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/*
* OpenVPN -- An application to securely tunnel IP networks
* over a single UDP port, with support for SSL/TLS-based
* session authentication and key exchange,
* packet encryption, packet authentication, and
* packet compression.
*
* Copyright (C) 2002-2005 OpenVPN Solutions LLC <info@openvpn.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program (see the file COPYING included with this
* distribution); if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/*
* Win32-specific OpenVPN code, targetted at the mingw
* development environment.
*/
#ifdef WIN32
#include "config-win32.h"
#include "syshead.h"
#include "buffer.h"
#include "error.h"
#include "mtu.h"
#include "sig.h"
#include "win32.h"
#include "memdbg.h"
/*
* Windows internal socket API state (opaque).
*/
static struct WSAData wsa_state; /* GLOBAL */
/*
* Should we call win32_pause() on program exit?
*/
static bool pause_exit_enabled = false; /* GLOBAL */
/*
* win32_signal is used to get input from the keyboard
* if we are running in a console, or get input from an
* event object if we are running as a service.
*/
struct win32_signal win32_signal; /* GLOBAL */
/*
* Save our old window title so we can restore
* it on exit.
*/
struct window_title window_title; /* GLOBAL*/
/*
* Special global semaphore used to protect network
* shell commands from simultaneous instantiation.
*/
struct semaphore netcmd_semaphore; /* GLOBAL */
void
init_win32 (void)
{
if (WSAStartup(0x0101, &wsa_state))
{
msg (M_ERR, "WSAStartup failed");
}
window_title_clear (&window_title);
win32_signal_clear (&win32_signal);
netcmd_semaphore_init ();
}
void
uninit_win32 (void)
{
netcmd_semaphore_close ();
if (pause_exit_enabled)
{
if (win32_signal.mode == WSO_MODE_UNDEF)
{
struct win32_signal w;
win32_signal_open (&w, WSO_FORCE_CONSOLE, NULL, false);
win32_pause (&w);
win32_signal_close (&w);
}
else
win32_pause (&win32_signal);
}
window_title_restore (&window_title);
win32_signal_close (&win32_signal);
WSACleanup ();
}
void
set_pause_exit_win32 (void)
{
pause_exit_enabled = true;
}
bool
init_security_attributes_allow_all (struct security_attributes *obj)
{
CLEAR (*obj);
obj->sa.nLength = sizeof (SECURITY_ATTRIBUTES);
obj->sa.lpSecurityDescriptor = &obj->sd;
obj->sa.bInheritHandle = FALSE;
if (!InitializeSecurityDescriptor (&obj->sd, SECURITY_DESCRIPTOR_REVISION))
return false;
if (!SetSecurityDescriptorDacl (&obj->sd, TRUE, NULL, FALSE))
return false;
return true;
}
void
overlapped_io_init (struct overlapped_io *o,
const struct frame *frame,
BOOL event_state,
bool tuntap_buffer) /* if true: tuntap buffer, if false: socket buffer */
{
CLEAR (*o);
/* manual reset event, initially set according to event_state */
o->overlapped.hEvent = CreateEvent (NULL, TRUE, event_state, NULL);
if (o->overlapped.hEvent == NULL)
msg (M_ERR, "Error: overlapped_io_init: CreateEvent failed");
/* allocate buffer for overlapped I/O */
alloc_buf_sock_tun (&o->buf_init, frame, tuntap_buffer, 0);
}
void
overlapped_io_close (struct overlapped_io *o)
{
if (o->overlapped.hEvent)
{
if (!CloseHandle (o->overlapped.hEvent))
msg (M_WARN | M_ERRNO, "Warning: CloseHandle failed on overlapped I/O event object");
}
free_buf (&o->buf_init);
}
char *
overlapped_io_state_ascii (const struct overlapped_io *o)
{
switch (o->iostate)
{
case IOSTATE_INITIAL:
return "0";
case IOSTATE_QUEUED:
return "Q";
case IOSTATE_IMMEDIATE_RETURN:
return "1";
}
return "?";
}
/*
* Event-based notification of network events
*/
void
init_net_event_win32 (struct rw_handle *event, long network_events, socket_descriptor_t sd, unsigned int flags)
{
/* manual reset events, initially set to unsignaled */
/* initialize write event */
if (!(flags & NE32_PERSIST_EVENT) || !event->write)
{
if (flags & NE32_WRITE_EVENT)
{
event->write = CreateEvent (NULL, TRUE, FALSE, NULL);
if (event->write == NULL)
msg (M_ERR, "Error: init_net_event_win32: CreateEvent (write) failed");
}
else
event->write = NULL;
}
/* initialize read event */
if (!(flags & NE32_PERSIST_EVENT) || !event->read)
{
event->read = CreateEvent (NULL, TRUE, FALSE, NULL);
