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///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2012-2013 DreamWorks Animation LLC
//
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
//
// Redistributions of source code must retain the above copyright
// and license notice and the following restrictions and disclaimer.
//
// * Neither the name of DreamWorks Animation nor the names of
// its contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// IN NO EVENT SHALL THE COPYRIGHT HOLDERS' AND CONTRIBUTORS' AGGREGATE
// LIABILITY FOR ALL CLAIMS REGARDLESS OF THEIR BASIS EXCEED US$250.00.
//
///////////////////////////////////////////////////////////////////////////
#include <sstream>
#include <cppunit/extensions/HelperMacros.h>
#include <boost/random/mersenne_twister.hpp>
#include <tbb/atomic.h>
#include <openvdb/Types.h>
#include <openvdb/openvdb.h>
#include <openvdb/tools/GridOperators.h>
#include <openvdb/tools/Filter.h>
#include <openvdb/tools/LevelSetUtil.h>
#include <openvdb/tools/LevelSetSphere.h>
#include <openvdb/tools/LevelSetAdvect.h>
#include <openvdb/tools/LevelSetMeasure.h>
#include <openvdb/tools/LevelSetMorph.h>
#include <openvdb/tools/Morphology.h>
#include <openvdb/tools/PointAdvect.h>
#include <openvdb/tools/PointScatter.h>
#include <openvdb/tools/ValueTransformer.h>
#include <openvdb/tools/VectorTransformer.h>
#include <openvdb/util/Util.h>
#include <openvdb/math/Stats.h>
#include "util.h" // for unittest_util::makeSphere()
#define ASSERT_DOUBLES_EXACTLY_EQUAL(expected, actual) \
CPPUNIT_ASSERT_DOUBLES_EQUAL((expected), (actual), /*tolerance=*/0.0);
class TestTools: public CppUnit::TestFixture
{
public:
virtual void setUp() { openvdb::initialize(); }
virtual void tearDown() { openvdb::uninitialize(); }
CPPUNIT_TEST_SUITE(TestTools);
CPPUNIT_TEST(testDilateVoxels);
CPPUNIT_TEST(testErodeVoxels);
CPPUNIT_TEST(testActivate);
CPPUNIT_TEST(testFilter);
CPPUNIT_TEST(testFloatApply);
CPPUNIT_TEST(testLevelSetSphere);
CPPUNIT_TEST(testLevelSetAdvect);
CPPUNIT_TEST(testLevelSetMeasure);
CPPUNIT_TEST(testLevelSetMorph);
CPPUNIT_TEST(testMagnitude);
CPPUNIT_TEST(testMaskedMagnitude);
CPPUNIT_TEST(testNormalize);
CPPUNIT_TEST(testMaskedNormalize);
CPPUNIT_TEST(testPointAdvect);
CPPUNIT_TEST(testPointScatter);
CPPUNIT_TEST(testTransformValues);
CPPUNIT_TEST(testVectorApply);
CPPUNIT_TEST(testAccumulate);
CPPUNIT_TEST(testUtil);
CPPUNIT_TEST(testVectorTransformer);
CPPUNIT_TEST_SUITE_END();
void testDilateVoxels();
void testErodeVoxels();
void testActivate();
void testFilter();
void testFloatApply();
void testLevelSetSphere();
void testLevelSetAdvect();
void testLevelSetMeasure();
void testLevelSetMorph();
void testMagnitude();
void testMaskedMagnitude();
void testNormalize();
void testMaskedNormalize();
void testPointAdvect();
void testPointScatter();
void testTransformValues();
void testVectorApply();
void testAccumulate();
void testUtil();
void testVectorTransformer();
};
CPPUNIT_TEST_SUITE_REGISTRATION(TestTools);
#if 0
namespace {
// Simple helper class to write out numbered vdbs
template<typename GridT>
class FrameWriter
{
public:
FrameWriter(int version, typename GridT::Ptr grid):
mFrame(0), mVersion(version), mGrid(grid)
{}
void operator()(const std::string& name, float time, size_t n)
{
std::ostringstream ostr;
ostr << "/usr/pic1/tmp/" << name << "_" << mVersion << "_" << mFrame << ".vdb";
openvdb::io::File file(ostr.str());
openvdb::GridPtrVec grids;
grids.push_back(mGrid);
file.write(grids);
std::cerr << "\nWrote \"" << ostr.str() << "\" with time = "
<< time << " after CFL-iterations = " << n << std::endl;
++mFrame;
}
private:
int mFrame, mVersion;
typename GridT::Ptr mGrid;
};
} // unnamed namespace
#endif
void
TestTools::testDilateVoxels()
{
using openvdb::CoordBBox;
using openvdb::Coord;
using openvdb::Index32;
using openvdb::Index64;
typedef openvdb::tree::Tree4<float, 5, 4, 3>::Type Tree543f;
Tree543f::Ptr tree(new Tree543f);
tree->setBackground(/*background=*/5.0);
CPPUNIT_ASSERT(tree->empty());
const openvdb::Index leafDim = Tree543f::LeafNodeType::DIM;
CPPUNIT_ASSERT_EQUAL(1 << 3, int(leafDim));
{
// Set and dilate a single voxel at the center of a leaf node.
tree->clear();
tree->setValue(Coord(leafDim >> 1), 1.0);
CPPUNIT_ASSERT_EQUAL(Index64(1), tree->activeVoxelCount());
openvdb::tools::dilateVoxels(*tree);
CPPUNIT_ASSERT_EQUAL(Index64(7), tree->activeVoxelCount());
}
{
// Create an active, leaf node-sized tile.
tree->clear();
tree->fill(CoordBBox(Coord(0), Coord(leafDim - 1)), 1.0);
CPPUNIT_ASSERT_EQUAL(Index32(0), tree->leafCount());
CPPUNIT_ASSERT_EQUAL(Index64(leafDim * leafDim * leafDim), tree->activeVoxelCount());
tree->setValue(Coord(leafDim, leafDim - 1, leafDim - 1), 1.0);
CPPUNIT_ASSERT_EQUAL(Index64(leafDim * leafDim * leafDim + 1),
tree->activeVoxelCount());
openvdb::tools::dilateVoxels(*tree);
CPPUNIT_ASSERT_EQUAL(Index64(leafDim * leafDim * leafDim + 1 + 5),
tree->activeVoxelCount());
}
{
// Set and dilate a single voxel at each of the eight corners of a leaf node.
for (int i = 0; i < 8; ++i) {
tree->clear();
openvdb::Coord xyz(
i & 1 ? leafDim - 1 : 0,
i & 2 ? leafDim - 1 : 0,
i & 4 ? leafDim - 1 : 0);
tree->setValue(xyz, 1.0);
CPPUNIT_ASSERT_EQUAL(Index64(1), tree->activeVoxelCount());
openvdb::tools::dilateVoxels(*tree);
CPPUNIT_ASSERT_EQUAL(Index64(7), tree->activeVoxelCount());
}
}
{
tree->clear();
tree->setValue(Coord(0), 1.0);
tree->setValue(Coord( 1, 0, 0), 1.0);
tree->setValue(Coord(-1, 0, 0), 1.0);
CPPUNIT_ASSERT_EQUAL(Index64(3), tree->activeVoxelCount());
openvdb::tools::dilateVoxels(*tree);
CPPUNIT_ASSERT_EQUAL(Index64(17), tree->activeVoxelCount());
}
{
struct Info { int activeVoxelCount, leafCount, nonLeafCount; };
Info iterInfo[11] = {
{ 1, 1, 3 },
{ 7, 1, 3 },
{ 25, 1, 3 },
{ 63, 1, 3 },
{ 129, 4, 3 },
{ 231, 7, 9 },
{ 377, 7, 9 },
{ 575, 7, 9 },
{ 833, 10, 9 },
{ 1159, 16, 9 },
{ 1561, 19, 15 },
};
// Perform repeated dilations, starting with a single voxel.
