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#------------------------------------------------------------------------------
# This file is part of the OpenStructure project <www.openstructure.org>
#
# Copyright (C) 2008-2020 by the OpenStructure authors
#
# This library is free software; you can redistribute it and/or modify it under
# the terms of the GNU Lesser General Public License as published by the Free
# Software Foundation; either version 3.0 of the License, or (at your option)
# any later version.
# This library is distributed in the hope that it will be useful, but WITHOUT
# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
# FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
# details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with this library; if not, write to the Free Software Foundation, Inc.,
# 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#------------------------------------------------------------------------------
# -*- coding: utf-8 -*-
from ost import gui
from ost import gfx
from ost import info
from ost.gui.scene.preset import Preset
#Gradient Editor
class ImmutablePresetInfoHandler:
PRESETS_GROUP_NAME = "Presets"
PRESET_GROUP_NAME = "Preset"
NAME_ATTRIBUTE_NAME = "Name"
def __init__(self, file_name):
self.file_name_ = file_name
self.handle_ = info.LoadOrCreateInfo(self.file_name_)
self.root_ = self.handle_.Root()
self.presets_ = self.root_.RetrieveGroup(ImmutablePresetInfoHandler.PRESETS_GROUP_NAME)
def GetPreset(self, name):
group_list = self.presets_.GetGroups(ImmutablePresetInfoHandler.PRESET_GROUP_NAME)
for group in group_list:
if group.HasAttribute(ImmutablePresetInfoHandler.NAME_ATTRIBUTE_NAME):
groupname = group.GetAttribute(ImmutablePresetInfoHandler.NAME_ATTRIBUTE_NAME)
if name == groupname:
preset = Preset.FromInfo(group)
return preset
return None
def GetPresets(self):
group_list = self.presets_.GetGroups(ImmutablePresetInfoHandler.PRESET_GROUP_NAME)
presets = dict()
for group in group_list:
if group.HasAttribute(ImmutablePresetInfoHandler.NAME_ATTRIBUTE_NAME):
preset = Preset.FromInfo(group)
presets[group.GetAttribute(self.NAME_ATTRIBUTE_NAME)] = preset
return presets
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