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// Copyright (c) 1994 James Clark
// See the file COPYING for copying permission.
#ifndef EventQueue_INCLUDED
#define EventQueue_INCLUDED 1
#include "IQueue.h"
#include "Event.h"
#ifdef SP_NAMESPACE
namespace SP_NAMESPACE {
#endif
class EventQueue : public EventHandler, public IQueue<Event> {
public:
EventQueue();
private:
#define EVENT(c, f) void f(c *);
#include "events.h"
#undef EVENT
void append(Event *);
};
class Pass1EventHandler : public EventQueue {
public:
Pass1EventHandler();
void init(EventHandler *origHandler);
void message(MessageEvent *);
Boolean hadError() const;
EventHandler *origHandler() const;
private:
Boolean hadError_;
EventHandler *origHandler_;
};
inline
void EventQueue::append(Event *event)
{
IQueue<Event>::append(event);
}
inline
Boolean Pass1EventHandler::hadError() const
{
return hadError_;
}
inline
EventHandler *Pass1EventHandler::origHandler() const
{
return origHandler_;
}
#ifdef SP_NAMESPACE
}
#endif
#endif /* not EventQueue_INCLUDED */
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