tree->clear();
tree->setValue(Coord(leafDim >> 1), 1.0);
for (int i = 0; i < 11; ++i) {
CPPUNIT_ASSERT_EQUAL(iterInfo[i].activeVoxelCount, int(tree->activeVoxelCount()));
CPPUNIT_ASSERT_EQUAL(iterInfo[i].leafCount, int(tree->leafCount()));
CPPUNIT_ASSERT_EQUAL(iterInfo[i].nonLeafCount, int(tree->nonLeafCount()));
openvdb::tools::dilateVoxels(*tree);
}
}
{// dialte a narrow band of a sphere
typedef openvdb::Grid<Tree543f> GridType;
GridType grid(tree->background());
unittest_util::makeSphere<GridType>(/*dim=*/openvdb::Coord(64, 64, 64),
/*center=*/openvdb::Vec3f(0, 0, 0),
/*radius=*/20, grid, /*dx=*/1.0f,
unittest_util::SPHERE_DENSE_NARROW_BAND);
const openvdb::Index64 count = grid.tree().activeVoxelCount();
openvdb::tools::dilateVoxels(grid.tree());
CPPUNIT_ASSERT(grid.tree().activeVoxelCount() > count);
}
{// dilate a fog volume of a sphere
typedef openvdb::Grid<Tree543f> GridType;
GridType grid(tree->background());
unittest_util::makeSphere<GridType>(/*dim=*/openvdb::Coord(64, 64, 64),
/*center=*/openvdb::Vec3f(0, 0, 0),
/*radius=*/20, grid, /*dx=*/1.0f,
unittest_util::SPHERE_DENSE_NARROW_BAND);
openvdb::tools::sdfToFogVolume(grid);
const openvdb::Index64 count = grid.tree().activeVoxelCount();
//std::cerr << "\nBefore: active voxel count = " << count << std::endl;
//grid.print(std::cerr,5);
openvdb::tools::dilateVoxels(grid.tree());
CPPUNIT_ASSERT(grid.tree().activeVoxelCount() > count);
//std::cerr << "\nAfter: active voxel count = " << grid.tree().activeVoxelCount() << std::endl;
}
// {// Test a grid from a file that has proven to be challenging
// openvdb::initialize();
// openvdb::io::File file("/usr/home/kmuseth/Data/vdb/dilation.vdb");
// file.open();
// openvdb::GridBase::Ptr baseGrid = file.readGrid(file.beginName().gridName());
// file.close();
// openvdb::FloatGrid::Ptr grid = openvdb::gridPtrCast<openvdb::FloatGrid>(baseGrid);
// const openvdb::Index64 count = grid->tree().activeVoxelCount();
// //std::cerr << "\nBefore: active voxel count = " << count << std::endl;
// //grid->print(std::cerr,5);
// openvdb::tools::dilateVoxels(grid->tree());
// CPPUNIT_ASSERT(grid->tree().activeVoxelCount() > count);
// //std::cerr << "\nAfter: active voxel count = " << grid->tree().activeVoxelCount() << std::endl;
// }
}
void
TestTools::testErodeVoxels()
{
using openvdb::CoordBBox;
using openvdb::Coord;
using openvdb::Index32;
using openvdb::Index64;
typedef openvdb::tree::Tree4<float, 5, 4, 3>::Type TreeType;
TreeType::Ptr tree(new TreeType);
tree->setBackground(/*background=*/5.0);
CPPUNIT_ASSERT(tree->empty());
const int leafDim = TreeType::LeafNodeType::DIM;
CPPUNIT_ASSERT_EQUAL(1 << 3, leafDim);
{
// Set, dilate and erode a single voxel at the center of a leaf node.
tree->clear();
CPPUNIT_ASSERT_EQUAL(0, int(tree->activeVoxelCount()));
tree->setValue(Coord(leafDim >> 1), 1.0);
CPPUNIT_ASSERT_EQUAL(1, int(tree->activeVoxelCount()));
openvdb::tools::dilateVoxels(*tree);
CPPUNIT_ASSERT_EQUAL(7, int(tree->activeVoxelCount()));
openvdb::tools::erodeVoxels(*tree);
CPPUNIT_ASSERT_EQUAL(1, int(tree->activeVoxelCount()));
openvdb::tools::erodeVoxels(*tree);
CPPUNIT_ASSERT_EQUAL(0, int(tree->activeVoxelCount()));
}
{
// Create an active, leaf node-sized tile.
tree->clear();
tree->fill(CoordBBox(Coord(0), Coord(leafDim - 1)), 1.0);
CPPUNIT_ASSERT_EQUAL(0, int(tree->leafCount()));
CPPUNIT_ASSERT_EQUAL(leafDim * leafDim * leafDim, int(tree->activeVoxelCount()));
tree->setValue(Coord(leafDim, leafDim - 1, leafDim - 1), 1.0);
CPPUNIT_ASSERT_EQUAL(1, int(tree->leafCount()));
CPPUNIT_ASSERT_EQUAL(leafDim * leafDim * leafDim + 1,int(tree->activeVoxelCount()));
openvdb::tools::dilateVoxels(*tree);
CPPUNIT_ASSERT_EQUAL(3, int(tree->leafCount()));
CPPUNIT_ASSERT_EQUAL(leafDim * leafDim * leafDim + 1 + 5,int(tree->activeVoxelCount()));
openvdb::tools::erodeVoxels(*tree);
CPPUNIT_ASSERT_EQUAL(1, int(tree->leafCount()));
CPPUNIT_ASSERT_EQUAL(leafDim * leafDim * leafDim + 1, int(tree->activeVoxelCount()));
}
{
// Set and dilate a single voxel at each of the eight corners of a leaf node.
for (int i = 0; i < 8; ++i) {
tree->clear();
openvdb::Coord xyz(
i & 1 ? leafDim - 1 : 0,
i & 2 ? leafDim - 1 : 0,
i & 4 ? leafDim - 1 : 0);
tree->setValue(xyz, 1.0);
CPPUNIT_ASSERT_EQUAL(1, int(tree->activeVoxelCount()));
openvdb::tools::dilateVoxels(*tree);
CPPUNIT_ASSERT_EQUAL(7, int(tree->activeVoxelCount()));
openvdb::tools::erodeVoxels(*tree);
CPPUNIT_ASSERT_EQUAL(1, int(tree->activeVoxelCount()));
}
}
{
// Set three active voxels and dilate and erode
tree->clear();
tree->setValue(Coord(0), 1.0);
tree->setValue(Coord( 1, 0, 0), 1.0);
tree->setValue(Coord(-1, 0, 0), 1.0);
CPPUNIT_ASSERT_EQUAL(3, int(tree->activeVoxelCount()));
openvdb::tools::dilateVoxels(*tree);
CPPUNIT_ASSERT_EQUAL(17, int(tree->activeVoxelCount()));
openvdb::tools::erodeVoxels(*tree);
CPPUNIT_ASSERT_EQUAL(3, int(tree->activeVoxelCount()));
}
{
struct Info {
void test(TreeType::Ptr aTree) {
CPPUNIT_ASSERT_EQUAL(activeVoxelCount, int(aTree->activeVoxelCount()));
CPPUNIT_ASSERT_EQUAL(leafCount, int(aTree->leafCount()));
CPPUNIT_ASSERT_EQUAL(nonLeafCount, int(aTree->nonLeafCount()));
}
int activeVoxelCount, leafCount, nonLeafCount;
};
Info iterInfo[12] = {
{ 0, 0, 1 },//an empty tree only contains a root node
{ 1, 1, 3 },
{ 7, 1, 3 },
{ 25, 1, 3 },
{ 63, 1, 3 },
{ 129, 4, 3 },
{ 231, 7, 9 },
{ 377, 7, 9 },
{ 575, 7, 9 },
{ 833, 10, 9 },
{ 1159, 16, 9 },
{ 1561, 19, 15 },
};
// Perform repeated dilations, starting with a single voxel.
tree->clear();
iterInfo[0].test(tree);
tree->setValue(Coord(leafDim >> 1), 1.0);
iterInfo[1].test(tree);
for (int i = 2; i < 12; ++i) {
openvdb::tools::dilateVoxels(*tree);
iterInfo[i].test(tree);
}
for (int i = 10; i >= 0; --i) {
openvdb::tools::erodeVoxels(*tree);
iterInfo[i].test(tree);
}
// Now try it using the resursive calls
for (int i = 2; i < 12; ++i) {
tree->clear();
tree->setValue(Coord(leafDim >> 1), 1.0);
openvdb::tools::dilateVoxels(*tree, i-1);
iterInfo[i].test(tree);
}
for (int i = 10; i >= 0; --i) {
tree->clear();
tree->setValue(Coord(leafDim >> 1), 1.0);
openvdb::tools::dilateVoxels(*tree, 10);
openvdb::tools::erodeVoxels(*tree, 11-i);
iterInfo[i].test(tree);
}
}
{// erode a narrow band of a sphere
typedef openvdb::Grid<TreeType> GridType;
GridType grid(tree->background());
unittest_util::makeSphere<GridType>(/*dim=*/openvdb::Coord(64, 64, 64),
/*center=*/openvdb::Vec3f(0, 0, 0),
/*radius=*/20, grid, /*dx=*/1.0f,
unittest_util::SPHERE_DENSE_NARROW_BAND);
const openvdb::Index64 count = grid.tree().activeVoxelCount();
openvdb::tools::erodeVoxels(grid.tree());
CPPUNIT_ASSERT(grid.tree().activeVoxelCount() < count);
}
{// erode a fog volume of a sphere
typedef openvdb::Grid<TreeType> GridType;
GridType grid(tree->background());
unittest_util::makeSphere<GridType>(/*dim=*/openvdb::Coord(64, 64, 64),
/*center=*/openvdb::Vec3f(0, 0, 0),
/*radius=*/20, grid, /*dx=*/1.0f,
unittest_util::SPHERE_DENSE_NARROW_BAND);
openvdb::tools::sdfToFogVolume(grid);
const openvdb::Index64 count = grid.tree().activeVoxelCount();
openvdb::tools::erodeVoxels(grid.tree());
CPPUNIT_ASSERT(grid.tree().activeVoxelCount() < count);
}
}
void
TestTools::testActivate()
{
using namespace openvdb;
const Vec3s background(0.0, -1.0, 1.0), foreground(42.0);
Vec3STree tree(background);
const CoordBBox bbox1(Coord(-200), Coord(-181)), bbox2(Coord(51), Coord(373));
// Set some non-background active voxels.
tree.fill(bbox1, Vec3s(0.0), /*active=*/true);
// Mark some background voxels as active.
tree.fill(bbox2, background, /*active=*/true);
CPPUNIT_ASSERT_EQUAL(bbox2.volume() + bbox1.volume(), tree.activeVoxelCount());
// Deactivate all voxels with the background value.
tools::deactivate(tree, background, /*tolerance=*/Vec3s(1.0e-6));
// Verify that there are no longer any active voxels with the background value.
