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#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2009 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace OpenTK.Platform.X11
{
/// \internal
/// <summary>Describes an X11 window.</summary>
sealed class X11WindowInfo : IWindowInfo
{
IntPtr handle, rootWindow, display;
X11WindowInfo parent;
int screen;
XVisualInfo visualInfo;
EventMask eventMask;
#region --- Constructors ---
#region X11WindowInfo()
/// <summary>Constructs a new X11WindowInfo class.</summary>
public X11WindowInfo() { }
#endregion
#region X11WindowInfo(IntPtr handle, X11WindowInfo parent)
/// <summary>
/// Constructs a new X11WindowInfo class from the specified window handle and parent.
/// </summary>
/// <param name="handle">The handle of the window.</param>
/// <param name="parent">The parent of the window.</param>
public X11WindowInfo(IntPtr handle, X11WindowInfo parent)
{
this.handle = handle;
this.parent = parent;
if (parent != null)
{
this.rootWindow = parent.rootWindow;
this.display = parent.display;
this.screen = parent.screen;
this.visualInfo = parent.visualInfo;
}
}
#endregion
#endregion
#region --- Public Methods ---
/// <summary>Gets or sets the handle of the window.</summary>
public IntPtr Handle { get { return handle; } set { handle = value; } }
/// <summary>Gets or sets the parent of the window.</summary>
public X11WindowInfo Parent { get { return parent; } set { parent = value; } }
/// <summary>Gets or sets the X11 root window.</summary>
public IntPtr RootWindow { get { return rootWindow; } set { rootWindow = value; } }
/// <summary>Gets or sets the connection to the X11 display.</summary>
public IntPtr Display { get { return display; } set { display = value; } }
/// <summary>Gets or sets the X11 screen.</summary>
public int Screen { get { return screen; } set { screen = value; } }
/// <summary>Gets or sets the X11 VisualInfo.</summary>
public XVisualInfo VisualInfo
{
get
{
if (Visual != IntPtr.Zero)
{
return (XVisualInfo)Marshal.PtrToStructure(Visual, typeof(XVisualInfo));
}
return default(XVisualInfo);
}
}
/// <summary>Gets or sets the X11 EventMask.</summary>
public EventMask EventMask { get { return eventMask; } set { eventMask = value; } }
// For compatibility with whoever thought it would be
// a good idea to access internal APIs through reflection
// (e.g. MonoGame)
public IntPtr WindowHandle { get { return Handle; } set { Handle = value; } }
public IntPtr Visual { get; set; }
public IntPtr FBConfig { get; set; }
public Graphics.GraphicsMode GraphicsMode { get; set; }
#endregion
#region --- IDisposable Members ---
/// <summary>
/// Disposes of this X11WindowInfo instance.
/// </summary>
public void Dispose()
{
}
#endregion
#region --- Overrides ---
#region public override string ToString()
/// <summary>Returns a System.String that represents the current window.</summary>
/// <returns>A System.String that represents the current window.</returns>
public override string ToString()
{
return String.Format("X11.WindowInfo: Display {0}, Screen {1}, Handle {2}, Parent: ({3})",
this.Display, this.Screen, this.Handle, this.Parent != null ? this.Parent.ToString() : "null");
}
#endregion
/// <summary>Checks if <c>this</c> and <c>obj</c> reference the same win32 window.</summary>
/// <param name="obj">The object to check against.</param>
/// <returns>True if <c>this</c> and <c>obj</c> reference the same win32 window; false otherwise.</returns>
public override bool Equals(object obj)
{
if (obj == null) return false;
if (this.GetType() != obj.GetType()) return false;
X11WindowInfo info = (X11WindowInfo)obj;
if (info == null) return false;
// TODO: Assumes windows will have unique handles per X11 display.
return object.Equals(display, info.display) &&
handle.Equals(info.handle);
}
/// <summary>Returns the hash code for this instance.</summary>
/// <returns>A hash code for the current <c>X11WindowInfo</c>.</returns>
public override int GetHashCode()
{
return handle.GetHashCode() ^ display.GetHashCode();
}
#endregion
}
}
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