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/*
* OpenVPN -- An application to securely tunnel IP networks
* over a single TCP/UDP port, with support for SSL/TLS-based
* session authentication and key exchange,
* packet encryption, packet authentication, and
* packet compression.
*
* Copyright (C) 2002-2005 OpenVPN Solutions LLC <info@openvpn.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program (see the file COPYING included with this
* distribution); if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef WIN32
#include "config-win32.h"
#else
#include "config.h"
#endif
#include "syshead.h"
#include "socket.h"
#include "fdmisc.h"
#include "thread.h"
#include "misc.h"
#include "gremlin.h"
#include "plugin.h"
#include "memdbg.h"
/*
* Functions related to the translation of DNS names to IP addresses.
*/
static const char*
h_errno_msg(int h_errno_err)
{
switch (h_errno_err)
{
case HOST_NOT_FOUND:
return "[HOST_NOT_FOUND] The specified host is unknown.";
case NO_DATA:
return "[NO_DATA] The requested name is valid but does not have an IP address.";
case NO_RECOVERY:
return "[NO_RECOVERY] A non-recoverable name server error occurred.";
case TRY_AGAIN:
return "[TRY_AGAIN] A temporary error occurred on an authoritative name server.";
}
return "[unknown h_errno value]";
}
/*
* Translate IP addr or hostname to in_addr_t.
* If resolve error, try again for
* resolve_retry_seconds seconds.
*/
in_addr_t
getaddr (unsigned int flags,
const char *hostname,
int resolve_retry_seconds,
bool *succeeded,
volatile int *signal_received)
{
struct in_addr ia;
int status;
int sigrec = 0;
int msglevel = (flags & GETADDR_FATAL) ? M_FATAL : D_RESOLVE_ERRORS;
if (flags & GETADDR_MSG_VIRT_OUT)
msglevel |= M_MSG_VIRT_OUT;
CLEAR (ia);
if (succeeded)
*succeeded = false;
if ((flags & (GETADDR_FATAL_ON_SIGNAL|GETADDR_WARN_ON_SIGNAL))
&& !signal_received)
signal_received = &sigrec;
status = openvpn_inet_aton (hostname, &ia); /* parse ascii IP address */
if (status != OIA_IP) /* parse as IP address failed? */
{
const int fail_wait_interval = 5; /* seconds */
int resolve_retries = (flags & GETADDR_TRY_ONCE) ? 1 : (resolve_retry_seconds / fail_wait_interval);
struct hostent *h;
const char *fmt;
int level = 0;
CLEAR (ia);
fmt = "RESOLVE: Cannot resolve host address: %s: %s";
if ((flags & GETADDR_MENTION_RESOLVE_RETRY)
&& !resolve_retry_seconds)
fmt = "RESOLVE: Cannot resolve host address: %s: %s (I would have retried this name query if you had specified the --resolv-retry option.)";
if (!(flags & GETADDR_RESOLVE) || status == OIA_ERROR)
{
msg (msglevel, "RESOLVE: Cannot parse IP address: %s", hostname);
goto done;
}
/*
* Resolve hostname
*/
while (true)
{
/* try hostname lookup */
h = gethostbyname (hostname);
if (signal_received)
{
get_signal (signal_received);
if (*signal_received) /* were we interrupted by a signal? */
{
h = NULL;
if (*signal_received == SIGUSR1) /* ignore SIGUSR1 */
{
msg (level, "RESOLVE: Ignored SIGUSR1 signal received during DNS resolution attempt");
*signal_received = 0;
}
else
goto done;
}
}
/* success? */
if (h)
break;
/* resolve lookup failed, should we
continue or fail? */
level = msglevel;
if (resolve_retries > 0)
level = D_RESOLVE_ERRORS;
msg (level,
fmt,
hostname,
h_errno_msg (h_errno));
if (--resolve_retries <= 0)
goto done;
openvpn_sleep (fail_wait_interval);
}
if (h->h_addrtype != AF_INET || h->h_length != 4)
{
msg (msglevel, "RESOLVE: Sorry, but we only accept IPv4 DNS names: %s", hostname);
goto done;
}
ia.s_addr = *(in_addr_t *) (h->h_addr_list[0]);
if (ia.s_addr)
{
if (h->h_addr_list[1]) /* more than one address returned */
{
int n = 0;
/* count address list */
while (h->h_addr_list[n])
++n;
ASSERT (n >= 2);
msg (D_RESOLVE_ERRORS, "RESOLVE: NOTE: %s resolves to %d addresses, choosing one by random",
hostname,
n);
/* choose address randomly, for basic load-balancing capability */
ia.s_addr = *(in_addr_t *) (h->h_addr_list[get_random () % n]);
}
}
/* hostname resolve succeeded */
if (succeeded)
*succeeded = true;
}
else
{
/* IP address parse succeeded */
if (succeeded)
*succeeded = true;
}
done:
if (signal_received && *signal_received)
{
int level = 0;
if (flags & GETADDR_FATAL_ON_SIGNAL)
level = M_FATAL;
else if (flags & GETADDR_WARN_ON_SIGNAL)
level = M_WARN;
msg (level, "RESOLVE: signal received during DNS resolution attempt");
}
return (flags & GETADDR_HOST_ORDER) ? ntohl (ia.s_addr) : ia.s_addr;
}
/*
* We do our own inet_aton because the glibc function
* isn't very good about error checking.
*/
int
openvpn_inet_aton (const char *dotted_quad, struct in_addr *addr)
{
unsigned int a, b, c, d;
CLEAR (*addr);
if (sscanf (dotted_quad, "%u.%u.%u.%u", &a, &b, &c, &d) == 4)
{
if (a < 256 && b < 256 && c < 256 && d < 256)
{
addr->s_addr = htonl (a<<24 | b<<16 | c<<8 | d);
return OIA_IP; /* good dotted quad */
}
}
if (string_class (dotted_quad, CC_DIGIT|CC_DOT, 0))
return OIA_ERROR; /* probably a badly formatted dotted quad */
else
return OIA_HOSTNAME; /* probably a hostname */
}
static void
update_remote (const char* host,
struct sockaddr_in *addr,
bool *changed)
{
if (host && addr)
{
const in_addr_t new_addr = getaddr (
GETADDR_RESOLVE,
host,
1,
NULL,
NULL);
if (new_addr && addr->sin_addr.s_addr != new_addr)
{
addr->sin_addr.s_addr = new_addr;
*changed = true;
}
}
}
static int
socket_get_sndbuf (int sd)
{
#if defined(HAVE_GETSOCKOPT) && defined(SOL_SOCKET) && defined(SO_SNDBUF)
int val;
socklen_t len;
len = sizeof (val);
if (getsockopt (sd, SOL_SOCKET, SO_SNDBUF, (void *) &val, &len) == 0
&& len == sizeof (val))
return val;
#endif
return 0;
}
static void
socket_set_sndbuf (int sd, int size)
{
#if defined(HAVE_SETSOCKOPT) && defined(SOL_SOCKET) && defined(SO_SNDBUF)
if (setsockopt (sd, SOL_SOCKET, SO_SNDBUF, (void *) &size, sizeof (size)) != 0)
{
msg (M_WARN, "NOTE: setsockopt SO_SNDBUF=%d failed", size);
}
#endif
}
static int
socket_get_rcvbuf (int sd)
{
#if defined(HAVE_GETSOCKOPT) && defined(SOL_SOCKET) && defined(SO_RCVBUF)
int val;
socklen_t len;
len = sizeof (val);
if (getsockopt (sd, SOL_SOCKET, SO_RCVBUF, (void *) &val, &len) == 0
&& len == sizeof (val))
return val;
#endif
return 0;
}
static bool
socket_set_rcvbuf (int sd, int size)
{
#if defined(HAVE_SETSOCKOPT) && defined(SOL_SOCKET) && defined(SO_RCVBUF)
if (setsockopt (sd, SOL_SOCKET, SO_RCVBUF, (void *) &size, sizeof (size)) != 0)
{
msg (M_WARN, "NOTE: setsockopt SO_RCVBUF=%d failed", size);
return false;
}
return true;
#endif
}
static void
socket_set_buffers (int fd, const struct socket_buffer_size *sbs)
{
if (sbs)
{
const int sndbuf_old = socket_get_sndbuf (fd);
const int rcvbuf_old = socket_get_rcvbuf (fd);
if (sbs->sndbuf)
socket_set_sndbuf (fd, sbs->sndbuf);
if (sbs->rcvbuf)
socket_set_rcvbuf (fd, sbs->rcvbuf);
msg (D_OSBUF, "Socket Buffers: R=[%d->%d] S=[%d->%d]",
rcvbuf_old,
socket_get_rcvbuf (fd),
sndbuf_old,
socket_get_sndbuf (fd));
}
}
/*
* Remote list code allows clients to specify a list of
* potential remote server addresses.