CPPUNIT_ASSERT_EQUAL(bbox1.volume(), tree.activeVoxelCount());
// Set some voxels to the foreground value but leave them inactive.
tree.fill(bbox2, foreground, /*active=*/false);
// Verify that there are no active voxels with the background value.
CPPUNIT_ASSERT_EQUAL(bbox1.volume(), tree.activeVoxelCount());
// Activate all voxels with the foreground value.
tools::activate(tree, foreground);
// Verify that the expected number of voxels are active.
CPPUNIT_ASSERT_EQUAL(bbox1.volume() + bbox2.volume(), tree.activeVoxelCount());
}
void
TestTools::testFilter()
{
openvdb::FloatGrid::Ptr referenceGrid = openvdb::FloatGrid::create(/*background=*/5.0);
const openvdb::Coord dim(40);
const openvdb::Vec3f center(25.0f, 20.0f, 20.0f);
const float radius = 10.0f;
unittest_util::makeSphere<openvdb::FloatGrid>(
dim, center, radius, *referenceGrid, unittest_util::SPHERE_DENSE);
const openvdb::FloatTree& sphere = referenceGrid->tree();
CPPUNIT_ASSERT_EQUAL(dim[0]*dim[1]*dim[2], int(sphere.activeVoxelCount()));
openvdb::Coord xyz;
{// test Filter::offsetFilter
openvdb::FloatGrid::Ptr grid = referenceGrid->deepCopy();
openvdb::FloatTree& tree = grid->tree();
openvdb::tools::Filter<openvdb::FloatGrid> filter(*grid);
const float offset = 2.34f;
filter.setGrainSize(0);//i.e. disable threading
filter.offset(offset);
for (int x=0; x<dim[0]; ++x) {
xyz[0]=x;
for (int y=0; y<dim[1]; ++y) {
xyz[1]=y;
for (int z=0; z<dim[2]; ++z) {
xyz[2]=z;
float delta = sphere.getValue(xyz) + offset - tree.getValue(xyz);
//if (fabs(delta)>0.0001f) std::cerr << " failed at " << xyz << std::endl;
CPPUNIT_ASSERT_DOUBLES_EQUAL(0.0f, delta, /*tolerance=*/0.0001);
}
}
}
filter.setGrainSize(1);//i.e. enable threading
filter.offset(-offset);//default is multi-threaded
for (int x=0; x<dim[0]; ++x) {
xyz[0]=x;
for (int y=0; y<dim[1]; ++y) {
xyz[1]=y;
for (int z=0; z<dim[2]; ++z) {
xyz[2]=z;
float delta = sphere.getValue(xyz) - tree.getValue(xyz);
//if (fabs(delta)>0.0001f) std::cerr << " failed at " << xyz << std::endl;
CPPUNIT_ASSERT_DOUBLES_EQUAL(0.0f, delta, /*tolerance=*/0.0001);
}
}
}
//std::cerr << "Successfully completed TestTools::testFilter offset test" << std::endl;
}
{// test Filter::median
openvdb::FloatGrid::Ptr filteredGrid = referenceGrid->deepCopy();
openvdb::FloatTree& filteredTree = filteredGrid->tree();
const int width = 2;
openvdb::math::DenseStencil<openvdb::FloatGrid> stencil(*referenceGrid, width);
openvdb::tools::Filter<openvdb::FloatGrid> filter(*filteredGrid);
filter.median(width, /*interations=*/1);
std::vector<float> tmp;
for (int x=0; x<dim[0]; ++x) {
xyz[0]=x;
for (int y=0; y<dim[1]; ++y) {
xyz[1]=y;
for (int z=0; z<dim[2]; ++z) {
xyz[2]=z;
for (int i = xyz[0] - width, ie= xyz[0] + width; i <= ie; ++i) {
openvdb::Coord ijk(i,0,0);
for (int j = xyz[1] - width, je = xyz[1] + width; j <= je; ++j) {
ijk.setY(j);
for (int k = xyz[2] - width, ke = xyz[2] + width; k <= ke; ++k) {
ijk.setZ(k);
tmp.push_back(sphere.getValue(ijk));
}
}
}
std::sort(tmp.begin(), tmp.end());
stencil.moveTo(xyz);
CPPUNIT_ASSERT_DOUBLES_EQUAL(
tmp[(tmp.size()-1)/2], stencil.median(), /*tolerance=*/0.0001);
CPPUNIT_ASSERT_DOUBLES_EQUAL(
stencil.median(), filteredTree.getValue(xyz), /*tolerance=*/0.0001);
tmp.clear();
}
}
}
//std::cerr << "Successfully completed TestTools::testFilter median test" << std::endl;
}
{// test Filter::mean
openvdb::FloatGrid::Ptr filteredGrid = referenceGrid->deepCopy();
openvdb::FloatTree& filteredTree = filteredGrid->tree();
const int width = 2;
openvdb::math::DenseStencil<openvdb::FloatGrid> stencil(*referenceGrid, width);
openvdb::tools::Filter<openvdb::FloatGrid> filter(*filteredGrid);
filter.mean(width, /*interations=*/1);
for (int x=0; x<dim[0]; ++x) {
xyz[0]=x;
for (int y=0; y<dim[1]; ++y) {
xyz[1]=y;
for (int z=0; z<dim[2]; ++z) {
xyz[2]=z;
double sum =0.0, count=0.0;
for (int i = xyz[0] - width, ie= xyz[0] + width; i <= ie; ++i) {
openvdb::Coord ijk(i,0,0);
for (int j = xyz[1] - width, je = xyz[1] + width; j <= je; ++j) {
ijk.setY(j);
for (int k = xyz[2] - width, ke = xyz[2] + width; k <= ke; ++k) {
ijk.setZ(k);
sum += sphere.getValue(ijk);
count += 1.0;
}
}
}
stencil.moveTo(xyz);
CPPUNIT_ASSERT_DOUBLES_EQUAL(
sum/count, stencil.mean(), /*tolerance=*/0.0001);
CPPUNIT_ASSERT_DOUBLES_EQUAL(
stencil.mean(), filteredTree.getValue(xyz), 0.0001);
}
}
}
//std::cerr << "Successfully completed TestTools::testFilter mean test" << std::endl;
}
}
void
TestTools::testLevelSetSphere()
{
const float radius = 4.3f;
const openvdb::Vec3f center(15.8f, 13.2f, 16.7f);
const float voxelSize = 1.5f, width = 3.25f;
const int dim = 32;
openvdb::FloatGrid::Ptr grid1 =
openvdb::tools::createLevelSetSphere<openvdb::FloatGrid>(radius, center, voxelSize, width);
/// Also test ultra slow makeSphere in unittest/util.h
openvdb::FloatGrid::Ptr grid2 = openvdb::createLevelSet<openvdb::FloatGrid>(voxelSize, width);
unittest_util::makeSphere<openvdb::FloatGrid>(
openvdb::Coord(dim), center, radius, *grid2, unittest_util::SPHERE_SPARSE_NARROW_BAND);
const float outside = grid1->background(), inside = -outside;
for (int i=0; i<dim; ++i) {
for (int j=0; j<dim; ++j) {
for (int k=0; k<dim; ++k) {
const openvdb::Vec3f p(voxelSize*i,voxelSize*j,voxelSize*k);
const float dist = (p-center).length() - radius;
const float val1 = grid1->tree().getValue(openvdb::Coord(i,j,k));
const float val2 = grid2->tree().getValue(openvdb::Coord(i,j,k));
if (dist > outside) {
CPPUNIT_ASSERT_DOUBLES_EQUAL( outside, val1, 0.0001);
CPPUNIT_ASSERT_DOUBLES_EQUAL( outside, val2, 0.0001);
} else if (dist < inside) {
CPPUNIT_ASSERT_DOUBLES_EQUAL( inside, val1, 0.0001);
CPPUNIT_ASSERT_DOUBLES_EQUAL( inside, val2, 0.0001);
} else {
CPPUNIT_ASSERT_DOUBLES_EQUAL( dist, val1, 0.0001);
CPPUNIT_ASSERT_DOUBLES_EQUAL( dist, val2, 0.0001);
}
}
}
}
CPPUNIT_ASSERT_EQUAL(grid1->activeVoxelCount(), grid2->activeVoxelCount());
}
void
TestTools::testLevelSetAdvect()
{
// Uncomment sections below to run this (time-consuming) test
/*
const int dim = 64;//256
const openvdb::Vec3f center(0.35f, 0.35f, 0.35f);
const float radius = 0.15f, voxelSize = 1.0f/(dim-1);
typedef openvdb::FloatGrid GridT;
typedef openvdb::Vec3fGrid VectT;
*/
/*
{//test tracker
GridT::Ptr grid = openvdb::tools::createLevelSetSphere<GridT>(radius, center, voxelSize);
typedef openvdb::tools::LevelSetTracker<GridT> TrackerT;
TrackerT tracker(*grid);
tracker.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
tracker.setTemporalScheme(openvdb::math::TVD_RK1);
