export.cpp.
2006-03-09 13:02 robert
* Ran dos2unix on new OpenFlight files.
2006-03-08 21:38 robert
* From Brede Johansen, new OpenFlight plugin!!!!!
By default the original flt plugin is still used, to select at
runtime
the new plugin set the env OSG_OPEN_FLIGHT_PLUGIN=new
2006-03-08 16:11 robert
* From Bob Kuehne, added osg::getGlVersion() and fixed a minor typo
in Texture3D.
2006-03-08 15:40 robert
* Added EventQueue.
2006-03-08 15:30 robert
* From Farshid Lashkari, "A while back the behaviour of extension
alias' was modified so that
the user can override existing alias'. The change allowed for
circular
references, so the createLibraryNameForExtension would get caught
in
an endless loop. The following fix will catch circular
references."
2006-03-08 15:26 robert
* From Farshid Lashkari, "I noticed that sometimes when a particle
emitter is re-enabled, a few
particles will appear at the location it was disabled at. The
problem
is that the previous local to world matrix is not being updated
while
it is disabled. I modified the particle processor so that it will
set
the dirty flag for the previous local to world matrix when the
processor is skipped for a frame, since the value will no longer
be
relevant."
2006-03-08 15:16 robert
* From Roger James, "1. Fixed a problem with the caching of
textures when the associated image file was not in the current
working directory. In this case the texture object was being
placed in the cache with the short filename, but was looked up
with the full path.
2. Fixed a problem with the caching of textures when CACHE_IMAGES
was enabled. This caused a conflict is the names used to cache
the image and texture objects.
3. Fixed a problem where AC3D generates surfaces with duplicate
vertex indices.
4. Removed what I believe are redundant calls to the tesselator.
5. Added a couple of asserts which should fire in debug mode if
my assumptions about 4. are incorrect.
6. Removed obviously unused code. (Stuff that was commented or
ifdeffed out.)"
Note, from Robert Osfield, changed the asserts to if () report
error using notify so we can catch errors in both optimized and
debug builds, but without crashing.
2006-03-08 14:09 robert
* Converted osgGA::GUIEventAdapter into a concrete class capable of
respresenting
keyboard and mouse events.
Added osgGA::EventQueue class to support a thread safe event
queue and adaption
of keyboard and mouse events.
Removed osgProducer::EventAdapter as GUIEventAdapter replaces it.
Adapted osgProducer and examples to work with the new changes to
osgGA.
2006-03-07 18:26 don
* Improved the GET protocol for the http socket. By adding
Connection: close
the server sends a EOF immediately after the data, improving
performance
because readers are not left waiting for EOF.
2006-03-05 20:46 robert
* Began work on making EventVisitor capable of adapting events
directly.
2006-03-02 20:39 robert
* From Farshid Lashkari, support for writing to istream for the the
TIFF plugin and support for
controlling PNG compression level via the the
ReaderWriter::Option string "PNG_COMPRESSION <level>"
2006-03-02 20:31 robert
* Added automatic toggling between png and jpeg when
compressImageData option is used. Jpeg
is used to compress RGB data only, the just of the formats are
passed on to the png plugin.
2006-03-02 15:26 robert
* From Robert Swain, compile fix for debian unstable.
2006-03-02 14:58 robert
* From Farshid Lashakari, support for png write.
2006-03-01 10:17 robert
* From Farshid Lashkari, "I've attached another modified version of
the IVE loader which
supports compressing the image data. The option to compress the
data
is "compressImageData". Currently it uses the jpeg plugin to
write the
image. Maybe we could add an option that allows the user to
specify
which image format to use. The jpeg writer supports specifying
the
quality of the jpeg, so you could use the following command line
to
convert the skydome.osg model to IVE using 50% jpeg quality:
osgconv -O "compressImageData JPEG_QUALITY 50" skydome.osg
skydome.ive"
2006-02-28 21:18 robert
* Added TextureRectangle.cpp
2006-02-28 20:10 robert
* Compile fix.
2006-02-28 19:46 robert
* From Brede Johansen, added missing array handling into
Geometry::accept(AttributeFunctor&
af) and Geometry::accept(ConstAttributeFunctor& af).
2006-02-28 19:36 robert
* Further clean up of RefNodePath references.
2006-02-28 19:12 robert
* Updated wrappers.
2006-02-28 18:54 robert
* Fixes to removed dependency on RefNodePath.
2006-02-27 19:51 robert
* Updated wrappers.
2006-02-27 19:49 robert
* Ported NodeTrackCallback and NodeTrackManipulator across to use
oberserver_ptr
instead of RefNodePath.
Removed now redundent RefNodePath.
2006-02-27 19:48 robert
* Added support in osg::computeWorldToLocal and compteLocalToWorld
functions for automatically
stripping any absolute or root CameraNode's from the NodePaths.
Added osg::Node::getWorldMatrices() convinience method.
2006-02-27 19:44 robert
* Added new observer_ptr templated smart pointer to allow one to
retain pointers
to objects but have the pointer reset to null if that object is
deleted.
2006-02-26 17:45 robert
* From Farshid Lashkari, "I've made some changes to the IVE loader
which will add the capability
of saving image files inside the IVE file. Currently, only the
raw
image data is saved into the file. If your model uses jpg images
as
textures then this will cause your file size to increase.
I've added an option that will embed the original image file into
the
IVE file. The IVE file will then attempt to read the image from
memory. Since most image loaders support reading from memory,
this
shouldn't be a problem. To use this new feature the user must
specify
the option "includeImageFileInIVEFile" when converting to IVE.
I tested this out on the "skydome.osg" model that comes with OSG.
Using the old method, the IVE file size would be 785 KB, with the
new
method it is only 42 KB.
Also, I've added the support for TextureRectangle's to the IVE
reader/writer."
2006-02-24 13:57 robert
* Added debugging code to help pick out instablilities in
osgParticle. Debugging
code now commented out.
2006-02-24 13:56 robert
* Added clamping of the wind force contribution to acceletion of
particle so
that the de-acceleration never exceed the actual wind vector
itself.
2006-02-23 20:37 robert
* Completed .osg support for ClusterCullingCallback.
2006-02-23 16:47 robert
* Disabled the running of tristripping and smoothing from within
the Simplifier.
2006-02-23 12:41 robert
* From Gordon Tomlinson, spelling fixes.
2006-02-23 12:39 robert
* Fixed function name call.
2006-02-22 20:51 robert
* Fixed getBound() comment.
2006-02-22 19:28 robert
* Updated wrappers.
2006-02-22 19:14 robert
* Fixed typo of Validity.
2006-02-22 16:05 robert
* From Thom Carlo, with tweak from Robert Osfield, removed the
setting of the outline colour
(the emission part of material) during setup of the Carton
effects for the second pass.
2006-02-22 14:35 robert
* Fixed documentation.
2006-02-22 14:31 robert
* Added support for OpenGL mode black listing to provide better
support
for extension checking and invalidation of OpenGL modes
associated with
extensions.
2006-02-21 21:29 robert
* Added ClusterCullingCallback.cpp
2006-02-21 21:28 robert
* Added initial cut of ClusterCullingCallback .osg support.
2006-02-21 14:34 robert
* From Gordon Tomlinson, spelling fixes.
2006-02-21 13:55 robert
* From Gordon Tomlinson, VS2005 Syntax highling regonition.
2006-02-21 13:51 robert
* From Paul Martz, "I've attempted to make AutoTransform override
computeBounds() to return
an invalid bounding sphere if it hasn't seen a cull traversal
yet. It
depends on _firstTimeToSetEyePoint, which is initially true, then
false
after a cull. There might be a better way? If so, let me know.
This change does resolve the issue I had encountered with auto
scale to
screen and incorrect culling."
2006-02-21 12:39 robert
* From Trajce Nikolov, "small fix for the flt loader - the back
color of the bidirectional light points"
2006-02-20 21:05 robert
* From Ulrich Hertlein, spelling corrections and a few Doxgen
comments.
2006-02-20 20:06 robert
* From Eric Sokolowsky, "There was a problem with the PNG plugin
when it encounters an image that is
less than 8 bits per pixel (this can happen with greyscale or
paletted images).
It was a pretty simple problem to fix."
2006-02-20 19:13 robert
* From Nathan Monteleone, addition of AutoTransform support.
2006-02-20 16:50 robert
* Moved the intialization variable reset to end of the init
funciton to
avoid multi-thread initialization from producing different
results.
2006-02-20 16:20 robert
* From Ed Ralston, "According to the OSX Developer Documentation,
CFRelease
cannot be called with a NULL argument.
This patch prevents osgDB::FileUtils from doing this."
2006-02-20 15:46 robert
* Added missing swap byte operations to readVec*sArray() methods.
2006-02-20 15:32 robert
* From Daniel Larimer, fixed error is swap byte code handling
vector<short>
2006-02-20 15:25 robert
* From Markus Trenkwalder, "when building debug libs in mingw the
.dll.a files are not copied to
the lib/MINGW(32) folder. The makefiles in the attached zip
should fix this."
2006-02-09 19:31 don
* Fixed a bug spotted in UFOManipulator where a Vec3's 4th
component was
being inspected (ip[3]).
2006-02-09 12:20 robert
* Added BlenColour(Vec4) constructor and updated wrappers.
2006-02-08 23:41 don
* Added a filter to the Delaunay Triangulator to insure that
incoming points
are unique in the X and Y components.
2006-02-06 20:36 robert
* Added s/getDoTriStrip and s/getSmoothing method.
2006-02-06 19:41 don
* Added normals and ESRIshape directories to makedirdefs
2006-02-06 19:40 don
* Added 'normals' pseudoloader
2006-02-06 19:16 robert
* Improved default settings, re-enambled smoothing and tri
stripping of sampled data.
2006-02-06 17:12 robert
* Added support for up sampling by dividing longest edges.
2006-02-05 21:53 robert
* From David Guthrie, OSX marco reworking to better handling
different OSX versions.
2006-02-04 21:25 robert
* From Edmond Gheury, fixe and bug in the PrimitiveShapeVisitor.
2006-02-04 21:20 robert
* From Marco Jez, " I've modified in order to make FBO mipmapping
work. In
FrameBufferObject.cpp there is also another fix: when
initializing a FBO
attachment from a CameraNode attachment, the renderbuffer's
format must be
set to the attachment's internal format, not to the image's pixel
format.
Another problem is that attaching a renderbuffer to the FBO
through
CameraNode is not simple (if not impossible) if you don't intend
to specify
an Image object. Probably CameraNode could be enriched with an
"attach(buffer, width, height, format)" method. For example if
you attach a
color buffer as a texture whose size is different than that of
the
CameraNode's viewport you also need to attach a depth buffer of
the same
size, because the depth buffer that is automatically attached by
RenderStage
has the viewport's size. FBOs require that all attachment have
the same
dimensions, so said setup will fail if you can't specify a custom
depth
renderbuffer"
2006-02-04 21:12 robert
* From Brad Anderegg, add _frameNumber and associated code to
ensure that particles
only get updated once per frame.
2006-02-04 21:06 robert
* From Chris Hanson, added get methods for size of file request and
data to compile lists.
2006-01-24 17:43 don
* Changes to zip and tgz plug-ins to allow for use of TEMP variable
on Windows.
Submitted by Zach Deedler
2006-01-24 12:02 robert
* cleaned up clampNearNar code.
2006-01-23 20:38 robert
* Improved the env var reporting to avoid the overlong lines.
2006-01-23 20:16 robert
* Added explanation of --no-terrain-simplification
2006-01-21 13:02 robert
* Updated wrappers.
2006-01-18 12:16 robert
* From Marco Jez, adding osgDB::findDataFile() usage.
2006-01-18 12:13 robert
* From Marco Jez:
here is a patch that enables a new option named
"BIND_TEXTURE_MAP" in the LWO plugin. Its purpose is to allow
explicit binding between texture UV maps defined in the LWO file
and OpenGL texture units, overriding the default mechanism that
allocates texture units automatically. This is useful when you
have an UV map built in Lightwave (for example an atlas map) but
no textures actually using it, so you can keep the UV map (that
would be discarded otherwise) and add a texture later int your
program.
Syntax is:
BIND_TEXTURE_MAP <map_name> <texunit>
2006-01-18 12:03 robert
* From Maya Leonard, ERSIShape VS project file, and compile fixes
for Win32.
2006-01-18 11:45 robert
* From Marco Jez, addition of glw extension checking under Windows,
and tweaks to
BlendEquation and RenderStage to correct the extensions being
tested.
2006-01-17 17:04 robert
* From Zbigniew Sroczynski, fix for handling of paths with spaces.
2006-01-17 15:18 robert
* Added new BoxPlacer files.
2006-01-17 15:17 robert
* From Zach Deedler, addition of osgParticle/BoxSpacer.
2006-01-16 17:05 robert
* Improved handling of clean up of osg::Program/osg::Shader on
closing of a graphis context.
2006-01-16 17:03 robert
* Fixed indenting.
2006-01-12 22:43 robert
* Added support for tracking mouse movement and computing the
intersection of the mouse position
into texture coords.
2006-01-03 16:52 robert
* Added ability to write out the selected parts of the scene graph.
2006-01-03 10:44 robert
* Moved the body of the FBOExtensions::instance() to the .cpp and
added bool to
control whether that an FBOExtensions structure can be created if
missing.
2006-01-02 12:03 robert
* Standardised compile code to use
_maximumNumOfObjectsToCompilePerFrame.
2005-12-23 10:59 robert
* Ported picking across to using PickVisitor.
2005-12-23 10:59 robert
* Added setting of the parent path on the new PickVisitor.
2005-12-22 14:06 robert
* Seperated out the view and model matrices in IntersectVisitor to
allow
handling of world coordinates better when using PickVisitor.
2005-12-21 10:32 robert
* Added support for an externally referenced shader file, via the
keyword combinations
file "shader.vert"
OR
file shader.vert.
2005-12-20 09:29 robert
* Removed "if (mapExt!=toExt)" from alias map assignement to allow
aliases to
be overriden for all cases.
2005-12-20 09:13 robert
* From Farshid Lashkari, compile fix
2005-12-19 15:05 robert
* Added check against the validity of the _inverse matrix pointer.
2005-12-19 14:48 robert
* From Ali Botorabi, adding of osg::Depth support in .ive format.
2005-12-19 13:57 robert
* Added debugging info for future reference (currently commented
out.)
2005-12-19 13:40 robert
* Added transform of the eye point into local coordinates to
properly account
for transforms within the scene graph.
2005-12-19 12:00 robert
* Fixed computeWindowMatrix so that it properly accounts for x,y
position of the viewport.
2005-12-19 11:18 robert
* From Eric Wing, made getLineCount() const.
2005-12-18 16:06 robert
* Improved handling of clamping of projection matrix for scenes
with close to zero depth range.
2005-12-16 17:01 robert
* Fixed null matrix op.
2005-12-16 16:27 robert
* Fixed handling of absolute transforms in IntersectVisitor.
2005-12-16 14:53 robert
* Fixed typo in text string.
2005-12-16 11:04 robert
* Added back in Switch::removeChild(Node*)
2005-12-15 20:56 robert
* Added proper catch of Paul de Repentinguy name
2005-12-15 19:38 robert
* Updated wrappers.
2005-12-15 17:14 robert
* Improved stats handling, and fixed a couple of stats bugs.
2005-12-15 16:30 robert
* From Jason Beverage, added option to control whether
simplification of
tiles is done during osgdem builds.
2005-12-15 16:24 robert
* From Matthew May, fixes for threading problems under FreeBSD
build.
2005-12-15 15:50 robert
* Removed Switch::removedChild(Node*) as the
Group::removeChild(Node*) implementation
should be sufficient, as it calls the virtual
removeChild(uint,uint).
2005-12-15 15:36 robert
* From Paul de Repentigny, ciyple fo fixes for the DXF reader.
2005-12-15 15:25 robert
* From Yefei He, fix to QUAD_STRIP stats.
2005-12-09 22:53 robert
* Updated version/revision for 1.0.0 release.
2005-12-09 20:17 robert
* Updated NEWS and AUTHORS files for the release.
2005-12-09 20:10 robert
* Updated ChangeLog for 1.0 release.
2005-12-09 20:03 robert
* Fixed typo in comments and onscreen help.
2005-12-09 19:54 robert
* Fixed the text to match the implementation.
2005-12-09 19:34 robert
* From Thom DeCarlo, changed of ?= to = in Cygwin/minw options for
INST_LOCATION.
2005-12-09 19:14 robert
* From Simon Julier, library reordering for compiling osgTerrain
under cygwin.
2005-12-09 16:00 robert
* Changed constructors to use unsigned int to get round VS6.0 +
wrapper problems.
2005-12-09 15:05 robert
* From Simon Julier, fix for .exe extension under Mingw/Cygwin.
2005-12-09 14:52 robert
* Build fix for VS6.0 in the template constructors
2005-12-09 11:22 robert
* From Eric Wing, added missing removeChildren method.
2005-12-09 09:38 robert
* From Eric Sokolosky, add setting of _cameraRequiresSetUp in
constructor to
avoid uninitialized variable.
2005-12-08 22:12 robert
* Updated NEWS.
2005-12-08 20:32 robert
* From Paul Martz, changed Vec3 to Vec3d to ensure that the lazy
evaluation of computeBound work properly.
2005-12-08 14:08 robert
* From Simon Julier, fixed typo of unknown.
2005-12-08 12:02 robert
* Updated AUTHORS and ChangeLog for rc9.
2005-12-08 11:53 robert
* Updated NEWS from wiki ammendments.
2005-12-08 11:37 robert
* From Simon Julier, build fixes for Cygwin/mingw
2005-12-08 11:01 robert
* Added support for pre and post relative transforms on cameranode.
2005-12-08 10:06 robert
* Added CameraNode::releaseGLObejcts() to help in clean up, and
changed the
ordering in SceneView::flushDeleteGLObjects() so that fbo's are
deleted
before any texture objects they use are deleted.
2005-12-08 10:03 robert
* Changed s/getGdalDataset() methods to use void* to avoid
introspeciton wrapping problems.
2005-12-08 08:57 robert
* From Eric Wing, fix to comment.
2005-12-07 15:29 robert
* Added new Node::getParentalNodePaths() method.
Added better handling in computeIntersections(..) of nodes that
are internal
to the scene graph, correctly accounting for the accumulated
transforms.
Changed the EventVisitor so that it only traveses active children
rather than
all children.
Updated wrappers.
2005-12-07 15:26 robert
* From Antonoine Hue, a small modification to the
osgTerrain::DataSet
to be able to pass an already opened GDAL Dataset to the
osgTerrain::DataSet::Source
2005-12-07 12:29 robert
* Updated NEWS for release
2005-12-07 11:38 robert
* From Eric Wing, fixed typo induced bug.
2005-12-07 11:36 robert
* Added Camera::isRenderToTextureCamera() method, and improved
support in PickVisitor
and IntersectVisitor for CameraNode, including the ignoring of
render to texture cameras,
such that HUD's etc are still intersected against.
2005-12-07 10:25 robert
* Moved PickVistor into osgUtil
2005-12-07 09:48 robert
* Enabled thread safe counting by default.
2005-12-06 21:59 robert
* Improved the PickVisitor to make it more flexible and robust.
2005-12-06 12:07 robert
* Removed osgdemeter example from distribution because it no longer
compiles,
and Demeter itself nolonger compiles, osgdemeter has now been
moved to the community
section of openscenegraph.org.
2005-12-06 11:24 robert
* Added checks in the drawImplementation to catch when attribute
bindings are set on
but the relevant arrays remain unset, this prevents previous
crash when this
occured.
2005-12-06 10:26 robert
* From Gideon May, fixed typo in docs.
2005-12-06 10:18 robert
* From Farshid Lashkari, removed second redundent
dirtyDisplayList() call.
2005-12-06 10:16 robert
* From Louis Hamilton, fix to LightPoint's under 64 bit build,
changing longs to ints in
colour conversion code.
2005-12-05 20:11 robert
* Changed debug message to INFO.
2005-12-05 10:24 robert
* Attempt at build fixes for IRIX.
2005-12-05 10:23 robert
* Removed the closeLibraries call from the registry singleton
desctuction.
2005-12-05 10:08 robert
* From Geoff Michel, Fix to prevent Producer::Trackball being set
up with a negative
radius.
2005-12-04 20:08 robert
* Fixed tabbing.
2005-12-03 15:12 robert
* Added OSG_EXPORT to PrimitiveSet.
2005-12-03 00:03 robert
* Moved the body of the getNumPrimitives() into the .cpp.
2005-12-02 12:30 robert
* Updated ChangeLog, AUTHTORS.txt and osgversion for next release
candidate.
2005-12-02 12:10 robert
* Fixed typos in NEWS, improved formating.
2005-12-02 11:59 robert
* Updated NEWS with quotes.
2005-12-02 09:57 robert
* Added a static_cast<std::streampos> to get round IRIX64 build
problem.
2005-12-02 00:25 robert
* From Marco Jez, hack/fix for VS compile/link problems related to
STL containers.
2005-12-02 00:21 robert
* Updated NEWS
2005-12-01 16:44 robert
* Updated NEWS
2005-12-01 16:43 robert
* Added comments.
2005-12-01 14:37 robert
* From Ali Botorabi, fixed the setDefault() fallback to properly
handle the case
when no scene view light is requested.
2005-12-01 14:09 robert
* Added TestSupportCallback to properly handle querry of OpenGL
support of
vertex texturing in GLSL.
2005-12-01 13:38 robert
* From Thom DeCarlo, build fix for Cygwin.
2005-12-01 13:19 robert
* From Geoff Michel, fixed the handling of zfar values of 0.0.
2005-11-30 15:30 robert
* Updated NEWS.
2005-11-29 22:29 robert
* Updated changed log for 1.0-rc7.
2005-11-29 18:38 robert
* Added default opening of the file as a binary file, and once the
type is
confirmed then close and reopen as an ascii as required. This is
done to get
round problems under Windows.
Also made the running of the SmoothingVisitor optional, now use
-O smooth to
make the loader run the osgUtil::SmoothingVisitor over the model.
2005-11-29 14:20 robert
* Updated ChangeLog, osgversion.cpp and AUTHORS.txt for 1.0-rc6.
2005-11-29 14:07 robert
* Updated NEWS with second draft of press release.
2005-11-29 12:09 robert
* Added CameraBarrierCallback so that multi-thread multi-cameras
are synconized
correctly when do stats collection.
2005-11-29 11:39 robert
* From Eric Wing, fixes for "warning: converting of negative value
'-0x00000000000000001' to 'unsigned int'"
2005-11-29 08:59 robert
* Switched off the VBO usage in osgparametric as it was tripping up
ATI and 3DLabs drivers.
2005-11-28 20:08 robert
* Added temporary ref_ptr<osg::Image> to prevent the _image going
out of scope
due to another thread complete the texture::apply() while the
present texture::apply()
is still running.
2005-11-28 10:58 robert
* Fixed warning.
2005-11-28 09:15 robert
* From Gideon May, port to OSX of GLUT examples.
2005-11-27 15:32 robert
* From Geoff Michel, fix for the scaling of the random number
generation.
2005-11-25 20:23 robert
* Updated ChangeLog and authors file.
2005-11-25 19:18 robert
* From John Donovan, typo fixes.
2005-11-25 14:58 robert
* Added disable of spurious VS6.0 warning.
2005-11-25 13:45 robert
* Fixed docs of setImage.
2005-11-25 12:31 robert
* Added releaseGLObjects to PrimitiveSet.
2005-11-25 10:32 robert
* Fixed typo of dxf.
2005-11-24 19:53 robert
* Lightened by the ambientBias term.
2005-11-24 15:18 robert
* Added FBO deletion support, and better FBO querry and fallback
mechansim in RenderStage.
2005-11-24 15:17 robert
* Changed the VS template export block to just compile when VS
verion >= 1300 (VS.NET onwards.)
2005-11-24 10:28 robert
* Changed the default value of Texture::_resizeNonPowerOfTwoHint to
true, to
improve the backwards compatibility of peformance on systems that
have OpenGL2.0
drivers but without hardware that can't handle non power of two
textures.
2005-11-24 10:14 robert
* Added automatic setting of thread safe reference counting when
multi-threaded
cameras are used.
2005-11-23 16:32 robert
* Changed CameraNode::getDataChangeMutex() to be a pointer rather
than a reference to
get around osgIntrospeciton build problem with the
OpenThreads::Mutex copy constructor being private.
2005-11-23 16:24 robert
* Updated AUTHORES, ChangeLog, NEWS and version number for 1.0-rc6
2005-11-23 15:25 robert
* Changed the linux implement of getGLExtensionFuncPtr to querry
for glXGetProcAddressARB
and then use this if its available, otherwise fallback to the
original dlsym usage.
2005-11-23 13:44 robert
* Added multi-buffering of the CameraNode::_renderingCache to help
cope with multiple graphis context usages.
2005-11-23 12:16 robert
* Fixed mistmatch of ReadFileCallback type.
2005-11-23 10:16 robert
* Moved getGLExtensionFuncPtr implementation into the .cpp to make
it easier to
change it implementation without forcing a complete recompile.
2005-11-23 10:15 robert
* From Marco Jez, typo fix if GL extension name.
2005-11-22 21:14 robert
* Simplified the TangentSpaceGenerator so that is automatically
converts any models
with indices to one without indices and then runs the tangent
space generation code on the result.
2005-11-22 14:35 robert
* From Markus Trenkwalder, fixed placment of libs in mingw build.
2005-11-22 13:56 robert
* Added missing dirtyDisplayList call into osg::Geometry::set
calls.
2005-11-22 13:14 robert
* Added DatabasePager::s/getDrawablePolicy() to allow the way that
the display list/VBO settings
are applied to loaded databases.
2005-11-22 10:26 robert
* Added check against LODScale being zero, and fixed the search for
the maximum
LOD range in the pixel size range fallback.
2005-11-22 10:08 robert
* From Chris Hanson, add LODScale support to pixel based LOD range
selection.
2005-11-22 09:57 robert
* From Jason Daly, (with small tweak by Robert Osfield) fix for
Prorgram::removeShader(Shader*)
so that it properly remove the shader and its entry in the
_shaderList.
2005-11-22 09:51 robert
* From Eric Wing, warning fixes for gcc4.0/OSX.
2005-11-22 09:47 robert
* From Marco Jez, fix for wchar_t being redefined.
2005-11-21 16:29 robert
* Updated NEWS
2005-11-21 16:15 robert
* Updated ChangeLog and authors file.
2005-11-21 13:51 robert
* From Roger James, reworked the export of std::vector<> on
standard types to prevent
problems with .lib being built for all targets under VS7.x
2005-11-20 22:07 robert
* Replaced asserts with notification of error.
2005-11-20 22:06 robert
* From Donn Mielcarek, added support Materials being declared
globally.
2005-11-19 12:18 robert
* Updated ChangeLog, osgversion and AUTHORS file.
2005-11-18 17:04 robert
* Added the ability for osgParticle::ParticleEffect to switch off
the automatic setup.
Normally the automatic setup is useful, but in the case of the
.osg support this automatic
update was forcing premature loading of imagery that wasn't
necessarily, and can lead to
reports of looking for files that arn't present.
2005-11-18 15:00 robert
* Added s/getCenter and s/getRotation methods, and updated wrapper.
2005-11-18 14:49 robert
* From Toshiyuki Takeahei, addition of s/getDistance() methods
2005-11-18 14:46 robert
* The OpenFlight plugin was crashing with pre 15.6 .flt files that
contained
light points. This was due to the mismatch is size and fiels in
the LightPointRecord
before 15.6 and after it, the OSG's flt plugin was assuming just
15.6 record
structure. As a temporary solution I have disabled the processing
of light point
records on .flt file version before 15.6, this allows these files
to be loaded
safely, but without light points.
2005-11-18 10:03 robert
* From Andrew Reyonolds : changed the endian conversion code to
work on a temporary
rather then on a flt structure to prevent repeated conversion of
the same value,
something that led to eroneously large light point string sizes.
2005-11-18 09:52 robert
* From Rodger James, changed the Win32 static library compilation
support to use
OSG_LIBRARY_STATIC to avoid problems with building libs when not
required.
2005-11-17 20:22 robert
* Replaced tabs with spaces in examples.
2005-11-17 17:45 robert
* Updated wrappers.
2005-11-17 17:44 robert
* Convert tabs to spaces.
2005-11-17 15:18 robert
* From Toshiyuki Takahei, added #pragam to avoid build problem with
special characters.
From Robert Osfield, added #if _MSC_VER to restrict pragma usage
to just VisualStudio,
and added comment explaining all the extra parsing code in
osgversion.
2005-11-17 15:03 robert
* Replaced tabs with spaces.
2005-11-17 13:35 robert
* Coverted tabs to space in core libraries.
2005-11-17 11:27 robert
* From Toshiyuki Takahei, fixed order intialiation problem in
Viewer::selectCameraManipulator(..).
2005-11-17 11:22 robert
* From Mike Weiblen, "fix for another one of those GLSL syntax
errors that slip thru the nvidia compiler.
gl_TexCoord[] is an array of vec4, and must be reduced to a vec2
for use with texture2D()"
2005-11-17 11:13 robert
* From Eric Sokolosky, for Cygwin and Minw sections changed
definition of INST_SHARE
so that it is based on INST_LOCATION, providing the same default
as before but
also allow it to be override by env vars when required.
2005-11-17 11:09 robert
* From Eric Sokolosky, made spacing more consistent.
2005-11-17 11:03 robert
* From Mikkel Gjøl, addition of paramter set/get methods to
osgGA::*Manipulators,
change of ' ' to GUIEventAdapter::KEY_Space, fix to url in
Matrix_implementation.cpp.
Syntax fixes by Robert Osfield to above submission fix
inconsistencies with normal
OSG coding style.
2005-11-17 09:57 robert
* Improved handling of core OSG being compile with float Matrices.
2005-11-17 09:20 robert
* Added (_data || rhs._data) extra qualify to Image::compare is
data equal test.
2005-11-16 21:08 robert
* Removed redundent copyop.
2005-11-16 20:27 robert
* Ran dos2unix on makefile.
2005-11-16 16:35 robert
* Started experimenting with sections and table of contents.
2005-11-16 16:30 robert
* Converted remaining osg::Matrix usage to osg::Matrixd.
2005-11-16 12:14 robert
* Updated changelog and authors file.
2005-11-16 12:07 robert
* Fixed typo entry.
2005-11-16 09:28 robert
* From Mike Weiblen, support for ARB_texture_rectangle extension
name.
2005-11-15 22:18 robert
* From Joakim Simonsson/Robert Osfield. Fixed line endings.
2005-11-15 22:14 robert
* Did a unix2dos and trimmed end of file of rendundent newlines.
2005-11-15 22:07 robert
* Added proper descriptions of examples in place of the copy and
paste description.
2005-11-15 21:47 robert
* From Eric Wing, compile fixes.
2005-11-15 21:24 robert
* From Gideon May, "I've added an alias for the new mpeg 4 format
used by quicktime and
podcasts."
2005-11-15 18:31 robert
* From Sean Spicer, compile fixes for Intel compiler.
2005-11-15 16:15 robert
* From Joakim Simonsson, updated VS handling of extensionless
headers to be consistent with 1.0 release of OSG
2005-11-15 16:06 robert
* Fixed typo of Jason.
2005-11-15 15:07 robert
* Updated authors list from osgversion -r ChangeLog output.
2005-11-15 15:07 robert
* Updated the output of the contributors list.
2005-11-15 14:25 robert
* Added catch of erase of the last element of heap.
2005-11-15 11:43 robert
* From Marco Jez, warning fixes.
2005-11-15 11:39 robert
* Warning fixes.
2005-11-15 11:23 robert
* Warning fix.
2005-11-15 10:05 robert
* Added remapping of Drew's fullname.
2005-11-15 08:56 robert
* From Mike Weiblen, switched off lighting of points to make them
clearer
2005-11-15 08:43 robert
* Warning fix.
2005-11-14 21:40 robert
* Fixed handling of initials.
2005-11-14 20:54 robert
* Added typo correction for "Jolley".
2005-11-14 20:51 robert
* Added more typo catches.
2005-11-14 17:21 robert
* Further improvements to the name filtering.
2005-11-14 17:15 robert
* Improved handling on special characters in names
2005-11-14 17:07 robert
* Added support for mining the ChangeLog for a list of
contributors.
2005-11-14 13:34 robert
* Updated changelog.
2005-11-14 12:49 robert
* Fixed warnings in geo plugin
2005-11-14 11:14 robert
* Updated package version to 1.0,0
2005-11-14 11:08 robert
* From Toshiyuki Takehei, typo fix of getTrackerMode().
2005-11-14 11:00 robert
* Change the KeySwitchMatrixManipulator so that it two sets of
getMatrixManipulator
methods, two that takes an index,two that takes a key value.
Updated the ViewEventHandler
so the it now uses the getMatrixManipulatorWithIndex() method to
avoid previous ambiguity.
2005-11-14 09:31 robert
* From Farshid Lashkari : "I reported earlier about a problem with
a custom emitter I was using.
I spent some more time debugging and it turns out there was a bug
in
the ParticleSystem::update_bounds function. When the bound is
being
reset, both the min and max are being set to the same postion
without
the radius being subtracted/added to it. When there is only one
particle alive in the system this causes it to be culled by small
feature culling. I've modifed the function so that when the bound
is
reset, the radius is subtracted/added to the position. This fixes
my
problem."
2005-11-12 21:29 robert
* From Geoff Michel, geo plugin updated to for latest updates in
.geo format.
2005-11-12 13:38 robert
* Added support for ConnectedParticleSystem.
2005-11-12 13:27 robert
* Added .osg support for osgParticle::SmokeTrailEffect
2005-11-11 19:29 robert
* Updated ChangeLog
2005-11-11 17:00 robert
* Added scene stats support to osgProducer::ViewerEventHandler.
2005-11-11 14:22 robert
* Added s/getMaxNumOfTextureUnits control to
osgGA::StateSetManipulator, and set the default to 4.
2005-11-11 12:45 robert
* Fixes for VS6.0 build.
2005-11-11 08:45 robert
* From Markus Trenkwalder, fix for Mingw build
2005-11-10 20:56 robert
* From Marco Jez, compile for a syntax error problem.
2005-11-10 20:20 robert
* Added /Zm200 to loads of project to try and salavage something
from VS6.0 being such a bog awful compiler.
2005-11-10 20:04 robert
* Fixes for VS6.0
2005-11-10 19:32 robert
* Fixes for dumb VS6.0 compiler
2005-11-10 19:16 robert
* Fixes for VS6.0
2005-11-10 17:24 robert
* Compile fixes for VS6.0.
2005-11-10 16:47 robert
* From Markus Trenkwalder, added freetype-config support to Mingw
section.
2005-11-10 15:52 robert
* Added osgshaderterrain and osgparametric to runexamples.bat
2005-11-10 15:27 robert
* Updated wrappers
2005-11-10 15:25 robert
* Added better control for cancel GraphicsThreads.
2005-11-10 14:41 robert
* Ran unix2dos on OpenSceneGraph.dsw
2005-11-10 11:56 robert
* Fixed typo of CoordinateSystem.
2005-11-10 11:39 robert
* Addd OsgSceneHandler::s/getCleanUpOnNextFrame() and support for
it in the draw() method,
when CleanUpOnNextFrame is enabled the next frame simple deleted
OpenGL objects without doing any draw traversal.
2005-11-10 10:29 robert
* Added checks against the values returned from dynamic_cast<>'s.
2005-11-10 09:42 robert
* Compile fixes for VS7.1
2005-11-09 22:09 don
* small change to test osg-cvs....
2005-11-09 22:07 don
* Small modification to change 2004 to 2005 in README.txt (this is
mostly
a test of osg-cvs)
2005-11-09 20:30 robert
* Updated wrappers
2005-11-09 20:26 robert
* Added release and flush of OpenGL objects after build of the
terrain database to prevent
the build graphics context state leaking into the viewers
graphics context set.
2005-11-09 20:24 robert
* Added a s/getState() to osgTerrain::DataSet to allow better
integration with applications.
2005-11-09 17:20 robert
* Added some docs on command line options.
2005-11-09 17:19 robert
* Added writing of commandline options in getFormatedString when
there is no description string.
2005-11-09 17:08 robert
* Moved the blink sequence light points down so they are visible in
the default
camera position.
2005-11-09 17:06 robert
* Changed the NO_ROTATION label so it is aligned with the XZ plane
to make it easier to see.
2005-11-09 15:27 robert
* Quick updates to NEWS.
2005-11-09 15:19 robert
* Updated ChangeLog
2005-11-09 15:14 robert
* Updated wrappers.
2005-11-09 15:11 robert
* Added the support in AnimationPathCallback for taking a pivot,
axis and rotation rate
paramters in its constructor to allow it to be used to create
rotations around a point.
This provides the same interface and functionality as
osgUtil::TransformCallback but
has the advantage and AnimationPathCallback is fully supported by
the .osg and .ive file formats.
2005-11-09 13:39 robert
* Updated the runexamples.bat to include glsl_mandelbrot.osg and
glsl_julia.osg references
2005-11-09 13:39 robert
* Reduced the size of the "oversized" cessna.osg
2005-11-09 13:26 robert
* Added a test of isRealized to requestWrapPointer to prevent a
deadlock condition occur when a wap pointer is done before a
window is realized.
2005-11-09 13:18 robert
* Update texture file names to reflect new files in
OpenSceneGraph-Data distribution.
2005-11-09 11:59 robert
* Added dxf VS6.0 project
2005-11-09 10:49 robert
* Bumped the version numbers up to 1.0 in preparation for 1.0-rc1.
2005-11-09 10:41 robert
* Fixed warnings.
2005-11-09 10:37 robert
* Fixed compile warning.
2005-11-09 09:30 robert
* Updated the bin number to be 100 for the logo overlay to force it
to draw later.
2005-11-08 16:41 robert
* Added .ive support for osg::Texture SourceFormat and SourceType
2005-11-08 16:22 robert
* Added support for SourceType and SourceFormat to .osg.
2005-11-08 16:02 robert
* Updated wrappers.
2005-11-08 15:52 robert
* From Brad Colbert/Robert Osfield: added s/getSourceFormat and
s/getSourceType to osg::Texture
along with support for this Texture1D, 2D, 3D, TextureCubeMap and
TextureRectangle. The
new SourceFormat and SourceType parameters are only used when no
osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.
Added support for --hdr option in osgprerender, which utilises
the new Texture::setSourceFormat/Type() methods.
2005-11-08 14:03 robert
* Updated wrappers
2005-11-08 13:51 robert
* From Colin McDonald, fixed image size calculation in
getTotalSizeInBytesIncludingMipmaps(),
added checks on success of opening files for writing in the .ive
plugin.
2005-11-08 11:46 robert
* Added sorting and clearing of pre and post RenderStages stored in
RenderStage,
and added some debugging comments which are currently commented
out from compilation -
these are left in just in case future debug work requires them.
2005-11-08 09:36 robert
* Changed the occluder traversal so that checks the children of the
SceneView's Cameara
rather than starting at the camera itself.
2005-11-07 16:52 robert
* Renamed VisualStudio.dsw to OpenSceneGraph.dsw
2005-11-07 16:48 robert
* Improved the handling of CameraNode and viewers with projection
matrices
contained NaN's.
2005-11-07 15:46 robert
* From Bob Kuehne, proper c++ cast instead of c-cast for
ApplicationUsage
2005-11-07 15:43 robert
* From Steve Lunsford, added psuedo event dispatch to init within
selectCameraManipulator
to force the new minpulator to update correctly.
2005-11-07 14:42 robert
* From David Spilling, added "noRotation" ReaderWriter::Option into
the .obj plugin
to enable disabling of the automatic rotation from Y up
coordinate frame to Z up coordinate frame.
2005-11-07 13:54 robert
* From Marco Jez, Added an unregister of the
GraphicsContextImplement on unload.
2005-11-07 12:41 robert
* From David Spilling, fix for typo of OVERRIDE.
2005-11-07 11:14 robert
* From Gideon May, compile fixes for OSX.
2005-11-07 11:09 robert
* From Norman Vine, "Cygwin uses unix style path separators"
2005-11-07 11:05 robert
* From Wang Lam,"The changes allow users of OpenSceneGraph to call
a new function
readFontStream() to load fonts from a std::istream, rather than
from the
local filesystem by name. Such a call may be used, for example,
if the
user has a font fetched over a network, or a font available in
memory
without a correspondng filename.
The changes implement the new function by following the
corresponding code
for readFontFile(). readFontStream() reads a stream into memory,
and
holds that memory for FreeType.
As a basic test, I mangled the osgtext example to use
readFontStream(std::ifstream("font")) in lieu of a readFontFile
call, and
the modified example ran completely."
2005-11-07 10:29 robert
* From Ruben (with a few addition/changes from Robert), fixed the
commandline of the osgsimplifier example. It now reads
--ratio and --max-error.
---------------------------------------------------
2005-11-04 19:00 robert
* Added extra debugging checks on FBO's
2005-11-04 12:08 robert
* Improved support for texture subload/render to texture in various
Texture classes
and RenderStage.
2005-11-03 21:35 robert
* Improvements to CameraNode IO support, now handles render to
texture.
2005-11-03 19:20 robert
* Changed the CameraNode read/write code to use Transform as its
parent.
2005-11-03 17:12 robert
* Removed debugging message
2005-11-03 17:08 robert
* Further work on osg::CameraNode support.
2005-11-03 15:59 robert
* Further work on added IO support from CameraNode.
2005-11-03 12:25 robert
* Completed osg::CameraView support in .osg and .ive formats.
2005-11-03 10:59 robert
* Added env var docs on OSG_MAX_TEXTURE_SIZE
2005-11-03 10:57 robert
* Added --help-env option.
2005-11-03 10:18 robert
* Updated wrappers
2005-11-03 10:16 robert
* Added initial CameraNode and CameraView stups for the .ive loader
2005-11-03 10:01 robert
* From Eric Sokolowsky, added writeEnvironmentSettings to help
report what OSG
centric environment variables are used.
2005-11-03 09:03 robert
* Added CameraNode.cpp and CameraView.cpp
2005-11-02 19:52 robert
* Inital work on adding .osg support for CameraNode and CameraView.
2005-11-02 19:35 robert
* Updated wrappers.
2005-11-02 19:15 robert
* Added request for accumulator buffer.
2005-11-02 19:15 robert
* Added support in DisplaySettings and OscCameraGroup for
requesting accumulator buffer.
2005-11-02 16:20 robert
* From Alan Ott, added support for palletted imagery.
2005-11-02 15:56 robert
* From Brede Johnasen, changed wrap mode to CLAMP_TO_EDGE to avoid
edges being
seen when zoomed into the reflectio map.
2005-11-02 15:23 robert
* Added handling of CameraNode into PickVisitor in
src/osgProducer/Viewer.cpp. This
is unlikely to be the final solution, but does at least fix part
of the problem of handling
picking HUD's underneath CameraNodes.
2005-11-02 14:24 robert
* From Marco Jez, added Image/ path to image files to help find
them from the OpenSceneGraph-Data directory.
2005-11-02 14:22 robert
* From Marco Jez, moved the rear view camera's viewport to the
bottom left of window to accomdate a greater range of display
sizes.
From Robert Osfield, made the background colour of the intersted
camera a scaled down verson of the main background colour to make
it more obvious.
2005-11-02 12:22 robert
* Added a setSupportsDisplayList(false) to constructor to prevent
end users
enabling display lists, something that can break the osgText's
managment
of state.
2005-11-02 11:55 robert
* Fixed setCameraRequiresSetUp so it properly uses the bool passed
to it.
2005-11-02 11:33 robert
* Added doc comment and removed redundent inline keyword
2005-11-02 10:57 robert
* From Farshid Lashkari, "I need the ability to check for a font
file without actually loading
the font object. I've modified font.h/cpp of osgText so that it
exports the findFontFile function."
2005-11-02 10:55 robert
* From Marco Jez, commented out debuggin message.
2005-11-02 10:49 robert
* Added static orthoNormal function to match equivilant in Matrixd
2005-11-02 10:45 robert
* From Colin McDonald, "Fix for missing class name qualifier on the
orthoNormal function."
2005-11-02 10:29 robert
* From Colin McDonald, "Fixes for some duplicate global symbol
definitions in the plugins,
which cause errors when creating a statically linked executable."
2005-11-02 10:29 robert
* Fixed compile warning
2005-11-01 20:16 robert
* Changed the error number reporting to be reported as hex.
2005-11-01 19:32 robert
* Added an image negation callback to the render to image. Added
commandline docs
for the new --image and --texture-rectangle options.
2005-11-01 19:31 robert
* Removed the double call to the camera post draw callback.
2005-11-01 17:07 robert
* Added usage of image copy and modification.
2005-11-01 15:39 robert
* Set the draw and read buffer to GL_NONE when using FBO's, thereby
avoid
invalid enumrates being generated.
2005-11-01 15:23 robert
* Improved handling of osg::Image copying.
2005-11-01 11:18 robert
* From Brad Colbert, Added checking for a NULL return string rom
gluErrorString (with slight reformating of this by Robert
Osfield.)
2005-11-01 11:00 robert
* Updated wrappers
2005-11-01 10:42 robert
* Added RenderTargetFallback option into osg::CameraNode.
2005-10-31 16:40 robert
* From Steve Lunsford, "Attached is a copy of TXPNode.cpp with the
repaired computeBounds call. I
discovered that TXPNodes were being culled out prematurely
because the
loaded sub-tiles resulted in a computed bounds that was smaller
than the
extents indicated in the archive. I think this fix should be
fine. I can't
think of any reason why we would want to use anything other than
the archive
extents."
2005-10-31 14:48 robert
* Added default setting of _threading_model to ThreadPerCamera when
multiple cameras
are present, and SingleThreaded when a single camera is being
used.
2005-10-31 11:43 robert
* From Brede Johansen, "some tweaks to the osgSim lightpoints.
- The first change is to start fadeing a lightpoint just before
the
maximum distance of a light is reached.
- The second change is to start fading a lightpoint when
pixelSize is
less than _minPixelSize instead of 1.0."
2005-10-29 11:29 robert
* Updated wrappers.
2005-10-29 10:04 robert
* Added catch for NULL return from glGetString( GL_VERSION );
2005-10-29 09:52 robert
* Updated wrappers.
2005-10-28 18:39 robert
* From Marco Jez, Fix for the class name lookup in
osgDB::Registry::writeObject(), which can silently fail when a
NodeKit's class (for example osgNVCg::Program) has the same name
as that of an OSG's class (for example osg::Program).
2005-10-28 18:37 robert
* Fixed env var docs for sharing graphics contexts.
2005-10-28 14:02 robert
* Added warning message for when no file is loaded.
2005-10-28 13:18 robert
* From Ravi Mathur, "Here is an update to BlendEquation that adds
checking for the
SGIX_blend_alpha_minmax and EXT_blend_logic_op extensions. It is
tested with the osgblendequation example. If the extensions are
not
supported, a WARN level notification is generated."
2005-10-28 13:11 robert
* Moved SceneView across to use an osg::CameraNode to store the
projection and view matrices,
the viewport, the clear colour and the subgraph needing rendered.
This is done
transparently so all existing functionality will behave as
before. What it does
add is the ability to set a SceneView directly by a single
osg::CameraNode when required.
2005-10-28 10:33 robert
* Changed debug message from NOTICE to INFO level of notification
2005-10-28 10:11 robert
* Added command line option --overlay to turn on the use of an
OverlayNode.
2005-10-28 09:20 robert
* Updated wrappers.
2005-10-28 08:35 robert
* From Mike Weiblen, added check to make sure that vertex texture
was
supported in the OpenGL driver.
2005-10-27 13:53 robert
* Added option to osgdepthpartion for loading the model specified
on the commandline.
2005-10-27 11:15 robert
* Added documentation line about 32 being the maximum permitted
number of line segmenets
2005-10-27 11:11 robert
* Added error message to report when too many line segments are
added to an IntersectVisitor.
2005-10-27 10:48 robert
* Added support for tracking the directory of the output file
whilst still maintaining
local file references within this directory.
2005-10-27 09:38 robert
* From Ravi Mathur, "New functionality is the ability to
automatically determine the
maximum traversal depth necessary to obtain an accurate estimate
of
the minimum number of required cameras. In addition, the user can
specify an absolute maximum traversal depth that will not be
exceeded."
2005-10-27 09:37 robert
* From Geoff Michel, update to osgdelaunday.
2005-10-26 20:30 robert
* From Don Tidrow, bug fix to setOutputTextureFiles(bool).
2005-10-26 20:22 robert
* Added friend declarations of nested classes to prevent compile
problems under VS6.0
2005-10-26 20:00 robert
* Changed the minimum tile image size to be 4x4 to avoid problems
in mipmap generation
that was occuring at sizes of 2x2, seemingly somewhere in the
OpenGL driver.
2005-10-26 16:02 robert
* From Bob Kuehne, "changed two set methods
(setFocalLength,setFieldOfView) to perform
assignment."
2005-10-26 09:22 robert
* From Geoff Michel, compile fixes for VS6.0
2005-10-25 18:34 robert
* Updated wrappers
2005-10-25 15:49 robert
* Added command line support for the interlaced stereo modes.
2005-10-25 15:43 robert
* From Farshid Lashkari & Robert Osfield: Added support for
VERTICAL_INTERLACE and HORIZONTAL_INTERLACE
stereo modes use the stencil buffer.
2005-10-25 14:01 robert
* Updated wrappers.
2005-10-25 13:28 robert
* From Geoff Michel, added support for constrain delaunay
triangultion, and osgdelaunay example.
2005-10-25 13:24 robert
* Added check against glGetString(GL_VERSION) returning NULL.
2005-10-25 10:30 robert
* Added missing projects
2005-10-25 10:29 robert
* Added osgcatch project
2005-10-25 10:12 robert
* Added missing projects.
2005-10-25 09:54 robert
* From Markus Trenkwalder, added meanigful return types in
Registry::read(const ReadFunctor& readFunctor) for
ERROR_IN_READING_FILE and
FILE_NOT_FOUND cases.
2005-10-25 09:49 robert
* Added protected destructors.
2005-10-25 09:43 robert
* From Don Tidrow, removed unncessary includes.
2005-10-25 09:23 robert
* From Brede Johansen, changed osg_InverseViewMatrix to
osg_ViewMatrixInverse to bring
into line with OpenGL shader languague conventions.
From Robert Osfield, changed the SceneView::ActiveUnforms enum to
from INVERSE_VIEW_MATRIX_UNIFORM
VIEW_MATRIX_INVERSE_UNIFORM to be convistent with the above
change.
2005-10-24 18:51 robert
* Changes to fix divide by 0 warning under VS.
2005-10-24 13:49 robert
* Updated wrappers.
2005-10-24 13:46 robert
* Fixed compile warnings.
2005-10-24 11:46 robert
* From Mike Weiblen, "some fixes for OSG_OPTIMIZER envar parsing
and help display"
2005-10-24 11:44 robert
* From Marco Jez, added missing example project files.
2005-10-24 11:37 robert
* From Tony Horrobin:
"This is a small fix for flt2osg.[cpp|h] that handles
old style road segments ( from Multigen II w/road
tools on IRIX ) in the same way as the newer road
constructions. ie create a group and do a nested
traversal.
This makes roads appear in older format files where
there was previously a gap. This actually works
properly with the paths which are marked as hidden in
the openflight database."
2005-10-24 11:34 robert
* From Don Tidrow, "I discovered that externally-referenced models
in the TXP format didn't
get positioned correctly when the TXP database was built using
the
'tile-offset' mode. I've included a tarball with what I believe
are the
needed changes - they work for the sample databases I have
available,
but not all conditions have been tested. I've set things up such
that
these changes shouldn't affect 'normal' txp databases."
2005-10-24 11:25 robert
* Warning fixes for Win32 build.
2005-10-24 10:53 robert
* Added copyright notices.
2005-10-24 10:51 robert
* Added beginnings of Programming Guide, and NodeTrackerCallback.
2005-10-14 21:40 robert
* From Farshid Lashkari, compile fix for VS 2002.
2005-10-14 21:38 robert
* From Brede Johansen, fixed INVERSE_VIEW_MATRIX_UNIFORM enum
value.
2005-10-14 09:29 robert
* From Farshid Laskari, changed the compute of the text bounding
box to include the spaces.
2005-10-13 12:51 robert
* Renamed osgUtil::RenderGraph to osgUtil::StateGraph
2005-10-13 10:29 robert
* Changed the "Cessna" text so that it is sized according to
OBJECT_COORDS rather
than SCREEN_COORDS as the later was causing problems with the
pixel size based LOD selection.
2005-10-13 08:18 robert
* Updated wrappers.
2005-10-13 08:07 robert
* Added Producer.lib to osgdepthpartion project file
2005-10-13 08:05 robert
* Added PRODUCER_INSTALLED=yes make options to the unix build
system, not defining
PRODUCER_INSTALLED=yes or setting it to another value than yes
(i.e no) will result
in the osgProducer library, OSG applications and demos not being
built.
PRODUCER_INSTALLED=yes is the default.
2005-10-12 18:42 robert
* Added SmokeTrailEffect which renders created particles as single
quad or line
strip, in the case of the quad strip the strip is aligned to the
be orthogonal with
the eye point.
2005-10-11 09:47 robert
* Added new shell of new class ConnectedParticleSystem, which will
be used
for managing connect particle system for the purpose of doing
missile trails etc.
2005-10-10 10:10 robert
* From Ravi Mathur, osgdepthpartition example program.
2005-10-10 09:17 robert
* From Alberto Jaspe, added double precision interpolation method
2005-10-07 07:46 robert
* Added into CVS missing PolgonMode files.
2005-10-06 20:02 robert
* Improved the UpdateCameraAndTexGenCallback so it properly handles
rotation and
translations within the reflector nodepath.
2005-10-06 15:43 robert
* From Brede Johansen, added support for PolygonMode into .ive
format.
2005-10-06 15:41 robert
* Changed the fallback code to use the result form the realize()
call, removed
the code path from running a PBuffer as a seperate graphics
context (this
was found to be slower than running single threaded so its not
worth the
extra complexity).
2005-10-06 13:31 robert
* Added env var reporting for the OSG_CAMERA_THREADING and
OSG_SHARE_GRAPHICS_CONTEXTS env vars.
2005-10-06 13:20 robert
* Added catch for disabling ThreadPerCamera when contexts are
shared.
2005-10-06 11:26 robert
* Improved the fallback mechanism from FBO, down to PBuffer_RTT
down to PBuffer down to frame buffer.
2005-10-05 16:21 robert
* Moved the testing and setting up of FBO/Pbuffer extension from
CullVisitor to
support into RenderStage to allow better fallback
implementations.
2005-10-05 09:48 robert
* Added support for CameraView into NodeVistor, and support for
CameraNode and CameraView
into the AnimationPathCallback so you can now animate both via
animation paths.
2005-10-04 18:50 robert
* Added code paths for PBuffer RTT support.
2005-10-04 13:41 robert
* Added osg::CameraView to help application/modellers position
their cameras in scenes. Note,
CameraView is *not* a camera, it isn't an active object, but a
passive one that
camera must track each frame to following the path of the
CameraView.
2005-10-03 19:37 robert
* From Keith Steffen, fixed bug in StateSet::clear() where parents
of texture attributes
where not being reset correctly due to incorrect ordering of
_textureAttributeList.clear().
2005-10-03 19:33 robert
* From MFM, Added FreeBSD specific implementation for
getGLExtensionFuncPtr using dlsym(RTLD_DEFAULT, xxx)
2005-10-03 19:24 robert
* Added a couple of (double) casts for VS7 build.
2005-10-03 19:18 robert
* Added closing of loops.
2005-10-03 16:13 robert
* Added fusing of ends of lines
2005-10-03 13:19 robert
* Improved handling of convex azim ranges.
2005-10-01 19:28 robert
* Added test cases for SphereSegment intersection code.
2005-10-01 19:27 robert
* Added a dirtyDisplayList() to the setColor() and
setTesselationHint() methods.
2005-10-01 12:23 robert
* Adding handling of case of convex azimuth side ways of sphere
segment.
2005-09-30 19:36 robert
* Changed the line intersection algorithm to computer full line
intersections then
trim down to size by intersecting with the sphere segmenet
sufaces
2005-09-29 15:55 robert
* Fix to intersection code.
2005-09-29 13:07 robert
* Updated wrappers.
2005-09-29 13:00 robert
* From Marco Jez, fix for gcc build.
2005-09-29 10:25 robert
* Fixed typo of Primitive
2005-09-29 10:22 robert
* Added setOverlayClearColor and setTexEnvMode and automatic set up
of TexEnv.
2005-09-29 09:49 robert
* From Marco Jez, added fallback to TextureCubeMap subloading that
calls load
when mipmaps are required, but non are present.
2005-09-29 09:36 robert
* Fixed typo of CameraNode::setRenderTargetImplementation(..)
2005-09-28 16:05 robert
* From Volker Walkiewicz (with tweaks from Robert Osfield):
Fix to the update of the error metrics on the edges in the
simplification mesh that are affected by an edge collapse.
Addition of 'n' and 'p' keyboard control in osgsimplifier example
to allow users to control the sample ratio manually.
2005-09-28 14:18 robert
* From Marco Jez, "Problems fixed:
1. type converters created automatically by the I_BaseType macro
use
static_cast<> even for base-to-derived conversions.
dynamic_cast<> should be
used instead.
2. as a consequence of the above fix, I_BaseType must now
differentiate
between polymorphic and non-polymorphic base classes, because the
latter
can't be dynamic_cast'd to derived classes. Some template magic
(see
is_polymorphic<> in ReflectionMacros) is used to detect
polymorphism at
compile time (I'm NOT sure it works on all platforms as it's
partly
implementation-dependent. Please test!).
3. predefined custom property getters/setters/counters/etc. (as
those
defined for STL containers) only work on Value objects that
contain
non-pointer instances. This was an unwanted restriction that no
longer
exists.
Wrappers will need to be recompiled. This is a good time to give
them a
fresh update with genwrapper.
NOTE: fix #1 should get rid of those crashes and strange
behaviours that
some users noticed while using osgIntrospection through osgTcl or
in their
own code."
2005-09-28 14:05 robert
* From Chris Hanson, "The following files are drop-in replacements
for the include/*/Export files to permit
building statically linked osg libraries under Win32."
2005-09-28 13:55 robert
* From Leandro Motta Barros: fixed type of ATTRIBUTE_*
2005-09-28 13:53 robert
* From A. Botorabi, "slightly modified osgUtil's
TangentSpaceGenerator class to allow the
option for using or not using geom's indices for tangent space
vectors
generation. now, Ruben's code is also used (it was disabled
before). in
order to keep backward compatibility, the compute method behaves
as before
in default case."
2005-09-28 13:45 robert
* From Joran Jessurun, comments explaining font search rules
2005-09-28 13:39 robert
* From Joran Jessurun, added font search fallbck that strips the
leading path from the font file and then looks again.
2005-09-28 13:33 robert
* From Chris Hanson:
Spelling fixes in include/osg/LOD
Negated priority in PagedLOD when using
_rangeMode==PIXEL_SIZE_ON_SCREEN
Added clampedPixelSize() methods to CullStack and CullingSet to
return fabs()ed values.
Changed LOD and PagedLOD ::traverse to use clampedPixelSize()
methods.
2005-09-27 20:28 robert
* Added degugging methods.
2005-09-27 14:48 robert
* From Don Tidrow, Added support for locally referenced origins.
2005-09-27 12:15 robert
* Various improvements to the sphere segment intersection code.
2005-09-26 11:24 robert
* Set the defaul clear colour to 0,0,0,0.
2005-09-26 11:24 robert
* Added TexEnv DECAL mode.
2005-09-25 20:41 robert
* From Mike Weiblen, fixes from VS 7.1 build.
2005-09-24 16:11 don
* Brede's changes for limited morphed vertex support. These changes
allow
a model with morphed vertecies to load correctly with LOD
switches, but
does not implement the vertex morphing.
2005-09-24 14:53 robert
* Improvements to the clipping of polygons at boundary edges.
2005-09-21 14:38 robert
* Further work on intersection code.
2005-09-19 19:49 robert
* Added multiple intersect triangle visualization for testing
purposes.
2005-09-19 15:33 robert
* From Mike Weiblen: support for OSGHANGGLIDE_REVERSE_CONTROLS env
which reverses
the pitch and roll control to account from Mike's "unique" way of
flying hang gliders :-)
2005-09-19 15:28 robert
* From Ravi Mathur, added extension checks for point sprite
support.
From Robert Osfield, tweaks of the above to use
osg::buffer_object and a local struct to store
initialized to help with multi-thread and out of order context
usage.
2005-09-19 14:07 robert
* Added support for "-O OutputTextureFiles" options string in .osg
plugin to
allow texture files to be written out when writing out a .osg
file.
2005-09-19 13:15 robert
* Added countMultipleIntersections to help with debugging.
2005-09-17 18:50 robert
* Improved the region classifaction of the intersection code.
2005-09-16 14:52 robert
* Improved accuracy of spheresegment to mesh intersections uses
mathematical
models of surface geometry.
2005-09-16 09:28 robert
* Added Azimuth and Elevation intersector functors.
2005-09-15 20:55 robert
* Changed destinationRowDelta and destination_pixelSpace to int's,
solving a
memory corruption crash under 64 bit build.
2005-09-15 20:03 robert
* Added line connectivity code.
2005-09-15 09:03 robert
* Moved copyLeavesFromRenderGraphListToRenderLeafList into public.
2005-09-12 19:42 robert
* Added querry of video size during open() call and associated
allocImage to
ensure that the imagestream passed back is of a valid size.
2005-09-11 19:12 robert
* From Henrique Bucher, add check against null light entry in
LightPool.
2005-09-11 19:08 robert
* From Farshid Lashkari, append "\fonts" to end of windows font
search path.
2005-09-11 19:05 robert
* From Sondra Iverson, "The options to rewind/restart and to toggle
looping in the osgmovie
example have been implemented. "
2005-09-11 19:02 robert
* converted hardware tabs to spaces.
2005-09-11 19:00 robert
* From Sonda Iverson, fix for repeated pause/unpause toggleing in
Xine plugin
2005-09-10 13:07 robert
* From Joran Jessurun, fix to let the Viewer::computeNearFarPoints
function work correctly when used with multiple camera's on one
render
surface.
2005-09-10 12:51 robert
* Removed some debugging messages
2005-09-10 12:51 robert
* Added more intersection testing code.
2005-09-09 20:26 don
* Added initial ESRIShape file loader.
Untabbed and formated LOGO loader. Removed extraneous noise from
NET loader
2005-09-09 15:42 robert
* Removed duplicate typedef.
2005-09-09 11:13 robert
* Added triangle index functor to src/osgUtil/SphereSegment.cpp for
computing
the intersection between an indivual geometry and the sphere
segment.
Converted the terrain in osgspheresegment to be an osg::Geometry
based
drawable rather than a osg::ShapeDrawable/osg::HeightField one to
make it
more practicle to use as a test for the new SphereSegment
intersection code.
2005-09-08 18:56 robert
* Added PolytopeVisitor to SphereSegment.cpp to help cull down to
only drawables
that intersect with the frustum of the SphereSegment.
PolytopeVisitor may
eventually be pulled out to be more generally used along the
lines of osgUtil::IntersectVisitor.
2005-09-08 13:10 robert
* Added initial interface for computing intersections between
sphere segments
and terrain.
2005-09-07 16:18 robert
* Added support for cullable state, that uses a polytope to define
the extents
of objects that will be influenced by it.
2005-09-06 20:28 robert
* Added a grid of lines into the OverlaySubgraph to demonstate use
the
OverlayNode for applying general drawing onto terrain.
2005-09-06 19:54 robert
* Added s/getContinousUpdate(bool) method to OverlayNode.
2005-09-06 15:48 robert
* Added osgSim::OverlayNode to osganimate and osgspheresegment
examples, and
added support for setting texture size hint and coping with scene
graphs
with CoordinateSystemNode in them.
2005-09-05 13:27 robert
* Changed #if
2005-09-05 13:26 robert
* Added checking of EventVisitor type
2005-09-05 13:23 robert
* Fixed VisitorType of EventVisitor
2005-09-05 13:19 robert
* Added event handler to shader code so that alphaCuttOff,
transparency and
sampleDensity are controlled via 'a', 't' and 'd' respectively.
2005-09-05 10:40 robert
* Integrated shaders into source.
2005-09-05 09:14 robert
* Added all sides of the shader cube
2005-09-05 07:48 robert
* Added preliminary GLSL shader path for volume rendering.
2005-09-04 11:17 robert
* Standardised the Vec* class interfaces, and added num_components
enum to aid
generic programming.
2005-09-04 06:36 robert
* Added support in osgTerrain/osgdem for setting the image format
to use when writing tiles out to disk
2005-09-03 20:56 robert
* Changed red()/green()/blue()/alpha() to r()/g()/b()/a() for
greater consistency
across Vec* classes and with OpenGL Shander Lanaguage.
2005-09-03 20:54 robert
* Added release() to all GraphicsOperations in GraphicsThread.
2005-09-02 20:06 robert
* Added commandline arguments for controlling number of cameras
through to the windowing library to use.
2005-09-02 13:10 robert
* Added clean up class to help improve the exit of GraphicsThread
2005-09-02 10:35 robert
* Renamed osgUtil::RenderStageLighting
osgUtil::PositionalStateContainer
2005-09-01 19:55 robert
* Removed redundent code.
2005-09-01 19:12 robert
* Fixed typo
2005-09-01 06:19 robert
* Added osgcamera projects
2005-08-31 20:39 robert
* Removed circular reference of osg::CameraNode, fixing memory
leak. Added
a auto exit after a maximum number of frames are completed.
2005-08-31 15:04 robert
* Added osgSim::OverlayNode setup in osgsimulation, and added
preliminary test
code to the osgSim::OverlayNode to test osgsimulation/the
architecture.
2005-08-31 13:43 robert
* Set number of cameras to 3.
2005-08-31 12:56 robert
* Added graphics context pointer to osg::Texture in prep for
support for Pbuffer
Render To Texture.
2005-08-31 12:49 robert
* Disable the glFinishBarrierOp usage as glFinish was spin locking
the CPU :-|
2005-08-31 10:55 robert
* Seperated out the cull and draw traversals into their own
operations,
and added a glFinishBarrierOp which can be placed between the
cull and the
draw or after swap.
2005-08-31 09:21 robert
* Add comments explain how example works.
2005-08-30 22:28 robert
* Added support for GrapicsOpeations that are reused each frame,
cleaned up
osgcamera example.
2005-08-30 19:20 robert
* Compile fix.
2005-08-30 19:19 robert
* From Colin McDonald, fix for big endian systems
2005-08-30 19:03 robert
* Added name and keep member variables to
osg::GraphicsThread::Operation to allow
the names of the operations to be logged for stats purposes, or
used when
do searches of the operation list. The keep member variable tells
the graphics
thread run loop wether to remove the entry from the list once its
been called.
2005-08-30 14:41 robert
* Clean up and fixes to GraphicThread class, and osgcamera example.
2005-08-30 09:33 robert
* From Norman Vine, fixed small typo.
2005-08-29 20:38 robert
* Fixed reading and writng of data.
2005-08-29 20:16 robert
* Added scratch pad reset.
2005-08-29 19:57 robert
* Implement a scratch pad for writing and read data to, to solve
issue between
running a master and slave on a mix of 32bit and 64bit.
2005-08-29 14:05 robert
* Improved support for keyboard/mouse events in osgcluster.
2005-08-29 12:25 robert
* Added extra debug info.
2005-08-29 12:05 robert
* Added extra access methods on osgProducer::KeyboardMouseCallback,
and added
support for reading and writing keyboard/mouse events in
osgcluster.
2005-08-28 19:07 robert
* Disabled the pbuffer graphics thread.
2005-08-28 15:49 robert
* From Marco Jez, fixed typo of OverlayNode.cpp.
2005-08-26 20:01 robert
* Added OveralyNode into VS project file, and fleshed out more code
in the OveralyNode implementation.
2005-08-26 14:00 robert
* Added beginings of new OverlayNode, for managing a render to
texture which is
then used to overaly other parts of the scene such as terrain.
2005-08-26 13:26 robert
* Added --num-components <num> option.
2005-08-26 08:48 robert
* From Farshid Lashkari, fixed warnings.
2005-08-25 19:23 robert
* From Farshid Lashkari, added istream support to JPEG plugin.
2005-08-25 18:18 don
* made removeExpiredSubgraphs virtual.
2005-08-25 17:53 robert
* From Eric Sokolowsky, warning fixes for g++ 4.0 under Fedora Core
4.
2005-08-25 14:37 robert
* From Farshid Lashkari, Support for reading TIF images from
stream, and support
from reading and writing RGB image to/from stream.
2005-08-25 14:12 robert
* Added support for rapid movement of the emitter, with particle
now seeding between
the position of the emitter in the previous frame and the new
position in the new
frame, the number of particles added also scales up to compensate
for this movement.
2005-08-24 19:21 robert
* Removed old commented out code.
2005-08-24 19:20 robert
* From Domenico Mangieri, added constructor.
2005-08-24 11:53 robert
* From Gordon Tomlinson:
"
This fixes some crashing issues I was having with certain FLT
files that only had partial colour palettes
Which are typically found in older 14.x files and file converted
through Polytrans or Deep exploration etc.
The code that grabs the color entries in
ConvertFromFLT::visitColorPalette was assuming that there were
full
palettes always coming in and stepping was out of bounds in
certain cases (not all) and thus crashing with
access violations etc,
Although the normal from Creator is to have 1024 or 512 entries ,
this is not a really requirement of the format, just the way
Creator creates its default palettes etc.
Code changed to look at the number of entries and use just those
and fills in any missing entries with a default white colour"
2005-08-24 10:48 robert
* From Farshid Lashari, added support for reading from
std::istream's to the BMP, GIF, PNG and TGA image plugins
2005-08-22 15:13 robert
* From Geoff Michel, added normal definition for tesselation
2005-08-22 14:13 robert
* From Carlo Camporesi, fixed .ive handling of character height and
aspect ratio.
2005-08-22 14:07 robert
* From Domenico Mangieri:
"I've added a Plane constructor which accepts a normal and a
point.
I also removed calculateUpperLowerBBCorners() from the
Plane(const
Vec3& v1, const Vec3& v2, const Vec3& v3) since the constructor
is
using the function set(const Vec3& v1, const Vec3& v2, const
Vec3& v3)
which already computes the upper and lower bounding box."
2005-08-22 13:58 robert
* From Domenico Mangieri, addded some missing const qualifiers in
osgUtil::SceneView.
2005-08-22 13:54 robert
* From Fabio Mierlo,
"I add a new option in the HDR Reader.
The RAW option store the RGBE values into a Image, to use
this option you need to decode the RGBE value in the frag-
ment shader. Follow the cube map glsl decoder:
vec4 textureCubeRGBE( uniform samplerCube sampler, vec3 coords )
{
ivec4 rgbe = textureCube( sampler, coords ) * 255. + 0.5;
float e = rgbe.a - ( 128 + 8 );
return vec4( rgbe.rgb * exp2( e ), 1.0 );
}
This option is usefull for who have a outdate hardware like
FX cards and want to do cool things.
Finally this patch is need by a new HDR Rendering example
that I will put on the Wiki."
2005-08-22 13:45 robert
* From Joseph Winston, "Corrected displayed comment about the text
size
to match the actual text size."
2005-08-22 13:03 robert
* Tweaked flight manipulator pitch sensitivity.
2005-08-21 15:32 robert
* Added OSG_EXPORT to GrephicsThread and fixed typo in osg.dsp.
2005-08-20 08:59 robert
* Further work on GraphicsContext/GraphicsThread
2005-08-20 08:20 robert
* From Joseph Winston, removed #include <osgUtil/RenderToTexture>
2005-08-18 20:35 robert
* Added GraphicsThread class
2005-08-18 20:33 robert
* Added GraphicsThread to project file
2005-08-18 20:17 robert
* Various updates to support the new GraphicsThread class.
2005-08-18 09:36 robert
* Added beginings of GraphicsThread class
2005-08-18 08:37 robert
* Implemented more SceneView operations in main as a move to try
and replace SceneView usage in this example.
2005-08-17 16:13 robert
* Replaced osgUtil::SceneView usage by osg::CameraNode
2005-08-17 10:12 robert
* Merged RenderToTextureStage functionality into RenderStage
2005-08-17 08:50 robert
* Fix compile under x64_32.
2005-08-17 07:27 robert
* Disabled assembly code for x64_64 paths.
2005-08-16 13:29 robert
* Added realize() and isRealized() methods to osg::GraphicsContext.
Added osgcamera example that uses osg::GraphicsContext to create
the required
window for rendering too, will eventually use osg::CameraNode to
replace usage
of osgUtil::SceneView.
2005-08-15 13:54 robert
* Added osgshaderterrain example.
2005-08-09 14:13 robert
* Added base texture support.
2005-08-09 10:48 robert
* Added getStartTick() acess method
2005-08-09 10:48 robert
* Added getDisplayList access method
2005-08-09 10:47 robert
* Fixed indenting and typo
2005-08-09 09:11 robert
* Added GLSL shader pathway into osgforest.
2005-08-06 19:19 robert
* Added setting up of Producer::VisualChooser.
2005-08-06 19:18 robert
* Change the frame reference time so that it uses the same time as
the
KeyboardMouseCallback.
2005-08-06 19:16 robert
* Set the double buffer off when setting up pbuffers.
2005-08-06 04:33 robert
* Added blend shadow fragment shader
2005-07-30 18:44 robert
* Added setStateSet(0) to destructors to force the problem clean up
of attached
StateSets.
2005-07-27 13:38 robert
* From Pavel Moloshtan, setting of the cull traversal mask which
visiting camera
subgraphs. (with small tweak from Robert Osfield to remove
compile warnings.)
2005-07-27 11:27 robert
* Further work on trying to get glGenerateMipMapEXT working in
conjunction with
frame buffer objects. Still don't work under Linux yet through
:-|
2005-07-27 09:37 robert
* From Marco Jez, added setEventHandled() and getEventHandled() to
osgGA::EventVisitor.