*/
static void
remote_list_next (struct remote_list *l)
{
if (l)
{
if (l->no_advance && l->current >= 0)
{
l->no_advance = false;
}
else
{
int i;
if (++l->current >= l->len)
l->current = 0;
dmsg (D_REMOTE_LIST, "REMOTE_LIST len=%d current=%d",
l->len, l->current);
for (i = 0; i < l->len; ++i)
{
dmsg (D_REMOTE_LIST, "[%d] %s:%d",
i,
l->array[i].hostname,
l->array[i].port);
}
}
}
}
void
remote_list_randomize (struct remote_list *l)
{
int i;
if (l)
{
for (i = 0; i < l->len; ++i)
{
const int j = get_random () % l->len;
if (i != j)
{
struct remote_entry tmp;
tmp = l->array[i];
l->array[i] = l->array[j];
l->array[j] = tmp;
}
}
}
}
static const char *
remote_list_host (const struct remote_list *rl)
{
if (rl)
return rl->array[rl->current].hostname;
else
return NULL;
}
static int
remote_list_port (const struct remote_list *rl)
{
if (rl)
return rl->array[rl->current].port;
else
return 0;
}
/*
* SOCKET INITALIZATION CODE.
* Create a TCP/UDP socket
*/
socket_descriptor_t
create_socket_tcp (void)
{
socket_descriptor_t sd;
if ((sd = socket (PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
msg (M_SOCKERR, "Cannot create TCP socket");
/* set SO_REUSEADDR on socket */
{
int on = 1;
if (setsockopt (sd, SOL_SOCKET, SO_REUSEADDR,
(void *) &on, sizeof (on)) < 0)
msg (M_SOCKERR, "TCP: Cannot setsockopt SO_REUSEADDR on TCP socket");
}
#if 0
/* set socket linger options */
{
struct linger linger;
linger.l_onoff = 1;
linger.l_linger = 2;
if (setsockopt (sd, SOL_SOCKET, SO_LINGER,
(void *) &linger, sizeof (linger)) < 0)
msg (M_SOCKERR, "TCP: Cannot setsockopt SO_LINGER on TCP socket");
}
#endif
return sd;
}
static socket_descriptor_t
create_socket_udp (void)
{
socket_descriptor_t sd;
if ((sd = socket (PF_INET, SOCK_DGRAM, IPPROTO_UDP)) < 0)
msg (M_SOCKERR, "UDP: Cannot create UDP socket");
return sd;
}
static void
create_socket (struct link_socket *sock)
{
/* create socket */
if (sock->info.proto == PROTO_UDPv4)
{
sock->sd = create_socket_udp ();
#ifdef ENABLE_SOCKS
if (sock->socks_proxy)
sock->ctrl_sd = create_socket_tcp ();
#endif
}
else if (sock->info.proto == PROTO_TCPv4_SERVER
|| sock->info.proto == PROTO_TCPv4_CLIENT)
{
sock->sd = create_socket_tcp ();
}
else
{
ASSERT (0);
}
}
/*
* Functions used for establishing a TCP stream connection.
*/
static void
socket_do_listen (socket_descriptor_t sd,
const struct sockaddr_in *local,
bool do_listen,
bool do_set_nonblock)
{
struct gc_arena gc = gc_new ();
if (do_listen)
{
msg (M_INFO, "Listening for incoming TCP connection on %s",
print_sockaddr (local, &gc));
if (listen (sd, 1))
msg (M_SOCKERR, "TCP: listen() failed");
}
/* set socket to non-blocking mode */
if (do_set_nonblock)
set_nonblock (sd);
gc_free (&gc);
}
socket_descriptor_t
socket_do_accept (socket_descriptor_t sd,
struct sockaddr_in *remote,
const bool nowait)
{
socklen_t remote_len = sizeof (*remote);
socket_descriptor_t new_sd = SOCKET_UNDEFINED;
#ifdef HAVE_GETPEERNAME
if (nowait)
{
new_sd = getpeername (sd, (struct sockaddr *) remote, &remote_len);
if (!socket_defined (new_sd))
msg (D_LINK_ERRORS | M_ERRNO_SOCK, "TCP: getpeername() failed");
else
new_sd = sd;
}
#else
if (nowait)
msg (M_WARN, "TCP: this OS does not provide the getpeername() function");
#endif
else
{
new_sd = accept (sd, (struct sockaddr *) remote, &remote_len);
}
#if 0 /* For debugging only, test the effect of accept() failures */
{
static int foo = 0;
++foo;
if (foo & 1)
new_sd = -1;
}
#endif
if (!socket_defined (new_sd))
{
msg (D_LINK_ERRORS | M_ERRNO_SOCK, "TCP: accept(%d) failed", sd);
}
else if (remote_len != sizeof (*remote))
{
msg (D_LINK_ERRORS, "TCP: Received strange incoming connection with unknown address length=%d", remote_len);
openvpn_close_socket (new_sd);
new_sd = SOCKET_UNDEFINED;
}
return new_sd;
}
static void
tcp_connection_established (const struct sockaddr_in *remote)
{
struct gc_arena gc = gc_new ();
msg (M_INFO, "TCP connection established with %s",
print_sockaddr (remote, &gc));
gc_free (&gc);
}
static int
socket_listen_accept (socket_descriptor_t sd,
struct sockaddr_in *remote,
const char *remote_dynamic,
bool *remote_changed,
const struct sockaddr_in *local,
bool do_listen,
bool nowait,
volatile int *signal_received)
{
struct gc_arena gc = gc_new ();
struct sockaddr_in remote_verify = *remote;
int new_sd = SOCKET_UNDEFINED;
socket_do_listen (sd, local, do_listen, true);
while (true)
{
int status;
fd_set reads;
struct timeval tv;
FD_ZERO (&reads);
FD_SET (sd, &reads);
tv.tv_sec = 0;
tv.tv_usec = 0;
status = select (sd + 1, &reads, NULL, NULL, &tv);
get_signal (signal_received);
if (*signal_received)
{
gc_free (&gc);
return sd;
}
if (status < 0)
msg (D_LINK_ERRORS | M_ERRNO_SOCK, "TCP: select() failed");
if (status <= 0)
{
openvpn_sleep (1);
continue;
}
new_sd = socket_do_accept (sd, remote, nowait);
if (socket_defined (new_sd))
{
update_remote (remote_dynamic, &remote_verify, remote_changed);
if (addr_defined (&remote_verify)
&& !addr_match (&remote_verify, remote))
{
msg (M_WARN,
"TCP NOTE: Rejected connection attempt from %s due to --remote setting",
print_sockaddr (remote, &gc));
if (openvpn_close_socket (new_sd))
msg (M_SOCKERR, "TCP: close socket failed (new_sd)");
}
else
break;
}
openvpn_sleep (1);
}
if (!nowait && openvpn_close_socket (sd))
msg (M_SOCKERR, "TCP: close socket failed (sd)");
tcp_connection_established (remote);
gc_free (&gc);
return new_sd;
}
static void
socket_connect (socket_descriptor_t *sd,
struct sockaddr_in *remote,
struct remote_list *remote_list,
const char *remote_dynamic,
bool *remote_changed,
const int connect_retry_seconds,
