File: vlbi_server_shared.h

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/*  OpenVLBI - Open Source Very Long Baseline Interferometry
*   Copyright © 2017-2023  Ilia Platone
*
*   This program is free software; you can redistribute it and/or modify
*   it under the terms of the GNU General Public License as published by
*   the Free Software Foundation; either version 2 of the License, or
*   (at your option) any later version.
*
*   This program is distributed in the hope that it will be useful,
*   but WITHOUT ANY WARRANTY; without even the implied warranty of
*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
*   GNU General Public License for more details.
*
*   You should have received a copy of the GNU General Public License along
*   with this program; if not, write to the Free Software Foundation, Inc.,
*   51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/

#ifndef VLBI_SERVER_SHARED_H
#define VLBI_SERVER_SHARED_H

#include <vlbi.h>

#ifdef  __cplusplus
extern "C" {
#endif

#ifndef DLL_EXPORT
#ifdef _WIN32
#define DLL_EXPORT __declspec(dllexport)
#else
#define DLL_EXPORT extern
#endif
#endif

/**
* \brief Flags that characterize a plot
* \sa Server::Plot()
*/
typedef enum
{
    ///This indicates that the nodes have a positional stream companion
    plot_flags_moving_baseline = 1,
    ///This will fill all baselines projected pixels with ones
    plot_flags_uv_coverage = 2,
    ///This indicates that the nodes are synced already and no delay calculation will be done
    plot_flags_synced = 4,
    ///This will use a custom visibility delegate
    plot_flags_custom_delegate = 8,
} vlbi_plot_flags;

/**
* \brief Called immediately after main(), can be overriden to add your custom arguments
* \param argc Non-negative value representing the number of arguments passed to the program from the environment in which the program is run.
* \param argv Pointer to the first element of an array of argc + 1 pointers, of which the last one is null and the previous ones, if any, point to strings that represent the arguments passed to the program from the host environment.
*/
DLL_EXPORT int VLBI_Server_Init(int argc, char** argv);

/**
* \brief main() creates a loop that calls Parse(), you can use this one, which uses the standard syntax or override it with your own implementation
*/
DLL_EXPORT void VLBI_Server_Parse();

/**
* \brief add a new OpenVLBI context by giving it a name. VLBI::Server has an internal context collection
* \param name The name of the new context
*/
DLL_EXPORT void VLBI_Server_addContext(const char *name);

/**
* \brief delete an existing OpenVLBI context by name.
* \param name The name of the context to be deleted
*/
DLL_EXPORT void VLBI_Server_delContext(const char *name);

/**
* \brief set the current OpenVLBI context by passing its name.
* \param name The name of the context
*/
DLL_EXPORT void VLBI_Server_setContext(const char *name);

/**
* \brief Obtain the current OpenVLBI context object.
* \return The vlbi_context object representing the current context
*/
DLL_EXPORT vlbi_context VLBI_Server_getContext();

/**
* \brief Obtain the name current OpenVLBI context.
* \return The name of the current context
*/
DLL_EXPORT char* VLBI_Server_currentContext();

/**
* \brief Create a new model from a picture, give it a name and add it to the current context.
* \param name The name of the new model
* \param format The format of the new model, can be one of png, jpeg or fits
* \param b64 The file buffer base64 encoded
*/
DLL_EXPORT void VLBI_Server_addModel(const char *name, char *format, char *b64);

/**
* \brief Obtain the dsp_stream_p object of a model by passing its name.
* \param name The name of the model
* \return The dsp_stream_p object representing the model
*/
DLL_EXPORT dsp_stream_p VLBI_Server_getModel(const char *name);

/**
* \brief Obtain the base64 encoded file buffer of a model by passing its name.
* \param name The name of the model
* \param format The format of the picture exported, can be one of png, jpeg or fits
* \return The file buffer base64 encoded
*/
DLL_EXPORT char* VLBI_Server_getModelBase64(const char *name, char *format);

/**
* \brief delete from the current context an existing model by name.
* \param name The name of the model to be deleted
*/
DLL_EXPORT void VLBI_Server_delModel(const char *name);

/**
* \brief get the names of all the models of the current context.
* \param names The pointer of a char* array to be filled with the names of the models
* \return The number of models in the current context
*/
DLL_EXPORT int VLBI_Server_getModels(char** names);