2005-07-26 21:07 robert
* From Jeremy Bell,
"My patch is a slight refactoring of the mac specific code in
Registry.cpp and FileUtils.cpp, specifically around the library
and
resource file path initilialization methods. This patch cleans up
a
lot of the mac specific code by moving repeated code into
separate
local functions in FileUtils.cpp that are only compiled on mac
builds.
It also adds one function to the API,
appendPlatformSpecificResourceFilePaths in FileUtils. This
function
will mirror the already existing
appendPlatformSpecificLibraryFilePaths except for resource file
paths.
Currently this function is empty except when built on the mac, in
which case it will add the application bundle's internal
Resources
folder and the bundle's parent folder. Previously this code was
implemented as a separate mac specific #ifdef block in
Registry.cpp
around the initDataFilePathList method. However, it now is
implemented
in appendPlatformSpecificResourceFilePaths in FileUtils.cpp and
the
initDataFilePathList method is now the same on all platforms.
This
patch should behave the same as before on non-mac platforms.
This patch already includes the fix that Eric mentioned earlier.
This
patch is based off of the 0.99 release code. I have tested this
patch
using the following testing scheme:
Make a proper bundled application.
While Run from the Finder:
Test that it finds plugins in its internal plugins path.
Test that it finds resources in its internal resources path.
Test that it finds resources in the bundle's parent directory
Test that it finds plugins in the user's Application Support
Directory
Test that it finds plugins in the system's Application Support
Directory
Test that it finds plugins in the Network Application Support
Directory
Check the plugin and resource path lists after they have been
initialized to see if they are in the correct order
While Run from the command line (both from it's parent directory
and
from inside the /Contents/MacOS directory) and repeat the above
tests.
Check that it also finds plugins and resources within the paths
defined by various environment variables.
Now, Make an application that is NOT bundled/command line only
Test that it does NOT try to look in an internal bundle
plugin/resource directory for plugins or resources.
Test that it finds plugins/resources in the paths defined by the
environment variables.
"
2005-07-26 20:31 robert
* From Eric Wing, fix to be able to handle "spacial" characters
under OSX.
2005-07-26 16:05 robert
* From Brede Johansen, fix to the isImageTranslucent() method.
2005-07-26 15:49 robert
* From Fabio Mierlo, removed cast from float to RGB8, to allow
native float imagery
to be correctly importated from HDR files.
From Robert Osfield, tweaked the above to allow the original
casting to RGB8 as an
options switched on by a osgDB::ReaderWriter::Options string with
a value of "RGB8".
2005-07-25 16:12 robert
* Perliminary support for glGenerateMinMapEXT.
2005-07-25 14:28 robert
* Added handling of automatic setting up of the contextID.
2005-07-25 13:05 robert
* Added support for TextureCubeMap into
osgUtil::RenderToTextureStage.
2005-07-24 20:31 robert
* Added post draw callback to
osg::CameraNode/osgUtil::RenderToTextureStage.
Added support for Texture1D, 2D, 3D and TextureRectangle into
osgUtil::RenderToTextureStage.
2005-07-24 11:06 robert
* Port Impostor across to use the new osg::CameraNode.
2005-07-23 19:08 robert
* Updated wrappers.
2005-07-23 19:05 robert
* Added osg::CameraNode to ImpostorSprite in prep for moving across
to using
camera node in pre rendering of impostors.
2005-07-23 15:21 robert
* Attached ImpostorSpriteManager to the CullVisitor.
2005-07-22 16:25 robert
* Renabled impostor support using old style RenderToTextureStage
setup.
2005-07-22 09:31 robert
* Added glSissor suppor via new osg::Scissor class.
Added .osg support for osg::Scissor.
Added .ive support for osg::Viewport and osg::Scissor.
2005-07-22 08:21 robert
* Added missing typedef
2005-07-21 20:45 robert
* Fixed compile error.
2005-07-21 19:37 robert
* Added GraphicsContextImplementation
2005-07-21 19:27 robert
* Implemented the beginings of the
osgProducer::GraphicsContexImplementation.
Added options into osgprerender for controlling how to do the pre
rendering i.e.
--fbo, --pbuffer, --fb --window, and also added the option for
controlling the
window size with --width and --height.
2005-07-21 08:43 robert
* Checked in graphics context.
2005-07-20 19:42 robert
* From Marco Jez (with tweaks by Robert Osfield) : clean up of
inheritance from std::vector<> classes
2005-07-20 15:55 robert
* Added new osg::GraphicsContext base class
2005-07-20 14:31 robert
* Removed osgIntrospection wrappers
2005-07-20 08:03 robert
* Updated wrappers
2005-07-19 20:40 robert
* Added wrapper projects and updates of autogenerated wrappers.
2005-07-19 20:01 robert
* Added support for multiple colour buffers into
osg::CameraNode/osgUtil::CullVisitor
2005-07-19 16:30 robert
* Ported all the render to texture examples across to using the new
osg::CameraNode.
Added support for texture cube maps in FBO + CameraNode.
2005-07-15 21:47 robert
* Updated wrappers
2005-07-15 19:24 robert
* Added return 1.
2005-07-15 16:26 robert
* Added .osg suppot for new alignment modes
2005-07-15 16:22 robert
* From Yuri Vilmanis, improved multi-line justifaction support and
new alignment modes
2005-07-15 14:41 robert
* Renamed Byte2,3,4 and Short2,3,4 and UByte4 to use the Vec*b,
Vec*s and Vec4ub form
2005-07-15 10:48 robert
* From Brede Johansen, fixed range check
2005-07-15 09:56 robert
* Fixed bug in ProxyNode write out where non existant children were
written out.
2005-07-15 08:32 robert
* Added reference frame to TexGenNode
2005-07-15 08:31 robert
* Cleaned up osghud and osgprerender examples
2005-07-14 21:04 robert
* Updates
2005-07-14 20:32 robert
* Fix PagedLOD::addChild(,,) so that they allocate the correct size
of range data.
2005-07-14 13:21 robert
* Added back in the call to drawPreRenderStages() as this shouldn't
interfere
with the stereo code in SceneView as RenderStage should
automatically only
allow themselves to be draw on per frame.
2005-07-14 10:34 robert
* Removed the set culling active flag setting
2005-07-14 10:27 robert
* From Mike Weiblen, addiding of Program::validateProgram and
osg::isNotifyEnabled() method
2005-07-14 10:18 robert
* Changed osgpagedlod example to convert LOD nodes into PagedLOD
ones.
2005-07-14 10:17 robert
* Added missing copy _referenceFrame in copy constructor
2005-07-10 14:50 robert
* Ported osgshadow across to using new osg::CameraNode
2005-07-09 14:35 robert
* Ported osgdistortion example across to using osg::CameraNode.
2005-07-09 09:56 robert
* From Paul Martz, fix to memory leak of StateSet's
2005-07-08 19:45 robert
* From Jason Beverage, fix to setting of grey band.
2005-07-08 19:33 robert
* From Tom Jolly, added setPulse
2005-07-08 14:46 robert
* From Marco Jez, added missing method implementations to
CameraNode and
added check to ensure FBO extension is support to
RenderToTextureStage.
2005-07-07 14:14 robert
* Tweaks for better OSX paging support, 6 and 9 keys for control
drive manipulator
up and down looking, and removed redundent API from
osg::Geometry.
2005-07-05 15:57 robert
* From Pavel Moloshtan, Byte2,3,4 and Short2,3,4 classes and their
Array counterparts.
With a few build tweaks and bug fixes by Robert Osfield.
2005-07-03 19:58 robert
* Changed notice to be an info message
2005-07-02 08:11 robert
* Added support for equalizing the normals along tile boundaries.
2005-07-01 09:10 robert
* Added support for point sprites
2005-06-30 09:08 robert
* Added tri sripping and support for outputing files.
2005-06-30 07:59 robert
* Romoved redudent gdal link
2005-06-29 15:52 robert
* Added smoothing and tri strip pass.
2005-06-29 10:23 robert
* Added support nesting the parameter specification within a
[x,y,z] block and
float parameters
2005-06-29 10:21 robert
* From Colin McDonald, build fix for Solaris
2005-06-28 17:53 robert
* From Mike Weiblen, icon file.
2005-06-28 09:34 robert
* From Mike Weiblen, "some polish for 1.0: centralizes the icon
resource definition and adjusts all
app and example projects to use that single defn. The various
existing
resources.rc files should be deleted."
2005-06-27 14:28 robert
* Added / and * controls of the distance attentuations of the point
size extension
2005-06-27 08:54 robert
* Added missing dirtyBound().
2005-06-24 20:19 robert
* From David Spilling, fixed the incircle test so it handles
colinear points.
2005-06-24 19:50 robert
* From Colin McDonald,
"On fixing the pointer access I discovered that reading osga
archives
containing ive files went into a cpu loop. This turned out to be
a
problem with proxy_streambuf on Solaris. Public methods in the
Solaris
streambuf standard library implementation rely on the gptr()
being set,
which proxy_streambuf was not doing. So I have modified
proxy_streambuf to set the input sequence pointers, and have also
aligned it more with the standard library streambuf
implementation
where all input is through underflow(), not uflow() which merely
calls
underflow() and advances the pointer."
From Robert Osfield, change from using pointer cast and
assignment to using
a templated _write and _read method to avoid pointer aliasing to
2/4/8
byte boundaries that some computer system may produce. These
changes
where inspried by Colin McDonalds change to using memcpy, these
changes weren't merged as memcpy is not as clear in naming as
_read,
_write and memcpy will incurr a function call just for copy a
uint.
2005-06-24 15:39 robert
* From Colin McDonald:
"Some makedefs fixes for Solaris:
For multithreaded applications the -mt option must be specified
on both
the compile and link steps, to ensure correct behaviour.
According to
the Sun compiler documentation it sets REENTRANT flags in the
system
header files, and links the -lthread library in the correct
order.
When compiling shared libraries the -KPIC option should be
specified.
Although Solaris will handle shared libraries without
position-independent code there is a performance penalty. The
linker
reference manual says: 'If a shared object is built from code
that is
not position-independent, the text segment will usually require a
large
number of relocations to be performed at runtime. Although the
runtime
linker is equipped to handle this, the system overhead this
creates can
cause serious performance degradation'."
2005-06-24 15:34 robert
* From Martijn Kragtwijk: "I ran into the same problems as Karl
Martensson
(http://openscenegraph.org/archiver/osg-users/2005-June/0575.html);
after switching children of a Switch node off and on again, they
become
unpickable. This issue occurs first in 0.9.9, with 0.9.8
everything is fine.
My fix involves calling dirtyBound() every time the on/off-values
of the
Switch are changed"
2005-06-24 15:30 robert
* From David Guthrie, "The call NSLookupAndBindSymbol was changed
to
NSLookupSymbolInModule. The former call would lookup the named
symbol NOT in the current dynamic library, but in the entire
running
program while the call NSLookupSymbolInModule, takes the handle
to
the library the symbol should be found in. This means the current
code will fail if one loads multiple bundles at runtime and
attempts
to load the same named symbol from each one."
2005-06-24 15:15 robert
* Moved the working createPagedLODScene() implemention into
createScene()
method replacing the original flaky code.
2005-06-22 11:26 robert
* From Mike Weiblen, fixes to shaders to correct modification of
varying types
2005-06-22 11:02 robert
* Disabled NPO2T on GeforceFX.
2005-06-22 11:01 robert
* Added experimental OpenGL shader path for positioning of trees
(doens't work yet though..)
2005-06-21 16:10 robert
* Added option for terrain texturing.
2005-06-21 15:24 robert
* Added matrix and simple vertex shader paths.
2005-06-21 15:13 robert
* Combined uniforms.
2005-06-21 12:12 robert
* Tweaked the vertex program.
2005-06-20 21:10 robert
* Added very simply osgparametric example which uses an OpenGL
shader program
to create an animated parametric surface.
2005-06-20 10:38 robert
* From Tom Jolly, added method for getting the number of frames.
2005-06-20 10:36 robert
* From Mike Weiblen,
" - adjustments to improve namespacing on VS
- clarify compilation status message"
2005-06-20 10:28 robert
* From Andreas Jochens (submitted by Loic Dachary), addintion of
forward declare
of class Progam; to fix compile problem under gcc4.0/amd64/debian
unstable.
2005-06-20 10:16 robert
* From Mike Weiblen, added OSG_EXPORT to FrameBufferObject files.
2005-06-16 14:01 robert
* Further FBO support work.
2005-06-16 13:53 robert
* From Pavel Moloshtan, added support of
Drawable::Extensions::glDeleteQueries()
2005-06-16 11:45 robert
* Added copyright notices.
2005-06-16 11:42 robert
* Moved FBO support from osgfbo example into core osg.
2005-06-15 20:06 robert
* Futher work on FBO support
2005-06-15 20:05 robert
* Added automatic creation of texture when size is set but not
osg::Image is assigned.
This is useful for FBO usage.
2005-06-15 11:49 robert
* From David Guthrie, " In the constructor
in removes any options beginning with "-psn" from argv on OSX by
calling the "remove" method. When a .app run is created in OSX,
which is required to get a fully functioning UI application, the
OSX
finder passes a -psn_XXXX option to the application where the
XXXX
refers to a unique process number. An example option would be "-
psn_0_37617665". The argument parser was choking on this option
in
all the osg example applications."
2005-06-15 10:59 robert
* Added osgmultiplecameras example and support for pre/post
multiplaction.
2005-06-14 20:51 robert
* Work on the RenderToTexture usage of the new osg::CameraNode.
Both osghud
and osgprerender now ported across to osg::CameraNode.
2005-06-14 13:16 robert
* Added osg::CameraNode.
2005-06-14 09:12 robert
* Removed reference to non existant AVI plugin
2005-06-14 08:48 robert
* Fixed position of glBindBuffer.
2005-06-13 20:03 robert
* Fixed with the reprojection so that it doesn't promote all source
data to
RGBA, but only does this for RGB data.
2005-06-13 11:14 robert
* From Ken Sewell, fixed for x86_64 build.
2005-06-09 19:02 robert
* From Marco Jez, added project files for osgfbo example.
2005-06-09 11:53 robert
* Fixed makefiles
2005-06-09 11:08 robert
* From Marco Jez, added example that uses FBO extension to do
prerendering.
2005-06-09 09:27 robert
* Added \n to end of a couple shader source lines.
2005-06-09 08:29 robert
* Added texture2D shader source
2005-06-08 15:57 robert
* Added experiment GLSL fragment shader to clip out dark areas of
videos.
2005-06-08 13:20 robert
* Updated wrappers.
2005-06-08 13:16 robert
* Moved the set/getName() support from osg::Node etc into the
osg::Obejct
base class
2005-06-08 10:39 robert
* Added sizeof(std::string) test to osgunittests
2005-06-08 10:36 robert
* From Mike Weiblen, added GLSL datatypes mat2 and mat3 to
osg::Uniform, with .osg and .ive support
2005-06-08 08:33 robert
* From Mike Weiblen, "modified .rot pseudoloader plugin so rotation
order actually matches the embedded documentation"
2005-06-06 10:18 robert
* From Mathia Walker: bug fix to LOD ranges in TXP plugin to avoid
cracks:
"I took a closer look at the conditional code in
SeamFinder::seamReplacement().
Because _info.minRange is a double and lod->getMinRange(0) is a
float,
the difference will be calculated with double precision. If
_info.minRange is cast as a float it is exactly the same value as
lod->getMinRange(0) and the difference is exactly zero.
So if you change
if((fabs(_info.minRange-lod->getMinRange(0))<0.001)&&(fabs(_info.lod0Range-lod->getMaxRange(0))<0.001))
to
if((fabs((float)_info.minRange-lod->getMinRange(0))<0.001)&&(fabs((float)_info.lod0Range-lod->getMaxRange(0))<0.001))
it works a lot better."
2005-06-05 18:41 robert
* Changed VisualStudio 7.0 reference to 7.x
2005-06-05 18:40 robert
* From Adam Richard, fixed typos + explanation how to use project
files.
2005-05-31 06:21 robert
* From Tim Daust, "I fixed the getScale functions in matrixf and
matrixd. It was returning the values of the diagonal
of the matrix, which only returns the scale if there
is not a rotation. I fixed this by returning the
length of the vectors that form the basis.
I also added a function to orthonormalize the
rotation component of the matrix. I seem to always run
into situations where non uniform (or even uniform)
scale complicate my calculations, and I thought other
members of the community could use this function as
well."
2005-05-31 05:48 robert
* Small fixes to NEWS
2005-05-31 05:47 robert
* Changed char* to const char*
2005-05-31 05:46 robert
* From Tom Jolly, fixes to the mapping of the billboard rotate
mode.
2005-05-31 05:37 robert
* Added ability to toggle on/off the pre compile of OpenGL objects
in the
DatabasePager via the setDoPreCompile(bool) method or via the env
var
OSG_DO_PRE_COMPILE=ON or OFF.
2005-05-30 16:15 robert
* Added support for reading:
OSG_MINIMUM_COMPILE_TIME_PER_FRAME <float>
and
OSG_MAXIMUM_OBJECTS_TO_COMPILE_PER_FRAME <int>
environmental variable during the initialization of the
DatabasePager
to allow apps to be tweaked for best database pager behavior.
2005-05-26 14:38 robert
* Reverted release number to 0 (development version).
2005-05-26 13:56 robert
* From James French, fix for multiple definitionwhen compiling osg
+ plugins into monolithic dll.
2005-05-25 20:02 robert
* Updated Version numbers for release.
UPdated wrappers.
2005-05-25 17:19 robert
* From Blake Williams, fix for VS8.0 build
2005-05-25 16:42 robert
* Renamed ExplosionDebriEffect to ExplosionDebrisEffect
2005-05-25 15:35 robert
* Updated change log.
From Fredric Marmond, changed unsigned int to unsigned long to
avoid compile errors under 64 bit compile.
2005-05-25 15:34 robert
* Added file to osgkeyboardmouse invokation.
2005-05-25 11:45 robert
* Updated doxgen docs.
2005-05-25 09:50 robert
* Changd unsigned int's to unsigned char* to fix gcc3.4 64 bit
issues.
2005-05-25 09:48 robert
* Updated NEWS
2005-05-24 20:45 robert
* Updated NEWS
2005-05-24 18:57 robert
* Added pragma to remove warnings under VS.8.0
2005-05-24 15:34 robert
* Updates to clean up wrapper generation, and to update wrappers
2005-05-24 15:23 robert
* Did a dos2unix on all files
2005-05-24 10:46 robert
* Added check for an empty compile lists.
2005-05-24 10:37 robert
* Added re-entrent mutex to serialize access to OpenFlight plugin
to prevent
any multi-threaded issues.
2005-05-23 11:27 robert
* Updated changelog
2005-05-23 11:18 robert
* Added new examples to runexamples
2005-05-23 11:00 robert
* Updated news.
2005-05-22 20:30 robert
* Changed .png files to .jpg to help save space in
OpenSceneGraph-Data.
2005-05-22 20:19 robert
* Added scoring, welcome page, you've lost and you've won pages.
2005-05-21 21:19 robert
* Added support for multiple levels, and exit on lose of all lives
or on finishng
the highest level.
2005-05-21 12:57 robert
* Updates to osgcatch game to allow different types of falling
objects
2005-05-21 09:55 robert
* Maded debugging output write out at INFO level
2005-05-20 22:15 robert
* Tweaked wrappers by hand to get them to compile
2005-05-20 21:12 robert
* Updated wrappers.
2005-05-20 21:01 robert
* Fixed doxygen comments.
2005-05-20 18:35 robert
* Removed references to removed files.
2005-05-20 15:45 robert
* Reworking to avoid compile issues under VS6.0.
2005-05-20 11:35 robert
* Removed remaining references to old DX writer.
2005-05-20 11:33 robert
* Removed long unused and out of date DX writer plugin from
distribution, will now
be placed on the wiki just in case its needed.
2005-05-20 06:39 robert
* Added env var report.
2005-05-19 21:42 robert
* From Martin Aumueller, fixed copy and paste error on
getActiveUniforms().
2005-05-19 15:17 robert
* Added support for setting the default render bin sort mode via
the
env OSG_DEFAULT_BIN_SORT_MODE variable or via or
RenderBin::setDefaultRenderBinSortMode()
method.
2005-05-19 09:22 robert
* From Alberto Farre, added support for caching of ProxyNode
children.
2005-05-18 21:45 don
* Fixed fullscreen toggle in ViewerEventHandler that assumed the
first
RenderSurface was a window (not a pbuffer).
2005-05-18 21:34 don
* PBuffer example revamped to use a normal CameraConfig for setting
up the
PBuffer and main cameras, and a PBufferTexture2D for the texture,
rather
than a subload callback
2005-05-18 21:31 robert
* Updated NEWS, ChangeLog and runexamples.bat.
2005-05-18 21:17 robert
* Updated wrappers.
2005-05-18 19:55 robert
* Added s/getClearMask() support to osg::ClearNode,
osgUtil::SceneView and the
.osg plugin.
2005-05-18 19:04 robert
* From Joakim Simonsson, DOFTransform multiplication order support
added to .ive format.
With tweak from Robert Osfield to wrap new read and write with a
new version number
to allow old files contain DOFTransforms to continue to work.
2005-05-18 18:43 robert
* From Joakim Simonsson:
"DOFAnimation's default state could now be controlled by the RW
option.
The option string is "dofAnimation"
If the option string is omitted the default animation state is
off."
2005-05-18 18:31 robert
* Fixed copy and paste mistakes in setEventCallback methods
2005-05-17 20:12 robert
* Added RADEON as render type for disabling mipmapped NPO2T
2005-05-17 15:00 robert
* Cleaned up in prep for release.
2005-05-17 14:25 robert
* Improved the handling of data attached to proxy nodes
2005-05-17 13:50 robert
* Changed the default behavior to not writing out proxynode
children.
2005-05-17 13:47 robert
* Improved the handling of writing out of proxy node files.
2005-05-17 13:34 robert
* From Daniel Sjölie, for the purpose of maintainability, made the
load proxy nodes code the standard, remove the older
code that remained as part of #else #endif blocks, and remove the
erroneous
implementation of caching of proxynodes.
2005-05-17 13:24 robert
* Added destructor to fix Cygwin build problem.
2005-05-17 11:11 robert
* Updated wrappers.
2005-05-17 11:00 robert
* Added differentiation between Non power of two textures when mip
mapped vs
when not mipped mapped to get round the issue of incomplete
support under
ATI cards.
2005-05-17 09:53 robert
* Removed old GeoSet backward compatibility code since its now
redudent.
2005-05-17 09:06 robert
* From Thom DeCarlo, build fixes for Cygwin.
2005-05-16 18:24 robert
* Fixed name.
2005-05-16 17:37 robert
* Update to NEWS w.r.t contributors
2005-05-16 17:17 robert
* Bumped version numbers to 0.9.9 in rediness for 0.9.9 release.
2005-05-16 16:50 robert
* Updated NEWS and ChangeLog in prep for release
2005-05-16 15:51 robert
* Warning fixes for IRIX
2005-05-16 15:50 robert
* Updated wrappers
2005-05-16 14:27 robert
* Changed the getHitList and getNumHits methods to take const
osg::LineSegment* as a parameter.
2005-05-16 14:09 robert
* Workaround for Mipspro compiler bug.
2005-05-16 11:22 robert
* Updated wrappers.
2005-05-16 11:18 robert
* Fixed method signatures.
2005-05-16 10:12 robert
* Added osgUtil osgDB osgFX osgText osgTerrain osgGA osgProducer to
the list
of wrapper libraries.
2005-05-16 09:41 robert
* Updated wrappers
2005-05-15 20:32 robert
* From Marco Jez, fixes to/and for osgIntrospection.
2005-05-15 20:31 robert
* Moved computeBounds into public scope.
2005-05-15 05:47 robert
* From John Grant, added getDrawableList() const.
2005-05-14 18:57 robert
* From Marco Jez, added export symbols.
2005-05-14 14:31 robert
* From Marco Jez, change of Doxygen docs name of class from
UFOManipulator to
osgGA::UFOManipulator, done to avoid automated wrapper issues.
2005-05-13 21:39 robert
* Yet another using namespace osg to try and work out the spat
betwen MipsPro and VS.6.0.
2005-05-13 21:38 robert
* From Tom Jolly, removing trailing comma for last entries in enums
to fix
IRIX compile warnings.
2005-05-13 14:54 robert
* From Mike Weiblen, updated project files to link to new 3rdParty
libs
2005-05-13 14:36 robert
* Updated wrappers.
2005-05-13 13:29 robert
* Moved BaseOptimizerVisitor out of Optimizer into osgUtil
namespace to try and
get round MipsPro compile problems.
2005-05-13 12:06 robert
* Refinement of includes to help IRIX build
2005-05-13 11:11 robert
* Cross platform build fixes.
2005-05-13 09:52 robert
* Added #include "dxfBlock.h"
2005-05-13 09:05 robert
* Added /Zm200
2005-05-13 08:54 robert
* Removed unused function.
2005-05-12 20:59 robert
* From Mike Weiblen, Added queries of compilation state to Shader
(for symmetry with Program's
link state queries)
2005-05-12 20:46 robert
* fixed warning.
2005-05-12 20:35 robert
* From Jan Ciger, gcc 4.0 compile fix.
2005-05-12 20:06 robert
* Updated wrappers.
2005-05-12 20:03 robert
* Fixed pairing of write and read of Matrixd
2005-05-12 19:14 robert
* From Mike Weiblen, osgpbuffer now needs to link w/ Producer
(fixed .dsp file attached)
2005-05-12 19:05 robert
* Added missing Uniform(Matrixd) constructor implementation
2005-05-12 15:51 robert
* From Alberto Farre,
"ConvertFromFLT::addMultiTexture makes ENDIAN conversion for
SMultiTexture
struct attributes.
When an flt object is multi-instantiated y should be done just
first time,
because SMultiTexture struct is always the same, currently is
being done for
each instance.
Attached file fix the problem but perhaps a more clean fix would
be making
ENDIAN conversion at writing attributes time instead of at
reading time. "
2005-05-12 14:48 robert
* Added IO support for new intialBound and callbacks to .osg, and
initialBound to .ive
2005-05-12 14:03 robert
* Added new Node/Drawable::s/getInitialBound and
Node/Drawable::s/getComputeBoundCallback
methods and reimplement computeBound so that it passes back a
bounding volume rather
than modifying the local one.
2005-05-12 08:58 robert
* Added setTextureFileName method.
2005-05-12 08:54 robert
* Added clear of lazy uniform updating structure on relink, also
added debug
output of shader being compiled.
2005-05-12 07:47 robert
* Moved OpenGL2 definitions from Uniform header to GL2Extensions
2005-05-11 21:36 robert
* Updated wrappers.
2005-05-11 21:06 robert
* Added missing required includes
2005-05-11 20:37 robert
* Compile fix.
2005-05-11 20:05 robert
* Updated wrappers
2005-05-11 19:59 robert
* Moved GL2Extensions back out of Program and into its own header
file.
2005-05-11 19:34 robert
* From Don Tidrow, "I added some code to assign the archive pointer
in TXPnode
with the archive that ReaderWriterTXP actually loads. I also
added a
function in TXPArchive to help in manipulating the lightpoints."
2005-05-11 19:32 robert
* Changed the info log so that it output to INFO on success, to
WARN when an
error has occured.
2005-05-11 19:14 robert
* From Nathan Monteleone, rewrote the osgpbuffer example so that it
uses
Producer xplatform support for pbuffer instead of Win32 specific
pathways
as support before. (with a few code tweaks to simplfy the code,
by Robert Osfield).
2005-05-11 16:05 robert
* Added .osg support for new
ParticleEffect::s/getDefaultParticleTemplate.
2005-05-11 15:26 robert
* Added support for setting the texture filename and more fine
control over
the particle template used in ParticleEffects
2005-05-11 13:40 robert
* Fixed compile warning.
2005-05-11 13:37 robert
* Completed GLSL support in .ive
2005-05-11 11:42 robert
* Further work on GLSL support in .ive
2005-05-11 11:41 robert
* Cleaned up API of BindAttributeLocation, added deletion of shader
objects.
2005-05-10 20:20 robert
* Put in place the class to implement GLSL support in .ive
2005-05-10 18:21 robert
* Moved the infolog to the error handling block and upping its
notification
level to WARN to provide better feedback on failure with needing
to use
DEBUG notification level.
2005-05-10 16:13 robert
* Added tab to space converted to .obj plugin
2005-05-10 13:56 robert
* Added support for PROTECTED and OVERRIDE to uniforms.
2005-05-10 10:01 robert
* From Farshid Lashkari, bumped IVE version number to 9, and added
support in Texture for
_borderWidth
_useHardwareMipMapGeneration
_unrefImageDataAfterApply
_clientStorageHint
_resizeNonPowerOfTwoHint
2005-05-10 09:07 robert
* Changed -ne to $LINK_ECHO_OPTION to fix cross platform compile
issues
2005-05-10 08:07 robert
* From Farshid Lashkari, and non power of two resize hint support
to .osg ascii
2005-05-09 15:29 robert
* Added code to prevent ProxyNode's from been "flattened" by
osgUtil::Optimizer::FlattenStaticTransforms.
2005-05-09 13:09 robert
* Removed deprecated API in preparation for 0.9.9 release.
2005-05-09 10:17 robert
* Added osgUtil, osgDB, osgFX, osgParticle, osgSim, osgTerrain,
osgGA
and osgProducer to osgWrappers directory.
Enabled the build of osgWrappers/osg, osgWrappers/osgPartile and
osgWrappers/osgSim,
but not osgUtil, osgDB, osgFX, osgTerrain, osgGA and osgProducer
due to compile
errors. I am assuming that these compilers are fixable so I'm
checked all the
source code so that members of the community can help fix them.
2005-05-08 19:21 robert
* Removed debug info
2005-05-08 18:37 robert
* Updated osgWrappers.
2005-05-08 15:24 robert
* Added missing copy of _stereo
2005-05-07 20:47 robert
* Added more comprehensive releaseGLObjects(State*=0) throughout
Nodes,
Drawables,StateSet, and osgDB::Registry.
Added cleanup_frame() from to osgProducer::OsgCamerGroup to help
with proper
clean of OpenGL objects before exit, and modified osgviewer,
osghangglider,
osgwindows examples to do the extra frame call to cleanup_frame()
before exit.
2005-05-07 09:17 robert
* From Tim Daoust/Robert Osfield, added
Font::releaseGLobjects(State*state=0) to
facilate clean up of scene when a graphics context is
deleted/reused.
2005-05-06 19:44 robert
* Added handling of sharing of graphics context data which is now
supported
by Producer. You can get the osgProducer::Viewer to share
graphics contexts
by using the env var OSG_SHARE_GRAPHICS_CONTEXTS set to ON or OFF
i.e.
setenv OSG_SHARE_GRAPHICS_CONTEXTS ON
2005-05-06 17:43 robert
* Added X11 include and lib paths to find freetype under OSX.
2005-05-06 14:28 robert
* Made OSX default to using single threaded keyboard mouse.
2005-05-06 14:07 robert
* Made USE_AGL=yes the default under OSX.
2005-05-06 10:32 robert
* Added osg_DeltaFrameTime uniform to default set.
2005-05-06 09:58 robert
* From Mike Weiblen, further work on GLSL support
2005-05-06 09:04 robert
* From Farshid Lashkari, support for non power of two extension.
2005-05-05 21:21 robert
* Fix for OSX build across both Tiger and 10.3.x
2005-05-05 20:05 robert
* Removed rgb alias for Quicktime mapping since the Quicktime is
not reliable
at loading all rgb files that the standard OSG rgb reader can
read.
2005-05-05 19:46 robert
* Changed check() method name to checkConsistency() to avoid
perculiar OSX Tiger build error.
2005-05-05 14:03 robert
* Removed the defaulting to setting the camera threading model to
MultiThreaded,
instead leave it to Producer's defaults.
2005-05-05 12:30 robert
* Added support for osg_FrameNumber, osg_FrameTime, osg_ViewMatrix,
osg_InverseViewMatrix
into SceneView, controlled via a setActiveUniforms(.) method.
2005-05-05 09:18 robert
* From Farshid Lashkari, added Texture::Extension support for non
power of two extension.
2005-05-04 11:38 robert
* Fix for Tiger build
2005-05-04 09:11 robert
* Fixed bug where the Optimizer::StateVisitor was trying to
optimize
non existant StateSet's.
2005-05-03 22:02 robert
* Updated wrappers
2005-05-03 21:53 robert
* From Alberto Farre, "Missed a FilepathList pop_back line from my
last submission.
I have also commented out the option string set with FLT_VER
because it
overwrites other option string and I found it redundant and not
needed."
2005-05-03 21:49 robert
* Removed the default compile of single threaded KeyboardMouse
2005-05-03 21:46 robert
* Added support for lazy state updating of uniforms.
2005-05-03 16:34 robert
* From Bob Kuehne, OSX 10.4 fix.
2005-05-03 14:31 robert
* From Bob Kuehne, fixes for OSX 10.4 build.
2005-05-03 10:09 robert
* Updated wrappers
2005-05-03 06:23 robert
* Removed Impostor.cpp
2005-05-02 20:00 robert
* Fixed TIFF readers handling of interleaved data
2005-05-02 19:42 robert
* Improvements to the repojection code so that it can generate RGBA
reprojected
data.
2005-05-02 14:16 robert
* Added support for generating RGBA, RGBA-16 and RGBA-compressed
texture databases
2005-05-02 13:00 robert
* Added support for reading from RGBA source textures
2005-05-02 10:18 robert
* Added support for optimization of Uniforms
2005-05-02 09:57 robert
* Improved the handling of update/event callbacks on Drawable and
Geodes
2005-05-02 09:34 robert
* From Mike Weiblen, added \n newlines to inline shader program
strings.
From Robert Osfield, changed tabs to spaces.
2005-05-01 21:33 robert
* Moved Impostor from osg to osgSim .osg plugin
2005-05-01 20:56 robert
* Added include<osg/AlphaFunc> for OSX build
2005-05-01 19:48 robert
* Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core
feature.
2005-05-01 10:34 robert
* From Don Tidrow, spelling fixes
2005-04-30 15:16 robert
* Added RemoveLoadedProxyNodes pass to Optimizer, set on by default
at present.
2005-04-30 13:54 robert
* From Geoff Michel :
ac3d loader - better sharing of states between objects and Roger
James' bug fix for missing normals.
Tesselator.cpp - faster processing of polygon tesselation for
single triangles (which dont need to be tesselated)
osgtesselate.cpp - added wrap for texture so that appearance is
as originally. Default texture behaviour has changed to clamp."
2005-04-30 07:25 robert
* Combine LOD fixed properly this time :)
2005-04-30 07:22 robert
* fixed combined LOD bug
2005-04-30 07:02 robert
* From Mike Weiblen, Progra/Shader fixes
2005-04-29 20:57 robert
* Updated wrappers
2005-04-29 20:56 robert
* Added support for controlling the frequency of checking for
OpenGL errors
via:
enum CheckForGLErrors
{
/** NEVER_CHECK_GL_ERRORS hints that OpenGL need not be checked
for, this
is the fastest option since checking for errors does incurr a
small overhead.*/
NEVER_CHECK_GL_ERRORS,
/** ONCE_PER_FRAME means that OpenGl errors will be checked for
once per
frame, the overhead is still small, but at least OpenGL errors
that are occurring
will be caught, the reporting isn't fine grained enough for
debugging purposes.*/
ONCE_PER_FRAME,
/** ONCE_PER_ATTRIBUTE means that OpenGL errors will be checked
for after
every attribute is applied, allow errors to be directly
associated with
particular operations which makes debugging much easier.*/
ONCE_PER_ATTRIBUTE
};
/** Set whether and how often OpenGL errors should be checked
for.*/
void setCheckForGLErrors(CheckForGLErrors check) { _checkGLErrors
= check; }
/** Get whether and how often OpenGL errors should be checked
for.*/
CheckForGLErrors getCheckForGLErrors() const { return
_checkGLErrors; }
2005-04-29 18:51 robert
* VS.7.1 linker warning fix
2005-04-29 13:30 robert
* Commented out notify messages to prevent crash under OSX at start
up.
2005-04-29 11:22 robert
* Compile fix
2005-04-29 11:19 robert
* Moved osgIntrospection across to standard OSG coding style.
2005-04-29 10:06 robert
* Added Copyright
2005-04-29 09:47 robert
* Moved osgParticle across to standard OSG coding style.
2005-04-29 06:32 robert
* Coding style update
2005-04-29 06:32 robert
* Moved to standard OSG coding style.
2005-04-28 19:50 robert
* Reduced the verboseness of the notifaction messages
2005-04-28 19:41 robert
* Fixed the Mingw settings for GDAL_LIBS (was written as GDAL_LIB
which wasn't
being picked up as the GNUmakefiles were looking for GDAL_LIBS).
2005-04-28 19:24 robert
* Changed the default texture size to 512x512 to reduce the number
of textures
required when rendering text.
2005-04-28 19:08 robert
* Removed old LUMINANCE_ALPHA code pathways since they are no
longer used.
2005-04-28 18:55 robert
* Added proper handling of freeing of font implememtation either
when unloading
the freetype plugin or deleting osgText::Font first.
2005-04-28 12:45 robert
* Added version number #define's
2005-04-28 05:58 robert
* Added check to see if autoTransformCache had been initialized
before
using it in the computeBound.
2005-04-28 05:21 robert
* From Farshid Lashkari, removed redundent fusion distance
calculations from computeRightEyeProjectionImplementation and
computeLeftEyeProjectionImplementation methods.
2005-04-28 05:15 robert
* From Marco Jez, changed = to ?= in COMPILE_INTROSPECTION line
2005-04-28 05:12 robert
* From Marco Jez, converted line endings to unix.
2005-04-28 05:08 robert
* From Marco Jez, added -ne option echo usage to fix stdout/stderr
redirection
error under Mingw.
2005-04-26 20:35 robert
* From Ruben, fix for PIV executation by disabling MMXEXT
selection.
2005-04-26 19:34 robert
* From Brede Johansen, tweaks to emitter classes to make them more
extensible.
2005-04-26 18:55 robert
* Added $(GL_LIBS) to link line to get things linking ok under OSX.
2005-04-26 14:29 robert
* Updated wrappers.
2005-04-26 13:15 robert
* Added support for per context extension string.
Note, this required adding a unsigned int context ID to the
osg::isGLUExtensionSupported(,)
and osg::isGLExtensionSupported(,) functions. This may require
reimplementation
of end user code to accomodate the new calling convention.
2005-04-26 11:20 robert
* Added #include <algorithm> for VS.NET build
2005-04-26 09:58 robert
* Added support notification of Drawable parents of StateSet that
event/update callbacks have been called.
2005-04-26 07:49 robert
* From Vivek Rajan, "osg::Text was getting stretched when the
CharacterSizeMode was set to
SCREEN_COORDS and the SceneView's projection matrix was set to an
Ortho2D matrix
(sceneView->setProjectionMatrixAsOrtho2D(-1,1,-1,1)).
Computing the pixel size separately vertically and horizontally,
and
setting the scaling factors appropriately based on that fixed the
problem."
2005-04-25 20:46 robert
* Updated wrappers using Marco Jez's genwrapper utility.
2005-04-25 20:34 robert
* From Mike Weiblen, added support for --clear-color r,g,b,a and
--clear-color r,g,b
to osgProducer::Viewer.
2005-04-25 14:28 robert
* Reduced the verbosness of debugging messages
2005-04-25 13:37 robert
* Futher work on supporting update and event callbacks in StateSet,
Uniform and StateAttribute
2005-04-25 13:27 robert
* Added SINGLE_THREADED_KEYBOARDMOUSE pathway as a means of testing
exit issues.
2005-04-25 11:05 robert
* Futher work on adding event and update callbacks to StateSet,
Uniform and StateAttributes
2005-04-24 21:04 robert
* Added ParentList's into StateSet, Uniform and StateAttribute in
preparation for
providing update and event handling.
2005-04-24 19:30 robert
* Added THREAD_ infront of PRIORITY_MIN settings to reflect changes
to OpentThreads
2005-04-23 16:09 robert
* Added
MergeGeometryVisitor::setTargetMaximumNumberOfVertices(uint);
2005-04-23 10:45 robert
* Removed the use of the post swap callback
2005-04-23 10:41 robert
* Added missing bodes of Uniform::operator = and
setEvent/UpdateCallback in StateSet.
2005-04-23 10:31 robert
* Added support for using TextureRectangle in --move support in
readNodeFile
2005-04-22 22:45 robert
* Preliminary steps to adding update and event callbacks to
StateSet, StateAttribute
and Uniform.
2005-04-22 20:56 robert
* From Brede Johansen, tweaked refraction and fresnel coefficients
for a better
visual effect.
2005-04-22 15:44 robert
* Improved handling of unsupported formats
2005-04-22 15:44 robert
* Improved handling of unsupported file formats.
2005-04-22 15:43 robert
* Improved handling of invalid imagery in BufferObject
2005-04-22 14:40 robert
* Removed unusaged methods
2005-04-22 14:40 robert
* From Tree, removed dependency on Producer
2005-04-22 13:47 robert
* Removed ViewPoint.h and .cpp from the ive plugin
2005-04-22 13:32 robert
* Cleaned up the xine plugin to better handle unsupported video
files.
2005-04-22 07:13 robert
* From Mike Weiblen, added support for samplers and mat4 to .osg
2005-04-21 21:07 robert
* Added initialize of version number
2005-04-21 21:05 robert
* From Garrat Potts, fixed face memory leak in FreTypeFont
destructor.
2005-04-20 19:53 robert
* Small tweaks
2005-04-20 18:50 robert
* From Mike Weiblen, removed Uniform not quite ready notice,
and added .h files into osgshaders project file.
2005-04-20 14:51 robert
* Removed the enabling of the point smooth mode.
2005-04-20 12:32 robert
* From Brede Johnansen, adding support for EXT, ARB and GL version
1.4 point parameters.
2005-04-20 09:55 robert
* Removed increment of the cursor position by the bearing value in
the compute
last character code as this should not be used when moving the
cursor.
2005-04-20 08:51 robert
* Commented out support for the -m option for inserting 3d models
in a terrain
database, as this feature isn't yet supported by osgTerrain.
2005-04-19 07:37 robert
* From Reinhard Sainitzer, bug fix, added missing break;
2005-04-18 18:23 robert
* Removed eroneous /dv1 flag (should have been /vd1, but it this is
default anway
so can safely remove entirely).
2005-04-18 13:36 robert
* Further work on uniforms support in .osg
2005-04-18 13:29 robert
* Added more complete support for writing out data of Uniforms
2005-04-18 12:34 robert
* Added next stage of support for osg::Uniform in .osg plugin
2005-04-18 09:17 robert
* Removed mpeg plugin from CVS, now moved to the Community section
of
openscenegraph.org as a seperate project.
2005-04-17 19:14 robert
* Fixed typo in testLookAt debug info.
2005-04-17 19:10 robert
* Fixed warnings.
2005-04-17 11:35 robert
* Changed the animation on default to false, so things only move if
you ask them to.
2005-04-17 11:30 robert
* From Marco Jez, osgWrappers updates to latest changes in core
osg.
2005-04-17 10:41 robert
* Moved istream/ostream includes out of Vec3f, and reimpleted
osg::Matrix*::compare.
2005-04-17 09:41 robert
* From Tony Horrobin, fix for VS6.0
2005-04-16 17:44 robert
* From Marco Jez, added operator >> for Plane and Quat to io_utils,
and added
OSG_EXPORT to PerContextProgram.
2005-04-16 10:18 robert
* Fixed wrapping of text string to allow internal "" strings
2005-04-16 10:11 robert
* From Mike Weiblen,added debug info to osg::Program and changed
shader uniform names to
avoid conflict with built in functions
2005-04-16 04:00 don
* CHanged line 101 in PageLOD.cpp to read
if ( in->getVersion() >= VERSION_0006 ) {
setDatabasePath(in->readString());
}
instead of
if ( in->getVersion() > VERSION_0006 ) {
setDatabasePath(in->readString());
}
Seems DatabasePath _is_ present in ive files of version 6.
2005-04-15 20:59 robert
* Moved Plane and Quat << operators into the io_utils headers
2005-04-15 20:44 robert
* Added dxf to the list of projects
2005-04-15 20:39 robert
* From Paul de Repentinguy, DXF loader plugin. Ported to Linux by
Robert Osfield.
2005-04-15 20:11 robert
* From Joran Jessurun, Added setting of original node mask to
flatten transforms
2005-04-15 20:05 robert
* Added setValue and setSwitchSet methods
2005-04-15 18:28 robert
* From Mike Weiblen, fix for Win32 build
2005-04-15 10:15 robert
* Removed link reference to osgGL2 in doxygen file, added
osgIntrospection
2005-04-15 10:09 robert
* Changed all instances of /vd0 to /vd1
2005-04-15 09:56 robert
* In the ldexp(,) call removed the /256.0f by replacing it with a
-8 on the exponent.
2005-04-15 08:35 robert
* Removed osgGL2 from CVS, osgGL2 now can be found on the
Community/NodeKits section on the OSG website.
2005-04-14 21:41 robert
* Updated Copyright notices to 1998-2005.
2005-04-14 20:34 robert
* Changed uint for unsigned int.
2005-04-14 20:14 robert
* Uniforms open for business :)
2005-04-14 20:05 robert
* Fixed getUniformLocation and getAttribLocation methods
2005-04-14 15:53 robert
* Removed setProgram from osg::StateSet as Program works just fine
right now
as a standard osg::StateAttribute and set in a StateSet with
setAttribute.
2005-04-14 11:28 robert
* Preparation for moving osgGL2 out of the core OSG into its own
seperate distribution.
2005-04-14 08:00 robert
* From Mike Weiblen, fixed copy and paste error in new
osgshaders.cpp example.
2005-04-14 07:55 robert
* From Joson Daly, fix for forward/backward/swing animation
handling both 15.8 and
versions prior to 15.8, and...
" Here's another fix for OpenFlight. The symptom was that ATTR
files were
not being read correctly, and the TexEnv on a texture that should
have
been set to DECAL was instead defaulting to MODULATE. The cause
is that
the ATTR reader cannot tell by itself what version it's reading
(the
version information isn't present in the ATTR files), and instead
relies
on the ReaderWriter::Options passed in to get the OpenFlight
version.
My change clones the current ReaderWriter::Options and prepends
the
appropriate FLT_VER option before the ReaderWriterATTR object is
called. I also made the parsing of the FLT_VER string and value
more
robust in the ReaderWriterATTR itself. I think I commented things
OK,
but let me know if you need me to explain anything."
2005-04-13 18:19 robert
* From Terry Welsh, added copy texture support to TextureRectangle
2005-04-13 14:31 robert
* Added applying of all parents uniforms
2005-04-13 14:12 robert
* Added basic support for applying uniforms to programs, non lazy
state updating
is yet applied though.
2005-04-13 12:00 robert
* Work in progress on shader language uniform support
2005-04-12 19:28 robert
* Added #if block for swith between imagery
2005-04-12 19:17 robert
* Fixed bug
2005-04-12 08:59 robert
* Added inline to float convertComponent(,)
2005-04-12 08:55 robert
* From Olaf Flebbe, change from powf to ldexp.
2005-04-11 17:14 robert
* Renamed SG_LIBRARY and SG_EXPORT macro's to OSG_LIBRARY and
OSG_EXPORT
2005-04-11 15:40 robert
* Changed optimization flag to -O instead of -O2 to aid compile
speed.
2005-04-11 15:22 robert
* From Olaf Flebbe, compile fix for Sun.
2005-04-11 15:17 robert
* Moved #include <osg/State> from header into .cpp to clean up
build.
2005-04-11 15:01 robert
* Build fix
2005-04-11 10:12 robert
* Fixed warning, and sorted entries in GNUmakefile
2005-04-11 08:15 robert
* Added friend class PerContextProgram;
2005-04-11 07:51 robert
* From Olaf Flebbe, Fixed cross platform compile error
2005-04-10 21:26 robert
* From Randall Hopper, fixed typo of setRedMask.
2005-04-10 21:25 robert
* Further work on kiddies game.
2005-04-09 11:17 robert
* Fixed typo
2005-04-08 19:40 robert
* From Mike Weiblen, osgGLUTsimple and osgGLUTkeyboardmouse
examples
2005-04-08 19:39 don
* Added check for _last_of for fileName and merged all definitions
for socklen_t
to one line.
2005-04-08 19:29 robert
* From Marco Jez, updates to reflect new osgIntrospection API
2005-04-08 18:46 robert
* From Stephan Huber, changed fixed string sizes for dynamically
allocated ones in OSX file system gets.
2005-04-08 14:44 robert
* From James French, a tweak with fix a compile problem related to
STLport.
2005-04-08 14:11 robert
* From Olad Flebbe, compile fix for HP-UX.
2005-04-08 14:10 robert
* Moved UByte4 i/ostream support into io_utils.
2005-04-08 14:09 robert
* From James French, fix to header guard
2005-04-08 13:52 robert
* From Stephan Huber (contains Registry.cpp changes from David
Guthrie):
"Attached is the new source for the Quicktime-Plugin which adds
the
ability to write pictures in various formats (tested: jpg, png,
tif,
psd) (24bit + 32bit only, 8bit not tested)
There are changes in the attached osgDB::Registry, which allows
osg to
find resources/plugins in the right folders under OS X"
Note, from Robert Osfield, changed the FilePathList* filepath +
delete to a
FilePathList filepath to avoid possible memory leaks when
expections are thrown/
make it more maintainable. Also didn't merge the automatic
playing of movies.
2005-04-08 13:10 robert
* From Mike Weiblen, updates to GL Shadler Language support
2005-04-08 13:06 robert
* From Carlo Camporesi, add support for text into .ive plugin,
tweak by
Robert Osfield to allow font names to be exported correctly with
extension
2005-04-08 12:22 robert
* Added #include <algorithm>
2005-04-08 10:32 robert
* Added #include <osg/io_utils>
2005-04-08 09:59 robert
* Added #include <osg/io_utils>
2005-04-08 09:55 robert
* Reverted back to not test version of osgsimulation
2005-04-08 09:51 robert
* Added #include <osg/io_utils>
2005-04-08 09:45 robert
* Added #include <osg/io_utils>
2005-04-08 09:36 robert
* Added #include <osg/io_utils>
2005-04-08 09:18 robert
* Added #include <osg/io_utils>
2005-04-08 09:14 robert
* Added io_utils include
2005-04-08 09:13 robert
* Added osg/io_utils include
2005-04-08 09:01 robert
* Moved the istream and ostream support from Vec* and Matrix* into
a seperate io_utils file.
2005-04-07 21:28 robert
* Added iostream operators
2005-04-07 20:28 robert
* From Olaf Flebbe, removed supporios BufferObject::
2005-04-07 20:23 robert
* From Mike Weiblen, "adds sourcefiles for beginnings of .osg
fileformat i/o support
> - enhancemens to core GLSL classes to support file i/o"
2005-04-07 20:20 robert
* From Mike Weiblen, ported osgshaders example from osgGL2 to core
osg based.
2005-04-07 20:08 robert
* Warning fixes by Mike Weiblen + Robert Osfield
2005-04-07 20:06 robert
* From Marco Jez, .dsp updates
2005-04-07 20:00 robert
* From Marco Jez, improvements to osgIntrospection, and new
automatically generated
osgWrappers/osg set.
2005-04-07 17:15 don
* Set PagedLOD::removeExpiredSubgraph() to be virtual
2005-04-07 16:09 robert
* Fix to compute coordinate frame callback so that it can handle
scaled
coordinate frames, rescaling as required.
2005-04-07 15:27 robert
* Fixed the MatrixTransform(Matrix&) constructor so that it correct
sets _inverseDirty = true;
2005-04-07 13:49 robert
* Introduced a flight path that goes around the earth going into
the north and sound
hemisphere's with heading and roll adjustment.
2005-04-07 10:55 robert
* Fixed sort of sources so that the layer number is taken into
account.
2005-04-07 10:19 robert
* Fixed layer and levels handling in reprojection of source
imagery.
2005-04-06 20:54 robert
* Beginnings of litte kiddies game example, written in
collaboration with my
5 year old daughter who is the game designer and artist on this
little task :)
2005-04-05 19:08 don
* Rolled in Olaf's changes for HP-UX build
2005-04-04 20:25 robert
* Renamed _A and _B to make them more meanigful
2005-04-04 18:07 don
* Removed annoying "Can't find the ground" message
2005-04-04 16:06 robert
* Fixed output of MultiTextureControl.
2005-04-04 15:23 robert
* Added layer support
2005-04-04 13:50 robert
* From Marco Jez, updates to osgIntrospection.
2005-04-04 13:49 robert
* Made osgIntrospection an optional compile
2005-04-04 13:22 robert
* Fixed comment
2005-04-04 12:24 robert
* Fixes for VS6.0 build
2005-04-04 11:47 robert
* From Carlo Camporesi,fixed for loop bug
2005-04-04 11:42 robert
* Added missing makefiles
2005-04-04 11:22 robert
* From Alberto Farre, nested files bug fix.
2005-04-04 11:18 robert
* From Alberto Farre:
"Here there are fixes for several flt loader problems.
First one was an small bug when root database was an empty string
we got a database path "/" instead of "./".
Second one is more complex. Flt loader works in two passes, first
one reads flt database and second one builds osg scenegraph.
Special care must be taken for properly tracking database path as
nested files are entered. Because textures are loaded in second
pass, mentioned care should be taken once again. I wrote time ago
a piece of code and I placed it in both files fltFile.cpp and
flt2osg.cpp. After a long period offline I have seen the portion
of code at flt2osg was missing, I just made some tests and I
could see it is still required.
Finally, I have seen that pool.cpp always try to make IMAGE cache
instead of reading what Options says.
Aditonally, I recently wrote an osg change, now it has external
references "a la flt" what is called osg::ProxyNode. As part of
the change now flt loader builds external references as
ProxyNodes. I made the same mistake like pool.cpp and always made
ARCHIVE cache instead of see what Options says, it has also been
fixed."
2005-04-04 10:08 robert
* From Mike Weiblen, updates to Shander Language support
2005-04-04 10:05 robert
* Added FluidProgram
2005-04-04 09:22 robert
* From Mike Weiblen (VisualStudio.dsw changes done by hand by
Robert), fixes to VS project files
2005-04-04 08:47 robert
* Added osgparticleeffects example
2005-04-04 07:54 robert
* Improved ParticleEffects
2005-03-26 10:04 robert
* From Farshid Laskari, addiition of FrontFace support to .ive
2005-03-25 11:17 robert
* From Waltice (don't have full name at time of submission), added
support for 16bit tiff files
2005-03-25 11:07 robert
* Added State::getActiveUnit and usage of it in the
glTexCopyImage*() implementations
2005-03-25 11:06 robert
* Made the ground intersection warning just output to INFO level.
2005-03-24 09:37 robert
* From Mike Weiblen,
"updates for GLSL core integration:
Code compiles and runs on win32.
Basic functionality of Program and Shader in place.
Program derived from StateAttribute.
Uniform value propagation is not yet functional (in development)
Includes some patches by Nathan Cournia.
includes example testcase to demo use of new classes."
2005-03-23 21:00 robert
* From Marco Jez, fixed constness of data return type
2005-03-23 20:48 robert
* From Randall Hopper, with small order tweak from Robert and
addition to GNUmakefile.inst,
added $(GDAL_LIBS) to fix build under FreeBSD.
2005-03-23 20:38 robert
* From Mike Weiblen: change paths to .cpp files from "examples" to
"applications"
2005-03-23 20:35 robert
* Fixed indenting.
2005-03-23 20:34 robert
* From Mike Weiblen: "Fix for VS7.1 warning C4715: not all control
paths return a value"
2005-03-23 20:31 robert
* From Mike Weiblen, " Move update of shader values after shader
rebuild opportunity, to ensure uniform
state of shaders is consistent"
2005-03-23 17:05 robert
* Added extra controls for ParticleEffects.
2005-03-23 10:46 robert
* Fixed the scaling in pixelSize computation and the autoscale
usage of it.
2005-03-23 10:41 robert
* Removed multiple inheritance from TechniqueEventHandler.
2005-03-23 08:30 robert
* Commented out the if (!node->getName().empty()) return false; in
isOperationPermissibleImplementation()
2005-03-22 21:06 robert
* Added MatrixManipulator::s/getIntersectTraversalMask(uint) to
allow control
of which subgraphs should be used in intersection calculations.
Updated
Terrain,Drive and UFO manipulator to use this new flag.
2005-03-22 20:26 robert
* Moved ParticleSystemUpdater into ParticleEffect nodes to simplify
usage
of nodes.
2005-03-22 17:00 robert
* Fixed the double transform of ParticleEffects
2005-03-22 12:11 robert
* Updated sphere segment example to use original osgsimulation
source, adding
in terrain, moving models and particle effects.
2005-03-22 12:04 robert
* Corrected orientation of aeroplane and direction of rotation
around earth.
2005-03-21 00:33 don
* Added getCameraByName method to viewer
2005-03-20 23:57 don
* Added getCameraByName method to viewer and home(double
currentTime) to
MatrixManipulator, UFO, Trackball and ANimation manipulator.
2005-03-20 23:29 don
* Updated some visual studio files for the new applications.
2005-03-20 21:43 don
* Added (for real this time) application project files for visual
studio
2005-03-18 11:21 robert
* Added support for handling transparent geometries and textures.
2005-03-18 11:07 robert
* Moved osgarchive, osgconv, osgdem, osgversion and osgviewer
.dsp's to applications folder.
2005-03-18 10:46 robert
* Moved COMPILE_EXAMPLES ?= no to top of Make/dependencies to make
it more clear,
and removed the application programs fully from the examples list
2005-03-18 10:45 robert
* Removed the redundent subclassing from osg::NodeVisitor in
examples event handlers
2005-03-18 10:27 robert
* updates to reflect changes to StateAttribute::Types
2005-03-18 10:00 robert
* From Alberto Farre, fixes to ProxyNode.
2005-03-18 09:48 robert
* From Marco Jez, added OSGNVEXT_ prefex to StateAttribute enums.
2005-03-18 09:37 robert
* From Mike Weiblen, "minor patches to osgFX consisting of changing
from
"state.matrix.modelview[0]" to the equivalent
"state.matrix.modelview".
Per ARB_vertex_program, the "[0]" syntax is supported only when
EXT_vertex_weighting or ARB_vertex_blend are supported."
2005-03-18 02:45 robert
* Improvements to the handling of textures and texture coords.
2005-03-18 02:45 robert
* Made the can't find ground intersection message only appear as
INFO.
2005-03-18 02:44 robert
* Added support for a new IsOperationPermissibleForObjectCallback
in osgUtil::Optimizer.
2005-03-18 02:42 robert
* Made supports(..) methods use support(const ...)
2005-03-18 01:51 don
* Randal Hopper fix to GNUmakefile for osgsimulation.
2005-03-17 19:32 robert
* Added extra controls into osgDB::DatabasePager for customizing
how
much time is allocated to compiling and deleting OpenGL objects,
also
added support into osgProducer::OsgSceneHandler.cpp for these new
parameters.
The new cotrols are:
DatabasePager::s/getTargetFrameRate(..)
DatabasePager::s/getMinimumTimeAvailableForGLCompileAndDeletePerFrame()
DatabasePager::s/getMaximumNumOfObjectsToCompilePerFrame()
2005-03-17 18:29 don
* Removed redundant examples, that have been moved to the
applications directory
2005-03-17 14:40 robert
* Added guard to texture image to avoid seg fault when dealing with
incomplete databases.
2005-03-17 10:24 robert
* Added check against node.getName() into isNodeEmpty(Node&) method
so that nodes
with names arn't assumed to be empty.
2005-03-17 08:54 robert
* Added if (image ..) check to prevent seg fault on imcomplete
models
2005-03-16 20:44 robert
* Added --addMissingColours / --addMissingColor support into
osgconv which
provides a mechansim for adding in a white colour where none
previously
existed. This solves the problem that exists on some databases
where
no colour is present, causing the colour to be inherited
randomly.
2005-03-16 14:48 robert
* From Mike Weiblen, added UFOManipulator to osgGA project file.
2005-03-16 14:14 robert
* Added --smooth option to osgconv
2005-03-16 14:09 robert
* Removed applications from examples list
2005-03-14 09:28 robert
* Changed tabs to four spaces
2005-03-14 09:13 robert
* From Marco Jez, fix for data corruption bug in
TypedMethodInfo*::invoke()
2005-03-13 21:22 robert
* Added guard to osgdem build
2005-03-13 17:51 don
* Added GNUmakefile for the new applications directory
2005-03-13 17:26 robert
* Added osgGL2 to .ive list of dependencies
2005-03-13 05:02 don
* Chagned osg::Matrix to osg::Matrixd
2005-03-13 01:47 don
* Added applications directory. Copied (not moved)
osgarchive
osgconv
osgdem
osgversion
osgviewer
into applications directory. Leaving them in the examples
directory
as well, for now.
Made examples optional via the make COMPILE_EXAMPLES=yes option
Added static lib and static plugin build support.
2005-03-12 15:57 don
* Added M_PI definition for winders
2005-03-12 05:31 don
* Added a few things to osgProducer::Viewer to support UFO
manipulator and
cleaned up UFOManipulator.
2005-03-11 20:29 robert
* Added support for set/getUniform and set/getProgram into
osg::StateSet.
2005-03-11 20:19 robert
* Fixed old handle(..) method call parameters
2005-03-11 17:48 don
* Added methods getCameraManipulatorNameList() and
selectCameraManipulatorByName().
2005-03-11 17:46 don
* Added the 'H' - home to usage message
2005-03-11 17:46 don
* Changed class name to UFO instead of UFOManipulator to conform to
the other
manipulators
2005-03-11 09:53 robert
* Improvements to handling smoothing
2005-03-11 06:10 don
* Added UFO Manipulator to Viewer
2005-03-11 06:09 don
* Added UFOManipulator to Viewer
2005-03-11 06:09 don
* Added UFO manipulator
2005-03-10 11:11 robert
* Added null pointer check to avoid crash
2005-03-09 22:01 robert
* Added support for writing base layer 0 texture into texture layer
1 and above
to use as a background.
2005-03-09 20:40 robert
* Improvements to MultiTextureControl and texture layer handling in
osgTerrain::DataSet.
2005-03-09 16:54 robert
* Added osgFX::MultiTextureControl node for managing blending
between
different texture layers.
2005-03-08 16:51 robert
* Added basic multiple texture layer support into
osgTerrain::DataSet.
2005-03-07 22:02 robert
* First steps to adding support for multiple texture layers.
2005-03-07 17:25 robert
* From Ruben, added handling of vertex indices.
Note from Robert. New codes produces errors when running
osgfxbrowser cow.osg so I have elected to keep the original
implementation of compute_basis_vectors around and as the default
compile to keep the CVS version working. Ruben's new version
of compute_basis_vectors has to be explicitly compiled in by
toggling an #if 1 block to #if 0.
2005-03-07 14:38 robert
* Sebastien Grignard, fixed getMember methods to properly use const
type.
2005-03-07 14:30 robert
* From Marco Jez, improved Texture2D and Image handling of
compare().
2005-03-07 14:27 robert
* Added ProxyNode.h
2005-03-07 14:16 robert
* Added support for event callbacks
2005-03-07 14:14 robert
* From Sebastien Grignard, added support for reading and writing
callbacks
2005-03-07 14:06 robert
* From Alberto Farre, addition of ProxyNode, with support in .osg,
.ive and .flt loaders
2005-03-07 12:32 robert
* Fixed tabbing.
2005-03-07 12:14 robert
* From Marco Jez, "Current version of the LWO plugin creates one
Geode with a single Geometry
for each Lighwave surface, in order to keep surface names
(geometries can't
have names). The attached fix adds a plugin option named
"COMBINE_GEODES"
that allows to place all geometries under a single Geode whenever
possible,
thus offering better chances of further optimization through
osgUtil::Optimizer. The downside is that surface names are no
longer stored
in the scene graph when using this option."
2005-03-07 12:05 robert
* From Mike Weiblen, warning fix for VS7.1
2005-03-07 12:05 robert
* Added the use of pixel buffer object in ImageStream so that it is
only
compiled in on non OSX platforms.
2005-03-07 11:58 robert
* Added looping
2005-03-03 12:40 robert
* Added checking for video file via normal file path checking and
handling of
.xine extension as a special case for XINE style filenames.
2005-03-03 12:35 robert
* Added video aliases to xine plugin
2005-03-03 12:33 robert
* Added improved handling of center justificaion of multiline text
2005-03-03 12:25 robert
* Added EDventVisitor reference
2005-03-02 15:06 don
* In osg::isGLUExtensionSupported, fixed gluGetString to call
GLU_EXTENSIONS
rather than GL_EXTENSIONS.
2005-02-26 21:44 robert
* From Paul Melis, fixed typo of setFunctionMask.
2005-02-25 23:02 robert
* Improved support GUIEventHandler's being node event callbacks.
2005-02-25 23:01 robert
* Added event callback to Optizimer isNodeEmpty function
2005-02-25 14:02 robert
* Added support for new event visitor type into osgGA and
osgProducer::Viewer,
and event callback into Drawable.
2005-02-25 11:26 robert
* Added reference to avifile based plugin.
2005-02-25 08:38 robert
* New simplified timer implementation.
2005-02-24 17:07 robert
* Added pause, rewind and play support into xine plugin.
2005-02-24 13:33 robert
* From Mike Weiblen, adding prelimimnary GL Shader Language support
into core OSG lib.
with renaming and reordering by Robert Osfield,
2005-02-23 12:50 robert
* Made Referenced::ref() and unref() inline methods.
2005-02-22 20:56 robert
* Removed the default play() in the MPEG, QuickTime and Xine
plugins, moving
it into the osgmovie application, and into readNodeFile method
where
--movie is now available for detecting movie code.
2005-02-22 20:25 robert
* Made the osg::Referenced Mutex be declared as a pointer to a
Mutex, with the
Mutex allocated dynamically when required. Added the following
methods to
help manage the usage of the mutex:
void setThreadSafeRefUnref(bool threadSafe);
bool getThreadSafeRefUnref() const;
2005-02-22 19:19 robert
* Added support for control the pitch of the drive manipulator via
the
up and down cursor keys.
2005-02-22 14:42 robert
* Added size of Mutex.
2005-02-22 13:34 robert
* Added improved PBO support.
2005-02-22 11:55 robert
* Fixes from Marco Jez.
2005-02-22 10:16 robert
* From Igor Kravtchenko, add #define's for OpenGL float internal
texture formats.
2005-02-22 10:08 robert
* Changed the Switch::addChild(Node*) behavior so it doesn't
override the
any pre-exisitng _values value.
2005-02-21 17:02 robert
* Added support for interpolating low res source data onto higher
res destination tiles.
2005-02-15 09:37 robert
* Tweak to comment.
2005-02-14 15:17 robert
* From Alberto Farre, fix to nested OpenFlight file problem.
2005-02-13 18:10 robert
* Made conversion use BGRA.
2005-02-13 16:35 robert
* Added usage of the new xine_register_plugins() call.
2005-02-13 15:07 robert
* Disable the MMX usage
2005-02-12 19:47 robert
* Remerged Tugkan's fix to flatten static transforms.
2005-02-12 16:49 robert
* Put spaitalize groups to end.
2005-02-12 16:24 robert
* From Tugkan Calapoglu, bug fix to FLATTEN_STATIC_TRANSFORMS.
Small tweak of the code to make the comparison against Identity
matrix clearer.
2005-02-11 20:43 robert
* Added --prune-StateSet option into osgconv for bottleneck
testing.
2005-02-11 17:22 robert
* Fixed spatial groups.
2005-02-11 16:43 robert
* Added support for fixing transprency on objects that should have
been
placed in the opaque bin.
2005-02-11 10:09 robert
* From Sebastien Grignard, fixed memory leak where header and
databuffers
wern't deleted.
2005-02-11 10:00 robert
* Added support into passing the ReaderWriter::Options structure
onto readImageFile
2005-02-11 09:59 robert
* Removed debugging messages
2005-02-11 09:58 robert
* Added new utilities for handling different '/' and '\' entries.
2005-02-10 21:30 robert
* Removed redundent _nodePath entry.
2005-02-10 21:18 robert
* From Chris Xennon, add support for billboard intersections + fix
to addLineSegments.
Small addition from Robert Osfield of setLODSelectionMode(..) to
control
the LOD selection behavior.
2005-02-10 20:38 robert
* From Igor Kravtchenko, new HDR plugin.
2005-02-10 20:21 robert
* warning fix
2005-02-10 20:14 robert
* Put pixel buffer define's into their own block.
2005-02-10 15:53 robert
* Fixed the pixelFormat to be RGBA.
2005-02-10 15:52 robert
* Implemented the osg::Image::isImagTranslucent function.
2005-02-09 16:18 robert
* Changed the mpeg plugin to read movies the original way up rather
than the
OpenGL way up to keep them consistent with the xine and quicktime
movie codes
2005-02-09 15:31 robert
* Created local XineImageStream class to ensure xine streams are
cleaned up correctly.
2005-02-09 14:27 robert
* Added setting of the filename
2005-02-09 13:22 robert
* Added getenv OSG_XINE_AUDIO_DRIVER to xine plugin to allow users
to
set what the default audio to use
2005-02-09 12:29 robert
* Commented out the debug messages, added back in the audio into
the xine plugin
2005-02-09 11:30 robert
* Added vertical offset to multiple movies instances
2005-02-09 10:39 robert
* Added osg::BufferObject and a made a number associated to
accomodate this
new class. osg::BufferObject wraps up OpenGL pixel and array
buffer objects.
Currently implementation is work in progress.
2005-02-07 20:45 robert
* Removed the repeated entry of HiehgtFieldNode in include list
2005-02-07 20:44 robert
* From Paul Melis, fixed the setFrameStatsMode() method
2005-02-07 17:28 robert
* Added the full set of buffer object methods
2005-02-07 15:00 robert
* Temporarily added xine video_out_rgb xine-plugin inline to the
OSG's xine plugin
2005-02-06 10:14 robert
* Changed the LightSource::setReferenceFrame() read code so that it
doesn't
enable the culling active flag if its was already set to false.
2005-02-04 20:36 robert
* Turned off lighting.
2005-02-04 19:34 robert
* Added prototype xine movie plugin.
2005-02-04 03:58 don
* Updated IRIX dist generation file for IRIX binaries
2005-02-03 13:10 robert
* Change unsigned long to unsigned int to avoid 64/32 bit problems.
2005-02-02 22:13 don
* Added Viewport State Attribute to .osg reader/writer
2005-02-02 15:08 robert
* From, Leandro Motta Barros, Doxygen comments.
Ammendments by Robert Osfield, a few comment rewrites to better
reflect API functionality/usage.
2005-02-01 22:36 robert
* Added support for modulating alpha values
2005-02-01 15:03 robert
* Removed debugging messages.
2005-02-01 13:19 robert
* Added support for OSG_CAMERA_THREADING env variable which is set
to
"SingleThreaded" will ensure that OsgCameraGroup runs singe
threaded.
2005-02-01 10:38 robert
* Added support for internalTextureMode
2005-02-01 09:38 robert
* Added conversion of dataType to GL_UNSIGNED in raw data reading
path.
2005-02-01 09:02 robert
* Added code for rescaling images.
2005-02-01 09:00 robert
* Added red, green, blue and alpha values.
2005-02-01 09:00 robert
* Added support for 8 parameters.
2005-01-31 20:09 robert
* Added support for raw image formats
2005-01-28 17:24 robert
* Removed include of Producer/RenderSurface
2005-01-28 16:09 robert
* From Tree, removed redundent "inline"s
2005-01-28 11:01 robert
* Added definitation for GL_COMPRESSED_* tokens for case where
early OpenGL headers
don't provide them.
2005-01-27 20:26 robert
* Moved the template function into the global namespace.
2005-01-27 20:18 robert
* Fixes to osg::Image's handling of compressed formats.
2005-01-27 15:54 robert
* Fixes for Win32 build
2005-01-27 14:54 robert
* Added /Zm 200 option to avoid heap problems
2005-01-27 14:39 robert
* From Nicolas Brodu, new faster osg::Quat::makeRotate(Vec3d,Vec3d)
implmentation.
From Robert Osfield, modes to osg::Quat to keep the original
implmentation around
as makeRotate_original(,) and added tests into osgunittest to
test the new
methods provide equivilant results to the original
implemementation. The
orignal implementation will be removed once the new method is
more widely tested.
2005-01-27 13:23 robert
* From Chris Hanson, minor tweaks to docs on getDescriptions.
2005-01-27 13:15 robert
* From Leandro Motta Barros, doxygen comments
2005-01-27 11:18 robert
* Changed template<class> instances to template<typename>
2005-01-27 11:16 robert
* Fixed tabbing.
2005-01-27 11:10 robert
* Changed Font::setSize to Font::setFontResolution
2005-01-25 22:15 robert
* From Donn Mielcarek, change of long and unsigned long to int32
and uint32 to
avoid 32bit vs 64bit issues.
2005-01-22 16:55 robert
* From Mason Menninger, addition of setTrackballSize() parameter.
2005-01-22 15:41 robert
* From Leandro Motta Barros, Doxygen comments for OsgCameraGroup
and Viewer.
With a few small ammendments/additions from Robert Osfield.
2005-01-21 21:00 robert
* From Yuzhong Shen, removed repeated statements in Hit operator =.
2005-01-21 19:33 robert
* From Kevin Moiule, rewrote PNM plugin to handle grayscale PNM
images.
2005-01-21 19:31 robert
* build fix
2005-01-21 19:30 robert
* From Tree, add get methods
2005-01-21 19:28 robert
* Change dhte CullSettings to be correct to new changes in
osgProducer
2005-01-21 19:21 robert
* Fixed the input/output handling of ReferenceFrame values to be
RELATIVE and ABSOLUTE
rather than long original names.
2005-01-21 19:15 robert
* From Tugkan Calapoglu, bugfix to prevents reloading already
loaded images.
2005-01-12 15:37 robert
* From Rainer Oder, with additions from Robert. osgslice example
which
generates a 3d volume from a source geometry model.
2005-01-12 10:32 robert
* From Fredrick Mammond, fix to 64 bit build.
2005-01-09 19:30 robert
* Added setImageReadFormat and setImageReadDataType methods to
RenderToTextureStage to
allow customization of what format/data type to read such as
reading from the depth buffer etc.
