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#region --- License ---
/* Copyright (c) 2006, 2007 Stefanos Apostolopoulos
* See license.txt for license info
*/
#endregion
using System;
using System.Collections.Generic;
using System.IO;
using System.Xml.XPath;
namespace Bind.Structures
{
public class Type : IComparable<Type>
{
internal static Dictionary<string, string> GLTypes;
internal static Dictionary<string, string> CSTypes;
private static bool typesLoaded;
string current_qualifier = "", previous_qualifier = "";
#region internal static void Initialize(string glTypes, string csTypes)
internal static void Initialize(string glTypes, string csTypes)
{
if (!typesLoaded)
{
if (GLTypes == null)
{
using (StreamReader sr = Utilities.OpenSpecFile(Settings.InputPath, glTypes))
{
GLTypes = MainClass.Generator.ReadTypeMap(sr);
}
}
if (CSTypes == null)
{
using (StreamReader sr = Utilities.OpenSpecFile(Settings.InputPath, csTypes))
{
CSTypes = MainClass.Generator.ReadCSTypeMap(sr);
}
}
typesLoaded = true;
}
}
#endregion
#region --- Constructors ---
public Type()
{
}
public Type(Type t)
{
if (t != null)
{
QualifiedType = t.QualifiedType; // Covers current type and qualifier
PreviousType = t.PreviousType;
PreviousQualifier = t.PreviousQualifier;
WrapperType = t.WrapperType;
Array = t.Array;
Pointer = t.Pointer;
Reference = t.Reference;
ElementCount = t.ElementCount;
}
}
#endregion
public string CurrentQualifier
{
get { return current_qualifier; }
set { PreviousQualifier = CurrentQualifier; current_qualifier = value; }
}
public string PreviousQualifier
{
get { return previous_qualifier; }
private set { previous_qualifier = value; }
}
public string QualifiedType {
get
{
if (!String.IsNullOrEmpty(CurrentQualifier))
return String.Format("{0}.{1}", CurrentQualifier, CurrentType);
else
return CurrentType;
}
set
{
if (String.IsNullOrEmpty(value))
throw new ArgumentException();
int qualifier_end = value.LastIndexOf('.');
if (qualifier_end > -1)
{
CurrentQualifier = value.Substring(0, qualifier_end);
CurrentType = value.Substring(qualifier_end + 1);
}
else
{
CurrentType = value;
}
}
}
#region public string CurrentType
string type;
/// <summary>
/// Gets the type of the parameter.
/// </summary>
public virtual string CurrentType
{
//get { return _type; }
get
{
if (((Settings.Compatibility & Settings.Legacy.TurnVoidPointersToIntPtr) != Settings.Legacy.None) && Pointer != 0 && type.Contains("void"))
return "IntPtr";
return type;
}
set
{
if (String.IsNullOrEmpty(value))
throw new ArgumentException();
if (!String.IsNullOrEmpty(type))
PreviousType = type;
if (!String.IsNullOrEmpty(value))
type = value.Trim();
while (type.EndsWith("*"))
{
type = type.Substring(0, type.Length - 1);
Pointer++;
}
}
}
#endregion
#region public string PreviousType
private string _previous_type;
public string PreviousType
{
get { return _previous_type; }
private set { _previous_type = value; }
}
#endregion
#region public bool Reference
bool reference;
public bool Reference
{
get { return reference; }
set { reference = value; }
}
#endregion
#region public int Array
int array;
public int Array
{
get { return array; }
set { array = value > 0 ? value : 0; }
}
#endregion
#region public int ElementCount
int element_count;
// If the type is an array and ElementCount > 0, then ElemenCount defines the expected array length.
public int ElementCount
{
get { return element_count; }
set { element_count = value > 0 ? value : 0; }
}
#endregion
#region public int Pointer
int pointer;
public int Pointer
{
get { return pointer; }
set { pointer = value > 0 ? value : 0; }
}
#endregion
// Returns true if parameter is an enum.