volatile int *signal_received)
{
struct gc_arena gc = gc_new ();
msg (M_INFO, "Attempting to establish TCP connection with %s",
print_sockaddr (remote, &gc));
while (true)
{
const int status = connect (*sd, (struct sockaddr *) remote,
sizeof (*remote));
get_signal (signal_received);
if (*signal_received)
goto done;
if (!status)
break;
msg (D_LINK_ERRORS | M_ERRNO_SOCK,
"TCP: connect to %s failed, will try again in %d seconds",
print_sockaddr (remote, &gc),
connect_retry_seconds);
openvpn_close_socket (*sd);
openvpn_sleep (connect_retry_seconds);
if (remote_list)
{
remote_list_next (remote_list);
remote_dynamic = remote_list_host (remote_list);
remote->sin_port = htons (remote_list_port (remote_list));
*remote_changed = true;
}
*sd = create_socket_tcp ();
update_remote (remote_dynamic, remote, remote_changed);
}
msg (M_INFO, "TCP connection established with %s",
print_sockaddr (remote, &gc));
done:
gc_free (&gc);
}
/* For stream protocols, allocate a buffer to build up packet.
Called after frame has been finalized. */
static void
socket_frame_init (const struct frame *frame, struct link_socket *sock)
{
#ifdef WIN32
overlapped_io_init (&sock->reads, frame, FALSE, false);
overlapped_io_init (&sock->writes, frame, TRUE, false);
sock->rw_handle.read = sock->reads.overlapped.hEvent;
sock->rw_handle.write = sock->writes.overlapped.hEvent;
#endif
if (link_socket_connection_oriented (sock))
{
#ifdef WIN32
stream_buf_init (&sock->stream_buf, &sock->reads.buf_init);
#else
alloc_buf_sock_tun (&sock->stream_buf_data,
frame,
false,
FRAME_HEADROOM_MARKER_READ_STREAM);
stream_buf_init (&sock->stream_buf, &sock->stream_buf_data);
#endif
}
}
/*
* Adjust frame structure based on a Path MTU value given
* to us by the OS.
*/
void
frame_adjust_path_mtu (struct frame *frame, int pmtu, int proto)
{
frame_set_mtu_dynamic (frame, pmtu - datagram_overhead (proto), SET_MTU_UPPER_BOUND);
}
static void
resolve_bind_local (struct link_socket *sock)
{
struct gc_arena gc = gc_new ();
/* resolve local address if undefined */
if (!addr_defined (&sock->info.lsa->local))
{
sock->info.lsa->local.sin_family = AF_INET;
sock->info.lsa->local.sin_addr.s_addr =
(sock->local_host ? getaddr (GETADDR_RESOLVE | GETADDR_WARN_ON_SIGNAL | GETADDR_FATAL,
sock->local_host,
0,
NULL,
NULL)
: htonl (INADDR_ANY));
sock->info.lsa->local.sin_port = htons (sock->local_port);
}
/* bind to local address/port */
if (sock->bind_local)
{
if (bind (sock->sd, (struct sockaddr *) &sock->info.lsa->local,
sizeof (sock->info.lsa->local)))
{
const int errnum = openvpn_errno_socket ();
msg (M_FATAL, "TCP/UDP: Socket bind failed on local address %s: %s",
print_sockaddr (&sock->info.lsa->local, &gc),
strerror_ts (errnum, &gc));
}
}
gc_free (&gc);
}
static void
resolve_remote (struct link_socket *sock,
int phase,
const char **remote_dynamic,
volatile int *signal_received)
{
struct gc_arena gc = gc_new ();
if (!sock->did_resolve_remote)
{
/* resolve remote address if undefined */
if (!addr_defined (&sock->info.lsa->remote))
{
sock->info.lsa->remote.sin_family = AF_INET;
sock->info.lsa->remote.sin_addr.s_addr = 0;
if (sock->remote_host)
{
unsigned int flags = 0;
int retry = 0;
bool status = false;
if (remote_list_len (sock->remote_list) > 1 && sock->resolve_retry_seconds == RESOLV_RETRY_INFINITE)
{
flags = GETADDR_RESOLVE;
if (phase == 2)
flags |= (GETADDR_TRY_ONCE | GETADDR_FATAL);
retry = 0;
}
else if (phase == 1)
{
if (sock->resolve_retry_seconds)
{
flags = GETADDR_RESOLVE;
retry = 0;
}
else
{
flags = GETADDR_RESOLVE | GETADDR_FATAL | GETADDR_MENTION_RESOLVE_RETRY;
retry = 0;
}
}
else if (phase == 2)
{
if (sock->resolve_retry_seconds)
{
flags = GETADDR_RESOLVE | GETADDR_FATAL;
retry = sock->resolve_retry_seconds;
}
else
{
ASSERT (0);
}
}
else
{
ASSERT (0);
}
sock->info.lsa->remote.sin_addr.s_addr = getaddr (
flags,
sock->remote_host,
retry,
&status,
signal_received);
dmsg (D_SOCKET_DEBUG, "RESOLVE_REMOTE flags=0x%04x phase=%d rrs=%d sig=%d status=%d",
flags,
phase,
retry,
signal_received ? *signal_received : -1,
status);
if (signal_received)
{
if (*signal_received)
goto done;
}
if (!status)
{
if (signal_received)
*signal_received = SIGUSR1;
goto done;
}
}
sock->info.lsa->remote.sin_port = htons (sock->remote_port);
}
/* should we re-use previous active remote address? */
if (addr_defined (&sock->info.lsa->actual))
{
msg (M_INFO, "TCP/UDP: Preserving recently used remote address: %s",
print_sockaddr (&sock->info.lsa->actual, &gc));
if (remote_dynamic)
*remote_dynamic = NULL;
}
else
sock->info.lsa->actual = sock->info.lsa->remote;
/* remember that we finished */
sock->did_resolve_remote = true;
}
done:
gc_free (&gc);
}
struct link_socket *
link_socket_new (void)
{
struct link_socket *sock;
ALLOC_OBJ_CLEAR (sock, struct link_socket);
sock->sd = SOCKET_UNDEFINED;
#ifdef ENABLE_SOCKS
sock->ctrl_sd = SOCKET_UNDEFINED;
#endif
return sock;
}
/* bind socket if necessary */
void
link_socket_init_phase1 (struct link_socket *sock,
const char *local_host,
struct remote_list *remote_list,
int local_port,
int proto,
int mode,
const struct link_socket *accept_from,
#ifdef ENABLE_HTTP_PROXY
struct http_proxy_info *http_proxy,
#endif
#ifdef ENABLE_SOCKS
struct socks_proxy_info *socks_proxy,
#endif
#ifdef ENABLE_DEBUG
int gremlin,
#endif
bool bind_local,
bool remote_float,
int inetd,
struct link_socket_addr *lsa,
const char *ipchange_command,
const struct plugin_list *plugins,
int resolve_retry_seconds,
int connect_retry_seconds,
int mtu_discover_type,
int rcvbuf,
int sndbuf)
{
const char *remote_host;
int remote_port;
ASSERT (sock);