2005-01-08 10:21 robert
* Tweaked the #define's of GL_ALPHA_MIN_SGIX and GL_ALPHA_MAX_SGIX
to ensure compilation across
OGL drivers.
2005-01-07 20:36 robert
* From Per Fahlberg, support for 16bit imagery.
2005-01-07 20:24 robert
* From Kevin Moule, fix to memory overwrite error.
2005-01-07 20:01 robert
* From Tree, change to naming of plugins when building OSG with
Java to avoid
conflicts.
2005-01-07 19:00 robert
* From Tree, moved GL_ #define's out of osg namespaces
2005-01-07 14:31 robert
* Fixed crash in osgUtl::Simplifier which was due to an dereference
of an empty array.
2005-01-05 17:14 robert
* Cleaned up the types.
2005-01-05 16:16 robert
* From Fredric Mammond, fix for build using full extension checked
mechansim
2005-01-03 16:42 robert
* From Fredric Mammond, addid osgblendequation and osglogicop
examples.
2005-01-03 16:39 robert
* From Fredric Mammond, added new osg::BlendEquation state
attribute wrapping
up glBlendEquation.
2005-01-03 13:49 robert
* From Marco Jez, fixed handling of loading of relative file paths.
2005-01-03 12:27 robert
* Added stripping of trailing spaces to readline call to fix
problems associated
with eroneous spaces hanging around at ends of lines causing
string matching
problems
2005-01-03 11:20 robert
* Added check against ac as extension.
2004-12-17 22:31 don
* Changed INST_LOCATION = to INST_LOCATION ?=
2004-12-17 20:51 don
* Added computeBound to osg::Switch, which now checks to see if a
child is
enabled before computing its bound.
2004-12-17 01:06 robert
* Property API clean to smooth the task of generating wrappers.
2004-12-16 06:15 robert
* Provisional lists for what are likely to, and not likely to have
wrappers automatically generated easily
2004-12-15 04:49 robert
* Added missing files
2004-12-14 03:12 robert
* Removed redundent cont qualification
2004-12-14 01:38 robert
* From Fredric Marmond, fix to gcc3.4 build
2004-12-13 04:54 robert
* From Frederic Marmond, add osg::LogicOp for support for
glLogicOp.
2004-12-13 02:39 robert
* From Marco, fixes to osgIntrospection and related libs
2004-12-13 01:07 robert
* Teaks to API to make it easier to generate wrappers automatically
2004-12-13 01:06 robert
* Fixed project name
2004-12-12 22:27 robert
* Changed RELATIVE_RF to ABSOLUTE_RF to fix bug introduced when
naming was changed
from RELATIVE_TO_ABSOLUTE to new convention
2004-12-10 03:37 robert
* Added extra set methods to match get's to make then symetric
proporties
2004-12-09 05:29 robert
* Added Make support for new osgIntrospecxtion libs
2004-12-09 05:28 robert
* Added Marco Jez's osgIntrospection + osgWrapper libs with
osgintrospection
example
2004-12-09 00:02 don
* added 'sh' to command line to ensure that the script runs
regardless of
permissions
2004-12-08 19:45 don
* Update of IVe version files
2004-12-07 00:42 don
* Spelling errors fixed by Brede Johansen
2004-12-06 19:32 don
* Changed the strcmp() to use std::string instead.
2004-12-05 00:16 don
* Post-tag revision variable change
2004-12-05 00:03 don
* CHanged version in makedefs for - 2 revision
2004-12-04 23:59 don
* Removed old RPM spec files. This shouldn't be in the repository
as they
are generated by the make distribution script, which is broken
also.
2004-12-04 23:38 don
* Update version numbers in files
2004-12-02 21:50 don
* Post release adjustment of revision
2004-12-02 21:49 don
* Added tagrules for 'make tag' convenience
Updated makedefs for release/revision
2004-12-02 21:28 don
* fixed CameraPacket to allocate on the heap instead of the stack,
which
was causing crashes.
2004-12-02 17:44 don
* Memory leak spotted and fixed by Sebastien Grignard
2004-11-30 18:13 don
* Added Mike's submission to Authors
2004-11-29 18:59 don
* Added pragma to shut VS 6 up.
2004-11-29 05:47 don
* Small clean up of commented code
2004-11-29 05:32 don
* Comprimise for Visual Studio 6 by using 'using namespace
OpenThreads'.
2004-11-29 03:05 don
* Fixes for SOlaris build
2004-11-29 01:12 don
* Fixes for IRIX build
2004-11-28 23:49 don
* Changes for IRIX build
2004-11-28 17:11 don
* Added visual studio files for osgspotlight example (Mike Weiblen)
Updated NEWS.txt for release
2004-11-27 20:35 don
* Fixed osgDB:: prefix for Windows build
2004-11-27 19:23 don
* Added Marco's fix for data path for the .ive plugin
2004-11-27 19:20 don
* Fixed bug in .net loader. Added hostname to file fetch.
2004-11-27 17:06 don
* Fixed reference to install instructions
2004-11-26 21:35 robert
* Added missing OSG_SCREEN_WIDTH docs
2004-11-26 21:14 robert
* Updates news for release
2004-11-26 20:46 robert
* Updates to ChangeLog and doxygen file
2004-11-26 19:27 robert
* Added /Zm200 to avoid heap size problems under VS6.0
2004-11-26 16:01 robert
* Addd high level introductory docs for all the libs
2004-11-26 16:00 robert
* Clean up doxygen files for release
2004-11-25 15:57 robert
* Added /Zm200 to avoid VS 6.0 dump arse compile errors
2004-11-25 15:09 robert
* Fixed caching of archives
2004-11-25 13:59 robert
* Reordered the core libraries to try and get round compile order
problems under
VisualStudio 6.0
2004-11-25 09:51 robert
* Added LFS support to gcc linux build
2004-11-24 21:39 robert
* cleaned up debug info
2004-11-24 21:10 robert
* updated NEWS and ChangeLog
2004-11-24 19:41 robert
* Clean up of output
2004-11-24 19:10 robert
* from Mike Weiblen, added wrap mode to planet texture to avoid
black seam, and
add option of specifying the texture to use in osgshape.
2004-11-24 15:41 robert
* Fixed typo in acceptsExtension
2004-11-24 06:57 robert
* Moved the initPeformer to the constructor to avoid const issues
when compiling
2004-11-23 23:47 robert
* Fixed VS.NET warnings
2004-11-23 23:45 robert
* Fixed recursive call
2004-11-23 17:07 robert
* From Fabien Dachicourt, bug fix to addChild(node,value)
2004-11-23 16:52 robert
* From John Shue, reordering of tiffio.h to avoid compile error.
2004-11-23 15:29 robert
* Made read/write methods in ReaderWriter all const to facilate
multi-threading
2004-11-23 12:57 robert
* Tripped out experiemental threadSafe_ methods in ReaderWriter
2004-11-23 10:46 robert
* Added support for local relative paths
2004-11-22 23:54 robert
* Moved plugins across to using ReaderWriter::Options* for search
paths in addition
to standard osgDB::DataFilePaths
2004-11-22 14:49 robert
* Removed the cache hints from registery placing them wholly into
ReaderWriter's responsibility.
2004-11-22 14:10 robert
* Moved Registry::CacheHintOptions into ReaderWriter::Options
2004-11-22 13:58 robert
* From Rainer Oder, improvements to planet motions
2004-11-20 13:35 robert
* Changed ReaderWriter::Options to derive from osg::Object to add
clone()
ability.
2004-11-20 12:08 robert
* Added support for pixel based LOD's and set the default priority
scale to 1.0
2004-11-20 11:48 robert
* Added support for pixel range to PagedLOD
2004-11-20 11:48 robert
* Fixed indentation.
2004-11-20 11:45 robert
* From Johan Nouvel, added support for range mode
2004-11-20 10:36 robert
* From John Shue, fix for FreeBSD.
2004-11-19 20:05 robert
* Added _lockCount>0 check to lock,unlock and trylock to make sure
that it
is set properly on first time entry.
2004-11-19 09:02 robert
* Removed notify from destructor wait for cancel loop.
2004-11-19 08:47 robert
* Added std:: infront of getline calls
2004-11-18 22:43 robert
* Made the permissions executable
2004-11-18 22:14 robert
* Updated ChangedLog and NEWS
2004-11-18 22:13 robert
* Removed the public open methods
2004-11-18 22:12 robert
* Added all core libraries
2004-11-18 21:53 robert
* Added osgText dependency to osglauncher.
2004-11-18 20:20 robert
* Added dsp's for osglauncher and osgplanets.
2004-11-18 16:25 robert
* Removed old and used FileUtils_Mac.cpp
2004-11-18 16:21 robert
* Added osglancher and osgplanets to example set.
2004-11-18 16:20 robert
* Changed debugging info to use osg::notify
2004-11-18 15:10 robert
* Added write to file and use of clearnode
2004-11-18 15:01 robert
* Increased accuracy of animation path, moved main to end.
2004-11-18 14:43 robert
* Changed Solarsystem to SolarSystem.
2004-11-18 13:46 robert
* Added a search for the config file, and defaulting to osg.conf
2004-11-18 13:34 robert
* Changed path to imagery from Images/SolarSystem to SolarSystem.
2004-11-18 12:07 robert
* Added friend usage for inner classes to try and get round compile
problems
under Solaris.
2004-11-18 11:53 robert
* Added check for extension.
2004-11-18 11:21 robert
* Fixed writeImage.
2004-11-18 10:08 robert
* From Vivek Rajan, fixes to Solaris build.
2004-11-18 09:19 robert
* Altered the path for Cygwin to set the _ticksPerSecond to the
correct value.
2004-11-18 09:09 robert
* From Stephane Simon, compile fix for VS, change struct to class
in forward declaration.
2004-11-17 20:01 robert
* From Rainer Oder, updates to osglauncher.
2004-11-17 19:31 robert
* Changed the dependencies file to use ?= instead of = to allow env
vars
to override local settings.
2004-11-17 14:56 robert
* From Thom DeCarlo, fixes for Cygwin build
2004-11-17 14:25 robert
* Made a few of the public methods virtual, and moved more of the
class
methods to protected scope.
2004-11-17 13:04 robert
* Removed remaining old docs.
2004-11-17 13:03 robert
* Removed doc++ docs from distrubtion.
2004-11-17 13:00 robert
* Removed mind maps docs
2004-11-17 12:58 robert
* Moved the main documentation onto the wiki website, and removed
from the
OpenSceneGraph distribution
2004-11-16 16:04 robert
* Fixed typo of ReadObjectFunctor.
2004-11-16 15:36 robert
* Adde another friend to remove final VS6.0 compile problem.
2004-11-16 14:35 robert
* Attempted fix for VS6.0 compile problems
2004-11-16 14:21 robert
* Removed debug info as it was causing VS6.0 compile problem
2004-11-16 14:20 robert
* From David Spilling, fix for VS6.0 build.
2004-11-16 14:10 robert
* Made the inner helper classes friend to try and get round VS6.0
problems
2004-11-16 12:40 robert
* Added using namespace osgDB to try and resolve some of the VS6.0
problems.
2004-11-16 09:09 robert
* Added osgText dependency to osgsequence app
2004-11-16 09:03 robert
* From Loic Dachary, changes to Timer for PowerPC support, with
small re-arrangement
by Robert Osfield to make tick() code block mode readable.
2004-11-15 19:53 robert
* From Loic Dachary, added pk-config file.
2004-11-15 19:46 robert
* Added support for serialization of calls to ReaderWriter plugins.
2004-11-15 19:45 robert
* Added -pipe to gcc build under Linux
2004-11-15 19:44 robert
* From osgplaents, updates to more of the solar systems planets.
2004-11-15 13:08 robert
* Added ReentrantMutex
2004-11-15 13:02 robert
* From Tree, fixes for Java bindings
2004-11-15 12:05 robert
* Added osgspotlight to example set.
2004-11-15 12:03 robert
* From Ulrich Hertlien, improved osgsequence example
2004-11-15 11:57 robert
* Added osgDB::ReentrantMutex is prep for making osgDB::Registry
single threaded.
2004-11-14 21:08 robert
* From Loic Dachary, added getFileName method
2004-11-14 20:00 robert
* Added Cygwin to #define stat64 stat path.
2004-11-14 17:02 robert
* Added COMPILE_OSG_OP_OT_WITH_SONAMES is YES guard around soname
settings.
2004-11-14 16:36 robert
* Added sonames support under Linux/gcc
2004-11-14 10:41 robert
* Made the use of the standard clock default instead of the RDTSC
calls to avoid
problems with variable CPU frequency such as found on laptops.
2004-11-13 22:04 don
* PowerPC fix for Timer by Guillaume Morin
2004-11-13 21:42 robert
* Fixed warnings.
2004-11-13 21:39 robert
* Added support for opening an istream archive
2004-11-13 16:21 robert
* Added prelimarny support for reading archives via the .net plugin
2004-11-13 16:18 robert
* Fixed the passing of the parsed server name/server file when
handling files
via the .net plugin
2004-11-13 10:24 robert
* Fixed openArchive so that it only enforces the checking of the
archive's existance
when in READ mode.
2004-11-12 21:07 robert
* Remove unistd.h include
2004-11-12 16:36 robert
* Added --image and --dem documentation to command line parameters
2004-11-12 15:39 robert
* Rotated scene to face the viewer
2004-11-12 14:49 robert
* From Ulrich Heirtlein, added STL plugin
2004-11-12 08:55 robert
* Improvements to support for archives
2004-11-11 22:26 robert
* From Stephane Simon, added missing OSGDB_EXPORT to
osgDB::openArchive functions
2004-11-11 16:05 robert
* Added write to ostream to ReaderWriterDDS
2004-11-11 16:05 robert
* Fixed file extraction.
2004-11-11 13:22 robert
* Moved the .osga implementation into the src/osgPlugins/osga
plugin and made
osgDB::Archive a pure virtual base class.
2004-11-10 22:11 robert
* Fixed uninitialized variable.
2004-11-10 21:52 robert
* Set the pos_type and size_type explictly to 8 byte types.
2004-11-10 21:47 robert
* Added debugging info for swapped endian values
2004-11-10 21:38 robert
* Fixes to endian handling.
2004-11-10 21:31 robert
* Removed duplicated swap bytes
2004-11-10 21:28 robert
* Added sizeof tests of istream::pos_type and off_type to
osgunittests.
Added debuggin messages to endian handling code in
Archive::open().
2004-11-10 21:18 robert
* Added check for endianess of .osga archives
2004-11-10 16:56 don
* More cleanups for CYGWIN from Norman Vine
2004-11-10 16:40 robert
* Added new osga plugin for reading OSG native archives
2004-11-10 16:37 robert
* Commented out some redundent debuggin info.
2004-11-10 13:47 robert
* Moved the ReadFunctor to protected section.
2004-11-10 13:03 robert
* Added support for master file and clean up Archive API.
2004-11-10 10:57 robert
* Removed the explicit setting for convert to geocentric when
setting
--bluemarlbe-west, --bluemarble-east and --whole-globe.
2004-11-10 09:56 robert
* From Mike Weiblen, fix to the state leakage.
2004-11-09 16:50 robert
* Added explicit setting of the precision to allow .osg files to be
used succsefully.
2004-11-09 16:49 robert
* Fixed tabbing
2004-11-09 15:12 robert
* From Mike Weiblen adding lib paths to net.dsp, and changes by
Robert Osfield moving the osgDB
and osg dependency from the net.dsp to VisualStudio.dsp to keep
it consistent with the rest
of the OSG plugins and executables.
2004-11-09 15:01 robert
* Added rainer's changes for adding billboard glow around sun.
2004-11-09 14:18 robert
* Added support of archiving into osgTerrain::DataSet and osgdem.
2004-11-09 07:34 don
* Fixes to the .net plugin for Cygwin, submitted by Norman Vine
2004-11-08 20:44 robert
* Fixed the compute of PagedLOD ranges for non geocentric datasets
2004-11-08 19:56 robert
* Added resolutionSensitivityScale of 0.9 into the
DataSet::createDestinationGraph()
to prevent overly conservative subdivision of data.
2004-11-08 17:12 robert
* Added public access to VertexProgram's LocalParamters and added
.osg support
for these.
2004-11-08 16:39 robert
* From Stephane ???, fixes for VS.NET build
2004-11-08 16:39 robert
* Added guard to testing _internalFormat in compareTexture(..) so
that
a comparison would only be done if both the lhs and rhs had
already been
set to a non zero value.
2004-11-08 16:11 robert
* Updates to osgDB::Archive support, and refactoring of
implementation of
reading files in Registry to faciliate the new archiving support.
2004-11-07 21:17 robert
* Added support for openArchive into osgDB
2004-11-07 12:13 robert
* Fixed insertion of files into an existing archive
2004-11-06 21:21 robert
* Removed un-needed setCullActive(false)
2004-11-06 21:18 robert
* Further work on osgDB::Archive
2004-11-06 10:18 robert
* Made fix to the setReferenceFrame method to properly disable
culling
when reference frame is ABSOLUTE.
2004-11-04 21:11 robert
* Disabled culling on the aboslute transform to fix bug culling of
hud.
2004-11-04 20:25 robert
* Added a clear() into the RefNodePath operator = (NodePath)
method.
2004-11-04 15:32 robert
* From Morné Pistorius, fixes for VisualStudio7.0
2004-11-02 21:04 robert
* Improved handling of uflow and underflow() in proxy_streambuf,
and change
unsigned char* to char* to avoid stoooopid VS6.0 compile errors
2004-11-02 17:05 robert
* Added prelimanary prox stream buffer to fake the ending of file.
2004-11-02 17:04 robert
* Added debugging messages to setTrackerNode
2004-11-02 14:05 robert
* Fixed missing write of image tiles.
2004-11-02 11:10 robert
* Removed the font cache from the FreeType plugin, moving the
support across to
osgDB::Registry.
2004-11-01 18:29 robert
* Removed referecence to the old c2 wiki.
2004-11-01 16:16 robert
* Commented out settings of TexEnvCombine alpha values
2004-11-01 16:14 robert
* From Tree chagenes required for Java Wrappers
2004-11-01 10:04 robert
* Added handling of endian in DrawElementsUShort/UInt
implementations
2004-10-29 18:24 robert
* Added useage of TexEnvCombine
2004-10-29 15:42 robert
* Added multi-textured city illumination
2004-10-28 22:29 don
* Test done.
2004-10-28 22:28 don
* Directory write test to new CVS
2004-10-28 22:27 don
* Silly little temporary file to test CVS writes to the new server
2004-10-28 19:09 robert
* Fixed support for NodeTrackerManipulator.
2004-10-28 14:27 robert
* Added support for listing contents of archive
2004-10-28 13:40 robert
* From Anders Backman, unit tests to test matrix to quat compute.
2004-10-28 13:26 robert
* From Tom Jolley, Added a new enum POINT_ROT_WORLD_Z_AXIS and a
new section in computeMatrix for this enum.
With a small tweak from Robert Osfield to set _cacheMode.
2004-10-28 13:04 robert
* Added return type to addFileReference().
2004-10-28 13:02 robert
* Added return value to getFileReferences()
2004-10-28 12:16 robert
* Updates to osgDB::Archive, and IVE plugin to support usage via
the Archive.
2004-10-28 09:38 robert
* Updates for Rainer, and with a few changes by Robert.
2004-10-28 08:57 robert
* Removed direct dependency on GDAL
2004-10-28 07:00 robert
* Removed gdal_priv.h from include/osgTerrain/DataSet to remove the
external dependency on
GDAL.
2004-10-27 14:09 robert
* Added IndexBlock inner class to osgDB::Archive
2004-10-27 08:39 robert
* Added setCullingActive false to the absolute transform.
2004-10-26 18:36 robert
* Fixed make files.
2004-10-26 18:29 robert
* Updates to osgDB::Archive
2004-10-26 18:20 robert
* Removed GDAL reference
2004-10-26 18:11 robert
* Removed the _initVisitor traversal for update() to prevent OpenGL
being called at the wrong time.
2004-10-26 15:31 don
* Removed link to X11
2004-10-26 10:31 robert
* Made the className() const
2004-10-26 10:27 robert
* Updates to the osgarchive application
2004-10-26 10:26 robert
* Made ReaderWriter::className const
2004-10-25 20:08 don
* oops. Mistaken check-in of local dependencies file
2004-10-25 20:08 don
* Oops. mistaken check in of overly modified makerules
2004-10-25 20:04 don
* Small change by Eric Sokolowsky to change TIFF_LIBS to TIFF_LIB
for Mac build
2004-10-25 19:16 robert
* From Tree, fixes for Java bindings
2004-10-25 19:16 robert
* Added new osgDB::Archive class, and osgarchive example. These are
both
very early beginnings so do not function yet.
2004-10-25 18:46 robert
* Fixed typo.
2004-10-25 18:23 robert
* From Rainer, updates to osgplanet.
2004-10-25 18:08 don
* Small warning fix by Marco.
2004-10-25 17:41 robert
* Made getHomePosition const.
2004-10-24 21:05 don
* Namespaced Rect and Frame to osgfxbrowser::Rect/Frame, as this
was causing
a namespace collision with CGL
2004-10-24 20:04 robert
* Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to
avoid stooppid Win32 #define
2004-10-24 17:50 robert
* From Fred Mammond, fixes for x86_64 build
2004-10-24 14:42 robert
* From Geoff Michel, speeling and typo fixes in osgUtil
2004-10-24 14:31 robert
* fixes to tabs
2004-10-24 14:31 robert
* From Pavel Moloshtan, speed improvments in reading and writing
index arrays
2004-10-24 14:24 robert
* Added osgDB::Archive
2004-10-24 14:23 robert
* From Rainer Oder, updates to osgplanets
2004-10-24 14:19 robert
* From Eric Sokolowsky, support for 2 channel tiff images
2004-10-24 13:51 robert
* Added s/getEventCallback support into osg::Node, and an
EVENT_VISITOR
type into NodeVisitor.
2004-10-24 06:12 don
* don - Comment in makedirdefs was causing Mac build to stop short
of
building all plugins
2004-10-24 05:50 don
* don - Small changes to support Mac OSX CGL build
small unused variable warning fix.
2004-10-22 21:01 don
* Added default: case for both switch() statements
2004-10-22 19:26 robert
* Changed the ReferenceFrame enums to be RELEATIVE and ABSOLUTE,
and
deprecated the RELATIVE_TO_ABSOLUTE and RELATIVE_TO_PARENTS.
2004-10-22 18:47 robert
* Compile fixes
2004-10-22 16:39 robert
* Added Rainer's initial osgplanets example.
2004-10-21 09:36 robert
* Generalised the osg::ClusterCullingCallback so that it coud be
attached
to Node as well as Drawables.
Changed the osgTerrain::DataSet so that it moves the
ClusterCullingCallback
up to the Node level.
Added support to the .ive plugin for attaching the
ClusterCullingCallback to nodes.
2004-10-21 09:33 robert
* Checked in commented out gz plugin, will comment back in later
once it
is fully checked in
2004-10-19 13:52 robert
* Move the setting of the camera horizontal field of view to after
the realize()
to avoid the CameraGroup's Lens be set when its NULL.
2004-10-19 09:29 robert
* From Alan Purvis, with enum name tweaks from Robert Osfield.
Addition of
support for turing on/off the usage of vertex buffer objects.
2004-10-18 18:59 robert
* From Frank Lichtenheld, compile fix to Linux powerpc build.
2004-10-18 18:56 robert
* Fixed OsgCameraGroup::setLODScale so that it now uses the local
CullSettings
objects.
2004-10-18 18:36 robert
* From Bob Kuehne, addition of Vec3f(Vec2f,float) and
Vec3d(Vec2d,double)
constructors.
2004-10-18 18:31 robert
* Added support for hardware generated mipmaps into
Textre2D::copy*() methods.
2004-10-18 14:51 robert
* From Marco Jez, "makes the LWS loader store LWO object names as
node names, for easier recognition and retrieval by scene graph
visitors.
With this fix, each PositionAttitudeTransform node that
corresponds to an entry in the LWS file carries the name of the
loaded object plus the layer number (for example,
"objects/myobj.lwo.2")."
2004-10-18 14:46 robert
* From Yuzhong Shen, fix to the image dimensions passed to
allocImage in Image::copySubImage
2004-10-18 14:42 robert
* From Sohey Yamamoto, addition of TexEnvFilter support.
2004-10-17 06:14 don
* Fix for minor compile error (internal error) for VS7.
2004-10-15 20:13 don
* Fixed small typo.
2004-10-15 10:35 robert
* Added osgNV enum Types
2004-10-15 09:53 robert
* Changed fstream to ifstream
2004-10-15 09:10 robert
* Added docs
2004-10-14 20:35 robert
* Updates to NodeTrackerManipulator.cpp
2004-10-14 12:10 robert
* Fixed the home position.
2004-10-14 10:38 robert
* Improvements to the NodeTrackManipulator and osgsimulation
example
2004-10-13 19:52 robert
* From Sohey Yamamoto, added support for
GL_TEXTURE_FILTER_CONTROL/GL_TEXTURE_LOD_BIAS.
2004-10-13 19:10 robert
* From David Spilling, with small format and variable rename by
Robert Osfield.
2004-10-13 14:13 robert
* Added population and access of the
ReaderWriter::Options::s/getDatabasePath()
to enable paged database to accessed without setting file paths
explictly
2004-10-13 13:40 robert
* Small tweaks to the calculateMovement method.
2004-10-13 13:39 robert
* Increased the size of the inserted model so that it can be seen
more easily,
2004-10-13 11:56 robert
* Fixed precision of center computation.
2004-10-13 11:15 robert
* Added new getMember() method and TypeMemberPair into
StateAttribute and
support for the unsigned int member to be paired with types in
osg::StateSet
so that lights, clipplanes and other attributes that have a type
group but
then need to differentiate within that group via a member uint.
2004-10-12 09:54 robert
* Added CullingSettngs::s/getInheritanceMask() and
inheritCullSettings(,) method.
2004-10-12 09:00 robert
* Added a direct call to the osgUtil::Optimizer in
GeoSetBuilder.cpp so that
the resultant geomety would be more efficiently packed.
2004-10-12 07:54 robert
* From Sondra Iverson, with mods by Robert Osfield. Support for
copying texenv
from the source StateSet when multi-texturing.
2004-10-10 18:18 robert
* Fixed copy and past erro in getFontWidth.
2004-10-09 15:00 don
* Added fix for MAC for FileUtils.cpp: stat64 is not present on
Mac.
2004-10-08 09:18 robert
* Changed StaetAttribute::Type so it is an enum list rather than a
unsigned int.
2004-10-07 10:03 robert
* From Sondra Iversion "Loading a single model from an externally
referenced file is a standard option for OpenFlight and is
specified by
including the modelname in angle brackets, such as:
filename<modelname>.
The attached code identifies and handles this case."
2004-10-07 09:40 robert
* Added new clear, removeAttribute, removeMode,
removeTextureAttribute and
removeTextureMode method and deprecated the setToInherit
equivilants.
2004-10-06 20:32 robert
* Improved the osg::Geometry::computeCorrectBindingsAndArraySizes()
implemention
so that it produce more optimal settings.
Changed flt/GeoSetBuilder so that it doensn't merge geometry, as
it was
merging geometry even when inappropriate.
2004-10-06 19:19 robert
* From Jason Daly, fix to multi-texturing/detail texture handling.
2004-10-06 15:15 robert
* Added support for http reading into the readObject, readImage and
readHeightField methods
complimenting the previously checked in readNode supoort.
2004-10-06 14:44 robert
* Generalised the .net plugin so it could handle object, image,
heightfield and node
file reads.
2004-10-06 13:11 robert
* Added support for parsing http:// names and mapping automatically
to use
the .net plugin
2004-10-06 13:10 robert
* Added passing on of Options object
2004-10-06 13:09 robert
* Added support for readNode(istream,Options*) into OBJ to allow
loading
over the internet
2004-10-06 12:02 robert
* Replaced #ifndef GL_TEXTURE_3D by GL_TEXTRE_BINDING_3D as the
former was a copy
and paste error.
2004-10-06 09:31 robert
* Added :
osg::PagedLOD::s/getDatabasePath() and support in
PagedLOD::traverse().
osgDB::ReaderWriter::Options::s/getDatabasePath()
osgDB::Input::s/getOptions()
setting of osgDB::Input::setOptions() in ReaderWriterOSG.cpp
src/osgPlugins/ive/DataInputStream::s/getOptions()
setting of src/osgPlugins/ive/DataInputStream::setOptions() in
ReaderWriterIVE.cpp
2004-10-05 19:12 robert
* Added s/getCullSettings to OsgCameraGroup
2004-10-05 15:08 robert
* Added ability to alter the verbosity of the notify messages with
the
running of osgTerrain::DataSet via a static
s/getNotifyOffset(int) method.
2004-10-05 09:53 robert
* Added support to osgProducer::Viewer for forcing an early exit
form applications
and recording an image on exit.
2004-10-05 07:08 robert
* Changed _stat64 to _stati64
2004-10-04 14:21 robert
* Moved the SceneView to local to the contruction/destruction of
the RenderSurface
2004-10-03 19:49 robert
* Checked in #define mapping of stat64 to _stat64 to fix Windows
build
2004-10-03 08:50 robert
* Solution of fileExists support for > 2Gb files from Ken Sewell,
applied by Robert Osfield.
2004-10-03 08:36 robert
* Added missing _texAttrListMap.clear(); into reset()
2004-10-01 23:18 robert
* Added new osgspotlight demo
2004-10-01 22:05 robert
* From Lewis Harmon, fixes to the Node and NodeCallback
constructors.
2004-10-01 18:32 robert
* Changed the argument parser to accept strings that start with a -
as being
valid strings.
2004-10-01 15:49 robert
* From Rainer Oder, new osglauncher application.
2004-10-01 15:48 robert
* Added setPlanesFromMatrix method
2004-10-01 15:48 robert
* Added new setPlanesFromMatrix method
2004-10-01 15:47 robert
* Updated to use new TexGen method
2004-10-01 09:40 robert
* From Tree, moved apply's from protected to public to support Java
wrappers
2004-10-01 09:38 robert
* Added define of GL_TEXTURE_BINDING_3D for systems with OpenGL1.2
compliant
headers
2004-10-01 09:19 robert
* From Marco Jez, added more examples to runexamples.bat
2004-10-01 07:39 robert
* Added support for write to ostream into .osg plugin
2004-09-30 19:36 robert
* Experimentation with new timing code.
2004-09-30 14:54 robert
* Removed debugging messages
2004-09-30 13:36 robert
* Checked in support for cleaning up and then restart a new
graphics windows
once the first one has been closed down.
2004-09-30 12:10 robert
* Fixed newly introduced compressed mipmnap error.
2004-09-30 09:10 robert
* Added proper handling of 3d texture compression
2004-09-29 19:10 robert
* Added support for ClipPlane, ClipNode, TexGenNode to .ive
2004-09-29 15:00 robert
* Added Texture3D reference
2004-09-29 14:31 robert
* Added Texture3D implementation.
2004-09-29 10:01 robert
* Preliminary steps to support for compressed 3D textures.
2004-09-29 08:07 robert
* Added extra dependencies to osgsimulation example
2004-09-29 08:04 robert
* Removed makeDir referecnes
2004-09-28 09:14 robert
* From Tree, changes to better support Java binding generation
2004-09-28 08:39 robert
* Added a mutex and _numFramesActive count to track multiview
usages of
the DatabasePager.
2004-09-28 07:15 robert
* From Brad Christiansen, fix expandBy(const BoundingSphere&)
method to properly
handle the instance of when the two bounding sphere's have a
coincident center.
2004-09-27 14:15 robert
* Added new methods into osg::Referenced for controlling the use of
thread safe
ref/unref:
/** Set whether reference counting should be use a mutex to
create thread reference counting.*/
static void setThreadSafeReferenceCounting(bool
enableThreadSafeReferenceCounting);
/** Get whether reference counting is active.*/
static bool getThreadSafeReferenceCounting();
2004-09-27 12:07 robert
* Changed the version strings to use OpenSceneGaph rather than
"Open Scene Graph"
2004-09-27 10:42 robert
* Changed the pruning of database requests so that the frame number
need
not be identical to pass, a delta of 1 is now pemssible
2004-09-26 19:01 robert
* Removed erroneous casts that would have been causing uneccessary
copying.
2004-09-26 18:39 robert
* From Geoff Michel, typos and spelling fixes.
2004-09-26 10:27 robert
* From Mike Weiblen, partial fix for OpenGL error generation under
NVidia drivers.
2004-09-23 20:13 robert
* Fixed typo
2004-09-23 20:07 robert
* Fixed typo.
2004-09-23 20:01 robert
* Added releaseAllGLObjects() convinience method.
2004-09-23 18:50 robert
* Clean up of new DatabasePager code, and change of osgProducer so
that
DatabasePager support is now integrated into the OsgSceneHandler.
2004-09-23 16:05 don
* Fixed warnings
2004-09-23 12:27 robert
* Updates for better DatabasePager peformance w.r.t constant frame
rates.
2004-09-22 09:28 robert
* Added a extra debugging comment
2004-09-21 21:33 robert
* Updated to DatabasePager support
2004-09-21 17:26 robert
* Various improvements to database paing.
2004-09-20 17:42 don
* removed makeDir.h
2004-09-20 17:42 don
* Removed temporary makeDir files and call in ReaderWriterNet.cpp
2004-09-19 20:09 robert
* Added clear(), setDatabasePagerThreadPause() and
setAcceptNewDatabaseRequests() methods
and new local implementation of cancel().
2004-09-19 19:03 robert
* Removed unused variable.
2004-09-19 18:34 robert
* Added reference to GL_LIBS
2004-09-18 19:28 robert
* Various improvements to the DatabasePager with the aim to achieve
constant framerates and minimizing memory consumption.
2004-09-18 19:27 robert
* Removed reference to ComputeTransformCallback
2004-09-15 19:14 robert
* From Sebastien Grignard, add writing out/reading in of drawable
components of
a ShapeDrawable.
From Robert, add versioning of the above change to allow old
files to still
work.
2004-09-15 19:10 robert
* More spelling & top fixes.
2004-09-15 19:07 robert
* From Geoff Michel, typo and spelling fixes
2004-09-15 15:09 robert
* Added usage of std::vector<> and ref_ptr<>'s to avoid memory
leaks
2004-09-14 15:05 robert
* Commented out osg::noitfy usage under OSX since this was causing
a crash on start up
2004-09-14 15:03 robert
* Added GDAL check to compile of osgsimulation
2004-09-13 17:19 robert
* Fix of tabbing and typo
2004-09-13 16:10 robert
* From Paul Martz, typo and spelling fixes
2004-09-13 15:17 robert
* Fixed comments
2004-09-13 15:14 robert
* From Eric Hammil, typo and spelling fixes
2004-09-13 14:33 robert
* From George Papagiannakis, added extra Quat length to catch case
where length is zero.
2004-09-13 13:53 robert
* Improved the handling of building/writing generated databases,
and
the fixed transition distances on the lower levels of geocentric
databases.
2004-09-11 03:00 robert
* Added a deleteTextureObject after the creation of the compressed
textures
2004-09-10 17:49 robert
* Added missing LightModel.h and .cpp from Stansilav.
2004-09-10 13:31 robert
* Added convinience methods.
2004-09-10 08:26 robert
* Made update, cull and draw callbacks virtual to allow custom
Drawable's
to there own specific extensions for handling callbacks
2004-09-09 15:14 robert
* Made the computeLocalToWorld etc method to use const NodePath's
parameters.
2004-09-09 13:18 robert
* Added osg::RefNodePath class for handling node paths.
2004-09-09 13:07 robert
* From Stanislav Blinov, addition of LightModel support for .ive
format.
2004-09-09 09:03 robert
* Fixed write of normalmap.
2004-09-09 08:54 robert
* Change the warnigns about a fail getLibraryHandle to be INFO
rather than
WARN.
2004-09-09 08:18 robert
* From Martin Aumueller, added ref() and unref() to Inventor node
handling.
2004-09-08 18:14 robert
* Fixed keyword used for setting the database name.
2004-09-08 15:14 robert
* Quick fix to crash in TXPNode.
2004-09-07 14:34 robert
* Changed usage of assert() to throw.
2004-09-07 10:45 robert
* Added a size check on heap_array<T, CmpT>::Adjust(size_t i) to
prevent access errors.
2004-09-07 10:31 robert
* From Paul Martz, removed redundent paramaters in
clampArray4LEQUAL.
2004-09-07 10:09 robert
* Changed the wrap mode from CLAMP to CLAMP_TO_EDGE
2004-09-07 10:07 robert
* From Paul Martz, typos and spelling fixes
2004-09-07 06:59 robert
* Added missing setTrackerMode(TrackerMode)
2004-09-06 18:20 robert
* Added mutex to access to the Registry::_objectCache.
2004-09-06 14:59 robert
* From Joakim Simonsson, add s/getHPROrder method
2004-09-06 14:58 robert
* Added docs for max size commandline params.
2004-09-06 14:30 robert
* From Marco Jez, added missing TexGenNode constructor.
2004-09-04 09:22 robert
* Updates to controlling maximum texture size
2004-09-03 15:42 robert
* Added commandline support for Size and texcoord Multipliers
2004-09-03 15:05 robert
* Added setConstantColorAsLightDirection &
getConstantColorAsLightDirection methods
to make it more convinient to set up DOT3 register combiners.
2004-09-03 10:02 robert
* Added handling of RGBA to normal map computation
2004-09-02 20:42 don
* Fixed .net plugin errors on Mac
2004-09-02 19:10 robert
* From Geoff Michel, typo and spelling fixes
2004-09-02 18:19 robert
* Added Sequence back in with correct Permission, and with Geoff
Michel's spelling
corrections.
2004-09-02 18:17 robert
* Temporary removal of Sequence to try and get around permissions
problem with it.
2004-09-02 10:01 robert
* Added usage of carbon pathway in
appendPlatformSpecificLibraryFilePaths.
2004-09-02 07:44 robert
* Added comments from Eric
2004-09-02 03:52 don
* Fixed a mis-definition of INSTBIN and INSTLIB
2004-09-01 17:18 robert
* From Geoff Michel, removed mem_ptr reference as it no longer
exists
2004-09-01 15:14 robert
* From Uwe Woessner
2004-09-01 14:49 robert
* Added Don's new osgDB::makeDirectory() code FileUtils.
2004-09-01 11:05 robert
* Removed reference to old CmdLineArgs class
2004-09-01 10:45 robert
* From Jeoen den Dekker, changed eroneous tcoords[ci][0] to
tcoords[ci][1]
2004-09-01 10:41 robert
* From Tom Jolly, add detection for whether multi-texturing is
supported before
checking for number of texture units supported, using 1 as a
fallback value
2004-09-01 10:18 robert
* Added bool paramter to
MatrixManipulator::setHomePosition(,,,bool) to allow
the autocomputehomeposition to be controlled.
2004-09-01 09:54 robert
* From Marco Jez, added new osgmotionblur example
2004-09-01 09:48 robert
* From Eric Sokolsky, add support for recording default values for
env vars
2004-09-01 09:10 robert
* Added crude #ifdef COIN_BASIC_H around ::REPLACE usage as this is
only
available under Coing
2004-09-01 09:00 robert
* Added support for CONSTANT_COLOR and ONE_MINUS_CONSTANT_COLOR
into .osg
2004-09-01 08:59 robert
* From Sondra Iverson, adding of CONSTANT_COLOR and
ONE_MINUS_CONSTANT_COLOR options
2004-09-01 08:49 robert
* From Marco Jez, addition of new interal texture formats to
osg/Texture and Image.cpp
2004-09-01 08:34 robert
* From Brede Johhansen, fixed copy and paste bug where in
getInverse(..) methods
2004-09-01 08:15 robert
* From Paul Martz, typos and spelling fixes.
2004-08-31 21:18 don
* small change for Visual Studio compile
2004-08-31 21:06 don
* Added Visual Studio files for osgPlugin net
2004-08-31 20:49 don
* added makeDir - temporary UNIX only
2004-08-31 20:26 don
* Fixes (hopefully) for windows and other platforms...
2004-08-31 14:49 robert
* From Geoff Michel, typo and spelling fixes.
2004-08-31 14:48 robert
* Added support for spherical texture mapping and better file
search support
for meterial files.
2004-08-31 14:21 robert
* Simplified the TrackMode options
2004-08-31 14:08 robert
* From Geoff Michel, spelling and typo fixes.
2004-08-31 13:19 robert
* From Sébastien Kuntz, spelling and typo fixes
2004-08-31 09:20 robert
* Added rescale of quaternion in Matrix::set(Quat), a copy
operation in osg::Quat and
extra tracking options in NodeTrackerManipulator.
2004-08-31 01:12 don
* Added cache_mode option to Net plugin
2004-08-30 18:53 robert
* Added trackmode support for handling rotation of tracked node
2004-08-30 18:51 robert
* Fixed the Matrix::get(Quat&) method
2004-08-30 10:03 robert
* Remamed TrackerManipulator to NodeTrackerManipulator
2004-08-30 01:15 don
* Added the local_cache_dir option to the net plug-in allowing for
the
keeping and populating of a local cache. With this option, the
cache
is checked first before fetching from the network.
2004-08-29 15:09 robert
* Added handling of $ comment line, and 'g' empty group name
2004-08-29 00:57 don
* Added two options to the .net loader:
hostname=<hostname> - Specify the host to connect to to retreive
files
server_prefix=<directory> - Specify a prefix to each file
indicating
a directory for the server to look into
Also, the .net server now does not require a file to have the
.net
suffix. ALl this together now means that you can do this:
osgviewer -e net -O "hostname=openscenegraph.org
server_prefix=BlueMarble" earth.ive
And view the whole earth streamed from a server.
2004-08-28 23:04 don
* Changes for IRIX build and fix to build system
2004-08-28 07:25 don
* Added the .net plug-in. This allows the reading of files by
specifying <host>:file.<ext>.net for example:
osgviewer osgcvs.no-ip.com:OSGModels/cow.osg.net
2004-08-27 16:52 robert
* Fix of OSX build
2004-08-27 16:19 robert
* Fix for OSX build.
2004-08-27 16:14 robert
* Added a new osgDB::appendPlatformSpecificLibraryFilePaths()
method to FileUtils.cpp
Includes a new OSX code from Eric Wing
2004-08-27 14:56 robert
* Added .tif extension to handled extension list
2004-08-27 12:04 robert
* Removed eroneous cancel() and join() from the
DatabasePager::run() method.
2004-08-27 08:03 robert
* Added handling of short (<=4 points) polygons as tri fans and the
rest
as polygons which are tesselated, to improve load and build time,
yet
still resselating the large polygons that need it.
2004-08-27 08:01 robert
* Added handling of DrawArrayLengths PrimitiveSet.
2004-08-26 16:20 robert
* Improvements to handling of winding of polygons.
2004-08-26 14:52 robert
* Removed debugging output.
2004-08-26 14:33 robert
* Rewrite of OBJ parser + converter to OSG
2004-08-26 06:41 robert
* Fixed getHomePosition
2004-08-24 21:35 don
* Robert must've forgotten to set VERSION_REVISION back to 0 after
tagging the release
2004-08-24 18:27 robert
* Removed "interlace" debugging message
2004-08-24 18:23 robert
* Changed the AnimationPathCallback::reset() to reset the
_firstTime to DBL_MAX
so that it resets on the next update traversal.
2004-08-24 13:25 robert
* Added support for looping mode
2004-08-24 12:55 robert
* Added s/getLoopingMode() to ImageStream and MPEG plugin
2004-08-24 11:00 robert
* Removed HoveManipulator
2004-08-24 10:58 robert
* Updated docs
2004-08-24 08:43 robert
* Made the command buffer have 20 elements in it to protect against
wrapping
around.
2004-08-24 07:29 robert
* Changed --compress to --compressed in commandline docs
2004-08-23 20:29 don
* Fixed error for when screen width * 0.75 is greater than screen
height
for compute of window size when coming from fullscreen when 'f'
key is pushed.
2004-08-23 17:17 don
* Fixed assumption that the users's screen is 1280x1024 when
toggling
full screen with the 'f' key.
2004-08-23 14:08 robert
* Fixed link to download page
2004-08-23 08:44 robert
* Added protection to prevent crashes on calls when no data is set
up
2004-08-23 08:31 robert
* Changed the write help option to just output commandline options.
2004-08-23 07:25 robert
* Updated docs to point to correct 3rd party binaries
2004-08-21 17:29 don
* Added back in the -s (scale) argument to osgconv, which was
dropped
in the last revision.
2004-08-20 09:46 robert
* From Don Tidrow, fixes to comments.
2004-08-18 10:07 robert
* Bumped up the revision number to 2 for the 0.9.7-2 release
2004-08-18 09:34 robert
* Set date for 0.9.7-2 release
2004-08-18 06:06 robert
* Rejigged the __int* definitions to try and get round Mingw
compile errors
2004-08-17 19:42 robert
* From Bruce Clay, fixes for VS6.0 build.
2004-08-17 18:57 robert
* From David Fries, added getBinNum() method
2004-08-17 18:56 robert
* Changed sizeof(..) references to 1,2,4 respectively.
2004-08-17 08:14 robert
* Updated changelog
2004-08-17 07:58 robert
* From David Fries, "I added code to also check the local up
vector, but
only if one of the rotation modes is selected, because autoscale
isn't
affected by the camera rotations. "
2004-08-17 07:44 robert
* Changed the "flip" keyword to "dds_flip"
2004-08-17 07:43 robert
* Updated docs for second rev of 0.9.7
2004-08-17 06:15 robert
* Removed computeMipMaps call
2004-08-16 21:14 robert
* Added support for "flip" option string, which if present flips
incoming
images about the vertical axis. Accessed via -O flip on the
commandline.
2004-08-16 21:03 robert
* Added a handling of different hex long long handling for VS and
non
VS.
2004-08-16 20:57 robert
* Added support in Image::flipVertical for flipping mipmapped
imagery
and for flipping compressed imagery.
2004-08-16 16:43 robert
* Fixed _MSC_VAR reference
2004-08-16 15:45 robert
* Added dxtctool.h/.cpp
2004-08-16 15:43 robert
* Added fxtctool in prep for adding compressed imagery swap
2004-08-16 14:21 robert
* Cleaned up output level of debugging messages
2004-08-16 14:03 robert
* Fix to order of materials
2004-08-16 13:54 robert
* From Michael Gronager, addition of NodeCallback support in .osg
format.
2004-08-16 13:17 robert
* Improvements to the handling of OBJ files
2004-08-16 08:58 robert
* Disabled the culling on the DistortionNode.
2004-08-16 08:55 robert
* Disabled the culling for clear node.
2004-08-16 08:32 robert
* Changed the length multiple to be 2x the bounding sphere radius
2004-08-16 07:29 robert
* From Michael Gronager, fix to an orientation bug.
2004-08-14 15:42 don
* P*E*G*O*U*T Sound. Spelling fixes.
2004-08-13 15:48 robert
* Added news for release 0.9.7-2
2004-08-13 15:29 robert
* Updates for 0.9.7-2 release
2004-08-13 14:42 robert
* From Corbin Holtz, addition of support for reading imagery with
color tables,
including code from Frank Warmerdam on the GDAL side, and
integration/reworking
work form Robert Osfield.
2004-08-13 14:09 robert
* Updated docs.
2004-08-13 13:46 robert
* Added docs for CacheObjectHints
2004-08-13 13:27 robert
* Removed redundent include/ReadFile call
2004-08-13 12:38 robert
* Changed the "Reading a byte swapped file" message to info level.
2004-08-13 12:05 robert
* Fix for VS6.0 build
2004-08-13 10:50 robert
* Added #include<typeinfo> required for X-platform build.
2004-08-13 10:49 robert
* Removed inappropriate #ifdefs
2004-08-13 10:46 robert
* Fixes for OSX.
2004-08-11 08:25 robert
* From Ben Discoe, build fix for float version of Matrix.
2004-08-10 18:31 robert
* Changed the database pager run message to only output at an info
level
2004-08-10 13:30 robert
* Updated to include reference to osgdem
2004-08-10 13:19 robert
* Added osgdem quick usage guide
2004-08-09 15:12 robert
* Set revision number back to 0.
2004-08-09 15:08 robert
* Set version to 0.9.7-1
2004-08-09 13:58 robert
* Updated NEWS
2004-08-07 19:08 robert
* Changed binding warnings to be reported as info rather than as
warnings.
2004-08-07 09:42 robert
* Added the ability to set the global stateset, as use this
RenderStageLighting
2004-08-06 19:55 robert
* From Bob Kuehne, change the FREETYPE_INCLUDE and _LIB to
hardcoded
version to avoid reliance on freetype-config.
2004-08-06 09:38 robert
* Fix for Mingw from Norman Vine.
2004-08-06 09:36 robert
* Updated NEWS
2004-08-06 09:35 robert
* From Bob Kuehne, adding of SDKPATH to OSX build
2004-08-06 08:56 robert
* Added support for the "precision <value>" options string
2004-08-06 08:34 robert
* Updated docs
2004-08-06 08:22 robert
* Added support for
osg::AutoTransform::setAutoRotateMode(AutoRotateMode) deprecating
the previous setAutoRotateToScreen(). Added support for
ROTATE_TO_CAMERA mode.
Cleaned up the autotransform demo to use a sensible number of
labels
2004-08-06 06:53 robert
* Updated docs
2004-08-06 05:28 robert
* Typo fixes from Geoff Michel
2004-08-06 05:25 robert
* From Bruce Clay, Build fixes for Win32 VS6.0
2004-08-05 15:15 robert
* From Jay Zuckerman, fixes to AutoTransform so that it includes
checking of
previous position value.
2004-08-05 15:14 robert
* From Marco Jez, updates to work with latest
StateAttrbiute::compileGLObjects method
2004-08-05 15:02 robert
* From Marco Jez, commented out info debugging messages
2004-08-05 13:41 robert
* From Marco Jez, VS.NET warning fixes.
2004-08-05 12:47 robert
* Changed the popProjectionMatrix so that it didn't allow
modification on the near
and far values when clamping the projection matrix.
2004-08-05 10:01 robert
* Added s/getClearColor and deprecated s/getBackgroundColor().
Re-implemented
setClearColor so that it passes on its value to
Camera::setClearColor(), and
changed OsgSceneHandler to use the Camera::getClearColor() on
each new frame
to ensure that it reflects the settings of the camera correctly.
2004-08-05 08:02 robert
* Set version numbers for 0.9.7 release
2004-08-04 10:22 robert
* Added GDAL to dependencies list
2004-08-04 10:03 robert
* Cleaned up the gdal-config usage to work with gdal-1.1.9
2004-08-04 09:20 robert
* Added support for setting custom dependencies
2004-08-04 08:27 robert
* From Norman Vine (with small tweaks by Robert Osfield), build
fixes for Cygwin
2004-08-04 07:14 robert
* From Brede Johansen, fixes for Win32 build
2004-08-04 06:57 robert
* From Don Tidrow, build fix for Peformer
2004-08-03 19:01 robert
* Brief update of news.
2004-08-03 19:00 robert
* Fixed tabbing
2004-08-03 19:00 robert
* Added test for quat multiplication ordering.
2004-08-03 18:06 robert
* From Pavel Moloshtan, fix to Image copy constructor so that it
used the
correct size of image including mipmaps.
2004-08-03 12:38 robert
* Added include of scoped lock
2004-08-03 11:01 robert
* Better macro support for switching on/off use of mutex
2004-08-03 07:31 robert
* Changed the static array syntax to solve VS.NET compile warnigns,
changed
the binding of the normals, and changed the name of the textures
used.
2004-08-02 15:56 robert
* Fixed warnings
2004-08-02 15:52 robert
* Fixed warning
2004-08-02 14:52 robert
* Fixed warnigns
2004-08-02 14:52 robert
* Fixed warnings
2004-08-02 14:42 robert
* Removed warings
2004-08-02 13:57 robert
* Fixed warnings
2004-08-02 12:19 robert
* Made the member variables in RenderStage and RenderBin protected
2004-08-02 09:30 robert
* Added glReadBuffer after each instance of glDrawBuffer to ensure
that
the any reads are done to the appropriate buffer.
2004-08-02 09:11 robert
* From Norman Vine, fixes for Mingw
2004-08-02 07:25 robert
* From Tom Jolly. a couple of small changes to osgParticle.
"The first is with
Particle.cpp. I made a change so that when the lifetime is 0
(lasts
forever) the sizeRange, colorRange, and alphaRange are used to
create
a random size, color, and alpha."
"The second change is with range and SectorPlacer. The
distribution of
particles across the sector was not uniform. I added
get_random_sqrtf()
function where it is used in SectorPlacer::Place(). This seems to
make
the distribution uniform (at least when minimum radius is 0)."
2004-08-02 07:23 robert
* Added osgtesselate example
2004-08-01 10:36 robert
* From Geoff Michel, new osgtesselate example, and new features in
osgUtil::Tesselator.
2004-08-01 08:26 robert
* Build fixes for gcc 3.4.1 support
2004-08-01 04:10 robert
* Removed old iv plugin
2004-08-01 04:06 robert
* Added PROFILER support under Linux for gprof and FunctionCheck
2004-07-30 15:44 robert
* Added beginnings of new TrackballManipulator
2004-07-29 14:24 robert
* Added osgText to makefile
2004-07-29 10:13 robert
* Added detection and disabling of flattening of static transforms
which a
LightPointNode exists in the scene graph.
2004-07-28 19:56 robert
* Fixed compare(ProgramObject) and added UniformeValue::compare and
ShaderObject::compare
to support proper sorting of shaders.
2004-07-28 12:38 robert
* Replaced GL_PACK_ROW_LENGTH by GL_UNPACK_ROW_LENGTH
2004-07-28 12:29 robert
* From Corbin Holtz, addition of GDAL_INCLUDE and GDAL_LIB env vars
for setting
a non standard location of GDAL
2004-07-28 12:27 robert
* Added initializer for _videoWriteData and _rows pointers
2004-07-28 10:26 robert
* Commented out debugging messages
2004-07-28 10:26 robert
* Fixed the flatten static transform visitor so that it checks to
see
if a drawable can be flattened or not.
2004-07-28 08:28 robert
* Added double buffer of video imagery so that the OpenGL never
reads as Mpeg writes
2004-07-28 07:24 robert
* From David Fries, divide by zero fix on text with a pixel size of
0.0
2004-07-27 15:14 robert
* Made the static mutex a pointer to a static mutex to get round a
exit
problem on deletion of the plugin.
2004-07-27 13:32 robert
* Clean up of debugging messages
2004-07-27 13:24 robert
* Fixed unref image so it only unref's when images are STATIC
2004-07-27 10:23 robert
* Changes to fix multiple thread start.
2004-07-27 10:11 robert
* Added support s/getImage(uint i) and getNumImages().
2004-07-27 09:04 robert
* Fixed double thread start problem.
2004-07-26 19:40 robert
* Made the handling of types more consistent
2004-07-26 14:25 robert
* Added setting of block_on_vsync of both CameraGroup and all the
Camera's that it contains.
2004-07-25 18:46 robert
* Changed value_type back to being a float.
2004-07-23 10:03 robert
* From Mike Weiblen, updates to dsp to improveme formatting and
include OpenThreads
2004-07-23 09:49 robert
* Fixed iddle update.
2004-07-23 09:15 robert
* Added ImageStream::quit(bool) for exiting from video threads, and
added
clean up to OsgCameGroup to quit movie threads automatically.
2004-07-23 04:03 robert
* Made doc comments more relevant.
2004-07-22 18:34 robert
* Added support for OSG_OPTIMIZER="OFF"
2004-07-22 15:41 robert
* Fixed build
2004-07-22 15:11 robert
* Added more usage mutex to serialize access to Quicktime.
2004-07-22 12:10 robert
* Added support for compressing textures to osgconv, can be
accessed by
running --compressed when outputting to a .ive file.
2004-07-22 11:59 robert
* Added support texture compression in osgconv
2004-07-22 07:41 robert
* Changed _valueAnisotropy from bool to float.
2004-07-21 19:16 robert
* Added preliminary support for thread safety in various delete
GLobjects code
2004-07-21 19:15 robert
* Added missing tex env mode
2004-07-21 19:14 robert
* Replaced STOPPED by PAUSED.
2004-07-21 19:04 robert
* From Mike Weiblen, VS formated .dsw
2004-07-21 19:01 robert
* Removed the stop method, replacing it by pause
2004-07-21 19:01 robert
* Removed the stop method
2004-07-21 19:00 robert
* Removed stop method, as it overlaps the pause method.
2004-07-21 10:01 robert
* Clean up of thread handling.
2004-07-21 08:55 robert
* Double intersections distance for intersects.
2004-07-20 18:50 robert
* From Geoff Michel, fixes.
2004-07-20 10:17 robert
* Added SceneView::Options for SceneView::setDefaults(options) and
OsgCameraGroup::setRealizeSceneViewOptions(options) to allow
better control
of what functionality is compiled in by default.
2004-07-20 07:46 robert
* From Bob Kuehne, add usage of version number to differentiate
between
rev's of the LOD.
2004-07-20 05:37 robert
* Added support for releasing GLObjects, and renamed
DisplayListVisitor the
GLObjectVisitor to better fit its function, and added support for
releasing
objects as well as compiling them.
2004-07-20 05:36 robert
* From Eric Sokolosky, added INVENTOR_INCLUDE and INVENTOR_LIB
vars.
2004-07-20 05:34 robert
* Added OpenThreads mutex to protect ref()/unref().
2004-07-19 18:56 robert
* Fixed the position of text so it is drawn ontop of the quads.
2004-07-19 18:47 robert
* From Mike Weiblen, "When launched, it creates a commandline shell
that is fully configured to
support running OSG apps from the source tree filesystems."
2004-07-19 18:35 robert
* From Geoff Michel, fix for handling of texture filenames enclosed
in quotes.
2004-07-19 14:34 robert
* Added handling of the case when texture objects are released from
underneath
the osgText::Font::GlyphTexture - something which requires a full
rebuild
of the texture object.
2004-07-19 09:39 robert
* Lowered level of debugging message
2004-07-19 09:03 robert
* Added support for --tile-image-size <size>, --tile-terrain-size
<size> and --comment <string>
command line options into osgTerrain::DataSet + osgdem.
2004-07-17 10:38 robert
* From Mike Weiblen, switched of alpha test on anisotropic effect,
due to missing
write of colour.
2004-07-17 10:33 robert
* From Mike Weiblen, updates to the psuedo loaders to add
documentation.
2004-07-12 21:32 robert
* Fixed the computePosition so it find intersections more easily.
2004-07-12 19:54 robert
* Added support for matix manipulator setHomePosition(,,)
2004-07-12 17:30 robert
* Removed enabling of use client stage storage hint.
2004-07-12 13:20 robert
* Added OPTIMIZER_TEXTURE_SETTINGS pass to Optimizer, which enables
unref image data after apply, client storage hint.
2004-07-12 13:13 robert
* Added debugging message, currently commented out.
2004-07-12 10:23 robert
* Added unref image data on apply automatically to all textures
being loaded.
2004-07-12 09:43 robert
* Reduced the pan sensitive on the trackball
2004-07-12 09:17 robert
* Reduced the sensitivity of the pan.
2004-07-12 01:01 robert
* Added a more flexible variable on the textured quad generation
function
2004-07-11 23:07 robert
* Made debugging message write to osg::INFO instead of osg::NOTICE
2004-07-11 21:46 robert
* Added CLUSTER_CULLING mask to CullSettings, and modified the
ClusterCullingCallback
to use the mask to see if cluster culling is enabled or disabled.
2004-07-11 16:38 robert
* Added ability to control the number of slices and the amount of
the volume clipped.
2004-07-09 20:58 robert
* Fixed cluster culling.
2004-07-09 15:42 robert
* Compiles fixes for VS.6.0
2004-07-09 15:41 robert
* VS.NET Warning fixes from Stephane
2004-07-09 15:33 robert
* Added osgText to dependency list of osgsimulation example
2004-07-09 15:26 robert
* Changed std::min definition to osg::minimum to avoid STOOOPID MS
conficts.
2004-07-09 15:24 robert
* Clean up of commandline options
2004-07-09 15:21 robert
* Improvements to the handling of coordinate system nodes
2004-07-09 12:14 robert
* Clean up of debugging information.
2004-07-09 08:22 robert
* From Mike Weiblen, "mods based on those Bob Kuehne posted.
- updated to the latest ARB-approved GLSL version query
mechanism.
- updated enums to the latest official glext.h
- fixed some TODOs"
2004-07-08 22:28 robert
* Added new coputeActiveCooridnateSystemNodePath method
2004-07-08 22:12 robert
* Replaced the custom MyTexGen class with a standard TexGen, and
utilised the
new RenderStage addPositionedTextureAtribute method.
2004-07-08 22:11 robert
* Made the local storage of a StateAttribute* be a ref_ptr<>
2004-07-08 22:10 robert
* Made the constructor's default value for _lightingMode be
NO_SCENEVIEW_LIGHT
2004-07-07 15:05 robert
* Added lighting and materials to volume subgraph
2004-07-07 13:19 robert
* From Vasily Radostev, fixed Billboard compute near/far bug due to
typo of bbCornerFar.
2004-07-07 11:29 robert
* Added automatic scaling of the minimum distance to cope with
models of
small dimensions.
2004-07-07 11:28 robert
* Added automatic setting of the verical scale when the destination
coordinate
system is geographic (i.e. lats and longs.).
2004-07-07 09:04 robert
* Added support for automatically computing the local skirt
orientation
2004-07-06 15:10 robert
* Added mutex to image stream thread to serialize calls to
Quicktime.
2004-07-06 13:00 robert
* From Geoff Michel, replaced used C style FILE with iostream.
2004-07-06 12:32 robert
* Removed debugging message
2004-07-06 12:15 robert
* Fixed warning.
2004-07-06 12:14 robert
* Changed the default mipmapping mode to record the mipmaps in the
images in the generated databases.
2004-07-06 06:13 robert
* Added GL_TEXTURE_DEPTH #define for Win32 build
2004-07-06 06:05 robert
* Fixed build after Image change
2004-07-05 21:46 robert
* Added dealloc or previous image data into readImageFromTexture
2004-07-05 21:09 robert
* Added suppor for copying mipmaps of compressed textures
2004-07-05 16:21 don
* Changed internal formatt on jpeg loader to be GL_RGB, GL_RGBA,
etc. rather
than numComponents.
2004-07-05 09:04 robert
* From Ulrich Hertlein, added check for detailRatio<=0.0
2004-07-05 07:42 robert
* Fixed missing member variable initialized varaibles
2004-07-02 14:46 robert
* Change the light in LightSource from a generic
osg::StateAttribute to
a osg::Light.
2004-07-02 14:45 robert
* Added setFunction and setReferenceValue method
2004-07-02 14:43 robert
* Added normal setting to slice planes
2004-07-01 14:30 robert
* Clean up of osgvolume
2004-07-01 14:29 robert
* Added osgvolume
2004-07-01 14:27 robert
* Changed the generation of primtive set to use DrawElementsUShort
for even
index sets that can be represented by UBytes, thisis to try to
keep to
fast paths more likely to be supported by graphics drivers.
2004-07-01 14:22 robert
* Fixed indenting
2004-07-01 13:53 robert
* Moved the radius parameter from PageLOD into LOD.
2004-06-30 19:07 robert
* Added support for using pixel size control of LOD levels.
2004-06-30 14:43 robert
* Maded the image filename handling more consistent.
2004-06-30 14:37 robert
* Completed support for "--levels min max" option where the levels
that a
source imager or DEM contributes to.
2004-06-30 09:02 robert
* Fixed handling of PROCTED/OVERRIDE
2004-06-30 07:26 robert
* Changed const int to #define for VS6.0 build
2004-06-29 15:04 robert
* From Pavel Moloshtan, added support for storing primitive sets in
VBO's
2004-06-29 14:58 robert
* Improved the handling of normal lighting
2004-06-29 13:59 robert
* Added osgvolume example
2004-06-29 08:03 robert
* Fixed parsing of internalTextureFormat.
2004-06-28 22:09 robert
* Re-organised Texture::computeInternalFormatWithImage() to avoid
testing
for extensions when not required.
2004-06-28 21:39 robert
* Fixed warnings.
2004-06-28 20:47 robert
* From Matt Burke, typo fix on getMinimumDistance().
2004-06-28 15:09 robert
* Added .osg support for new TexGenNode
2004-06-28 14:18 robert
* Fixed warning
2004-06-28 13:18 robert
* From Michael Logan, build fix for Performer plugin
2004-06-28 13:18 robert
* From Michael Gronager, added support for alpha channel in writing
of BMP images
2004-06-28 12:52 robert
* From Eric Sokolowsky. Added missing blend modes into .osg reading
and writing
and fixed typo.
2004-06-28 10:00 robert
* From Terry Welsh, added support for reading and writing
osg::FragmentProgram
local parameters.
2004-06-28 09:05 robert
* From Bob Kuehne, add additional check in osgconv to handles
modules that don't load gracefully.
2004-06-17 15:07 robert
* Added handling of GL_INTENSITY in
osg::Image::computeNumComponents()
2004-06-17 14:39 robert
* Added first stage of support for "--levels min max" in
osgdem/osgTerrain where
this option controls which levels that an associated imager or
DEM contributes
to the final model.
2004-06-17 14:02 robert
* Added support for setting texture units in the new TexGenNode.
2004-06-16 15:05 robert
* From Loic Dachary, added missing copy contructor operations.
2004-06-16 06:02 robert
* From David Fries, small treak to debugging output.
2004-06-15 12:31 robert
* Added include of osg/ClusterCullingCallback
2004-06-15 12:26 robert
* Added Marco's AutoTransform.cpp
2004-06-14 20:14 robert
* Fixed deprecated #idef
2004-06-14 20:12 robert
* From Marco Jez, implemented I/O support for the AutoTransform
node.
2004-06-14 20:11 robert
* Fixed #ifdef USE_DEPRECATED_API
2004-06-14 20:10 robert
* Improved precision of AnimationPath IO.
2004-06-14 19:34 robert
* Changed Billboard::g/setPos(..) to g/setPosition(..).
2004-06-14 19:31 robert
* Fixed tabbing.
2004-06-14 19:30 robert
* Added extra constructor to make it more convinient to create
AlphaFunc.
2004-06-14 19:20 robert
* Tweaked comments.
2004-06-14 19:17 robert
* Removed old UserData comment which was non longer relevant.
2004-06-14 19:14 robert
* Fixed typos.
2004-06-14 19:11 robert
* Added new TexGenNode class for positioning tex gens.
2004-06-11 21:27 robert
* Fixed handling of skylight and headlight options in
osgProducer::Viewer.
2004-06-11 21:05 robert
* Added better debugging messages for verify bindings.
2004-06-11 21:05 robert
* Changed the color binding to better reflect the settings in the
OpenFlight file.
2004-06-11 21:00 robert
* Added further checks for _node validity.
2004-06-11 20:57 robert
* Added checks against null to prevent crashes when the terrain
manipulator is set up before
a node has been attached.
2004-06-11 14:49 robert
* Added missing setColorBinding() into
ConvertFromFLT::setMeshColors().
2004-06-10 15:43 robert
* From Troy Yee, fixes to handling meshes.
From Robert Osfield, replaced assert(0)'s with error messages.
2004-06-10 05:27 robert
* Added CluserCullingCallback
2004-06-09 20:18 robert
* Compile fix w.r.t new CoordinateSystemNode.
2004-06-09 16:28 robert
* Changed the *(itr++) instances with *(itr), *(itr+1) with a
seperate itr+=n etc. This
has been done to avoid VC6.0 optimization ordering problems.
2004-06-09 15:11 robert
* Added CoordinateSystemNode::set(const CoordinateSystemNode&)
method to conviniently
set up a coordindate system.
2004-06-09 15:06 robert
* Added proper mapping of format and coordinate system.
2004-06-09 15:00 robert
* Added CoordinateSystem::s/getFormat().
2004-06-09 13:06 robert
* Cleaned up float vs double types in Vec*d and Vec2f classes
2004-06-09 10:03 robert
* Added --o_cs, --o_wkt and --o_wkt_file commandline options.
2004-06-08 14:30 robert
* Improved the precision of animation paths.
2004-06-08 13:58 robert
* Added options for controlling mipmapping and aniso-tropic
filtering.
2004-06-08 12:31 robert
* Updates to FlightManipulator
2004-06-08 09:29 robert
* From Boris Bralo, reimplementation of dereference_less functor to
use
two input types, to attempt to avoid VC compile problems and
redundent
copies of ref_ptr<>.
2004-06-08 07:32 robert
* Updates to the terrain manipulator.
2004-06-07 15:05 robert
* Moved the osg::ClusterCullingCallback into into own header and
source file.
2004-06-07 14:49 robert
* Changed the terrain manipulator so the intersection ray is only
computed near to the current center point during panning.
2004-06-07 12:53 robert
* Added sphere segment to osgsimulator.
2004-06-06 14:28 robert
* Added --RGB_16, --RGB_24 and --compressed options.
2004-06-04 16:32 robert
* Fixed the Vec*d class so there have value_type set to double.
2004-06-04 12:27 robert
* Added haveAppliedAttribute to allow draw callbacks to get access
to the
current active lights.
2004-06-04 11:35 robert
* Add clamping to 0..1 bounds for each of the r,g,b,a components in
the CubeMapGenerator::set_pixel() method.
2004-06-04 10:05 robert
* Added check to Quat::makeRotate(,,,) to catch zero lengh axis.
2004-06-04 08:40 robert
* From Ulrich Hertlein & Iskander Prins, added rotation of skydown
on
fixed handling of updating one image per frame.
2004-06-04 08:24 robert
* From Terry Welsh, added checks to incoming Geometry for existance
of normals,
and if they are present use these to compute the tanget and
binormals
vectors perpendicular to existing normals.
2004-06-04 08:13 robert
* From Max Behensky, fixes to the computation of the number of
primitives
2004-06-03 20:06 robert
* Fixed spelling of Equivalent.
2004-06-03 10:16 robert
* Added handling of case when only one colour is used.
2004-06-03 10:10 robert
* Added support for a single color in a ColorRange
2004-06-03 09:36 robert
* Added room for tail of text.
2004-06-02 14:16 robert
* Added handling of skirt ratio, and extra docs on commandline args
2004-06-02 14:15 robert
* Added DataSet::s/getSkirtRatio() method to allow control of how
deep to
make the skirts around tiles.
2004-06-02 14:13 robert
* Added derived reqiestRedraw() and requestContinueUpdate() methods
for
debugging purposes.
2004-06-02 12:37 robert
* Added setPosition and setWidth methods into ScalarBar and changed
the
implementation to use these values to position and set the size
of the
scalar bar. Also made the characterSize value a float rather than
the previous int.
2004-05-26 00:27 robert
* Fixed setCoordinateFrame method
2004-05-26 00:26 robert
* Made the drive and flight manipulators more sensitive to
de/acceleration
2004-05-25 20:40 robert
* From George Tarantilils, add missing handling of alpha channel.
2004-05-25 20:39 robert
* Changed screen grab filename back to a saved_image.jpg
2004-05-25 20:35 robert
* Updated clampProjectionMatrix methods
2004-05-25 16:10 robert
* From George Tarantilis, fixes to DDS size computations.
From Robert Osfield, addition of constructors for internal DDS
structures.
2004-05-25 14:32 robert
* Updates the movie support
2004-05-25 07:40 robert
* Added better handling of clamping of projection matrix
2004-05-24 19:50 robert
* From Alberto Farre, fixes to the computation of sizes
2004-05-20 23:25 robert
* Made improvements to the handling of small rotations in Quat and
TerrainManipulator
2004-05-20 22:20 robert
* Added HUD scalar bar.
2004-05-20 13:54 robert
* Fixed warnigs on VS.
2004-05-20 12:57 robert
* Improved support for new double Vec* classes
2004-05-20 10:42 robert
* Fixed typo of Vec3f to Vec2f
2004-05-20 10:15 robert
* Added Vec2d, Vec3d and Vec4d classes, and remapped Vec2, Vec3 and
Vec4 to
Vec2f, Vec3f an Vec4f respectively, with typedef's to the from
Vec* to Vec*f.
2004-05-19 09:17 robert
* Added GL_SCALE_NORMAL define to get round compilation against
GL1.1 headers
2004-05-19 09:12 robert
* Added GL_RESCALE_NORMAL to allow compilation with GL1.1 headers
2004-05-17 22:22 robert
* Changed how the rotation and panning are managed, therby
improving the
handling of the center point going over a pole.
2004-05-17 15:50 robert
* Improved the panning support, and added s/getRotationMode(..) to
allow
users flip between a trackball rotation style and an
azim,elevation style.
2004-05-17 13:20 robert
* From Bob Kuehne, more general checks for existance of extensions.
2004-05-17 12:08 robert
* Improved the pan controls on the terrain manipulator
2004-05-17 10:21 robert
* From Ruben, fix for gcc 3.4 build
2004-05-17 02:48 don
* Added an optional argument for doing model orientations in
osgconv using
degrees and axis rather than two vectors.
2004-05-15 08:42 robert
* From Mike Weiblen, further updates to add relative paths to
OpenThreads/Producer.
2004-05-14 14:43 robert
* Fixed error of headers having ..\..\src\ path instaead of
..\..\include\
2004-05-13 22:09 robert
* Added the beginings of new osgParticle Explosion, Fire and
SmokeEffects.
Added support for generation explosion, fire and smoke effects in
osgsimulation
2004-05-13 22:06 robert
* Revert the computeNearFar mode to using bounding volumes as
default.
2004-05-13 22:04 robert
* From Mike Weiblen, added hardwired include and lib paths to
OpenThreads
and Priducer directories that are assumed to site alongside the
OpenSceneGraph
library being built.
2004-05-13 13:37 robert
* From Bruce Clay, cross platform implemention of fileType(..)
2004-05-13 08:11 robert
* From Donny Cipperly, completed Windows support for fileType()
2004-05-12 20:31 robert
* Fixes for FreeBSD
2004-05-12 14:22 robert
* From Frank Lindeman, compile fix for VS to get round limitation
is VS when
handling templated methods.
2004-05-12 10:45 robert
* From Eric Sokolowsky, fixed problems in PNG plugin for handling
paletted images which contain alpha values.