if (event->read == NULL)
msg (M_ERR, "Error: init_net_event_win32: CreateEvent (read) failed");
}
/* setup network events to change read event state */
if (WSAEventSelect (sd, event->read, network_events) != 0)
msg (M_FATAL | M_ERRNO_SOCK, "Error: init_net_event_win32: WSAEventSelect call failed");
}
long
reset_net_event_win32 (struct rw_handle *event, socket_descriptor_t sd)
{
WSANETWORKEVENTS wne;
if (WSAEnumNetworkEvents (sd, event->read, &wne) != 0)
{
msg (M_FATAL | M_ERRNO_SOCK, "Error: reset_net_event_win32: WSAEnumNetworkEvents call failed");
return 0; /* NOTREACHED */
}
else
return wne.lNetworkEvents;
}
void
close_net_event_win32 (struct rw_handle *event, socket_descriptor_t sd, unsigned int flags)
{
if (event->read)
{
if (socket_defined (sd))
{
if (WSAEventSelect (sd, event->read, 0) != 0)
msg (M_WARN | M_ERRNO_SOCK, "Warning: close_net_event_win32: WSAEventSelect call failed");
}
if (!ResetEvent (event->read))
msg (M_WARN | M_ERRNO, "Warning: ResetEvent (read) failed in close_net_event_win32");
if (!(flags & NE32_PERSIST_EVENT))
{
if (!CloseHandle (event->read))
msg (M_WARN | M_ERRNO, "Warning: CloseHandle (read) failed in close_net_event_win32");
event->read = NULL;
}
}
if (event->write)
{
if (!ResetEvent (event->write))
msg (M_WARN | M_ERRNO, "Warning: ResetEvent (write) failed in close_net_event_win32");
if (!(flags & NE32_PERSIST_EVENT))
{
if (!CloseHandle (event->write))
msg (M_WARN | M_ERRNO, "Warning: CloseHandle (write) failed in close_net_event_win32");
event->write = NULL;
}
}
}
/*
* struct net_event_win32
*/
void
net_event_win32_init (struct net_event_win32 *ne)
{
CLEAR (*ne);
ne->sd = SOCKET_UNDEFINED;
}
void
net_event_win32_start (struct net_event_win32 *ne, long network_events, socket_descriptor_t sd)
{
ASSERT (!socket_defined (ne->sd));
ne->sd = sd;
ne->event_mask = 0;
init_net_event_win32 (&ne->handle, network_events, sd, NE32_PERSIST_EVENT|NE32_WRITE_EVENT);
}
void
net_event_win32_reset_write (struct net_event_win32 *ne)
{
BOOL status;
if (ne->event_mask & FD_WRITE)
status = SetEvent (ne->handle.write);
else
status = ResetEvent (ne->handle.write);
if (!status)
msg (M_WARN | M_ERRNO, "Warning: SetEvent/ResetEvent failed in net_event_win32_reset_write");
}
void
net_event_win32_reset (struct net_event_win32 *ne)
{
ne->event_mask |= reset_net_event_win32 (&ne->handle, ne->sd);
}
void
net_event_win32_stop (struct net_event_win32 *ne)
{
if (net_event_win32_defined (ne))
close_net_event_win32 (&ne->handle, ne->sd, NE32_PERSIST_EVENT);
ne->sd = SOCKET_UNDEFINED;
ne->event_mask = 0;
}
void
net_event_win32_close (struct net_event_win32 *ne)
{
if (net_event_win32_defined (ne))
close_net_event_win32 (&ne->handle, ne->sd, 0);
net_event_win32_init (ne);
}
/*
* Simulate *nix signals on Windows.
*
* Two modes:
* (1) Console mode -- map keyboard function keys to signals
* (2) Service mode -- map Windows event object to SIGTERM
*/
void
win32_signal_clear (struct win32_signal *ws)
{
CLEAR (*ws);
}
void
win32_signal_open (struct win32_signal *ws,
int force,
const char *exit_event_name,
bool exit_event_initial_state)
{
CLEAR (*ws);
ws->mode = WSO_MODE_UNDEF;
ws->in.read = INVALID_HANDLE_VALUE;
ws->in.write = INVALID_HANDLE_VALUE;
ws->console_mode_save = 0;
ws->console_mode_save_defined = false;
if (force == WSO_NOFORCE || force == WSO_FORCE_CONSOLE)
{
/*
* Try to open console.
*/
ws->in.read = GetStdHandle (STD_INPUT_HANDLE);
if (ws->in.read != INVALID_HANDLE_VALUE)
{
if (GetConsoleMode (ws->in.read, &ws->console_mode_save))
{
/* running on a console */
const DWORD new_console_mode = ws->console_mode_save
& ~(ENABLE_WINDOW_INPUT
| ENABLE_PROCESSED_INPUT
| ENABLE_LINE_INPUT
| ENABLE_ECHO_INPUT
| ENABLE_MOUSE_INPUT);
if (new_console_mode != ws->console_mode_save)
{
if (!SetConsoleMode (ws->in.read, new_console_mode))
msg (M_ERR, "Error: win32_signal_open: SetConsoleMode failed");
ws->console_mode_save_defined = true;
}
ws->mode = WSO_MODE_CONSOLE;
}
else
ws->in.read = INVALID_HANDLE_VALUE; /* probably running as a service */
}
}
/*
* If console open failed, assume we are running
* as a service.