public bool IsEnum
{
get
{
return Enum.GLEnums.ContainsKey(CurrentType) ||
Enum.AuxEnums.ContainsKey(CurrentType);
}
}
#region IndirectionLevel
// Gets the the level of indirection for this type. For example,
// type 'foo' has indirection level = 0, while 'ref foo*[]' has
// an indirection level of 3.
public int IndirectionLevel
{
get { return Pointer + Array + (Reference ? 1 : 0); }
}
#endregion
#region public bool CLSCompliant
public bool CLSCompliant
{
get
{
bool compliant = true;
switch (CurrentType.ToLower())
{
case "sbyte":
case "ushort":
case "uint":
case "ulong":
case "uintptr":
case "uint16":
case "uint32":
case "uint64":
compliant = false;
break;
default:
compliant = Pointer == 0;
break;
}
return compliant;
/*
if (Pointer != 0)
{
compliant &= CurrentType.Contains("IntPtr"); // IntPtr's are CLSCompliant.
// If the NoPublicUnsageFunctions is set, the pointer will be CLSCompliant.
compliant |= (Settings.Compatibility & Settings.Legacy.NoPublicUnsafeFunctions) != Settings.Legacy.None;
}
return compliant;
*/
//return compliant && (!Pointer || CurrentType.Contains("IntPtr"));
//return compliant && !(Pointer && ((Settings.Compatibility & Settings.Legacy.NoPublicUnsafeFunctions) == Settings.Legacy.None));
/*
* return !(
(Pointer && ((Settings.Compatibility & Settings.Legacy.NoPublicUnsafeFunctions) == Settings.Legacy.None ) ||
CurrentType.Contains("UInt") ||
CurrentType.Contains("SByte")));
*/
/*(Type.Contains("GLu") && !Type.Contains("GLubyte")) ||
Type == "GLbitfield" ||
Type.Contains("GLhandle") ||
Type.Contains("GLhalf") ||
Type == "GLbyte");*/
}
}
#endregion
#region public bool Unsigned
public bool Unsigned
{
get
{
return (CurrentType.Contains("UInt") || CurrentType.Contains("Byte"));
}
}
#endregion
#region public WrapperTypes WrapperType
private WrapperTypes _wrapper_type = WrapperTypes.None;
public WrapperTypes WrapperType
{
get { return _wrapper_type; }
set { _wrapper_type = value; }
}
#endregion
#region public string GetCLSCompliantType()
public string GetCLSCompliantType()
{
if (!CLSCompliant)
{
if (Pointer != 0 && Settings.Compatibility == Settings.Legacy.Tao)
return "IntPtr";
switch (CurrentType)
{
case "UInt16":
case "ushort":
return "Int16";
case "UInt32":
case "uint":
return "Int32";
case "UInt64":
case "ulong":
return "Int64";
case "SByte":
case "sbyte":
return "Byte";
case "UIntPtr":
return "IntPtr";
}
}
return CurrentType;
}
#endregion
#region public override string ToString()
public override string ToString()
{
return QualifiedType;
}
#endregion
#region public virtual void Translate(XPathNavigator overrides, string category)
public virtual void Translate(XPathNavigator overrides, string category)
{
Enum @enum;
string s;
// Try to find out if it is an enum. If the type exists in the normal GLEnums list, use this.
// Otherwise, try to find it in the aux enums list. If it exists in neither, it is not an enum.
