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#!/usr/bin/env python3
# Colours for unpaved roads
# This reads some color variables from some .mss files and also reads
# symbols/unpaved/unpaved.svg and generates colourized versions of
# the unpaved pattern for all road types and saves them in the symbols/unpaved
# folder. Existing files of the same name are overwritten!
#
# This script produces patterns that perceptually have the same overall
# brightness as the original road color. Therefor, the pattern foreground
# is darker than the original color, and the pattern background lighter than
# the original color. This script does its very best, but the same overall
# brightness is not always possible (for example for white roads) and also
# depends on the monitor gammut on which the pattern is finally displayed.
#
# Usage: Call this script in the main directory of openstreetmap-carto
# without further parameters.
#
# Customize:
# You can customize this script by changing the first variables of in the main()
# function (color_names, file_names, darken, brighten_darken_ratio).
from colormath.color_objects import LabColor, sRGBColor
from colormath.color_conversions import convert_color
# def get_color_value_by_name(variable_name, file_names):
#
# Searches in MSS files for variable values with the given name. Returns
# the first value it finds. Only supports very basic syntax like:
# @test: 12; # Comment
# which would return "12".
#
# Paramaters:
# variable_name: the name of the variable for which we search the value
# file_names: list of files where we search for the variable value
#
# Return value: the variable value (if any)
def get_color_value_by_name(variable_name, file_names):
for files in file_names:
with open(files) as f:
for line in f:
if line.startswith("@" + variable_name + ":"):
temp = line.strip("@" + variable_name + ":").split(";")[0].strip()
# test if the value length is okay (#abc or #aabbcc)
if (len(temp) == 4) or (len(temp)== 7):
# remove the first character (#)
temp = temp[1:]
# expand value like #abc to #aabbcc
if len(temp) == 3:
temp = temp[0] + temp [0] + temp [1] + temp [1] + temp [2] + temp [2]
# make sure that the content is really a (lowercase) hex value
if all(c in set("0123456789abcdef") for c in temp):
# if so, return the hex value with a leading "#"
return ("#" + temp)
# Takes an RGB hex values, applies the indicated Lab lightness change and returns the result as RGB hex value again
# def change_lightness(base_color_rgb_hex, lightness_change):
#
# Changes the lightness of a given color. This function
# tries to do a perceptual transformation.
#
# Paramaters:
# base_color_rgb_hex: An RGB hex value like #1212ab
# lightness_change: A number (positive or negative), interpreted as change to the lightness component like in Lab perceptual color space (range: 0..100)
#
# Return value: The RGB hex value with the lightness change applied. If the lightness change leaves
# us with an out-of-gammut value, it is clipped to make sure to be within the RGB gammut. So the return
# value is guarantied to be always a valid RGB value.
def change_lightness(base_color_rgb_hex, lightness_change):
base_color_lab = convert_color(sRGBColor.new_from_rgb_hex(base_color_rgb_hex), LabColor)
new_color_lab = LabColor(
base_color_lab.lab_l + lightness_change, # This value might be out of gammut and therefor invalid
base_color_lab.lab_a,
base_color_lab.lab_b,
base_color_lab.observer,
base_color_lab.illuminant)
new_color_rgb = convert_color(new_color_lab, sRGBColor) # This value might be out of gammut and therefor invalid
# use the "clamped" values which means they are within the gammut and therefor valid
new_color_rgb_clamped = sRGBColor(
new_color_rgb.clamped_rgb_r,
new_color_rgb.clamped_rgb_g,
new_color_rgb.clamped_rgb_b)
return new_color_rgb_clamped.get_rgb_hex()
def main():
# List of names of color variables in mss code for which we will generate patterns
color_names = {
'motorway-low-zoom',
'trunk-low-zoom',
'primary-low-zoom',
'motorway-fill',
'trunk-fill',
'primary-fill',
'secondary-fill',
'platform-fill',
'aeroway-fill',
'road-fill',
'pedestrian-fill',
'living-street-fill',
'raceway-fill',
'residential-fill'
}
# List of names of mss files in which we search for color variables
file_names = {
'style/roads.mss',
'style/road-colors-generated.mss'
}
# The value by which the original color is darkened for the pattern foreground
# This value should always be negative.
darken = -60
# The pattern foreground occupies less space than the background. So lightening
# the background has to be less intense than darkening the foreground. This
# value is multiplied with the negative value of "darken" to get a value for
# "brighten", so brighten_darken_ration must also be negative to make sure
# the "brighten" result is positive. This value should (only) be changed when
# the pattern itself is changed.
brighten_darken_ratio = -0.065
# actual code
for color_name in color_names:
print("\nColor name: " + color_name)
original_color_value = get_color_value_by_name(color_name, file_names)
print("Plain color: " + original_color_value)
pattern_colors = [change_lightness(original_color_value, darken),
change_lightness(original_color_value, darken * brighten_darken_ratio)]
print("Colors for pattern: " + str(pattern_colors))
if pattern_colors:
with open('symbols/unpaved/unpaved.svg', 'rt') as fin:
with open('symbols/unpaved/unpaved_' + color_name + '.svg', 'wt') as fout:
for line in fin:
temp = line
temp = temp.replace('#0000ff', pattern_colors[0])
temp = temp.replace('fill:none', 'fill:' + pattern_colors[1])
fout.write(temp)
print("Pattern file: " + 'symbols/unpaved/unpaved_' + color_name + '.svg')
if __name__ == "__main__":
main()
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