/**
* \brief Create a new node from a monodimensional image FITS file, give it a name and add it to the current context.
* \param name The name of the new node
* \param b64 The file buffer base64 encoded
*/
DLL_EXPORT void VLBI_Server_addNodeFromFits(const char *name, char *b64);

/**
* \brief Create as many nodes as the rows number of an SDFITS file, give it a name and add it to the current context.
* \param name The name of the new node
* \param b64 The file buffer base64 encoded
*/
DLL_EXPORT void VLBI_Server_addNodes(const char *name, char *b64);

/**
* \brief Create a new node from a its raw data, give it a name and add it to the current context.
* \param name The name of the new node
* \param locations A pointer to its location(s), will be pointed from the new node, so don't free() it until the node is deleted
* \param buf The data buffer of the new node. Will be casted, according the current value of Bps, to the element type with the current word size
* \param len The number of elements
* \param starttime The UTC time of the first element
* \param geo If 1, consider all elements of location as geographic coordinates, if 0 as relative to the current context' station location
*/
DLL_EXPORT void VLBI_Server_addNode(const char *name, dsp_location *locations, void *buf, int len, timespec starttime, bool geo);

/**
* \brief delete from the current context an existing node by name.
* \param name The name of the node to be deleted
*/
DLL_EXPORT void VLBI_Server_delNode(const char *name);

/**
* \brief Copy a node into another node
* \param name The name of the new node
* \param node The name of the node to be copied
*/
DLL_EXPORT void VLBI_Server_CopyNode(const char *name, const char *node);

/**
* \brief Plot the current observation into a new model.
* \param name The name of the new model
* \param flags The vlbi_plot_flags that characterize this observation
*/
DLL_EXPORT void VLBI_Server_Plot(const char *name, int flags);

/**
* \brief Obtain an inverse fourier transform from the magnitude and phase models passed.
* \param name The name of the new model
* \param magnitude The name of the model used as magnitude
* \param phase The name of the model used as phase
*/
DLL_EXPORT void VLBI_Server_Idft(const char *name, const char *magnitude, const char *phase);

/**
* \brief Save the magnitude and phase to new models obtained by the fourier transform of the model passed.
* \param name The name of the model
* \param magnitude The name of the new model that will contain the magnitude
* \param phase The name of the new model that will contain the phase
*/
DLL_EXPORT void VLBI_Server_Dft(const char *name, const char *magnitude, const char *phase);

/**
* \brief Mask a model with another model by multiplication
* \param name The name of the new model
* \param model The name of the model to be masked
* \param mask The name of the mask model
*/
DLL_EXPORT void VLBI_Server_Mask(const char *name, const char *model, const char *mask);

/**
* \brief Stack a model with another model
* \param name The name of the new model
* \param model1 The name of the first model to be stacked
* \param model2 The name of the second model to be stacked
*/
DLL_EXPORT void VLBI_Server_Stack(const char *name, const char *model1, const char *model2);

/**
* \brief Copy a model into another model
* \param name The name of the new model
* \param model The name of the model to be copied
*/
DLL_EXPORT void VLBI_Server_Copy(const char *name, const char *model);

/**
* \brief Diff a model with another model
* \param name The name of the new model
* \param model1 The name of the first model
* \param model2 The name of the second model to be subtracted from model1
*/
DLL_EXPORT void VLBI_Server_Diff(const char *name, const char *model1, const char *model2);

/**
* \brief Convolve a model with a convolution matrix model
* \param name The name of the new model
* \param model1 The name of the model
* \param model2 The name of the model used as convolution matrix
*/
DLL_EXPORT void VLBI_Server_Convolve(const char *name, const char *model1, const char *model2);

/**
* \brief Apply a low pass filter on a node buffer
* \param name The name of the new node
* \param node The name of the unfiltered node
* \param freq The cutoff frequency in radians
*/
DLL_EXPORT void VLBI_Server_LowPass(const char *name, const char *node, double freq);

/**
* \brief Apply a high pass filter on a node buffer
* \param name The name of the new node
* \param node The name of the unfiltered node
* \param freq The cutoff frequency in radians
*/
DLL_EXPORT void VLBI_Server_HighPass(const char *name, const char *node, double freq);