FrameWriter<GridT> fw(dim, grid); fw("Tracker",0, 0);
//for (float t = 0, dt = 0.005f; !grid->empty() && t < 3.0f; t += dt) {
// fw("Enright", t + dt, advect.advect(t, t + dt));
//}
for (float t = 0, dt = 0.5f; !grid->empty() && t < 1.0f; t += dt) {
tracker.track();
fw("Tracker", 0, 0);
}
}
*/
/*
{//test EnrightField
GridT::Ptr grid = openvdb::tools::createLevelSetSphere<GridT>(radius, center, voxelSize);
typedef openvdb::tools::EnrightField<float> FieldT;
FieldT field;
typedef openvdb::tools::LevelSetAdvection<GridT, FieldT> AdvectT;
AdvectT advect(*grid, field);
advect.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
advect.setTemporalScheme(openvdb::math::TVD_RK2);
advect.setTrackerSpatialScheme(openvdb::math::HJWENO5_BIAS);
advect.setTrackerTemporalScheme(openvdb::math::TVD_RK1);
FrameWriter<GridT> fw(dim, grid); fw("Enright",0, 0);
//for (float t = 0, dt = 0.005f; !grid->empty() && t < 3.0f; t += dt) {
// fw("Enright", t + dt, advect.advect(t, t + dt));
//}
for (float t = 0, dt = 0.5f; !grid->empty() && t < 1.0f; t += dt) {
fw("Enright", t + dt, advect.advect(t, t + dt));
}
}
*/
/*
{// test DiscreteGrid - Aligned
GridT::Ptr grid = openvdb::tools::createLevelSetSphere<GridT>(radius, center, voxelSize);
VectT vect(openvdb::Vec3f(1,0,0));
typedef openvdb::tools::DiscreteField<VectT> FieldT;
FieldT field(vect);
typedef openvdb::tools::LevelSetAdvection<GridT, FieldT> AdvectT;
AdvectT advect(*grid, field);
advect.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
advect.setTemporalScheme(openvdb::math::TVD_RK2);
FrameWriter<GridT> fw(dim, grid); fw("Aligned",0, 0);
//for (float t = 0, dt = 0.005f; !grid->empty() && t < 3.0f; t += dt) {
// fw("Aligned", t + dt, advect.advect(t, t + dt));
//}
for (float t = 0, dt = 0.5f; !grid->empty() && t < 1.0f; t += dt) {
fw("Aligned", t + dt, advect.advect(t, t + dt));
}
}
*/
/*
{// test DiscreteGrid - Transformed
GridT::Ptr grid = openvdb::tools::createLevelSetSphere<GridT>(radius, center, voxelSize);
VectT vect(openvdb::Vec3f(0,0,0));
VectT::Accessor acc = vect.getAccessor();
for (openvdb::Coord ijk(0); ijk[0]<dim; ++ijk[0])
for (ijk[1]=0; ijk[1]<dim; ++ijk[1])
for (ijk[2]=0; ijk[2]<dim; ++ijk[2])
acc.setValue(ijk, openvdb::Vec3f(1,0,0));
vect.transform().scale(2.0f);
typedef openvdb::tools::DiscreteField<VectT> FieldT;
FieldT field(vect);
typedef openvdb::tools::LevelSetAdvection<GridT, FieldT> AdvectT;
AdvectT advect(*grid, field);
advect.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
advect.setTemporalScheme(openvdb::math::TVD_RK2);
FrameWriter<GridT> fw(dim, grid); fw("Xformed",0, 0);
//for (float t = 0, dt = 0.005f; !grid->empty() && t < 3.0f; t += dt) {
// fw("Xformed", t + dt, advect.advect(t, t + dt));
//}
for (float t = 0, dt = 0.5f; !grid->empty() && t < 1.0f; t += dt) {
fw("Xformed", t + dt, advect.advect(t, t + dt));
}
}
*/
}//testLevelSetAdvect
////////////////////////////////////////
void
TestTools::testLevelSetMorph()
{
typedef openvdb::FloatGrid GridT;
{//test morphing overlapping but aligned spheres
const int dim = 64;
const openvdb::Vec3f C1(0.35f, 0.35f, 0.35f), C2(0.4f, 0.4f, 0.4f);
const float radius = 0.15f, voxelSize = 1.0f/(dim-1);
GridT::Ptr source = openvdb::tools::createLevelSetSphere<GridT>(radius, C1, voxelSize);
GridT::Ptr target = openvdb::tools::createLevelSetSphere<GridT>(radius, C2, voxelSize);
typedef openvdb::tools::LevelSetMorphing<GridT> MorphT;
MorphT morph(*source, *target);
morph.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
morph.setTemporalScheme(openvdb::math::TVD_RK3);
morph.setTrackerSpatialScheme(openvdb::math::HJWENO5_BIAS);
morph.setTrackerTemporalScheme(openvdb::math::TVD_RK2);
const std::string name("SphereToSphere");
//FrameWriter<GridT> fw(dim, source);
//fw(name, 0.0f, 0);
//unittest_util::CpuTimer timer;
const float tMax = 0.05f/voxelSize;
//std::cerr << "\nt-max = " << tMax << std::endl;
//timer.start("\nMorphing");
for (float t = 0, dt = 0.1f; !source->empty() && t < tMax; t += dt) {
morph.advect(t, t + dt);
//fw(name, t + dt, morph.advect(t, t + dt));
}
// timer.stop();
const float invDx = 1.0f/voxelSize;
openvdb::math::Stats s;
for (GridT::ValueOnCIter it = source->tree().cbeginValueOn(); it; ++it) {
s.add( invDx*(*it - target->tree().getValue(it.getCoord())) );
}
for (GridT::ValueOnCIter it = target->tree().cbeginValueOn(); it; ++it) {
s.add( invDx*(*it - target->tree().getValue(it.getCoord())) );
}
//s.print("Morph");
CPPUNIT_ASSERT_DOUBLES_EQUAL(0.0, s.min(), 0.50);
CPPUNIT_ASSERT_DOUBLES_EQUAL(0.0, s.max(), 0.50);
CPPUNIT_ASSERT_DOUBLES_EQUAL(0.0, s.avg(), 0.02);
/*
openvdb::math::Histogram h(s, 30);
for (GridT::ValueOnCIter it = source->tree().cbeginValueOn(); it; ++it) {
h.add( invDx*(*it - target->tree().getValue(it.getCoord())) );
}
for (GridT::ValueOnCIter it = target->tree().cbeginValueOn(); it; ++it) {
h.add( invDx*(*it - target->tree().getValue(it.getCoord())) );
}
h.print("Morph");
*/
}
/*
// Uncomment sections below to run this (very time-consuming) test
{//test morphing between the bunny and the buddha models loaded from files
unittest_util::CpuTimer timer;
openvdb::initialize();//required whenever I/O of OpenVDB files is performed!
openvdb::io::File sourceFile("/usr/pic1/Data/OpenVDB/LevelSetModels/bunny.vdb");
sourceFile.open();
GridT::Ptr source = openvdb::gridPtrCast<GridT>(sourceFile.getGrids()->at(0));
openvdb::io::File targetFile("/usr/pic1/Data/OpenVDB/LevelSetModels/buddha.vdb");
targetFile.open();
GridT::Ptr target = openvdb::gridPtrCast<GridT>(targetFile.getGrids()->at(0));
typedef openvdb::tools::LevelSetMorphing<GridT> MorphT;
MorphT morph(*source, *target);
morph.setSpatialScheme(openvdb::math::FIRST_BIAS);
//morph.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
morph.setTemporalScheme(openvdb::math::TVD_RK2);
morph.setTrackerSpatialScheme(openvdb::math::FIRST_BIAS);
//morph.setTrackerSpatialScheme(openvdb::math::HJWENO5_BIAS);
morph.setTrackerTemporalScheme(openvdb::math::TVD_RK2);
const std::string name("Bunny2Buddha");
FrameWriter<GridT> fw(1, source);
fw(name, 0.0f, 0);
for (float t = 0, dt = 1.0f; !source->empty() && t < 300.0f; t += dt) {
timer.start("Morphing");
const int cflCount = morph.advect(t, t + dt);
timer.stop();
fw(name, t + dt, cflCount);
}
}
*/
/*
// Uncomment sections below to run this (very time-consuming) test
{//test morphing between the dragon and the teapot models loaded from files
unittest_util::CpuTimer timer;
openvdb::initialize();//required whenever I/O of OpenVDB files is performed!