2004-05-11 20:44 robert
* From Eric Sokolosky, with further additions from Robert, added
support
for RGBA TIFF files
2004-05-10 20:01 robert
* From Bruce Clay, modify template copy method to avoid VS6.0
compile errors.
2004-05-10 16:17 robert
* Changed &D to use define to keep things compiling under VS6.0
2004-05-10 14:53 robert
* Made GDAL_INSTALLED default to no
2004-05-10 13:56 robert
* Removed eroneous return statement.
2004-05-09 07:06 robert
* From Joran Jessurun, "I needed to be able to set the quality of
the saved jpeg images. I could
not find a way to do this in OSG. Therefore I implemented this by
adding
an option called: JPEG_QUALITY <quality> to the JPEG
reader/writer.
To parse the options string I use the same method as used in the
LWO
reader/writer. "
2004-05-09 06:29 robert
* From Mike Weiblen, Fixes for Win32 build
2004-05-08 22:18 robert
* From Corbin Holtz, "I have completed my mods to the OpenFlight
loader (modified files are
attached):
* Light point strings using the REPLICATE opcode should now be
supported
(>=15.6?)
* Directional lights should now work as in Performer using a
viewing
frustrum defined by a direction vector, horizontal angular width,
vertical
angular width, and roll angle about the direction vector. The
current
directional light implementation had some bad assumptions which
caused
problems with direction vectors not on the XY plane.
* IVE and OSG reader/writers were updated as appropriate"
2004-05-08 21:33 robert
* From Paul Martz,
"Changes to provide rudimentary support for OF 15.8 light point
animation palettes. This change also includes light point palette
override
support for external references. This is the last of my code
changes to
support OF 15.8 in the flt loader. Barring bugs, of course, knock
on wood.
The gist of the animation palette code is to create ref_ptr'd
osgSim::BlinkSequence objects for each palette entry, and then
pass them on
to osgSim::LightPoint for any OpenFlight light points that
reference that
palette entry. This should be conservative of memory (not that I
expect the
animation palette to be extremely large)."
2004-05-08 18:41 don
* Ooops... previous fix didn't work, corrected.
2004-05-08 18:37 don
* Fixed a define for __sgi. Irix does not allow dlsym(0L, ...)
without
calling dlopen() first, just like __sun
2004-05-08 06:35 robert
* From Ken Sewel, added osgDB::fileType(filename) method and usage
of this
new function in osgdem to automatcally handle directories as part
of the
regular -d and -t options.
2004-05-08 06:13 robert
* Did a unix2dos and checked in trans.dsp
2004-05-07 21:08 robert
* Changed scale.dsp etc instance to rot.dsp etc.
2004-05-07 19:58 robert
* From Yefei Hi, replaced windows specific function with sprintf to
afford
better cross platform portability.
2004-05-07 19:55 robert
* From Marco Jez, replacement of local mutex lock/unlock with
ScopedLock.
2004-05-07 15:18 robert
* From Mike Weiblen, added new rot, scale and trans pseudo loaders.
2004-05-07 14:51 robert
* From Yefei Hi,fix to MultiSwitch set up, and adding of parsing of
description
fields (which is presently #if 0'd out while a compile problem is
resolved.)
2004-05-07 14:44 robert
* Fixed tabbing to be all four spaced tabs
2004-05-07 14:33 robert
* From Julian, fix to handling of multi-textures
2004-05-07 13:43 robert
* Added support for
osgDB::ReaderWriter::ReadResult::FILE_LOADED_FROM_CACHE
2004-05-07 12:41 robert
* From Bob Kuehne, addition of support for toggling on and off
GL_TEXTURE_1D, 3D, CUBE_MAP
and GL_TEXTURE_RECTANGLE (small addition from R.O)
2004-05-07 12:40 robert
* Added GL_TEXTURE_RECTANGLE define
2004-05-07 11:28 robert
* From Bob Kuehne, added getting of the max number of texture units
in
the Texture::Extension object
2004-05-07 11:18 robert
* Changed debug info level
2004-05-07 11:10 robert
* Changed notify level of debuggin message from NOTICE to INFO
2004-05-07 11:09 robert
* From Don Tidrow, changed cerr usage to osg::notify()
2004-05-06 12:57 robert
* From Geof Michel, fix to osgFX.
2004-05-06 12:30 robert
* *** empty log message ***
2004-05-06 11:01 robert
* Added new TerrainManipulator to osgGA, and new callback for
getting the
CoordinateFrame for a given X,Y,Z location.
2004-05-06 10:59 robert
* Removed Terrain.cpp and header from CVS repository.
Added support for setting the maximum visiable distance of top
level
to osgTerrain::DataSet, and debugging code which insert a
axes.osg
above each tile.
2004-05-06 10:54 robert
* Fixed computeLocalTransform to generate correct orientation of
local coordinate
frame.
2004-05-05 19:56 robert
* Moved isCulled check inside the CullVisitor::apply(Projection&)
to just
before traverse rather than at the begining of the method.
2004-05-05 14:54 robert
* Compile fixes for that pitful excuse for a C++ compiler that is
VS6.0
2004-05-05 09:16 robert
* Added support for reading environmental varables in CullSettings.
2004-05-05 05:17 robert
* Increased the sampling of upper most tiles when doing a
geocentric projection
2004-05-04 18:15 robert
* Added gdal_i.lib to osgdem project dependencies.
2004-05-04 18:13 robert
* Added osgTerrain to dependency list of osgdem
2004-05-04 14:02 robert
* Improved the cluster culling computation so that it now accounts
for
the local elevations.
2004-05-04 13:58 robert
* Changed notify level on several debugging messages from WARN to
INFO.
2004-05-04 09:55 robert
* Fixed typo of OSGTERRAIN
2004-05-04 07:24 robert
* Fixed typo of osgTerrain
2004-05-03 20:43 robert
* Added osgTerrain and osgdem project files
2004-05-03 20:42 robert
* Cleaned up osgTerrain, renaming the Terrain and Renderer class to
HeightFieldNode and HeightFieldRender to better reflect their
function.
Removed the GeoMipMapRenderer.cpp stub as the implemention will
be left
to a plugin. Added Version functions.
2004-05-03 13:09 robert
* Changed the gdal plugin to link to the gdal_i.lib dll stub
library
2004-05-03 12:46 robert
* Added CoordinateSystemNode and EllipsoidModel .h/.cpp's files to
project files
2004-05-03 12:04 robert
* Added support for automatically finding CoordinateSystemNode's in
the
scene graph and then using them to set up the CoordinateFrame
used
by the camera manipulators.
2004-05-03 07:42 robert
* Fixed compile error
2004-05-02 21:50 robert
* Added support for decoration of the osgTerrain::DataSet generated
databases
with a CoordinateSystemNode which reflect the coordinate system
of the
database.
Added support for reading and writing CoordianteSystemNode into
the .osg
and .ive formats.
2004-05-02 15:45 robert
* Made the tri stripping of tile default to using a minimum tri
strip length
of 3, thereby reducing the number of indivual primitives, but
with the tradeoff
of more seperate triangles being used.
2004-05-02 15:43 robert
* Made the generation of QUADS for strip with the length of 4 an
option.
2004-05-02 14:04 robert
* Added support for settings scale the elevation of geometry
2004-05-02 14:03 robert
* Changed the default near far calculation mode so that it uses the
fine grained computation of near/far.
2004-05-02 13:35 robert
* Temporary fix for handling grey scale images as texture source.
2004-04-30 15:35 robert
* Added osg::CullSettings class as a way of collecting all the
various
settings related to the cull traversal in one place, so we can
keep APIs
for settings these values more consistent.
2004-04-30 09:04 robert
* Added getKeyManipMap() method
2004-04-29 22:23 robert
* Updated to build against the move from
osgTerrain::CoordinateSystem to
osg::CoordinateSystemNode.
2004-04-29 22:22 robert
* Added Support for cluster culling.
Removed osgTerrain::CoordinateSystem which is now replaced by
osg::CoordinateSystemNode.
2004-04-29 22:21 robert
* Added support for fine grained computation of the near plane, by
taking
into account individual primitives culled against the view
frustum.
Added better support for computing the near far for billboards.
2004-04-29 22:19 robert
* Added support for tracking a user specified CoordinateSystemNode
for the
CoordinateFrame to use in the camera manipulation
2004-04-29 22:18 robert
* Added support for handling a user define CoordinateFrame in the
flight
and trackball manipulators with API access via the
MatrixManipulator
base class
2004-04-29 22:16 robert
* Added osg::CoordinateSystemNode
2004-04-29 22:15 robert
* Added missing billboard drawable dirtyBound()
2004-04-29 22:13 robert
* Fix for VS7.0 build from Mike Weiblen
2004-04-29 21:57 robert
* Warnings fix for VS7.0 from Mike Weiblen
2004-04-29 21:38 robert
* Fixed an iterator invalidation bug. (thanks to Per MÃ¥nsson for
tracking down the
bug)
2004-04-29 15:57 robert
* Added missing dirtyBound() to billboard section of flatten static
transforms
2004-04-28 15:07 robert
* Changed M_PI to osg::PI.
2004-04-27 19:09 robert
* Made s/getBackgroundColor() deprecated, and add in new
s/getClearColor() to
replace it.
2004-04-23 14:47 robert
* Added extra parameter policy enum
2004-04-22 21:51 robert
* Added a guard on the simplification of already low res tiles so
that they
won't be over simplified.
2004-04-22 21:51 robert
* Added support for "--bluemarble-east", "--bluemarble-west",
"--whole-globe"
and "--range" commandline options to allow easier specification
of coords
systems for common datasets which don't come with geospatial
coords.
2004-04-22 13:36 robert
* Added support for protecting points from being simplified.
Added back in support for generation of skirts in
osgTerrain::DataSet.
2004-04-22 10:47 robert
* Added getBoundingBox() method to osg::Geode to provide a closer
bound
of the bounding volume of a Geode to be tracked. This sits
alongside
the existing getBound() method which returns a bounding sphere.
2004-04-22 10:44 robert
* Added update() method to enable the ScaleBar to be updated after
changes
to attached classes.
2004-04-22 08:04 robert
* Added pathway in code for override the colour of the wireframe
scribe
2004-04-21 13:20 robert
* Added searching of the filepath.
2004-04-21 11:06 robert
* Added back in tri stripping of tiles
2004-04-21 10:40 robert
* Changed the edge collapse to accept edges with more than two
connected
triangles.
2004-04-20 09:46 robert
* Added project files for osgsimplifier example.
2004-04-20 09:36 robert
* Changed the debugging info to output to osg::notify() rather than
cout.
Add a clear of all the internal EdgeCollapse structures to avoid
memory
leaks
2004-04-19 23:08 robert
* Added support for using the error metric to guide the
simplficiation process
2004-04-19 20:44 robert
* Changed the scoping for for variables to fix VS6.0 compile.
2004-04-19 20:06 robert
* Added support for detecting edge collapses which will overturn
the local
triangles.
2004-04-18 16:15 robert
* Added osgsimplifier example.
2004-04-18 14:12 robert
* Changed std::cout to osg::notify
2004-04-18 14:02 robert
* Changed std::cout to osg::notify
2004-04-18 13:44 robert
* From Marco Jez, "fixes a bug that prevented mipmaps in images
from being read correctly (the call to
setImage() clears the previously filled _mipmapData vector)."
2004-04-17 22:50 robert
* Further work on Simplifer support for compute error metric
2004-04-17 20:27 robert
* Changed TriangleSet::iterator to const_iterator to fix build
under VS.NET.
2004-04-17 16:02 robert
* Further work on simplifier edge collapse code
2004-04-16 22:50 robert
* From Don Tidrow, changed "setupGLExtenions()" to
"setupGLExtensions()" in Texture and
Texture.cpp
2004-04-16 22:07 robert
* Fixed incorrecting sizing of background tex coords
2004-04-16 10:05 robert
* From Bob Kuehne, updated extension/version checking for border
clamp extension.
2004-04-15 09:37 robert
* Added tests for the consistency of points, edges and triangles.
2004-04-14 11:56 robert
* Fixed typo in makefile
2004-04-14 08:58 robert
* From Garret Potts, added -losgUtil to libs linked to osgTerrain
2004-04-13 16:03 robert
* Fixed bogus read*Implementation calls in ReadFileCallback.
2004-04-13 15:59 robert
* Added support for removing triangles and associated edge and
points from
the EdgeCollapse object.
2004-04-13 14:39 robert
* Added support for copy all per vertex attributes to and from the
edge collapse
object.
2004-04-12 21:30 robert
* Commented out call to osgUtil::Simplifier as this utility is not
yet functional
2004-04-12 21:29 robert
* Further work on the new osgUtil::Simplifier.
2004-04-12 13:36 robert
* Changed the optimization of flat tiles so that it creates a flat
8x8 height
field rather than a flat 2x2 height field. This allows geocentric
warping
of the tiles without obvious flat regions.
2004-04-11 21:21 robert
* From Eric Wing, clean ups for OSX support.
2004-04-10 16:11 robert
* From Alberto Farre, changed the cache hint option in read*()
calls from being
a bool to a enum osgDB::Registru::CacheHintOptions to be used a
bit mask flag.
From Robert Osfied, added osgDB::Registry::ReadFileCallback and
osgDB::Registry::WriteFileCallback to allow customizition of read
and write
calls.
2004-04-10 11:30 robert
* From Paul Martz, added support for OpenFlight15.8
LightPointSystems
2004-04-09 08:20 robert
* Renamed MyTriangleOperator to CollectTriangleOperator.
2004-04-08 11:27 robert
* Added beginning of new osgUtil::Simplifier
2004-04-07 18:38 robert
* Added an alteranive code path for the fallback for handling
opaque texture
blending.
2004-04-07 08:57 robert
* From Paul Martz, changes to better support OpenFlight 15.8
2004-04-06 20:15 robert
* Fixed comments on the OBJ coords system
2004-04-06 16:01 robert
* Fixes from Per MÃ¥nsson for Win32 build
2004-04-05 21:27 robert
* Added --wtk_file option
2004-04-05 15:58 robert
* Re-enabled normal generation on tiles.
2004-04-05 15:46 robert
* Commented out scale setting when source DEM is in lat+longs.
2004-04-05 15:39 robert
* Added local transform support. Fixed skirt generation to work
during geocentric
transformations. Fixed output of image files so that compressed
textures are
turned off when external image files are required.
2004-04-05 09:00 robert
* From Nathan Cournia, fix to = operator, was eroneous written as
an == operator.
2004-04-04 15:33 robert
* Prelimary work on adding support for local tile transforms
2004-04-02 15:55 robert
* Added support for generating compressed textures
2004-04-02 15:45 robert
* From Bob Kuehne, reworked code to use a marco instead of
duplicated code,
done as measure for reducing the risk of copy and paste errors.
2004-04-02 15:23 robert
* Fixed computeImageResolution so that the computed num of columns
and rows
of the destination image are clamped to the nearest power of two
equal or
above the required resolution.
2004-04-01 15:00 robert
* Changed default cut of ratio to be smaller, to reduce the
resolution of
tiles selected.
2004-04-01 13:09 robert
* Added scaling of the PagedLOD range to be relative to the radius
of children.
2004-04-01 11:03 robert
* Added support for --geocentric option to allow users to specify
that the
output database should by in geocentric coordinates.
2004-04-01 11:02 robert
* Cleaned up handling of geocentric coords
2004-04-01 07:49 robert
* Changed the comment to make it clear what axis change is
implementated.
2004-03-31 22:31 robert
* Added preliminary support for converting datasets into geocentric
coords
2004-03-31 15:50 robert
* Added osgTerrain::EllipsodeTransform helper class for converting
to and from
lat, long, height to geocentric X,Y,Z and back.
2004-03-31 09:20 robert
* Clean up freeing of no longer required tiles
2004-03-31 08:52 robert
* From David Fries, add init() call to SphereSegment constructor,
and
new get methods for draw mask and color.
2004-03-30 22:06 robert
* Added back in tri stripping of geometry tiles
2004-03-30 22:02 robert
* Changed the writing out of tile imagery so that it only happens
when the
destination file format is not .ive.
Added back in support for freeing un-needed tiles.
2004-03-30 21:13 robert
* Fixed the boundary equalization
2004-03-30 19:15 robert
* Added debugging for detecting problems in boundary equalization
2004-03-29 22:26 robert
* Added normal generation in polygonal tile generation, and add
--wtk option
for setting coord systems in osgdem
2004-03-29 14:40 robert
* Added support for generating polygonal tiles
2004-03-29 12:28 robert
* Fixed the handling begin()/vertex()/end() sequences in
TriangleIndexFunctor.
2004-03-29 12:28 robert
* Added extra check against a null vertex array to prevent a crash
when
tri stripping an empty geometry.
2004-03-29 10:45 robert
* Groundwork for adding support for polygonal tiles
2004-03-29 10:24 robert
* Added empty() method to Geometry to facilitate tests for removing
empty
geometry from the scene graph.
Added removal of empty geometry leaves from within the
RemoveEmptyNodeVisitor
2004-03-29 09:32 robert
* Fixed handling of FOURCC_DXT1 pixel format.
2004-03-26 11:04 robert
* Added support for recording the animation paths relative to an
0.0 start
time.
2004-03-26 10:48 robert
* Added empty() method as a convinience method for setting checking
whether
an animation path contains any control points
2004-03-25 18:34 don
* Applied Norman Vine's changes for Cygwin/Mingw
2004-03-21 12:17 robert
* Added TextureType and GeometryType parameters to DataSet. These
will be used
to control what type of database is generated.
2004-03-20 18:32 robert
* Implemented support for overriding the coordinate system and geo
transform
using in generate of databases.
2004-03-20 17:21 robert
* From Paul Martz, code change to make the flt loader pass its
light point intensity value in to osgSim::LightPoint.
2004-03-19 22:20 robert
* Added support for setting the geoTransform to use in source data.
2004-03-19 22:03 robert
* Improved the argument handling.
2004-03-19 22:03 robert
* Added ArgumentParser::Parameter class to make the argument
parsing much more
flexible, and to simplifying the API. The read(,,,) methods now
take
Parameter objects as arguments, and this Parameter adapt what
ever basic
type is passed in, so is able to transparently handle float,
double, int,
unsigned int & strings.
2004-03-19 09:18 robert
* Moved the LineSegment destructor from the header to the source to
avoid
compilation problems under MingW.
2004-03-18 21:39 robert
* Added defaults for the geotransform when none exists.
2004-03-17 20:34 robert
* From Paul Martz, "The attached code change causes the flt plugin
to leave _sector unset if the
direction normal has a zero length. The net effect is that
unidirectional
light points with zero length direction vectors are now treated
as
omnidirectional light points."
2004-03-17 20:31 robert
* From Marco Jez, updates to osgParticle, with integration of
changes from Tom
Jolly.
2004-03-17 20:04 robert
* Added support for writing out to .ive
2004-03-17 20:03 robert
* Added the setting of the _internalTextureFormat from within
osg::Image.
2004-03-17 17:04 robert
* Completed support for the majority of osg::Shape.
2004-03-17 16:11 robert
* Added prelimary shape support to .ive plugin
2004-03-17 08:15 robert
* From Paul Martz, added (non-meters) unit scaling to the flt
plugin
failed to set the scaling of external references.
2004-03-16 21:03 robert
* Added better handling of number of graphic context size changes.
2004-03-16 16:54 robert
* Added support for generation of PagedLOD databases in
osgTerrain::DataSet
2004-03-16 16:10 robert
* From Joran Jessurun, fixed "borderColor" typo.
2004-03-16 09:40 robert
* Set JASPER_INSTALLED to no
2004-03-15 15:47 robert
* Added support for controlling the type of destiation database to
create into
osgTerrain::DataSet.
2004-03-14 21:54 robert
* Added PrimitiveIndexFunctor for better support of
TriangleIndexFunctor
2004-03-14 15:40 robert
* From Stephan Huber, support for reading movie files as
ImageStreams using
Quicktime (under OSX) to do the reading of the movie files.
Originally submitted as
a sperate .mov plugin, but integrated into the QuickTime plugin
by Robert
Osfield.
2004-03-14 15:26 robert
* From Paul Martz, "I've added support for indexed light points and
the light
point appearance palette to the OpenFlight loader. Both are 15.8
features.
I also added parsing/comments regarding other things that have
changed for
v15.8."
2004-03-14 15:08 robert
* From Marco Jez, added support NVidia extension to imager formats.
2004-03-13 16:29 robert
* Moved the destructor block->release to after the cancel().
2004-03-13 12:36 robert
* Added setting of pivot point in AnimationPathCallback
2004-03-12 21:04 robert
* Added some basic event handler.
2004-03-12 20:23 robert
* Cleaned up osgmovie example so it no longer depends upon
LibMpeg3, just
using readImageFile instead.
2004-03-12 16:54 robert
* Added the setting of the source data type in the reproject
function, and
disabled the automatic build of overviews.
2004-03-11 22:04 robert
* Changed the coordinate system option to --o_cs <string>
2004-03-11 16:14 robert
* Moved osgTerrain::DataSet from the osgdem example into
osgTerrain. Added
various improvements.
2004-03-11 14:34 robert
* Replaced eronous GL_TEXTURE_2D instances with GL_TEXTURE_3D and
GL_TEXTURE_RECTANGLE_NV
respectively.
2004-03-11 14:34 robert
* From Bob Kuehne, fixed eroneous use of GL_TEXTURE_2D token in
texture object
manager usage
2004-03-11 09:04 robert
* Fixed normal orientation
2004-03-10 15:41 robert
* Ported mpeg plugin across to use OpenThreads instead of pthreads.
2004-03-09 23:00 robert
* From Paul Martz, fix to the scaling of light points in flt
plugin.
2004-03-09 21:33 robert
* From Tom Jolly, addition a isCullingActive check to the culling
test done
on drawables. This solves a osgParticle bug relating to bounding
boxes being
initially at 0,0,0.
2004-03-09 15:39 robert
* Fixed mpeg plugin entry
2004-03-09 15:00 robert
* Added MPEG plugin
2004-03-09 14:59 robert
* Added TextureRectangle(Image*) contructor.
2004-03-09 14:58 robert
* Added float s, float t parameters to createTexturedGeometry
function
2004-03-09 14:57 robert
* Fixed compile warning
2004-03-09 14:00 robert
* Removed redundent ImageStream.h
2004-03-09 09:42 robert
* Preliminary work on general support of video textures.
2004-03-08 17:13 robert
* Added support for APPLE_client_storage to TextureRectange
2004-03-08 17:09 robert
* Added support for APPLE_client_storage of textures.
2004-03-08 11:53 robert
* Clean up of headers.
2004-03-08 11:41 robert
* Added osgGA::TrackballManipulator::g/setMinimumZoomScale()
method.
2004-03-08 11:02 robert
* From Bob Kuehne, change on __DARWIN_OSX__ define to __APPLE__
2004-03-07 21:03 robert
* Added #include <memory> for Win32 build
2004-03-07 14:21 robert
* Clean up of headers.
2004-03-07 14:19 robert
* From Geof Michel, bug fix to handling of Materials
2004-03-07 14:14 robert
* Changed cerr to osg::notify(osg::WARN)
2004-03-06 15:03 robert
* From Paul Marz : "Input.h, Input.cpp -- Here's where support for
reading the continuation
record goes. I added a new function to read a continued record
body. I added
code in the existing ReadRecord routine to peek ahead for a
CONTINUATION_OP
if the current record could possibly be continued.
opcodes.h -- Besides adding the opcode for CONTINUATION_OP, I
also added new
15.8 opcodes. I labeled opcodes as "ignored" if I could easily
discern that
our loader wasn't doing anything with them. For historical
reasons, I added
all obsolete opcodes, prefixed with "OBS_".
LocalVertexPoolRecord.h, LocalVertexPoolRecord.cpp -- This is one
of three
types of records that can be continued with a CONTINUATION_OP
record. I
removed all invalid assertions that assumed the record length
would always
be less than 65535. I replaced the "vertex size" calculation with
a more
efficient method based on caching the size from attribute bits,
rather than
taking the length of the record and dividing it by numVerts
(which would
have been incorrect if the record had been continued)."
2004-03-06 14:38 robert
* Added osg.ico back in again to test out cvs's assignment of
keyword
substitution.
2004-03-06 14:37 robert
* Temporarily removed osg.ico
2004-03-06 14:13 robert
* Changed cout/cerr to osg::notify().
2004-03-05 20:07 robert
* From Boris Bralo, Added std:: in front of getline.
2004-03-05 15:44 robert
* From Marco Jez, on behalf of Farshid Lashkari. Details from
Marco's email: "I've just received an addition to osgParticle
from Farshid Lashkari. It enhances the generation of texture
coordinates on particles so that animated textures can be used,
with the current frame of animation being computed from each
particle's current age.
Clients just have to call Particle::setTextureTile() and specify
the number of
horizontal and vertical tiles that make the animation up in the
texture image."
2004-03-04 18:35 robert
* From Paul Martz/Robert Osfield. Addition of initializers in
AttrData to prevent
bugs due to uninitialized memory references.
2004-03-04 16:38 robert
* From Paul Martz, fix to the byte swapping of the version number
2004-03-04 14:33 robert
* From Bob Kuehne, added support for FragmentProgram and
VertexProgram into .ive
2004-03-04 14:32 robert
* Removed redundent getAssociatedModes()
2004-03-03 15:38 robert
* Changed StateAttribute::getAssociatedModes(std::vector<GLMode>&)
across
to StateAttribute::getModeUsage(StateAttribute::ModeUsage&).
2004-03-03 13:27 robert
* Removed include <iostream> where possible, replacing with istream
or ostream and changing
std::cout/cerr to osg::notify().
2004-03-03 11:17 robert
* From Ruben, Added osgpointsprite examples.
2004-03-02 22:36 robert
* From Ruben, addition of osg::PointSprite and osgpointsprite
example.
2004-03-02 21:37 robert
* From David Fries, changed the Win32 Timer init code across to
using
QueryPerformanceCounter to avoid inaccurate and slow original
Sleep based code.
2004-03-02 20:35 robert
* Added support for osg::Capsule into .osg format.
2004-03-02 20:33 robert
* From David Jung, added support for osg::Capsule shape
2004-03-02 20:05 robert
* From Marco Jez, fix to circular reference which was causing a
crash.
2004-03-02 16:57 robert
* From Mike Weiblen, updated osg.ico file.
2004-03-02 16:53 robert
* From Brede Johansen, added support for incrementing animation of
DOFTransform
w.r.t. time rather than frame number.
2004-03-02 16:12 robert
* From Paul Martz, with a couple of mods by Robert Osfield:
"Changes to return the lat/long origin of an
OpenFlight model as userData of the root node object."
2004-03-02 15:37 robert
* From Paul Martz:
"These two files fix the alignment bug in the flt plugin header
parsing, which I posted about on Saturday. They go in the flt
plugin
directory.
The fix is to memcpy the data read from the flt file into
individual fields
in our Header struct, then replace the raw (packed) data block
with our
header struct. This avoids the alignment problem entirely, and
all fields
now contain valid data."
2004-03-02 15:27 robert
* From Brad Christiansen: added _matrixDirty=true to
AutoTransform::setPosition(..)
method. From Robert Osfield, probagated this change to other
AutoTransform set
methods.
2004-03-02 15:26 robert
* Fixed warning message
2004-03-01 09:15 robert
* Build fixes
2004-02-26 18:33 don
* Changed OsgCameraGroup to check for the
Producer::RenderSurface::defaultWindowName
rather than the hard coded string
2004-02-24 12:04 robert
* Warning fix
2004-02-22 11:58 robert
* Added scale parameter into PositionAttitudeTransform.
Added pivotPoint parameter into AnimationPathCallack.
2004-02-21 16:59 robert
* Changed the Timer class to default to using the standard clock
under
Linux to prevent Timer problems occur under Linux32 on the
Athlon64.
2004-02-21 16:57 robert
* Made the FRAME event handling in the various MatrixManipulators
return false
from the handle method to prevent frame events from being eaten.
2004-02-21 16:56 robert
* Added AnimationPathCallback::s/getTimeOffset and
s/getTimeMultiplier() methods.
2004-02-20 20:47 robert
* Added missing _pause(false) into AnimationPathCallback default
contructor.
2004-02-20 20:10 robert
* Added missing initialization in the AnimationPathCallback
constructor.
2004-02-20 11:51 robert
* Added Material::operator =
2004-02-19 10:10 robert
* Fixed typo in inline docs on the default value of the clear
stencil value
2004-02-18 21:40 robert
* Added support for osg::LineWidth into ive format
2004-02-17 09:46 robert
* Added support for a OSG_DISABLE_FAST_PATH_IN_DISPLAY_LISTS
environmental
variable in the computeFastPathsUsed() method so that use of
vertex arrays
can be forced off. This is a work around for a bug in the OpenGL
drivers in
OSX/Panther.
2004-02-16 15:27 robert
* Removed redundent byte swap on _version
2004-02-12 18:40 don
* Submission by Paul Martz for doing units conversions on flight
files.
2004-02-12 12:53 robert
* Changed _X & _Y varaibles to _tileX & _tileY
2004-02-12 01:42 robert
* From Shane Arnott, added drawing of "split"
2004-02-12 01:15 robert
* Improved osgSim::SphereSegmenet's handling of transparancy.
2004-02-11 12:06 robert
* Added support for draw back then front faces of the osg::Sphere
shape
2004-02-11 10:19 robert
* From Brad Christiansen, fix to enable AutoTransform to keep track
of window
size/perspective changes
2004-02-11 10:18 robert
* Added defined(__x86_64__) to force X86-64 build to use standard
clock
2004-02-10 12:36 robert
* Made getViewport(...) const.
2004-02-10 10:07 robert
* From David Fries, added _frameTime copying into copy constructor
of osg::Sequence
2004-02-09 22:56 robert
* From Ronny Krueger:
In RenderStage.cpp removed erroneous else statement.
In ShapeDrawable.cpp's PrimitiveShapeVisitor::apply(const Box&
box) fixed
order of the last face.
2004-02-09 10:14 robert
* Added new TriangleIndexFunctor.
2004-02-07 19:36 robert
* Removed slideshow3D from runexamples.bat
2004-02-05 21:23 robert
* From Eric Hammil, addition of /Zm200's to keep things compiling
under VS6
2004-02-05 12:11 robert
* Fixed the className() defintations to be const
2004-02-05 11:53 robert
* Changed fonts to lower case.
2004-02-05 11:39 robert
* From Nick, Improved support for 3D labels.
2004-02-05 10:50 robert
* From Tom Jolly, Fixes to osgSim::BlinkSequence to enable proper
saving and
loading.
2004-02-05 10:15 robert
* Fixed warning in Tesselation w.r.t unhandled cases in switch
statement
2004-02-05 10:10 robert
* Removed slideshow3D from list of example apps, and rejigged
makedefs handling
of the QUICK_TIME
2004-02-05 09:24 robert
* Removed DRAWIN_QUICKTIME definition
2004-02-04 13:21 robert
* Removed slideshow3D from project file.
2004-02-04 13:21 robert
* Removed slideshow3D project file
2004-02-04 13:19 robert
* Removed slideshow3D example source code, since it being moved to
a seperate
distribution.
2004-02-04 11:03 robert
* Added virtual destructor to LightPointDrawable
2004-02-04 09:30 robert
* From Brad Christaiansen, added check for projection matrix
changing in
screen coord character size mode.
2004-02-03 22:46 robert
* Changes to help differentiate between OSX using Quicktime vs not
using
quicktime, from Eric Sokolosky and Robert Osfield.
2004-02-03 21:08 robert
* Added rounding to nearest power of two in tile image size
2004-02-03 19:07 robert
* Added dynamic_cast<DisplayListiVisitor> into SceneView::init()
method to
properly check for class type before doing setState().
2004-02-03 16:51 robert
* Added support for better merging of height fields which ignores
NoData
values. Fixed various problems with handing of coordinates
systems. Added
support for halving levels in x and y respectively, in addition
to the
previous divide in both x and y at the same time, which allows
long
line/short tall regions to be handled better.
2004-02-02 17:16 robert
* From Eric Sokolosky, change to use X_INC in GNUmakefile to allow
compiling
on systems with X installed in a non standard place.
2004-02-02 16:55 robert
* Moved the InitVisitor::setState() into the SceneView::init()
method to make
sure that it always has the correct State object at the of the
init.
2004-02-02 08:55 robert
* Added atan2f to the list of #define's into include/osg/Math.
2004-02-01 17:21 robert
* Commented out the PagedLOD priority offset to leave it at its
default
values, so not to force the loading of distance children before
near ones,
letting PagedLOD set priorities simply on the depth into a child
range.
2004-02-01 17:19 robert
* Changed the osgviewer example to use the osg::Timer::instance
instead a loca
instance.
2004-02-01 17:18 robert
* From Nick, "I have modified the gdal code to read ecw images as
well
There is a small issue though ...
GDALRasterBand::GetColorInterpretation()
is not implemented for ecw images (in GDAL's sources I downloaded
today)
... I put small hack in there to interpret the bands based on
their index
and it seams to work .."
2004-02-01 17:17 robert
* Increased expiry delay from 1 second to 30 seconds
2004-02-01 16:13 robert
* Fixed the PagedLOD::removeExpiredChildren() so it only removes
the high
res child that has expired and no more.
2004-02-01 15:40 robert
* Fixed GL_COMPRESSED_RGB_S3TC_DXT1_EXT pathway so both pixel and
internal
formats are the same.
2004-02-01 10:27 robert
* Improvements to the merging of source image datasets into the
destination
tiles which ensure that gaps don't appear.
Made the elevation properly scaled relative to the having the x &
y in
degrees.
2004-01-31 21:27 robert
* Fixed second pathway for computing HeightField bounding box.
2004-01-31 20:45 robert
* Fixed HeightField compute bounding box implementation.
2004-01-31 11:34 robert
* Added AnimationPathCallback::getAnimationTime() method
2004-01-30 21:17 robert
* Fixed another typo :)
2004-01-30 21:17 robert
* Fixed misspelling of dependencies
2004-01-30 21:11 robert
* Added new dependancies file which contains a list of libraries
that various
OSG modules depend upon, these can be set as installed or not.
The makedirdefs
now uses this to configure which modules to compile.
2004-01-30 21:10 robert
* Added osg:: infront of State in Draw callback to make the
callback work
when copy and pasting it in user code.
2004-01-30 21:09 robert
* Added new osgspacewarp example which demonstrates how to create a
star
field which becomes lines as one accelerates, similar to the
effect seen
in star trek's warp drive.
2004-01-30 16:12 robert
* From Bob Keuhne, warning fixes under OSX
2004-01-30 15:54 robert
* Added osgText dependancy to the TXP plugin
2004-01-30 15:52 robert
* Added Windows icon
2004-01-30 14:06 robert
* Added osgmovie example, derived from Ulrich Hertlien's original
videotex
example, and brought up to date.
2004-01-30 13:53 robert
* Changed the snap image filename to save_image.jpg taking
advantage of the
new JPEG writing support.
2004-01-30 13:52 robert
* From Stephane, added support for writing JPEG images.
2004-01-29 20:14 robert
* Fixed the clampProjectionMatrix method so it doesn't modify the
input
znar and zfar, by avoid the use of float/double&.
2004-01-29 17:09 don
* Adde Texture1D to .dsp file
2004-01-29 15:47 robert
* Attempts to fix compile problems under IRIX due to namespace
problems.
2004-01-29 15:47 robert
* Improved support for handling externally set projections
2004-01-29 11:16 robert
* From Pavel Moloshtan, add support to osg::Texture files for
GL_ARB_shadow_ambinet support
2004-01-29 10:44 robert
* Added double's as parameters to _clampProjectionMatrix() template
function to
cure compile problems
2004-01-28 22:23 don
* Fixed WIREFRAME_CLOSED swap in flt loader. submitted by Andreas
Ekstrand
2004-01-28 20:17 robert
* Made the thread priority outwith the frame PRIORITY_MIN
2004-01-28 14:44 robert
* Adding scaling of skirt.
2004-01-28 10:53 robert
* From Mike Weiblen, icons for osgviewer under Windows. The
osgviewer changes effectively provides template
for making icons for all the examples.
2004-01-28 10:49 robert
* Added support for CullVisitor::clampProjectionMatrixCallback
2004-01-27 22:45 don
* Added 1D texture support to .ive plugin. (Fixed a couple of
misspellings
as well).
2004-01-27 21:29 robert
* Added support for osg::Texture::setBorderWidth().
2004-01-27 14:49 robert
* Fixed problems with the DatabasePager free of texture objects and
display
list before they are finished with.
2004-01-27 14:47 robert
* Added className() method to GlyphTexture for debugging purposes.
2004-01-27 14:46 robert
* Added operator = implementations to template classes.
2004-01-27 11:50 robert
* From Nick, added VectorUInt in osgText/String hack to get around
VS's stoopid compiler bugs.
From Robert, removed an #if #else #endif block, for code clarity.
2004-01-26 14:52 robert
* Re-enabled the unref image of texture apply, since the bug of
disappearing
textures was due to a bug in DatabasePager.
2004-01-26 14:51 robert
* Set the delete of expired subgraphs in the database thread to
false, to
prevent problems with osgText. Will need to solve the
dirtyTextureObject
issue.
2004-01-26 13:55 robert
* Removed Texture unref on apply.
2004-01-26 09:01 robert
* Fix to computation of size of texture in presense of compressed
textures + mipaplevels<=1
2004-01-25 13:52 robert
* From Nick, added Text support.
2004-01-24 20:50 robert
* Removed redundent , from enum.
2004-01-24 09:41 robert
* Added release of file request block in the DatabasePager
destructor.
2004-01-23 21:47 robert
* Added proper handling of the rotation of billboards about an
artbitary axis.
Note, this code while mathermatically is not optimal, and will
need to
reviewed in the future to optimize it.
2004-01-23 16:29 robert
* Added rotation of billboard normal into flattern transform
Optimizer pass.
2004-01-23 16:09 robert
* Made getLookAt() etc methods const
2004-01-23 13:38 robert
* Fixed the handling of the Producer Fovy so that it accounts for
Producer
now using degrees in set and get methods
2004-01-23 13:25 robert
* From Romano Magacho, fixes to handle the subloading from Image
when the
internal format changes requiring a rebuild of the texture
object.
2004-01-23 12:06 robert
* Reverted by hand osgshadowtexture
2004-01-22 14:24 robert
* Added support for copying tex coord data directly from
prpgGeometry.
2004-01-22 12:28 robert
* Added report of LOD scale
2004-01-22 12:21 robert
* Added setLODScale into TileMapper traversal
2004-01-22 11:33 robert
* Added back in handling of non seam children in seam subgraphs,
now uses
a seperate group to enclose both the seam and the non seam
children.
2004-01-22 10:55 robert
* From Nick, addition of pruning to remove redundent local
materials.
2004-01-22 10:43 robert
* Added setName("TileContent") on the subgraphs that represent the
contents
of the tiles, this name is then searched for during the
TileMapper pre
cull traversal to help cut short traversals, and thereby improve
its performance.
2004-01-22 10:42 robert
* Added controls over the datatbase pager threading priority during
and outwith the frame.
2004-01-21 20:38 robert
* Added _activeSwitchSet(sw._activeSwitchSet) into the copy
constructor.
2004-01-21 19:13 robert
* Commented back in osg::Material settings
2004-01-21 17:26 robert
* Added new mechanism for handling Seams.
2004-01-20 10:02 robert
* Build fix.
2004-01-19 15:55 robert
* Upates from Nick.
2004-01-19 11:02 robert
* Added support for osg::Texture::setUnRefImageDataAfterApply(true)
into all
objects osg::Textures the TXP plugin creates.
2004-01-19 11:01 robert
* Fixed bug in logic in areAllTextureObjectsLoaded() which was
producing the
exact opposite result to what it should have been generating.
2004-01-18 21:59 robert
* Updates for improvements to osgdem, such as adding support for
skirt
and border into osg::HeightField, handling of computation of
neigherbouring
tiles in osgdem's DestinationGraph.
2004-01-16 16:39 robert
* Improvements to generation of terrain and texture'd LOD'd
destination datasets
2004-01-15 21:07 robert
* Added automatic generation of LOD levels with destination graph
2004-01-14 15:14 robert
* Clean ups of floats & .0f's
2004-01-13 16:07 robert
* Fixed #undef's
2004-01-13 10:30 robert
* From Daved Ergo, patch for handling group names better
2004-01-13 09:47 robert
* Fixed typo's of ImpostorSprite
2004-01-13 09:47 robert
* Fixed for Win32 build
2004-01-12 22:03 robert
* Added support for automatic subdivision of the destination graph
2004-01-12 14:22 robert
* Introduce new Matrix::invert() implementation from Ravi Mathur,
with tweaks
by Robert Osfield.
2004-01-12 14:21 robert
* Fixed compile warning
2004-01-12 13:53 robert
* Changed of _firstTime intial values of 0 to DBL_MAX.
2004-01-11 21:33 robert
* Improvements from Pavel.
2004-01-10 21:29 robert
* Added support for controlling the LODScale via '*' and '+' keys
in
osgProducer::Viewer.
2004-01-10 20:58 robert
* Fixed consolodateRequireResolutions() methods
2004-01-10 17:13 robert
* From Alberto Farre, added osgDB::SharedStateManager. Also a
couple of
ammendments by Robert Osfield, adding get/setSharedStateManager()
methods into osgDB::Registry, and clean up fixes in
SharedStateManager
for the StateSet arrays.
2004-01-10 09:10 robert
* Did a to_unix on all the LWS files include GNUmakefile.
2004-01-09 20:33 robert
* Standardised on using value_type in most methods in Matrixd &
Matrixf interfaces
and Matrix_implementation.cpp.
2004-01-09 14:07 robert
* From Romano Magacho, add group->setName() to flattening of static
transforms
2004-01-09 13:35 robert
* Fixed to TXP plugin from Nick.
2004-01-08 21:39 robert
* Fixes from Geoff.
2004-01-08 21:04 robert
* Made the default settings of Quat 0,0,0,1 to represent a zero
rotation.
2004-01-07 20:58 robert
* Moved the default light to be from the sky.
2004-01-07 19:57 robert
* Fixed TXPPagedLOD.h/.cpp typos.
2004-01-07 14:14 robert
* Fixed tabs to be four spaces.
2004-01-07 14:10 robert
* From Nick, updates to TXP plugin to handle differences in LOD
levels
between adjacent tiles.
2004-01-07 12:38 robert
* Added osgsimplepager example program
2004-01-07 12:38 robert
* Removed redundent DatabasePager pointer.
2004-01-07 12:37 robert
* Added DatabasePager::setUseFrameBlock(bool) method
2004-01-07 08:43 robert
* Removed eroneous CreateShadowedScene.cpp/.h from .dsp
2004-01-07 08:39 robert
* Moaved PagedLOD::PerRangeData implementaton into .cpp and add
missing
return *this to copy operator.
2004-01-07 08:36 robert
* Fixed ending of .dsp
2004-01-06 21:18 robert
* Simplified the API for using the DatabasePager, by providing a
single
DatabasePager::updateSceneGraph(..) method, and added a ref_ptr<>
into
osDB::Registry for managing a single DatabasePager in a
centralised way.
2004-01-06 15:56 robert
* Added osgdistortion examples .dsp
2004-01-06 14:37 robert
* Fixed comments
2004-01-06 14:09 robert
* Added code to the DatagbasePager::removeExpiredSubgraphs() that
update
the osgDB::Registry cache.
2004-01-06 12:27 robert
* Merged changes from Cobin Holtz for support of
"noUnitsConversion" via
the ReaderWriter::Options string.
2004-01-06 08:38 robert
* From Nick, increased info.radius by x 1.3 to avoid culling
2004-01-05 20:51 robert
* Added code to scale the priority by the offset and scale.
2004-01-05 20:45 robert
* Added support for priority offset and scale into PagedLOD.
2004-01-05 19:04 robert
* #if 0'd out code for switch off seam generation.
2004-01-05 15:40 robert
* Compile fixes for Win32
2004-01-05 15:34 robert
* Fixed .dsp
2004-01-05 14:17 robert
* Renamed osgshadowtexture.dsp to osgdepthshadow.dsp
2004-01-05 13:40 robert
* Added support into osgProducer::Viewer for flushing and compiling
GL objects
via a Producer post swap callback.
2004-01-05 09:34 robert
* From Pavel Moloshtan, osgdepthshadow example
2004-01-04 22:28 robert
* Experiments at fixing seam handling.
2004-01-04 12:37 robert
* Fixed osgFX::Validator::compare(..) so that it checked for the
correct
StateAttribute type before comparing member variables.
Fixed docs typo in Material
2004-01-03 22:52 don
* Oops. Fixed glaring memory leak in main loop of osgsimple
2004-01-03 20:32 robert
* From Marco Jez, new Light Wave Scene loader
2004-01-03 15:20 robert
* From Marco Jez, updates to the LWO loader.
2004-01-03 09:06 robert
* Updates to osgGL2 from Mike Weiblen
2004-01-02 20:44 robert
* Fixed getFogCoord methods
2004-01-02 17:30 robert
* Updates to TXP plugin from Nick.
2004-01-02 17:06 robert
* Added "&& oitr->second.first->referenceCount()<=1" check to
removeExpiredObjectsInCache
so that it only expires objects in the cache that have no
external reference.
2004-01-02 11:31 robert
* Updates to the AUTHORS file from Rune.
2003-12-27 22:17 robert
* Added osgdistortion demo.
2003-12-27 22:17 robert
* From Geof Michel, addition of TESSELATE_GEOMETRY pass.
2003-12-27 15:57 robert
* Removed TXPIO.h
2003-12-27 13:46 robert
* From Geoff Michel, added tesselate pass to Optimizer and added
handling of per
primitve color to osgUtil::Tesselator.
2003-12-27 11:30 robert
* From Rommano Silva, admendments to
Texture::computeRequiredTextureDimensions
so that it takes into account the current mip map settings.
2003-12-26 16:45 robert
* Fixed osgFX::Scribe so that is handled setting of colour and line
width correctly,
by setting up the Materiail and LineWidth attributes within the
Scribe constructor.
2003-12-24 19:28 robert
* Fixes for VS6.0
2003-12-24 17:20 robert
* Removed redundent osgcameragroup
2003-12-24 17:19 robert
* Fixed typo of TileMap - now corrected to TileMapper
2003-12-24 00:14 robert
* Fixed typos in error reporting
2003-12-24 00:14 robert
* Build fixes for VS6.0
2003-12-24 00:07 robert
* Added osgphotoalbum project
2003-12-23 23:55 robert
* Added support for a photo archive.
2003-12-23 13:02 robert
* Updates from Nick.
Added support for OSG_TXP_DEFAULT_MAX_ANISOTROPY to override the
default make
anistropy in textures.
2003-12-23 12:10 robert
* removed osg::
2003-12-23 09:18 robert
* Removed osg:: from NodeVisitor and Group base class calls
2003-12-22 21:05 robert
* Added beginings of PhotoArchive for storing and loading a set of
photos from an archive.
2003-12-22 14:48 robert
* Added max texture anisotropy of 4.
2003-12-22 14:05 robert
* Updates from Nick.
2003-12-22 07:26 robert
* Moved TileMapper code out into its own file and made it a
signleton
2003-12-22 06:27 robert
* From Trajce Nikolov, port of TXP plugin across to a pure PagedLOD
based
pager, with a little assistance from Robert Osfield.
2003-12-21 23:02 robert
* Fixed memory leak and utilised DrawArrayLengths in place of
multiple
DrawArray calls.
2003-12-21 13:11 robert
* Added extra clampProjectionMatrix methods to handle both Matrixd
and Matrixf
pathways.
2003-12-20 23:25 robert
* Fixed PagedLOD's handling of distances beyond the furthest range.
2003-12-20 14:25 robert
* Added support for placing pictures of backs and fronts of pages.
2003-12-20 14:23 robert
* Added support for REVERESED_XY_PLANE, REVERESED_XZ_PLANE and
REVERESED_YZ_PLANE's for the axis alignement to allow the text to
be
reversed.
2003-12-20 14:20 robert
* *** empty log message ***
2003-12-20 14:19 robert
* Added Mode parameter to constructor.
2003-12-19 23:14 robert
* Added support for reading and writing UserData from objects.
2003-12-19 22:55 robert
* Added support for tagging the required resolutions from the
source data.
2003-12-19 22:34 robert
* Added swap bytes methods.
2003-12-19 22:21 robert
* From Corbin Holtz, support for endian testing and bytes swapping.
With mods
from Robert to use include/osg/Endian
2003-12-19 10:52 robert
* Added _ARB to GL_COMPARE_R_TO_TEXTURE
2003-12-18 20:53 robert
* Changed inline docs for readPixels to say "read pixels from
current frame buffer"
2003-12-18 16:15 robert
* Added definition of GL_DEPTH_TEXTURE_MODE_ARB
2003-12-18 12:20 robert
* Changed the ArrayData constructor to use copyop for copying
arrays, instead
of by default doing cloning.
2003-12-18 10:57 robert
* Fixed s/getCreateBackFace(bool on) methds so that use used the
correct variable.
2003-12-18 09:56 robert
* Fixed typo in comments.
2003-12-17 23:19 robert
* From Bob Kuehne, build fixes for OSX.
2003-12-17 19:26 robert
* From Pavel Moloshtan, added GL_ARB_shadow_support to
osg::Texture.
2003-12-17 17:05 robert
* From Pavel Molishtan, Fixed comparision of _t plane.
2003-12-17 17:02 robert
* Added support for tracing the resolutions that are required by
the destination data.
2003-12-17 10:05 robert
* From Jeremy Bell, made SHARED = -dynamic for OSX.
2003-12-17 10:04 robert
* Added VS projects for osgkeyboardmouse and osgsimple examples.
2003-12-17 00:58 robert
* Added -losgGL2 to link line.
2003-12-16 23:43 robert
* From Marco Jez, fixes to osgFX so that effects are compiled
correctly.
Fixed title name of osgkeyboardmouse example.
2003-12-16 19:21 robert
* Added osgUtil dependancy to lib3ds plugin
2003-12-16 08:56 robert
* Put the ordering of the callbacks so that the update callback is
first,
then cull then draw. Added missing copy of update callback into
copy
constructor.
2003-12-15 23:23 robert
* Added support for updating the SceneView projection matrix from
the values
of near and far computed during the cull traversal.
2003-12-15 23:22 robert
* Changed the default wrap modes from REPEAT to CLAMP since CLAMP
is the OpenGL
default value.
2003-12-15 16:46 robert
* Added two news examples, osgsimple just loads a model and then
renders it in
a single window. osgkeyboardmouse adds to osgsimple support for
keyboard mouse
and picking interactions.
2003-12-15 16:40 robert
* Added gemetry of photo album and page turning animation.
2003-12-15 08:54 robert
* Added test against MultiSwitch in Optimizer to prevent switch
children
being removed.
2003-12-13 22:15 robert
* Fixed paramter name from being fileName to file.
2003-12-13 22:07 robert
* From Jeremy Bell, add -losgText to fix OSX compile.
2003-12-13 16:41 robert
* Added TriStripVisitor usage.
2003-12-13 16:36 robert
* From Michael Gronager, with updates from Robert Osfield, to add
support
for Registry::closeAllLibrary and forced Registry destruction via
Registry::instance(true).
2003-12-13 15:33 robert
* From Eric Sokolosky, fixed broken handling of palatted textures.
2003-12-12 20:33 robert
* Fixed typo of s/getUpdateVisitor().
2003-12-12 17:23 robert
* Fixed flatten static transform
2003-12-12 16:34 robert
* Removed comments, and move the tri stipper slightly later in the
code to
apply it on all geometries.
2003-12-12 15:22 robert
* Updates from Geof Michel.
2003-12-12 13:53 robert
* Made progress reports use osg::notify(osg::INFO) instread of
std::cout
2003-12-12 13:24 robert
* Fixed merging of geometry code.
2003-12-11 23:33 robert
* Renamed PermissableOptions to setPermissableOptimizations.
2003-12-11 23:26 robert
* Added support for controlling what optimization operations can be
applied
to specific nodes in the scene graph. Typical use would be
tagging a
node so that it can't be optimized away in say a flatten static
transform
pass. Added methods to Optimizer are:
inline void setPermissableOptionsForObject(const osg::Object*
object, unsigned int options)
{
_permissableOptionsMap[object] = options;
}
inline unsigned int getPermissableOptionsForObject(const
osg::Object* object) const
{
PermissableOptionsMap::const_iterator itr =
_permissableOptionsMap.find(object);
if (itr!=_permissableOptionsMap.end()) return itr->second;
else return 0xffffffff;
}
inline bool isOperationPermissableForObject(const osg::Object*
object,unsigned int option) const
{
return (option & getPermissableOptionsForObject(object))!=0;
}
2003-12-11 16:46 robert
* Added _maximumNumberOfActiveOccluders variable to
CollectOccludersVisitor(), to
limit the maximum number of occluders used in the cull traversal,
default is
now 10.
Added set/getCollectOccluderVisitor() method into SceneView to
allow control
of the the settings of the CollectOccluderVisitor.
2003-12-10 16:50 robert
* Added environmental variable for setting the height of the drive
manipulator.
2003-12-10 15:24 robert
* Added a special AvailablerReaderWriterIterator class to handle
the task
of iterating through the list of available reader writer, whilst
handling
cases where the list itself changes size during iteration through
the list.
Previous size changes during iteration was cause invalid
iterators, which
in turn was causing a crash.
2003-12-10 15:22 robert
* Added proper handling of unhandled file return type.
2003-12-10 11:40 robert
* Improved the management of errors reported from ReaderWriters,
and cleaned
up the reporting of errors in DynamicLibrary.
2003-12-10 10:49 robert
* Added support for using DrawArrays when indices are in ascending
order, and
increment 1 at a time.
2003-12-09 22:29 robert
* Improvements to the TriStripVisitor such that it now groups 4
point tri strips
together as quads.
2003-12-09 14:07 robert
* Removed osg::Transform::ComputeTransformCallback from
osg::Transform.
Updated various dependant files to reimplemt callbacks as
Transform subclasses.
2003-12-09 14:06 robert
* Added support for new PagedLOD Radius and
NumChildrenThatCannorBeExpired variables
to .osg and .ive support.
2003-12-09 12:11 robert
* Added new example osgphotoalbum.
2003-12-09 12:09 robert
* Reverted back to non exception based JPEG plugin.
2003-12-09 12:08 robert
* Addition of the following methods:
/** Set the object-space reference radius of the volume enclosed
by the PagedLOD.
* Used to detmine the bounding sphere of the PagedLOD in the
absense of any children.*/
inline void setRadius(float radius) { _radius = radius; }
/** Get the object-space radius of the volume enclosed by the
PagedLOD.*/
inline float getRadius() const { return _radius; }
/** Set the number of children that the PagedLOD must keep
around, even if thay are older than their expiry time.*/
inline void setNumChildrenThatCannotBeExpired(unsigned int num) {
_numChildrenThatCannotBeExpired = num; }
/** Get the number of children that the PagedLOD must keep
around, even if thay are older than their expiry time.*/
unsigned int getNumChildrenThatCannotBeExpired() const { return
_numChildrenThatCannotBeExpired; }
2003-12-09 12:07 robert
* Added get() method to ReaderWriterProxy class to allow the
readerwriter to
be obtained once its constructed.
2003-12-09 12:05 robert
* Addition of Mode mode=MODULATE constructor.
2003-12-09 12:04 robert
* Fixes for optional compile of GL_LUMINANCE_ALPHA and GL_ALPHA
texture usage
in fonts. Default to GL_ALPHA.
2003-12-09 11:31 robert
* Moved osgText across to create GL_ALPHA textures instead of
GL_LUMINANCE_ALPHA
2003-12-09 11:20 robert
* From Pavel Moloshtan, extension support for ARB_occlusion_querry
2003-12-09 11:19 robert
* From Mike Wieblen, tweak to GL2 shader
2003-12-09 10:42 robert
* From Tree, tweaks to the coord generation to improve text
alignment.
2003-12-09 10:38 robert
* From Johan Nouvel, support for AnimationPathCallback values in
.osg file.
Includes a small modication to ensure that code works shared
animation paths, by RO.
2003-12-09 09:25 robert
* From Eric Sokolosky, OSX uses DYLD_LIBRARY_PATH for initial
library search path
instead of LD_LIBRARY_PATH.
2003-12-09 09:03 robert
* Aded FileUtils include.
2003-12-08 19:25 robert
* Added commented out lines for setting orange blue anaglyphic
stereo. The
analgyphic block really needs to have the color mask set up
optionally, this
is something to configure in the future.
2003-12-08 11:24 robert
* Moved the responsibility for finding file to load on to the
ReaderWriter plugins,
instead of osgDB::Registry where it original lay. This has been
done to allow
fileName strings to be encode data rather than just file names,
such as one
requires when using PagedLOD along with plugins for doing dynamic
tesselation.
2003-12-07 20:58 robert
* Added check against null being passed into std::string
constructor.
2003-12-05 22:42 robert
* Changed the minium tri strip length to 2 rather than 0.
2003-12-05 14:39 robert
* Added code for combining adjacent static MatrixTransforms
2003-12-05 14:39 robert
* Fixes for Win32 build.
2003-12-05 13:58 robert
* Fixes for Windows build.
2003-12-05 13:26 robert
* Removed DOFTransform.
2003-12-05 09:22 robert
* Added a cast (Array*) to get round VS.NET compiler error.
2003-12-04 17:14 robert
* Added support for expanding index'd attributes from within
osgUtil:TriStripVisitor.
2003-12-04 09:43 robert
* Added optional TraversalMask paramter to computeIntersections()
methods.
2003-12-03 21:45 robert
* Implemented duplicate removal code into TriStripVisitor and added
an
extra pass to doing tri stripping in the osgUtil::Optimzer.
Added validity checks into osg::TexEnvCombine to catch eronous
enumarant values.
Improved the efficient of CullingSet's handling of new
transforms.
Added a copy shared subgraphs and subdivision code into
osgUtil::Optimizer.
2003-12-03 21:28 robert
* Made removedExpiredChildren() virtual.
2003-12-02 21:38 robert
* Suggestion from Tree, changed tex coord scaling against
textureWidth/Height rather
than textureWidth-1 etc.
2003-12-02 21:38 robert
* From Rune, Added catch for erroneous size specification in .dds
file.
2003-12-01 14:31 robert
* From Pavel Moloshton, addition of AlphaFunc support to .ive.
2003-12-01 10:28 robert
* Added a spatializer into osgUtil to create a balanced quad/oct
tree.
2003-11-28 22:39 robert
* From Ruben,
>Fixed: The iv loader that uses Inventor library has a little
bug, if used with
>osgconv, it doesn't write the images to the converted file
because it's
>not setting the osg::Image->setFilename()
2003-11-28 14:37 robert
* From Geoff Michel, updates to GEO plugin.
2003-11-28 14:26 robert
* Updates to osgdem.
2003-11-28 13:41 robert
* From Qing Shen, addition of computeIntsect methods which take a
node pointer to intersect with rather than assume the viewer's
scene pointer.
2003-11-27 22:53 robert
* From Rune Schmidt Jensen, support for osgSim::VisibilityGroup in
the .ive loader
and support for node masks.
2003-11-27 22:06 robert
* Standardised the tabbing so that 4 spaces are used instead of
hardware tabs.
2003-11-27 16:23 robert
* From Michael Gronager, osgSim::VisibilityGroup
2003-11-27 15:13 robert
* Updates to osgdem + BoundingBox to support graph iterators
2003-11-27 13:31 robert
* From Nikolaus Hanekamp, Fixes to lightpoint code
2003-11-27 13:25 robert
* From Trajce Nikolov:
> There are databases that contain both Matrix and GeneralMatrix
records as
> ancillary records. If this happens, this fix will only use one
matrix to
> create osg::TransformMatrix node.
2003-11-26 16:56 robert
* Addition of light point.
2003-11-26 16:43 robert
* Warning fix from Romano
2003-11-26 13:21 robert
* Added a f after 2.0 definitions in atan2 to get round stupid MS
errors.
2003-11-26 11:33 robert
* Removed DOFTransform.
2003-11-26 11:01 robert
* Changed SG_EXPORT to OSGSIM_EXPORT.
2003-11-26 08:37 robert
* Added missing DOFTransform and MultiSwitch implementations
2003-11-25 19:43 robert
* Checked in support for osgTerrain in Make/makedirdefs
2003-11-25 19:42 robert
* Early development work on osgTerrain.
2003-11-25 19:25 robert
* Disabled the build of osgTerrain, until its checked in.
2003-11-25 19:25 robert
* Added OSGSIM_EXPORT to scalarbar::printer
2003-11-25 19:06 robert
* Added missing DOFTransform.cpp
2003-11-25 16:28 robert
* Added suport for osgSim::MultiSwitch to .ive plugin
2003-11-25 16:07 robert
* Tweaked MultiSwitch IO
2003-11-25 15:58 robert
* Added osgSim::MultiSwitch and support for it in the OpenFlight
and
.osg plugins
2003-11-25 14:38 robert
* Added support for TexMat to .ive plugin
2003-11-25 14:11 robert
* Moved osg::DOFTransform to osgSim::DOFTransform.
Fixed crash associated with .osg files which contain empty
description fields.
From Sondra Inverson, added support to .ive plugin for
osgSim::DOFTransform.
2003-11-25 11:40 robert
* Work in progress on osgdem example and osgTerrain::DataSet class
2003-11-25 11:06 robert
* Fixed type of unrecognized
2003-11-25 11:05 robert
* Moved the unrecognized options check to after loaded
2003-11-25 10:57 robert
* Tweaks for debugging output
2003-11-25 10:56 robert
* Added intersect method.
2003-11-25 10:56 robert
* Added read(string,float,float,float,float) method
2003-11-25 10:55 robert
* Reorganised posstion of getViewMatrix*() methods.
2003-11-25 10:53 robert
* From Eric Hammil, support for compute the dimensions when the
file specified
size is zero.
2003-11-25 10:52 robert
* Changed error message to something more meaningful
2003-11-25 10:50 robert
* Increased the prevision of outputing the height field parameters
2003-11-25 10:49 robert
* Added support for case insenstive file searches.
2003-11-25 10:47 robert
* From Trajce Nicklov, support for GeneralMatrix record
2003-11-25 10:32 robert
* From Alberto Farre, added support for nesting of files.
2003-11-25 10:20 robert
* From Michael Morrison, added support for the OpenFlight
BSPRecord, simply
mapping it to a Group.
2003-11-25 09:23 robert
* Updated links to mailing list
2003-11-25 09:04 robert
* Added support for case insenstive searches of the filepaths.
2003-11-24 10:01 robert
* Changed the shadow colour so that it is now controlled via the
emissive
light material rather than ambient, this allows it to bypass any
of the
osg::Light values and control the resulting shadow colour more
directly.
2003-11-21 20:21 robert
* Removed the ScalarBar:: from the from of the
ScalarPrinter::printScalar() calls.
2003-11-21 19:33 robert
* From John Tan, support for offset and scale tex coords via
TexMat.
2003-11-21 16:30 robert
* From Stephan Huber, clean up of QTexture.cpp's scaling code and
additions
of handling of different extensions in ReaderWriterQT.cpp
2003-11-21 16:19 robert
* Removed newline from top of header
2003-11-21 14:30 robert
* From Stephan Huber, with mods by Robert to keep old code in
place, change to replace
scaling of texture since the OSG does this automatically when
required.
2003-11-21 14:17 robert
* Changed the main to create a Group and then add the loaded scene
and HUD scene
into this. This has been done to rework code nearer to what
Stephan Huber
used to get round a crash under OSX when a model was passed in.
This crash
suggest a problem in dynamic_cast<> perhaps?
2003-11-21 13:45 robert
* From Romano J M Silva, changed osg::Texture2D::copyTexImage2D so
that it uses the
_internalFormat for the texture format to read rather than
default to GL_RGBA.
From Robert Osfield, changed the osg::Texture2D::copyTexImage2D
and copyTexSubImage
code so that it set the _internalFormat to GL_RGBA if is is zero.
2003-11-20 12:03 robert
* Added the missing insertChild(index,child) and
insertChild(index,child,value) into
osg::Switch.
2003-11-20 11:07 robert
* Changed the freetype plugin so it keeps its own ref_ptr<Font> to
fonts
that it creates, rather than have osgText::Font::readFontFile()
use the
osgDB::Registry object cache.
This has been done to prevent problems when users flush the
object cache,
which was causing a dangling pointer.
2003-11-19 20:30 robert
* Changed libgdal.lib to gdal.lib
2003-11-14 13:39 robert
* From Ruben, added support for nested update and cull callbacks.
2003-11-14 09:25 robert
* Changed the credit from NVidia's NvTriStrip to Tanguy Faure's
traingulation code.
2003-11-13 15:45 robert
* From Tom Jolly, Fix to handling of triangle fans.
2003-11-12 19:05 robert
* Added usage of object cache + fixed handling of projection
matrix.
2003-11-12 15:03 robert
* Fixed setting of OSG_SPLIT_STEREO_AUTO_ADJUST_ASPECT_RATIO value.
2003-11-12 10:13 robert
* Moved the getTime to inside the locked part of the add events.
2003-11-11 16:30 robert
* From Tom Jolly, fixed incorrect setTexCoordIndices to
setColorIndices.
Added support for triangle fan primitives.
2003-11-11 08:52 robert
* From Dean Iversion, fix to the ReaderWriter::Options management
in Pool.cpp
2003-11-07 09:00 robert
* Made getWidth and getHeight const.
2003-11-06 22:06 robert
* From Sondra Iverson:
small optimization to ParticleSystem.cpp moving sqrtf out of
inner loop.
fix of copy and past error changing erronous cullTimes to
drawTimes.
2003-11-06 21:58 robert
* Added Producer.lib into the dependancy list.
2003-11-06 13:44 robert
* From David Ergo, patch for setting the shininess strength of the
specular material,
2003-11-06 04:08 don
* Fixed loading of dynamic libraries with dlopen if the library is
in the current directory
2003-11-05 10:24 robert
* Added code to load the bluemarble.ive database instead of the
texture mapped
sphere for the earth model in the logo.
2003-11-05 04:58 don
* MIssing check for ptr == NULL at line 227 in Registry.cpp
2003-11-05 04:56 don
* Small bug in DynamicLibrary.cpp ptr was not being checked for
NULL
2003-11-05 04:51 don
* Changed versioning for make rpms
2003-11-04 22:00 robert
* Added TextureObjectManager constructor.
2003-11-04 19:26 robert
* Made all positioning transform DYNAMIC to avoid the
osgUtil::Optimizer flattening
them. Flattening of static transforms was affecting the PagedLOD
nodes.
2003-11-04 16:38 robert
* Added support to slideshow3D for -s commandline option allow the
size of
the display to be specified.
Also implementaited some code for display position and speed info
in
osgProducer::Viewer, not fully implemented yet.
2003-11-04 15:07 robert
* Changed the slide coordinates system so that the bottom left hand
corner of the
slide is 0,0,0 and the top right is 1,1,0, and the eye point is
at the
appex of a frustum at x,y,1.
2003-11-04 13:40 robert
* Added osgText::Text::getTextureGlyphQuadMap().
2003-11-03 23:26 robert
* Fixed positioning of images.
2003-11-03 23:22 robert
* Fixed positioing of text.
2003-11-03 23:13 robert
* Updated to slideshow3D to support animation + pausing of
animation.
Updated associated osg/osgUtil classes that provide animation
pausing.
2003-11-02 20:10 robert
* Merged fixes from Geof Michel.
2003-10-31 10:11 robert
* Renamed _mips to _mipMapKernel
2003-10-30 16:22 robert
* Added support for <duration>float</duration> to the slideshow3D
.xml format
to allow the time for autostepping between layers/slides.
Moved the tiles accross to the left hands side by default.
2003-10-30 00:10 robert
* Changed the wrap mode from CLAMP to CLAMP_TO_EDGE to avoid
artifacts under
OSX.
2003-10-29 23:10 robert
* Added support for 565 textures to osgbluemarble.
Added a osg::Image::scaleImage() version which allows the
datatype to be varied.
2003-10-29 22:47 robert
* Added option for 565 16bit textures.
2003-10-29 19:22 robert
* Added copying of reference to the main CullVisitor's
DatabaseRequestHandler over
to the left/right eye CullVisitor to ensure that the database
works in stereo.
2003-10-29 16:45 robert
* Commented out verbose debugging messages.
2003-10-29 14:59 robert
* Added -e -w -o and -l options to the osgbluemarble example.
2003-10-29 11:11 robert
* Updates for osgdem. Including new read/writeHeightField()
methods.
2003-10-29 10:41 robert
* Fixed PNG plugin so it handles endianess correctly, and
alpha/grey scale textures.
2003-10-27 16:07 robert
* *** empty log message ***
2003-10-27 10:29 robert
* Added a check into osg::Sequence::traverse() against an empty
sequence, so
that a non existant child is not traversed.
2003-10-22 13:39 robert
* Fixed error when handling mulltiple non per vertex vertex
attributes during
rendering.
2003-10-20 21:31 robert
* Added ImageOptions to osgDB.
2003-10-20 20:17 robert
* Added Producer and OpenThreads to linkline.
2003-10-20 09:01 robert
* Fixed print on scalar bar example.
2003-10-19 11:46 robert
* From Trajce Nikolov, support for use of PagedLOD in the txp
plugin.
2003-10-17 15:26 robert
* Added support for generating compressed textures in
osgbluemarble.
2003-10-17 15:26 robert
* Michael Gronager's changes for supporting the in memory gz
archiving.
2003-10-17 14:40 robert
* From Marco Jez, Fix to the bumping mapping effect.
2003-10-17 10:28 robert
* Changed the warnings about unhandled op codes to NOTICE instead
or WARN
2003-10-17 10:27 robert
* Set default values for datatype & pixelformat.
2003-10-17 10:26 robert
* Made = opeator const.
2003-10-17 10:25 robert
* Added SceneView::s/getDrawBufferValue(GLenum) to allow
customization of what
glDrawBuffer() value is set on each frame.
2003-10-17 10:24 robert
* From Eric Hammil, fix for bmp image size.
2003-10-17 10:23 robert
* From Michael Gronenger, updates to JP2 plugin.
2003-10-17 10:22 robert
* Adding clamping of the tree textures.
2003-10-12 15:20 robert
* From Geoff Michel & Roger James,revised AC3D loader - accepted
the improvement from Roger James for texture mapping, and
developed his writer until it actually writes most geometries (no
text or osgFX nodes of course).
2003-10-12 14:51 robert
* Moved Producer::Block temporarily into osgDB to ensure that osgDB
isn't dependent
on Producer.
2003-10-12 12:13 robert
* Improvements to the DatabasePager
2003-10-10 19:25 robert
* Improvements to DatabasePager
2003-10-10 12:56 robert
* Added ClusterCullingCallback to ive.
2003-10-10 12:54 robert
* Udates to Drawable + IVE plugin with support for new
ClusterCullingCallack.
Improvement to osgbluemarble.
2003-10-10 11:12 robert
* Fix for 64bit build.
2003-10-10 09:41 robert
* Fixed the setting of the offset so that it convert degrees to
radians.
Added setting of FOV, however, it doesn't yet function, will need
to look into Producer to work out why.
2003-10-09 20:56 robert
* Fix for 64bit build.
2003-10-09 20:50 robert
* Fixed missing osg::
2003-10-09 14:55 robert
* Added DrawElementsUByte to ive plugin.
2003-10-09 10:44 robert
* Converted the animation path file reading code to use
std::ifstream rather
than C style file so that it can handle configurable types better
- fixing
a bug associated with reading animation paths with the new
osg::Quat defaulting
to doubles.
2003-10-09 09:48 robert
* Added protection to the DatabasePager::requestNodeFile()'s call
to startThread
to ensure that only one startThread is every issued.
2003-10-08 21:29 robert
* Made the Drawable::*Callback derive from osg::Object so that they
can be
saved to .osg properly.
Added osg::ClusterCullingCallback to Drawable header/source. Not
complete yet,
but will enable drawables to culled is they are facing away from
the eye point.
2003-10-08 14:24 robert
* Added ImageOptions for use with the GDAL plugin
2003-10-08 14:08 robert
* Added osgbluemarble data
2003-10-08 13:09 robert
* Added new GDAL plugin and osgbluemarble example to demonstrate
how to create
PagedLOD'd databases using GDAL.
2003-10-07 18:41 robert
* From Rune Schmidt Jensen, bug fix to reading of osg::Quat's
2003-10-06 10:03 robert
* Added -losgGL2 to link line for OSX.
2003-10-06 08:53 robert
* Added -losgGL2
2003-10-06 08:01 robert
* Commented out gdal temporarily from the list of plugins to
compile.
2003-10-05 16:16 robert
* Changed the texture search path mechanism to better utlise the
OSG's search file
path mechansim.
2003-10-05 11:42 robert
* From Mike Weiblen, added support for OpenGL SL to osgFX::Cartoon.
2003-10-05 11:34 robert
* Added VS.dsp updates for Mike Weiblen's updates to
osgGL2/osgshaders
2003-10-05 11:30 robert
* From Mike Weiblen, updates to osgGL2 to support Uniform values
2003-10-03 16:29 robert
* From Jason Ballenger, fix for
ArgumentParser::getApplicationName()
2003-10-03 16:27 robert
* Updated NEWS
2003-10-03 09:00 robert
* Added Producer.lib and OpenThreadsWin32.lib to link lines.
2003-10-02 19:09 robert
* Fixes to project files.
2003-10-02 14:46 robert
* Returned revision number to 0, for main development work
2003-10-02 14:43 robert
* Updated the revsion number to 2, for the 0.9.6-2 release.
2003-10-02 14:42 robert
* Updated ChangeLog for release.
2003-10-02 14:28 robert
* Updated docs for 0.9.6-2 release
2003-10-02 14:11 robert
* Updated NEWS
Added support for inline/nonlining of texture cube maps.
2003-10-02 13:26 robert
* Added osgDB::Registry::s/getUseObjectCacheHint()
2003-10-01 21:59 robert
* Added a check against opaque textures, when detected turn the
material white
as per specs for 3ds.
2003-10-01 20:48 robert
* Added osgcameragroup to the Windows apps list.