sock->remote_list = remote_list;
remote_list_next (remote_list);
remote_host = remote_list_host (remote_list);
remote_port = remote_list_port (remote_list);
sock->local_host = local_host;
sock->local_port = local_port;
#ifdef ENABLE_HTTP_PROXY
sock->http_proxy = http_proxy;
#endif
#ifdef ENABLE_SOCKS
sock->socks_proxy = socks_proxy;
#endif
sock->bind_local = bind_local;
sock->inetd = inetd;
sock->resolve_retry_seconds = resolve_retry_seconds;
sock->connect_retry_seconds = connect_retry_seconds;
sock->mtu_discover_type = mtu_discover_type;
#ifdef ENABLE_DEBUG
sock->gremlin = gremlin;
#endif
sock->socket_buffer_sizes.rcvbuf = rcvbuf;
sock->socket_buffer_sizes.sndbuf = sndbuf;
sock->info.proto = proto;
sock->info.remote_float = remote_float;
sock->info.lsa = lsa;
sock->info.ipchange_command = ipchange_command;
sock->info.plugins = plugins;
sock->mode = mode;
if (mode == LS_MODE_TCP_ACCEPT_FROM)
{
ASSERT (accept_from);
ASSERT (sock->info.proto == PROTO_TCPv4_SERVER);
ASSERT (!sock->inetd);
sock->sd = accept_from->sd;
}
if (false)
;
#ifdef ENABLE_HTTP_PROXY
/* are we running in HTTP proxy mode? */
else if (sock->http_proxy)
{
ASSERT (sock->info.proto == PROTO_TCPv4_CLIENT);
ASSERT (!sock->inetd);
/* the proxy server */
sock->remote_host = http_proxy->options.server;
sock->remote_port = http_proxy->options.port;
/* the OpenVPN server we will use the proxy to connect to */
sock->proxy_dest_host = remote_host;
sock->proxy_dest_port = remote_port;
/* this is needed so that connection retries will go to the proxy server,
not the remote OpenVPN address */
sock->remote_list = NULL;
}
#endif
#ifdef ENABLE_SOCKS
/* or in Socks proxy mode? */
else if (sock->socks_proxy)
{
ASSERT (sock->info.proto == PROTO_TCPv4_CLIENT || sock->info.proto == PROTO_UDPv4);
ASSERT (!sock->inetd);
/* the proxy server */
sock->remote_host = socks_proxy->server;
sock->remote_port = socks_proxy->port;
/* the OpenVPN server we will use the proxy to connect to */
sock->proxy_dest_host = remote_host;
sock->proxy_dest_port = remote_port;
/* this is needed so that connection retries will go to the proxy server,
not the remote OpenVPN address */
sock->remote_list = NULL;
}
#endif
else
{
sock->remote_host = remote_host;
sock->remote_port = remote_port;
}
/* bind behavior for TCP server vs. client */
if (sock->info.proto == PROTO_TCPv4_SERVER)
{
if (sock->mode == LS_MODE_TCP_ACCEPT_FROM)
sock->bind_local = false;
else
sock->bind_local = true;
}
else if (sock->info.proto == PROTO_TCPv4_CLIENT)
{
sock->bind_local = false;
}
/* were we started by inetd or xinetd? */
if (sock->inetd)
{
ASSERT (sock->info.proto != PROTO_TCPv4_CLIENT);
ASSERT (socket_defined (inetd_socket_descriptor));
sock->sd = inetd_socket_descriptor;
}
else if (mode != LS_MODE_TCP_ACCEPT_FROM)
{
create_socket (sock);
resolve_bind_local (sock);
resolve_remote (sock, 1, NULL, NULL);
}
}
/* finalize socket initialization */
void
link_socket_init_phase2 (struct link_socket *sock,
const struct frame *frame,
volatile int *signal_received)
{
struct gc_arena gc = gc_new ();
const char *remote_dynamic = NULL;
bool remote_changed = false;
int sig_save = 0;
ASSERT (sock);
if (signal_received && *signal_received)
{
sig_save = *signal_received;
*signal_received = 0;
}
/* initialize buffers */
socket_frame_init (frame, sock);
/*
* Pass a remote name to connect/accept so that
* they can test for dynamic IP address changes
* and throw a SIGUSR1 if appropriate.
*/
if (sock->resolve_retry_seconds)
remote_dynamic = sock->remote_host;
/* were we started by inetd or xinetd? */
if (sock->inetd)
{
if (sock->info.proto == PROTO_TCPv4_SERVER)
sock->sd =
socket_listen_accept (sock->sd,
&sock->info.lsa->actual,
remote_dynamic,
&remote_changed,
&sock->info.lsa->local,
false,
sock->inetd == INETD_NOWAIT,
signal_received);
ASSERT (!remote_changed);
if (*signal_received)
goto done;
}
else
{
resolve_remote (sock, 2, &remote_dynamic, signal_received);
if (*signal_received)
goto done;
/* TCP client/server */
if (sock->info.proto == PROTO_TCPv4_SERVER)
{
switch (sock->mode)
{
case LS_MODE_DEFAULT:
sock->sd = socket_listen_accept (sock->sd,
&sock->info.lsa->actual,
remote_dynamic,
&remote_changed,
&sock->info.lsa->local,
true,
false,
signal_received);
break;
case LS_MODE_TCP_LISTEN:
socket_do_listen (sock->sd,
&sock->info.lsa->local,
true,
false);
break;
case LS_MODE_TCP_ACCEPT_FROM:
sock->sd = socket_do_accept (sock->sd,
&sock->info.lsa->actual,
false);
if (!socket_defined (sock->sd))
{
*signal_received = SIGTERM;
goto done;
}
tcp_connection_established (&sock->info.lsa->actual);
break;
default:
ASSERT (0);
}
}
else if (sock->info.proto == PROTO_TCPv4_CLIENT)
{
socket_connect (&sock->sd,
&sock->info.lsa->actual,
sock->remote_list,
remote_dynamic,
&remote_changed,
sock->connect_retry_seconds,
signal_received);
if (*signal_received)
goto done;
if (false)
;
#ifdef ENABLE_HTTP_PROXY
else if (sock->http_proxy)
{
establish_http_proxy_passthru (sock->http_proxy,
sock->sd,
sock->proxy_dest_host,
sock->proxy_dest_port,
&sock->stream_buf.residual,
signal_received);
}
#endif
#ifdef ENABLE_SOCKS
else if (sock->socks_proxy)
{
establish_socks_proxy_passthru (sock->socks_proxy,
sock->sd,
sock->proxy_dest_host,
sock->proxy_dest_port,
signal_received);
}
#endif
}
#ifdef ENABLE_SOCKS
else if (sock->info.proto == PROTO_UDPv4 && sock->socks_proxy)
{
socket_connect (&sock->ctrl_sd,
&sock->info.lsa->actual,
NULL,
remote_dynamic,
&remote_changed,
sock->connect_retry_seconds,
signal_received);
if (*signal_received)
goto done;
establish_socks_proxy_udpassoc (sock->socks_proxy,
sock->ctrl_sd,