openvdb::io::File sourceFile("/usr/pic1/Data/OpenVDB/LevelSetModels/dragon.vdb");
sourceFile.open();
GridT::Ptr source = openvdb::gridPtrCast<GridT>(sourceFile.getGrids()->at(0));
openvdb::io::File targetFile("/usr/pic1/Data/OpenVDB/LevelSetModels/utahteapot.vdb");
targetFile.open();
GridT::Ptr target = openvdb::gridPtrCast<GridT>(targetFile.getGrids()->at(0));
typedef openvdb::tools::LevelSetMorphing<GridT> MorphT;
MorphT morph(*source, *target);
morph.setSpatialScheme(openvdb::math::FIRST_BIAS);
//morph.setSpatialScheme(openvdb::math::HJWENO5_BIAS);
morph.setTemporalScheme(openvdb::math::TVD_RK2);
//morph.setTrackerSpatialScheme(openvdb::math::HJWENO5_BIAS);
morph.setTrackerSpatialScheme(openvdb::math::FIRST_BIAS);
morph.setTrackerTemporalScheme(openvdb::math::TVD_RK2);
const std::string name("Dragon2Teapot");
FrameWriter<GridT> fw(5, source);
fw(name, 0.0f, 0);
for (float t = 0, dt = 0.4f; !source->empty() && t < 110.0f; t += dt) {
timer.start("Morphing");
const int cflCount = morph.advect(t, t + dt);
timer.stop();
fw(name, t + dt, cflCount);
}
}
*/
}//testLevelSetMorph
////////////////////////////////////////
void
TestTools::testLevelSetMeasure()
{
const double percentage = 0.1/100.0;//i.e. 0.1%
typedef openvdb::FloatGrid GridT;
const int dim = 256;
openvdb::Real a, v, c, area, volume, curv;
// First sphere
openvdb::Vec3f C(0.35f, 0.35f, 0.35f);
openvdb::Real r = 0.15, voxelSize = 1.0/(dim-1);
const openvdb::Real Pi = boost::math::constants::pi<openvdb::Real>();
GridT::Ptr sphere = openvdb::tools::createLevelSetSphere<GridT>(r, C, voxelSize);
typedef openvdb::tools::LevelSetMeasure<GridT> MeasureT;
MeasureT m(*sphere);
/// Test area and volume of sphere in world units
m.measure(a, v);
area = 4*Pi*r*r;
volume = 4.0/3.0*Pi*r*r*r;
//std::cerr << "\nArea of sphere = " << area << " " << a << std::endl;
//std::cerr << "\nVolume of sphere = " << volume << " " << v << std::endl;
// Test accuracy of computed measures to within 0.1% of the exact measure.
CPPUNIT_ASSERT_DOUBLES_EQUAL(area, a, percentage*area);
CPPUNIT_ASSERT_DOUBLES_EQUAL(volume, v, percentage*volume);
// Test all measures of sphere in world units
m.measure(a, v, c);
area = 4*Pi*r*r;
volume = 4.0/3.0*Pi*r*r*r;
curv = 1.0/r;
//std::cerr << "\nArea of sphere = " << area << " " << a << std::endl;
//std::cerr << "Volume of sphere = " << volume << " " << v << std::endl;
//std::cerr << "Avg mean curvature of sphere = " << curv << " " << c << std::endl;
// Test accuracy of computed measures to within 0.1% of the exact measure.
CPPUNIT_ASSERT_DOUBLES_EQUAL(area, a, percentage*area);
CPPUNIT_ASSERT_DOUBLES_EQUAL(volume, v, percentage*volume);
CPPUNIT_ASSERT_DOUBLES_EQUAL(curv, c, percentage*curv);
// Test all measures of sphere in index units
m.measure(a, v, c, false);
r /= voxelSize;
area = 4*Pi*r*r;
volume = 4.0/3.0*Pi*r*r*r;
curv = 1.0/r;
//std::cerr << "\nArea of sphere = " << area << " " << a << std::endl;
//std::cerr << "Volume of sphere = " << volume << " " << v << std::endl;
//std::cerr << "Avg mean curvature of sphere = " << curv << " " << c << std::endl;
// Test accuracy of computed measures to within 0.1% of the exact measure.
CPPUNIT_ASSERT_DOUBLES_EQUAL(area, a, percentage*area);
CPPUNIT_ASSERT_DOUBLES_EQUAL(volume, v, percentage*volume);
CPPUNIT_ASSERT_DOUBLES_EQUAL(curv, c, percentage*curv);
// Second sphere
C = openvdb::Vec3f(5.4f, 6.4f, 8.4f);
r = 0.57f;
sphere = openvdb::tools::createLevelSetSphere<GridT>(r, C, voxelSize);
m.reinit(*sphere);
// Test all measures of sphere in world units
m.measure(a, v, c);
area = 4*Pi*r*r;
volume = 4.0/3.0*Pi*r*r*r;
curv = 1.0/r;
//std::cerr << "\nArea of sphere = " << area << " " << a << std::endl;
//std::cerr << "Volume of sphere = " << volume << " " << v << std::endl;
//std::cerr << "Avg mean curvature of sphere = " << curv << " " << c << std::endl;
// Test accuracy of computed measures to within 0.1% of the exact measure.
CPPUNIT_ASSERT_DOUBLES_EQUAL(area, a, percentage*area);
CPPUNIT_ASSERT_DOUBLES_EQUAL(volume, v, percentage*volume);
CPPUNIT_ASSERT_DOUBLES_EQUAL(curv, c, percentage*curv);
CPPUNIT_ASSERT_DOUBLES_EQUAL(area, openvdb::tools::levelSetArea(*sphere), percentage*area);
CPPUNIT_ASSERT_DOUBLES_EQUAL(volume,openvdb::tools::levelSetVolume(*sphere),percentage*volume);
// Test all measures of sphere in index units
m.measure(a, v, c, false);
r /= voxelSize;
area = 4*Pi*r*r;
volume = 4.0/3.0*Pi*r*r*r;
curv = 1.0/r;
//std::cerr << "\nArea of sphere = " << area << " " << a << std::endl;
//std::cerr << "Volume of sphere = " << volume << " " << v << std::endl;
//std::cerr << "Avg mean curvature of sphere = " << curv << " " << c << std::endl;
// Test accuracy of computed measures to within 0.1% of the exact measure.
CPPUNIT_ASSERT_DOUBLES_EQUAL(area, a, percentage*area);
CPPUNIT_ASSERT_DOUBLES_EQUAL(volume, v, percentage*volume);
CPPUNIT_ASSERT_DOUBLES_EQUAL(curv, c, percentage*curv);
CPPUNIT_ASSERT_DOUBLES_EQUAL(area, openvdb::tools::levelSetArea(*sphere,false),
percentage*area);
CPPUNIT_ASSERT_DOUBLES_EQUAL(volume,openvdb::tools::levelSetVolume(*sphere,false),
percentage*volume);
// Read level set from file
/*
unittest_util::CpuTimer timer;
openvdb::initialize();//required whenever I/O of OpenVDB files is performed!
openvdb::io::File sourceFile("/usr/pic1/Data/OpenVDB/LevelSetModels/venusstatue.vdb");
sourceFile.open();
GridT::Ptr model = openvdb::gridPtrCast<GridT>(sourceFile.getGrids()->at(0));
m.reinit(*model);
//m.setGrainSize(1);
timer.start("\nParallel measure of area and volume");
m.measure(a, v, false);
timer.stop();
std::cerr << "Model: area = " << a << ", volume = " << v << std::endl;
timer.start("\nParallel measure of area, volume and curvature");
m.measure(a, v, c, false);
timer.stop();
std::cerr << "Model: area = " << a << ", volume = " << v
<< ", average curvature = " << c << std::endl;
m.setGrainSize(0);
timer.start("\nSerial measure of area and volume");
m.measure(a, v, false);
timer.stop();
std::cerr << "Model: area = " << a << ", volume = " << v << std::endl;
timer.start("\nSerial measure of area, volume and curvature");
m.measure(a, v, c, false);
timer.stop();
std::cerr << "Model: area = " << a << ", volume = " << v
<< ", average curvature = " << c << std::endl;
*/
}//testLevelSetMeasure
void
TestTools::testMagnitude()
{
openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create(/*background=*/5.0);
openvdb::FloatTree& tree = grid->tree();
CPPUNIT_ASSERT(tree.empty());
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius=0.0f;
unittest_util::makeSphere<openvdb::FloatGrid>(dim,center,radius,*grid,
unittest_util::SPHERE_DENSE);
CPPUNIT_ASSERT(!tree.empty());
CPPUNIT_ASSERT_EQUAL(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
openvdb::VectorGrid::Ptr gradGrid = openvdb::tools::gradient(*grid);
CPPUNIT_ASSERT_EQUAL(int(tree.activeVoxelCount()), int(gradGrid->activeVoxelCount()));
openvdb::FloatGrid::Ptr mag = openvdb::tools::magnitude(*gradGrid);