2003-10-01 20:41 robert
* Removed afterescher reference from runexamples.bat.
2003-10-01 15:56 robert
* Introduced new DisplaySettings::set/getDisplayType() and
environemtal variables
to and command line arguments to set it.
Added support for using the DisplaySettings::getDisplayType() to
detect use
of a Head Mounted Display when doing stereo so that the asymtric
frustum can
be switched off.
2003-10-01 13:12 robert
* Added addEntryToObjectCache method to osgDB::Registry
2003-10-01 09:46 robert
* Rewrote the osgtexturerectangle and osgprerendercubemap
2003-10-01 09:18 robert
* From Tree, added missing setTextureData method.
2003-09-30 21:30 robert
* Removed debugging comments.
2003-09-30 19:42 robert
* Add /Zm200 option to osg library,
2003-09-30 19:24 robert
* Added osgText dependancy to the osgforest project.
2003-09-30 19:09 robert
* Changed std::vector<>::at to [].
2003-09-30 15:50 robert
* Added text hud instructions.
2003-09-30 13:48 robert
* Added quad tree support into osgforest
2003-09-29 14:42 robert
* Fixed DriveManipulator::init(,) method so that used a
Matrix::set(Quat) rather
than the inappropriate usage Matrix::get(Quat).
2003-09-29 14:07 robert
* Fixed the Geometry::verifyBindings &&
computeCorrectBindingsAndArraySizes so they
correctly check the indices and array elements.
2003-09-29 13:35 robert
* Made osg::Quat support either float or double internal
representation, defaulting to double.
Generalised the osgDB::Field so that its getFloat() method can be
used with either doubles or
floats governed by the type passed in - this helps support either
float/double
Quat and Matrix classes seemlessly.
2003-09-29 13:14 robert
* Added getPerspective() method to Matrix* and SceneView
2003-09-29 08:03 robert
* From Clay Fowler, fixes to osgdemeter so that the whole terrain
model
can be visualised at once.
2003-09-28 10:15 robert
* Added equals operator to CUllingSet.
Update AUTHORS file.
Change tabs to 4 spaces in ive/TextureCubeMap.cpp
2003-09-28 09:34 robert
* Added a using namespace osgGA to keep things compiling under
MipsPro + VS6.0 at
them same time.
2003-09-28 09:23 robert
* Fixed nameing of getAllocationMode()
2003-09-26 20:14 robert
* Changed std::vector<>::at(i) array access usage to straight [i]
to keep things compiling on gcc 2.x serious
2003-09-26 16:02 robert
* From Michael Gronager, jp2 plugin for reading and writing
JPEG2000 files.
2003-09-26 11:20 robert
* Improves to CullStack.
From M.Grngr. options support for f=switching off internal
imagery in .ive files
2003-09-25 21:54 robert
* Added the beginnings of a new osgforest example.
Added support into osg::TriangleFunctor for specifying whether
the vertices
being generates are temporary or not.
2003-09-24 18:54 robert
* Added a local osg::State to the pbuffer implementation.
2003-09-24 18:53 robert
* Made the calling of drawable update callbacks always happen when
a geode
is traversed in the update traversal.
2003-09-24 15:54 robert
* Improved the Geometry::verifyBinding() and
computeCorrectBindingsAndArraySizes()
methods to check all atributes and to report warnigns when errors
are detected.
Added a CheckGeomtryVisitor to osgUtil::Optimizer to detect
eroneous Geometry
before rendering.
2003-09-23 14:42 robert
* From Tom Jolly, added support for TexEnv to pfb plugin.
2003-09-22 21:22 robert
* From Bob Kuehne, added extra include for freetype to find it on
OSX.
2003-09-22 17:09 robert
* Changed reference to osgPluins/GNUmakefile to Make/makedirdefs
2003-09-22 09:13 robert
* Renamed instance of variables called format to pixelFormat to
make a
clearer distinction between pixelFormat and
internalTextureFormat.
2003-09-17 15:48 robert
* Added osgUtil to dependencies of the obj plugin.
2003-09-17 12:04 robert
* From Alberto Farre, added support for GL_EXT_blend_color,
GL_ARB_multisample,
GL_NV_multisample_filter_hint extension in the form of
osg::BlendColor and
osg::Multisample state attribute classes.
2003-09-16 22:26 robert
* Updated release data of 0.9.6 from 15th to 16th.
2003-09-16 21:26 robert
* Updated Make/makedefs version number to 0.9.6-1.
2003-09-16 21:25 robert
* Updated version numbers and ChangeLog for the release.
2003-09-16 19:56 robert
* Warning fixes for Win32.
2003-09-16 19:56 robert
* Added a check for the maximum index values of primitives, and
then use this
to select whether to use UByte,UShort or UInt versions of
osg::DrawElements.
2003-09-16 19:54 robert
* Fixes for .osg output of UByte4 values, and added missing
template contructor
to DrawElementsUShort.
2003-09-16 19:53 robert
* Improved the tesselation of obj surfaces so that rendering
performance
is significantly improved.
2003-09-16 11:54 robert
* Moved a local new StateSet into cull callback as a ref_ptr to
prevent
memory leaks.
2003-09-16 11:22 robert
* Warning fixes for VS .NET.
2003-09-16 09:54 robert
* Added support for per vertex colors.
2003-09-16 08:10 robert
* Added inlucde<osgSim/LightPointNode> to trPageArchive to get
round IRIX build
problem.
2003-09-15 22:13 robert
* Changed a couple of int64's back to int32.
2003-09-15 21:43 robert
* Added support for handling of wordwrap in osgText::Text, so that
whole words
are cut in two, but rather moved completely to the next line.
2003-09-15 15:03 robert
* From Julian Ortiz, fix to OpenFlight loader so that it handlers
OpenFlight
switches in a more appropriate way.
2003-09-15 13:54 robert
* Added support for correct sizing of the created presentation
w.r.t the
size of the scene, a default home position, handling of <ratio>
field
in the slideshow xml file, and support for stereo image pairs.
2003-09-15 10:17 robert
* Updates ChangeLog and NEWS for the 0.9.6 release.
2003-09-15 10:12 robert
* Fixes for warnings under VS.NET from Marco Jez.
2003-09-15 08:34 robert
* Updated NEWS date to 15th September 2003, for 0.9.6 release.
2003-09-15 08:32 robert
* Fixed warnings in geo plugin.
2003-09-14 22:49 robert
* From Geoff Michel, updated geo plugin to support latest rev of
Geo Modeller's file format.
2003-09-14 22:48 robert
* Forom yne Schmidt Jansen, added support for osgSim into ive
plugin.
2003-09-14 22:11 robert
* Added support for conrolling point size into slideshow3D.
2003-09-13 16:48 robert
* Added commandline usage docs.
2003-09-13 16:43 robert
* Changed the FREETYPE_LIB under Cygwin from ft freetype2 to
freetype
2003-09-13 15:59 robert
* Fixed the OBJ loader so that it shares all duplicate state,
improving the
load time and rendering performance significantly.
2003-09-12 21:15 robert
* Updated change log for release.
2003-09-12 21:15 robert
* Changed std::size_t to unsigned int to attempt to fix IRIX build
problem.
2003-09-12 21:05 robert
* From Norman Vine, fixes for Cygwin and Mingw builds.
2003-09-12 19:17 robert
* Work around for OSX errors when reading .ive files.
2003-09-12 18:49 robert
* Changed OSGUTIL_LIBRARY to OSGFX_LIBRARY
2003-09-12 15:29 robert
* Added verbode debugging option to dataoutputstream and
datainputstream to
help invstigation into crash under OSX when reading .ive files.
2003-09-12 13:58 robert
* Rebuild osgFX plugin by hand to fix dependancy problems that some
Win32 users
are experiencing.
2003-09-12 13:20 robert
* Commented out various osg::notify() calls that were causing
crashes under
OSX during initialization.
2003-09-12 13:02 robert
* Added #ifdef IVE_CATCH_EXCEPTIONS to allow catching of exceptions
to be
turned off for debugging purposes.
2003-09-12 09:48 robert
* Updated NEWS file for the release.
2003-09-12 08:45 robert
* From Sebastien Kuntz, added support for external refernces to
vertex/fragment
program files.
2003-09-11 09:44 robert
* Clean ups for the release.
2003-09-10 23:18 robert
* Added applyProjectionMatrix(0); & applyModelViewMatrix(0); into
osg::State::popAllStateSets(), removed some debugging output.
2003-09-10 21:30 robert
* Fixed unix line ending.
2003-09-10 21:22 robert
* Added osg::State::popAllStateSets() method to pop all remain
StateSet's off
the state stack, thus readying the state object to recieve a new
frame.
Removed the state.reset() call in osgUtil::SceneView::cull() as
this was
causing problems with stats producing inheritance of state when
toggling
stats on.
2003-09-10 20:43 robert
* Fixed state inheritance from the stats overlay onto the rest of
the scene.
2003-09-10 20:24 robert
* Added -I/sw/include to Make/makedefs
2003-09-10 19:55 robert
* Addeed LIBXML2_INCLUDE defined to Make/makedefs to handle non
standard placement of
libxml2 in OSX.
2003-09-10 19:25 robert
* Changed OsgCameraGroup so that it shares osg::State between
Producer::Camera's which
share the same Producer::RenderSurface.
Added support for more colors in slideshow3D's constructor code.
2003-09-10 14:43 robert
* Fix warning under Win32.
2003-09-10 13:25 robert
* Added /Zm200.
2003-09-10 12:38 robert
* Fixes for osgFX.
2003-09-10 12:26 robert
* Added -losgText into txp plugin's GNUmakefile for OSX build.
2003-09-10 12:04 robert
* Added -losgText for OSX build.
2003-09-10 11:21 robert
* From Marco Jez, moved color matrix IO code across to using
Marix.h so it
handles float's double's properly.
2003-09-10 11:18 robert
* Added osgText and osgDB to the list of dependencies for OSX
build.
2003-09-10 08:35 robert
* Updated docs for release.
2003-09-09 22:18 robert
* Cleaned up handling of vertex arrays in osg::Geometry.
Added support for vertex attribute arrays in .osg and .ive.
2003-09-09 11:54 robert
* Updates to osgFX, from Marco Jez, to map Effect across to being
derived
from osg::Group rather than from osg::Node.
2003-09-09 10:09 robert
* Made writeMatrix/readMatrix use doubles exclusively.
2003-09-09 08:56 robert
* Updated docs for release.
Added OSG_USE_DOUBLE_MARTRICES define into include/osg/Matrix to
make it more
convinient to switch between single and double matrices.
2003-09-08 10:51 robert
* Updated NEWS/AUTHORS + html docs for release.
2003-09-08 08:44 robert
* Added call to handle_cull_callbacks_and_traverse(node) to
CullVisitor::apply(Geode&) to enable cull callbacks to function
on geode's.
2003-09-07 14:18 robert
* From Boris Bralo, addition of support for osgSim::LightPoint's
into TXP
plugin.
2003-09-06 11:07 robert
* Fixes from Marco.
2003-09-05 22:37 robert
* Removed eroneous reference to Matrix_implementaion.cpp.
2003-09-05 22:35 robert
* Added new Matrixf and Matrixd implementations.
Made Matrix be a typedef to either Matrixf or Matrixd. Defaults
to Matrixf.
Converted the osgGA::MatrixManipulators and
osgProducer::Viewer/OsgCameraGroup
across to using exclusively Matrixd for internal computations and
passing betwen
Manipulators, Producer and SceneView. Note, SceneView still uses
Matrix internally
so will depend on what is set as the default in
include/osg/Matrix.
Added the ability to osgProducer::setDone/getDone(), kept done()
as the
method that the viewer main loop uses for detecting the exit
condition.
2003-09-05 20:52 robert
* Added set and get methods for Matrixd and Matrixf.
2003-09-05 20:48 robert
* Added support for Matrixd and Matrixf implementations, with the
default
Matrix typedef's to either Matrixd or Matrixf.
2003-09-04 19:45 robert
* Moved testCancel() to end of loop as per TXP pager code.
2003-09-04 19:37 robert
* Added testCancel() to DatabasePager::run() loop.
2003-09-04 08:50 robert
* Build Fixes for IRIX.
2003-09-03 18:17 robert
* Fix for IRIX build.
2003-09-03 10:47 robert
* Added a Matrix::value_type typedef'd trait into osg::Matrix,
defaulting its
value to float, and converted the internal code across to use
value_type. This
allows Matrix to be converted to use double's simply by change
the definition
of value_type. Added Matrix::glLoadlMatrix and
Matrix::glMultMatrix() to
help encapsulate the changes between float and double matrix
usage.
Updated code that uses Matrix so it doesn't assume float or
double matrices.
2003-09-03 08:14 robert
* Fixes for IRIX build.
2003-09-03 07:39 robert
* Removed old DatabasePager.cpp from osgProducer.
2003-09-02 21:53 robert
* Added Inventor plugin, submitted by Sean Spicer, Written by Vivek
(c) Magic-Earth.
To compile in do a setenv/export USE_COIN or USE_INVENTOR.
2003-09-02 20:39 robert
* Merged changed to osgParticle from Marco Jez, the changes are
(quoted from
email from Marco)
"Most relevant news:
1) particle systems now have the "freezeOnCull" property set to
false by
default. Since it is an optimization, and using it may cause some
unwanted
behaviors if not handled properly, it makes more sense to turn it
off by
default.
2) new "LINE" shape mode which uses GL_LINES to draw line
segments that
point to the direction of motion.
3) particles can now have a rotation angle and angular velocity.
4) new AngularAccelOperator applies angular acceleration to
particles.
5) particle processors such as emitters and programs can have a
"start",
"end" and "reset" time coordinate. For example, an emitter may be
instructed
to start emitting particles only after a certain time, stop after
another
amount of time and then start again.
Update (2) is from Gideon May.
Updates (3) to (5) are from Douglas A. Pouk."
2003-09-02 20:06 robert
* Commented out calc near/far debugging messages.
2003-09-02 20:03 robert
* Added test of sizeof(types) - run osgunittests sizeof.
2003-09-02 17:19 robert
* Made Matrix a typedef to Matrixf, and converted the old Matrix to
Matrixf, as
part of prep for supporting both Matrixf (float) and Matrixd
(double).
Added osg::Matrixf::glLoadMatrix() and
osg::Matrixf::glMultiMatrix() methods
and changed corresponding usage of glLoad/MultMatrixf() calls
across to use these
methods. Again prep for support Matrixd.
Fixes for VisualStudio 6.0 compile.
2003-09-02 17:16 robert
* Converted eroneous writeLong/readInt boolean entries used
writeBool/readBool.
2003-09-02 10:27 robert
* Fixes for IRIX build + to_unix on txp plugin files.
2003-09-01 21:53 robert
* Support for BumpMapping added by Marco Jez.
2003-09-01 19:43 robert
* Updates from Marco:sgfxbrowser.cpp (added specular
component to scene light) and AnisotropicLighting.cpp (workaround
for a
multiple-context issue).
2003-09-01 15:49 robert
* Win32 fixes.
2003-09-01 15:46 robert
* Fixes for Win32.
2003-09-01 11:23 robert
* Added a call to disable all vertex attrib arrays when none are
present
on an osg::Geometry.
2003-09-01 09:36 robert
* From Neil Salter, added osgSim::SphereSegment and
osgSim::ScalarBar, and
osgspheresegment and osgscalarbar, and osgsimulation examples.
2003-08-31 22:17 robert
* Converted cout's to notify's.
2003-08-31 22:17 robert
* From Alberto Farre, fixes to the file path handling of internally
referenced
files.
2003-08-31 22:08 robert
* Added experiment Tempated fast path implemenation, #if 0 out
right now.
2003-08-31 21:23 robert
* From Tree, updated syntax highlighting.
2003-08-31 21:13 robert
* Converted cout's messages to use notify.
2003-08-29 23:04 robert
* Added s/getCullVistorLeft/Right(), s/getRenderStageLeft/Right(),
s/getRenderGraphLeft/Right() methods.
2003-08-29 22:05 robert
* From Alberto Farre, added support for both / and \ slashes in
path utility
functions.
2003-08-29 22:04 robert
* Added an explicit check for file extension so that only .jpg and
.jpeg files
are loaded with the JPEG plugin, thus avoid a crash which was
occuring when
it was passed non JPEG files.
2003-08-29 21:52 robert
* Added fonts/ in front of arial.ttf.
2003-08-28 21:40 robert
* Added getBound() to the database pager so that once a model has
been loaded
it bounding volume is computed upfront and in the database paging
thread.
2003-08-28 12:49 robert
* Removed double line spacing in ExternalReference code.
2003-08-28 12:47 robert
* Added a PushAndPopFilePath usage to the internal flt file
references.
2003-08-27 14:13 robert
* From Marco Jez, tangent space generator.
2003-08-27 13:09 robert
* Added /Zm200 for VS6.0 build.
2003-08-27 10:34 robert
* Added /Zm200 define to .dsp's to avoid compile errors under
VisualStudio6.0.
2003-08-27 10:22 robert
* Added KeyboardMouseCallback::shutdown() support.
2003-08-27 08:54 robert
* Added Performer plugin .dsp
2003-08-27 00:39 robert
* Fixed CullVisitor::popProjectionMatrix() handling of othorgraphic
near
and far values.
2003-08-26 22:09 robert
* Added missing osgFX files.
2003-08-26 21:17 robert
* Added osgFX - Marco Jez's special effects nodekit.
2003-08-26 15:49 robert
* Moved the keyboardmouse startThread into the Viewer::realize()
method.
2003-08-26 08:02 robert
* Added set/getDatabasePager() method.
2003-08-25 22:50 robert
* Added check for :: in wrapper name when writing out to .osg, so
that
if a namaspace:: exists in the wrapper name then one isn't
created for
it by default.
2003-08-25 14:04 robert
* Updated NEWS for 0.9.6 release.
2003-08-25 14:03 robert
* Added osgProducer:: in front of KeyboardMouseCallback.
2003-08-25 13:31 robert
* Removed suplerfluous inline from setInitialViewMatrix().
2003-08-25 13:06 robert
* Added getInitialInverseViewMatrix() to osg::State.
2003-08-25 11:37 robert
* Added support for loading nodekits/plugins to resolve associates
when
reading .osg files.
2003-08-23 20:48 robert
* Add osg_ref<Producer::KeyboardMouse> to osgProducer::Viewer to
ensuer that
the keyboard mousr desctructor is being called correctly.
2003-08-21 19:23 robert
* Made getLibrary public.
2003-08-21 14:26 robert
* Compile/Warnings fixes.
2003-08-21 09:52 robert
* Moved OpenThreads::Threads::Yield() calls across to new
OpenThreads::Threads::YieldCurrentThread() naming.
2003-08-21 09:51 robert
* From Marco Jez, improvement to the handling of coordinates frame
in CubeMapGenerator.
2003-08-20 12:52 robert
* Added explicit calls cancel and wait until thread and no longer
running to the
DatabasePager and TXP pager.
2003-08-20 12:51 robert
* Renamed instances of Click to Tick for consistency.
2003-08-20 12:50 robert
* Standardised the culling flags between CullingSet and CullStack,
and
made ENABLE_ALL_CULLING enable all culling including the near and
far plane.
DEFAULT_CULLING is now used for the default as uses the same
original
values as ENABLE_ALL_CULLING once did - view frustum culling with
near and
far culling. SceneView now uses DEFAULT_CULLING.
2003-08-20 10:38 robert
* Added osg::setGLExtensionDisableString &&
osg::getGLExtensionDisableString()
functions the GLExtensions file, and made the
isGLExtensionSupported() function
use the extension disable string when extension are querried.
2003-08-20 07:36 robert
* Moved the delete of expired subgraphs to the database thread to
improve
the stability of the frame rate.
2003-08-19 19:46 robert
* Fixes to the database paging.
2003-08-19 14:05 robert
* Fixed typo of getNumMatrixManipulators().
2003-08-19 13:01 robert
* Removed inappropriate static_cast<>.
2003-08-18 19:51 robert
* Changed applyTextParamaters() to set the wrap modes :
GL_TEXTURE_WRAP_S for all texture targets.
GL_TEXTURE_WRAP_T for all texture targets except GL_TEXRTURE_1D
GL_TEXTURE_WRAP_R for only GL_TEXTURE_3D
And changed the defaults to OpenGL defaults of GL_REPEAT.
2003-08-18 19:36 robert
* Added applyTexImage_subload() implemention into TextureRectangle
class
to provide automatic support for texture subloading.
2003-08-18 15:14 robert
* Changed private to protected to allow Timer to be subclassed more
easily.
2003-08-18 15:12 robert
* Added getSecondsPerClick() method to Timer.
2003-08-18 10:58 robert
* Added X_INC into the Make/makedefs and changed the *GNUmakefile*
to use it.
2003-08-18 09:24 robert
* Fixes for Java build.
2003-08-16 20:42 robert
* Fixes to Cygwin/Mingw makedefs.
Converted unix line endinges to dos line endings in various VS
project files.
2003-08-16 18:52 don
* Added check for byte swapping when writing RGB files so rgb files
can be
created on big endian machines
2003-08-15 09:44 robert
* Did a to_dos on examples, plugins and core libs.
2003-08-15 09:38 robert
* Changed cout's to notufy(INFO).
2003-08-14 00:05 robert
* Removed the deprecated NodeVisitor::getLocalToWorld/WorldToLocal
methods as
this are replaced by the osg::computeLocalToWorld/WorldToLocal()
functions
found in osg/Transform.
Made the ReleaseTextureAndDisplayListsVisitor a public nested
class of
osgDB::DatabasePager to allow it to be used in the TXP plugin,
and added
usage of this visitor to the TXP plugin to make sure that
textures and
display lists are released during the update thread.
2003-08-12 23:36 robert
* Added -lOpenThreads to the IRIX OTHER_LIBS definition.
2003-08-12 23:06 robert
* Fixed capitalization of QTtexture.h
2003-08-12 10:15 robert
* Fixed DrawVertex/DrawColors access of null arrays errors.
2003-08-09 00:46 robert
* Added s/getFastPathHint().
2003-08-08 14:41 don
* updates makedefs and makerules for Mac OSX submitted by Bob
Kuehne
2003-08-08 00:36 robert
* Added support for clampping the near and far values in
othrographic projection.
Fixed the handling of anaglyphic/stereo state in
SceneView::draw().
2003-08-08 00:21 robert
* Added missing copy ops in the copy constructor.
Added computeInternalOptimziedGeometry() and associated methods
to Geometry
to support alternate versions of a geometry to be used to
optimize rendering,
such as flattening indexed attributes to straight attribute
arrays.
2003-08-08 00:19 robert
* Added convience constructor.
2003-08-04 22:03 robert
* Fixed computeFastPathsUsed() so that it includes a check for the
presence
of _vertexIndices and disables fast paths in this case.
2003-08-04 21:09 robert
* From Romano Magacho. add osg:: to Referenced() calls for IRIX
build.
2003-08-04 21:04 robert
* From Gideon May, added 'd' to end of osgdb_osgSim.lib for debug
build.
2003-08-04 16:26 don
* Removed a couple of stray PRODUCER_LIB_DIR definitions in the
examples
2003-08-03 02:59 robert
* Fixed VC6 for scoping problem in ive plugin.
2003-08-03 00:24 robert
* From Romano Magacho, fix for compile problem under IRIX.
2003-07-26 23:44 robert
* Post release revision change.
2003-07-26 23:06 robert
* Updated dependencies.
2003-07-26 22:44 don
* Small typo
2003-07-26 22:32 robert
* Typos fixed.
2003-07-26 21:06 robert
* Updated changelog for release.
2003-07-26 21:01 robert
* Updated NEWS for release.
2003-07-26 19:08 robert
* Updated NEWS
2003-07-26 18:57 robert
* Fixed warning in jpeg loader by replacing longjmp with
throw/catch.
2003-07-26 14:15 robert
* Fixed long jump warning.
CV:
----------------------------------------------------------------------
2003-07-26 04:51 robert
* Added openthreads to list of dependencies.:
2003-07-26 04:25 robert
* Fixed warnings.
2003-07-26 01:02 don
* Fixes to makedefs/makedirdefs ordering in some makefiles, and
conditional
build for osgslideshow on Sun
2003-07-26 00:12 don
* Removed command line definitions of OSG_VERSION and OSG_RELEASE
2003-07-25 23:49 don
* Removed references to PRODUCER_INCLUDE_DIR and PRODUCER_LIB_DIR
in the
local makefiles.
Small change in txp loader for sun build
2003-07-24 06:13 robert
* Fixed warnings.
2003-07-24 06:09 robert
* Fixed warning.
2003-07-24 06:07 robert
* Fixed warning, which was actually a bug, sometimes you've just
gotta love
pedantic warnings.
2003-07-24 06:05 robert
* Fix warnings.
2003-07-23 21:32 robert
* Removed all references to sleep/usleep.
2003-07-23 21:18 robert
* Moved t->testCancel() to end of loop.
Changed a sleep() to a Yield.
Removed debugging messages.
2003-07-23 21:03 robert
* From Gideon, update to the PolygonOffset for the background quad.
2003-07-23 20:57 robert
* Added makefile.
2003-07-23 20:55 robert
* Made the fine grained checking of GL errors off by default.
2003-07-23 20:53 robert
* From Romano José Magacho da Silva, extension checking for
NV_occlusion_query extension.
2003-07-23 20:50 robert
* From Sean, fix for Sun windows extension checking.
2003-07-23 20:38 robert
* Fixes to paths and dependancies.
2003-07-23 19:08 don
* Added conditionals to find OpenThreads include and library
directories if
not installed
2003-07-23 18:32 robert
* Fixes for Win32 build.
2003-07-23 18:25 robert
* Fixed typo of SlideShowContructor.cpp
2003-07-23 15:52 robert
* Added support for PagedLOD node into .ive format and added
support for
Enabled texture object reuse by setting an expiry delay in the
TextureObjectManager
of 10 seconds - done for both osgDB::DatabasePager and TXP
plugin.
2003-07-23 15:12 robert
* Added control of auto option into slideshow3D
2003-07-23 15:00 robert
* Fixed typo's slideshow3D
2003-07-23 14:59 robert
* Fixed blending mode on stats output.
2003-07-23 14:06 robert
* From Gideon May, added support for osgSim into .osg file format.
2003-07-23 13:34 robert
* Merged changes from Nicklov Trajce and Boris Bralo.
2003-07-23 12:06 robert
* Updated docs to reflect new data direcory.
2003-07-23 11:45 robert
* Warning fixes from Gideon May.
2003-07-23 11:37 robert
* Added slideshow3D.dsp.
2003-07-23 11:27 robert
* Updated doc++ documentation.
2003-07-23 10:11 robert
* Fixed osgslideshow3D to slideshow3D
2003-07-23 09:27 robert
* Added slideshow3D to the examples list under VisualStudio.
Partially updated the NEWS.txt.
2003-07-23 08:54 robert
* Bumped up version numbers in preperation for the 0.9.5 release.
2003-07-23 08:48 robert
* Made the keyboard mouse callback a ref_ptr<> managed object to
fix ref count problem.
2003-07-23 08:18 robert
* Added check to allocateImage() so that if the pixel size wouldn't
be computed
unless valid _data already existed on the object.
2003-07-22 21:03 robert
* Added support for osg::State::s/getInitialViewMatrix();
Added slideshow3D examples to the runexamples.bat.
Fixed DatabasePager to work with the latest OpenThreads.
2003-07-22 15:35 robert
* Updates to the slideshow3D app.
2003-07-22 12:48 robert
* Made BlinkSequence subclass from osg::Object.
2003-07-22 12:39 robert
* Added XML support and slideshow constructor to slideshow3D
example, now
renamed from the previous osgslideshow.
2003-07-22 10:33 robert
* Changed the Sector classes so they are derive from osg::Object to
allow them
to be shared objects with the .osg support.
2003-07-22 08:42 robert
* Added Images/ infront of lz.rgb path.
2003-07-21 18:36 robert
* From Marco, updates to osgDB and .osg plugin to better handle
reading of
objects of specified types.
2003-07-21 15:51 robert
* Added yield call to database paging main loop.
2003-07-21 15:26 robert
* Fixed osgDB plugin.
2003-07-21 11:54 robert
* Removed old link.
2003-07-21 10:39 robert
* Added missing DatabasePager.
2003-07-21 10:11 robert
* Added -lOpenThreads to the OSX defines.
2003-07-21 08:19 robert
* Moved DatabasePager into from osgProducer into osgDB. This means
that osgDB
is now dependant on OpenThreads.
2003-07-20 00:51 don
* Integrated OpenThreads and brought dsps up to snuff on Win32
2003-07-19 17:55 don
* Small bug in instrules
2003-07-19 17:46 don
* passing $(MAKE) into instexamplesrc script to shut the religious
fanatics
on the mailing list up.
2003-07-19 00:18 don
* Updated OSG to use OpenThreads. Moved any references to
OpenThread to
OpenThreads and removed any dependency on Producer threads,
Mutexes, etc.
2003-07-17 06:43 robert
* From Romano Jose Magacho da Silva, added osg:FragmentProgram.
From Robert, add .osg support for FragmentProgram.
2003-07-16 22:26 robert
* From Ruben, added support for vertex program in .osg loader.
2003-07-16 22:15 robert
* Added setProjectionMatrix*(), setViewMatrix*() and get*() methods
to osgUtil::SceneView.
2003-07-16 20:14 robert
* Added osg::Matrix::getOtho,getFrustum and getLookAt() methods.
Added test for new matrix methods into unit tests example, but
these really
should go in their own lib...
2003-07-16 13:17 robert
* Rejigged the management of state in the stats and help drawing so
that it used
StateSet's rather than straight OpenGL calls.
2003-07-16 09:52 robert
* Improvements to the handling of deletion of OpenGL rendering
objets such as
display lists and textures object such that they can be deleted
according
to an available amount of time given to do deletes.
2003-07-15 21:19 robert
* Updates to the flush rendering objects function calls to allow
for
managment of amount of time available to do gl delete's. This
control is
required for constant frame rate applications.
2003-07-15 20:23 robert
* Fixed case of OSGL2_EXPORT define in project file.
2003-07-15 18:52 robert
* Added extern + export's to global functions.
2003-07-15 18:19 robert
* Added missing osg:: infront of Referenced() contructor.
2003-07-15 16:22 robert
* Moved PROGRAMOBJECT definition into StateAttribute.
2003-07-15 16:20 robert
* Fix for compile oddities on an Octane with old zlib headers
hanging around,
change is non intrusive.
2003-07-15 15:49 robert
* Added osgGL2 to workspace file.
2003-07-15 13:46 robert
* Moved osg::Statistics to osgUtil::Statistics and merged addition
to it
fro Pavel Moloshtan.
2003-07-15 11:49 robert
* Changed the SceneView::setModelViewMatrix() methods across to
being setViewMatrix().
The old RefMatrix methods for setModelViewMatrix() and
setProjectMatrix() have
been removed to keep the API as minimal as possible.
2003-07-15 10:45 robert
* From Mike Weiblen's osgGL2 node kit which support the latest
OpenGL 2.0 extensions.
2003-07-15 09:39 robert
* From Bart Gallet, updates to VisualStudo .dsp's to keep things
compiling under Windows.
2003-07-15 08:17 robert
* From Gideon May, added
typedef T element_type;
To ref_ptr<> to make it compatible with the boost ref_ptr<>
implemenations.
2003-07-15 07:53 robert
* Compile fixes.
2003-07-14 19:12 robert
* Attempt to fix compile error caused by recent change in
osg::Texture.
2003-07-14 14:42 robert
* Added support for texture object manager, which provides an
automatic mechansim
for reusing deleted textures.
2003-07-11 22:05 robert
* warning fixes for IRIX.
2003-07-11 18:46 don
* included <sys/types.h> for SGI compilation of Timer header file
2003-07-10 15:23 robert
* Added dataToMergeList into checks for active subgraphs.
2003-07-10 14:53 robert
* Added default constructor implemention to LOD and PagedLOD.
Added verbose messages to DatabasePager.
2003-07-10 13:48 robert
* Fix to accomodate function name change in osgDB::Registry.
2003-07-10 13:35 robert
* From Michael Gronger, addition of ReaderWriter*
Registry::getReaderWriterForExtension(const std::string& ext).
Also removed copy constructor and = operator from Ouput as it was
produce
spurious warnings under gcc 3.3.
2003-07-10 13:18 robert
* From Tree, fixes for text bounding box initialization.
2003-07-10 13:11 robert
* From Eric Sokolosky, insertChild().
2003-07-10 11:10 robert
* Updates to the DatabasePager code to include support for
compiling texture
objects and display lists before merging loaded subgraphs with
the main
scene graph.
2003-07-10 08:05 robert
* From Bob Kuehne, Fixed typo.
2003-07-10 07:51 robert
* Fixed typo.
2003-07-09 19:48 robert
* Further updates to the DatabasePager.
2003-07-09 14:55 robert
* Improvements to the DatabasePager and PagedLOD class adding
support for
deleting expuired children in the database thread.
2003-07-09 07:41 robert
* Added #include <unistd.h> to DatabasePager.cpp.
2003-07-08 14:44 robert
* Added osg::PagedLOD and osgProducer::DatabasePager class, and
linked up osgProducer::Viewer
to manage the pager.
2003-07-07 08:01 robert
* Tweaked osg::Geometry's VBO code so that it should not call
VBO when the extension is not supported.
2003-07-05 19:49 robert
* Added missing setUseVertexBufferObject().
2003-07-05 19:08 robert
* Integrated various fixes from users.
2003-07-02 01:56 don
* Fixed glBindBufferARB to extensions->glBindBuffer()
2003-06-30 06:41 robert
* Added an osg:: infront of the Object() copy constructor call to
AttrData.
2003-06-29 21:53 robert
* Added support for chunking the point data clouds into 10,000
point chunks to
better optimize the VBO and AGP needs.
2003-06-29 21:41 robert
* Added support for the ARB_vertex_buffer_object into
osg::Geometry.
2003-06-28 17:35 don
* fixed makeinnosetup
2003-06-27 21:41 don
* Updates to makeinnosetup to work a bit smoother
2003-06-27 21:01 don
* Change some wording in help.sh and added makeinnosetup
2003-06-27 14:33 robert
* Added #include <TextureRectangle>
2003-06-27 14:33 robert
* Added #include<TextureRectangle>
2003-06-26 16:21 robert
* From Tree, updates to osgText and freetype plugin to support are
kerning paramter.
2003-06-25 22:11 robert
* Addition of text to default presentation.
2003-06-25 10:39 robert
* Fixed from Pavel for the stats in RenderBin.cpp
2003-06-25 10:30 robert
* Updated NEWS.
Added AttrData.h to flt.dsp
Removed redundent (and duplicate definition of
RenderBinPrototypeList and its
associated static) from the RenderBin header.
2003-06-25 10:12 robert
* From Julia Oritz Rojas, support for detail textures.
2003-06-25 08:58 robert
* From Ulrich Hertlein, added support for TextureRectangle to .osg
format.
2003-06-25 08:50 robert
* Spotted by Norman Vine - fixed typo in intersect visitor.
2003-06-25 07:59 robert
* Test of cvs.
2003-06-25 07:50 robert
* Added TessellationHints.
2003-06-24 22:11 robert
* Added missing file.
2003-06-24 21:57 robert
* Additions since the CVS back up was made.
2003-06-24 15:40 don
* *** empty log message ***
2003-06-24 15:39 don
* Updating 5/27/03 backup with 6/20/03 tarball
2003-06-24 15:36 don
* Update of 5/27/03 backup with 6/20/03 tarball
2003-05-27 17:04 robert
* Converted dos to unix file endings.
2003-05-27 11:03 robert
* Added support for scaling the projection in vertical and
horizontal split stereo
modes.
2003-05-27 11:02 robert
* Reverted recent changes so the set(Matrix&) method.
2003-05-26 15:00 robert
* Adjustments to the horizontal and vertical split stereo code for
better
handling of aspect ratio.
2003-05-26 11:02 robert
* Added missing std::
2003-05-26 10:05 robert
* Added 3dc plugin for reading Arias 3D point clouds.
2003-05-26 09:29 robert
* Moved the GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB into its own
#ifndef block
to help with OSX support.
2003-05-26 09:27 robert
* Adding support using istream and ostream with the reader writers.
2003-05-25 21:06 robert
* Added mention of DYLD_BIND_AT_LAUNCH to OSX docs.
2003-05-25 16:08 robert
* From Geoff Michel, conversion from GeoSet to Geometry.
2003-05-24 14:42 robert
* Removed export macro.
2003-05-24 14:26 robert
* Added missing std::
2003-05-23 19:51 robert
* Added ive reader/writer - from Rune Schmidt Jensen/Michael
Gronager
2003-05-22 15:29 robert
* Fixes to the Optimizer's handling of merging of osg::Geometry
2003-05-22 14:02 robert
* Removed occurances of SG_EXPORT.
2003-05-22 11:09 robert
* Convert Performer plugin across to generate osg::Geometry
directly.
2003-05-22 08:40 robert
* Added syntax highlighting for VisualStudio7.1 from Joseph Steel.
2003-05-21 21:32 robert
* Improved the handling of scaled matrices in the
Quat::set(Matrix&) method.
2003-05-21 16:33 robert
* Removed the _state.reset() call as it was doing OpenGL calls
outside of the
thread with the graphics context.
2003-05-21 14:34 robert
* Added GeoSet to osgconv.
2003-05-21 12:15 robert
* Removed osg::GeoSet for core osg lib and osgPlugin.
Commented out OpenDX plugin as its still based on GeoSet.
Added support for loading and converting GeoSet into the osgconv
example.
2003-05-20 20:45 robert
* Added usage of the InputRectangle into setting up of the
EventAdapter.
2003-05-20 19:48 robert
* Removed spurious editing file.
2003-05-20 14:05 robert
* Added osgtexturerectangle example from Ulrich Hertlein.
2003-05-20 13:21 robert
* Fixes to the handling of mouse coords after changes in the
default behavior
of Producer.
2003-05-20 11:01 robert
* Added setProjectMatrix(const Matrix&) and
setModelViewMatrix(const Matrix&) methods.
2003-05-20 08:57 robert
* Removed redundent write_usage function.
2003-05-20 08:47 robert
* Changed the fusion distance update code to use
OsgCameraGroup::setDistanceDistance()
rather than going through the SceneView's by hand. This should
ensure that values
are kept consistent betwen OsgCameraGroup and SceneView's.
2003-05-20 08:43 robert
* Fixed manipulator.
2003-05-20 08:09 robert
* Removed the now redundent osg::Camera.
2003-05-19 20:18 robert
* Removed all KeySwitchCameraManipulator class, replacing it
with the KeySwitchMatrixManipulator
2003-05-19 15:15 robert
* Removed remaining dependancies on osg::Camera.
2003-05-17 13:15 robert
* Removed redundent const
2003-05-17 09:03 robert
* Renamed png pnm
2003-05-17 08:36 robert
* Removed superfluous const
2003-05-14 16:07 don
* Small operation precedence bug fixed in Text.cpp
2003-05-09 13:07 robert
* Updates to the handling of vertex attributes.
2003-05-08 15:13 robert
* Add osgUtil as a dependancy of osgText
2003-05-08 14:02 robert
* Memory leak fixes from Joseph Steel.
2003-05-07 15:26 robert
* Added UserData to NodeVisitor.
2003-05-07 13:13 robert
* From Romano José Magacho da Silva, support for vertex attributes
in vertex program.
2003-05-07 11:13 robert
* From Eric Sokolowsky, support for mouse scroll wheel in
osgGA/osgProducer.
2003-05-07 09:35 robert
* Changed the CullVisitor::popProjection() so that it doesn't
adjust orthorgraphic
projection matrices.
2003-05-06 18:04 robert
* Aded extra constructors to BlendFunc and Depth to help set them
up convieniently.
Added a background quad to osghud.
2003-05-06 13:13 robert
* Added support for multibuffering of tex coordinates.
2003-05-05 14:30 robert
* Fixed accept(PrimitiveFunctor&) so it uses the transform coords
correctly.
2003-05-02 18:24 robert
* Fixed build.
2003-05-01 21:06 robert
* Addd support for maximum screen text size into osgText when auto
scale to
screen is active.
Added osgautotransform demo.
2003-05-01 19:56 robert
* Added set/getNearFarRatio() to CullVisitor.
2003-05-01 08:51 robert
* Remved exit().
2003-04-30 15:40 robert
* From Eric Sokolowsky - pnm (ppm, pgm, pbm) plugin
2003-04-30 15:38 robert
* Cleanup of the API.
2003-04-30 11:41 robert
* Reverted the test of setAutoScaleToScreen.
2003-04-30 11:40 robert
* Added support for automatic scaling of text to screen coords.
Optimized
the text implementation to provide better speed, especially by
using the
alignement to screen option.
Deprecated the Text::setFontSize(,) method, which is now being
replaced
by setFontResolution(,)
Fixed typos in Texture*.cpp.
Removed old deprecated methods from osg headers.
2003-04-29 14:24 robert
* From Ben, promoted floats to doubles to produce better stability
in the
invert method.
2003-04-29 00:55 don
* set glDrawBuffer( GL_BACK ) in SceneView::draw() when not drawing
in
stereo mode. Without this, we end up drawing to the wrong buffer
when
toggling stereo off.
2003-04-28 12:57 robert
* Updated NEWS.
2003-04-28 11:37 robert
* Updates to the introduction.html.
Added support for new alignment modes in osgtext.
2003-04-27 19:23 robert
* Fixed typo of Fturue!
2003-04-27 10:58 robert
* From Tree, addition of ; after MACRO_'s to help with Java port.
From Tree + Robert, Addition of
LEFT_BASE_LINE,RIGHT_BASE_LINE,CENTER_BASE_LINE
Alignment options in Text.
2003-04-25 19:53 robert
* Updates to introducution.
2003-04-25 13:52 robert
* Updated index.html
2003-04-25 13:47 robert
* Added support for gather information on which vertices have been
intersected with.
2003-04-24 20:41 don
* A few minor mods to introduction.html
2003-04-24 19:54 robert
* Updates to the introduction.html documentaition.
2003-04-24 13:45 robert
* Typo fix.
2003-04-24 13:45 robert
* cout -> notify.
2003-04-24 13:44 robert
* Updates to docs.
2003-04-23 10:12 robert
* From Romano, updated LANDEXT.DAT and new highlight.reg file for
syntax
highlighting under Windows.
2003-04-23 09:59 robert
* Added check for camera's sharing the same RenderSurface, if so
switches off
multi-threading of cull and draw.
2003-04-19 09:53 robert
* Changed the data link to OpenSceneGraph-Data-0.9.3.tar.gz since
we won't
be updating it for the release.
2003-04-19 09:35 robert
* Updated ChangeLog for the release.
2003-04-19 09:09 robert
* Updated NEWS for the release date.
Tweaked the text sizes in osglogo.
2003-04-19 06:57 robert
* Mannually computes the mipmap levels to ensure correct loading of
dds
images which arn't square.
2003-04-18 21:44 robert
* Changed the ordering of the picking intersections.
2003-04-18 19:46 robert
* Fixes to BlendFunc - adding missing ZERO handling.
Improved handling of alpha values in DXT1 compression.
2003-04-18 15:59 robert
* Updated NEWS for the release.
Fixed warnings.
2003-04-18 10:10 robert
* Removed various assert() instances since these were causing
crashes.
From Alberto, changed the use of the DynGeoSet to it was querried
on demand
rather than used as a pointer which was originally being
invalidate before
use.
2003-04-18 08:17 robert
* Added a realize callback for setting up the pbuffer so that it
definately
has a valid graphics context.
2003-04-17 16:22 robert
* Added doc++ documentation.
2003-04-17 15:57 robert
* Added setting of the RenderSurface name to the application name.
2003-04-17 15:27 robert
* Moved #include <osg/Timer> from Viewer to OsgCameraGroup.
2003-04-17 13:57 robert
* Added an alternate compile path for Windows in the toggle of
fullscreen
for the first time.
2003-04-17 13:36 robert
* Changed the maxx initializiation to use
(*points)[last_valid_index].x();
2003-04-17 11:14 robert
* Moved the managing of frame stamp from osgProducer::Viewer into
osgProducer::OsgCamaraGroup.
Added setting of trackball in osgcameragroup so its starts in the
correct place for different models.
2003-04-17 06:52 robert
* Added OSGUTIL_EXPORT to front of DelaunayTriangulator class.
2003-04-16 23:09 don
* InputRectangle converted to RenderSurface->get()...
2003-04-16 21:16 don
* Changed Rect('s to Rectangle('s
2003-04-16 20:02 robert
* Added support for set/getColor to ShapeDrawable.
2003-04-16 19:21 robert
* From Marco Jez, added DelaunayTriangulator class.
2003-04-16 19:20 robert
* Changed near and far instances into near_point, far_point to
avoid
problems with Win32 build.
2003-04-16 15:14 robert
* Moved the PickVisitor from osgUtil into the implementation of
osgProducer::Viewer. Removed methods in PickVisitor which wern't
being
used by osgProducer::Viewer. This has been done because the
PickVisitor
interface and implementation weren't ready for general usage.
2003-04-16 14:22 robert
* Renamed computeNearFar to computeNearFarPoints.
2003-04-16 14:17 robert
* Added convinence methods to osgProducer::Viewer:
/** compute, from normalized mouse coords, for sepecified Camera,
the pixel coords relative to that Camera's RenderSurface.*/
bool computePixelCoords(float x,float y,unsigned int
cameraNum,float& pixel_x,float& pixel_y);
/** compute, from normalized mouse coords, for sepecified Camera,
the near and far points in worlds coords.*/
bool computeNearFar(float x,float y,unsigned int
cameraNum,osg::Vec3& near, osg::Vec3& far);
/** compute, from normalized mouse coords, for sepecified Camera,
intersections with the scene.*/
bool computeIntersections(float x,float y,unsigned int
cameraNum,osgUtil::IntersectVisitor::HitList& hits);
/** compute, from normalized mouse coords, for all Cameras,
intersections with the scene.*/
bool computeIntersections(float x,float
y,osgUtil::IntersectVisitor::HitList& hits);
2003-04-16 12:46 robert
* Add a check for the result to writeNodeFile().
2003-04-16 09:22 robert
* Changed OsgSceneHandler so it re-uses osgUtil::SceneView project
and modelview
matrices.
Changed the osgpick demo so that it uses the OsgSceneHandler's
projection and
modelview matrices where possible.
2003-04-15 20:54 robert
* Added support for multiple cameras into osgpick.
2003-04-15 14:29 robert
* Changed the linking to Producer for debug builds so that
producerd.lib is linked
against.
2003-04-15 09:33 robert
* From Brede, Fixed the ordering of the znear and zfar.
2003-04-15 09:33 robert
* From Romano, extra methods/variables for controlling tesselation.
2003-04-14 19:39 robert
* Added -I/usr/X11R6/include to osgProducer and all the examples
GNUMakefiles.
From Bob, mods to GNUMakefile and Make/makedefs for the extra
includes for
freetype.
2003-04-14 18:53 robert
* Added using namespace Producer to get round namespace issue with
CameraGroup
call.
2003-04-14 18:49 robert
* Updated osgstereoimage and osgimpostor to handle the new default
orientation of normalized mouse coords.
2003-04-14 15:44 robert
* Updates to the osgpick code.
Updates to osgGA::CameraManipulors.
2003-04-14 15:03 robert
* Tweak to the debug output.
2003-04-14 15:02 robert
* Added extra debugging details to help track down IRIX64 &
Solaris64 problems.
2003-04-14 13:23 robert
* Improved the handling of Producer's no dimensional mouse coords.
2003-04-14 13:22 robert
* Addd new computeLocalToWorld(NodePath) etc methods.
2003-04-14 08:16 robert
* Changed push back to a += to try and fix compile on hopeless OSX
g++ version.
2003-04-13 14:12 robert
* Updated dependancies with link to Producer web page.
2003-04-13 13:26 robert
* Added Geoff Michel's osgpick and osgUtil::PickVisitor code.
2003-04-13 12:02 robert
* From Michael Gronager, changed apply(Sequence) to cast to an
Group rather than
a Switch which was a bug.
2003-04-12 10:24 robert
* Removed references to glut32.lib.
2003-04-11 18:57 robert
* Convertex a std::copy() into a for loop to get round compile
problems under
OSX.
2003-04-11 15:34 robert
* Clean of doc++ directories.
2003-04-11 15:33 robert
* Changed the uint arrays to GLuint to keep OSX build compiling.
2003-04-11 10:37 robert
* Fixes to documentions to refelect the move from osgGLUT to
osgProducer.
2003-04-11 10:04 robert
* Updated the version numbers to 0.9.4
2003-04-11 10:00 robert
* Added afterescher back into the example list in runexamples.bat.
Added osgSim and osgText into the geo/GNUmakefile LIBS.
2003-04-11 09:54 robert
* From Romano, added support in osg::VertexProgram for deleting the
flushed
vertex programs.
2003-04-11 07:18 robert
* Added guards around Geo plugin to prevent it from being built
under
OSX, Solaris and IRIX as it breaks the OSX build and doesn't
handle
Endian issues.
2003-04-11 06:50 robert
* Added std:: infront of cout instances.
2003-04-10 19:32 robert
* Added tests for presense of extensions to osgcubemap,
osgvertexproram and
osgmultitexture examples.
Added osg::VertexProgram::Extensions class to better handle
multiple graphics
context vertex program extensions.
2003-04-10 15:23 robert
* Moved the osgcameragroup example across to being just based on
osgProducer::OsgCameraGroup with no usage of osgGA manipulators.
Removed redundent files from osgProducer.
2003-04-10 13:41 robert
* Added support for modifying the osg::Texture*:Extensions
stuctures.
Added an example modifying osg::Texture::Extensions to osgtext.
Optionally
compiled out by default.
2003-04-10 12:55 robert
* Added usage of Producer::CameraGroup::isValidForRendering() to
the Viewer::done()
implemention so apps automatically close if one of the windows is
killed.
2003-04-10 12:11 robert
* Added support for multiple graphics context to osg::VertexProgram
and osg::Impostor
2003-04-10 10:21 robert
* Changed the '-c' commandline option to '-m' to avoid overlapp
with -c
used for config files.
2003-04-10 10:16 robert
* Fix to the CameraGroup::setViewByMarix usage.
2003-04-10 10:02 robert
* Fixed Viewer and OsgCameraGroup classes so that work properly
with the
Prodicer::setViewByMatrix calls.
2003-04-10 08:25 robert
* From Brede, added
if (cv->getComputeNearFarMode() !=
osgUtil::CullVisitor::DO_NOT_COMPUTE_NEAR_FAR)
to protect
cv->updateCalculatedNearFar(matrix,_bbox);
call to avoid inapporpriate near/far warnings.
2003-04-09 21:53 robert
* Fixes to the Impostor implementation.
2003-04-09 13:29 robert
* From Romano, ' ' now sets pause to false.
2003-04-09 11:45 robert
* Added using namespace std;
2003-04-09 11:44 robert
* Added desciptions to all the demos.
2003-04-09 10:51 robert
* Added environmental variable usage to OsgCameraGroup.
2003-04-09 10:30 robert
* Added support for osg::Node::get/setNodeMask() into .osg format.
2003-04-09 10:26 robert
* Made the AnimationPathManipulator::home() reset the timming of
the
animation path so that the timing always starts at the begining
of the loop.
2003-04-09 10:13 robert
* Added a setting of OsgCameraGroup::_applicateUsage to
ApplicationUsage::instance() by default.
2003-04-09 10:11 robert
* Fixed warning.
2003-04-09 10:10 robert
* Added fallback in RenderBin::createRenderBin(const std::string&
binName) which
return a new RenderBin when the no prototype is found with
className of binName.
2003-04-09 08:20 robert
* Fixed type of osg::ApplicationUsage::set/getApplictionName(),
updated
demos accordingly.
Made OsgCameraGroup set the _applicationUsage to the
osg::ApplicationUsage::instance() when no ArgumentParser is
supplied.
Added export to osgProducer::ViewerEventAdapter.
2003-04-08 20:39 robert
* Added support for key modifiers to osgProducer::EventAdapter.
2003-04-08 20:06 robert
* From Romano José Magacho da Silva, added 'p' toggle to animation
path
manipulator to allow animations to be paused and resumed.
Added frame rate stats which are output on each repetition of the
path.
2003-04-08 20:05 robert
* Fixed warning.
2003-04-08 15:47 robert
* Added support for Viewer::setViewer::setView so that the internal
old
style osg::Camera and camera manipulators are updated correctly.
2003-04-08 15:18 robert
* Changed the Viewer::realize() calls across to not using the
threading paramter
leaving it up to the Viewer to specify the mode (which by default
is MultiThreaded).
Added a check for the presence of osgParticle systems so that
threading is
disabled in this case.
2003-04-08 13:53 robert
* Set the static mouse position values in osgProducer::EventAdater
to the same
value as warp pointer to ensure that the now roll is encountered
on warping
of the pointer.
2003-04-08 13:10 robert
* Changed the KeySwichCameraManipulator::setNode() so it set all
camera's
attached to it.
2003-04-08 10:59 robert
* Convert dsp's to use dos endings.
2003-04-08 10:17 robert
* Cleaned up some warnings and added :
LINKARGS += -Wl,multiply_defined -Wl,suppress
To GNUmakefile for the OSX build.
2003-04-08 09:48 robert
* Removed the output of command line usage when no arguments are
passed since
this example doens't need paramters.
2003-04-08 09:44 robert
* Added Producer to the dependcies in osgwindows.
2003-04-08 09:42 robert
* Added an osg::absolute template function into osg/Math.
2003-04-07 19:19 robert
* Added support for snaping screen images from osgProducer::Viewer
apps.
2003-04-07 15:11 robert
* Fixes to dds plugin from Rune.
2003-04-07 15:07 robert
* Set the hardware mip map generation to false in TextureCubeMap
since this
extension is not implemented when texture cube mapping.
2003-04-07 14:57 robert
* Set the fusion distance ratio to 1/300.0f to compensate for the
coords
of the hang gliding database being so small, this allow the scene
to be
viewed in stereo and still look a convincing size.
2003-04-07 13:20 robert
* From Ulrich Hertlien, new osg::TextureRectangle class.
2003-04-07 12:51 robert
* Added support for unref image data after apply in the
osg::Texture*
classes. Only unref's after all graphics context have been
applied.
2003-04-07 10:20 robert
* Added osgwindows example which sets up and Producer::CameraConfig
up
and uses that to create multiple windows.
2003-04-07 09:46 robert
* Moved the modified tag's from osg::Texture into the
osg::Texture1D,2D,3D and
CubeMap classes.
2003-04-06 21:46 robert
* Added if (!_kbmcb) to handle the case where the keyboard mouse
callback
is pre set.
2003-04-06 21:32 robert
* Added the usage report to the examples for when no arguments are
passed
to the examples.
2003-04-06 18:18 robert
* Fixed for new implemention osg OsgCameraGroup::setView().
2003-04-06 13:29 robert
* Fixed setView to work with new OsgCameraGroup::setView
2003-04-06 10:07 robert
* Fixed handling of pixel and internal images formats.
2003-04-05 22:24 robert
* Added support for recording animation paths in the
osgProducer::Viewer.
2003-04-05 20:02 robert
* Fixed manipulator to work correctly with new
osgGA::GUIEventAdapter
code.
2003-04-05 19:54 robert
* Added Images/ infront of dog_left and dog_right images.
2003-04-05 19:40 robert
* Added a couple ability of offset the images relative to each
other
horizontally and vertically to allow better comenstation for
mismatched
imagery.
2003-04-05 07:19 robert
* Improvements to the handling of warp pointer call on start up.
2003-04-05 07:11 robert
* Fixed the drive manipulator so its height is now 1.5m and the
buffer size if
2.0m.
2003-04-04 19:10 robert
* Implemented support for float x and y mouse positions, and
normalization of
mouse coords in osgGA::GUIEventAdapter, and ported osgGA camera
manaipulators
to use the new normalized values.
Moved osgProducer across to tracking the window dimensions and
ensure that the
internals values in osgProducer::EventAdapter are kept
consistent. Moved
the warp pointer in Viewer across to using
KeyboardMouse::positionPointer().
2003-04-04 15:22 robert
* Removal of trailing \ from end of couple lines in cygwin path.
2003-04-04 11:06 robert
* Improved support for toggle between full screen and non
fullscreen in
the osgProducer::Viewer.
2003-04-04 08:39 robert
* Added code to set the colour of each geometry to white to prevent
colours from the text being inherited.
2003-04-03 21:00 robert
* Suported for mip mapping added by Rune.
2003-04-03 14:12 robert
* Fixes to the multipipe initialization.
2003-04-03 08:14 don
* Changes to fix compiles on Mac OS X
2003-04-03 07:37 robert
* Fixes for Win32 - removed second copy constructor from protected
section
in ReaderWriterLOGO.cpp, and add osgText as a dependancy to
osgtexture3D example app.
2003-04-03 07:31 robert
* Added osgText dependancy to osgtexture2D demo.
2003-04-02 20:43 robert
* Added GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB etc to the Texture
header to
allow compilation across platforms.
2003-04-02 19:41 robert
* Fixes to the dds plugin.
2003-04-02 18:26 robert
* From Rune Schmidt Jensen - new dds loader.
2003-04-02 14:54 robert
* Removed OSX override override of PLUGIN_DIRS.
2003-04-02 11:57 robert
* Changed colour of anisotropic text in osgtexture2D example.
Removed the save test.osg call in osgkeyboard.
2003-04-02 10:50 robert
* Added support for min pixel size, max pixel size and max visable
distance to
osgSim::LightPointNode, the max pixel size from was originally in
osg::LightPoint.
Added additional get/set methods to osg::LightPointNode.
Increased the compute pixel size by a ratio 1.41 (sqrtf(2)) to
correlate the
computed size with the actual size seen on screen.
2003-04-02 08:22 robert
* Added prefix's to ApplicationUsageProxy's and made them static to
help
prevent problems under OSX.
2003-04-01 20:52 robert
* Fixed std::string usage so that std::string::size_type is used
where
appropriate.
2003-04-01 20:32 robert
* Fixes to osg::Texture's handling of anisotropy updating and
hardware generate mip mapping.
Added switching off generate mip map from osgText::Font.cpp.
Changed savedmodel.osg to saved_model.osg in ViewerEventHandler.
2003-04-01 18:50 robert
* Changed unsigned int to std::string::size_type.
2003-04-01 18:42 robert
* Added convinience constructor.
2003-04-01 18:42 robert
* Added futher debugging messages to track down the x86-64 crash.
2003-04-01 18:35 robert
* Used notify for reporting the keypressing to the commandline.
2003-04-01 16:00 robert
* New osgtexture2D example code.
2003-04-01 15:13 robert
* Moved the logo plugins from the osgPlugins/logos directory to
osgPlugins/logo
to make it consistent with the naming of the plugin.
2003-04-01 15:08 robert
* Bug spotted and fix by Sébastien Kuntz. Changed < to <= on
Geometry.cpp, in removePrimitiveSet(),
if( i+numElementsToRemove<_primitives.size() )
2003-04-01 13:16 robert
* From Macro Jez, fixes to logo plugin under VS.
2003-04-01 12:00 robert
* Updated NEWS.
Removed writing of test.osg from osgstereoimage.
2003-04-01 11:55 robert
* Added timer code to the init in OsgCameraGroup.
Made the stats view 20 frames rather than 6.
2003-04-01 11:53 robert
* Cleaned up the reset of the vertex arrays in osg::State.
2003-04-01 11:49 robert
* Improved handling of subloading.
Removed the rescalling of images in osg::Image during texture
apply, moving
the rescale so it is locally calculated. This solves an
outstanding threading
problem which occured by multiple draw threads all tried to
rescale the same
image at one time.
Made osg::Image ptr in osg::Texture2D non mutable as it is no
longer modified
during apply.
2003-04-01 11:38 robert
* From Marco, fix to the path of the osgPlugin logo.
2003-04-01 08:47 robert
* Added extra debugging messages into the
ArgumentParser::reportRemainingOptionsAsUnrecognized(ErrorSeverity
severity)
method to help track down a crash under x86-64.
2003-03-31 21:41 robert
* Implemented load and subload methods in osg::Texture/Texture2D.
2003-03-31 12:48 robert
* Made the default transparent bin be bin number 10 rather than 1
to allow
more bins between it and the default opaque bin of 0.
Added a check for compressed image format in osg::Texture.
2003-03-31 11:25 robert
* Adding reseting of the array pointers to the dirty methods.
2003-03-30 11:10 robert
* Removed closeLibrary reference for osgtext as this was causing
problems with the
osgtext help.
2003-03-29 22:07 robert
* Change the className() functions from non const to const to be
consistent with the
osg::Object definition.
2003-03-28 10:04 robert
* Added Escape to the help list.
Changed the help key from '?' to 'h'
2003-03-27 18:56 robert
* Moved demo references acros to being example references.
2003-03-27 18:42 don
* Fixed installation of demo source from src/Demos to examples
2003-03-27 17:20 robert
* Changed private to protected.
2003-03-27 17:18 robert
* Fixed typo.
2003-03-27 17:16 robert
* Added -losgGA to keep things compiling across platforms.
2003-03-27 14:39 robert
* Improved stats.
2003-03-27 13:51 robert
* Added -osgText to GNUMakefiles.
2003-03-27 10:58 robert
* Changed the background pixel colour to white, but kept the alpha
value zero.
This has been done to improve the quality of the mip mapping of
text.
2003-03-27 10:54 robert
* Updates to utilise the new Producer keyboard bindings.
2003-03-26 20:11 robert
* Added osgText dependency to osgProducer lib.
2003-03-26 16:48 robert
* Improved the stats reporting.
2003-03-26 12:50 robert
* Added help support for display help on screen to
osgProducer::Viewer.
2003-03-25 15:48 robert
* Tweak the tex coords of fonts slightly to avoid cut off of text.
2003-03-25 15:45 robert
* Fixed axis alignment bug in text, which occured what text was
placed on the XZ
or YZ planes.
2003-03-25 15:13 robert
* Added a ViewerEventHandler which manages full screen, file write,
and help
output to osgProducer. Removed FullSreenEventHandler as it is now
superseeded
by ViewerEventHandler.
2003-03-25 13:57 robert
* Added osgkeyboard to the ./runexamples.bat.
Made osgstereoimage exit when non files have been loaded.
Added non const getText() method.
2003-03-25 13:01 robert
* Spotted by Brede - missing !
2003-03-25 12:44 robert
* Added text input field to the osgkeyboard demo.
2003-03-25 12:42 robert
* Added back into the win32 build of KeyboardMouseCallback the
check against VK_ESCAPE.
2003-03-25 11:28 robert
* Added futher keys to complete the keyboard.
2003-03-25 10:05 robert
* Added a viewer.sync to the end of all the demos.
Removed the Win32 remapping of keycodes from the
osgProducer::EventAdapter.
2003-03-24 23:12 robert
* Added osgText dependency to osgkeyboard demo.
2003-03-24 23:02 don
* changes to makedefs to support AMD 64 bit
2003-03-24 21:17 robert
* Added new osgkeyboad example.
2003-03-24 15:21 robert
* Fixed typo.
2003-03-24 15:13 robert
* Added support for remapping of Win32 key symbols to
osgGA::GUIEventAdpater::KeySymbols.
2003-03-24 13:43 robert
* Added osgGA::GUIEventAdapter::KeySymbol enumate list, which is a
remapping
of the X settings.
Added a pass through of X11 sybmbols from Producer to
osgGA::GUIEventAdapter::KeySymbol
in the osgProducer::EventAdapter.
2003-03-24 09:37 robert
* Redid logo dsp.
2003-03-24 08:42 robert
* Made the osgGA::GUIEventHandler sublassed from osg::Object as a
virtual
inheritence to allow handler to also be used as node callbacks.
Fix to UpdateVisitor to make the visitation of Drawable more
consistent
with the way that nodes are traversed.
2003-03-23 20:39 robert
* Added Producer.lib to osgstereoimage demo.
2003-03-23 20:36 robert
* Converted to windows endings.
2003-03-22 20:35 robert
* Revamp of the osgstereoimage demo to provide a presentation tool
for up comming
"In Your Face" shows held at the Glasgow Science Center.
2003-03-22 09:48 robert
* Added a traverseGeode method to the UpdateVisitor which contains
the
traversal code for both the nodes traversal and the drawables the
geode
contains.
2003-03-21 22:32 robert
* Added using namespace osg and removed osg:: from CopyOp's as this
was
causing problems with VisualStudio's scoping bug.
2003-03-21 08:30 robert
* Added Prodcuer.lib and PThread*.lib to the osgcluster example.
2003-03-20 22:13 robert
* Duplicated the handling of 64 bit linux builds for ia64 and
x86_64 and placed
them under the seperate paths for Intel vs GNU compilers.
2003-03-20 21:26 robert
* Added -m64 -DARCH64 option to Linux 64 bit build.
2003-03-20 20:38 robert
* Add osg:: infront of CopyOp instances.
2003-03-20 17:24 robert
* Added overide of the SceneHandler::clear() making it a no-op.
Will revisit
this implemention later.
2003-03-20 17:00 robert
* Updates to osgProducer and osgstereoimage for stereo support.
Changed the default distance from the scene of the home position
of the
trackball and flight manipulators.
2003-03-20 14:07 robert
* Added support for setting up VisualChoose with destination alpha,
stencil and
quad buffers attributes from DisplaySettings values.
2003-03-20 08:58 robert
* Changed the shadow texture implemention to use CLAMP_TO_BORDER
for the
WRAP_S and _T modes. Also set the border colour to 1,1,1,1 to
ensure
problem blending.
2003-03-20 08:46 don
* Somehow the logo plugin got left out of the windows build. Adding
it back in. (Needed for BMV)
2003-03-20 08:43 robert
* Added missing
setInterleavedArray( InterleaveArrayType format, float *ia,
GLuint *iai )
method.
2003-03-19 21:46 robert
* Added Endian test header to the core osg, and add use of the new
getCpuByteOrder test in LightPointDrawable.
2003-03-19 21:14 robert
* Added getCameraManipulator(unsigned int) method.
2003-03-19 15:57 robert
* Added sync at the end of the main loop to prevent seg fault on
exit.
2003-03-19 15:49 robert
* First pass fix at implementing requestWarpPointer.
2003-03-19 15:37 don
* Adjusted date format for versionrules
2003-03-19 14:27 robert
* Addd a full screen toggle event handler to osgProducer & its
viewer base
class.
2003-03-19 12:06 robert
* Added a realize callback to the OsgCameraGroup.
Move osgtexture3D across to using the new realize callback for
creating its textures.
2003-03-19 10:28 robert
* Fixed crash in osgoccluder which was calling setUpViewer and the
osgProducer/Viewer was assuming that the update was always set.
2003-03-19 02:31 don
* Fixed a globalState setting order in OsgCameraGroup::realize()
2003-03-18 20:27 robert
* Chaned the OsgCameraGroup so that its scene handler list used
ref_ptr<> for
robustly managing memory.
2003-03-18 20:10 robert
* Added a clear of allocated Records and the cache's in
flt::Registry to
prevent memory leaks and unneccesary references to model models
remaining
beyond the scope of the loader.
2003-03-18 20:02 don
* Set VERSION_RELEASE back to 3, replaced guards in
include/osg/Verson to
OSG_VERSION_ with trailing underscore
2003-03-18 19:42 robert
* From Tree, added SG_EXPORT to the inner classes for Java binding
work.
2003-03-18 18:40 don
* Added support for versioning to the build system
2003-03-18 09:29 robert
* From Tree, ushort renamed GLushort
2003-03-17 22:53 robert
* Implemented a object cache in osgDB::Registry.
2003-03-17 20:08 robert
* Added inc and links for local Producer.
2003-03-17 09:51 robert
* break from osgcluster main loop added for when the master send a
killed
messsage to slaves.
2003-03-16 22:00 robert
* Fixes for new beta release of VS.NET
2003-03-16 21:58 robert
* Fixes to osgcluster demo as new Producer based example.
Added extra pragrma remove a warning about float to int cast
under VS.NET.
2003-03-15 20:41 robert
* Removed the GNUMakefile for the old Demos directory.
2003-03-15 20:20 robert
* Removed osgGLUT and Demos/*.
Integrated Marco's updated examples/*/*.dsp's.
2003-03-15 16:41 robert
* Added osgpbuffer example source.
2003-03-15 09:20 robert
* Added VisualStudio .dsp's for the new osgProducer based examples.
2003-03-15 08:01 don
* Added -losgGA to all GNUmakefiles in examples.
Added one std:: in front of an endl in osgunittests.cpp
2003-03-14 21:01 robert
* Moved code across to use the new ArgumentParser.
2003-03-14 20:35 robert
* Ported osgGLUT based src/Demos across to being osgProducer based,
and placed
them in the new examples/ directory.
2003-03-14 10:49 robert
* Ported all glut based demos across to using the new
osg::ArgumentParser.
2003-03-14 09:28 robert
* The wrong file name was being used readFontFile.
2003-03-14 02:29 don
* Removed the building of the osgTXP library so the build system
builds only
the plugin. Building both the plugin and the library causes a
race condition
during parallel makes.
2003-03-13 14:29 robert
* Reverted Don's changed of sqrtf to sqrt. Don't understand why the
change was
required, suggest a problem elsewhere which should be fixed,
*not* by modification
of Vec2.
2003-03-13 09:22 robert
* From Gabor Dorka, Added d to /MDd option for debug build of
osgText.
2003-03-13 06:22 don
* Fixes for Mac OS X
2003-03-13 02:53 don
* Various changes to the BUILD system:
o Object files now go in subdirectories named $(OS)$(ARCH).Opt
and
$(OS)$(ARCH).Debug for OS's that support both architectures.
eg. Linux32.Opt and Linux32.Debug
o Libraries links are now placed in lib/$(OS)$(ARCH)
eg. lib/Linux32/
o Binaries are now placed in bin/$(OS)$(ARCH)
eg. bin/Linux32
o 'make install' and 'make instlinks' now place files/links in
/usr/local/{include,lib,share/OpenSceneGraph} by default on
most systems (Solaris still goes in /opt/OpenSceneGraph).
Rather than having the somwehat confusing INST_SYS_PREFIX and
INST_SHARE_PREFX, you can override these with just
INST_LOCATION
For example,
make INST_LOCATION=/usr
will place files at /usr/include, /usr/lib,
/usr/share/OpenSceneGraph.
2003-03-12 21:02 robert
* Changed the GNUMakefile for the osgproducer demo to use INC +=
instead of CXXFLAGS.
2003-03-12 20:10 don
* Removed osgPlugins from lib, which is now built on the fly
2003-03-12 15:36 robert
* Fix from Gabor for proper casting of char's to unsigned ints be
setting up the
osgText::String.
2003-03-12 14:01 robert
* Moved the platform specific directory defs out of makedefs into
makediredefs,
and have standardised onto single instances where possible.
2003-03-12 13:54 robert
* Added 'w' toggle to StateSetManipulator to toggle between filled,
line and
point polygon drawing modes.
2003-03-12 12:17 robert
* Changed std::min to osg::minimum.
2003-03-12 11:50 robert
* Added -losgText
2003-03-12 11:36 robert
* Added missing osghud Makefile.
2003-03-12 10:39 don
* 1) Replaced all Makefile* with GNUmakefile*.
2) Changed Makedepend system to make individual dependency files,
which
should save time rebuilding dependencies by limiting the
regeneration
of dependency file for only modified source files.
2003-03-12 09:45 robert
* Added (unsigned int) cast to the call to osg::minimum.
2003-03-11 21:53 robert
* Added setBound() method to Drawable.
2003-03-11 21:42 robert
* Added missing osg:: to StateAttribute.
2003-03-11 15:25 robert
* Added support for AbortRendering flag pointer in osg::State which
is used
by osgUtil::RenderLeaf to test if any abort state has been set,
if so it
doesn't do any further drawing.
The osgProducer::Viewer has been set up to set the osg::State's
it manages
with their AbortRendering flag pointers set to the
osgProducer::Viewer::_done
memeber varaible. Now when escape is pressed the rendering is
aborted early.
2003-03-11 13:30 robert
* Bug fixes to osgText to handle the osgUtil::Optimizer being used
on a scene
graph containing text.
Fixed warning in MD2 plugin.
2003-03-11 13:24 robert
* Added missing osgDB:: to writeArray() usage.
2003-03-10 16:40 robert
* Improvements to the Text .osg support.
2003-03-10 12:06 robert
* Addded new osgProducer based osgreflect demo.
2003-03-10 11:59 robert
* Moved the RenderLeaf implementatation across to always applying
matrices
before state, which fixes problem that can occur with state that
needs
the current model view or projection matrices.
Changes osgreflect so that it uses ClipNode rather than clip
plane, thereby
fixing the problems which occur when the above is applied.
Create a new osgProducer version of the original GLUT based
version.
2003-03-10 11:57 robert
* Marged new getLibaryMethod added by Daniel.
2003-03-10 09:15 robert
* Moved the remain inline osg::Font methods into Font.cpp to avoid
problems with the
impossibly stupid visual studio compilers.
2003-03-08 21:39 robert
* Fixed examples/osghud and osgtext Makefile's to include osgText.
2003-03-08 09:51 robert
* Removed the OSGTEXT_EXPORT symbol from FontImplementation to
avoid problems under
VisualStudio.
2003-03-07 21:05 robert
* Fixes for IRIX build.
2003-03-07 09:04 robert
* From Daniel Sjolie, support for light source.
2003-03-07 08:52 robert
* Fix to comment record and longID length using both inbedded
null's and
rec length to determine the length of a string.
2003-03-06 21:35 robert
* Added maximum width and maximum height limits to the
osgText::Text which
automatically wraps text which goes beyond these limits.
2003-03-06 19:41 robert
* Reverted the changes to ref_ptr<> for implicit cast to pointer.
2003-03-06 17:11 robert
* Changed the osgText::Font implementation so it used a facade us
abstract away
the actual implemention. This has been done so that when a
freetype font is
created the implementation can unloaded when the freetype plugin
is unloaded
without breaking the main font.
Also add image margin around founds to prevent any image
boundaries appearing.
2003-03-06 13:45 robert
* Reverted the ref_ptr<> implementation to prior implicit cast
operator via
commenting out// #define AUTOMATIC_CAST_TO_POINTER.