// Special case for Boolean - it is an enum, but it is dumb to use that instead of the 'bool' type.
bool normal = false;
bool aux = false;
normal = Enum.GLEnums.TryGetValue(CurrentType, out @enum);
if (!normal)
aux = Enum.AuxEnums != null && Enum.AuxEnums.TryGetValue(CurrentType, out @enum);
// Translate enum types
if ((normal || aux) && @enum.Name != "GLenum" && @enum.Name != "Boolean")
{
if ((Settings.Compatibility & Settings.Legacy.ConstIntEnums) != Settings.Legacy.None)
QualifiedType = "int";
else
{
#warning "Unecessary code"
if (normal)
QualifiedType = CurrentType.Insert(0, String.Format("{0}.", Settings.EnumsOutput));
else if (aux)
QualifiedType = CurrentType.Insert(0, String.Format("{0}.", Settings.EnumsAuxOutput));
}
}
else if (GLTypes.TryGetValue(CurrentType, out s))
{
// Check if the parameter is a generic GLenum. If it is, search for a better match,
// otherwise fallback to Settings.CompleteEnumName (named 'All' by default).
if (s.Contains("GLenum") /*&& !String.IsNullOrEmpty(category)*/)
{
if ((Settings.Compatibility & Settings.Legacy.ConstIntEnums) != Settings.Legacy.None)
{
QualifiedType = "int";
}
else
{
// Better match: enum.Name == function.Category (e.g. GL_VERSION_1_1 etc)
if (Enum.GLEnums.ContainsKey(category))
{
QualifiedType = String.Format("{0}.{1}", Settings.EnumsOutput, Enum.TranslateName(category));
}
else
{
QualifiedType = String.Format("{0}.{1}", Settings.EnumsOutput, Settings.CompleteEnumName);
}
}
}
else
{
// A few translations for consistency
switch (CurrentType.ToLower())
{
case "string": QualifiedType = "String"; break;
}
#warning "Stale code"
// This is not enum, default translation:
if (CurrentType == "PIXELFORMATDESCRIPTOR" || CurrentType == "LAYERPLANEDESCRIPTOR" ||
CurrentType == "GLYPHMETRICSFLOAT")
{
if (Settings.Compatibility == Settings.Legacy.Tao)
CurrentType = CurrentType.Insert(0, "Gdi.");
else
{
if (CurrentType == "PIXELFORMATDESCRIPTOR")
CurrentType = "PixelFormatDescriptor";
else if (CurrentType == "LAYERPLANEDESCRIPTOR")
CurrentType = "LayerPlaneDescriptor";
else if (CurrentType == "GLYPHMETRICSFLOAT")
CurrentType = "GlyphMetricsFloat";
}
}
else if (CurrentType == "XVisualInfo")
{
//p.Pointer = false;
//p.Reference = true;
}
else
QualifiedType = s;
}
}
CurrentType =
CSTypes.ContainsKey(CurrentType) ?
CSTypes[CurrentType] : CurrentType;
// Make sure that enum parameters follow enum overrides, i.e.
// if enum ErrorCodes is overriden to ErrorCode, then parameters
// of type ErrorCodes should also be overriden to ErrorCode.
XPathNavigator enum_override = overrides.SelectSingleNode(String.Format("/overrides/replace/enum[@name='{0}']/name", CurrentType));
if (enum_override != null)
{
// For consistency - many overrides use string instead of String.
if (enum_override.Value == "string")
QualifiedType = "String";
else if (enum_override.Value == "StringBuilder")
QualifiedType = "StringBuilder";
else
CurrentType = enum_override.Value;
}
if (CurrentType == "IntPtr" && String.IsNullOrEmpty(PreviousType))
Pointer = 0;
}
#endregion
#region IComparable<Type> Members
public int CompareTo(Type other)
{
// Make sure that Pointer parameters are sorted last to avoid bug [#1098].
// The rest of the comparisons are not important, but they are there to
// guarantee a stable order between program executions.
int result = this.CurrentType.CompareTo(other.CurrentType);
if (result == 0)
result = Pointer.CompareTo(other.Pointer);
if (result == 0)
result = Reference.CompareTo(other.Reference);
if (result == 0)
result = Array.CompareTo(other.Array);
if (result == 0)
result = CLSCompliant.CompareTo(other.CLSCompliant);
if (result == 0)
result = ElementCount.CompareTo(other.ElementCount);
return result;
}
#endregion
}
}
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