CPPUNIT_ASSERT_EQUAL(int(tree.activeVoxelCount()), int(mag->activeVoxelCount()));
openvdb::FloatGrid::ConstAccessor accessor = mag->getConstAccessor();
openvdb::Coord xyz(35,30,30);
float v = accessor.getValue(xyz);
CPPUNIT_ASSERT_DOUBLES_EQUAL(1.0, v, 0.01);
xyz.reset(35,10,40);
v = accessor.getValue(xyz);
CPPUNIT_ASSERT_DOUBLES_EQUAL(1.0, v, 0.01);
}
void
TestTools::testMaskedMagnitude()
{
openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create(/*background=*/5.0);
openvdb::FloatTree& tree = grid->tree();
CPPUNIT_ASSERT(tree.empty());
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius=0.0f;
unittest_util::makeSphere<openvdb::FloatGrid>(dim,center,radius,*grid,
unittest_util::SPHERE_DENSE);
CPPUNIT_ASSERT(!tree.empty());
CPPUNIT_ASSERT_EQUAL(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
openvdb::VectorGrid::Ptr gradGrid = openvdb::tools::gradient(*grid);
CPPUNIT_ASSERT_EQUAL(int(tree.activeVoxelCount()), int(gradGrid->activeVoxelCount()));
// create a masking grid
const openvdb::CoordBBox maskbbox(openvdb::Coord(35, 30, 30), openvdb::Coord(41, 41, 41));
openvdb::BoolGrid::Ptr maskGrid = openvdb::BoolGrid::create(false);
maskGrid->fill(maskbbox, true/*value*/, true/*activate*/);
// compute the magnitude in masked region
openvdb::FloatGrid::Ptr mag = openvdb::tools::magnitude(*gradGrid, *maskGrid);
openvdb::FloatGrid::ConstAccessor accessor = mag->getConstAccessor();
// test in the masked region
openvdb::Coord xyz(35,30,30);
CPPUNIT_ASSERT(maskbbox.isInside(xyz));
float v = accessor.getValue(xyz);
CPPUNIT_ASSERT_DOUBLES_EQUAL(1.0, v, 0.01);
// test outside the masked region
xyz.reset(35,10,40);
CPPUNIT_ASSERT(!maskbbox.isInside(xyz));
v = accessor.getValue(xyz);
CPPUNIT_ASSERT_DOUBLES_EQUAL(0.0, v, 0.01);
}
void
TestTools::testNormalize()
{
openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create(5.0);
openvdb::FloatTree& tree = grid->tree();
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius=10.0f;
unittest_util::makeSphere<openvdb::FloatGrid>(
dim,center,radius,*grid, unittest_util::SPHERE_DENSE);
CPPUNIT_ASSERT_EQUAL(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
openvdb::Coord xyz(10, 20, 30);
openvdb::VectorGrid::Ptr grad = openvdb::tools::gradient(*grid);
typedef openvdb::VectorGrid::ValueType Vec3Type;
typedef openvdb::VectorGrid::ValueOnIter ValueIter;
struct Local {
static inline Vec3Type op(const Vec3Type &x) { return x * 2.0f; }
static inline void visit(const ValueIter& it) { it.setValue(op(*it)); }
};
openvdb::tools::foreach(grad->beginValueOn(), Local::visit, true);
openvdb::VectorGrid::ConstAccessor accessor = grad->getConstAccessor();
xyz = openvdb::Coord(35,10,40);
Vec3Type v = accessor.getValue(xyz);
//std::cerr << "\nPassed testNormalize(" << xyz << ")=" << v.length() << std::endl;
CPPUNIT_ASSERT_DOUBLES_EQUAL(2.0,v.length(),0.001);
openvdb::VectorGrid::Ptr norm = openvdb::tools::normalize(*grad);
accessor = norm->getConstAccessor();
v = accessor.getValue(xyz);
//std::cerr << "\nPassed testNormalize(" << xyz << ")=" << v.length() << std::endl;
CPPUNIT_ASSERT_DOUBLES_EQUAL(1.0, v.length(), 0.0001);
}
void
TestTools::testMaskedNormalize()
{
openvdb::FloatGrid::Ptr grid = openvdb::FloatGrid::create(5.0);
openvdb::FloatTree& tree = grid->tree();
const openvdb::Coord dim(64,64,64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius=10.0f;
unittest_util::makeSphere<openvdb::FloatGrid>(
dim,center,radius,*grid, unittest_util::SPHERE_DENSE);
CPPUNIT_ASSERT_EQUAL(dim[0]*dim[1]*dim[2], int(tree.activeVoxelCount()));
openvdb::Coord xyz(10, 20, 30);
openvdb::VectorGrid::Ptr grad = openvdb::tools::gradient(*grid);
typedef openvdb::VectorGrid::ValueType Vec3Type;
typedef openvdb::VectorGrid::ValueOnIter ValueIter;
struct Local {
static inline Vec3Type op(const Vec3Type &x) { return x * 2.0f; }
static inline void visit(const ValueIter& it) { it.setValue(op(*it)); }
};
openvdb::tools::foreach(grad->beginValueOn(), Local::visit, true);
openvdb::VectorGrid::ConstAccessor accessor = grad->getConstAccessor();
xyz = openvdb::Coord(35,10,40);
Vec3Type v = accessor.getValue(xyz);
// create a masking grid
const openvdb::CoordBBox maskbbox(openvdb::Coord(35, 30, 30), openvdb::Coord(41, 41, 41));
openvdb::BoolGrid::Ptr maskGrid = openvdb::BoolGrid::create(false);
maskGrid->fill(maskbbox, true/*value*/, true/*activate*/);
CPPUNIT_ASSERT_DOUBLES_EQUAL(2.0,v.length(),0.001);
// compute the normalized valued in the masked region
openvdb::VectorGrid::Ptr norm = openvdb::tools::normalize(*grad, *maskGrid);
accessor = norm->getConstAccessor();
{ // outside the masked region
CPPUNIT_ASSERT(!maskbbox.isInside(xyz));
v = accessor.getValue(xyz);
CPPUNIT_ASSERT_DOUBLES_EQUAL(0.0, v.length(), 0.0001);
}
{ // inside the masked region
xyz.reset(35, 30, 30);
v = accessor.getValue(xyz);
CPPUNIT_ASSERT_DOUBLES_EQUAL(1.0, v.length(), 0.0001);
}
}
////////////////////////////////////////
void
TestTools::testPointAdvect()
{
{
// Setup: Advect a number of points in a uniform velocity field (1,1,1).
// over a time dt=1 with each of the 4 different advection schemes.
// Points initialized at latice points.
//
// Uses: FloatTree (velocity), collocated sampling, advection
//
// Expected: All advection schemes will have the same result. Each point will
// be advanced to a new latice point. The i-th point will be at (i+1,i+1,i+1)
//
const size_t numPoints = 2000000;
// create a uniform velocity field in SINGLE PRECISION
const openvdb::Vec3f velocityBackground(1, 1, 1);
openvdb::Vec3fGrid::Ptr velocityGrid = openvdb::Vec3fGrid::create(velocityBackground);
// using all the default template arguments
openvdb::tools::PointAdvect<> advectionTool(*velocityGrid);
// create points
std::vector<openvdb::Vec3f> pointList(numPoints); /// larger than the tbb chunk size
for (size_t i = 0; i < numPoints; i++) pointList[i] = openvdb::Vec3f(i, i, i);
for (unsigned int order = 1; order < 5; ++order) {
// check all four time integrations schemes
// construct an advection tool. By default the number of cpt iterations is zero
advectionTool.setIntegrationOrder(order);
advectionTool.advect(pointList, /*dt=*/1.0, /*iterations=*/1);
// check locations
for (size_t i = 0; i < numPoints; i++) {
openvdb::Vec3f expected(i + 1, i + 1 , i + 1);
CPPUNIT_ASSERT_EQUAL(expected, pointList[i]);
}
// reset values
for (size_t i = 0; i < numPoints; i++) pointList[i] = openvdb::Vec3f(i, i, i);
}
}
{
// Setup: Advect a number of points in a uniform velocity field (1,1,1).
// over a time dt=1 with each of the 4 different advection schemes.
// And then project the point location onto the x-y plane
// Points initialized at latice points.
//
// Uses: DoubleTree (velocity), staggered sampling, constraint projection, advection
//
// Expected: All advection schemes will have the same result. Modes 1-4: Each point will
// be advanced to a new latice point and projected to x-y plane.