/**
* \brief Apply a band pass filter on a node buffer
* \param name The name of the new node
* \param node The name of the unfiltered node
* \param lofreq The low cut frequency in radians
* \param hifreq The high cut frequency in radians
*/
DLL_EXPORT void VLBI_Server_BandPass(const char *name, const char *node, double lofreq, double hifreq);

/**
* \brief Apply a band reject filter on a node buffer
* \param name The name of the new node
* \param node The name of the unfiltered node
* \param lofreq The low cut frequency in radians
* \param hifreq The high cut frequency in radians
*/
DLL_EXPORT void VLBI_Server_BandReject(const char *name, const char *node, double lofreq, double hifreq);

/**
* \brief Shift a model by its dimension in-place
* \param name The name of the model
*/
DLL_EXPORT void VLBI_Server_Shift(const char *name);

/**
* \brief set the target right ascension coordinate, do this before calling Plot()
* \param value The RA coordinate in hours
*/
DLL_EXPORT void VLBI_Server_setRa(double value);

/**
* \brief set the target declination coordinate, do this before calling Plot()
* \param value The Declination coordinate in degrees
*/
DLL_EXPORT void VLBI_Server_setDec(double value);

/**
* \brief set the frequency observed, do this before calling Plot()
* \param value The frequency in Hz
*/
DLL_EXPORT void VLBI_Server_setFreq(double value);

/**
* \brief set the sampling frequency, do this before calling Plot()
* \param value The sample rate, in samples per second
*/
DLL_EXPORT void VLBI_Server_setSampleRate(double value);

/**
* \brief set the bytes per sample, do this before calling addNode()
* \param value The word width in bytes
*/
DLL_EXPORT void VLBI_Server_setBps(int value);

/**
* \brief set the plot width, do this before calling Plot()
* \param value plot width in pixels
*/
DLL_EXPORT void VLBI_Server_setWidth(int value);

/**
* \brief set the plot height, do this before calling Plot()
* \param value plot height in pixels
*/
DLL_EXPORT void VLBI_Server_setHeight(int value);

/**
* \brief get the current right ascension coordinate
* \return The current right ascension in hours
*/
DLL_EXPORT double VLBI_Server_getRa();

/**
* \brief get the current declination coordinate
* \return The current declination in hours
*/
DLL_EXPORT double VLBI_Server_getDec();

/**
* \brief get the current frequency
* \return The frequency in Hz
*/
DLL_EXPORT double VLBI_Server_getFreq();

/**
* \brief get the current sample rate
* \return The sampling rate in sps
*/
DLL_EXPORT double VLBI_Server_getSampleRate();

/**
* \brief set the current correlation order
* \param order The correlation order
*/
DLL_EXPORT void VLBI_Server_setCorrelationOrder(int order);

/**
* \brief get the bytes per sample
* \return The word width in bytes
*/
DLL_EXPORT double VLBI_Server_getBps();

/**
* \brief get the plot width
* \return The plot width in pixels
*/
DLL_EXPORT double VLBI_Server_getWidth();

/**
* \brief get the plot height
* \return The plot height in pixels
*/
DLL_EXPORT double VLBI_Server_getHeight();

/**
* \brief set the input stream
* \param in The input stream file pointer
*/
DLL_EXPORT void VLBI_Server_setInput(FILE* in);

/**
* \brief get the input stream
* \return The input stream file pointer
*/
DLL_EXPORT FILE* VLBI_Server_getInput();

/**
* \brief set the output stream
* \param out The output stream file pointer
*/
DLL_EXPORT void VLBI_Server_setOutput(FILE* out);

/**
* \brief get the output stream
* \return The output stream file pointer
*/
DLL_EXPORT FILE* VLBI_Server_getOutput();

/**
* \brief set the delegate function
* \param func The new delegate
*/
DLL_EXPORT void VLBI_Server_setDelegate(vlbi_func2_t func);

/**
* \brief get the current delegate function
* \return The current delegate
*/
DLL_EXPORT vlbi_func2_t VLBI_Server_getDelegate();

#ifdef __cplusplus
}
#endif
#endif //VLBI_SERVER_SHARED