sock->sd, &sock->socks_relay,
signal_received);
if (*signal_received)
goto done;
sock->remote_host = sock->proxy_dest_host;
sock->remote_port = sock->proxy_dest_port;
sock->did_resolve_remote = false;
sock->info.lsa->actual.sin_addr.s_addr = 0;
sock->info.lsa->remote.sin_addr.s_addr = 0;
resolve_remote (sock, 1, NULL, signal_received);
if (*signal_received)
goto done;
}
#endif
if (*signal_received)
goto done;
if (remote_changed)
{
msg (M_INFO, "TCP/UDP: Dynamic remote address changed during TCP connection establishment");
sock->info.lsa->remote.sin_addr.s_addr = sock->info.lsa->actual.sin_addr.s_addr;
}
}
/* set socket buffers based on --sndbuf and --rcvbuf options */
socket_set_buffers (sock->sd, &sock->socket_buffer_sizes);
/* set socket to non-blocking mode */
set_nonblock (sock->sd);
/* set socket file descriptor to not pass across execs, so that
scripts don't have access to it */
set_cloexec (sock->sd);
#ifdef ENABLE_SOCKS
if (socket_defined (sock->ctrl_sd))
set_cloexec (sock->ctrl_sd);
#endif
/* set Path MTU discovery options on the socket */
set_mtu_discover_type (sock->sd, sock->mtu_discover_type);
#if EXTENDED_SOCKET_ERROR_CAPABILITY
/* if the OS supports it, enable extended error passing on the socket */
set_sock_extended_error_passing (sock->sd);
#endif
/* print local address */
if (sock->inetd)
msg (M_INFO, "%s link local: [inetd]", proto2ascii (sock->info.proto, true));
else
msg (M_INFO, "%s link local%s: %s",
proto2ascii (sock->info.proto, true),
(sock->bind_local ? " (bound)" : ""),
print_sockaddr_ex (&sock->info.lsa->local, sock->bind_local, ":", &gc));
/* print active remote address */
msg (M_INFO, "%s link remote: %s",
proto2ascii (sock->info.proto, true),
print_sockaddr_ex (&sock->info.lsa->actual, addr_defined (&sock->info.lsa->actual), ":", &gc));
done:
if (sig_save && signal_received)
{
if (!*signal_received)
*signal_received = sig_save;
}
gc_free (&gc);
}
void
link_socket_close (struct link_socket *sock)
{
if (sock)
{
#ifdef ENABLE_DEBUG
const int gremlin = GREMLIN_CONNECTION_FLOOD_LEVEL (sock->gremlin);
#else
const int gremlin = 0;
#endif
if (socket_defined (sock->sd))
{
#ifdef WIN32
close_net_event_win32 (&sock->listen_handle, sock->sd, 0);
#endif
if (!gremlin)
{
msg (D_CLOSE, "TCP/UDP: Closing socket");
if (openvpn_close_socket (sock->sd))
msg (M_WARN | M_ERRNO_SOCK, "TCP/UDP: Close Socket failed");
}
sock->sd = SOCKET_UNDEFINED;
#ifdef WIN32
if (!gremlin)
{
overlapped_io_close (&sock->reads);
overlapped_io_close (&sock->writes);
}
#endif
}
#ifdef ENABLE_SOCKS
if (socket_defined (sock->ctrl_sd))
{
if (openvpn_close_socket (sock->ctrl_sd))
msg (M_WARN | M_ERRNO_SOCK, "TCP/UDP: Close Socket (ctrl_sd) failed");
sock->ctrl_sd = SOCKET_UNDEFINED;
}
#endif
stream_buf_close (&sock->stream_buf);
free_buf (&sock->stream_buf_data);
if (!gremlin)
free (sock);
}
}
/* for stream protocols, allow for packet length prefix */
void
socket_adjust_frame_parameters (struct frame *frame, int proto)
{
if (link_socket_proto_connection_oriented (proto))
frame_add_to_extra_frame (frame, sizeof (packet_size_type));
}
void
setenv_trusted (struct env_set *es, const struct link_socket_info *info)
{
setenv_sockaddr (es, "trusted", &info->lsa->actual, SA_IP_PORT);
}
void
link_socket_connection_initiated (const struct buffer *buf,
struct link_socket_info *info,
const struct sockaddr_in *addr,
const char *common_name,
struct env_set *es)
{
struct gc_arena gc = gc_new ();
info->lsa->actual = *addr; /* Note: skip this line for --force-dest */
setenv_trusted (es, info);
info->connection_established = true;
/* Print connection initiated message, with common name if available */
{
struct buffer out = alloc_buf_gc (256, &gc);
if (common_name)
buf_printf (&out, "[%s] ", common_name);
buf_printf (&out, "Peer Connection Initiated with %s", print_sockaddr (&info->lsa->actual, &gc));
msg (M_INFO, "%s", BSTR (&out));
}
/* set environmental vars */
setenv_str (es, "common_name", common_name);
/* Process --ipchange plugin */
if (plugin_defined (info->plugins, OPENVPN_PLUGIN_IPCHANGE))
{
const char *addr_ascii = print_sockaddr_ex (&info->lsa->actual, true, " ", &gc);
if (plugin_call (info->plugins, OPENVPN_PLUGIN_IPCHANGE, addr_ascii, es))
msg (M_WARN, "WARNING: ipchange plugin call failed");
}
/* Process --ipchange option */
if (info->ipchange_command)
{
struct buffer out = alloc_buf_gc (256, &gc);
setenv_str (es, "script_type", "ipchange");
buf_printf (&out, "%s %s",
info->ipchange_command,
print_sockaddr_ex (&info->lsa->actual, true, " ", &gc));
system_check (BSTR (&out), es, S_SCRIPT, "ip-change command failed");
}
gc_free (&gc);
}
void
link_socket_bad_incoming_addr (struct buffer *buf,
const struct link_socket_info *info,
const struct sockaddr_in *from_addr)
{
struct gc_arena gc = gc_new ();
msg (D_LINK_ERRORS,
"TCP/UDP: Incoming packet rejected from %s[%d], expected peer address: %s (allow this incoming source address/port by removing --remote or adding --float)",
print_sockaddr (from_addr, &gc),
(int)from_addr->sin_family,
print_sockaddr (&info->lsa->remote, &gc));
buf->len = 0;
gc_free (&gc);
}
void
link_socket_bad_outgoing_addr (void)
{
dmsg (D_READ_WRITE, "TCP/UDP: No outgoing address to send packet");
}
in_addr_t
link_socket_current_remote (const struct link_socket_info *info)
{
const struct link_socket_addr *lsa = info->lsa;
if (addr_defined (&lsa->actual))
return ntohl (lsa->actual.sin_addr.s_addr);
else if (addr_defined (&lsa->remote))
return ntohl (lsa->remote.sin_addr.s_addr);
else
return 0;
}
/*
* Return a status string describing socket state.