// The i-th point will be at (i+1,i+1,0). For mode 0 (no advection), i-th point
// will be found at (i, i, 0)
const size_t numPoints = 4;
// create a uniform velocity field in DOUBLE PRECISION
const openvdb::Vec3d velocityBackground(1, 1, 1);
openvdb::Vec3dGrid::Ptr velocityGrid = openvdb::Vec3dGrid::create(velocityBackground);
// create a simple (horizontal) constraint field valid for a
// (-10,10)x(-10,10)x(-10,10)
const openvdb::Vec3d cptBackground(0, 0, 0);
openvdb::Vec3dGrid::Ptr cptGrid = openvdb::Vec3dGrid::create(cptBackground);
openvdb::Vec3dTree& cptTree = cptGrid->tree();
// create points
std::vector<openvdb::Vec3d> pointList(numPoints);
for (unsigned int i = 0; i < numPoints; i++) pointList[i] = openvdb::Vec3d(i, i, i);
// Initialize the constraint field in a [-10,10]x[-10,10]x[-10,10] box
// this test will only work if the points remain in the box
openvdb::Coord ijk(0, 0, 0);
for (int i = -10; i < 11; i++) {
ijk.setX(i);
for (int j = -10; j < 11; j++) {
ijk.setY(j);
for (int k = -10; k < 11; k++) {
ijk.setZ(k);
// set the value as projection onto the x-y plane
cptTree.setValue(ijk, openvdb::Vec3d(i, j, 0));
}
}
}
// construct an advection tool. By default the number of cpt iterations is zero
openvdb::tools::ConstrainedPointAdvect<openvdb::Vec3dGrid,
std::vector<openvdb::Vec3d>, true> constrainedAdvectionTool(*velocityGrid, *cptGrid, 0);
constrainedAdvectionTool.setThreaded(false);
// change the number of constraint interation from default 0 to 5
constrainedAdvectionTool.setConstraintIterations(5);
// test the pure-projection mode (order = 0)
constrainedAdvectionTool.setIntegrationOrder(0);
// change the number of constraint interation (from 0 to 5)
constrainedAdvectionTool.setConstraintIterations(5);
constrainedAdvectionTool.advect(pointList, /*dt=*/1.0, /*iterations=*/1);
// check locations
for (unsigned int i = 0; i < numPoints; i++) {
openvdb::Vec3d expected(i, i, 0); // location (i, i, i) projected on to x-y plane
for (int n=0; n<3; ++n) {
CPPUNIT_ASSERT_DOUBLES_EQUAL(expected[n], pointList[i][n], /*tolerance=*/1e-6);
}
}
// reset values
for (unsigned int i = 0; i < numPoints; i++) pointList[i] = openvdb::Vec3d(i, i, i);
// test all four time integrations schemes
for (unsigned int order = 1; order < 5; ++order) {
constrainedAdvectionTool.setIntegrationOrder(order);
constrainedAdvectionTool.advect(pointList, /*dt=*/1.0, /*iterations=*/1);
// check locations
for (unsigned int i = 0; i < numPoints; i++) {
openvdb::Vec3d expected(i+1, i+1, 0); // location (i,i,i) projected onto x-y plane
for (int n=0; n<3; ++n) {
CPPUNIT_ASSERT_DOUBLES_EQUAL(expected[n], pointList[i][n], /*tolerance=*/1e-6);
}
}
// reset values
for (unsigned int i = 0; i < numPoints; i++) pointList[i] = openvdb::Vec3d(i, i, i);
}
}
}
////////////////////////////////////////
namespace {
struct PointList
{
struct Point { double x,y,z; };
std::vector<Point> list;
void add(const openvdb::Vec3d &p) { Point q={p[0],p[1],p[2]}; list.push_back(q); }
};
}
void
TestTools::testPointScatter()
{
typedef openvdb::FloatGrid GridType;
const openvdb::Coord dim(64, 64, 64);
const openvdb::Vec3f center(35.0f, 30.0f, 40.0f);
const float radius = 20.0;
typedef boost::mt11213b RandGen;
RandGen mtRand;
GridType::Ptr grid = GridType::create(/*background=*/2.0);
unittest_util::makeSphere<GridType>(dim, center, radius, *grid,
unittest_util::SPHERE_DENSE_NARROW_BAND);
{
const int pointCount = 1000;
PointList points;
openvdb::tools::UniformPointScatter<PointList, RandGen> scatter(points, pointCount, mtRand);
scatter.operator()<GridType>(*grid);
CPPUNIT_ASSERT_EQUAL( pointCount, scatter.getPointCount() );
CPPUNIT_ASSERT_EQUAL( pointCount, int(points.list.size()) );
}
{
const float density = 1.0f;//per volume = per voxel since voxel size = 1
PointList points;
openvdb::tools::UniformPointScatter<PointList, RandGen> scatter(points, density, mtRand);
scatter.operator()<GridType>(*grid);
CPPUNIT_ASSERT_EQUAL( int(scatter.getVoxelCount()), scatter.getPointCount() );
CPPUNIT_ASSERT_EQUAL( int(scatter.getVoxelCount()), int(points.list.size()) );
}
{
const float density = 1.0f;//per volume = per voxel since voxel size = 1
PointList points;
openvdb::tools::NonUniformPointScatter<PointList, RandGen> scatter(points, density, mtRand);
scatter.operator()<GridType>(*grid);
CPPUNIT_ASSERT( int(scatter.getVoxelCount()) < scatter.getPointCount() );
CPPUNIT_ASSERT_EQUAL( scatter.getPointCount(), int(points.list.size()) );
}
}
////////////////////////////////////////
void
TestTools::testFloatApply()
{
typedef openvdb::FloatTree::ValueOnIter ValueIter;
struct Local {
static inline float op(float x) { return x * 2.0; }
static inline void visit(const ValueIter& it) { it.setValue(op(*it)); }
};
const float background = 1.0;
openvdb::FloatTree tree(background);
const int MIN = -1000, MAX = 1000, STEP = 50;
openvdb::Coord xyz;
for (int z = MIN; z < MAX; z += STEP) {
xyz.setZ(z);
for (int y = MIN; y < MAX; y += STEP) {
xyz.setY(y);
for (int x = MIN; x < MAX; x += STEP) {
xyz.setX(x);
tree.setValue(xyz, x + y + z);
}
}
}
/// @todo set some tile values
openvdb::tools::foreach(tree.begin<ValueIter>(), Local::visit, /*threaded=*/true);
float expected = Local::op(background);
//CPPUNIT_ASSERT_DOUBLES_EQUAL(expected, tree.background(), /*tolerance=*/0.0);
//expected = Local::op(-background);
//CPPUNIT_ASSERT_DOUBLES_EQUAL(expected, -tree.background(), /*tolerance=*/0.0);
for (openvdb::FloatTree::ValueOnCIter it = tree.cbeginValueOn(); it; ++it) {
xyz = it.getCoord();
expected = Local::op(xyz[0] + xyz[1] + xyz[2]);
CPPUNIT_ASSERT_DOUBLES_EQUAL(expected, it.getValue(), /*tolerance=*/0.0);
}
}
////////////////////////////////////////
namespace {
template<typename IterT>
struct MatMul {
openvdb::math::Mat3s mat;
MatMul(const openvdb::math::Mat3s& _mat): mat(_mat) {}
openvdb::Vec3s xform(const openvdb::Vec3s& v) const { return mat.transform(v); }
void operator()(const IterT& it) const { it.setValue(xform(*it)); }
};
}
void
TestTools::testVectorApply()
{
typedef openvdb::VectorTree::ValueOnIter ValueIter;
const openvdb::Vec3s background(1, 1, 1);
openvdb::VectorTree tree(background);
const int MIN = -1000, MAX = 1000, STEP = 80;
openvdb::Coord xyz;
for (int z = MIN; z < MAX; z += STEP) {
xyz.setZ(z);
for (int y = MIN; y < MAX; y += STEP) {
xyz.setY(y);
for (int x = MIN; x < MAX; x += STEP) {
xyz.setX(x);
tree.setValue(xyz, openvdb::Vec3s(x, y, z));
}
}
}
/// @todo set some tile values
MatMul<ValueIter> op(openvdb::math::Mat3s(1, 2, 3, -1, -2, -3, 3, 2, 1));
openvdb::tools::foreach(tree.beginValueOn(), op, /*threaded=*/true);
openvdb::Vec3s expected;
for (openvdb::VectorTree::ValueOnCIter it = tree.cbeginValueOn(); it; ++it) {
xyz = it.getCoord();
expected = op.xform(openvdb::Vec3s(xyz[0], xyz[1], xyz[2]));
CPPUNIT_ASSERT_EQUAL(expected, it.getValue());
}
}
////////////////////////////////////////
namespace {
struct AccumSum {
int64_t sum; int joins;
AccumSum(): sum(0), joins(0) {}
void operator()(const openvdb::Int32Tree::ValueOnCIter& it)
{
if (it.isVoxelValue()) sum += *it;
else sum += (*it) * it.getVoxelCount();
}
void join(AccumSum& other) { sum += other.sum; joins += 1 + other.joins; }
};
struct AccumLeafVoxelCount {
typedef openvdb::tree::LeafManager<openvdb::Int32Tree>::LeafRange LeafRange;
openvdb::Index64 count;
AccumLeafVoxelCount(): count(0) {}
void operator()(const LeafRange::Iterator& it) { count += it->onVoxelCount(); }
void join(AccumLeafVoxelCount& other) { count += other.count; }
};
}
void
TestTools::testAccumulate()
{
using namespace openvdb;
const int value = 2;
Int32Tree tree(/*background=*/0);
tree.fill(CoordBBox::createCube(Coord(0), 198), value, /*active=*/true);
const int64_t expected = tree.activeVoxelCount() * value;
{
AccumSum op;
tools::accumulate(tree.cbeginValueOn(), op, /*threaded=*/false);
CPPUNIT_ASSERT_EQUAL(expected, op.sum);
CPPUNIT_ASSERT_EQUAL(0, op.joins);
}
{
AccumSum op;
tools::accumulate(tree.cbeginValueOn(), op, /*threaded=*/true);
CPPUNIT_ASSERT_EQUAL(expected, op.sum);
}
{
AccumLeafVoxelCount op;
tree::LeafManager<Int32Tree> mgr(tree);
tools::accumulate(mgr.leafRange().begin(), op, /*threaded=*/true);
CPPUNIT_ASSERT_EQUAL(tree.activeLeafVoxelCount(), op.count);
}
}
////////////////////////////////////////
namespace {
template<typename InIterT, typename OutTreeT>
struct FloatToVec
{
typedef typename InIterT::ValueT ValueT;
typedef typename openvdb::tree::ValueAccessor<OutTreeT> Accessor;
// Transform a scalar value into a vector value.