2003-03-06 11:18 robert
* Renamed Text::TextString String.
2003-03-06 10:38 robert
* Fixed the setInterleavedArray call.
2003-03-06 10:38 robert
* Add #ifndef's around the comparison operator's against const T*
now that the
implicit cast operator has been added.
2003-03-05 21:05 robert
* Added osgText::String implementation to better handle decoding of
encoded text.
2003-03-05 21:04 robert
* Added implicit cast to T* to ref_ptr<>.
2003-03-05 21:02 robert
* Made the State::setInterleavedArrays method use a const GLvoid*.
2003-03-05 20:18 robert
* Fix for non standard compiliant Forte compilers.
2003-03-05 19:31 don
* added directives for intel compilers
2003-03-05 14:02 robert
* Fixes for Win32 build.
2003-03-05 12:28 robert
* Updates to the GLUT and Producer text demo.
Fix to text to better handle unsetting of vertex arrays.
2003-03-05 09:56 robert
* Added md2 plugin from Vladimir Vukicevic.
2003-03-05 09:08 robert
* Updates to Text for Sun Forte compilers.
2003-03-04 19:52 robert
* Added std:: infront of cout references.
2003-03-04 17:14 robert
* Updates to the new osgtext example and fix to the friend usage.
2003-03-04 15:47 robert
* Added support for using the generate mip map extension within
osgText.
2003-03-04 14:25 robert
* Added osgProducer project to larget list.
2003-03-04 14:17 robert
* Added osgProducer project file.
2003-03-04 12:34 robert
* Further improvements to osgText and the freetype plugin, handling
different
font sizes better and plugin removal safely.
2003-03-04 09:08 robert
* Renamed "libunfreetype.lib" to "freetype.lib"
2003-03-03 22:47 robert
* Added examples/osghud - a osgProducer port of the old osghud
demo.
2003-03-03 22:18 robert
* Updates osghud demo.
Compile fixes for VisualStudio6.0 because its a hideous pile of
junk and can't
compile its way out of a paper bag.
2003-03-03 20:28 robert
* Fix for warning under Windows.
2003-03-03 20:24 robert
* Typo fix.
2003-03-03 20:12 robert
* Compile fixes to osgText.
2003-03-03 16:42 robert
* Added search path to osgText::readFontFile.
2003-03-03 16:12 robert
* Changed the ownership of Glyph's so that GlyphTexture's own a
reference to
Glyph's as well as Font's so keeping the Font valid even after
the Font
itself has been desctructed.
2003-03-03 15:36 robert
* Fixes to osgText for default parameter.
2003-03-03 11:04 robert
* Fixes for the new osg::Image::setImage() parameter, from Ulrich
Hertlein.
2003-03-03 11:02 robert
* Updates to the quicktime plugin from Bob Kuehne.
2003-03-03 10:20 robert
* Added project file for new freetype plugin.
2003-03-03 09:37 robert
* Added support for computing bounds of text.
2003-03-02 21:05 robert
* First cut of new osgText implementation.
2003-02-27 08:43 robert
* Changed incorrect instance "TRUE" to "FALSE" to match DepthMask
state.
2003-02-27 08:38 robert
* Changed the title of the ReaderWriter, removing the "Default"
word as its no
longer appropriate.
2003-02-25 21:00 robert
* Added using namespace Producer to get round scoping issues
associated with
trying to support VS6 and the rest of the compiler world.
2003-02-25 12:28 robert
* Renamed osgProducer::CameraGroup and SceneHandler to
OsgCameraGroup and
OsgSceneHandler to avoid the namespace bug under VS6.
Removed the osgproducer demo (its now been replaced by
examples/osgviewer.)
2003-02-25 11:56 robert
* Added osg::Image::AllocationMode enum and associated set/get
methods.
osg::Image::setImage has also been modified to require the
AllocationMode
mode to be passed to it so that it knows how to delete the data
once the
image goes out of scope.
Port the image plugins across to specify the new AllocationMode,
and converted
them across to using new/delete in place of malloc/free.
2003-02-24 12:02 robert
* Implemented an osg::minimum and osg::maximum template functions
to replace
the std::min/max functions previously used in parts of the osg,
since the
std::min/max methods do not seem implemented under IRIX.
2003-02-23 17:01 robert
* Ported osgstereoimage to use osgProducer, added it to the
examples directory.
Added a osgProducer::CameraGroup::getSceneHanderList() methods.
2003-02-23 15:50 robert
* Fixes to try and keep OSX and Win32 compiling with the new usage
of std::max.
2003-02-21 20:22 robert
* Added #include<algorithm> to keep OSX build compiling.
Reverted the mymax implementation to std::max, hopefully this
should be ok now
that we have standardised on non native STL under VisualStudio.
2003-02-21 14:05 robert
* Added examples directory, a place for all new OSG demo code.
Added osgcameragroup, osgviewer, osgtext, osgconv to the new
examples directory.
2003-02-20 21:58 robert
* Added std:: infront of cout.
2003-02-20 21:52 robert
* Changed the license details across to OSGPL instead of GPL.
2003-02-19 21:37 robert
* Added missing std:: infront of string usage.
2003-02-19 11:32 robert
* Added check into the application usage list of command line args
for
unrecognized options to prevent unprocessed, but valid options
being
classed as unrecognized.
2003-02-19 10:43 robert
* Added keyboard mouse binding usage to the osg::ApplicationUsage
and
osgGA::GUIEventHandler and its subclasses.
2003-02-18 21:58 robert
* Completed first pass at providing commandline option usage via
the new
osg::ArgumentPareser and osg::ApplicationUsage classes. The
osgproducer
demo has been implemented using these new mechansims.
2003-02-18 21:10 robert
* Made the osg::ApplicationUsage forward declared.
Added include of ostream to ArgumentParser header.
2003-02-18 19:45 don
* std::cout replaced cout
2003-02-18 16:36 robert
* Added new osg::ApplicationUsage and osg::ArgumentParser to help
streamline
application/example developement.
2003-02-18 14:00 robert
* Removed non implemented method convertWideString(const char*
text) from header
2003-02-18 11:33 robert
* Added reference to Group in the RegisterDotOsgWrapperProxy.
2003-02-18 10:50 robert
* Added missing ;
2003-02-18 09:12 robert
* Removed linking to osgGLUT/GLUT in the osgconv program.
2003-02-15 19:51 robert
* Fixes to RenderToTextureStage to account for the cull/draw
traversal no longer using
reference counting of statesets.
Moved last uint reference over to unsigned int.
2003-02-14 22:32 robert
* Moved osghanglide back to pure osgGLUT based, removing
osgProducer pathways.
2003-02-14 20:27 robert
* More work on uint -> unsigned int.
2003-02-14 19:47 robert
* MOre work on uint -> unsigned int.
2003-02-14 16:52 robert
* Renamed futher uint/ushort instances.
2003-02-14 11:41 robert
* Removed last of the uint references.
2003-02-13 15:37 robert
* Added support for ClipNode in the .osg plugin.
2003-02-13 15:16 robert
* From Geoff Michel, updates to the Geo plugin.
Removed osg::uint reference form the pfb plugin.
2003-02-12 19:20 robert
* Removed include/osg/Types header defining osg::ubyte, osg::ushort
etc. Changed
any reference to these in the distribution across to using
unsigned char,
unsigned short etc. This has been done to keep the OSG code more
opaque
to what types are.
2003-02-12 14:39 robert
* Merged linkage changes from Duncan Cavens to help the OSG osgtext
and osghud
demo's build cleanly even when a previous version of the OSG is
installed.
2003-02-12 12:02 robert
* From Norman Vine, updates to TXP plugin so that the Cygwin build
uses pthreads.
2003-02-12 10:10 robert
* Add if (!textureStateSet) return check to replace assert() to
prevent crashes
when multi-texture layers don't exist.
2003-02-12 09:52 robert
* Added if (!null) guard around description strings.
2003-02-11 19:23 don
* From Tom Jolley:
I was converting a pfb file to osg and had trouble with a missing
image
library. I added -all in front of -limage where PFLIBS is defined
in
Make/makedefs to solve my problem.
2003-02-11 15:54 robert
* Made the Professional services subscript optional - use "osglogo
ps" to enable
it.
2003-02-11 12:37 robert
* Clean up of the logo demo.
2003-02-10 22:15 don
* Used INC instead of CXXFLAGS
GVS:
----------------------------------------------------------------------
2003-02-10 16:48 robert
* Removed the osg::notify() calls from the RenderBin prototype
construction to
avoid problems under OSX with construction/deletion of
std::cout/cerr.
2003-02-10 15:16 robert
* From Geoff Michel, updates to the Geo loader including handling
of
.geo files from the rc1 of the GEO modeller.
2003-02-10 15:01 robert
* From Tree, added support for using wchar_t strings with
osg::Text/EncodedText.
2003-02-10 14:47 robert
* Updates from Ulrich for sharing of textures.
2003-02-10 14:31 robert
* Rename of INSTALL to INSTALL.txt, etc. to help OSX case
insentivity issues.
2003-02-10 14:23 robert
* Changed int to GLint for OSX build.
2003-02-10 13:58 robert
* Minor fixes to ReaderWriter and Paragraph to help work with use
of Doxygen.
Fix to CullVisior to handle the new no referenced counted cull
and draw traversal.
2003-02-05 23:13 don
* Right, em.... fixed eh.. problem with destruction of RenderBin
prototype list
2003-01-31 23:46 robert
* Fixed infinite loop in osgProducer::CameraGroup::advance().
2003-01-31 00:44 robert
* Port of osghangglide to use osg producer. Default build still
uses GLUT.
2003-01-30 23:02 robert
* Added FrameStats support into osgProducer lib, and removed them
from the
osgproducer demo.
Removed the producer config files osgproducer demo.
Added a search the osgDB::DataFilePath for the producer config
file.
2003-01-30 21:46 robert
* Fix for endianess of colour set up of RGBA values.
2003-01-30 16:11 robert
* Fixed warning in osgText
Added getBound() to begining of osgProducer::CameraGroup::frame()
to ensure
that the parallel cull traversals don't all do a getBound().
Added osgProducer::CameraGroup::getTopMostSceneData() convinience
method.
2003-01-30 01:31 robert
* From Max, fixes to UniCode support for bitmap fonts.
2003-01-30 00:34 robert
* Fixes to osgprerender and osgshadow scene for new cull and draw
implemention
without use of ref counting.
New StatsEventHandler for osgprerender demo to add keyboard
control of stats
output.
2003-01-29 17:24 robert
* Fixed CullVisitor::getDistanceFromEyePoint so that withLODScale
is handled
correctly.
2003-01-29 17:16 robert
* Fixes for multipipe support.
Addition of FrameStatsHandler to osgproducer demo to add frame
stats.
2003-01-27 20:40 don
* Fixes to osgProducer for IRIX build.
2003-01-25 00:14 robert
* Final changes for release.
2003-01-24 23:59 robert
* Addition for osgSim docs.
2003-01-24 23:36 robert
* Updates docs for release.
2003-01-24 22:40 robert
* Updates NEWS file with date of release.
2003-01-24 16:57 robert
* Removed the inline declarations of several method
implementations.
2003-01-24 15:33 robert
* Changed the /MDd switch to /MD to remove a warning.
2003-01-24 15:12 robert
* Added an #ifdef to osgGLUT/Window.cpp to handle the case of
compiling against
older versions of GLUT.
2003-01-24 12:39 robert
* Changes to try and placate the Sun Forte compiler.
2003-01-24 10:22 robert
* Removd the linking to the debug version of the freetype lib as
this won't be
included in the new OsgWin32Dependances.zip file.
2003-01-24 09:47 robert
* Added osgvertexprogram to the demo list.
2003-01-24 09:46 robert
* Udpated the freetype 2.1.3 linked to by the osgText.dsp
2003-01-24 09:37 robert
* Added support for osg::Transform::asMatrixTransform,
asPositionAttitudeTransform
and as DOFTransform.
2003-01-24 09:37 robert
* Changed the setUpViewer so it takes unisigned int to make it
easier to
do OR'ing of the various enumerates when passing in paramters
(avoids a
warning).
2003-01-24 09:35 robert
* Fixed the formating of the Matrix output.
2003-01-24 09:34 robert
* Added an #ifdef check around the glutSpecialUpFunc to help
compile unde old
version of GLUT.
2003-01-24 09:11 robert
* Fix for impostors bug where image insert were visible, this was
down to a double
call to RenderStage::drawPreRenderStage(). The call to it in
RenderStage inside
the draw() method has been removed, leaving on the call in
SceneView.
2003-01-23 22:12 robert
* Changed the template insert(,,) method for a std::copy()
implemention as it
seems that the Sun Forte compiler can't handle member templates!
2003-01-23 15:12 robert
* Added extra checks in the removal of rendundent nodes code so
that description
fields etc are checked.
2003-01-23 14:46 robert
* Fix to handling of comment records and longid's.
2003-01-23 12:18 robert
* Changed the image directory refered to in billboard demo.
Updates NEWS.
Changed the line endings in TextureCubeMap to unix endings.
2003-01-23 12:07 robert
* Tweaking of the osgvertexprogram tex matrix settings.
2003-01-23 10:11 robert
* Fixed Win32 compile problem.
2003-01-23 09:58 robert
* Removed COPYING file as it is now replaced by the LICENSE file.
2003-01-23 08:39 robert
* Fixed typo of APPLY_MATICES_BEFORE_STATE.
2003-01-23 08:37 robert
* Removed eroneous std:: from the from of DisplayListVector.
2003-01-22 23:40 robert
* From Ulrich, change to the pflib includes for Performer under
Linux to solve
problem loading pf datasets.
2003-01-22 23:35 robert
* Added a couple more #defines for the texture cube maps that one
can use.
2003-01-22 23:34 robert
* Added support for a -c option.
2003-01-22 23:34 robert
* Changed the implementation of the texture objects and display
list to delete
caches so that they use a std::vector<> swap on the internal data
structures
when ready to delete to minimize the amount of time that a race
condition
condition can happen.
2003-01-22 20:48 robert
* Vertex program update from Brede.
2003-01-22 19:17 robert
* Updated version numbers to 0.9.3
2003-01-22 16:49 robert
* Fixed compute bound code which was applying offset first then
rotating, rather
than rotating first then offset.
2003-01-22 16:17 robert
* Fixed handling of rotations reading from .osg of osg::Shapes.
2003-01-22 15:44 robert
* From Daniel Sjölie, support for controlling which viewports are
focusable i.e.
recive mouse/keyboard events.
2003-01-22 15:30 robert
* Clean up to the osgProducer lib and demo.
2003-01-22 12:50 robert
* Fixed remove transform code to work with the new extra paramter
require by osgUtil::Optimizer.
2003-01-22 12:25 robert
* Changed the decal=true setting to decal=false to make sure that
textured models
come out lit ok. The makes the assumption that colour values on
the objects
and realistic, if they arn't then decal texture can produce
better results..
2003-01-22 12:06 robert
* Fixed an Optimizer crash where if the top most node of a model
was
a static transform it would crash when this root was deleted.
Have fixed
by recognising this node as one not to remove and set it to
identity instead.
2003-01-21 21:02 robert
* Changed the local header includes from <> to "" to help the OSG
compile.
2003-01-21 19:37 robert
* Removed debugging messages.
2003-01-21 16:45 robert
* Added new Copyright/License notice to header and source files.
2003-01-21 16:40 robert
* Made the pre rendering texture using glCopySubImage rather than
copy to image
and then copy to texture, as the later was no longer working due
to
texture->apply ordering.
2003-01-21 16:02 robert
* Added gaurds around alpha function value to catch erroneous
values before they
are passed on to the OSG.
2003-01-21 13:22 robert
* Made a new osgproducer demo based on the new osgProducer::Viewer
class.
Kept the old camera group version around for future reference.
2003-01-21 13:14 robert
* Added new osgProducer::Viewer class for putting together simple
producer
based viewers very quickly.
2003-01-21 09:09 robert
* From Joseph Steel, addition of texture filter modes to txp
plugin.
2003-01-20 20:40 robert
* Made the drawable::compile(State&) method const and the
DisplayListVisitor to
compile even when dislay list is off. This has been done to allow
subclasses
of Drawable handle their own compile implementation, such as used
by text.
2003-01-20 20:33 robert
* Improvements to osgProducer lib, in particular adding a mutex
lock to the init() call in
SceneView to prevent init running multi-threaded.
2003-01-20 20:28 robert
* Improvements to the handling of multiple graphics contexts. Still
needs alot
of work, but at least it isn't crashes in trivial cases right
now.
2003-01-20 14:08 robert
* Removed the ReaderWriterFLY.cpp for the project as its no longer
used.
2003-01-20 14:07 robert
* Removed the ReaderWriterFLY demo since it was causing OSX builds
to crash when
running the osghangglide demo.
2003-01-20 12:41 robert
* Added the new standard copyright notice.
2003-01-20 12:40 robert
* Added the OpenSceneGraph Public License which is a based on the
WxWindows license which inturn is a modified LGPL.
2003-01-20 11:54 robert
* Clean up to the osgproducer demo.
2003-01-20 11:52 robert
* Fixed bug in the flight and drive manipulators where they would
uncontrollably
shrink down to a tiny window size when one rezized the window.
2003-01-20 11:07 robert
* Fixed osglogo demo so that is correctly set up the colour of the
background.
2003-01-20 11:02 robert
* Made the setting of default glNormal and glColor values an
compile
option via #ifdef USE_DEFAULT_NORMAL and USE_DEFAULT_COLOR
defines respectively.
2003-01-20 10:41 robert
* Updates from Pavel.
1. Storing color of geometry in ColorArray e.g. its don't work
when
lighting off.
2. Detecting of alpha channel and automatically enabling
blending.
2003-01-20 09:56 robert
* Update the ReaderWriterATTR file so that it used the definitions
that Joseph
Steel obtained from MPI.
Removed the unique child check from the flt::PrimRecord and
osg::Group, this
allows more flexibility when specifing nodes, and is faster..
2003-01-20 09:09 robert
* From Ruben, updates to the IV/VRML1 loader to handler large
datasets.
2003-01-20 08:58 robert
* Updates to osgProducer, moving the implementation of CameraGroup
and
SceneHandler into the source directory.
2003-01-19 15:28 robert
* Added osg::State::dirtyAllModes() and dirtyAllAttributes()
methods.
2003-01-18 22:07 robert
* Improvements to the osgProducer lib to better handle Producer's
normalized
coord system.
Addition of ReadCameraConfigFile and WriteCameraConfigFile as a
tempory
measure for implementing local a C++ read/write of the
Producer::CameraConfig, this
will be removed once these implementations or similar have been
moved to Producer.
2003-01-18 10:17 robert
* Updated the KeyboardMouseCallback so this it takes into account
the the new
passiveMouseMotion support in Producer.
2003-01-18 09:44 robert
* From Eric Sokolowsky, Fix for IRIX build, adding typename into
the graph_array
to allow the compiler to leave instation of typedefs until
required.
2003-01-17 20:27 robert
* Added comment about osgProducer to the NEWS.
2003-01-17 20:05 robert
* Added KeyboardMouse::allowContinousMouseMotionUpdate(), but
commented out right
now as Producer crashes when you use it..
2003-01-17 18:34 robert
* Added osgProducer library to the distribution.
Cleaned up the osgproducer demo, and made it work with the new
osgProducer lib.
2003-01-17 16:00 robert
* Removed the addition of 0 to the add of the encoded text vector
as it is now
redundent having added support for the begin,end range into
FTFont.
2003-01-17 15:01 robert
* Fixed a bug on the handling of empty EncodedText.
2003-01-17 14:12 robert
* Further improvements to the osgproducer demo.
2003-01-17 14:12 robert
* Added new getCurrentCamaeraManipulator(), and removed and
debugging message.
2003-01-17 14:11 robert
* Removed the osg::Referenced::createCount() and deleteCount()
methods and
associated variables which were only compiled in on debug build.
These optional
methods/static vars were causingproblems when mixing debug and
release builds.
2003-01-17 13:34 robert
* Integated the trackball manipulator with the osgproducer demo.
2003-01-17 11:26 robert
* Added ProducerEventCallback class to manager the conversion of
producer events
into GUIEventAdapter versions.
2003-01-16 19:27 robert
* Added DOUBLECLICK EventType to GUIEventAdapter.
2003-01-16 16:37 robert
* Added support for ReferenceFrame into osg::LightSource, modified
the .osg
plugin and cull visitor to account for this change.
2003-01-16 12:39 robert
* Added support for frame stamping each frame.
2003-01-16 12:18 robert
* Updates to clean up the demo.
2003-01-15 21:54 don
* Added gstabs+ to DBGF in Linux in makedefs
2003-01-15 20:57 robert
* Warning fix for Win32.
2003-01-15 20:53 robert
* Added #include <osg/Export> simply to include the #pragma's for
disabling the
daft VisualStudio warnings.
2003-01-15 20:50 robert
* Made the osgDB::ParamterOutput class so that it is purely defined
in terms
of the header, and therefore not requiring to be exported.
Updated the MUSE_READ_ME.txt to include mention of syntax
highlighting.
2003-01-15 19:23 robert
* Updates to the osgproducer demo.
2003-01-15 15:44 robert
* Removed the -> methods from the arc class to prevent stupid
warnings under
VisualStudio6.0.
2003-01-15 15:24 robert
* First cut and a demo which uses Open Producer for windowing.
2003-01-15 13:17 robert
* Attempts to fix more of the *stupid* errors in the
VisualStudio6.0 compiler.
2003-01-15 11:33 robert
* Patch from Joseph Steel, added missing check for the mipmap
usage.
2003-01-15 11:29 robert
* Removed the template versions of the PrimitiveSet constructors as
this was
causing problem under VisualStudio6.0.
2003-01-14 19:12 robert
* Fix for win32.
2003-01-14 16:39 robert
* Fixes for Win32 build.
2003-01-14 14:25 robert
* From Daniel Sjölie, updates to the GUIEventAdapter and
GLUTEventAdapter to handle
key and key down, modifiers and funcion keys.
2003-01-14 14:21 robert
* Added an compile in option of applying the matrices before state
in the RenderLeaf
apply method. This order is intended to help support of vertex
programming, but
unfortunately breaks the osgreflect demo so the original ordering
is kept by default.
2003-01-14 14:00 robert
* Submission from Joseph Stell, added LoadModels to TerrapageNode.
2003-01-14 12:36 robert
* Fixed typo.
2003-01-14 10:54 robert
* Replaced the NVTriStrip code with tri_stripper written by Tanguy
Fautré.
2003-01-13 20:14 robert
* Typo fix if USE_HOME_POSITION.
2003-01-13 14:56 robert
* Added handling of the case when length is -1, allowing the code
to just test
against characters being zero, rather than against length, which
is now only
done when a valid value of length (i.e >=0) is passed in.
2003-01-13 14:11 robert
* Clean up to the cross platform support in DirectX plugin.
2003-01-13 14:05 robert
* Fixes to osgText to handle std::string correctly.
2003-01-13 10:39 robert
* Added missing _bbox.init() to ShapeDrawable.cpp.
2003-01-11 20:56 don
* ReaderWriterDirectX.cpp needed some std::'s
2003-01-11 20:43 robert
* From Ulrich, fixes to double to float conversion warnings under
Windows.
2003-01-11 12:50 robert
* Moved some in inline methods in ParamterOutput into the new
ParamterOutput.cpp
file to clean up the interface.
2003-01-10 17:06 robert
* Updates from Ulrich.
2003-01-10 16:56 robert
* Added missing header for new matric reading and writing methods.
2003-01-10 09:25 robert
* Made the more of the OSG's referenced object desctructors
protected to ensure
that they arn't created on the stack inappropriately.
Split the implemention of Matrix up so that it is a simple no
referenced counted
class and can be safefly created on the stack. To support
referenced counting a
seperate subclass now exists, this is RefMatrix which inherits
from both Matrix and
Object.
2003-01-09 18:41 robert
* Fixed typo.
2003-01-09 16:13 robert
* Added #ifndef GL_TEXTURE_WRAP_S #define block to keep things
compiling
on old drivers.
2003-01-09 11:48 robert
* Fixed typo.
2003-01-09 10:06 robert
* Added setting of the R wrap paramter to applyTexParamters().
2003-01-08 22:52 robert
* From Ulrich Hertlein, DirectX .x model loader plugin.
2003-01-08 16:37 robert
* Fix to case statement from Tree.
2003-01-08 16:33 robert
* Added Shape.cpp to cvs resposity. Shape.cpp adds support for the
various
osg::Shape in the .osg file format.
2003-01-08 16:30 robert
* Cleaned up the code for the animation flags of the group record.
2003-01-08 15:22 robert
* From Tree, support for encoded text added into osgText.
2003-01-08 14:32 robert
* Added support for reading and writing Sphere, Box, Cone, Cylinder
and Grid shapes.
2003-01-07 16:29 robert
* Added support for sharing arrays in the .osg format for
osg::Geometry.
Fixed the osgUtil::Optimizater so it takes into account sharing
of arrays when
deciding whether an geometry can be merged or not.
2003-01-06 23:19 robert
* Fixes for Irix64 build.
2003-01-06 16:42 robert
* Removed the osg::LightPoint::OPAQUE option, and implemented the
ADDTIVE blending option.
2003-01-06 13:45 robert
* Fixed headers guard typo in LightPoint.
Updated the NEW files.
2003-01-04 20:45 robert
* Added new ARB vertex program state attribute and demo program,
sent in my Brede Johansen.
2003-01-04 20:44 robert
* Fixed small typo.
2003-01-04 20:43 robert
* Added usage info in -O option.
2003-01-04 20:43 robert
* Fixed options code.
2003-01-03 21:42 robert
* Removed the dual inheritance from the AnimationPathCallback,
moving the
NodeVisitor implemention into the .cpp.
Small tweak to the lighpoint drawable implmenentation to improve
the additive
blending and state resotoration.
2003-01-02 20:10 robert
* Added a AnimationPathCallback which can update both a
MatrixTransform and a
PositionAttitudeTransform, removed the equivialnt callbacks once
found in these
transform classes.
Changed the NodeCallback class so its derived from osg::Object
instead of
osg::Referenced to allow it to be saved out in the .osg format.
Added support for Update and Cull callbacks into the .osg file
format.
Added support for AnimationPathCallback into the .osg file
format.
2002-12-21 19:41 robert
* Updates the terrapage to try and make it thread "safer" when used
with the OSG.
2002-12-21 11:30 robert
* Turned display lists off in the osg::Geomety created by the
terrapage loader,
this is done because terrapage will dynamic page in and out
geometry so we
don't want to keep creating and deleting display lists.
2002-12-20 10:48 robert
* Tweaked the colours in the logo.
2002-12-20 09:47 robert
* From March Jez, updated the osgSim.dsp with the addition of /Op
option to
enable VS.NET to compile with crashes.
2002-12-20 09:43 robert
* Renamed the app method update.
2002-12-19 19:50 don
* Update for ia64
2002-12-19 19:50 don
* update for ia64
2002-12-19 15:55 robert
* Renamed all instance of AppCallback/AppVisitor to
UpdateCallback/UpdateVisitor
inline with the decision to rename the "app phase" the "update
phase".
2002-12-19 10:32 robert
* Changed the remaining #include <> to #include "" to get things
compiling under VS.
2002-12-18 11:43 robert
* Removed the reference of Sequence from Switch.
2002-12-18 10:17 robert
* Removed the osg:: from the front of the Group::computeBound()
method to keep
things compiling under Windows.
2002-12-18 09:50 robert
* Changed the <*.h> to "*.h> in the terrapage plugin to get it
compile under Windows.
2002-12-17 17:22 robert
* From Daniel Sjölie, support for reading comment records into
description fields.
2002-12-17 16:07 robert
* Moved the include/osgTXP back into src/osgPlugins/txp as a
seperate include directory is no longer required.
Removed the osgtxp demo as it is no longer required.
2002-12-17 15:41 robert
* Added txp::TerrapageNode to the txp plugin, and implemented the
node so that it
automatically assign handles the updates of eye points and
database merges.
2002-12-16 21:39 robert
* Added a few more comments on the DeleteHandler.
Changed the friend struct DeleteHandler to friend class
DeleteHandler.
2002-12-16 19:39 don
* Fixed a scope issue for 3.2 compiler for friend declarattion, l
ine 39 in
include/osg/Referenced
2002-12-16 17:00 robert
* Moved TriangleFunctor from Drawable into its own header file.
2002-12-16 16:57 robert
* Removed the redundent export symbol.
2002-12-16 16:55 robert
* Removed MemoryManager.
2002-12-16 14:52 robert
* Fix for a warning.
2002-12-16 14:12 robert
* Removed reference to osg/MemoryManager.
2002-12-16 13:46 robert
* Renamed osgtests.bat to rundemos.bat and moved it into the root
directory.
2002-12-16 13:44 robert
* Removed the memory manager.
2002-12-16 13:40 robert
* Converted the instance of osgNew and osgDelete back to new and
delete as part
of depecating the include/osg/MemoryManager
2002-12-16 13:27 robert
* Redone the project files for osgpbuffer and osgtxp to get it to
work under
VisualStudio.
2002-12-16 13:14 robert
* Fixed the traverse method so it calls Transform::traverse()
instead of
MatrixTransform::traverse() which was recursive..
2002-12-16 10:28 robert
* Added seperate Referenced.cpp implementation.
2002-12-16 10:25 robert
* Added a DeleteHandler into osg::Referenced so that it can delete
objects
via a seperate delete handler. Useful for making unref()/ref()
thread safe if
the users needs to address this issue.
2002-12-16 10:22 robert
* Integrated further updates from Geoff on the Geo loader.
2002-12-16 10:05 robert
* Changed the std::hex and std::dec to hex and dec to get it
compile under VisualStudio,
and added a using namespace std to keep it compiling on all other
compilers!
2002-12-16 09:55 robert
* Added supported for setting animation path on MatrixTransform's.
2002-12-16 00:33 don
* Uncommented fix for returning to non-stereo from stereo to get
color mask
back to normal.
2002-12-15 22:42 robert
* Updates the details on the plans for Open Procuder and osgSim.
2002-12-15 09:57 robert
* Fixes to txp plugin for Windows.
2002-12-14 07:55 robert
* Disabled the MemoryManager in all builds since it isn't yet
thread safe.
2002-12-14 06:42 robert
* Added a check for extension of a filename to the gif loader,
since it looks
like the isn't reconginizing rgb files as not being gif.
2002-12-13 20:33 don
* Added TrPageViewer.[h,cpp] to Demos/osgtxp (moved from the plugin
directory)
and modified Makefile accordingly
2002-12-13 20:29 don
* Moved TrpageViewer.h to Demos/src/osgtxp
2002-12-13 20:28 don
* Move TrPageViewer.cpp to src/Demos/osgtxp
2002-12-13 19:41 robert
* Merged fixes to warnings in geo plugin from Geoff.
2002-12-13 16:05 robert
* Fixes for txp plugin.
2002-12-12 11:36 robert
* Added the axis alignment into the Outline and Texture fonts
drawing.
2002-12-12 11:35 robert
* Turned lighting off for whole of logo.
2002-12-12 11:25 robert
* Changed the osglogo demo to use arial texured font.
2002-12-12 10:03 robert
* Changed the colour of the text to be the same as the OpenGL logo.
2002-12-11 22:39 robert
* Removed redundent std::
2002-12-11 19:49 robert
* Converted the file to unix file endings.
2002-12-11 16:27 robert
* Removed erroneous character from end of file.
2002-12-11 16:24 robert
* Added the afteresher.geo demo to osgtest.bat and debugtests.bat.
Converted the osgtxp demo to use straight string comparison
instead of case sensitive string
comparion to help cross platform portability.
2002-12-11 16:14 robert
* Added osgSim to the dependancy list of the geo plugin.
2002-12-11 14:30 robert
* Removed the duplicate file out from the GEO plugin.
Changed the osglogo to reference a jpeg instead of a tiff one.
2002-12-11 14:24 robert
* Added code to the path to the executable, adding it into the
libary and data
file paths.
2002-12-11 10:07 robert
* Fixes for Win32.
2002-12-11 10:03 robert
* Added space in bettern /D "OSGTXP_LIBRARY" and /YX to fix a
compile problem under VisualStudio.
2002-12-10 21:18 robert
* Fixes from IRIX build from Bob Kuehne.
2002-12-10 20:26 robert
* From Ulrich Hertlien, fix for new changes in osg::Switch
interface.
Small clean to changes by Robert.
2002-12-10 20:00 robert
* Updates from Geoff Michel to geo loader and demo.
2002-12-10 19:58 robert
* From Micheal Gronager, fix to osg::Quat::getRotate(..) to handle
zero rotations.
Port of Sequence to subclass directly from osg::Group.
2002-12-10 19:56 robert
* Updates to the light points support to improve the control of the
blending of
light points with their background.
2002-12-10 17:57 don
* Fixed endif placement for SunOS build
2002-12-09 21:03 robert
* Added setting of the current texture unit into the
applyTextureAttribute() method.
2002-12-09 09:26 robert
* Changed cout to notify.
2002-12-09 06:00 don
* fixed small typo (forgot std::)
2002-12-08 19:45 robert
* Fixes for VisualStudio build of txp plugin.
2002-12-08 17:22 robert
* Modifed the .attr loaders handling if TX_BILINEAR minification
filter so that
it remaps it to LINEAR_MIPMAP_LINEAR to get round image quality
issue of some
OpenFlight databases.
2002-12-07 21:20 robert
* Tweaks the light points blend function.
2002-12-07 21:18 robert
* Updated the Switch, Sequence and Group classes so that they all
used a
similar style removeChild() mechansim.
Made the old style osg::Switch::setValue() method deprecated.
2002-12-07 06:59 don
* Cleanin' up after Robert's spelling ...er ... challenges.
2002-12-06 19:56 don
* Typo png was npg
2002-12-06 19:03 robert
* From Tree, added support for accept(PrimitiveFunctor) into
osg::Text. Currently
implemention is overly simple, but will do until rewrite.
2002-12-06 11:16 robert
* Added checking of parents against switch and sequence into the
RemoveRendundentNodeVisitor to prevent breaking of the orinal
order of the nodes.
2002-12-06 09:44 robert
* From Tree, mods to help support the creation of Java bindings.
2002-12-06 09:43 robert
* Updated NEWS
2002-12-06 09:41 robert
* Update from Norman Vine for Cygin gcc3.2 support.
2002-12-06 09:20 robert
* Updates to the osglogo demo adding colour to the sides of the
cube.
2002-12-06 09:19 robert
* Fixes from Norman Vine for Cygwin support.
2002-12-05 15:21 robert
* Updates to the osglogo demo.
2002-12-05 14:30 robert
* Added Brede Johansen's osgpbuffer demo, currently only runs under
Windows,
requires the equivilant glx support to be added.
2002-12-05 12:43 robert
* Norman Vine's changes for gcc 3.2 under Cygwin, moving of
SG_EXPORT to after
the extern declaration.
2002-12-05 12:13 robert
* Added osglogo to test scripts.
2002-12-05 12:04 robert
* Added first pass at a new logo, this time generated by a osglogo
demo.
2002-12-05 12:01 robert
* Added support for setting the axis which the text should be
aligned along.
2002-12-04 17:34 robert
* Fixes for Cywin gcc3.x build in GL and Math headers.
Fix for VS build in osgshadowtexture.
2002-12-04 13:26 robert
* Removed the osg:: from the from of the osg::TexGen::apply() call.
2002-12-03 17:20 robert
* Made the callback class uses virtual inheritance of
osg::Referenced to ensure
that a single class can be used for two different types of
callbacks whithout
incurring issues of multiple ref counts and ref()/unref() methods
existing.
2002-12-03 10:19 robert
* Fixed the ifeq ($(OS),SunOS) so it was correctly on its own
seperate line, and
complimented by the required endif
2002-12-02 19:37 don
* updated difference between forte compilers and gnu compilers on
Solaris
2002-11-29 22:10 don
* Modified Files:
include/osgTXP/trPagePageManager.h src/Demos/osgtxp/osgtxp.cpp
Added Files:
VisualStudio/Demos/osgtxp/osgtxp.dsp
2002-11-29 16:14 don
* Fixes to txp loader
2002-11-27 05:29 don
* Made LIB's dependent on PLUGINS for directories where both are
built
2002-11-25 16:57 robert
* Added comment for future reference about the validity of using
delete in
the demo code... should really by using ref_ptr<> etc.
2002-11-25 16:40 robert
* Added check of translucency of an image via
osg::Image::isImageTranslucent().
2002-11-25 16:39 robert
* Added implementation of isImageTranslucent method.
2002-11-25 16:38 robert
* Added isImageTransulacent() method.
2002-11-25 16:30 robert
* Added extra check to the freeing of memory.
2002-11-25 16:13 robert
* Fixes for OSX build from Stephan Huber.
2002-11-24 21:36 don
* Added Paging TerraPage loader and osgTXP library.
2002-11-24 00:23 don
* Forced GLPixmapGlyph color to white rather than using
glGetCurrentColor
2002-11-23 05:16 don
* Freetype 2.1 and later align bitmap pitch on boundaries of 2
bytes. It is
therefore necessary to use glPixelStorei(..,UNPACK_..., 2). There
is an
#if() statement that allows the continued use of freetype 2.0 (Rh
7.x), as
well as accomodating newer releases.
2002-11-22 17:36 don
* Merged in Joseph Steel's updates to rgb plugin
2002-11-22 09:46 robert
* Warning fixes.
2002-11-22 08:23 robert
* Adjusted tabbing.
2002-11-22 08:05 robert
* Added d to the end of the dll name for the debug build of the
ac3d loader.
2002-11-22 05:00 don
* Fixes for IRIX build
2002-11-21 20:28 don
* Fixed std:: prefix and reinitialized variable for gcc 3.2
2002-11-21 16:08 robert
* Added use of ref_ptr<> for the replaced node in
osg::Group::replaceChild(,)
to prevent it being deleted while it was still being used with
the body of
the method.
Added mention of the shadow texture demo.
2002-11-21 15:35 robert
* Moved the shadow creation code into a seperate
CreateShadowedScene header and source,
and exposed just the basic createShadowedScene function in the
header.
2002-11-21 14:54 robert
* Clean up of the shadow texture code...
2002-11-21 14:38 robert
* Added shadow texture demo .dsp under the correct name!
2002-11-21 13:25 robert
* Fixed the updating of projection matrix so that is done in eye
coordinates.
2002-11-21 09:07 robert
* Added osg::Geometry::setPrimtiveSet,removePrimtiiveSet,
insertPrimitiveSet
and getPrimitiveSetIndex().
Renamed osg::Group::findChildNum(..) to getChildIndex().
Renamed osg::Geode::findDrawableNum(..) to getDrawableIndex().
2002-11-21 07:53 robert
* Fix for compile problems under IRIX.
2002-11-20 15:51 robert
* First pass at shadow textures.
2002-11-20 14:40 robert
* Moved the code to create StateSet around textures into
flt::Pool::getTexture so that
the code associated with loading textures is done is just one
place.
2002-11-20 07:46 robert
* Fixed the texture apply method which was broken yesterday, the
new code wasn't
checking for the validity of _image before doing checks on it.
This breaks when
render to texture is used as there is no image to check
against...
Added osgshadowtexture demo source. Demos still in development,
so don't expect
any shadows yet...
2002-11-20 07:44 robert
* Fixed the references osgSim project file.
Added the osgshadowtexture demo project file.
2002-11-19 12:48 robert
* Added handling of image dirty after a textyre has been bound, the
texture
is now updated when the image is dirty.
2002-11-19 12:26 robert
* Updated OSX defs to compile osgSim and osglightpoint
2002-11-19 12:25 robert
* Added osglightpoint to the demo list.
2002-11-19 12:23 robert
* Added visual workspace files for osgSim nodekit and osglightpoint
demo.
2002-11-19 10:57 robert
* Added osgSim library which encapulsulates light points.
Added osglightpoint demo.
2002-11-19 10:56 robert
* Moved Drawable across to using osg::buffered_value.
Added new osg::State::setInterleavedArray() method.
Added new osg::Group::setNode(uint,Node*) method.
Cleaned up and fixed the osg::Texture's handling of
dirtyTextureParamters().
2002-11-18 16:14 robert
* Added setDrawable(uint,Drawable*) method.
2002-11-14 15:30 robert
* From Jason Daly, fix for long file names on sequence nodes.
2002-11-14 09:03 robert
* Updated the plugins so they do the extension checking with a non
case sensitive comparison.
2002-11-13 13:04 robert
* Updated NEWS and ChangeLog for the release.
2002-11-13 12:42 robert
* Updates to docs for release
2002-11-13 11:09 robert
* Added State::computeSecondaryColorSupported() &
computeFogCoordSupported().
Updated NEWS.
2002-11-13 10:23 robert
* Small improvement to the computation of the pixel size vector.
2002-11-12 15:50 robert
* Fixed ansisotropic scaling problem with pixel scaling/small
feature culling.
2002-11-12 13:51 robert
* Fixed bug in stats where overdraw would be reported incorrectly.
2002-11-12 13:37 robert
* Removed debugging messages.
2002-11-12 13:36 robert
* Fixed bug in osg::Transform's computation of a its bounding
sphere, where
it was erroneously using the y axis for the z axis test.
2002-11-12 10:22 robert
* Added LEFT_EYE and RIGHT_EYE stereo to
osg::DisplaySettings/osgUtil::SceneView
Renamed LODBias to LODScale.
2002-11-11 20:18 don
* Fixed a const/non-const inconsistency in NodeVisitor.cpp
Fixed a blank namespace issue in UnitTestFramework.cpp
2002-11-11 16:11 robert
* Fixes to typo of *Dirty()
2002-11-11 09:06 robert
* Added missing demos and libs into the darwin defines.
2002-11-11 09:01 robert
* Added a getBound() to the SceneView::app() to make sure the
bounding volume is
updated well before the cull traversal which can be
multithreaded.
2002-11-11 08:52 robert
* Fixed bug in osg::Node::isCullingActive().
Rnabled the automatic selection of the animation path if one is
specified
on the commandline in sgv.
2002-11-11 08:08 robert
* Updates to news.
2002-11-11 08:05 robert
* Updates to doc
2002-11-11 08:05 robert
* Fixes for MING build
2002-11-11 08:04 robert
* Fixes to const paramter types.
2002-11-11 07:20 robert
* *** empty log message ***
2002-11-11 07:12 robert
* Added osgText to dependancy list of geo plugin.
2002-11-08 15:56 robert
* Fixes to build in VS7.0
2002-11-08 14:24 robert
* Added newly generated html files.
2002-11-08 14:15 robert
* Checking in updates to documentition for the 0.9.2 release.
2002-11-08 14:03 robert
* Removed deprecated API
2002-11-08 12:58 robert
* Updates version numbers to 0.9.2
2002-11-08 12:56 robert
* Updates to GEO loader from Geoff Michel.
2002-11-08 12:54 robert
* Minor warning fix.
2002-11-08 12:26 robert
* Added #define DARWIN_OSX_PRE_10_2 and related #ifdef checks to
cope with backwards compatiblity
with versions of OSX before 10.2.
2002-11-08 11:00 robert
* Added GL_LIBS to the osgText/Makefile for OSX build.
Fixed typo in IntersectVisitor.
Fixed warnings in osgimpsotor demo.
2002-11-08 10:25 robert
* Updates to Math for OSX build.
Added 3dmodelworld.com to the data source directory.
Fixed compile problem under VC6.0 in osgimpostor.
2002-11-08 08:51 robert
* Fixes for VisualStudio6.0 build.
2002-11-08 08:45 robert
* Removed the usage report from sgv when it fails to load a file.
2002-11-08 08:34 robert
* Converted usage of GLuint to usigned int, in hope that it will
get round the
warnings generated under OSX.
2002-11-08 08:12 robert
* Commented back in LIBS into Makefile for OSX build.
2002-11-08 08:11 robert
* Fixes for VisualStudio build and OSX build.
2002-11-08 08:00 robert
* Added TestManipulator into osgimpostor project file.
2002-11-07 16:08 robert
* Compile fix from Duvan Cope.
2002-11-07 15:45 robert
* Commented out the selection of the animation path manipulator
since it
was somehow disabling culling?!?
2002-11-07 15:13 robert
* Titled the view in osganimate and added the title into
osgimpostor.
2002-11-07 14:44 robert
* Renamed Primitive:: to PrimitiveSet.
2002-11-07 14:29 robert
* Commented out the USE_DEPRECATED_API define.
2002-11-07 14:13 robert
* Intergrated Martin Kada's impostor test program with the old test
program.
2002-11-07 13:56 robert
* Added Geoff Michel's new osggeomdemo program which allows control
of
geo models via the mouse.
2002-11-07 13:47 robert
* Updates to GEO loader from Geoff Michel.
2002-11-07 08:49 robert
* Added shape drawable into dot osg plugin.
2002-11-07 08:48 robert
* Fix for build under Linux.
2002-11-06 23:00 don
* Oops... experiment gon awry in makerules. This works for Solaris,
but not
Linux, evidently. The goal was to do a dependency update on only
files
that had changed, since Solaris is so gawdawful slow at doing CC
-xM
2002-11-06 18:39 don
* Changed a couple of const/non-const discrpancies between header
and source
for TexGen. Removed external library dependencies in plugin
makefiles
2002-11-06 16:04 robert
* Fix for backwards compatibility.
2002-11-06 15:43 robert
* Name change and const change of
Drawable::drawImmediateMode(State&) to
Drawable::drawImplementation(State&) const. Various updates to
the
rest of the OSG to accomodate this.
2002-11-06 11:15 robert
* Added in default value of _timeScale.
2002-11-06 10:46 robert
* Renamed ProceduralGeometry to ShapeDrawable to better reflect its
current
purpose.
2002-11-06 10:24 robert
* Added support for recording camera animation paths in
osgGLUT::Viewer, and fixed
the osgGA::AnimationPathManipulator to handle it.
Added a new Drawable::ConstAttributeFunctor and make the
accept(PrimitiveFunctor)
be a const method so can disallows modification. Added
Drawable::supports(...) methods
for each of the AttributeFunctor, ConstAttributeFunctor and
PrimitiveFunctor so
that programs can querry whether it is possible to use functors
with that object type.
2002-11-05 07:50 robert
* From Jason Daly, fix for 14.2 color records in versions of
OpenFlight files.
2002-11-04 15:33 robert
* From Stephan Huber, fix for OSX build.
2002-11-04 10:37 robert
* Added std:: in front of string.
2002-11-04 09:08 robert
* From Ulrich Hertlien, added ReaderWriter::Options to the osgconv
and pfb plugin
so that all the pfi files can be converted to rgb be the plugin.
2002-11-04 09:07 robert
* Fixed warning under Visual.NET
2002-11-04 08:40 robert
* Added in guard to png loader so that it only accepts png files.
This has been
added since the png loader itself doesn't not seem robust enough
at detecting
non png files.
Added a tab in to the flt code to make it more obvious what is
happening in
the flow of the code.
2002-11-04 08:35 robert
* Added back in the missing flt.dsp.
2002-11-01 15:12 robert
* Added support for primitive functor into the new
osg::ProceduralGeometry class
2002-11-01 15:11 robert
* Futher fixes for VisualStudio.NET compilation.
2002-11-01 14:16 robert
* Michael Gronage fix for aspect ratio in split stereo.
2002-11-01 12:48 robert
* Fixed VisualStudio7.0 compile error related to an
std::vector<>::iterator
no longer being a pointer, fixed by using a &(*itr).
2002-11-01 12:40 robert
* Added missing Shape and ProceduralGeometry references in the osg
project file.
2002-11-01 12:20 robert
* Futher updates to shapes support.
2002-11-01 12:11 robert
* Added handled of invlid drawable bounding boxes.
2002-11-01 10:39 robert
* Added export to the height field class.
2002-11-01 10:25 robert
* Updates to Shape support.
2002-10-31 15:24 robert
* Added a dirtyBound & diryDisplayList to the geometry merge
operation in the
Optimizer to fix a bug where the bouding volumes where being
invildated.
2002-10-31 12:51 robert
* From Geoff Michel, added AC3D .ac and GEO .geo loaders.
2002-10-31 10:36 robert
* Added osg::Grid shape class, and added an example of its use into
the
hang glide demo.
2002-10-31 10:35 robert
* Yefei He's updates to Pool and flt2osg to use lazy loading of
textures from a
texture pallette.
2002-10-30 13:27 robert
* Added first cut of new primtive shapes support.
2002-10-30 12:58 robert
* Removal of more redundent const base types.
2002-10-30 12:56 robert
* Updated osgText .osg support so that it handles text via the
osgDB::Outpur::wrapString() method.
2002-10-30 10:07 robert
* Fixed addChild(node,value) so that it resizes using the
_newChildDefaultValue
rather than the add child value, then sets the child's value to
value.
2002-10-28 12:55 robert
* Updated the handling of string in the .osg reading and writing so
that it
handles the use of " quotes inside the string.
2002-10-28 09:43 robert
* Removed the remapping of special keys to keyboard events.
2002-10-25 12:29 robert
* From Gideon May, fixes to remain const base type instances in
headers.
2002-10-25 09:34 robert
* Updated the min and mag filter modes to be more appropriate,
still some
of the FLT modes havn't been mapped across as its is not obvious
how to map
them to OpenGL/OSG.
2002-10-24 20:49 don
* changed unsigned int's to unsigned longs so 64 bit build would
work.
2002-10-24 20:45 don
* Added ARCH64 def for 64 bit builds
2002-10-24 15:24 don
* FIxed set_new_handler to std::set_new_handler
2002-10-23 07:46 robert
* Fix from Don Tidrow for bug when moving between RenderGraph when
popping back
up to common parents.
2002-10-21 15:09 robert
* Changed the nameing of iterators to prevent clashes with
VisualStudio's dumb
compiler.
2002-10-21 13:03 robert
* Fixed spelling mistake in comment.
2002-10-21 13:02 robert
* Changed the private: to protected: to allow easier extension.
2002-10-18 12:47 robert
* Merged Pavel's updates to LWO2 for handle multiple texture
layers.
2002-10-18 12:26 robert
* Added default colour and normal definition to the Geometry draw
to prevent state
inheritance of these attributes from causing problems of Geometry
which arn't
fully defined.
2002-10-18 12:23 robert
* Added extension checking to the rgb and bmp write of images.
2002-10-17 21:25 don
* USE_MM was not defined for IRIX
2002-10-17 13:48 robert
* Renamed the RenderBin::sort_local to sortImplementation(),
draw_local to drawImplementation() and added a new
RenderBin::DrawCallback().
Added osgcubemap to the Make/ test scripts.
2002-10-17 11:59 robert
* Fixed memory allocation.
2002-10-17 11:50 robert
* Checked in fix for std::hex for dumb arsed compilers.
2002-10-17 11:39 robert
* Fixed compile error under Windows.
2002-10-17 10:04 robert
* Fixed error in #ifdef GL_SECONDARY_COLOR...
CV:
----------------------------------------------------------------------
2002-10-15 19:10 don
* Changed std::malloc to new in src/osgUtil/CubeMapGenerator.cpp
2002-10-14 21:10 don
* Fixed cstdlib to stdlib.h for IRIX in
src/osgUtil/CubeMapGeneragortor.cpp
2002-10-10 20:04 robert
* Fixes from Macro.
2002-10-10 18:02 robert
* Added missing .cpp's.
2002-10-10 14:58 robert
* Fixed the names of the ControlPoint parameters so they weren't
capitals, to avoid
the clash with the parameter type itself.
Addd a PER_PRIMTIIVE_SET handling to the existing PER_PRIMTIIVE
code, this code
is still flacky though and needs a rewrite as it doens't handle
all attributes or
the full consequences of per primitive and per primitive set
bindings.
2002-10-10 13:06 robert
* Added a little more info into the State contextID docs.
2002-10-10 12:44 robert
* Added Macro's new cube map generation classes and osgcubemap
demo.
2002-10-10 09:42 robert
* Maded the "flt::Registry::getPrototype: Unkown opcode:" message a
INFO level
notify message rather than a NOTICE.
2002-10-10 09:39 robert
* Made the warning about a mis-matching in the number of children
in a switch
a INFO level notify message rather than a WARN.
2002-10-10 09:29 robert
* Added remapping of special keys to be handle like a convential
key press.
2002-10-10 09:00 robert
* From Gabor Dorka, Fixes to memory leaks.
2002-10-09 15:43 robert
* Fixes to smoothing visitor and tesselator to handle indexed
Geometry.
2002-10-09 15:41 robert
* Changed the default value of StandardOrientation to true, to fix
orientation
problems which commonly occur with png files. Leaves the
quesition of how to set
this value automatically.
2002-10-08 16:02 robert
* Fixed bug in osg::LOD::addChild() which was forcing all ranges to
be identical
values.
2002-10-08 14:10 robert
* Fixed a bug in the Optimizer where BIND_PER_PRIMITIVE_SET
primitives where being eroneously merged.
Added missing support for reading geometry indices from the .osg
format.
Added handling of geometry indices into the primitive functor in
osg::Geometry.
Moved the method implementions of AnimationPathManipulator into
src/osgGA and added extra convinience
methods for setting the manipulator with an hand built
AnimationPath.
FCVS: VisualStudio/osgPlugins/iv/iv.dsp
2002-10-08 08:39 don
* osgdb_osg loader had more issues with const/non-const
discrepancies on
Solaris. Modified Geoset.cpp and Point.cpp
2002-10-08 08:36 don
* Solaris didn't like filebuf. Using old FILE
2002-10-08 07:39 don
* Added AnimationPathManipulator to osgGA and modified sgv to use
it.
2002-10-08 05:41 don
* Fixed some inconsistencies between header files and function
definitions
where the header file declared a parameter non-const, but the
function
definition expected a const. The Solaris linker was coming up
with
undefined symbols.
2002-10-07 21:23 robert
* Added extra convinience methods to LOD - addChild(child,min,max).
Added osganimate to test scripts.
2002-10-07 20:17 robert
* Fixes to Switch so that it defaults to adding children switched
on, and adds
a flag to control whether children and added as true or false.
2002-10-07 20:01 robert
* Set the default values for scale to 1,1,1. This fixes the bug
obsevered when
using AnimationPath with MatrixTransform without setting the
scale value of
the osg::AnimationPath::ControlPoint's.
2002-10-07 19:51 robert
* Added new osganimate demo which demonstrate the
osg::AnimationPath in action.
Added extra parameters to the AnimationPath callbacks to allow
finer control.
2002-10-07 11:06 robert
* Added missing osg::TextureCubeMap::getAssociatedMode().
2002-10-07 10:02 robert
* Added code to Viewer::addViewport(..) to force the sharing of a
single
osg::State object between viewports.
2002-10-07 09:41 robert
* From Daneil Sjölie - modifications to the support of custom
GUIEventHandlers in osgGLUT
2002-10-06 20:33 robert
* Converted osg::LOD from used n+1 successive ranges to n min/max
ranges,
one min/max pair per child. Converted the rest of the OSG to use
the new
osg::LOD node.
2002-10-04 16:40 robert
* Fixes for Win32 build.
2002-10-04 14:50 robert
* Implemented OpenFlight style switches so that each child of a
switch can now
be individually turned on or off. Moved the OpenFlight code
across to use the
new scheme, removing the old hack of using node masks to achieve
the same end
result.
2002-10-04 13:53 robert
* Changed the include of MatrixTransform to Transform.
2002-10-02 15:28 robert
* Added osgteapot demo to show how to implement custom Drawables to
wrap up OpenGL code.
2002-10-02 13:16 robert
* Added back in the old osg::Geometry::addPrimitive(..) methods for
backwards
compatibility and have placed them within a #ifdef
USE_DEPREACATED_API block.
2002-10-02 13:12 robert
* Moved the new osg::IndexedGeometry class over the top of the the
existing
osg::Geometry class, and removed the temporary IndexedGeometry.
Port the rest
of the OSG across to account for the change in method calls -
osg::Geometry::addPrimitive(..) becomes osg::addPrimitiveSet(..)
2002-09-30 18:12 robert
* Removed inappropriate inline keyword from getOrCreateStateSet().
2002-09-30 18:11 robert
* Added setActiveTextureUnit(0) to State::reset().
2002-09-30 16:50 robert
* Added traverse the AnimationPath callbacks.
2002-09-30 13:30 robert
* Added support for per primitive bindings in osg::IndexedGeometry.
Added a
convertToIndexedGeometry() method to GeoSet to allow datasets
with per primitive
bindings to be be mapped to across to osg::IndexedGeometry for
testing purposes.
2002-09-29 17:55 robert
* From Macro, added a setActiveTextureUnit(0) to
osg::Text::drawImmediateMode() to
prevent the wrong OpenGL mode being used.
2002-09-29 12:33 robert
* From Daniel, Fixes for warnings under Win32.
2002-09-28 19:09 robert
* Fixes to IndexedGeometry.cpp to repair bugs introduced with Win32
build fixes.S
2002-09-28 07:47 robert
* Added a dirtyAllVertexArrays() to State::reset().
2002-09-28 07:43 robert
* Fixes for Win32 build.
2002-09-27 19:04 robert
* Fix build after change in GLExtensions.
2002-09-27 19:01 robert
* Fixes to IndexGeometry for Win32 build.
2002-09-27 17:47 robert
* Improvements to IndexedGeometry.
2002-09-26 15:26 robert
* Futher work on the IndexedGeometry class. Indexed coordinates
should now
work.
2002-09-24 20:14 robert
* Changed the linux linking of -lgif to -lungif.
Fixed a typo in the Images name.
2002-09-24 20:04 robert
* Changed the image file so that use the Images/ prefix to help
locate the files
within the OpenSceneGraph-Data directory.
2002-09-24 19:41 robert
* Removed redundent /
--------------------------------------------------------------------
2002-09-22 07:09 robert
* Renamed Primitive to PrimitiveSet.
2002-09-20 15:55 robert
* From Gideon, support for tracking the number of objects
constructed and deleted,
only compiled in when unit tests are compiled in.
2002-09-20 15:54 robert
* From Ulrich Hertlien, supported add to textures in the .lwo
format.
2002-09-20 14:51 robert
* Renamed osg::Primitive to osg::PrimitiveSet which better reflect
what it
encapsulates.
Added new osg::IndexGeometry implemention, *not* complete yet.
Changed the rest of the OSG to handle the renaming og Primitive
to PrimitiveSet.
2002-09-20 14:48 robert
* From Daniel, changed setEventHandler to addEventHandler.
2002-09-19 10:30 robert
* Added PolygonStipple class from Mike, with mods from Robert to
make data
management local.
2002-09-19 09:52 robert
* Made the calls to the drawing of the pre rendering stages exclit,
using
a seperate method in RenderStage and associated calls in
sceneView.cpp.
This fixes problems when doing stereo and prerender at the same
time.
2002-09-19 09:05 robert
* Fixed copy constructor so that the _stage member variable was set
to this
correctly.
2002-09-18 16:10 robert
* Fix the sceondary color code.
2002-09-18 16:05 robert
* Added missing isCompressedInternalFormat() method.
2002-09-18 15:59 robert
* Fixed mispelling of SEPARATION.
2002-09-18 14:57 robert
* Simplified the depth calculation code in CullVisitor so that it
always computes
the depth of all drawables, so that it is always safe for
RenderBin sort routines can use
these values directly.
Add an example of a RenderBin::SortCallback to sgv.cpp.
2002-09-18 11:11 robert
* From Daniel Sjölie - added support for multitexured flt files.
2002-09-17 15:47 robert
* Improved the sort callback support in osgUtil::RenderBin, and
removed the
now rendundent DepthSortedBin class.
2002-09-16 20:58 robert
* Further work on multiple context extensions.
2002-09-16 10:55 robert
* Commented out the call to combine LOD's in the optimizer as it
was causing
problems in some flt datasets.
2002-09-14 10:38 robert
* Updates the osg::Texture3D::Extensions interface to support the
standardisation
of extensions supported across multiple graphics contexts.
2002-09-13 13:50 robert
* Added dirty methods for vertex arrays to better support external
OpenGL
code which modifies the OpenGL state and needs to tell the
osg::State
about it to ensure that the OSG doesn't make any errors during
lazy
state updating.
2002-09-12 20:30 robert
* From Pavel Moloshtan, fixes for Mingw32 build.
2002-09-12 19:59 robert
* Added opengl32.lib and glu32.lib links to osgGLUT.dsp
2002-09-12 15:34 robert
* Added asGroup() and asTransform() methods to osg::Node to
downcast nodes
to these types without requiring an expensive dynamic_cast<>.
Also added asGeometry() to osg::Drawable for the same reasons.
2002-09-12 14:29 don
* Fixed setFusionDistance
2002-09-12 13:23 robert
* From Brede Johansen - Fixes to osg::Plane::valid and added a new
set method.
From Stephan Huber - Compilation fix to Texture.cpp for OSX.
From Don Tidrow - added dirtyBound() to
osgText::Text::setPosition
2002-09-09 04:40 don
* Added ability to accept '.tif' files (as well as '.tiff') and
printed
notify() on error
2002-09-05 15:45 robert
* Improvements to osg::Texture3D::Extensions code.
2002-09-05 15:13 don
* For Solaris, /usr/local/lib dependencies now compile static
libraries. This
reduces the dependencies for binary installs. ALso rearranged the
SunOS
gnu and Forte compiler sections to be more generic
2002-09-05 11:42 robert
* Added new buffered_value template class which encapsulates a
std::vector but
initializes the array to the number of graphics contexts, and
automatically
expands the array when indices outside the current size are
required.
Added new osg::Texture::Extensions nested class to handle
extensions on a per
context basis.
2002-09-04 10:51 robert
* From Ulrich Hertlein, check for max 3d texture size into the
osgtexture demo.
2002-09-04 10:49 robert
* Added support for setting the fusion distance directly in
SceneView, defaults
to the original behavior of using the values from the Camera if
attached.
2002-09-04 08:14 robert
* Added support for multiple graphics contexts to osg::Texture and
its
subclasses.
2002-09-04 01:15 don
* Added setting colormask to SceneView on every frame to allow
toggling
between stereo on and off in Anaglyphic mode.
2002-09-03 20:12 robert
* Fixes to the LWO to better handle 3 and 4 vertex polygons.
Added an extra pass into the Optimizer's merging of geometry
primitives so
it convertex 3 and 4 vertex polygons into triangles and quads
respectively.
2002-09-03 19:25 robert
* Removed const from the evaluateLODChild(,,) callback method.
2002-09-03 14:42 robert
* Removed the temporary commenting out of the Optimizer, which was
done for
debugging purposes.
2002-09-03 13:04 robert
* Fixed LWO2 ReaderWriter problem which was down to an the compiler
reodering
the evaluation of a Vec3 paramter.
2002-09-03 09:50 robert
* Fixed and unmatched malloc/free pair, which was previously doing
a mallco/delete.
2002-09-02 12:31 robert
* Converted the instances of const built in types being returned
from methods
and passed as paramters into straight forward non const built in
types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-08-31 09:59 robert
* From Yfei He, added in missing RoadConstruction handler.
2002-08-31 09:51 robert
* Bug fix from Tom Jolly, which adds a check aginst a delete of gl
textures
in FTGLTextureFont destructor to prevent a NULL be passed to
glDeleteTextures.
This solves the crash on exit of osghud/osgtext.
2002-08-31 06:04 don
* Added the script to make IRIX distribution packages (via 'inst').
2002-08-30 19:45 robert
* Renamed osg::Statistics::addOpaque to addDrawable to better
reflect its current
function.
2002-08-30 16:17 robert
* Updates to windows build docs.
Merge fixes for OSX from bob.
Added checking for impostor sprites into stats.
2002-08-30 15:32 robert
* Fixes to Math for MacOSX build.
Converted TextureCubeMap to unix file endings.
2002-08-30 15:17 robert
* Update LANDEXT.DAT to contain all the latest core OSG files.
2002-08-30 15:07 robert
* Fixed the flatten static transform visitor.
2002-08-30 13:38 robert
* Added std:: infront of ends references.
2002-08-30 07:17 robert
* Removed the OSG_COMPILE_UNIT_TESTS define from the OSX build to
avoid
issues with the missing <sstream>
2002-08-30 01:34 don
* Some small clean ups and editorializing of the NEWS file.
2002-08-29 20:41 robert
* Fixed the numerical accuracy problems in the Drive and Flight
Manipulators.
2002-08-29 16:38 robert
* Fixed numerical accuracy problem in Trackball manipulator.
2002-08-29 14:48 robert
* Updated change log.
2002-08-29 14:41 robert
* Removed html files which relate to now removed API.
2002-08-29 14:39 robert
* Added new autogenerated .html files
2002-08-29 14:29 robert
* Updated docs.
2002-08-29 14:05 robert
* Updated the NEWS to release the new release.
2002-08-29 11:02 robert
* Renamed the ConvexPlaner* classes to ConvexPlanar* and changed
all the various
classes that reference it.
Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 08:39 robert
* Added SG_EXPORT.
2002-08-29 03:49 don
* Blast it, Don... You should rebuild before you check things in!
2002-08-29 03:22 don
* Fixed 69 occurance of 'Seperate' misspelling (should be
'Separate')
2002-08-28 21:40 robert
* Changed instances of new across to use osgNew to help debugging,
and fixed
an unitialized variable in Sequence.
2002-08-28 19:46 robert
* Fixed the optimized library name of the osgText plugin.
2002-08-28 18:49 robert
* Updated the version numbers to reflect the upcomming release
0.9.1.
2002-08-28 18:38 robert
* Fixes to Win32 build.
2002-08-28 17:37 robert
* Added std:: infront of cout and endl.
2002-08-28 16:59 robert
* Fixes for Win32 build.
2002-08-28 16:25 robert
* Fixed unitialized variable in the MyTextureSubloadCallback.
2002-08-28 16:17 robert
* Added fixes to UnitTestFramework to get it compiling under
Windows.
2002-08-28 15:44 robert
* Warning fixes for Windwos
2002-08-28 15:35 robert
* Fixed typo on osgunittests project name.
2002-08-28 15:28 robert
* Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
2002-08-28 14:28 robert
* Added -I{THISDIR} into the iv Makefile.
2002-08-28 14:27 robert
* Updates, from Neil Salter, to comments etc to osgGA which add
better
explanations of how each of the classes operates.
2002-08-28 14:26 robert
* Added Neil Salter's osgUtx library into the distribution, have
put all the
orignal seperate headers and source into
include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively. I have done this
to
keep the include and source directories focused on the scene
graph rather
than the test framework.
Have added a very simple unit test to Vec3.cpp, which are
optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix. It should be fine
to
add it in under Windows project files as well.
Finally, a new demo app osgunittests runs the tests and reports
success
or failure of the tests.
2002-08-27 21:01 robert
* Commented out the #define TEXTURE_USE_DEPRECATED_API from
includ/osg/Texture
which forces the use of a typedef Texture2D Texture; in place of
the orignal
texure implementation.
2002-08-27 20:54 robert
* Added code to write byte/int/float arrays out with 8 values per
line by default, rather than
1 per line as before.
2002-08-27 20:18 robert
* Added support for DOFTransforms into .osg format, and add pivot
point support
to the PositionAttitudeTransform .osg support.
Removed a double light reference in the osglight demo.
2002-08-27 15:46 robert
* Added support for reading and writing
osg::PositionAttitudeTransform.
2002-08-27 15:46 robert
* Fixed bug in the Light reading code.
2002-08-27 14:02 robert
* Added proper osgtexture1D demo - this demo uses a 1D texture to
dynamically
contour the scene.
2002-08-27 14:00 robert
* From Marco, fix to include/GL to clean up warnigns in Windows
builds.
2002-08-27 10:06 robert
* Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D,
and have
added osgtexture1D demo which currently is simply copy of
osgtexture2D. I
will be modifying it to do 1D texturing next.
Fixed a bug in osg::Texture3D relating to checking of existance
of
texturing.
Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-26 20:11 robert
* Fixed typo of _texParametersDirty.
2002-08-26 19:35 robert
* Removed #ifdef hacks to remove optimization with VS6.0's STL.
VS6.0 STL is
now no longer supported!
2002-08-26 15:02 robert
* Moved the #define GL_DOT3_RGB_ARB's into their own #ifndef
GL_ARB_texture_env_dot3 block.
2002-08-26 13:04 robert
* Moved #define's for OpenGL1.2 image formats into the
include/osg/Image header
to allow compilation of the rgb plugin under Windows with its 1.1
OGL headers.
Added float.h to Math's compile path for VS7 compilation.
2002-08-26 12:34 robert
* Made the sort callback's sort method pure virtual.
2002-08-26 12:28 robert
* Removed redundent parameter in sort() callback which was never
being used.
2002-08-26 10:30 robert
* Added #include <stdlib.h> to include/osg/glut for Windows build.
2002-08-26 10:24 robert
* Updated Texture3D to use extension checking to get the relevant
3d texturing
extensions.
2002-08-26 03:15 don
* Added writer to RGB plugin
2002-08-25 15:31 robert
* Converted code dependant on osg::Texture across to its
replacement osg::Texture2D.
2002-08-25 11:00 robert
* Fixes for Win32 build
2002-08-24 21:12 robert
* Added guard to prevent VS7 builds using the #defines for cosf
etc.
2002-08-24 21:12 robert
* Added brief items to NEWS in prep for the 0.9.1 release.
2002-08-24 21:11 robert
* Added support for the texture_env_dot3 extension.
2002-08-24 19:39 robert
* Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and
osg::Texture3D
classes, and changed osg::Texture and osg::TextureCubeMap so that
they now derive
from osg::TextureBase.
2002-08-24 19:35 robert
* Clean up of include/osg/GL and include/osg/GLExtensions for
better support of
Windows build.
2002-08-23 00:43 don
* Modifed osgGLUT viewer and messages in SGV to allow for start up
in full
screen mode.
2002-08-22 17:36 don
* Fixed a dependency order
2002-08-22 09:19 robert
* Added calling of the LightSource and ClipNode as Group by the
NodeVisitor and
fixed the CullVisitor and Optimizer to take account of this.
2002-08-22 08:14 robert
* Fixed the osg::Transform::coompute*() methods so the were using
the _referenceFrame
correctly, as previously they were doing the exact opposite from
what they
should have been doing.
2002-08-21 20:42 robert
* From Stephan Huber, "I found a small bug in QTtexture.c: the code
fails, when the image-files
don't reside on the boot-partition. I replaced the offending
function by a
cleaner one.".
2002-08-20 22:43 robert
* Moved the include<osg/GLExtensions> from the State header into
State.cpp, and
added it into other files which now required it.
2002-08-20 18:00 robert
* Added IO Support for TexEnvCombine state attribute.
2002-08-20 14:15 robert
* Added support for the tex_env_add and tex_env_crossbar
extensions.
2002-08-20 14:12 robert
* Fixes to new osgText and osgParticle project files.
2002-08-20 12:29 robert
* Added the definition of GL_FOG_COORDINATE_SOURCE to Fog.cpp.
Added #include<string> to the GLExtensions header.
2002-08-20 11:27 robert
* Moved the IO support for the osgText and osgParticle libraries
into seperate
plugin libraries.
2002-08-20 10:26 robert
* Added a error message for when OSG_NOTIFY_LEVEL is not set
correctly.
2002-08-20 10:14 robert
* Merged fixes to the osg::GLExtensions function pointer code from
Stefan Huber,
and a fix to osg::State's secondary color code from Bob Kuehne.
Moved the body of the getGLExtensionFuncPtr() into the header to
help out
support for Windows mapping of different OpenGL extensions
function ptr per
dll.
2002-08-20 10:08 robert
* A FogCoordinateSource set/get methods to osg::Fog which
correspond to the
FogCoord support added to osg::Geometry. Added suppot for these
new parameters
to the .osg plugin.
2002-08-20 08:14 robert
* Reordered the string comparions so that DEBUG_INFO comes before
INFO, since
the find op will find INFO in a DEBUG_INFO string, and hence
report the wrong
notify level.
2002-08-19 19:53 robert
* Added default values to the TexEnvCombine constructor.
2002-08-19 15:14 robert
* Added missing include/osg/ClearNode
2002-08-19 15:11 robert
* Added new osg::TexEnvCombine state attribute.
2002-08-19 11:42 robert
* Renamed the osg::EarthSky to osg::ClearNode to make it more
obvious what
role it has play and make it more relevant to non vis-sim
applications.
2002-08-19 08:35 robert
* Moved "unsigned int i" from for(.. to just before it, and removed
subsequent
ones to get the VisualStudio compiler working once more.
2002-08-18 14:42 robert
* Added DOFTransform, MatrixTransform and PositionAttitudeTransform
to NodeVisitor.
Added
osg::Matrix/Quat::makeRotate(angle1,axis1,angle2,axis2,angle3,axis3)
and
osg::Matrix::rotate(angle1,axis1,angle2,axis2,angle3,axis3)
method.
Made osg::Matrix/Quat::makeRotate(heading,pitch,roll) and
osg::Matrix::rotate(heading,pitch,roll) all deprecated API.
Fixed the Quat*Quat & Quat*=Quat multiplication methods so that
they multiplied
in the correct order - they were reversed originally due to the
Quat code being
based on code example which used the v' = M v ordering, rather
than the OSG's
v' = v M ordering.
2002-08-18 11:16 robert
* Added check to disable color binding when the secondary colour
extension doesn't
exist.
2002-08-17 07:34 robert
* Fixed typo in #define of UBYTE4
2002-08-16 15:14 robert
* Added Texuture::SubloadCallback example into the osgprerender
demo to illustrate
how to use it.
Changed the ImpostorSprite to use LINEAR,LINEAR for min and mag
filters for the
impostor texture.
2002-08-16 13:33 robert
* Added new osg::Texture::SubloadCallback, and getNumMipmapLevels()
to osg::Texture
and osg::Image. This additions are design to make texture
subloading more
flexible.
2002-08-16 10:56 robert
* Fixes from Ulrich Hertlein to get the pfb plugin compiling with
using
any deprecated API.
2002-08-15 20:27 robert
* Supported added for secondary color & fog coords to osg::Geometry
and osg::State.
2002-08-15 20:25 robert
* From Perry, support for color added to the
MeshPrimtive/LocalVertexPool code.
2002-08-15 15:04 robert
* Removed the getData() from MeshRecord and the dummy SMesh record,
this
allow the FaceRecord base class to directly provide the datatype.