*/
const char *
socket_stat (const struct link_socket *s, unsigned int rwflags, struct gc_arena *gc)
{
struct buffer out = alloc_buf_gc (64, gc);
if (s)
{
if (rwflags & EVENT_READ)
{
buf_printf (&out, "S%s",
(s->rwflags_debug & EVENT_READ) ? "R" : "r");
#ifdef WIN32
buf_printf (&out, "%s",
overlapped_io_state_ascii (&s->reads));
#endif
}
if (rwflags & EVENT_WRITE)
{
buf_printf (&out, "S%s",
(s->rwflags_debug & EVENT_WRITE) ? "W" : "w");
#ifdef WIN32
buf_printf (&out, "%s",
overlapped_io_state_ascii (&s->writes));
#endif
}
}
else
{
buf_printf (&out, "S?");
}
return BSTR (&out);
}
/*
* Stream buffer functions, used to packetize a TCP
* stream connection.
*/
static inline void
stream_buf_reset (struct stream_buf *sb)
{
dmsg (D_STREAM_DEBUG, "STREAM: RESET");
sb->residual_fully_formed = false;
sb->buf = sb->buf_init;
buf_reset (&sb->next);
sb->len = -1;
}
void
stream_buf_init (struct stream_buf *sb,
struct buffer *buf)
{
sb->buf_init = *buf;
sb->maxlen = sb->buf_init.len;
sb->buf_init.len = 0;
sb->residual = alloc_buf (sb->maxlen);
sb->error = false;
stream_buf_reset (sb);
dmsg (D_STREAM_DEBUG, "STREAM: INIT maxlen=%d", sb->maxlen);
}
static inline void
stream_buf_set_next (struct stream_buf *sb)
{
/* set up 'next' for next i/o read */
sb->next = sb->buf;
sb->next.offset = sb->buf.offset + sb->buf.len;
sb->next.len = (sb->len >= 0 ? sb->len : sb->maxlen) - sb->buf.len;
dmsg (D_STREAM_DEBUG, "STREAM: SET NEXT, buf=[%d,%d] next=[%d,%d] len=%d maxlen=%d",
sb->buf.offset, sb->buf.len,
sb->next.offset, sb->next.len,
sb->len, sb->maxlen);
ASSERT (sb->next.len > 0);
ASSERT (buf_safe (&sb->buf, sb->next.len));
}
static inline void
stream_buf_get_final (struct stream_buf *sb, struct buffer *buf)
{
dmsg (D_STREAM_DEBUG, "STREAM: GET FINAL len=%d",
buf_defined (&sb->buf) ? sb->buf.len : -1);
ASSERT (buf_defined (&sb->buf));
*buf = sb->buf;
}
static inline void
stream_buf_get_next (struct stream_buf *sb, struct buffer *buf)
{
dmsg (D_STREAM_DEBUG, "STREAM: GET NEXT len=%d",
buf_defined (&sb->next) ? sb->next.len : -1);
ASSERT (buf_defined (&sb->next));
*buf = sb->next;
}
bool
stream_buf_read_setup_dowork (struct link_socket* sock)
{
if (sock->stream_buf.residual.len && !sock->stream_buf.residual_fully_formed)
{
ASSERT (buf_copy (&sock->stream_buf.buf, &sock->stream_buf.residual));
ASSERT (buf_init (&sock->stream_buf.residual, 0));
sock->stream_buf.residual_fully_formed = stream_buf_added (&sock->stream_buf, 0);
dmsg (D_STREAM_DEBUG, "STREAM: RESIDUAL FULLY FORMED [%s], len=%d",
sock->stream_buf.residual_fully_formed ? "YES" : "NO",
sock->stream_buf.residual.len);
}
if (!sock->stream_buf.residual_fully_formed)
stream_buf_set_next (&sock->stream_buf);
return !sock->stream_buf.residual_fully_formed;
}
bool
stream_buf_added (struct stream_buf *sb,
int length_added)
{
dmsg (D_STREAM_DEBUG, "STREAM: ADD length_added=%d", length_added);
if (length_added > 0)
sb->buf.len += length_added;
/* if length unknown, see if we can get the length prefix from
the head of the buffer */
if (sb->len < 0 && sb->buf.len >= (int) sizeof (packet_size_type))
{
packet_size_type net_size;
ASSERT (buf_read (&sb->buf, &net_size, sizeof (net_size)));
sb->len = ntohps (net_size);
if (sb->len < 1 || sb->len > sb->maxlen)
{
msg (M_WARN, "WARNING: Bad encapsulated packet length from peer (%d), which must be > 0 and <= %d -- please ensure that --tun-mtu or --link-mtu is equal on both peers -- this condition could also indicate a possible active attack on the TCP link -- [Attemping restart...]", sb->len, sb->maxlen);
stream_buf_reset (sb);
sb->error = true;
return false;
}
}
/* is our incoming packet fully read? */
if (sb->len > 0 && sb->buf.len >= sb->len)
{
/* save any residual data that's part of the next packet */
ASSERT (buf_init (&sb->residual, 0));
if (sb->buf.len > sb->len)
ASSERT (buf_copy_excess (&sb->residual, &sb->buf, sb->len));
dmsg (D_STREAM_DEBUG, "STREAM: ADD returned TRUE, buf_len=%d, residual_len=%d",
BLEN (&sb->buf),
BLEN (&sb->residual));
return true;
}
else
{
dmsg (D_STREAM_DEBUG, "STREAM: ADD returned FALSE (have=%d need=%d)", sb->buf.len, sb->len);
stream_buf_set_next (sb);
return false;
}
}
void
stream_buf_close (struct stream_buf* sb)
{
free_buf (&sb->residual);
}
/*
* The listen event is a special event whose sole purpose is
* to tell us that there's a new incoming connection on a
* TCP socket, for use in server mode.
*/
event_t
socket_listen_event_handle (struct link_socket *s)
{
#ifdef WIN32
if (!defined_net_event_win32 (&s->listen_handle))
init_net_event_win32 (&s->listen_handle, FD_ACCEPT, s->sd, 0);
return &s->listen_handle;
#else
return s->sd;
#endif
}
/*
* Format IP addresses in ascii
*/
const char *
print_sockaddr (const struct sockaddr_in *addr, struct gc_arena *gc)
{
return print_sockaddr_ex(addr, true, ":", gc);
}
const char *
print_sockaddr_ex (const struct sockaddr_in *addr, bool do_port, const char* separator, struct gc_arena *gc)
{
struct buffer out = alloc_buf_gc (64, gc);
const int port = ntohs (addr->sin_port);
mutex_lock_static (L_INET_NTOA);
buf_printf (&out, "%s", (addr_defined (addr) ? inet_ntoa (addr->sin_addr) : "[undef]"));
mutex_unlock_static (L_INET_NTOA);
if (do_port && port)
{
if (separator)
buf_printf (&out, "%s", separator);
buf_printf (&out, "%d", port);
}
return BSTR (&out);
}
/*
* Convert an in_addr_t in host byte order
* to an ascii dotted quad.