static openvdb::Vec3s toVec(const ValueT& v) { return openvdb::Vec3s(v, v*2, v*3); }
FloatToVec() { numTiles = 0; }
void operator()(const InIterT& it, Accessor& acc)
{
if (it.isVoxelValue()) { // set a single voxel
acc.setValue(it.getCoord(), toVec(*it));
} else { // fill an entire tile
numTiles.fetch_and_increment();
openvdb::CoordBBox bbox;
it.getBoundingBox(bbox);
acc.tree().fill(bbox, toVec(*it));
}
}
tbb::atomic<int> numTiles;
};
}
void
TestTools::testTransformValues()
{
using openvdb::CoordBBox;
using openvdb::Coord;
using openvdb::Vec3s;
typedef openvdb::tree::Tree4<float, 3, 2, 3>::Type Tree323f;
typedef openvdb::tree::Tree4<Vec3s, 3, 2, 3>::Type Tree323v;
const float background = 1.0;
Tree323f ftree(background);
const int MIN = -1000, MAX = 1000, STEP = 80;
Coord xyz;
for (int z = MIN; z < MAX; z += STEP) {
xyz.setZ(z);
for (int y = MIN; y < MAX; y += STEP) {
xyz.setY(y);
for (int x = MIN; x < MAX; x += STEP) {
xyz.setX(x);
ftree.setValue(xyz, x + y + z);
}
}
}
// Set some tile values.
ftree.fill(CoordBBox(Coord(1024), Coord(1024 + 8 - 1)), 3 * 1024); // level-1 tile
ftree.fill(CoordBBox(Coord(2048), Coord(2048 + 32 - 1)), 3 * 2048); // level-2 tile
ftree.fill(CoordBBox(Coord(3072), Coord(3072 + 256 - 1)), 3 * 3072); // level-3 tile
for (int shareOp = 0; shareOp <= 1; ++shareOp) {
FloatToVec<Tree323f::ValueOnCIter, Tree323v> op;
Tree323v vtree;
openvdb::tools::transformValues(ftree.cbeginValueOn(), vtree, op,
/*threaded=*/true, shareOp);
// The tile count is accurate only if the functor is shared. Otherwise,
// it is initialized to zero in the main thread and never changed.
CPPUNIT_ASSERT_EQUAL(shareOp ? 3 : 0, int(op.numTiles));
Vec3s expected;
for (Tree323v::ValueOnCIter it = vtree.cbeginValueOn(); it; ++it) {
xyz = it.getCoord();
expected = op.toVec(xyz[0] + xyz[1] + xyz[2]);
CPPUNIT_ASSERT_EQUAL(expected, it.getValue());
}
// Check values inside the tiles.
CPPUNIT_ASSERT_EQUAL(op.toVec(3 * 1024), vtree.getValue(Coord(1024 + 4)));
CPPUNIT_ASSERT_EQUAL(op.toVec(3 * 2048), vtree.getValue(Coord(2048 + 16)));
CPPUNIT_ASSERT_EQUAL(op.toVec(3 * 3072), vtree.getValue(Coord(3072 + 128)));
}
}
////////////////////////////////////////
void
TestTools::testUtil()
{
using openvdb::CoordBBox;
using openvdb::Coord;
using openvdb::Vec3s;
typedef openvdb::tree::Tree4<bool, 3, 2, 3>::Type CharTree;
// Test boolean operators
CharTree treeA(false), treeB(false);
treeA.fill(CoordBBox(Coord(-10), Coord(10)), true);
treeA.voxelizeActiveTiles();
treeB.fill(CoordBBox(Coord(-10), Coord(10)), true);
treeB.voxelizeActiveTiles();
const size_t voxelCountA = treeA.activeVoxelCount();
const size_t voxelCountB = treeB.activeVoxelCount();
CPPUNIT_ASSERT_EQUAL(voxelCountA, voxelCountB);
CharTree::Ptr tree = openvdb::util::leafTopologyDifference(treeA, treeB);
CPPUNIT_ASSERT(tree->activeVoxelCount() == 0);
tree = openvdb::util::leafTopologyIntersection(treeA, treeB);
CPPUNIT_ASSERT(tree->activeVoxelCount() == voxelCountA);
treeA.fill(CoordBBox(Coord(-10), Coord(22)), true);
treeA.voxelizeActiveTiles();
const size_t voxelCount = treeA.activeVoxelCount();
tree = openvdb::util::leafTopologyDifference(treeA, treeB);
CPPUNIT_ASSERT(tree->activeVoxelCount() == (voxelCount - voxelCountA));
tree = openvdb::util::leafTopologyIntersection(treeA, treeB);
CPPUNIT_ASSERT(tree->activeVoxelCount() == voxelCountA);
}
////////////////////////////////////////
void
TestTools::testVectorTransformer()
{
using namespace openvdb;
Mat4d xform = Mat4d::identity();
xform.preTranslate(Vec3d(0.1, -2.5, 3));
xform.preScale(Vec3d(0.5, 1.1, 2));
xform.preRotate(math::X_AXIS, 30.0 * M_PI / 180.0);
xform.preRotate(math::Y_AXIS, 300.0 * M_PI / 180.0);
Mat4d invXform = xform.inverse();
invXform = invXform.transpose();
{
// Set some vector values in a grid, then verify that tools::transformVectors()
// transforms them as expected for each VecType.
const Vec3s refVec0(0, 0, 0), refVec1(1, 0, 0), refVec2(0, 1, 0), refVec3(0, 0, 1);
Vec3SGrid grid;
Vec3SGrid::Accessor acc = grid.getAccessor();
#define resetGrid() \
{ \
grid.clear(); \
acc.setValue(Coord(0), refVec0); \
acc.setValue(Coord(1), refVec1); \
acc.setValue(Coord(2), refVec2); \
acc.setValue(Coord(3), refVec3); \
}
// Verify that grid values are in world space by default.
CPPUNIT_ASSERT(grid.isInWorldSpace());
resetGrid();
grid.setVectorType(VEC_INVARIANT);
tools::transformVectors(grid, xform);
CPPUNIT_ASSERT(acc.getValue(Coord(0)).eq(refVec0));
CPPUNIT_ASSERT(acc.getValue(Coord(1)).eq(refVec1));
CPPUNIT_ASSERT(acc.getValue(Coord(2)).eq(refVec2));
CPPUNIT_ASSERT(acc.getValue(Coord(3)).eq(refVec3));
resetGrid();
grid.setVectorType(VEC_COVARIANT);
tools::transformVectors(grid, xform);
CPPUNIT_ASSERT(acc.getValue(Coord(0)).eq(invXform.transform3x3(refVec0)));
CPPUNIT_ASSERT(acc.getValue(Coord(1)).eq(invXform.transform3x3(refVec1)));
CPPUNIT_ASSERT(acc.getValue(Coord(2)).eq(invXform.transform3x3(refVec2)));
CPPUNIT_ASSERT(acc.getValue(Coord(3)).eq(invXform.transform3x3(refVec3)));
resetGrid();
grid.setVectorType(VEC_COVARIANT_NORMALIZE);
tools::transformVectors(grid, xform);
CPPUNIT_ASSERT_EQUAL(refVec0, acc.getValue(Coord(0)));
CPPUNIT_ASSERT(acc.getValue(Coord(1)).eq(invXform.transform3x3(refVec1).unit()));
CPPUNIT_ASSERT(acc.getValue(Coord(2)).eq(invXform.transform3x3(refVec2).unit()));
CPPUNIT_ASSERT(acc.getValue(Coord(3)).eq(invXform.transform3x3(refVec3).unit()));
resetGrid();
grid.setVectorType(VEC_CONTRAVARIANT_RELATIVE);
tools::transformVectors(grid, xform);
CPPUNIT_ASSERT(acc.getValue(Coord(0)).eq(xform.transform3x3(refVec0)));
CPPUNIT_ASSERT(acc.getValue(Coord(1)).eq(xform.transform3x3(refVec1)));
CPPUNIT_ASSERT(acc.getValue(Coord(2)).eq(xform.transform3x3(refVec2)));
CPPUNIT_ASSERT(acc.getValue(Coord(3)).eq(xform.transform3x3(refVec3)));
resetGrid();
grid.setVectorType(VEC_CONTRAVARIANT_ABSOLUTE);
/// @todo This doesn't really test the behavior w.r.t. homogeneous coords.
tools::transformVectors(grid, xform);
CPPUNIT_ASSERT(acc.getValue(Coord(0)).eq(xform.transformH(refVec0)));
CPPUNIT_ASSERT(acc.getValue(Coord(1)).eq(xform.transformH(refVec1)));
CPPUNIT_ASSERT(acc.getValue(Coord(2)).eq(xform.transformH(refVec2)));
CPPUNIT_ASSERT(acc.getValue(Coord(3)).eq(xform.transformH(refVec3)));
// Verify that transformVectors() has no effect on local-space grids.
resetGrid();
grid.setVectorType(VEC_CONTRAVARIANT_RELATIVE);
grid.setIsInWorldSpace(false);
tools::transformVectors(grid, xform);
CPPUNIT_ASSERT(acc.getValue(Coord(0)).eq(refVec0));
CPPUNIT_ASSERT(acc.getValue(Coord(1)).eq(refVec1));
CPPUNIT_ASSERT(acc.getValue(Coord(2)).eq(refVec2));
CPPUNIT_ASSERT(acc.getValue(Coord(3)).eq(refVec3));
#undef resetGrid
}
{
// Verify that transformVectors() operates only on vector-valued grids.
FloatGrid scalarGrid;
CPPUNIT_ASSERT_THROW(tools::transformVectors(scalarGrid, xform), TypeError);
}
}
// Copyright (c) 2012-2013 DreamWorks Animation LLC
// All rights reserved. This software is distributed under the
// Mozilla Public License 2.0 ( http://www.mozilla.org/MPL/2.0/ )
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