2002-08-15 14:09 robert
* Added a using namespace std; and removed std:: from from std::hex
and std::dec.
2002-08-15 13:04 robert
* Added a virtual keyword into the getData() overrided methods.
2002-08-15 11:25 robert
* Submission from Perry Miller for support of OpenFlight15.7's
local vertex pool
and mesh primitives. Converted Perry's code to work with the
osg::Geometry
instead of osg::GeoSet.
2002-08-14 20:56 robert
* Added SG_EXPORT to PositionAttitudeTransform and MatrixTransform.
2002-08-14 09:30 robert
* Commented out the #define USE_DEPRECATED_API.
2002-08-13 18:29 don
* Added some comments
2002-08-13 15:31 robert
* Futher improvements and fixes to osg::AnimationPath, and the
osglight
demo to show it action.
2002-08-13 13:22 robert
* Made improvements to osg::AnimationPath, added
osg::PositionAttitudeTransform::AnimationPathCallback which us an
app callback
which uses an AnimationPath to specify the new positions of the
transform.
Added AnimationPath code to osglight to animate the positional
light.
Added CullVisitor::setCullingMode() code into SceneView so that
SceneView's
CullingMode is now properly passed onto CullVisitor. Note, this
work
had been done before, but must has been lost in a merge. Umm...
2002-08-13 09:35 robert
* Fixed uninitialized _sortMode.
2002-08-12 17:40 robert
* Added new s/getPivotPoint() support to
osg::PositionAttitudeTransform.
Modified the osglight demo to use an AppCallback and a
PositionAttitudeTransform
to animate the loaded model.
2002-08-12 13:42 robert
* Updates to DOFTransform so that its overrides the traverse() and
compute*() methods
rather than depending upon callbacks for animating and compute
matrices. Merged the
put/inverseput code between Sasa's and Ferndinand's DOF code.
From Bora Utka, Added support to osg::Sequence/OpenFlight
AnimNode to the flt plugin.
2002-08-12 13:37 robert
* attempt to fix read only status of Sequence.cpp.
2002-08-11 21:26 robert
* Removed dependency of the new osg::DOFTransform and osg::Sequence
Node's
on osgUtil by implementing a NodeVisitor::VisitorType enum, and
associated
g/setVisitorType. This allows callbacks to querry the
visitor/traversal
type without doing down cast's to specific visitor subclasses
such as
osgUtil::AppVisitor/CullVisitor.
2002-08-11 10:32 robert
* Temporarily commented out the flat staic transforms visitor since
it
was causing problems with the new DOFTransform class.
2002-08-09 19:51 robert
* Submission for Gideon May, fixes for spacing in various osgText
files.
2002-08-09 16:27 robert
* Fixed the X and Y axis rotation billboards so that now rotate
correctly.
Rewrote the osgbillboard demo so that it creates a point
rotatated billbaord
and X,Y and Z axis billboards to both test and demonstrate this
types of
billboards in action.
2002-08-08 21:36 robert
* Fixes for IRIX 32bit timmer on O2. From Tom Jolley.
2002-08-08 15:10 robert
* Fixed warning related to where _increasingFlags is an unsigned
short and 0xffffff is being
truncated, spotted by Tom Jolly.
2002-08-08 15:09 robert
* Removed inline definition from front of setMaxAnisotropy method.
2002-08-08 13:45 robert
* Fixed typos, sent in by Warren Macchi.
2002-08-08 13:41 robert
* Fixed bug related to switching on/off culling modes. Patch from
Nikolaus Hanekamp.
2002-08-08 11:27 robert
* Changed the Geometry::setVertexArray and GeoSet::setCoords so
that they
call dirtyBound() instead of reseting the local bound flag, this
ensures
the updates are propagated upwards through into the parents.
2002-08-08 11:01 robert
* Fixed the shininess factor in 3ds plugin.
2002-08-07 15:52 robert
* Changed the support for anisotropic filtering in osg::Texture so
that it
is now controlled via the setMaxAnisotropy(float) method, and is
set up
independently for the mag filter mode, which it previously was
done.
2002-08-07 10:10 robert
* Renamed osgsequence.cpp to osgsequence.dsp, as it was clearly a
typo...
2002-08-07 10:08 robert
* Fixed type of DOFTransform.cpp
2002-08-06 17:07 robert
* Added shells for DOFTransform and PositionAttitudeTransform to
the .osg
loader, still need to fill in the saving and loading of
paramters.
Went through the distribution remove old API usage.
2002-08-06 10:37 robert
* Changed the default value of _animationOn to true.
2002-08-06 10:07 robert
* Fixed typo in comment.
2002-08-06 10:04 robert
* Adde getViewFrustum() to camera.
2002-08-05 15:07 robert
* Added new osg::DOFTransform node from Sasa Bistrovic, designed to
mirror
the OpenFlight DOF transform nodes.
2002-08-05 13:29 robert
* Added support for PROTECTED modes into the .osg reading and
writing.
2002-08-05 13:12 robert
* Added an example of the use of the PROTECTED modes and attributes
into
the osgreflect demo so that toggling texturing on or off won't
affect
the mirror planes texturing.
2002-08-05 12:52 robert
* Fixed compile errors under IRIX.
2002-08-05 12:40 robert
* Added support to StateAttribute/State to support PROTECTED flag
for modes and attributes
so that they cannot be overriden from above via the OVERRIDE
flag. This is
useful for things like manipulators that have handles display in
the scene, you
might want to prevent their state being affected by other
overriding of
light, wireframe modes etc.
2002-08-04 21:11 robert
* Fix to iv/vrml loader so that it correctly passes back the right
ReadResult
and checks the validity of the file extension being passed to the
plugin.
Removed main.cpp * .h moving all its functionality into
readerwriter.cpp.
2002-08-04 20:51 robert
* Changed the error reporting so that it directs it all via
osg::notify, and
only uses the INFO level for reporting that the file to load is
not
recognised. Also add check for LWO2 loading so that it returns
FILE_NOT_HANDLED
message correctly.
2002-08-04 20:34 robert
* From Ruben Lopez, updates to VRML/IV loader.
From Ben Discoe, corrections to comments in osg::Transform
From Alberto Barbati, Lazy evaluation of inverse matrix in
osg::MatrixTransfrom
2002-08-03 19:42 robert
* Added Sequence.cpp to osg plugin workspace file.
2002-08-03 19:37 robert
* Changed the copy constructor of for _light mem var to use a
dynamic_cast<StateAttribute*>.
2002-08-03 18:11 robert
* Integrated Ulrich Hertlien's osg::Sequence node, and osgsequence
demo, and
support for osg::Sequence in the pfb loader.
2002-08-03 18:03 robert
* Changed the range max and min members variables to maximum and
minimum to
prevent collision with windows min and max macros.
2002-08-03 16:49 robert
* Added support for a sort callback in RenderBin.
2002-08-03 16:48 robert
* Fixed comments.
2002-08-03 16:37 robert
* Added cout's of the view frustum to the aid debugging, these
cout's are
now commented out, and are just left in so that they may be used
to
double check things in future.
2002-08-02 19:11 robert
* Fix for Win32 build
2002-08-02 15:14 robert
* Added missing _nodePath.clear() and _segHitList.clear() to
InteresectVisitor::reset().
2002-07-31 15:16 robert
* Updates to iv/vrml loader from Ruben.
2002-07-30 10:08 robert
* Updates to the iv loader from Ruben - conversion from GeoSet to
Geoemetry.
2002-07-29 21:29 robert
* Forced the use of non mip mapped texture during subloading in the
osgprerender
demo.
2002-07-29 11:02 robert
* Removed default value from constructor.
2002-07-29 00:04 robert
* Fixes to the new texture subloading methods.
2002-07-28 23:28 robert
* Checked in new methods for setting up texture subloading, these
allow the
user to control which parts on an image are subloaded from, and
how big
the initial texture is.
2002-07-28 23:27 robert
* Checked in Pavel's updates for non texured surfaces.
2002-07-28 21:25 robert
* Added set/getUnrefImageOnApply() methods and associated flag and
code in Texture::apply() to set the _image to 0 on apply. Note,
this will only work when you have a single graphics context, as
with multiple graphics contexts one can't delete the image after
the first apply, as there will be more than one texture object to
update.
2002-07-28 21:15 robert
* Checked in Marco's commented out #defines/rejigged struct names
to get things
compiling under Windows, will need to check this in future as it
may change with regeneration of parser files
with lex/yacc.
2002-07-28 12:52 robert
* Chagned the initiliazation of iterators, sent in by Alberto
Barbati.
2002-07-28 12:49 robert
* Fixes to NodeCallback and RenderBin from Alberto Barbati.
2002-07-27 21:35 robert
* Fixes to the inventor/vrml loader.
2002-07-27 10:34 robert
* From Macro, removal of use of display lists during double pass
rendering of
particles.
2002-07-27 10:25 robert
* Fix for Windows
2002-07-27 10:22 robert
* Fixes for Win32 build.
2002-07-27 10:09 robert
* Added return value to addViewport.
2002-07-26 18:46 robert
* Added missing osg:: from various references to osg::Objectf
2002-07-26 16:33 robert
* Added support for LWO2, send in by Pavel Moloshtan.
2002-07-26 16:02 robert
* Added project file for inventor plugin.
2002-07-26 15:37 robert
* Added Ruben Lopez's Inventor/VRML 1.0 loader.
2002-07-26 12:49 robert
* Change Geometry paramter name to lower case geometry.
2002-07-25 22:08 robert
* From Ferdinand Cornelissen - Futher updates to the DOF code.
2002-07-25 21:58 robert
* Added missing return statement to if() block in Matrix::mult
code. Bug spotted
by Ray Conner.
2002-07-25 21:50 robert
* Fixes to Doxygen files from Neil.
Removed unused set/getReportMode() methods and member variables
from IntersectVisitor.
Added deep copy construction of Geometry objects.
2002-07-25 21:45 robert
* Changed > operator to < and swapped sides of expression, to
enable compilation
across compilers.
2002-07-25 16:15 robert
* Fix to geometry combiner which wasn't check the overall color
array values
in the lessGeometry functor.
2002-07-25 15:25 robert
* Fix to DOF Record from Sasa Bistroviae.
2002-07-25 15:21 robert
* Fix for colors in old flt models from Brede.
2002-07-25 14:42 robert
* Removed double quotes from around the :
DBGF = -g -DOSG_USE_MEMORY_MANAGER
As this was breaking the build.
2002-07-24 16:29 robert
* Implemented the DOF handling more cleanly, as per OpenFlight15.7
docs.
2002-07-23 18:44 robert
* Added missing std:: to endl;
2002-07-23 15:48 robert
* Added the missing _primtives from the copy constructor list.
2002-07-23 15:45 robert
* Added fog toggling to Viewer.cpp, 'y' reduces fog density, 'Y'
increases
fog density.
2002-07-23 15:01 robert
* Mods for HP-UX port.
2002-07-23 14:35 robert
* Added mode checking into StateSet to try and catch non texture
OpenGL modes
which have been applied to the texture modes and visa-versa.
2002-07-23 13:30 robert
* Support added for Gnu C++ under Solaris.
2002-07-23 10:48 robert
* Checked in Tino Schwarze's port to HP-UX.
2002-07-22 16:01 robert
* Updates to osgParticle form Macro.
2002-07-22 13:05 robert
* Merged changed to osgParticle from Macro, these add the ability
to
orientate the particles to predefined axis.
2002-07-22 12:41 robert
* Fixed more uninitialized variables and two potential memory
leaks.
2002-07-21 20:34 robert
* Fixed various uninitiliazed variables.
2002-07-21 10:44 robert
* Added default construction values for various member variables to
fix report
uninitialized variables.
2002-07-21 10:04 robert
* Futher work on ensuring that all datatypes are initilizaed in OSG
objects.
2002-07-21 01:29 robert
* Futher changes to remove unitialized variables/reordering of
initialization to
prevent unitialized warnings.
2002-07-20 23:54 robert
* Various fixes to constructors to ensure that all variables are
initialized.
2002-07-20 22:44 robert
* Added missing default values to State constructor.
2002-07-20 22:40 robert
* Added default values for FrameStamp.cpp constructor.
2002-07-20 22:36 robert
* Removed the rendundent variables in the ConvexPlanerPolygon as
these were
unused and unitialized.
2002-07-20 22:36 robert
* Added new debugging switch checkOnAllocations which is now on by
default
when compiling with debug build (under UNIX) and can be turned on
or off
with the OSG_MM_CHECK_ON_ALLOCATIONS environmental variable.
2002-07-20 21:37 robert
* Added some extra checks for memory initialization into the
osg::MemoryManager,
this is turned off by default, even in debug build. However you
can turn it
on by setting the OSG_MM_CHECK_FOR_UNINITIALIZED
2002-07-20 18:27 robert
* Umm... these should have already been commited, not sure why cvs
has just
popped these ones up...
2002-07-20 16:24 don
* Added logo plugin
2002-07-20 15:01 robert
* Fixed the char[] array length to fully encompass the strings
bring written
to them.
2002-07-20 15:00 robert
* Fixed the glTessCallback type to GLU_TESS_ERROR_DATA.
2002-07-19 15:49 robert
* Small bug fix to osg::BoundingBox::expandBy(x,y,z).
Updated ChangeLog and NEWS for the release.
2002-07-19 15:03 robert
* Removed debugging cout's.
2002-07-19 14:52 robert
* Updated Doyxgen files.
2002-07-19 14:19 robert
* Updates to the Geometry to add more access methods, and updates
to Optimizer
to add the new merge primtives option.
2002-07-19 13:49 robert
* Added primitve merging into the osg::Geometry optimizer.
2002-07-19 12:51 robert
* Removed the cow.osg paramter for the osgparticle cow.osg in the
test scripts
2002-07-19 10:18 robert
* Added MatrixTransform.cpp.
2002-07-19 09:10 robert
* Changed the "reflect.rgb" path to "Images/reflect.rgb" to the
help find the
file required.
2002-07-18 22:35 robert
* Updates NEWS file for 0.9.0 release.
Added default computeBound() implementation to osg::Drawable
which uses
a PrimtiveFunctor to compute the bounding box in a generic way,
that
will work for all Drawable subclasses that implement the
accept(PrimitiveFunctor&).
2002-07-18 22:34 robert
* Added osgoccluder to test scripts.
2002-07-18 19:54 robert
* Moved the 't' operation on texture modes across to use the new
StateSet::setTextureMode methods, this enables 't' to work once
more!
2002-07-18 19:54 robert
* Updated docs ready for the release.
2002-07-18 19:41 robert
* Moved get/setUserData from osg::Node into its superclass
osg::Object to
allow other subclasses to add their own custom data.
2002-07-18 15:36 robert
* Rewrote the osg::Drawable::AttributeFunctor and PrimtiveFunctor
to make
them more consistent with each other. This does mean an API
change, so
dependanct code in the OSG has been updated accordingly.
2002-07-18 15:28 robert
* From Randall Hopper, warning fixes for IRIX.
2002-07-18 15:25 robert
* From Brede Johansen, fix the TexturePaletteRecord::endian() to
handle
old flt versions (11, 12 & 13).
2002-07-18 14:29 robert
* From Brede Johansen
"I have found one bug in the ConvertFromFLT::visitFace()
function. In the
early days of the Flight format, before the LightPoint record
existed
they used face records with a light (-point) attribute."
2002-07-18 14:20 robert
* Rewrote osg:Statistics so that it is PrimitiveFunctor as is now
completely
decoupled from osg::Drawable. The Drawable::getStats() virtual
method
no longer exists.
Updated the Viewer to use the osg::Statistics incarnation and
reformated stats
to clean it up.
2002-07-18 10:55 robert
* Added code into osg::LightSource so it correctly computes its
bounding
sphere, taking into account any subgraph below, and the light
itself
if it is not a infinite light.
2002-07-18 10:49 robert
* Updated the test scripts to include cube mapping example and
osglight demo.
2002-07-18 10:41 robert
* Removed repeated return transform in the visitDOF method.
2002-07-18 10:38 robert
* Added support for .sgi alias extension to the .rgb plugin.
2002-07-18 10:06 robert
* Fixed warnings.
2002-07-18 09:55 robert
* Converted the osg::Material::set/getShininess option to use the
standard
OpenGL range of 0.0 to 128.0 instead of the previous normalised
shiniess
range. This brings it inline with the way the rest of the OSG
uses a
1 to 1 mapping to OpenGL.
Converted the various loaders to use the new range, which is
almost all
cases was simply removing the /128.0f which was required before!
2002-07-18 09:17 robert
* Added const to LessGeometry functor to fix Win32 build.
2002-07-18 00:55 robert
* Fixed spelling mistake.
2002-07-18 00:53 robert
* Various fixes to the flt loader, and knock on changes to the
osgUtil::Optimizer
to better support removal of seperate osg::Geometry instances
where they
share the same state and bindings.
2002-07-17 16:24 robert
* Changed from a -> to *() when using the object pointed to by a
reverse iterator,
to fix problems with build under VS6/STLport.
2002-07-17 12:21 robert
* Fix for Win32 build.
2002-07-17 10:00 robert
* Several items of work related to adding a manual creation of
occluders
option to the osgoccluder demo.
First the osgGA classes have been generalised a little to better
support
new GUIEventHandler subclasses.
Second osgGLUT has a new option for registering a user defined
event handler,
the allows the application to add externally extra options to the
osgGLUT viewer.
Third, the osgoccluder demo now works in two modes. The original
create
four occluder sides to wrap an loaded model, the second an
interactive
mode which allows the users to add occluders to the model by
pointing
to points and pressing 'a' to add a point, the 'e' to end the
occluder
polygon, polygons must be convex, planer and be defined in an
anitclockwise
order. To start the osgoccluder in this mode one simple runs it
with the
'-c' option. Run osgoccluder with no parameter to get a list of
options.
2002-07-16 20:07 robert
* Updated docs and added osgGA
2002-07-16 19:21 robert
* Updates from Bob Kuehne and Kristopher Bixler to remove the fink
dependency from the MacOSX build.
2002-07-16 19:19 robert
* Fix to DOF Record from Sasa Bistrovic
2002-07-16 19:17 robert
* Added SpotExponent to the spot light.
2002-07-16 18:56 robert
* Removed repeat line from Makefile.
2002-07-16 15:43 robert
* Bumped up the version numbers to 0.9.0 to reflect the upcomming
release.
2002-07-16 15:28 robert
* Rewrote the apply_imp template method so that it takes an
initialization
paramater.
2002-07-16 15:13 robert
* Fixes for MacOSX build from Bob Kuehne.
2002-07-16 15:12 robert
* Added the beginings of an osglight demo.
2002-07-16 11:33 robert
* Added TextureCubeMap.cpp to the .osg plugin Makefile.
2002-07-16 10:20 robert
* Fixed the new TemplateArray desctructor.
2002-07-16 10:16 robert
* Added protected destrcutor to TemplateArray.
2002-07-15 22:23 robert
* Added support to osgUtil::Tesselator to insert extra vertices and
other
attributes into an osg::Geometry node. Uses the new
osg::ArrayVisitor.
Converted the osg plugin Geometry support to use the new UByte4
class.
2002-07-15 22:18 robert
* Added osg::UByte4 class, which can be used to represent packed
colors.
Changed osg::UByte4Array across to use the new osg::UByte4 class
rather
than a GLuint as do previously.
Cleaned up some of the paramters in osg::Vec4.
2002-07-15 13:39 robert
* Removed the second texture from the prerender demo so as not over
complicate
the final image.
2002-07-15 13:20 robert
* Fixed the orientation of the osgreflect demo so that the
reflection plane
is orientated towards the viewer.
Changed the lightmodel ambient level to 0.1,0.1,0.1 instead of
0.0, so that
a small amount of ambient lighting is available to render back
surfaces.
The osgreflect and osgprerender suffered unexpected behaviors
because of
no lighting on the backfaces.
2002-07-15 13:14 robert
* Added a MatrixTransform to tilt the osgreflect demo so that the
reflection
plane is seen clearly.
2002-07-15 13:13 robert
* Fixed the optimization of the orientation conversion.
2002-07-15 11:44 robert
* Fixed memory leak in FieldReaderIterator.cpp.
Updated the Make/osgtests.bat and Make/debugtests.bat scripts.
2002-07-15 10:53 robert
* Renamed hangglide to osghangglide
2002-07-15 10:51 robert
* Removed the old hangglide directory.
2002-07-15 10:45 robert
* Renamed osghangglide demo.
2002-07-15 10:43 robert
* Renamed the hangglide demo osghangglide to make it consistent
with the rest
of the demos.
2002-07-15 10:03 robert
* Added State::disableTexCoordPointersAboveAndIncluding( unit )
method so that
all unsed texture units can be turned off simply within Drawables
such
as Geometry and GeoSet. This can be used to prevent bleed of
arrays from
one object to the next - which can cause crashes.
2002-07-15 04:42 don
* Changes for Sunos
2002-07-14 21:49 don
* Added Logos loader
2002-07-14 20:51 robert
* Fixed unused variable `osg::StateSet *osgStateSet' warning
2002-07-14 20:48 robert
* Added Drawable::AppCallback example and fixed a warning.
2002-07-14 20:32 robert
* Tweaked the color and aspect ratio settings of the pre rendering
bin.
2002-07-14 16:26 robert
* Fixed computeNearFar bug in CullVisitor::apply(Billboard&).
2002-07-14 10:46 robert
* Fixes to read/write of MatrixTransform/Transform.
2002-07-14 08:35 robert
* Copy and Paste bug where an for() loop was repeated within
itself, which
was introduced when moving across to use osg::Geometry.
2002-07-13 21:17 robert
* Fixed various warnings which were appearing under MacOSX.
2002-07-13 20:31 robert
* Conveted GeoSet to use the new state::set*Pointer/disable*Pointer
methods
to keep the current state valid.
2002-07-13 14:16 robert
* Support added for multitextured TXP files, sent in by Boris
Bralo.
2002-07-13 02:46 don
* put a typedef in public area of class for sun compilers
2002-07-12 21:45 robert
* Added missing MatrixTransform.cpp file
2002-07-12 21:45 robert
* added glutInit to osgparticle demo to fix crash under MacOSX.
2002-07-12 21:42 robert
* Added second texture to osgprerender demo to test out
multitexture in
osg::Geometry, it works!!
2002-07-12 21:08 robert
* Added MatrixTransform header and source.
2002-07-12 19:50 robert
* Changed the osgmultitexture demo so that it uses a TexEnv::BLEND
mode
with a colour. This lightens the resultant models.
2002-07-12 18:14 robert
* Added using namespace osgUtil to get round IRIX/Windows compiler
differences.
2002-07-12 18:12 robert
* Ported distribution across to use the new osg::MatrixTransform
and osg::BlendFunc
class instead of osg::Transform and osg::Transparancy
respectively.
2002-07-12 14:25 robert
* Have added a #define USE_DEPRECATED_API to include/osg/Export,
and
various
osg header and source files to optional compile in deprecated
parts of
the
OSG API.
Have renamed osg::Transparency osg::BlendFunc to bring it in line
with
the
rest of the OSG's StateAttribute classes which are named after
their
OpenGL counterparts. include/osg/Transparency still exists and is
simply
a typedef to BlendFunc and is enclosed in a #ifdef
USE_DEPRECTATED_API
block.
The matrix methods in the osg::Transform class have been
moved/replicated in
a osg::MatrixTransform sublcass from osg::Transform. The old
matrix
functionality is still present in the osg::Transform class but is
guard
by #ifdef USG_DEPRECATED_API blocks. One should now think of
osg::Transform
as being a Transform Node base class. MatrixTransform has all the
functionality of the original Transform class, so should be used
instead.
2002-07-12 13:00 robert
* Fix, sent in by Macro Jez, to the set of the camera with the
computed near and far plane, so that
it is only updated when _computeNearFar !=
CullVisitor::DO_NOT_COMPUTE_NEAR_FAR.
2002-07-12 10:30 robert
* Added blend color to osg::TexEnv
2002-07-12 09:16 robert
* Fixed indenting.
2002-07-12 08:48 robert
* Addition of RoadRecords from Yefei He.
2002-07-11 23:30 don
* added -lpthread to the link line for Linux builds. Seems Red Hat
7.3
turns up undefined symbols without it.
2002-07-11 21:08 robert
* Fixes for Win32 build
2002-07-11 18:33 robert
* Added Makefile for osgmultitexture demos.
2002-07-11 18:32 robert
* Added #define for GL_TEXTURE0_ARB
2002-07-11 16:12 robert
* Added support for multitexturing to osg::State and added
osgmultitexture
demo which adds as spherical environment map using texture 1 to
any model.
2002-07-11 14:32 robert
* Moved the code referencing osg::BoundingBox::isValid() and
osg::BoundingSphere::isValid() across to use the valid() methods,
the later
being more consitent with other classes such as osg::ref_ptr<>.
2002-07-11 12:57 robert
* Fixes for win32 build
2002-07-11 11:36 robert
* Fixes for Win32 build
2002-07-11 11:33 robert
* Fixed bug in disabledTexCoordPointer where a '>' was being used
where it
should have been a '>='.
2002-07-11 11:08 robert
* Fixed the pathname for the osgprerender demo.
2002-07-11 08:28 robert
* changed unsigned int/short/char* references to
GLuint,GLushort,GLubyte respectively.
2002-07-10 22:38 robert
* Updates for new use of GLushort instead of osg::ushort in GeoSet
index pointer.
2002-07-10 22:33 robert
* Tidied up the types in osg::GeoSet so that the index pointers use
GLushort
and GLuint to get round compile issues under MacOSX.
2002-07-10 20:30 robert
* Updates to osg::Drawable::AppCallback and osgprerender demo.
2002-07-10 15:35 robert
* Added app callback to Drawable.
2002-07-10 13:33 robert
* Updates to osgprerender to support use of rendering to an image,
rather then
just a texture.
2002-07-10 11:26 robert
* Rejigged the line endings.
2002-07-10 11:22 robert
* Ported all the demos and loaders across to use the new
multitexturing API.
2002-07-10 09:32 robert
* Added Yefei He's RoadRecords to the flt loader, these records
will be
ignored by the loader, but will allow the loader to skip over
them and
continue reading the rest of the file correctly.
2002-07-10 09:14 robert
* Updates from Macro to support the new multitexture API, and
improve
bounding box computation.
2002-07-10 09:04 robert
* Added setCurrentRenderBin() method.
2002-07-09 19:23 robert
* Implemented more code for the new osgprerender demo.
2002-07-09 13:31 robert
* Updates to the osgprerender code. Still doesn't do anything
interesting yet..
2002-07-09 13:17 robert
* Added new demo osgprerender to demonstrate how to prerender a
scene and use
the result in the main rendering for special effects.
2002-07-09 10:33 robert
* Warnings fixes for IRIX - there was a missing "const" in the
sameKindAs(.) method.
2002-07-09 10:23 robert
* Fixes for IRIX build.
2002-07-09 09:35 robert
* Implemented most of the changes required for supporting
multitexturing in
the osg::State/osg::StateSet/osg::StateAttribute and related
classes.
2002-07-08 09:42 robert
* Added Mike Connell to authors list.
2002-07-07 22:12 robert
* Added comment to reflect Clay Fowlers findings on getting VS to
compile
without the Vector wrapper classes.
2002-07-07 22:08 robert
* Added winsock32 libs to osgcluster demo.
2002-07-07 20:16 robert
* Rehashed the osgcluster project file to see if it solves the
failure under
windows.
2002-07-07 17:42 robert
* Fixes for Windows build.
2002-07-07 17:40 robert
* Added include<unistd.h> to __DARWIN_OSX__ build.
2002-07-07 17:30 robert
* Did a to_dos on osgcluster.dsp since it was original saved with
unix file endings.
2002-07-07 14:40 robert
* Work on supporting multitexturing in
State/StateSet/StateAttribute/Geoemtry.
2002-07-04 18:47 robert
* Added VisualStudio files for Win32 port of osgcluster demo.
2002-07-04 18:41 robert
* Added support for Win32 broadcast and recience over lan. Changes
sent in
by Michael Gronager.
2002-07-04 14:49 robert
* Used typedef's for std::vector<>'s used inside DrawElements
implementations.
Added deperecated comment to osg::GeoSet header.
2002-07-04 14:23 robert
* Added osgGA to the MIGNW makedefs.
2002-07-04 09:49 robert
* Fixed the TriangleFunctor QUAD_STRIP code so that it produces
consistent
results.
2002-07-03 20:33 robert
* Spotted by Neil Salter - missing transform. in the Transform copy
operator.
2002-07-03 11:16 robert
* Added osgUtil dependency to the flt project.
2002-07-02 19:53 robert
* Reimplemted the osgUtil::SceneView::setCalcNearFar()
functionality to bring
it inline with the CullStack/CullVisitor implementation. Also
added the
setSmallFeatureCullingPixelSize() method and wired them up inside
SceneView.cpp so they set the corresponding CullVisitor
paramters.
Intergrated pfImage copying change in the Performer plugin,
submission sent in by Ulrich Hertlein
2002-07-02 15:01 don
* -n32 and -64 entries were reversed in makedefs
2002-07-02 06:28 don
* osgcallback required fixes for new osg::Drawable::CullCallback
2002-07-02 06:22 don
* Added support for CullVisitor to contain a osg::State. This used
when
cull Callbacks require the contextID for doing operations on
texture
objects, for example. Modified CullVisitor SceneView and Drawable
2002-07-01 14:40 don
* More 64 bit build specifics in IRIX makedefs file
2002-07-01 14:20 don
* Removed -ldl from makedefs for IRIX
2002-06-28 22:42 robert
* Rewrote the osgUtil::Tesselator so that it is easier to use, and
can also
easily retesselate osg::Primitive::POLYGONS found in Geometry
objects.
Added calls to the tesselate to the lwo and flt loaders.
2002-06-28 20:54 robert
* A couple fixes to remove Performer runtime warnings.
2002-06-28 16:25 robert
* Fixes from Ulrich Hertlein to build of pfb plugin. Small mods to
these
by Robert.
2002-06-28 14:42 robert
* Added to the osggeometry demo.
2002-06-28 11:11 robert
* Rewriting the osggeomtry demo to illustrate more primitive types.
2002-06-28 08:47 robert
* Removed commas from the end of enum lists.
2002-06-28 08:36 robert
* Change =0 to osg::Vec2Array::iterator() in .obj loader to get
round warnings
under gcc3.0.x
2002-06-27 20:29 robert
* Ported the flt plugin across to use osg::Geometry, it still uses
a GeoSet
internally, and I will remove this after some futher work.
2002-06-27 15:18 robert
* Added SG_EXPORT which was missing.
2002-06-27 13:15 robert
* Converted the template DrawElements primitive class into three
seperate
non templated classes - UByteDrawElements, UShortDrawElements,
UIntDrawElements.
2002-06-27 10:50 robert
* Moved the AttributeArray and Primitive classes into their own
header and
source files.
2002-06-27 09:56 robert
* Removed the test aginst a iterator as a bool.
2002-06-26 21:11 robert
* Added comment to explain #ifdefs for member templates.
2002-06-26 21:10 robert
* Added #idef to Export to add check for support for member
templates.
2002-06-26 21:08 robert
* Ported LWO loader across to use osg::Geometry. Work not quite
complete,
as we need to retesselate any concave polygons that can exists in
these
datasets.
2002-06-26 17:48 robert
* Added templated constructor to TemplateArray & DrawElements
template to
handle VisualStudio7.0 build.
Ported 3DS across to use osg::Geometry instead of osg::GeoSet.
2002-06-26 14:34 robert
* Ported pfb, txp and obj loaders across to use osg::Geometry.
2002-06-26 10:28 robert
* Ported various demos and support classes over to use the new
osg::Geometry class
thus removing dependancy on osg::Geoset from most of the OSG,
only loaders
left to port now.
2002-06-25 20:47 robert
* Fixes for Cygwin build from Norman Vine.
2002-06-25 20:36 robert
* Fix to Quat::slerp so that it interpolates along the shortest
path.
2002-06-25 20:27 robert
* Added osg::Drawable::PrimitiveFunctor and TriangleFunctor
subclass for
querrying the primitive data inside Drawables. Moved various
support
classes over from being osg::GeoSet based to osg::Geometry based.
2002-06-24 21:44 robert
* Fixed osgText::Text::DrawModeType::ALIGNEMENT spelling mistake,
now
is ALIGNMENT.
2002-06-24 21:37 robert
* Checked in .osg support for the new osg::Geometry class.
2002-06-24 12:53 robert
* Added required std:: to front of endl to fix Win32 build.
2002-06-23 21:43 robert
* Added conversion to osg::GeoSet::converToGeometry() utility to
help the
migration to and testing of the new osg::Geometry class.
2002-06-22 15:46 robert
* Compile Fixes for Win32.
2002-06-21 19:24 robert
* Temporarily removed the references to multi-texturing calls.
2002-06-21 16:45 robert
* Added new osggeometry demo to test the work on the new
osg::Geometry Drawable.
2002-06-21 15:14 robert
* Bug fix to the size calculation of bmp images, changed both the
reading and
writing of images.
2002-06-21 07:48 robert
* Fixed constructor for TemplateArray(const TemplateArray& t,const
CopyOp& copyop).
2002-06-20 19:54 robert
* Addd new experimental osg::Geometry Drawable which will
eventually replace
GeoSet. Currently doesn't draw anything, and is very much in the
early design stages.
2002-06-20 18:17 robert
* Mods to MemoryManager to make the optimized build produce dummy
implementations for all the public functions found in the header,
this should prevent problems when not compiling in the
MemoryManager
under IRIX 64 build.
2002-06-19 20:38 robert
* Fixed incorrect naming of ConvexPlanerOccluder.
2002-06-19 18:45 robert
* Added support for reading the new OSG_MAX_TEXTURE_SIZE
environmental variable
inside the osg::Image::ensureValidSizeForTexturing() method. The
smallest of GL_MAX_TEXTURE_SIZE and OSG_MAX_TEXTURE_SIZE is used
for the
final max texture size.
This new env. var. allows users to deliberate cap the size of
their textures
so they can test whether their models are limited by texture
memory. If
reducing the max texture size increases performance then you are
limited
by texture memory!
2002-06-19 16:06 robert
* Added support for reading and writing OccluderNode's to the .osg
file format.
2002-06-19 15:18 robert
* Added computation of the bounding volume of osg::OccluderNodes.
Added support for
osg::BoundingSphere::expandBy*(osg::BoundingBox) and have
added osg::BoundingSphere/Box::valid() which deprecates
isValid(), this
is to be more consistent with other classes in the OSG.
2002-06-19 10:19 robert
* Added support for occlusion of holes in occluders, and cleaned up
the
interface to ShadowVolumeOccluders.
2002-06-19 08:34 robert
* Changed the osg::LightSource so its Light attribute is now
generalised to
be a StateAttribute. This allows alternative implementations of
Lights
other than the standard osg::Light.
2002-06-18 22:35 robert
* Added support for occluders occluding other occluders, which
helps reduce
the number of occluder that will be used in cull traversal to
only the
ones that will be effective. Note. Holes in occluders arn't
handled in
this occluder occlusion test, will implement this later.
2002-06-18 10:18 robert
* Clean ups for the Windows build.
2002-06-18 09:09 robert
* Added the length argument to a std::string argument, under Linux
it
compiled with the default value npos, under Windows it broke the
build,
add the npost excpilicity should get round this difference in
implementation.
2002-06-17 21:50 robert
* Rewrote the FileUtils support for data and library file paths,
moving the
storage of the path lists into osgDB::Registry, and changed the
data
structor from a char* to a std::deque. Changed a names of couple
of the
convinience functions in osgDB/FileUtils to better reflect the
two
public FilePathList's - DataFilePathList and the
LibraryFilePathList.
Added support into the osgDB::Registry::readNode/Image/Object
methods
for pushing and popping the path of the current file being
loaded.
2002-06-17 09:10 robert
* Fixes to the occluder culling code to properly disable occluders
to prevent
self occlusion.
2002-06-15 20:57 robert
* Fixes for Visual .NET and Mingw builds, and fix MacOSX notify()
crash.
2002-06-15 12:14 robert
* Added computation of occluders volume scaled relative to the
frustum volume,
all volumes computed in eye coords.
2002-06-14 16:28 robert
* Added computation of the occluders volume, scale it to a ratio of
the
frustum.
2002-06-14 14:50 robert
* Added occluder hole test code into the osgoccluder demo. The code
works,
but I've commented it out right now as the Geode physically
representing
the occluder doesn't yet have a hole in it - just a cosmetic
thing.
2002-06-14 13:49 robert
* Refined the CollectOccluderVisitor so that it checks the subgraph
below
a node contains occluders before traversing.
2002-06-14 11:27 robert
* Improvements to the plane clipping code.
2002-06-14 08:45 robert
* Further updates to the occlusion culling code, also adding
missing OccludeNode
file the .osg plugin.
2002-06-13 23:46 robert
* Further work on occlusion culling.
2002-06-13 19:39 don
* removed the use of gettimeofday for 32 bit architectures...
2002-06-13 19:34 robert
* Added #include <osg/ref_ptr> so that it will compile properly
regardless
of include order.
2002-06-13 19:10 robert
* Added -osgGA to the Makefile list.
2002-06-13 18:27 robert
* Merge Randall's changes.
2002-06-13 16:21 robert
* Further work on Occlusion Culling. Most of work is complete, just
debugging
required now.
2002-06-12 16:23 robert
* Removed inappropriate inline keyword which was breaking the IRIX
build.
2002-06-12 15:43 robert
* IRIX build fix.
2002-06-12 14:57 robert
* Changes for MacOSX build, send in by Bob Kuehne.
2002-06-12 14:46 robert
* Fixed the osgDB::getFilePath, osgDB::getSimpleFileName() and
osgDB::getStrippedName()
so that they check for both unix style '/' and windows style '\'
slashes in
file names.
2002-06-12 13:54 robert
* Fix for renaming of ShadowOccluderVolume to ShadowVolumeOccluder.
2002-06-12 09:22 robert
* Further work on occludision code.
2002-06-11 19:52 robert
* A little more work on Occlusion culling.
2002-06-11 18:41 robert
* Checked in Macro Jez's additions to osgText to support .osg IO
make it
a fully functioning NodeKit.
Also reimplement notify() to try an prevent a crash which has
been caused by
to objects in notify.cpp being initiliazed twice, the second time
the auto_ptr
holding the dev/null ofstream was being initilized to 0.
2002-06-10 13:50 robert
* Added osg::CollectOccludersVisitor which is a helper class for
finding active
occluder in the view frustum, to be used as pre cull traversal.
2002-06-10 11:21 robert
* Created new helper class osg::CullStack to handle the
accumulation of projection,
modelview and culling sets, to be used during travesal of the
scene graph, such
as the cull traversal.
2002-06-09 13:10 robert
* Checked in migration from osgUtil based GUIAdapter code to Neil
Salter's
osgGA (Gui Abstraction). This may break users code, but all it
should
require to fix the builds should be a change from
osgUtil::CameraManipulator (etc) to osgGA::CameraManipulator and
include <osgUtil/CameraManipulator (etc) to
osgGA/CameraManipulator and
the extra dependency of the link line.
2002-06-08 19:58 robert
* More more occlusion culling.
2002-06-07 20:03 robert
* Added osgoccluder demo, it creates a single quad occluder, but
the culling
code is not complete yet, so it won't actually do any occlusion
culling,
the demo is here so I can test the evolving occlusion culling
code.
2002-06-07 14:54 don
* #ifdefed out cstdlib for irix
2002-06-07 13:57 robert
* Added default IntersectVisitor::_hitReportingMode to be
ONLY_NEAREST_HIT.
2002-06-07 11:32 robert
* Fixed a couple of problems with the NodeKit support.
2002-06-07 10:03 robert
* Added support for NodeKits to the osgDB::Registry. Object names
in .osg
files which have the library::class syntax will automatically
invoke
the dynamic loading of either a nodekit or database plugin.
2002-06-06 14:00 robert
* Fixed crash in loading osg files which have object types which
arn't recognized.
2002-06-06 13:25 robert
* Addd libraryName() method to osg::Object in preperation for the
osgDB support
for node kits plugins.
2002-06-05 16:11 robert
* Removed out of date comment on calling dirtyTransform() which no
longer exist
in osg::Camera.
2002-06-05 16:00 robert
* Renamed the osgparticle demo so that it wouldn't clash with the
osgParticle library.
2002-06-05 14:14 robert
* Fixed compile problems under VisualStudio6.0
2002-06-05 13:51 robert
* Added OSGPARTICLE_LIBRARY define.
2002-06-05 13:11 robert
* Another try at fixing wayward VisualStudio.dsw file.
2002-06-05 13:06 robert
* Fixed typo.
2002-06-05 13:00 robert
* Updated VisualStudio files for osgParticle.
2002-06-05 12:44 robert
* Checked in osgParticle, writtten by Marco Jez.
2002-06-05 12:35 robert
* Updated docs.
2002-06-05 09:39 robert
* Added new osg::OccluderNode which subclasses from osg::Group, and
will
provide hooks for adding ConvexPlanerOccluders to the scene.
2002-06-04 15:56 robert
* Futher refinement of the new CullingSet support.
2002-06-04 15:21 robert
* Further work on moving culling functionality from CullVisitor
into CullingSet,
in preperation for occlusion culling.
2002-06-03 18:38 robert
* Fix to CullVisitor::popCullingSet().
2002-06-03 17:54 robert
* Warning fix for Windows
2002-06-03 17:49 robert
* Updates to shadow occlusion culling code.
2002-06-03 15:39 robert
* Additions for the support for ConvexPlaneOccluder. Work still
underway.
2002-06-03 11:16 robert
* Did a to_dos on all the VisualStudio project files, and changed
them to
use the cvs admin -ko and each file to prevent keyword expansion.
2002-06-03 10:44 robert
* Changed the ReadResult handling in readNode so that it better
handled the case
when a plugin hasn't been found to load a plugin.
2002-06-03 10:40 robert
* Changed file endings to dos.
2002-05-29 19:34 robert
* Fixes for warnings under VisualStudio
2002-05-29 16:15 robert
* Fix for IRIX build.
2002-05-29 16:05 robert
* Changed the endings to dos.
2002-05-28 23:43 robert
* Added new osgcallback demo, and updated small API changes to
improve the
flexiblity of callbacks.
Added beginings of convex planer occlusions culling.
2002-05-28 16:11 robert
* Added pragma to disable warning under VisualStudio.NET.
2002-05-28 15:17 robert
* Fixed bug in the Use mechansim in Registry.cpp, sumbitted by
Macro Jez.
2002-05-28 14:33 robert
* Adde osgText::Text::setColor/getColor so that osg::Material's
need not be
attached to set the text color.
2002-05-28 13:06 robert
* Added Norman Vine to the authors list for his work on the Cygwin
port.
2002-05-28 11:40 robert
* Changes for Cygwin build, sent in by Norman Vine.
2002-05-28 11:39 robert
* Changed the method of expanding of the near and far planes in
CullVisitor::popProjectionMatrix so that it better handled models
of zero
thickness orthogonal to the viewing direction.
2002-05-28 10:24 robert
* Various updates to operations related to cull traversal.
2002-05-27 06:37 robert
* Removed , from end of enum.
2002-05-25 09:30 robert
* Fixed crash associated with searching in an empty filepath.
2002-05-23 15:38 robert
* Added the patched verions VisualStudio's langext.dat file, which
can be used
to replace VisualStudio standard one, this enabled VS to
reconginse OSG
header files as C++ files.
2002-05-23 15:35 robert
* Fixed a bug in the Optimizer::RemoveDuplicateNodesVisitor which
was prevent
removal of node which could have been removed.
Added so extra convinience methods to ClippingVolume and utilized
them in the
CullVisitor to push and pop only culling planes that are active.
2002-05-22 19:58 don
* Fixed spelling error Calander -> Calendar
2002-05-22 12:19 robert
* Removed the usage of memory manager from the debug windows build.
2002-05-22 12:01 robert
* Added osgUtil::CullVisitor::getCurentRenderGraph() and
getRootRenderGraph()
methods which replace getRenderGraph(). Small changing of order
of push/pop
of StateSet's in SceneView to clean things up.
2002-05-22 10:04 robert
* Changed the public osg::State::applyMode() and applyAttribute
methods so that
they dirty the associated state, this helps keep the OpenGL state
valid once
out of local drawing routines.
2002-05-22 08:50 robert
* Updates for Doxygen and osgGA headers from Neil.
2002-05-21 19:34 robert
* Typo and grammer fixes to introduction.html from Neil Salter.
2002-05-21 09:16 robert
* Renamed osg::State::getCurrentMode/Attribute(..) to
getLastAppliedMode/Attribute() to make it more consistent with
the internal
workings of osg::State.
2002-05-21 08:59 robert
* Added osg::State::getCurrentMode and
osg::State::getCurrentAttribute().
Aded osg::clampAbove(..) and osg::clampBelow() template functions
to
include/osg/Math.
2002-05-21 00:58 don
* Modified instrules so that the functionality of instlinks is that
system links are not made to point to links, rather the real
files. So
links installed on a system are pointing to platform specific
files rather
than links that may be pointing to files of the wrong platform
type.
2002-05-18 08:39 robert
* Various API updates to suppor light points developments better,
but should also
benifit other extensions to rendering.
2002-05-18 08:37 robert
* Made trilinear filtering the default mode for osg::Texture's.
2002-05-18 08:35 robert
* Modified the setting of min and mag texture filter modes to
produce higher
quality mip maps.
2002-05-15 19:58 robert
* Fixed problem with orhographic projections due to a bug in
CullVisitor
where it automatically resets the near and far to the values
calculated
during cull traversal. The maths for converting the computed far
and near
into clip coordinates was wrong, fixed this and the problem goes
away.
2002-05-15 11:27 robert
* Exposed the CullVisitor::setComputeNearFarMode
2002-05-14 10:20 robert
* Fixes to new flipVertical/flipHorizontal.
2002-05-14 09:34 robert
* Added osg::Image::flipHorziontal and flipVertical, submitted by
Brede Johansen.
2002-05-13 21:19 robert
* Added new template versions of a commonly used maths functions.
2002-05-13 07:30 robert
* Reverted change to use decal flag.
2002-05-10 19:30 robert
* Added image plugin library defs for IRIX, submission from Randall
Hopper.
2002-05-10 15:42 robert
* Fix for finding windows fonts.
2002-05-09 22:48 don
* Small std::cout fix
2002-05-09 19:02 robert
* Fix compile problems with osgGA under Windows.
2002-05-09 18:59 robert
* Added pixelSize method to CullVisitor, and converted small
feature
culling to use the pixelSize method instead of a ratio of radius
to
distance from eye point. setSmallFeatureCullingPixelSize() method
has also been added to provide the user with finer control of
small
featyre culling.
2002-05-09 10:31 robert
* Added new osgGA - GUI Adapter library submitted by Neil Salter.
This will
replace the current GUI adapter code inside osgUtil.
2002-05-08 07:32 robert
* Addded missing ClipNode references to osg.dsp.
2002-05-07 11:44 robert
* Fixed osg::Camera::getModelViewMatrix() so that it handles the
EYE_TO_MODEL
transform correctly.
Fixed warning in ClipNode.cpp.
2002-05-07 11:12 robert
* Support added for OpenFlight switch nodes, submission from Brede
Johansen.
2002-05-07 11:08 robert
* Added default values in the constructors of Vec2,Vec3,Vec4 and
Quat
default constructors.
2002-05-07 02:51 don
* Fixed rpath nonsense in makedefs for Irix
2002-05-03 22:47 robert
* Added osg::Node::getValidStateSet().
2002-05-03 16:47 robert
* Added support for the managing the StateSet above a LightSource
node,
and made it an osg::Group so that it can be used a decorator
above a
scene.
Added osgclip demo to the test suite.
2002-05-02 22:02 robert
* Made osg::Viewport::getViewport(..) const.
2002-05-02 00:14 robert
* dded osg::ClipNode class for managing OpenGL clipping planes, and
osgclip demo.
2002-04-26 16:01 robert
* Updated the AUTHORS file to mention the original authors of the
terrapage
loader.
2002-04-26 15:21 don
* Testing .dsp and .dsw as binary files
2002-04-26 13:49 robert
* Added mention of MemoryManager to NEWS file.
2002-04-26 13:45 robert
* Updated docs.
Fix to pfb Makefile for missing $.
2002-04-26 12:06 robert
* Fix for CisualStudio6.0 build.
2002-04-26 08:25 robert
* Fixed remaining MAX_PATH usuage, replacing it with the new
DX_MAX_PATH, this
should solve compile problems under VisualStudio .NET.
2002-04-26 08:16 robert
* Qarning fixes, and updated the date in NEWS to reflect todays
release of 0.8.45
2002-04-25 22:09 robert
* Fixes for IRIX build.
Fix for a warning under VisualStudio.NET.
2002-04-25 22:07 robert
* Cygwin build fixes.
2002-04-25 21:31 robert
* Fix for window build.
2002-04-25 15:54 don
* Added small blurb for Solaris...
2002-04-25 13:26 robert
* Ran the spell checker through the new documentation.
2002-04-25 12:35 robert
* Updated change log for 0.8.45 release.
2002-04-25 11:37 robert
* Added to the .plan.
2002-04-25 11:30 robert
* Fixes to .obj plugin from gideon.
2002-04-25 11:29 robert
* Added Bob to the AUTHORS list for his efforts on MacOSX.
2002-04-25 10:46 robert
* A more verbose version of the test script, using each and more
memleaks.log
to print out progress and report any memory leaks which have been
logged.
The later will only occur with a debug build. The use of echo and
more
makes this version osgtest.bat not portable to windows
unfortuntately.
2002-04-25 10:14 robert
* Added another bullet point to the plan.
2002-04-25 10:10 robert
* Removed these old files that do little in the context of the
current
OpenSceneGraph disitribution apart from clogs things up!
2002-04-25 10:07 robert
* Add doc/plan.html and links to it from the rest of the docs.
2002-04-25 08:54 robert
* Fixed compile problem under VisualStudio.
2002-04-25 07:47 robert
* Fixed relative path for image.
2002-04-25 07:29 robert
* Updated demos documentation.
2002-04-25 06:27 robert
* Fixed spellings in introduction.html, and update osgtext and
osgviews images.
2002-04-25 05:43 robert
* Added back in as binary file.
2002-04-25 05:42 robert
* Temporily removing to change it to a binary file.
2002-04-24 20:57 robert
* Merged Bob's changes for MacOSX build. This change is simply the
addition of
GLUT_LIB to the link line. This change should be removed once we
fixed the
OSG_LIBS so that it doens't include osgGLUT, however, I'll leave
this for another
day...
2002-04-24 20:36 robert
* Fix for MacOSX build, making sure that the compresed tex image is
defined
on all builds by removing the #ifdef's but then changing the name
used
in the typedef so it doesn't collide with local implementations.
2002-04-24 20:32 robert
* Updated doc++ docs once more.
2002-04-24 20:24 robert
* Removed CullViewState from the distribution, moved
CullViewState::CullingMode
into CullVisitor, and then removed all references to
CullViewState from other
parts of the scene graph.
2002-04-24 20:13 robert
* Updateds doc++ documention.
2002-04-24 20:04 robert
* Changes for Mac OSX build, sent in by Bob Kuehne
2002-04-24 14:52 robert
* Removed the use of __FUNCTION__ from MemoryManager to remove
problems with
VisualStudio .NET compile.
Added support for OSG_NOTIFY_LEVEL and OSG_FILE_PATH into the
relevant getenv
routines. This compliments the exisiting OSGNOTIFYLEVEL &
OSGFILEPATH which
are deprecated but still supported. The OSG_ version are more
consistent
with the rest of the env variables used in the OSG.
2002-04-24 14:14 robert
* Updates to the documentation.
2002-04-24 13:08 robert
* Moved doc/OpenSceneGraphBanner_Distribution.jpg to doc/images/ to
tidy up
the doc directory.
2002-04-24 13:05 robert
* Futher work on documentation - added seperate context.html, a new
demos.html
directory and moved the previous doc/index.html to
doc/documentation.html.
2002-04-24 08:50 robert
* Fix for the Cygwin build related to the new FileUtils_Unix not
using the
Windows PATH environmental variable for searching for libraries.
Sent in
by Norman Vine.
Reoder of the makedefs/makedirdefs to fix Mac OSX compilation.
Sent in by
Bob Kuehne.
2002-04-23 22:04 robert
* Updated the docs on compiling under Windows.
2002-04-23 15:05 robert
* Added OSG_USE_MEMORY_MANAGER to Windows debug build
2002-04-23 15:01 robert
* Fixed compilation problem associated wirh moving FileUtils source
out into
seperate files.
2002-04-23 14:58 robert
* Fixed ordering of paramters in osg::Image constructor to remove
warning.
2002-04-23 13:59 robert
* Seperated out the platform specific implementions of the file
search/access
routines - we now have FileUtils_Windows.cpp, FileUtils_Mac.cpp
and
FileUtils_Unix.cpp. The FileUtils_Mac.cpp is based on code
submitted
by Josh Portway and add uses the carbon API for searching for
files.
2002-04-23 13:12 robert
* Addtional details on the OpenSceneGraph and support.
2002-04-23 11:03 robert
* Changed the Windows gauard around so that it only works for
VisualStudio
and not Cygwin/Mingw.
2002-04-23 11:02 robert
* Added a pragma to get round a VisualStudio warning that I
couldn't fix
in any easy way.
2002-04-23 10:55 robert
* Added an imageList.clear() to osgbillboard so that its memory
would be
cleared before entering the viewer main loop, this removes
memorymanager
a reported memory leak due to the viewer using exit() which
bypasses
the clean up on main itself.
Added an osgNew to the ReaderWriterRGB.cpp to aid detected of
tracking of
memory leaks.
2002-04-23 10:34 robert
* Fixed compile problems under VisualStudio w.r.t the new additions
for
precompiled mipmaps. Changed std::size_t to unsigned int.
2002-04-23 09:06 robert
* Replaced texture compression extension define so that its #ifndef
guard used
GL_ARB_texture_compression as natured intended.
2002-04-23 08:40 robert
* Updated ChangeLog in preperation for the 0.8.45 release.
2002-04-23 08:34 robert
* Added to the NEWS file.
2002-04-23 08:29 robert
* Fixed warning in swapBytes, simple addded unsigned to the int
loop count,
since sizeof() is always an unsigned int.
2002-04-22 23:54 don
* Impleneted byte swap for use between machines with different
endians.
2002-04-22 21:45 don
* Fixed couple of small errors caught by Solaris compiler
2002-04-22 21:18 robert
* A couple of API additions to osg::ClippingVolume, osg::Matrix and
osg::Plane
sent in by Mike Connell.
2002-04-22 21:13 robert
* Integrated submission from Boris Bralo:
Supported added for precompiled mip maps stored in osg::Image,
and read
by osg::Texture.
Updates to TerraPage loader for support of compressed texture
images and
precompiled mip maps.
2002-04-22 19:41 robert
* Added code in hangglide to move the earth sky around with the eye
point,
use osg::Transform::ComputeTransformCallback.
2002-04-22 14:54 robert
* Added support for compute the near and far planes and then
applying to
the current projection matrix into CullVisitor itself. Similar
code to
support this has been moved out of SceneView completely.
Added Matrix:: infront of the definition of the static
osg::Matrix::inverse(Matrix) method which was missing.
2002-04-22 09:55 robert
* Slight changes to FAQ to make a little more relevant, it really
needs
a total re-write though.
2002-04-22 09:50 robert
* Added test script which runs all the demos in the OSG to make
sure they
run ok. User has to verify they are correct visually.
2002-04-22 09:37 robert
* Cleaned up the handling of the Viewport with
osg::SceneView/RenderStage
and CullVisitor so that the Viewport is now managed as part as
the global
stateset so that it can be pushed and popped like the rest of
state without
problems. This makes it easier to have multiple viewports within
one
scene graph.
2002-04-22 09:31 robert
* Fixes the .mlt loading from Ben Discoe.
2002-04-21 22:05 robert
* Updated TODO list.
Converted AnimationPath so it is now subclassed from
osg::Transform::ComputeTransfromCallback()
so that it can be directly attached to the scene to move objects
about.
Changed the osg::SateSet::setGlobalDefaults() so that is sets
GL_DEPTH_TEST
to ON.
Added guards and creation of default helper classes in
osgGLUT::Viewer and
osgUtil::SceneView so that sensible defaults are used when no
settings
are used of
osg::State/StateSet,osgUtil::RenderStage/RenderGraph/CullVisitor.
2002-04-21 21:53 robert
* A second try at commit these updates to docs.
2002-04-21 10:12 robert
* Fixes to spelling mistakes in NEWS file.
2002-04-21 10:11 robert
* Updated Versions, and NEWS file to reflect impending release of
0.8.45.
2002-04-21 09:51 robert
* Updates to docs.
2002-04-20 20:35 robert
* Updated the docs.
2002-04-20 15:49 robert
* Reorginising the docs so that data source, dependencies and
installation
istrucions sit in the doc directory as html files.
2002-04-19 19:55 robert
* Changed the implementation of
osg::Quat::makeRotate(heading,pitch,roll) so that
it conforms to the OpenFlight convention of euler angles. Added
documentation
into Matrix and Quat to reflect this.
Added so test code to osgcube for stress testing memory
allocation and deallocation.
Commented out the registering of app and cull callbacks in
osghud.
2002-04-19 16:22 robert
* Fixes for Max OSX build from Bob Kuehne.
2002-04-19 16:21 robert
* updated the introduction.html, still not complete but getting
there. No edited
for typo's yet :-)
2002-04-19 16:00 don
* Fixed an assignment that should have been a test
2002-04-19 15:34 don
* Updated some files sent by Boris Bralo for the txp loader.
2002-04-19 15:02 don
* Fixed small typo in src/osgUtil/RenderStage.cpp
2002-04-19 15:00 don
* Added Bob K's fix
2002-04-18 23:30 don
* Fixed small typo in SceneView::setDefaults().
2002-04-18 21:29 robert
* Added introduction html file.
2002-04-18 16:40 robert
* Updated stereo documentation to include details about horizontal
and vertical
split stereo.
2002-04-18 16:08 don
* Changed make makeosx to make
2002-04-18 15:37 don
* changed LIBEXT to LIB_EXT for Darwin
2002-04-18 15:16 don
* Added -lXi to the Linux X_LIBS
2002-04-18 10:38 robert
* Fixed VisualStudio .NET warnings in TXP plugin.
2002-04-18 09:57 robert
* Fixed memory leak in FTGL associated with the function of
gluTesselate.
Fixed a warnings in the DW plugin.
2002-04-17 20:04 robert
* Warning fixes for VisualStudio
2002-04-17 14:18 robert
* Fixed type in location of redhat glu patch.
2002-04-17 11:36 robert
* Fixes for warnings under VisualStudio
2002-04-17 11:29 robert
* Added a gset->computeNumVertices() which was missing, this was
causing models
to disappear after application of tri stripping.
2002-04-17 09:48 robert
* Changed the osg::Billboard comution so that it get passed in the
current
modelview matrix rathan than an identity matrix, this matrix is
then modified
locally.
Changed the osg::Matrix set methods so they are inline.
Added a few useful comments to MemoryManager.cpp to help people
understand
the assert's better.
2002-04-16 21:39 don
* Changed Linux makedepend flag from -MM to -M
2002-04-16 21:08 robert
* Fixed the seveal hunderd warnings in TerraPage loader!
2002-04-16 15:44 robert
* Fix to TXP plugin to handle to new osg::Image method naming.
2002-04-16 15:31 robert
* Added clearing of seperation band between horizontal/vertical
split stereo
areas.
2002-04-16 15:21 don
* Added makedirdefs via a request from Bob Kheune. This allows us
to edit
the DIRS cruft in a single file in the Make directory instead of
having
to edit multiple files. Also edited Makefiles that needed to
include
this file.
Also cleaned up txp loader to compile with SunOS. This needs to
be retested
on other platforms.
2002-04-16 14:57 robert
* Added osg::Image::setPixelFormat(..) and
setInternalTextureFormat(), and
renamed osg::Image::pixelFormat(),
internalTextureFormat(),dataType() to
osg::Image::getPixelFormat() etc. These changes are to bring it
more
into line with the style of the rest of the OSG.
Updated the rest of the distribution to take account for these
names changes.
2002-04-16 14:09 robert
* Purge on warnings under Linux.
2002-04-16 11:41 robert
* Removed the cached matrices from osg::Camera, so that
osg::Camrea::getModelViewMatrix() and
osg::Camera::getProjectionMatrix() are
calculated on the fly. Removed various redudent methods,
including the
project and unproject methods which are better supported within
osgUtil::SceneView.
Added a computeWindowMatrix() method to Viewport, to make it
easier to construct
a MV*P*W matrix for converting local coords into screen coords
and visa versa.
Converted SceneView and CullVisitor to use this new method.
2002-04-16 11:36 robert
* Updates to the flt plugin from Brede Johansen.
2002-04-16 08:01 robert
* Warnings fix.
2002-04-16 05:29 don
* Fixed some boo-boos in makerpms for building demo source files...
2002-04-16 04:13 don
* Fixed Solaris 'make distribution' for demo source.
2002-04-16 03:24 don
* fixed a few problems that didn't work right with installing demo
source
on platforms other than Solaris.
2002-04-15 21:48 robert
* Compile fixes for IRIX, submitted by Randall Hopper.
2002-04-15 21:03 robert
* Added support for OSG_USE_MEMORY_MANAGER into Windows build.
2002-04-15 19:12 robert
* Added Makefile.inst which was not added ealier with the check in
osghud.
2002-04-15 14:45 don
* Added Daniel Sjölie's request to use a default complier (CXX) in
makedefs.
Doing this only for Linux
2002-04-15 14:29 robert
* Fixed error in project w.r.t name of source file.
2002-04-15 14:21 robert
* Renamed Demos/osgtext/osgtext.dsp back to
Demos/osgtext/osgtextdemo.dsp
2002-04-15 13:15 robert
* Added CullCallbacks to osg::Node, and osgUtil::CullVisitor.
2002-04-15 11:03 robert
* Added osghud, a head up display demo.
2002-04-15 10:59 robert
* Fixes to warning in Win32 build
2002-04-15 08:51 robert
* Fixed the copying of LongIDRecord's strings in flt plugin so it
now uses the record length-4,
to create the string. Also Removed some in appropriate comments
from LongIDRecord, since they
were obvious and hang over of a copy and paste job on the code.
2002-04-15 08:09 robert
* Fixed display problem with the HUD in osgtext which was caused by
the
new mods to SceneView not honouring the z near/far calculation
flag.
2002-04-14 22:21 robert
* Added support for specificing the eye mapping and seperation
between the
horizontal and veritical split stereo modes.
Renamed osg::Image::ensureDimensionArePowerOfTwo() to
osg::Image::ensureValidSizeForTexturing().
2002-04-14 20:30 robert
* Used a faster method for checking for power of 2 on the image
dimensions and
did a check on forcing 16bits textures in osg::Texture (which
speeds things
up on the Umea model which is performance bound by texture
memory.), the
later check is now commented out.
2002-04-14 13:41 robert
* Fixes to osg::Image::createImage(..), and addition of code to
Viewer.cpp to support
output of screen snapshot via 'O'.
2002-04-14 12:54 robert
* Addition of write .bmp to the BMP plugin.
2002-04-14 12:53 robert
* Fix for crash in SceneView introduced when ungarded use of
_dispalySettings
pointer was added, a if (valid) guard has been added to solve the
problem.
2002-04-13 22:19 robert
* Clean up for VisualStudio build
2002-04-13 18:53 robert
* Added a space into the project name because it was confusing
VisualStudio.
2002-04-13 18:45 robert
* Further changes to VisualStudio.dsw for dependancies.
2002-04-13 11:36 robert
* Added dependanices into osgPlugins.
2002-04-13 11:08 robert
* Fixed compile problem related to missing includes (a result of
removing include of Camera..)
2002-04-13 10:29 robert
* Added dependancies to Demos.
2002-04-13 10:18 robert
* Saved workspace from VisualStudio to follow up on missing demo
dependancies
2002-04-13 09:28 robert
* Added Core infront of the names of the project dependancies.
2002-04-12 18:06 robert
* Further work on cleaning up SceneView and Camera, in particular
moving strereo
support out of Camera and into SceneView. Also enabled the option
to set the
projection and modelview matrices directly on SceneView thereby
removing the
dependance on osg::Camrea to control the view of the scene.
2002-04-12 14:05 robert
* Fixes for Win32 build.
2002-04-12 13:06 robert
* Futher updates to VisualStudio files, adding osgstereoimage and
osgversion in particular.
2002-04-12 12:51 robert
* Added "Core " infront of the osg, osgDB, osgUtil, osgText, and
osgGLUT libraries
in the Visual Studio workspace/project files.
2002-04-12 12:15 robert
* Renamed the osgtext demo project to reflect the name.
2002-04-12 11:57 robert
* Added "Demo " and "osgPlugin " infront of all demo and plugin
project names to
help differentiate them within VisualStudio.
2002-04-12 10:24 robert
* Attempt to add osgPlugin infront of the 3ds name to force
VisualStudio to
present it as plugin in the browser.
2002-04-12 10:12 robert
* Reorganised the names of libraries and Demos to make it clear
what is what.
2002-04-12 09:53 robert
* Fixes for Win32 build
2002-04-12 09:25 robert
* Removed double reference of osgtexture
2002-04-12 09:25 robert
* Removed Metroweks files since they wern't being used, and were
not up to
date. An attempt at using Metrowerks for MacOSX build failed, and
we
have Cywgin/Mingwin VisualStudio for windows so there is little
need for it.
2002-04-12 08:01 robert
* Removed dangling references to NewCullVisitor from osgUtil.dsp.
2002-04-12 06:18 don
* Solaris PKG distribution now makes a shar (self-extracting shell
archived)
changed makepgk to do this.
Changed another one of those pesky cout = std::cout in
CullVisitor.cpp
2002-04-12 05:09 don
* added 'make cleandepend' to build system.
2002-04-12 05:06 don
* Added the 'make cleandepend' target to the build system.
2002-04-11 23:20 robert
* Added DataVariance enum and set/get fields to osg::Object to help
identify
which objects have values that vary over the lifetime of the
object (DYNAMIC)
and ones that do not vary (STATIC). Removed the equivalent code
in
osg::Transform, StateSet and StateAttribute, as these are now
encompassed
by the new DataVariance field.
Removed MatrixMode enum from Matrix, and associated
fields/parameters from
osg::Transfrom and osg::NodeVisitor, since MatrixMode was not
providing
any useful functionality, but made the interface more complex
(MatrixMode
was an experimental API)
Added ReferenceFrame field to osg::Transform which allows users
to specify
transforms that are relative to their parents (the default, and
previous behavior)
or absolute reference frame, which can be used for HUD's, camera
relative
light sources etc etc. Note, the view frustum culling for
absolute Transform
are disabled, and all their parents up to the root are also
automatically
have view frustum culling disabled. However, once passed an
absolute Transform
node culling will return to its default state of on, so you can
still cull
underneath an absolute transform, its only the culling above
which is disabled.
2002-04-11 17:15 robert
* Added several new methods to osg::Image to help keep track of
memory and added
osg::Image::readPixels to encapsulate glReadPixels.
Reordering of includes in include/osg/Fog and include/osg/Light
to remove silly warnings under Visual Studio.
2002-04-11 17:13 robert
* Patch to ReadWriter3DS from Mike Connel.
2002-04-11 16:05 don
* Backed out bad addition of NewCUllVisitor
2002-04-11 15:54 don
* Somehow, cvs forgot to check in a modified Makefile with
NewCullVisitor added
to it... Hm.. anyway this fixes it.
2002-04-11 13:53 robert
* Fix for Win32 build.
2002-04-11 09:16 robert
* Changed the comments for Clay Fowlwer about the GLU patch for
RedHat7.2 to
reflect the new position of the tarball and its new name.
2002-04-11 08:24 robert
* Fixed refrences to NewCullVisitor which has now been mapped onto
CullVisitor.
2002-04-10 22:10 robert
* Copied NewCullVisitor over top of CullVisitor and then removed
NewCullVisitor.
Added some defines to Image in prep for writing code to determine
how big a
pixel is.
2002-04-10 21:51 robert
* Added new osg::DrawPixels class with encapsulates glDrawPixels as
and
osg::Drawable. Added osg::Image::readPixels to osg::Image.
Made osg::LightSource to default to cullActive set to false to
that LightSource
nodes don't get culled by default.
2002-04-10 14:34 don
* Added placeholder .README file to the PKG directory to keep CVS
from removing
the directory on an update.
2002-04-10 14:32 don
* Removed big honkin' SUN PKG files from cvs distribution.
2002-04-10 01:29 don
* Added (previously omitted) libpng, libjpeg, libtiff, libgif to
makedefs
in the Linux section
2002-04-09 22:54 don
* Fixed makedepend to do the right thing.
2002-04-09 21:46 robert
* Added setProjectionMatrix and setModelViewMatrix() methods to
osg::SceneView,
and associated member variables. I have not linked them up to the
cull traversal yet, but this will be the next task.
2002-04-09 16:09 robert
* Further work on removing Camera references from NewCullVisitor
and releted
classes, this work paves the way for making osg::Camera an
optional
extra rather than a requirement for rendering.
2002-04-09 15:51 don
* Checking in all Makefile.inst in src/Demos/*. These are the
Makefiles
that get installed rather than the build Makefiles.
2002-04-09 14:55 don
* Added pkgadd distribution for Solaris.
Added a cleaner way to install demo source so that installed
versions use a
simplified makedefs/makerules.
Small fix to get osgText to compile with Solaris CC. Constructor
declared
with a non-const argument, but implemented with const argument.
2002-04-08 16:50 don
* Added -lstdc++ to begining of LIBS on link line.. ??
2002-04-08 16:25 don
* Put quotes around "DBGF" for multi argument
2002-04-08 08:23 robert
* Changed a char* into const char* to fix Solaris build.
2002-04-08 08:22 robert
* Fix for VisualStudio's lack of auto_ptr::reset.
2002-04-07 17:47 don
* Added a stop gap fix for cygwin build. Previous experiements were
creating
library and plugin files that looked like system library and
system files
which would have deleted original files on a 'make install'.
Cygwin is not
tested yet, but this needed to get fixed before a cygwin user
wiped out his
system library files.
2002-04-06 09:24 robert
* Updates to Makefile to reflect recent .cpp additions such as
TextureCubeMap,
MemoryManager etc.
2002-04-05 02:49 don
* Fixed a small oversight in the previous bug fix. in
GeoSet::computeBound()
_numcoords is NOT necesarily _cindex._size.
2002-04-05 01:52 don
* Edited INSTALL for new make and installation procedures.
Checking in a fix for Norman Vine
Added helprules and help.sh for a long-winded help message if you
'make help'.
2002-04-04 18:01 don
* Added Norman Vine's changes for CYGWIN builds
Added distrules and makerpms for building RPM distributions
Removed old RedHatRPM distribution build directory
Added new dist/RPM directory and placed temporary .spec files
(these
are generated by Make/makerpms and are not intended for
stand-alone
use, but they keep the directory warm and CVS happy)
2002-04-04 00:30 don
* Fixed a small bug in compute bound that caused it to come up with
the
wrong number if the coord array was indexed, and containing bogus
(unindexed, yet in-line) numbers.
2002-04-03 17:53 don
* Cleaned up in stallation directives
2002-04-03 17:42 don
* Reinstated Norman Vine's TARGET_BASENAME variable in the
makefiles and
added prefixes and suffixes to libs and plugins. ALl this to
accomodate
cygwin...
Also added INST_SYS_PREFIX and INST_SHARE_PREFIX for
installation, as well
as "standardizing" the install locations for the various
platforms.
2002-04-02 06:58 don
* Oops forgot to add makedefs and makerules
2002-04-02 06:44 don
* The new order for building OSG. All Makefiles are replaced and
the Make directory is left with four files only :
makedefs
makerules
makedirrules
instrules
These work for all platforms supported so far, which include :
Linux
Irix
Solaris
MacOSX
Cygwin
FreeBSD
2002-04-02 06:27 don
* Folded in Bob Kuehne's changes for Mac OSX to makedefs and
makerules
2002-04-01 15:37 don
* Added cleanlite rules to makerules.new
2002-04-01 04:54 don
* *** empty log message ***
2002-04-01 03:39 don
* Completed and tested instrules.new
2002-03-31 16:43 don
* Added more to instrules and makedefs.new Folded in Randall
Hopper's
changes for FreeBSD
2002-03-31 16:40 robert
* Added new osg::Projection node, and osgUtil::NewCullVisitor which
are work
in progress for the new support for controlling the projection
matrix from
within the scene graph.
Also Added osg::State::getClippingVolume(), getProjectionMatrix()
and
getModelViewMatrix() with allows drawables to access the current
projection,
and model view matrices and the view frustum in local coords to
the drawable.
2002-03-31 09:54 robert
* Removed reference to malloc.h, replacing by stdlib.h instead.
2002-03-30 21:20 robert
* Warnings fixes, submitted by Randall Hopper.
2002-03-30 15:13 robert
* Fix for Cygwin build.
2002-03-29 17:26 robert
* Move the applying of Projection and ModelView matrices into
osg::State so that
it now maintains references to the last applied matrices,
automatically doing
lazy state updating. This simplifies the various places in the
OSG which
were previously doing the applying, add paves the way for
managing the
projection matrix within the scene graph.
Remove MemoryAdapter and mem_ptr as they arn't being used, and
can potentially
confuse users by their existance.
2002-03-29 12:23 robert
* Converted from dos file endings to unix.
2002-03-29 12:23 robert
* Fixes for dos endings in MemoryManager.cpp, and compile fix for
osgText for
Cygwin.
2002-03-29 06:54 don
* Added new install rules for makefiles and updated makedefs and
makerules... more to come
2002-03-28 23:06 robert
* Fixes for IRIX build.
2002-03-28 07:29 don
* Couple a fixes in makedefs and makerules
2002-03-28 06:35 don
* Added Norman Vines fixeds for cygwin
2002-03-27 23:04 robert
* A compile fix to the new Texture subload changes.