*/
const char *
print_in_addr_t (in_addr_t addr, unsigned int flags, struct gc_arena *gc)
{
struct in_addr ia;
struct buffer out = alloc_buf_gc (64, gc);
if (addr || !(flags & IA_EMPTY_IF_UNDEF))
{
CLEAR (ia);
ia.s_addr = (flags & IA_NET_ORDER) ? addr : htonl (addr);
mutex_lock_static (L_INET_NTOA);
buf_printf (&out, "%s", inet_ntoa (ia));
mutex_unlock_static (L_INET_NTOA);
}
return BSTR (&out);
}
/* set environmental variables for ip/port in *addr */
void
setenv_sockaddr (struct env_set *es, const char *name_prefix, const struct sockaddr_in *addr, const bool flags)
{
char name_buf[256];
if (flags & SA_IP_PORT)
openvpn_snprintf (name_buf, sizeof (name_buf), "%s_ip", name_prefix);
else
openvpn_snprintf (name_buf, sizeof (name_buf), "%s", name_prefix);
mutex_lock_static (L_INET_NTOA);
setenv_str (es, name_buf, inet_ntoa (addr->sin_addr));
mutex_unlock_static (L_INET_NTOA);
if ((flags & SA_IP_PORT) && addr->sin_port)
{
openvpn_snprintf (name_buf, sizeof (name_buf), "%s_port", name_prefix);
setenv_int (es, name_buf, ntohs (addr->sin_port));
}
}
void
setenv_in_addr_t (struct env_set *es, const char *name_prefix, in_addr_t addr, const bool flags)
{
if (addr || !(flags & SA_SET_IF_NONZERO))
{
struct sockaddr_in si;
CLEAR (si);
si.sin_addr.s_addr = htonl (addr);
setenv_sockaddr (es, name_prefix, &si, flags);
}
}
/*
* Convert protocol names between index and ascii form.
*/
struct proto_names {
const char *short_form;
const char *display_form;
};
/* Indexed by PROTO_x */
static const struct proto_names proto_names[] = {
{"udp", "UDPv4"},
{"tcp-server", "TCPv4_SERVER"},
{"tcp-client", "TCPv4_CLIENT"},
{"tcp", "TCPv4"}
};
int
ascii2proto (const char* proto_name)
{
int i;
ASSERT (PROTO_N == SIZE (proto_names));
for (i = 0; i < PROTO_N; ++i)
if (!strcmp (proto_name, proto_names[i].short_form))
return i;
return -1;
}
const char *
proto2ascii (int proto, bool display_form)
{
ASSERT (PROTO_N == SIZE (proto_names));
if (proto < 0 || proto >= PROTO_N)
return "[unknown protocol]";
else if (display_form)
return proto_names[proto].display_form;
else
return proto_names[proto].short_form;
}
const char *
proto2ascii_all (struct gc_arena *gc)
{
struct buffer out = alloc_buf_gc (256, gc);
int i;
ASSERT (PROTO_N == SIZE (proto_names));
for (i = 0; i < PROTO_N; ++i)
{
if (i)
buf_printf(&out, " ");
buf_printf(&out, "[%s]", proto2ascii(i, false));
}
return BSTR (&out);
}
/*
* Given a local proto, return local proto
* if !remote, or compatible remote proto
* if remote.
*
* This is used for options compatibility
* checking.
*/
int
proto_remote (int proto, bool remote)
{
ASSERT (proto >= 0 && proto < PROTO_N);
if (remote)
{
if (proto == PROTO_TCPv4_SERVER)
return PROTO_TCPv4_CLIENT;
if (proto == PROTO_TCPv4_CLIENT)
return PROTO_TCPv4_SERVER;
}
return proto;
}
/*
* Bad incoming address lengths that differ from what
* we expect are considered to be fatal errors.
*/
void
bad_address_length (int actual, int expected)
{
msg (M_FATAL, "ERROR: received strange incoming packet with an address length of %d -- we only accept address lengths of %d.",
actual,
expected);
}
/*
* Socket Read Routines
*/
int
link_socket_read_tcp (struct link_socket *sock,
struct buffer *buf)
{
int len = 0;
if (!sock->stream_buf.residual_fully_formed)
{
#ifdef WIN32
len = socket_finalize (sock->sd, &sock->reads, buf, NULL);
#else
struct buffer frag;
stream_buf_get_next (&sock->stream_buf, &frag);
len = recv (sock->sd, BPTR (&frag), BLEN (&frag), MSG_NOSIGNAL);
#endif
if (!len)
sock->stream_reset = true;
if (len <= 0)
return buf->len = len;
}
if (sock->stream_buf.residual_fully_formed
|| stream_buf_added (&sock->stream_buf, len)) /* packet complete? */
{
stream_buf_get_final (&sock->stream_buf, buf);
stream_buf_reset (&sock->stream_buf);
return buf->len;
}
else
return buf->len = 0; /* no error, but packet is still incomplete */
}
#ifndef WIN32
int
link_socket_read_udp_posix (struct link_socket *sock,
struct buffer *buf,
int maxsize,
struct sockaddr_in *from)
{
socklen_t fromlen = sizeof (*from);
CLEAR (*from);
ASSERT (buf_safe (buf, maxsize));
buf->len = recvfrom (sock->sd, BPTR (buf), maxsize, 0,
(struct sockaddr *) from, &fromlen);
if (fromlen != sizeof (*from))
bad_address_length (fromlen, sizeof (*from));
return buf->len;
}
#endif
/*
* Socket Write Routines
*/
int
link_socket_write_tcp (struct link_socket *sock,
struct buffer *buf,
struct sockaddr_in *to)
{
packet_size_type len = BLEN (buf);
dmsg (D_STREAM_DEBUG, "STREAM: WRITE %d offset=%d", (int)len, buf->offset);
ASSERT (len <= sock->stream_buf.maxlen);
len = htonps (len);
ASSERT (buf_write_prepend (buf, &len, sizeof (len)));
#ifdef WIN32
return link_socket_write_win32 (sock, buf, to);
#else
return link_socket_write_tcp_posix (sock, buf, to);
#endif
}
/*
* Win32 overlapped socket I/O functions.
*/
#ifdef WIN32
int
socket_recv_queue (struct link_socket *sock, int maxsize)
{
if (sock->reads.iostate == IOSTATE_INITIAL)
{
WSABUF wsabuf[1];
int status;
/* reset buf to its initial state */
if (sock->info.proto == PROTO_UDPv4)
{
sock->reads.buf = sock->reads.buf_init;
}
else if (sock->info.proto == PROTO_TCPv4_CLIENT || sock->info.proto == PROTO_TCPv4_SERVER)
{
stream_buf_get_next (&sock->stream_buf, &sock->reads.buf);
}
else
{
ASSERT (0);
}
/* Win32 docs say it's okay to allocate the wsabuf on the stack */
wsabuf[0].buf = BPTR (&sock->reads.buf);
wsabuf[0].len = maxsize ? maxsize : BLEN (&sock->reads.buf);
/* check for buffer overflow */
ASSERT (wsabuf[0].len <= BLEN (&sock->reads.buf));
/* the overlapped read will signal this event on I/O completion */
ASSERT (ResetEvent (sock->reads.overlapped.hEvent));
sock->reads.flags = 0;
if (sock->info.proto == PROTO_UDPv4)
{
sock->reads.addr_defined = true;
sock->reads.addrlen = sizeof (sock->reads.addr);
status = WSARecvFrom(
sock->sd,
wsabuf,
1,
&sock->reads.size,
&sock->reads.flags,
(struct sockaddr *) &sock->reads.addr,
&sock->reads.addrlen,
&sock->reads.overlapped,
NULL);
}
else if (sock->info.proto == PROTO_TCPv4_CLIENT || sock->info.proto == PROTO_TCPv4_SERVER)
{
sock->reads.addr_defined = false;
status = WSARecv(
sock->sd,
wsabuf,
1,
&sock->reads.size,
&sock->reads.flags,
&sock->reads.overlapped,
NULL);
}
else
{
status = 0;
ASSERT (0);
}
if (!status) /* operation completed immediately? */
{
if (sock->reads.addr_defined && sock->reads.addrlen != sizeof (sock->reads.addr))
bad_address_length (sock->reads.addrlen, sizeof (sock->reads.addr));
sock->reads.iostate = IOSTATE_IMMEDIATE_RETURN;
/* since we got an immediate return, we must signal the event object ourselves */
ASSERT (SetEvent (sock->reads.overlapped.hEvent));
sock->reads.status = 0;
dmsg (D_WIN32_IO, "WIN32 I/O: Socket Receive immediate return [%d,%d]",
(int) wsabuf[0].len,
(int) sock->reads.size);
}
else
{
status = WSAGetLastError ();
if (status == WSA_IO_PENDING) /* operation queued? */
{
sock->reads.iostate = IOSTATE_QUEUED;
sock->reads.status = status;
dmsg (D_WIN32_IO, "WIN32 I/O: Socket Receive queued [%d]",
(int) wsabuf[0].len);
}
else /* error occurred */
{
struct gc_arena gc = gc_new ();
ASSERT (SetEvent (sock->reads.overlapped.hEvent));
sock->reads.iostate = IOSTATE_IMMEDIATE_RETURN;
sock->reads.status = status;
dmsg (D_WIN32_IO, "WIN32 I/O: Socket Receive error [%d]: %s",
(int) wsabuf[0].len,
strerror_win32 (status, &gc));
gc_free (&gc);
}
}
}
return sock->reads.iostate;
}
int
socket_send_queue (struct link_socket *sock, struct buffer *buf, const struct sockaddr_in *to)
{
if (sock->writes.iostate == IOSTATE_INITIAL)
{
WSABUF wsabuf[1];
int status;
/* make a private copy of buf */
sock->writes.buf = sock->writes.buf_init;
sock->writes.buf.len = 0;
ASSERT (buf_copy (&sock->writes.buf, buf));
/* Win32 docs say it's okay to allocate the wsabuf on the stack */
wsabuf[0].buf = BPTR (&sock->writes.buf);
wsabuf[0].len = BLEN (&sock->writes.buf);
/* the overlapped write will signal this event on I/O completion */
ASSERT (ResetEvent (sock->writes.overlapped.hEvent));
sock->writes.flags = 0;
if (sock->info.proto == PROTO_UDPv4)
{
/* set destination address for UDP writes */
sock->writes.addr_defined = true;
sock->writes.addr = *to;
sock->writes.addrlen = sizeof (sock->writes.addr);
status = WSASendTo(
sock->sd,
wsabuf,
1,
&sock->writes.size,
sock->writes.flags,
(struct sockaddr *) &sock->writes.addr,
sock->writes.addrlen,
&sock->writes.overlapped,
NULL);
}
else if (sock->info.proto == PROTO_TCPv4_CLIENT || sock->info.proto == PROTO_TCPv4_SERVER)
{
/* destination address for TCP writes was established on connection initiation */
sock->writes.addr_defined = false;
status = WSASend(
sock->sd,
wsabuf,
1,
&sock->writes.size,
sock->writes.flags,
&sock->writes.overlapped,
NULL);
}
else
{
status = 0;
ASSERT (0);
}
if (!status) /* operation completed immediately? */
{
sock->writes.iostate = IOSTATE_IMMEDIATE_RETURN;
/* since we got an immediate return, we must signal the event object ourselves */
ASSERT (SetEvent (sock->writes.overlapped.hEvent));
sock->writes.status = 0;
dmsg (D_WIN32_IO, "WIN32 I/O: Socket Send immediate return [%d,%d]",
(int) wsabuf[0].len,
(int) sock->writes.size);
}
else
{
status = WSAGetLastError ();
if (status == WSA_IO_PENDING) /* operation queued? */
{
sock->writes.iostate = IOSTATE_QUEUED;
sock->writes.status = status;
dmsg (D_WIN32_IO, "WIN32 I/O: Socket Send queued [%d]",
(int) wsabuf[0].len);
}
else /* error occurred */
{
struct gc_arena gc = gc_new ();
ASSERT (SetEvent (sock->writes.overlapped.hEvent));
sock->writes.iostate = IOSTATE_IMMEDIATE_RETURN;
sock->writes.status = status;
dmsg (D_WIN32_IO, "WIN32 I/O: Socket Send error [%d]: %s",
(int) wsabuf[0].len,
strerror_win32 (status, &gc));
gc_free (&gc);
}
}
}
return sock->writes.iostate;
}
int
socket_finalize (
SOCKET s,
struct overlapped_io *io,
struct buffer *buf,
struct sockaddr_in *from)
{
int ret = -1;
BOOL status;
switch (io->iostate)
{
case IOSTATE_QUEUED:
status = WSAGetOverlappedResult(
s,
&io->overlapped,
&io->size,
FALSE,
&io->flags
);
if (status)
{
/* successful return for a queued operation */
if (buf)
*buf = io->buf;
ret = io->size;
io->iostate = IOSTATE_INITIAL;
ASSERT (ResetEvent (io->overlapped.hEvent));
dmsg (D_WIN32_IO, "WIN32 I/O: Socket Completion success [%d]", ret);
}
else
{
/* error during a queued operation */
ret = -1;
if (WSAGetLastError() != WSA_IO_INCOMPLETE)
{
/* if no error (i.e. just not finished yet), then DON'T execute this code */
io->iostate = IOSTATE_INITIAL;
ASSERT (ResetEvent (io->overlapped.hEvent));
msg (D_WIN32_IO | M_ERRNO_SOCK, "WIN32 I/O: Socket Completion error");
}
}
break;
case IOSTATE_IMMEDIATE_RETURN:
io->iostate = IOSTATE_INITIAL;
ASSERT (ResetEvent (io->overlapped.hEvent));
if (io->status)
{
/* error return for a non-queued operation */
WSASetLastError (io->status);
ret = -1;
msg (D_WIN32_IO | M_ERRNO_SOCK, "WIN32 I/O: Socket Completion non-queued error");
}
else
{
/* successful return for a non-queued operation */
if (buf)
*buf = io->buf;
ret = io->size;
dmsg (D_WIN32_IO, "WIN32 I/O: Socket Completion non-queued success [%d]", ret);
}
break;
case IOSTATE_INITIAL: /* were we called without proper queueing? */
WSASetLastError (WSAEINVAL);
ret = -1;
dmsg (D_WIN32_IO, "WIN32 I/O: Socket Completion BAD STATE");
break;
default:
ASSERT (0);
}
/* return from address if requested */
if (from)
{
if (ret >= 0 && io->addr_defined)
{
if (io->addrlen != sizeof (io->addr))
bad_address_length (io->addrlen, sizeof (io->addr));
*from = io->addr;
}
else
CLEAR (*from);
}
if (buf)
buf->len = ret;
return ret;
}
#endif /* WIN32 */
/*
* Socket event notification
*/
unsigned int
socket_set (struct link_socket *s,
struct event_set *es,
unsigned int rwflags,
void *arg,
unsigned int *persistent)
{
if (s)
{
if ((rwflags & EVENT_READ) && !stream_buf_read_setup (s))
{
ASSERT (!persistent);
rwflags &= ~EVENT_READ;
}
#ifdef WIN32
if (rwflags & EVENT_READ)
socket_recv_queue (s, 0);
#endif
/* if persistent is defined, call event_ctl only if rwflags has changed since last call */
if (!persistent || *persistent != rwflags)
{
event_ctl (es, socket_event_handle (s), rwflags, arg);
if (persistent)
*persistent = rwflags;
}
s->rwflags_debug = rwflags;
}
return rwflags;
}
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