2002-03-27 22:51 robert
* Added support for setting the texture subload width and height
within
osg::Texture. The values default to 0, and in this state they are
sizes of the glTexSubImage2D are taken from the source image
size. This
allows the previous setup with no settings for subload size to
work as
before.
2002-03-27 16:31 robert
* Futher updates to MemoryManager, fixed memory leak in osgconv.
2002-03-27 14:56 robert
* Updates to various files, replacing delete calls with osgDelete
so that
greater debugging info can be gleaned.
2002-03-27 10:52 robert
* Added support for VERTICAL_SPILT and HORIZONTAL_SPLIT stereo
modes.
2002-03-27 06:09 don
* Update to makeefs/makerules
2002-03-27 00:55 don
* update to makedefs.new makerules.new
2002-03-26 23:52 robert
* Added support for osg::MemoryManager which is based upon Paul
Nettle's
memory manager published at flipcode.com. This can be turned on
with the OSG_USE_MEMORY_MANGER option which then uses custom
global
new and delete operators as well as provide osgNew and osgDelete
macro's
which add ability to log line and file from which calls are made.
Updated osg,osgUtil,osgDB,osgText and osgPlugins/osg to use
osgNew/osgDelete,
and fixed memory leaks highlighted by the new memory manager.
2002-03-26 21:26 don
* Adding makedirrrules to Make directory
2002-03-26 21:24 don
* Temporarily adding makedefs.new and makerules.new to keep them
separate from current makedefs/makerules files. Will eventually
remove all makedefs.* and makerules.* and replace only makedefs
and makerules with makedefs.new and makedefs.new
2002-03-25 23:18 robert
* Added osg::MemoryManger which is currently based on Paul Nettle's
memory manager
published at flipcode. I havn't adopted Paul's macro's for
new/delete etc, but use
osg prefixed versions instead to allow greater flexiblity in
handling include
ordering.
Have fixed a couple of new/delete[] problems which existed as a
result.
To use the MemoryManager to track memory usage simply add
-DOSG_USE_MEMEORY_TRACKING to the compile line.
Have yet to move the osg from using new to osgNew, will do this
next.
2002-03-25 23:13 robert
* Added missing osgstereoimage.dsp
2002-03-25 19:04 robert
* Fixes for MacOSX build.
2002-03-23 21:30 robert
* Fixed warning in DisplaySettings.cpp
2002-03-23 21:28 robert
* Moved the exit on escape into Window, and added a virtual free
method on both
Window an Viewer to clean up the windows, this is now called
before exit is
finally called, ensure that more more memroy is clean up prior to
exit.
2002-03-23 10:55 robert
* Added GL_TEXTURE_3D definition for those with gl.h headers which
don't
contain it.
2002-03-21 15:46 robert
* Added missing TextureCubeMap.cpp to cvs.
2002-03-21 12:36 robert
* Renamed have_applied_mode, have_applied_attribute, apply_mode,
apply_attribute
to haveAppliedMode, haveAppliedAttribute, applyMode,
applyAttribute to make
it more consistent with the general OSG name convetion.
2002-03-21 12:00 robert
* Added osg:State:have_applied_mode(mode) and
have_applied_attribute(type) to make it
easier to specify which modes and attributes have been modified
without
the user requiring to know to what value, or to have an
equivilant attribute
to pass to the have_applied_attribute method. The original
have_applied(mode)
and have_applied(attribute) methods have been renamed
have_applied_mode(),
have_applied_attribute() as this was required to prevent the mode
and type
values colliding during compile (it was causing a compile error
when the method
names were the same.)
2002-03-21 11:57 robert
* _cullMaskRight was not being initialized in the constructor which
was
resulting in some sporadic problems when running stereo -
occoasionally the
right eye view wouldn't appear!
2002-03-21 07:50 don
* Modified files reflect small changes to work with Sun OS port....
Removed redundant README file in osgviews... was a copy of
sgv/README.
2002-03-20 22:39 robert
* Added osg::TextureCubeMap which encapsulates OpenGL's cube
texture mapping.
2002-03-20 14:03 robert
* Added a Referenced::unref_nodelete() method which unreferences
but does
not delete the object even if its count goes to 0 or below. This
should
only be called in special circumstances, the
ReaderWriter::ReadResult
being one of them. This new method has allowed the problem of
objects
being multiple referenced on return from readNodeFile() &
readImageFile().
2002-03-20 11:24 robert
* Updates to Texture and TextureCubeMap to clean up the code so
they share
much more of the core texture setup code. This largely invloved
paramterizing
the applyImmediateMode, which has also been rename applyTexImage
to reflect
its functionality better.
2002-03-20 11:22 robert
* Added the fallback of intersecting with the a drawables bounding
box, if the drawable
isn't a GeoSet and hence supported by the IntersectVisitor's
GeoSet primitive
intersections code.
2002-03-18 23:10 robert
* Added osg::TextureCubeMap. submission from Brede Johansen.
2002-03-18 22:03 robert
* Fixed the MS version number check in Optiizer.cpp. Fixes to
memory handling
in ReaderWriterDW.cpp. Submissions from Geoff Michel.
2002-03-18 21:56 don
* Changes required for SUN Solaris port...
2002-03-17 18:44 robert
* Added new osgstereoimage demo which loads two stero paired images
to create
a 3D via of photographed scene.
2002-03-14 23:19 robert
* Fix of a delete char array so it used delete [].
2002-03-14 20:29 don
* Fixed a problem for finding MIPS 64 bit libraries. Was seaching
for
LD_LIBRARYN32_PATH instead of LD_LIBRARY64_PATH
2002-03-14 17:34 robert
* Integrated various changes worked on at the Glasgow Science
Center. Changes
include change the CameraManipulators so they work with double
for time
instead of float. Also added support for DataType to
osg::StateAttribute
and StateSet so that they can be set to either STATIC or DYNAMIC,
this
allows the optimizer to know whether that an attribute can be
optimized
or not.
2002-03-14 16:42 robert
* Added a TextureCallback which cycles through various filter
modes, used
in testing new glTextParamters update functionality. I have
commented out
the call to attaching of the callback so osgtexture outwardly
behaves as
before. The code lies dormant just incase we need to use it for
testing
in the future.
2002-03-14 16:01 robert
* Changed Texture so that is use lazy updating on texture paramters
(Filter/Wrap)
mode by using a _texParamtersDirty flag in combination with an
applyTexParamters(State&) method which does the paramters setting
in one
tidy bundle. This new implementations replaces the CompileFlags
submitted
yesterday.
Simplified NodeCallback by remove osg::NodeCallback::Requirements
as they
are no longer needed.
Fixed comments in Drawable.
Put guards around cosf definations so that they are only used
under Win32/Mac.
Fixed warning in CullVisitor.
2002-03-14 15:26 robert
* Fix to handling of big/little endian in trpage_readbuf sent in by
Randall Hopper,
and a waning fix.
2002-03-14 00:07 don
* Fixed compile flags in Texture
2002-03-13 22:44 don
* Fixed DrawCallback in Drawable and added CullCallback to Drawable
Cull Visitor now checks for a Drawable's CullCallback and calls
it
if it exists. It then prunes based on the return value (bool) of
the
cull callback.
2002-03-09 10:54 robert
* Support added for pivot points, submission from Mike Connel.
2002-03-09 10:53 robert
* Fixed setWindowWidth call to account for width and height
correctly.
2002-03-09 10:52 robert
* TXP plugin updates from Boris Bralo.
2002-03-09 10:52 robert
* TXP plugin changes submitted by Boris Bralo.
2002-03-09 10:51 robert
* TXP plugin update from Boris Bralo.
2002-03-04 01:37 robert
* Added file extension guard to .obj reader plugin.
2002-03-03 22:31 robert
* Added support for seperate traversal masks for standard, left and
right
cull traversals. This allows one to create seperate rendering for
left
and right eyes when doing stereo.
2002-03-02 09:24 robert
* Added a GL vesion number check to LightModel, and small typo fix
in Registry.
2002-03-01 09:29 robert
* Added getInverse implementation to AnimationPath, and added #if
guard
to Optimizer.cpp to all compilation on state optimizer when using
VS7.
2002-03-01 09:28 robert
* Fixes to osgText to improve robustness when running multithreaded
multipipe
apps.
2002-03-01 09:27 robert
* Updates to the clamp to border support in osg::Texture.
2002-02-28 00:11 robert
* Added support for setting the maximum number of graphics contexts
that the
OSG has to maintian.
2002-02-27 22:12 robert
* Added an using namespace osg to fix a MipsPro7.3 build error.
2002-02-27 22:04 robert
* Updated AUTHORS file with Boris' email address.
2002-02-27 22:00 robert
* Integrated support for GL_CLAMP_TO_BORDER_ARB extension to
osg::Texture,
submitted by Sasa Bistrovic.
2002-02-27 21:57 robert
* Fixes to DW loader, submitted by Geoff Michel.
2002-02-27 00:58 robert
* Added new osg::AnimationPath which is contaner for a set of key
frames for
defining an animation path. To be used with osg::Transform etc.
2002-02-26 20:01 robert
* Added makeRotate(heading,pitch,roll) to Quat in prep for new
classes for
animation paths.
2002-02-25 23:14 robert
* Added LightModel.cpp's to Codewarrior files and added
definiations for pre gl version 1.2 headers lack of support for
color control.
2002-02-25 22:46 robert
* Added support for glLightModel functionality via osg::LightModel.
2002-02-24 23:03 robert
* Updated docs, ChangLog and NEW for patched version of 0.8.44.
2002-02-24 22:39 robert
* Added LineStipple to mcp file.
2002-02-24 20:55 robert
* Added support for glLineStipple via osg::LineStipple state
attribute.
2002-02-24 20:21 robert
* Removed Metrowerks.mcp as it has not been kept up to date since
October,
the new OpenSceneGraph.mcp replaces it.
2002-02-24 16:49 robert
* Integrated fixes to the detailed depth calculation in the
CullVisitor from
Sasa, and fix to the IntersectVisitor's management of path from
Sean.
2002-02-23 00:16 robert
* Updates to Windows Codwarrior file
2002-02-22 23:40 robert
* updates for Win32 Codewarrior build
2002-02-22 23:39 robert
* Fix for win32 Codewarrior build
2002-02-22 17:12 robert
* Add support for Metrowerks Codewarrior build under Windows.
2002-02-19 18:59 robert
* fixed txp build name problem - was overwriting .osg plugin.
2002-02-18 23:01 robert
* Fixed stereo implementation.
2002-02-18 21:52 robert
* Fixes to Win32 build of new DX writer plugin.
2002-02-18 20:48 robert
* Comment w.r.t OpenDX plugin updated.
2002-02-18 20:46 robert
* Added OpenDX writer from Randall Hopper.
2002-02-14 13:26 robert
* Beginings of reimplementation of stereo support in scene view.
Work
not complete yet.
2002-02-14 12:55 robert
* updated the options for the txp plugin.
2002-02-14 12:51 robert
* Removed osgWX workspace files.
2002-02-14 11:06 robert
* Fixed impostor bug introduced when new modelview matrix was moved
entirely
within the cull traversal/draw traversal. The impostor code has
been adapted
to the new convention.
2002-02-13 22:56 robert
* Updated the makefiles to all have the #!gmake reference to force
IRIX
compilation using gmake rather than pmake or smake. This gets
round
issues with exporting OSGHOME.
2002-02-13 22:53 robert
* Updated the osgconv support for orientation conversion so that it
used
inserted a static transform to do the work of rotating the scene,
then
applied a standard
osgUtil::Optimizer::FlattenStaticTransformsVisitor
traversal to flatten the transfrom down on to the geometry nodes.
2002-02-13 22:52 robert
* Fixed the fabsf define which was eroneous mapped to sqrtf, due to
the copy and
paste antipattern no doubt.
2002-02-13 00:13 robert
* Fixed problems with intersection visitor coupled with the viewer.
2002-02-13 00:00 robert
* Added sgv -stereo cessna.osg to make test list.
2002-02-12 23:49 robert
* Added a set of test runs to the makefiles and demos. The demos
now have
titles relevenat to their function.
2002-02-12 22:51 robert
* Updates for IRIX build, and docs updates.
2002-02-12 22:35 robert
* Removed references to osgWX from the doc++ directory.
2002-02-12 08:23 robert
* Updates to Transform and CullVistor to support new
getLocalToWorldMatrix methods.
2002-02-11 23:24 robert
* Updates to Transform handling in CullVisitor, in prep for moving
camera
modelview and projection into Transform nodes.
2002-02-11 22:53 robert
* Clean up of TXP plugin for IRIX build.
2002-02-11 19:51 robert
* Cleand up the root Makefile.
Moved CullVisitor/RenderStage/RenderStageLighting across to
managing lights
entirely within RenderStageLighting, and changed the management
of modelview
matrices so that RenderLeaf now stores the absolute modelview
matrix, rather
than a model matrix as done previously. The later allows
RenderLeaf's to do
a glLoadMatrix rather than a
glPushMatrix/glMultMatrix/glPopMatrix.
2002-02-11 15:09 robert
* Fixed Linux hang of the TXP loader by overriding the default -O2
optimization
level which appears to cause the code to hang, -O works fine for
some strange
reason, I havn't found any direct problems in the code. This may
be compiler
bug or a code bug, the bug may go away in later versions of
GNUC++, the
problem currently occurs under GCC2.96.
2002-02-11 12:51 robert
* Applied fix to transparancy in flt loader.
2002-02-11 03:26 robert
* Fixed the date on the release.
2002-02-11 02:38 robert
* Updated changelog for release.
2002-02-11 02:34 robert
* Fixed a make install error on the plugins related to the old
definitions for
plugin names hanging around despite being deprecated. These
definiations
confused the make install/make instclean so it tried to link a
non existant
library. Have removed old definitions and everything intalls
properly once
more:-)
2002-02-11 01:02 robert
* Updated changelog.
2002-02-11 00:51 robert
* Did a make docs, in prep for the 0.8.44 release.
2002-02-11 00:42 robert
* Added missing doc++ generated .html files.
2002-02-11 00:40 robert
* Updated Stats code, sent in by Geof Michel.
2002-02-11 00:23 robert
* Clean up INSTALL notes.
2002-02-10 23:19 robert
* Updateds NEWS for the 0.8.44 release.
Change the osg::NodeVisitor::getLocalToWorldMatrix() /
getWorldToLocalMatrix() methods so it do not initilize the matrix
being
passed to them, and assume the the users has already initiliazed
them
appropriately, such as to take account of camera positions.
2002-02-10 22:35 robert
* Implemented NodeVisitor's getLocalToWorldMatrix and
getWorldToLocalMatrix
to allow users to querry the current accumulated matrix state
within the
scene graph.
2002-02-10 20:05 robert
* Disbalbed a dumb warning in Windows build via a #pragma.
2002-02-10 17:16 robert
* Fixed a bug in the drive manipulator which was due to it using
the local
coords of the intersection point with the scene rather than the
world
coord value for that point. The code now uses
osgUtil::Hit::getWorldIntersectionPoint() method for getting the
world coords.
Added support for getWorldIntersectionPoint to Viewer.cpp.
Put and #ifdef around the setting of the default display list
visitor so
it nolonger sets in under IRIX. This is a world around to the IR
graphics
imbending lighting info into display lists, if the display lists
are
created before state is set up it produces lighting artifacts
such as
flickering. Remove the the default display list init visitor
removes
these problems, display lists are then built on the fly and
drawables
a drawn for the first time.
2002-02-10 11:17 robert
* Fixes for MacOSX build.
2002-02-10 10:42 robert
* Fixes to TXP loader for Cygwin and Ming builds.
2002-02-09 22:29 robert
* Fixed the osgUtil::Optimizer::FlattenStaticTransformVisitor so
that it
does not flatten drawables which have double references to them,
but only
one reference with a static transform on it. This case can't be
flattened
but this wasn't picked up. The code now detects the case
correctly.
2002-02-09 21:29 robert
* Updates to BMP loader from Geoff Michel.
2002-02-09 19:46 robert
* Added std:: infront of string refrences to solve compile problems
under gcc 3.0.3.
Also converted to unix file endings so other the windows style
files.
2002-02-09 14:29 robert
* Updates to docs and fixes to a few warnings.
2002-02-09 10:54 robert
* Updated docs.
2002-02-09 10:50 robert
* Fix to BMP loader.
2002-02-09 10:24 robert
* Fixes for cygwin and mingw builds.
2002-02-08 23:07 robert
* Removed further wxsgv files.
2002-02-08 23:04 robert
* Removed osgWX and wxsgv from the repositry as it is intend to
keep the core
distribution clean from GUI examples, these instead should live
in the bazaar.
This can better accomodate the many different types of viewer
that users are
developming.
2002-02-08 22:55 robert
* Added support for parents to Drawables.
Bumped up version numbers in prep for 0.8.44.
2002-02-08 09:30 robert
* Fixes for IRIX and Boris Bralo's TerraPage loader.
2002-02-07 08:07 robert
* Fixed teh setDrawCallback so that it now calls dirtyDisplayList()
instead of
dirtyBound.
2002-02-07 01:17 robert
* Fix for Win32 build.
2002-02-07 01:15 robert
* Various investigations into culling errors w.r.t matrix inversion
resulted in
the conclusion that the osg::Matrix::inverse was broken, have
lifted a new
implementation from sgl and it seems to work fine. Will need
further testing
but looks good.
2002-02-07 01:12 robert
* Fix for the handling of lighting in the DW loader.
2002-02-07 01:11 robert
* Added a check to the destructor of Referenced so that it detects
referenced
objects that are deleted whilest still having a positive
_refCount, such
as when a object has been deleted on the stack, yet other
references still
exist for it. Have put the desctructor implementation in
Object.cpp to
avoid adding yet another file with only a couple of lines of code
in.
2002-02-07 01:07 robert
* Added callbacks to allow users to modify the underlying
functionality of
LOD, Billboard and Drawabel objects.
2002-02-07 01:05 robert
* Added extensions code submitted by Yefrei.
2002-02-06 08:57 robert
* Compile fixes.
2002-02-05 21:54 robert
* Have taken a few more steps towards support for view dependant
transformations
by adding a ComputeTransformCallback to osg::Transform, and have
now removed
the recently added AutoTransform since it is nolonger required.
Have also
updated CullVisitor to account for the new ways for tracking
transformation
matrices in the scene.
2002-02-05 21:51 robert
* Have removed the old lazy initialization of Matrix since it was
causing bugs
and adding checks to many mothods which in the end slow it down
more than
not intilizing the code! The code is now simpler, more robust and
faster:-)
2002-02-05 10:49 robert
* Added comment to flt2osg's handling of osg::Material setup w.r.t
osg::Material::_colorMode.
2002-02-03 22:32 don
* added shademodel to TARGET_INCLUDE_FILES
2002-02-03 20:57 robert
* Added beginings of new AutoTransform class.
2002-02-03 19:18 robert
* Fixes for GCC 3.0.3 build.
2002-02-03 12:33 robert
* Removed the trailing ; after namespace {...} declariations in
headers
which was being picked as a warning under Codewarrior.
2002-02-03 11:38 robert
* Added first cut at new AutoTransform node which will be used for
generating
Transform's during the cull traversal such as for earth/sky etc.
2002-02-03 11:35 robert
* Updates for Borland compilation.
2002-02-02 20:07 robert
* Added defined( __BCPLUSPLUS__) to windows export code segments.
2002-02-02 19:49 robert
* Fixed a copy and paste error which was causing compile problems
under Windows,
due to a incorrect comparison of objects of different types.
2002-02-02 10:52 robert
* Typo fixed in the header guard.
2002-01-30 19:59 robert
* Fixed clone(CopyOp&) and cloneType() methods which were out of
sync with the
new style clone operations.
2002-01-30 18:59 robert
* Fixes for Windows build
2002-01-30 16:24 robert
* Fixes for Windows build.
2002-01-30 15:27 robert
* Removed the M_PI defines from include/osg/Math and have use a
const double osg::PI etc
in its place.
2002-01-30 15:02 robert
* Changes for Borland C++ compiler changes.
2002-01-30 15:02 robert
* Added osgbillboard project files to the VisualStudio workspace.
2002-01-30 15:01 robert
* Added osgbillboard demo. The code is main a copy of osgtexture
right now,
my plan to do change it to make it a better demo of the different
types
of billboard that one can do.
2002-01-30 14:37 robert
* Removed a Makedepend that didn't belong!
2002-01-30 13:15 robert
* Fixed the rotation direction of the POINT_ROT_* modes, this was
broken by
earlier fixes to the osg::Matrix.
2002-01-30 12:09 robert
* Made the LineSegment destructor protected to force users to
create segments
on the stack thus ensure that they arn't created locally and have
their
memory deleted incorrectly.
Also updated the IntersectVisitor so that it no used
osg::ref_ptr<> internally
for storing all data. Have also move the IntersectState helper
class to inside the
IntersectVisitor which simplifies the external interface to the
class.
2002-01-29 20:25 robert
* Fixes for windows build.
2002-01-29 14:20 robert
* Removed the now rendundent DeepCopy and ShallowCopy files.
2002-01-29 14:04 robert
* Moved all references to osg::Cloner to osg::CopyOp.
2002-01-29 12:55 robert
* Fixed the header guard, which was using the name define as
FileUtils.
Problem spotted by Terry Welsh.
2002-01-29 12:52 robert
* Have add new osg::CopyOp which replaces last nights osg::Cloner,
the new
class now combines Cloner and DeepCopy into one class. Cloner and
DeepCopy
will be removed in next commit.
Also have added osgcopy app to Demos which shows how the CopyOp
have be
subclassed to create users own specific handling of copying.
Have fixed copy constructor problems in GeoSet which fix the deep
copy
problem experienced yesterday.
2002-01-28 21:49 robert
* A couple of fixes to DeepCopy Cloner.
2002-01-28 21:17 robert
* Added support for shallow and deep copy of nodes, drawables and
state, via a
copy constructor which takes an optional Cloner object, and the
old
osg::Object::clone() has changed so that it now requires a Cloner
as paramter.
This is passed on to the copy constructor to help control the
shallow vs
deep copying. The old functionality of clone() which was clone of
type has
been renamed to cloneType().
Updated all of the OSG to work with these new conventions,
implemention all
the required copy constructors etc. A couple of areas will do
shallow
copies by design, a couple of other still need to be updated to
do either
shallow or deep.
Neither of the shallow or deep copy operations have been tested
yet, only
the old functionality of the OSG has been checked so far, such
running the
viewer on various demo datasets.
Also fixed a problem in
osg::Optimize::RemoveRendundentNodesVisitor which
was not checking that Group didn't have have any attached
StateSet's, Callbacks
or UserData. These checks have now been added, which fixes a bug
which was
revealled by the new osgscribe demo, this related to removal of
group acting
as state decorator.
method
2002-01-27 20:28 robert
* Added
stateset->setMode(GL_LIGHTING,osg::StateAttribute::OVERRIDE_ON);
to scribbed
subgraph so that lighting is always on, this is needed since
glMaterial is only
active when lighting is enabled.
2002-01-26 20:03 robert
* Added VisualStudio workspace files for new osgscribe demo.
2002-01-26 19:48 robert
* Added new osgscribe demo which demostrates how to create a
wireframe
overlay of a model.
2002-01-26 14:13 robert
* Fixed the LOD center and range code that so that the values are
now multiple
by the _unitScale to compenstate for different scales in the flt
model. This
_unitScale had already been applied to the geometry data.
Integrated new defaults for the texturing wrap mode, for when now
.attr file
is supplied with a flt file.
2002-01-23 22:15 robert
* Have made osg::Transform more extensible via additions of new
getLocalToWorldMatrix()
and getWorldToLocalMatrix(), computeLocalToWorld() and
computeWorldToLocal()
methods.
Have updated the CullVisitor, IntersectVisitor and Optimizer to
use the
new osg::Transform::getLocalToWorldMatrix() which has the same
functionality
as the old getMatrix() but is now supports subclasses of
osg::Transform
transparently.
Have added osg::PositionAttitudeTransform as subclass of
osg::Transform
which manages the transform as position and attitude via a Vec3
and Quat
respectively.
2002-01-23 15:42 robert
* Updates to osg::Transform to allow it subclassed more easily.
2002-01-23 15:28 robert
* Fixed problem with Optimzer::removeRedundentNodesVisitor which
was removing the
correct redundent groups but for groups which had a single child
it was
was not using replaceChild to rettach the child to its parents.
It was using
parent->removeChild(group)...parent->addChild(child); which was
allow the child
to be attached in a different place than the original group, this
broke LOD code.
Have used removeChild instead which solves the LOD problem.
2002-01-23 12:04 robert
* Changed the ordering of applying OpenGL modes and attributes back
to the original
modes first then attributes since the it was cause a display bug
on some
datesets. It seems that the modes needs enabling before
glMaterial's
take affect, at least on the NVidia drivers under Windows and
Linux.
The OpenGL reference guide doesn't mention any dependancy so I'm
not
sure what the official line is. Some other OpenGl attribute and
modes
need to be applied in that order according to the blue book,
however,
drivers, at least the NVidia drivers seem require the opposite.
This may raise
the spectra of before and after mode applies, but this will
require extra
support in osg::State and osg::StateAttribute, and would have to
be handled
on a per attribute basis, and possibly different of each
platform. Yuck.
2002-01-22 19:30 robert
* Fixed FlattenStaticTransformVisitor bug which related to
incorrect handling
of objects which were transformed by multiple matrices at one
time - this
cannot be handled in the flattening process (since we only have
one piece
of geometry to transform). This visitor now handles this case by
disabling
flattening of any objects and transforms associated in this way.
2002-01-22 12:03 robert
* Temporily commented out the call to the
FlatternStaticTransformVisitor to
prevent a bug in handling instance nodes. Will be commented back
in once the
bug has been solved.
2002-01-22 11:03 robert
* Updated AUTHORS file to reflect recent submission.
2002-01-22 11:03 robert
* Added support for node instances to Open Flight loader. Submitted
by Yefei He.
2002-01-20 19:30 robert
* Fixes to Windows compile.
2002-01-20 16:24 robert
* Updates to help compilation under gcc 3.03.
2002-01-19 22:11 robert
* Converted osgUtil::GUIEventAdapter::MouseButtonMask from
LEFT_BUTTON etc to
LEFT_MOUSE_BUTTON etc, to prevent classes with #define of
LEFT_BUTTON.. when
including certain MS Windows headers. Arhsh Snarfff..
2002-01-19 20:34 robert
* Fixed the handling of non transparent billboards, since it was
not taking into
account any accumulated transforms inherited from above.
2002-01-18 22:36 robert
* UPdates to CullVisitor so that it keeps in sync with the new
method paramter
change in osg::Billboard.
Removed in instance of an object being passed () brackets, have
removed the
brackets to avoid an amiguity with the compiler intepreting it as
a function.
2002-01-18 22:34 robert
* Changes to fix compilation problems on the Sparc.
GeoSet.cpp simply remove rendundent code that had already been
commented out.
2002-01-18 22:25 robert
* Added support for multiple graphics contexts, submission from Max
Rhiener.
Alas changed the indenting to use 4 spaces instead of tabs, this
irons out
differences when working under Windows and Unix, keeping the
identing
consistent.
2002-01-18 22:15 robert
* First steps to updating the calcTransform function in Billboard
to fix
z axis contraint on rotation axis.
2002-01-18 19:00 robert
* Fixed copy constructor which was copying a matrix to unitialized
memory.
2002-01-18 14:12 robert
* Removed the global scope operators for the isnan(..) etc calls to
fix compilation
under some compiler combinations.
2002-01-18 14:11 robert
* Made the osg::Timer::tick() method a const method.
2002-01-18 10:26 robert
* Fixed typo in comment, reference to BoundingSphere has been
changed to
BoundingBox. Typo spotted by Gial Paolo Lorenzetto.
2002-01-17 22:41 robert
* Fixed ENALBE_ALL_CULLING spelling mistake, have changed it to
ENABLE_ALL_CULLING.
2002-01-17 22:40 robert
* Added support for glutSpecialFunc, glutSpaceballMotion,
glutSpaceballRotate and
glutSpaceballRotate into osgGLUT::Window base class.
2002-01-16 21:23 robert
* Reversed the ordering of setting of OpenGL modes and attributes,
so that
attributes are now set first, then modes. This is keep consistent
with
the setting of glColorMaterial and glEnable(GL_COLOR_MATERIAL) as
specfied
in OpenGL documentation.
2002-01-16 21:22 robert
* Changed the enum Types { ... } so that in no longer explicitly
sets the values,
leaving C++ to ensire that values are unque and insequence.
2002-01-16 21:20 robert
* Fixes to makefiles which have become a bit unhinged after MacOS X
integration.
2002-01-16 21:12 robert
* Added support for billboard in OpenFlight loader. Submission from
Nikolaus Hanekamp.
2002-01-16 12:29 robert
* Submission from Sean Spicer which adds Make/makedefs.irix.std.64
which
compiles the OSG as 64bit. Small changes by Robert to accomodate
recent MacOSX makefile changes.
2002-01-16 12:08 robert
* Changes to Make/makerules.* and Make/makedefs.* to accomodate
MacOSX's need
to treat plugins and shared libraries seperately.
2002-01-16 12:05 robert
* Integrated the changes to osgPlugin/Makefile's for MacOSX port.
2002-01-16 12:03 robert
* Changed hardwired char[1024] arrays to
char[FILEUTILS_MAX_PATH_LENGTH] and
defined the value to be 2048, this should avoid problems with
path lengths
which have been overflowing the 1024 limit (Sasa report this
bug). The
real solution is to use std::string throught FileUtils, but this
will have
to wait for another day.
2002-01-16 10:41 robert
* Added quicktime plugin (for Mac's only), submitted by Phil Atkin.
2002-01-16 10:36 robert
* First batch of changes required for MacOS X build. Orignal
submission from
Phil Atkin, merged by Robert Osfield.
2002-01-15 23:21 robert
* Changed the use of std::vector<..>.begin() to &vector<..>.front()
in code
from passing the vector contents to the
GeoSet::setPrimLengths(..) etc.
methods. This has been done to fix the compile under the MS .NET
compiler
which has changed the definiation of the
std::vector<..>::iterator to
a class rather than a pointer.
2002-01-15 19:54 robert
* Fix to osgDB::getStrippedName(..) so that handles the case of
file without
an extension.
2002-01-15 15:49 robert
* Added '# LIBS += -limage' and explanation in comments to pfb
Makefile,
submitted by Randall Hooper.
2002-01-15 12:13 robert
* Added the set of GL_TEXTURE_GEN_S and _T to code converting
pfTexGen to
osg::TexGen. This is try and fix a bug in handling tex gen
datasets such
as sj_texgen.pfb.
2002-01-15 11:05 robert
* New ajustAspectRatio (ADJUST_NODE) mode added to osg::Camera to
fix issue
with integration with vrjuggler, submitted by Allen Bierbaum.
2002-01-12 21:49 robert
* Missing _attachedTransformMode in osg::Camera constructor, fix
submitted by
Ben Discoe.
2002-01-05 16:19 robert
* Change TOP to OSGHOME in makefiles.
2002-01-05 16:18 robert
* Moved the setting of camera fusion distance mode into the handle
method so that
it is updated on everyframe to ensure that switching between
Drive/Flight
and Trackball happens seemlessly.
2002-01-04 20:44 robert
* Renamed the TOP variable in the Makefiles to OSGHOME.
2002-01-04 20:43 robert
* Added a guard to osg::LOD::evaluate so that it returns -1 if the
range
matched does not have a corresponding child to relate to. This
can happen
if a user creates more than n+1 ranges, where n is the number of
LOD children.
2002-01-04 17:35 robert
* Added osg::ShadeModel state attribute which encapsulates
glShadeModel.
2002-01-04 17:34 robert
* Fixed a bug in writing of line strips and line loops to the .osg
file.
2002-01-04 13:14 robert
* Fixed multiple deletion of shared indecies in GeoSet destructor.
2002-01-03 23:28 robert
* Futher Makefile updates for Cygwin support - from Norman Vine.
2002-01-03 23:19 robert
* Makefile changes to support Cywin port - submission from Norman
Vine, updates
to fix case problems under unix by Robert.
2002-01-03 21:34 robert
* Updates for Cygwin port, from Norman Vine.
2002-01-03 19:28 robert
* Small source code changes for Cygwin port of OSG.
2002-01-02 17:01 robert
* Updates in preperation for the third attempt at the 0.8.43
release.
2002-01-02 15:42 robert
* Updates from Randall Hopper to fix build under IRIX.
2002-01-02 11:03 robert
* A small bug fix to the matrix dump function (it was primtiing out
5 columns
instead of four).
Added support for multiplying mesh geometry by the matrix
attached to the
Lib3dsMesh structure, however this produces disjointed models so
have
to the default mode to bypass this multiplication code. Will need
to revisit
this in the future.
2002-01-02 10:59 robert
* Commented out the smoothing of FLAT_TRIANGLE_STRIP and
FLAT_TRIANGLE_FAN
since it was causes problems with any color list which were
attached.
2002-01-02 10:53 robert
* Moved the glShadeModel(FLAT/SMOOTH) outside of the primtitive
inner loop to reduce
the amount state changes incurred when using FLAT_ primtives.
2002-01-02 10:49 robert
* Fixed the orientation of for_each_triangle cases for QUAD and
QUAD_STRIP.
2001-12-31 23:21 robert
* Removed the variables which were duplicated in osgGLUT::Viewer
and
osgGLUT::Window, standardising on the Window ones, and therefore
removing
an unitialized variable that had been introduced. This caused a
crash
under WindowsXP due to send invalid values to glutReshapeWindow.
2001-12-31 23:16 robert
* Added a more detailed explanation of how LOD's work.
2001-12-31 00:04 robert
* Updates to NEWS for date of release, and added
include/osg/DisplaySettings
and include/osg/LineWidth to the src/osg/Makefile.
2001-12-30 20:48 robert
* Final update of ChangeLog for the 0.8.43 release.
2001-12-30 20:03 robert
* Added osg::GeoSet::FLAT_TRIANGLE_FAN to the list if primitive
handled by the
for_each_triangle template function.
2001-12-30 19:04 robert
* Added /usr/local/lib to the s_default_dso_path search path for
plugins.
2001-12-30 17:13 robert
* Made the output message related to not registering a camera
manipulator
with the GLUT Viewer output as INFO rather than as a NOTICE. This
suppress
this message which was appearing on some of the demos all the
time, even
though are quite reasonable default behaviour is used.
2001-12-30 16:59 robert
* Added references to sgv -stereo and sgv -stencil to the notes of
running
the demos.
2001-12-30 16:58 robert
* Updated the default home position of so that a better view of the
scene is seen.
2001-12-30 15:24 robert
* Moved the old by hand ChangeLog to ChangeLog.preCVS and then ran
cvs2cl.pl
to automatically generate the new ChangeLog.
2001-12-30 15:12 robert
* Did a make docs, in preperation for 0.8.43 release.
2001-12-30 15:01 robert
* Compilation fix to pfb plugin, sent in by Ulrich Hertlein.
2001-12-30 15:00 robert
* Added a comment in Windows section on INSTALL notes such that it
now
recommends that you build all the libs.
2001-12-29 20:53 robert
* Added .README to prevent CVS from deleting the empty bin
directory when checking
out copies. This was a problem with the nightly tarballs.
2001-12-29 14:27 robert
* Added comment to osg::Transform w.r.t use of GL_NORMALIZE when
using
scaling Transforms.
2001-12-29 12:28 robert
* Updates form Randall Hopper for the FreeBSD build
2001-12-27 20:06 robert
* Made inline documentation on the Values enum clearer w.r.t the
function of
OVERRIDE_ON and OVERRIDE_OFF.
2001-12-26 20:55 robert
* Added more details about using stereo with the OSG, in particular
the
role of the camera manipulators and the fusion distance.
2001-12-24 23:34 robert
* Updated doc++ references so that CVS knows about all the newly
generated
files.
2001-12-24 23:28 robert
* Updated the index.html to include references to the new osgText
library and
demo app.
2001-12-24 23:14 robert
* Removed references to redundent environmental variables.
2001-12-24 21:56 robert
* Did a make docs.
2001-12-24 21:34 robert
* Fixed the osg::Light so that it requires the user to explicitly
define which
OpenGL light is being operated on, and also now relies upong the
standard
osg::State handling of OpenGL modes to switch on the appropriate
lights.
The previous static counter mechansim for the light number was
causing a
redundent light to be created when the osg plugin created the
first osg::Light
to use a prototype for other osg::Light's to be cloned from in
the
.osg plugin execution.
The static count mechanism also prevent the lights modes being
controlled
independantly from the setting of the light paramters themselves.
This
meant that a light once created was global, and couldn't be
turned off
locally via the OSG's support for OpenGL mode enabling/disabling.
This
has been overcome with the new implementation, the user has
complete
flexiblity of when and where to use the different lights at their
disposal.
2001-12-24 19:06 robert
* Updated the osgGLUT::Viewer to subclass from osgGLUT::Window as
has been
intended since the development of osgGLUT::Window.
2001-12-24 15:12 robert
* updates for windows build
2001-12-24 14:12 robert
* Various clean ups for the release.
2001-12-22 22:30 robert
* Updates to keep things compiling under Windows. Also cleaned up
the new stereo.html docs.
2001-12-22 21:35 robert
* Added beginnings on documentation for stereo support, the
stereo.html needs
to be re-edited in a html editor before it becomes readable
though..
2001-12-22 14:55 robert
* Updated usage messages to include new stereo and stencil
commandline options.
2001-12-21 22:48 robert
* Further work on improving stereo support in the OSG.
Renamed the osg::VisualsSettings to osg::DisplaySettings, and
osgUtil::VisualsRequirementsVisitor to
osgUtil::DisplayRequirementsVisitor.
Added support for OSG_SCREEN_HEIGHT into osg::DisplaySettings,
and added
a DisplaySettings* to the constructors of osg::SceneView and
osg::Camera.
2001-12-21 13:07 robert
* Updates to the support for stereo in osg::Camera,
osgUtil::SceneView and
the CameraManipulators.
2001-12-20 20:48 robert
* Added support for glLineWidth via an osg::LineWidth
StateAttribute.
2001-12-20 16:35 robert
* Updates to the camera code related to stereo, adding fusion
distance.
2001-12-20 16:34 robert
* Added check for null models be returned form
osgDB::readNodeFiles(..) to
prevent execution when no models have been loaded.
2001-12-20 12:12 robert
* Updates to flt loading of light points, from Brede Johansen.
2001-12-19 15:20 robert
* Updates to Stereo code.
2001-12-19 10:29 robert
* Updated the demos to support the new commandline handling of
stereo and
convinience functios for loading libs and files.
2001-12-19 08:49 robert
* Added check for GL_ARB_imaging extension to osg;:ColorMatrix
2001-12-19 01:10 robert
* Compilation fixes under for Windows
2001-12-19 00:38 robert
* Adding support for controlling visual settings via environmental
variables
and command line paramters. Including support for stereo and
stencil buffer.
2001-12-18 11:28 robert
* Added range checking to osg::Camera::adjustAspectRatio to catch
invalid values being
passed to Camera. Invalid values were occuring when iconising the
Windows GLUT
based OSG demos.
2001-12-18 10:46 robert
* Fixed compilation problems in flt plugin under Windows, and
removed usage of
the default GeoSet::AtttributeDeleteFunctor from the DynGeoSet
since it handled
the memory deletion iteself via STL containers.
2001-12-17 21:13 robert
* Changed the default field of Y to 45 degrees, as this is probably
a better
default than 30 degrees (what it was temproarily) or the 90
degrees that
it was originally.
2001-12-17 17:34 don
* Fixed IRIX compile issues with the flt loader.
ReaderWriterATTR.cpp had a variable "mips" defined, which is
predefined for the IRIX preprocessor.
Changed this to _mips.
FltFile.cpp had a class and transient variable defined within the
scope of member function
FltFile::readExternals(), which was causing the IRIX 7.3 compiles
to hork. Moved the class
definition to outside of the member function scope.
2001-12-17 16:21 don
* Fixed IRIX build. Required some namespace fixes and include and
link
directives in the Makefiles
2001-12-17 15:05 robert
* Updated the Optimzer::FatternStaticTransform visit so by default
it ignores
all dynamic transforms, previously it flattened dynamic
transforms as well.
2001-12-17 09:29 robert
* Added std:: infront of endl to ensure compilation under Windows.
2001-12-16 22:20 robert
* Integrated detailed near clipping plane calculation into
osgUtil::CullVisitor,
submitted by Sasa Bistroviae.
2001-12-16 16:30 robert
* From John Davis, a little addition to the Windows version of the
osg::Timer
constructor such that a static variable is used to force the
constructor
to check the number of clock cycles per second once, this means
that
multiple timers can now be created with incurring a the 1 second
delay
used for timming the clock speed every time the constructor is
called.
2001-12-15 22:44 robert
* Updated version numbers to 0.8.43 in prep for the impending
release.
2001-12-15 22:41 robert
* Added comments on how to set up STLport under Windows and IRIX.
2001-12-15 16:56 robert
* Renamed osg::Matric::makeIdent() to osg::Matrix::makeIdentity()
to make
it consistent with the rest of the osg::Matrix naming. Updated
OSG
distribution to account for new name.
Added support for the STATIC/DYNAMIC osg::Transform::Type to the
.osg
ASCII reader/writer plugin and the flt reader plugin.
Removed the non cost version of osg::Transform::getMatrix() as
this could
by pass the dirty mechinism.
2001-12-15 10:00 robert
* updates for windows build.
2001-12-14 23:18 robert
* Fixes to Windows build in liu of the move to using just
std::streams.
2001-12-14 21:49 robert
* Updated OSG so that the old OSG_USE_IO_DOT_H has be removed from
all headers
that used it, all references to the Standard C++ stream classes
use the
std::ostream etc convention, all references to "using namespace
std" and
"using namespace std::ostream etc" have been removed.
2001-12-14 18:06 robert
* Updatedwidley used includes to remove most of the float/double
warnings
generated when compiling under Windows with STLport.
2001-12-14 16:15 robert
* Don haved accidentally removed the reference to osg.dsp from the
.dsw file,
breakin the Windows build.
2001-12-14 15:37 don
* Removed ^M from Makefile
2001-12-14 15:16 don
* Appeased poor MS VisualStudio by adding the ^M's to all .dsw and
.dsp files.
2001-12-14 15:10 don
* Fixed newline/cr problem
2001-12-14 14:25 robert
* Fixed problem with incorrect combining of some LOD's derived from
flt databases.
Problem related to the order of the removal of redudent groups
and LOD combining,
the LOD combining only working properly if done first.
2001-12-14 10:47 robert
* Fixes for Win32 build related to changes in using namespace std.
2001-12-14 10:02 robert
* Removed all references to using namespace std to help solve
compilation problems
under Windows and IRIX.
Also integrated small change to lib3ds from Drew for IRIX
compilation.
2001-12-12 20:29 robert
* Made the following name changes to Matrix and Quat to clean them
up and make
the functionality clear given the name. This will break user code
unfortunately
so please be away of the following mapping.
osg::Matrix::makeTrans(..)?\026 -> osg::Matrix::makeTranslate(..)
osg::Matrix::makeRot(..)?\026 -> osg::Matrix::makeRotate(..)
osg::Matrix::trans(..)?\026 -> osg::Matrix::translate(..)
osg::Quat::makeRot(..)?\026 -> osg::Quat::makeRotate(..)
Also updated the rest of the OSG distribution to use the new
names, and
have removed the old deprecated Matrix methods too.
2001-12-12 15:09 robert
* Fixed problems with osg::Matrix::makeRot(from,to) and
osg::Quat::makeRot(from,to)
so that they both use the same implementation (the Quat code now)
and the
code has been corrected to work from and to vectors which
directly opposite
to one another.
2001-12-12 12:55 robert
* Fixed problem with loading interleaved arrays in the .osg loader,
and corrected
a spelling mistake in osg::GeoSet.
2001-12-12 05:09 don
* Added translation and scaling to osgconv
2001-12-11 17:00 don
* Fixed Matrix::rotate( Vec3 from, Vec3 to); was using to X from to
derive
axis, which causes a left-handed rotation. Fixed to from X to.
2001-12-11 16:00 robert
* Fixed compilation problems under Windows due to changes in using
std::ostream etc.
2001-12-11 11:22 robert
* Removed the 'using namespace std' and replaced with more specific
'using std::ostream'
this should help prevent polution of the global namespace with
std when including
these osg include files.
2001-12-11 11:21 robert
* Added :Referenced() to the osg::Camera(..) copy constructor to
prevent a warning
under Linux.
2001-12-09 03:46 don
* *** empty log message ***
2001-12-04 22:57 robert
* Added support for automatic deletion of osg::GeoSet's attributes,
via a
default AttributeDeleteFunctor which uses delete []. Users can
create
their own handlers for the attribute memory to override this
default
behavior.
Fixed a typo in ReaderWriterOBJ.cpp.
2001-12-04 20:38 robert
* Various files which should have been checked in earlier but were
missed...
VisualStudio files for flt loader, and header files or Image and
Texture
for new osg::Texture::CLAMP_TO_EDGE and osg::Image::dirty.
2001-12-04 19:41 robert
* Updates to the flt loader, from Brede Johansen.
2001-12-04 16:03 robert
* Integrated Brede Johansen's updates to flt loader.
2001-12-04 15:56 robert
* Made a output message output as osg::DEBUG only.
2001-12-04 12:34 robert
* Commented out the code to force sgv to use ANAGLYPHIC_STEREO as
this should
not be the default, will add options to do this later.
2001-12-04 12:31 robert
* Improved support for anaglyphic stereo.
Integrated texture CLAMP_TO_EDGE, submitted by Ulrich Hertlein.
2001-12-02 22:20 robert
* Beginings of support for quad bufferd, red/green, and slit screen
stereo.
2001-12-02 08:59 don
* Corrected a small booboo in preprocessor guard for header file in
GLU and
added Matrix::identity() to Matrix
2001-11-30 20:53 robert
* Fixed bug in osg::StateSet::merge(..) where the containers were
being
iterated from begin() to begin() rather than begin() to end().
2001-11-21 15:53 don
* Small fix for preprocessor _MP symbol clash with MFC.
2001-11-19 13:14 robert
* Made the Warning font file not found message consistent with
other file not
found messages.
2001-11-19 11:52 robert
* Added DLL export to the internal classes in osgUtil::Optimize so
that the internal
classes can be used directly by client applications.
2001-11-19 10:40 robert
* Added warning report for when a font file cannot be found.
2001-11-18 21:31 robert
* Added osg::Image::dirtyImage() and setModifiedTag() to allow
external
updating of the image modified flag to be used in conjunction
with
texture subloading.
2001-11-15 11:59 robert
* Move the call to the manipulators before the scene app traversal
to that
any changes to the scene graph, such as adding an app callback
can be
seen by during the same frame.
2001-11-14 15:53 robert
* Fixes for windows compilation
2001-11-14 15:52 robert
* Fixed compilation problem under Wndows
2001-11-14 15:32 robert
* Fixed compilation problem under Wndows
2001-11-14 14:10 robert
* Added osgUtil::TransformCallback to help with rigid body
animation.
2001-11-14 14:09 robert
* Fixes for IRIX build.
Updates to the osg::Transform, adding preMult and postMult
methods and
deprecating the old preRotate,preTranslate,preScale.
Updated the rest of the OSG so that it nolonger uses the
deprecated
osg::Transform nodes.
Renamed osgUtil::SceneView::setGlobalState() to
osgUtil::SceneView::setGlobalStateSet() so that the name reflects
its
functionality better. Updated osgGLUT::Viewer etc to cope with
new
name change.
2001-11-12 10:04 robert
* Added new files to cvs.
2001-11-12 10:00 robert
* Added src/osg/NodeCallback.cpp.
2001-11-11 22:32 robert
* Fixed compilation error in src/osgDB/FileUtils.cpp.
Added support for nested NodeCallbacks, allowing them to be
chained together
so that multiple operations can be applied.
2001-11-10 15:46 robert
* Fixed osgUtil::Optimizer::FlatternStaticTransformsVisitor so that
the
apply(osg::LOD) scaled the ranges in addition to transform the
center
point and children.
2001-11-10 13:36 robert
* Fixed bug related to
osgUtil::Optimizer::FlatternStaticTransform::Visitor's
apply(Billboard& ) method which was apply the accumulated
transform to
the billbaord geometry when it should have been applying the
matrix without
the transform component.
2001-11-09 15:06 robert
* Added osgText::Paragraph which is a subclass from Geode which
composes a
list of text drawables as a paragraph block, handles breaking of
text into
individual lines automatically.
Changed the osg::Node::setUserData so that the data type has to
be an
osg::Referenced, and removes the dependancy on
osg::MemoryAdapter. I have
done this since it simplifies the OSG side of the interface and
makes it
less like that the user might abuse the memory managment of the
data. It
does however mean that user data will have by subclassed from
Referenced,
and therefor may require users to have their own adapter to do
this.
However, this little nuasance is worth the extra cleaness and
robustness
afforded by going the osg::Referenced route.
2001-11-09 15:01 robert
* Fixed the findFileFile routine which had been broken by a fix of
a dlopen
problem - './' was added to all files which which directly found
without
requiring a search path rather than just locally found files,
this broke
file loads which had wern't local but had a valid path. I have
moved the
'./' work around to inside fileDSO and made it only apply to
Linux as I
presume this is all it was needed for. Don?
2001-11-08 13:50 robert
* Fixed the IntersectVisitor which was broken by a recent patch to
catch parallel
line and traingle combinations.
2001-11-07 12:42 robert
* Added a dirtyBound() to osgUtil::Optimizer.
Corrected mispelling of alignment is osg::Text and the osgtext
demo.
Added guards for divide bu zero's to osg::IntersectVisitor.
2001-11-06 11:36 robert
* Fixed inlcude/BoundingBox to compile under Windows.
2001-11-06 11:07 robert
* Fixed inlcude/Math to compile under Windows.
2001-11-06 10:34 robert
* Added methods to support isNaN,isInfinte and valid to osg::Vec*
and osg::Math,
and added a guard to IntersectVisitor which uses these new
methods to prevent
invalid segments being added.
2001-11-04 19:29 robert
* Integrated updates to stats sent in my Geoff Michel.
2001-11-02 21:20 don
* Fixed findFileInPath to prepend ./ if file is in local directory.
This was
needed by dlopen() for dso's in the current directory
2001-11-02 20:11 robert
* Updates to Makefiles to include osgText.
Also a couple of undefined methods in osgText::Text have been
added.
2001-11-02 12:26 robert
* Updated index.html with dependacy info about the new osgText
library.
Modified osg/Drawable::draw(..) so that it uses display list
COMPILE
rather than COMPILE_AND_EXECUTE to solve performance problems
under
NVidia drivers. The old behavior is still available by comments
out
a #define.
Fixed the default compilation list src/osgPlugins/Makefile so
that it
compiles by defalt png and gif.
2001-11-01 16:35 robert
* Updates to the flt loader from Brede Johansen.
2001-11-01 15:13 robert
* Updates to osgText to fix a crash on ikart.tff font available
under Linux, the
bug was related to texel padding of the height not be accounted
for in texture
size calculation, but was used during populating the image data
causing a
mismatch.
2001-10-31 22:35 robert
* Added missing config.h file to src/osgPlugins/lib3ds.
2001-10-31 20:04 robert
* Added a bool paramter to osg::StateSet::compare(const StateSet&
rhs,bool compareAttributeContents=false) const;
to allow it to use different comparison schemes, now it can use
checking for pointer equality (the default)
or attribute contexts. This has been added to assist optimization
of databases within the flt loader, but
also could be useful for other operations too.
2001-10-31 18:33 robert
* Updated the lib3ds plugin with the new 1.1 version of lib3ds.
2001-10-31 12:27 robert
* Update to osgText to get things compiling under Windows.
2001-10-31 11:41 robert
* Update osgText.dsp to define FTGL_STATICLIBRARY to prevent it
compiling
the as a seperate library and producing linkage warnings.
2001-10-31 10:20 robert
* Updated the FTGL implemention in osgText to FTFL1.1.
2001-10-30 19:23 robert
* Further updates to the ReaderWriter support in osgDB, and a fix
to a small warning
in Matrix.cpp.
2001-10-30 14:20 robert
* Added support for ReadResult and WriteResult to the
osgDB::ReaderWriter
to allo plugins to pass back more information about the success
or failure
of a file load. All plugins have been updated to the new
convention.
2001-10-29 19:29 robert
* Changed a #define ... (GLenum) 0x84fe to 0x84FE to fix problems
under MacOS9
build.
2001-10-29 12:22 robert
* Ran to_unix over src/Demos/osgtext/main.cpp to try and fix some
return type
problems reported under Windows.
2001-10-29 12:19 robert
* Added missing src/osgText/Version.cpp file.
2001-10-25 01:11 bryan
* Imposter.cpp added to the project
2001-10-25 00:49 bryan
* Changed the int to a GLint because of the differences within
mac/win32/linux versions of gl.h.
2001-10-25 00:45 bryan
* sgv is almost working
2001-10-24 23:15 robert
* Completed work on osgText compilation under Win32. We now
have fonts under Wndows and Linux :-)
2001-10-24 22:29 robert
* Updates to the visual studio files for osgText.
2001-10-24 19:48 robert
* Updates of osgDB/FileUtils to fix compilation problems under
Win32
2001-10-24 13:46 robert
* Updates to osgText.
2001-10-24 12:53 robert
* Updates to osgText and osgDB so that the loading of text fonts
can use
osgDB::findFile() to locate font files from the OSGFILEPATH
environmental
variable.
2001-10-24 09:41 robert
* Updated FTGL version to 1.0 and removed a couple of warnings in
the osgText demo.
2001-10-24 09:08 robert
* Updated the osgText implemention, now works under Linux.
2001-10-23 23:23 don
* Added stat.c
2001-10-23 23:15 don
* One last change needed to makedefs.linux to sync Linux and Irix
pfb loader
2001-10-23 23:10 don
* Fixed pfb loader functionality for IRIX
2001-10-23 22:59 don
* Fixed pfb loader so that it works for both Linux and IRix with
dynamic
libraries, and provides support to load (almost) all that
Performer loads.
2001-10-23 22:28 robert
* Further work on getting osgText compiling.
2001-10-23 22:12 robert
* Removed old .cc versions of FT font code.
2001-10-23 22:09 robert
* Adding in new .cpp versions of FT font code.
2001-10-23 22:08 robert
* Updates to the new osgText library to get it to compile under
Linux.
2001-10-23 20:04 robert
* Converted FTGL files from mac style return to unix style.
2001-10-23 19:51 robert
* First past integrat of Max Rhiener work on wrapping FTGL to
create osgText
library and demo.
2001-10-23 15:55 robert
* Added new osgGLUT::Window base class which is very basic right
now, all it does
is bring up a GLUT window and provide virtual functions from
which users should
subclass to add functionality.
2001-10-22 22:02 robert
* Integrated Geoff Michel's updates to Stats code, whilest move all
text rendering
back in the viewer from the Statistics header.
Added a osg::State::captureCurrentState(StateSet&) method and a
copy constructor
to osg::StateSet.
2001-10-21 21:27 robert
* Moved all #include "osg/.." references to #include <osg/..> to
aid port to
MacOS.
2001-10-20 20:26 robert
* Added support for an osgUtil::SceneView::init() traversal which
is called once
per scene view. The user can attach a NodeVisitor to do init for
them, or
leave it to the default which is to use the
osgUtil::DisplayListVisitor
which compiles all display lists and texture objects. The init
traversal
is called automatically by the first call to either app() or
cull(), so
should not be called by user code during initialization. This
ensures
that a valid graphics context has been established before OpenGL
is initialized.
osgUtil::DisplayListVisitor has also been updated to use a bit
mask for options, and the addition of
compilation of texture objects (via StateAttribute::compile) has
also been
added.
2001-10-20 09:48 robert
* Added #ifdef to Performer ReaderWriterPFB so that pfdLoadFile is
used under
IRIX and pfdLoadFile_pfb is used under Linux.
2001-10-19 15:53 robert
* Removed Lighting.cpp from repository, it is nolonger used and was
just hanging
around erroneously.
2001-10-19 15:30 robert
* Updated the osgUtil::Optimize so that the call to
Optimize::StateVisitor is
#ifdef out under Win32 and STL port isn't being used. This
prevents crashes
due to MS's flacky STL implementation.
2001-10-19 14:22 robert
* Added osgUtil::Optimizer which contains four visitor each
designed for doing
different types of optimization on the scene graph - state
optimization,
flattening static transforms, combining LOD's and removing
redundent groups.
The new Optimizer replaces the once seperate
OptimizerStateVisitor.
2001-10-19 12:56 robert
* Added support for specifying whether view frustum and small
feature culling
should be applied to a node or its child with the new
osg::Node::setCullingActive()
flag. A mechanism has been implemented so that if child has its
culling disabled
then their parents, all the way up to the root are also have
their culling
implicitly disabled.
The osg::CullVisitor has updated to take account of
both the explicit control via setCullingActive and the implicit
culling
disabling through children being disabled.
This feature is useful for nodes which don't have a bounding
volume to cull
against, earth sky implementations and light sources.
The default osg::Node::_cullingActive is true, i.e. culling is
enabled by
default.
2001-10-17 22:17 don
* Fixed static libraries in madefs.linux and error in
ReaderWriterPFB.cpp
2001-10-16 22:30 bryan
* Update the tree to my version of the project file (I thought it
was already in)
- Hang glide demo works
- sgv is still being fixed
2001-10-16 21:47 robert
* Reverted Bryan's changes to FrameStamp w.r.t std::tm structure
which doesn't
compile under Win32 and IRIX. Will need to find another solution.
2001-10-16 21:32 bryan
* This was the old project file. It's no longer used.
2001-10-16 20:56 bryan
* *** empty log message ***
2001-10-16 18:39 robert
* Fixes for IRIX build - submitted by Randall Hopper.
2001-10-16 16:48 robert
* Fixes for Win32 compilation.
2001-10-16 15:03 robert
* Fixed then normal smoothing function in the .3ds loader and the
osgUtil::SmoothingVisitor so that unused normals at left at 0,0,0
insead
of being normalized, which results in (nan,nan,nan).
2001-10-16 14:24 robert
* Completed implementation of a the new CombineLODsVisitor, ideal
for use with
the .flt loader. Code is stuff currently in sgv, but will be
moved out once
more testing has been done.
2001-10-16 10:04 robert
* Added support for transforming LOD and Billboard centers to the
OrientationConverter and the flattenTransformVisitor in sgv.
2001-10-16 10:03 robert
* Modified Veiewer.cpp so that when toggling the light with 'l' the
light can
be overrided to off and overrided to on, previoulsy it only
overrided to off.
2001-10-16 08:24 robert
* Fixed problem caused by ReaderWriterPFB::writeNode(..) not
ensuring that the
file extension was .pfb. Have added a check.
2001-10-16 03:59 don
* added float *() operator to Vec{2,3,4} so we can pass Vec3's
directly to
OpenGL glVertex?fv().
2001-10-15 15:50 robert
* Fixes for compilation under IRIX, submitted by Randal Hopper,
with mods
from Robert.
2001-10-15 14:29 robert
* Made the new global state attribute instances in osg::State use
osg:ref_ptr
to automatically handle the memory deletion.
2001-10-15 14:07 robert
* Added support for automatic creation of global StateAttributes to
osg::State,
these global attributes are created by cloning any attributes
which are
applied during rendering, the clone in a shallow copy, which will
set up
default valus for that attribute. This should prevent attribute
bleed
from one stateset to the next when the global StateSet doesn't
contain
an attribute used within the scene graph.
2001-10-15 11:18 robert
* Fixed rotations to account to the fixes made to Quat and Matrix
related to
right hand rule rotation.
2001-10-15 08:40 robert
* The writeImage/Object/Node methods in the .osg and .pfb
reader/writer didn't
have the new ReaderWriter::Options* structure passed to them,
which meant the
the virtual functions didn't bind with the new base class methods
and wern't
called on a write.
2001-10-15 03:32 don
* Updated pfb loader to load pfb files into osg. Still broken for
loading osg
files into Performer, however.
2001-10-14 17:54 robert
* Added osgDB::ReaderWriter::Options class to the ReaderWriter base
class, support
for settings options in osgDB::Registry, and added the paramter
to all of the
reaader/writer plugins. The Options structure by default has an
string attached
for packing basic options, however, it also can be subclassed to
encapsulate
any users defined option data. In the later case both the client
code *and*
the plugin need to be aware of subclass, the plugin will need to
use
dynamic_cast<> to assertain its type.
2001-10-14 16:56 robert
* Added OrientationConverter.cpp to the VisualStudio project files
for osgconv.
2001-10-14 16:55 robert
* Changed the OrientationConverter.cpp's to have consitent
captilization as its
associated header file.
2001-10-14 14:23 robert
* Fixed TransformFunctor code so that it now uses the inverse of
the
transformation matrix to transform the normal.
2001-10-14 14:23 robert
* Fixed a bug in Matrix::invert(..) which did not set
full_realised=true,
so that one Matrices which had not previously be initialized
we're
erronously initialized later in the code resetting it to
identity.
2001-10-14 09:58 robert
* Added osg::StateSet::merge(const StateSet& rhs) merges merges the
modes and
attributes of rhs into 'this' stateset.
2001-10-14 09:57 robert
* Fixed the Flight and Drive manipulators to work with the updated
Matrix::rotate
code.
2001-10-14 06:01 don
* Fixed a small boo-boo in definition of bit masks in
include/osg/Drawable
Fixed incorrect normal conversions for osgconv.
2001-10-14 05:33 don
* Mr. O added fancy, shmanzy C++ code, but broke normal transform
functionality
Fixed.
2001-10-14 05:14 don
* Quick 'n dirty fix to TrackballManipulator to get the rotations
doing the
right things after the Quat fixes.
2001-10-14 04:50 don
* Cleaned up some 'make clobber' issues in root Makefile
2001-10-14 04:28 don
* Quaternions were assigning inverted values during conversion to
matricies.
This is probably due to an error on the gamasutra web page
demonstrating this.
It caused left-handed rotations rather than right handed
rotations. Should be
fixed now.
2001-10-13 11:16 robert
* Changed the naming and calling convention of the new
Drawable::AttributeFunctor
and have updated GeoSet to use mutable values for the _numverts
etc, allowing
osg::GeoSet::computeNumVerts() to be a const operation.
osg::GeoSet::getNumVerts
is now a const once more, so avoiding compilation problems. Also
chaned the new
osgconv orientation code to use a Drawable::AttributeFunctor so
it can work on
other Drawables other than just GeoSets.
2001-10-13 09:48 don
* Added Mr. Osfields dynamic_cast<> and test for validity test.
2001-10-13 08:34 don
* backed out right-handed coordinate transform for
makeRot(vec3,vec3) in Quat.cpp
2001-10-13 08:32 don
* A few more clean ups
2001-10-13 07:41 don
* Cleaned up the usage message
2001-10-13 07:24 don
* Updated osgconv to be able to handle orientation swapping.
2001-10-13 06:23 don
* Changed some routines to produce right-handed rotations.
2001-10-13 06:22 don
* checking files in to move development location
2001-10-13 01:28 don
* Removed personal note in Matrix header file
2001-10-12 20:06 robert
* Added support for the new AttributeUpdateFunctors.
2001-10-12 20:05 robert
* Added != method to Vec2,Vec3,Vec4 and did further work on the
AttributeUpdateFunctors.
2001-10-12 17:45 don
* Added include/osg/Math to Makefile TARGET_INCLUDE_FILES and fixed
references
to _mat in ConvertToPerformer.cpp
2001-10-10 20:20 robert
* Added support for DYNAMIC/STATIC osg::Transform types and added
new osg::Drawable::getStats
and supportsAttributeUpdate(..) and applyAttributeUpdate(...)
methods which will
be to enable hooks into Drawable subclasses.
2001-10-10 14:38 robert
* Fixed spelling of osg::GeoSet::getNumInterleavedIndices, was
missing a 'n'!
2001-10-09 21:55 robert
* Fixed a crash when opening an erroneous test file (reopen.bmp).
2001-10-09 20:22 robert
* Updated to fix build problems under MSVC.
2001-10-09 20:09 robert
* Updated MSVC Workspace files to fix build problems.
2001-10-09 20:03 robert
* Updated MSVC Workspace files to fix build problems.
2001-10-09 14:18 robert
* Merged Ben Discoe's clean up of the MSVC files.
2001-10-09 11:58 robert
* Merged updates to BMP plugin from Geoff Michel. Also modified a
little of the
code to fix a crash under Linux, Robert Osfield
2001-10-08 19:01 robert
* Put the makedefs.linux back to default to optimize.
2001-10-08 15:54 robert
* Fixed a recently introduced crash in the flt plugin which was
happen when a
std::string was be be set with NULL char*. Also added support for
stripping
the filename from its original path, inside the osgDB::findFile
function.
2001-10-08 08:35 robert
* Added support for using osgDB::fineFile into the .flt plugin.
2001-10-07 20:10 robert
* Merged Geoff Michel's udpdates to bmp plugin, and fixed a double
fclose bug
which was causing a seg fault under Linux.
2001-10-06 20:29 robert
* Added a osg::DegreesToRadians() and osg::RadiansToDegrees()
method to osg/Math,
updated the ReaderWriterBMP.cpp (mods sent in my Geoff Michel)
and
moved the osgUtil::Statistics to osg::Statistics in preperation
to adding it
to the the Drawable base class.
2001-10-05 19:55 robert
* Added bmp plugin files, bmp plguin written by Geoff Michel
2001-10-05 10:39 robert
* Added bmp osgPlugin, written by Geoff Michel.
2001-10-05 10:38 robert
* Fixed a bug in osg::Image::ensureDimensionsArePowerOfTwo() which
only
scaled dimensions if *both* axis wern't a power of two, have
fixed it
to rescale if either of the axis arn't a power to two.
2001-10-05 01:27 bryan
* *** empty log message ***
2001-10-04 16:49 robert
* Added the Copyright message to the top of osgWX, with Ben Disoe's
name as
he wrote all the code.
2001-10-04 15:12 robert
* Added a copyright notice to all core headers, which all begin
with
//C++ header to help scripts and editors pick up the fact that
the
file is a header file.
2001-10-04 14:39 robert
* Changed the ordering of comparing modes and attributes in
osg::StateAttribute::compare() as part of an investigration into
state sorting.
2001-10-04 14:35 robert
* Added an implemention of basic state sorting to the RenderBin,
but have commented
out the sort operation as Peformance benifit is currently
negligable, will need
to improve on the sort functor to see real benifits.
2001-10-04 14:25 robert
* Added extra precision to the app,cull and draw timings in the
Viewer.
2001-10-04 14:20 robert
* Removed some notify which were only used for debugging of the
camera class
and are now redudent.
2001-10-04 14:10 robert
* Changed the numeric ordering of StateAttributes Types, as part of
an
investigation into state sorting.
2001-10-03 21:44 robert
* Integrated changes for MacOSX, submitted by Phil Atkin, with
small mods by
Robert Osfield to maintain compatability under Linux.
2001-10-03 07:56 robert
* Added missing EarthSky.cpp file to osg plguin.
2001-10-02 15:59 robert
* Added include/osg/EarthSky and src/osg/EarthSky to cvs.
Also move osg across to using radians for angular paramters by
default.
By defining USE_DEGREES_INTERNALLY you can get the OSG to revert
to
the old style degrees. This later feature is deprecated and only
meant
for helping comptability in the interim.
2001-10-02 11:36 robert
* Added osg::EarthSky node to the core osg library, and added
support for it into
osgUtil::SceneView, osg::CullVisitor, osgPlugin/osg and updated
the hangglide
demo to use the new earth sky node.
2001-10-01 23:02 robert
* Added support for osg::StateSet comparison operators and using
this new feature
added support in osgUtil::OptimizeStateVisitor for removing
duplicate
StateSet's from the scene graph, previously only duplicated
StateAttributes
we're removed.
2001-10-01 12:06 robert
* Integrated a bug fix to osg::TexMat from Geoff Michel which adds
a
glMatrixMode( GL_MODELVIEW ); after the setting of the texture
matrix.
Previously the texture matrix mode could run into normal model
view
matrix operations which were assuming the defaul of GL_MODELVIEW.
2001-10-01 11:15 robert
* Made spelling corrections, the spelling mistakes picked up by a
script
written by Neil Salter.
script
2001-09-30 20:41 robert
* Interegrated changes to Timer from Neil Salter to fix compilation
problems which had been introduced by doing #include's within the
osg namespace.
2001-09-29 18:34 robert
* Added setAttributeAndModes(new Depth,StateAttribute::ON);
to the StateSet::setGlobalDefault() so that the correct default
for the glDepthFunc etc are set up for scene graphs, and allows
override of these value which risk of inheriting state on to the
rest of the scene graph.
This has allowed the hangglide demo to be simplified since it now
doesn't need to set the global Depth instance itself.
2001-09-29 09:37 robert
* Modified the Matrix multiple method added by Don so it is safer
and added comments explaining why it shouldn't be needed as other
more efficient methods should be doing the work for us.
Also added Matrix::ensureRealized() to support the lazy
initialization of Matrix, whilest keeping the implementation
robust so that external calls to Matrix which get values do so on
an initialized matrix.
2001-09-29 02:48 don
* Added operator * (Matrix &) to Matrix (header) and
operator [] to reference matrix elements.
2001-09-28 20:10 robert
* Made spelling corrections to osg include files, spelling mistakes
detected by a script written by Neil Salter which analyses
comments for mistakes.
2001-09-28 19:36 don
* Cleaned up inst rules a bit...
2001-09-28 16:56 robert
* *** empty log message ***
2001-09-28 12:36 robert
* *** empty log message ***
2001-09-27 16:34 robert
* *** empty log message ***
2001-09-27 09:44 robert
* *** empty log message ***
2001-09-26 12:23 anonymous
* *** empty log message ***
2001-09-25 17:56 robert
* *** empty log message ***
2001-09-22 02:42 don
* Synch with 20010921
2001-09-22 02:04 don
* Added files to keep cvs from removing empty directories lib and
lib/osgPlugins
2001-09-20 01:07 don
* Added place holder README files to lib/README and
lib/osgUtil/README so
empty directories will not be removed by CVS
2001-09-20 00:59 don
* Removed Makedepend files
2001-09-20 00:48 don
* Addec binary files with -kb
2001-09-20 00:47 don
* Removed should be binary entries. Well r-add with -kb
2001-09-20 00:07 don
* Added ico files with -kb flag
2001-09-20 00:06 don
* Trying to clean up binary commits
2001-09-19 23:56 don
* Added these with the -kb flag now.
2001-09-19 23:55 don
* Cleaning up binary commits - oops
2001-09-19 23:52 don
* 1) new implementation of the osg::Matrix class. Note details
below.
2) cleaned up osg::Timer, still in progress. My intent has been
to
pave the way for support for other OS's.
3) new osg::FrameStamp class which has a frame number, reference
time for each frame to be app, culled and drawn. The FrameStamp
also can be passed to other machines (i.e. cluster) and the
FrameStamp can be used with the slaves own app,cull and draw.
I've also added the beginings of a calander time data to the
FrameStamp to allow time or day and year to be used in setting
up position of sun/moon etc. etc.
4) The osg::State now has contains a pointer to the last applied
osg::Camera and the current osg::FrameStamp, so that drawables
can use both pieces of information for creating effects such
CLOD, earth/sky etc. The osg::NodeVisitor also now allows you
to attach a FrameStamp to support syncronization of actions on
the scene graph.
2001-09-19 23:46 don
* o Added osgUtil::StateOptimizeVisitor which traversing the scene
graph and builds up a map of all StateAttributes and StateSets
and then removes the duplicates. This promotes state sharing
throughout the scene graph which inturn can significantly improve
performance thanks to reduced state changing. Particularily
effective on datasets where a great deal of duplicated state
exists.
o Added pure virtual compare(const osg::StateAttribute&)
method to osg::StateAttribute, and implemented it in all the
subclasses from StateAttribute. Added <,== & != operator
on StateAttribute and Matrix to support new StateOptimizeVisitor.
o Added META_Object, META_Node and META_StateAttribute macros to
Object, Node and StateAttribute respectively which define the
standard pure virtual methods such as clone, className
& isSameKindAs. Changed all the appropriate header files to
use these macro's rather define them in each header, these cleans
up the headers considerably.
o Corrected the implementation of osg::Light::getType so it
correctly
uses a unique type for each of the OpenGL lights (GL_LIGHT0..
GL_LIGHT7 relates to osg::StateAttriburte::LIGHT_0..LIGHT_7.
o Changed the definition of osg::StateStateAttribute::Type to
is now a unsigned int rather than an enum, and have changed the
name of the previous Type enum list to be Types. This makes it
more consistent with the difination of values found in
StateAttribute
and also easier to extend with having to cast to an enum.
o From Pail Fredrikson, updated Maitrx.new implemention which
uses
the same matrix orientation as the original Matrix implemention.
2001-09-19 23:41 don
* o Updated Metrowerks files for MacOS. They aren't 100% there yet,
but getting there.
o First cut of osgcluster demo. Very simple beginings. Alas
I only one PC here so I can't test it in its current guise.
o New support for NodeCallbacks, via AppCallback attached to
osg::Node's, and a default osgUtil::AppVisitor which calls them
on
each frame.
o Support for traversal masks in osg::NodeVisitor, osg::Node
which allows nodes to be switched on or off via a bit mask.
o Suppport for traversal number (frame number) and reference time
into osg::NodeVisitor to handle syncronization of app and cull
traversals. This also assist clustering as traversal number
master to slaves.
2001-09-19 23:21 don
* 0.8.42 sync
2001-09-19 21:51 don
* Removed files.... synching witn 0.8.42
2001-09-19 21:41 don
* And yet more clean up synch with 0.8.42
2001-09-19 21:19 don
* More clean up for synch with 0.8.42
2001-09-19 21:10 don
* Added acompole more
2001-09-19 21:08 don
* Added a bunch of files synched with 0.8.42
2001-01-12 17:34 don
* Removed Makedepend for osg repository. No Makedepends should be
in the
repository
2001-01-10 17:19 don
* Fixed the findDSO error which excluded PATH on win32 and
LD_LIBRARY_PATH in
UNIX.
2001-01-10 16:32 don
* Initial revision
2001-01-10 16:32
* New repository initialized by cvs2svn.
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