*/
if ((force == WSO_NOFORCE || force == WSO_FORCE_SERVICE)
&& !HANDLE_DEFINED (ws->in.read) && exit_event_name)
{
struct security_attributes sa;
if (!init_security_attributes_allow_all (&sa))
msg (M_ERR, "Error: win32_signal_open: init SA failed");
ws->in.read = CreateEvent (&sa.sa,
TRUE,
exit_event_initial_state ? TRUE : FALSE,
exit_event_name);
if (ws->in.read == NULL)
{
msg (M_WARN|M_ERRNO, "NOTE: CreateEvent '%s' failed", exit_event_name);
}
else
{
if (WaitForSingleObject (ws->in.read, 0) != WAIT_TIMEOUT)
msg (M_FATAL, "ERROR: Exit Event ('%s') is signaled", exit_event_name);
else
ws->mode = WSO_MODE_SERVICE;
}
}
}
static bool
keyboard_input_available (struct win32_signal *ws)
{
ASSERT (ws->mode == WSO_MODE_CONSOLE);
if (HANDLE_DEFINED (ws->in.read))
{
DWORD n;
if (GetNumberOfConsoleInputEvents (ws->in.read, &n))
return n > 0;
}
return false;
}
static unsigned int
keyboard_ir_to_key (INPUT_RECORD *ir)
{
if (ir->Event.KeyEvent.uChar.AsciiChar == 0)
return ir->Event.KeyEvent.wVirtualScanCode;
if ((ir->Event.KeyEvent.dwControlKeyState
& (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED))
&& (ir->Event.KeyEvent.wVirtualKeyCode != 18))
return ir->Event.KeyEvent.wVirtualScanCode * 256;
return ir->Event.KeyEvent.uChar.AsciiChar;
}
static unsigned int
win32_keyboard_get (struct win32_signal *ws)
{
ASSERT (ws->mode == WSO_MODE_CONSOLE);
if (HANDLE_DEFINED (ws->in.read))
{
INPUT_RECORD ir;
do {
DWORD n;
if (!keyboard_input_available (ws))
return 0;
if (!ReadConsoleInput (ws->in.read, &ir, 1, &n))
return 0;
} while (ir.EventType != KEY_EVENT || ir.Event.KeyEvent.bKeyDown != TRUE);
return keyboard_ir_to_key (&ir);
}
else
return 0;
}
void
win32_signal_close (struct win32_signal *ws)
{
if (ws->mode == WSO_MODE_SERVICE && HANDLE_DEFINED (ws->in.read))
CloseHandle (ws->in.read);
if (ws->console_mode_save_defined)
{
if (!SetConsoleMode (ws->in.read, ws->console_mode_save))
msg (M_ERR, "Error: win32_signal_close: SetConsoleMode failed");
}
CLEAR (*ws);
}
/*
* Return true if interrupt occurs in service mode.
*/
static bool
win32_service_interrupt (struct win32_signal *ws)
{
if (ws->mode == WSO_MODE_SERVICE)
{
if (HANDLE_DEFINED (ws->in.read)
&& WaitForSingleObject (ws->in.read, 0) == WAIT_OBJECT_0)
return true;
}
return false;
}
int
win32_signal_get (struct win32_signal *ws)
{
int ret = 0;
if (siginfo_static.signal_received)
{
ret = siginfo_static.signal_received;
}
else
{
if (ws->mode == WSO_MODE_SERVICE)
{
if (win32_service_interrupt (ws))
ret = SIGTERM;
}
else if (ws->mode == WSO_MODE_CONSOLE)
{
switch (win32_keyboard_get (ws))
{
case 0x3B: /* F1 -> USR1 */
ret = SIGUSR1;
break;
case 0x3C: /* F2 -> USR2 */
ret = SIGUSR2;
break;
case 0x3D: /* F3 -> HUP */
ret = SIGHUP;
break;
case 0x3E: /* F4 -> TERM */
ret = SIGTERM;
break;
}
}
if (ret)
{
siginfo_static.signal_received = ret;
siginfo_static.hard = true;
}
}
return ret;
}
void
win32_pause (struct win32_signal *ws)
{
if (ws->mode == WSO_MODE_CONSOLE && HANDLE_DEFINED (ws->in.read))
{
int status;
msg (M_INFO|M_NOPREFIX, "Press any key to continue...");
do {
status = WaitForSingleObject (ws->in.read, INFINITE);
} while (!win32_keyboard_get (ws));
}
}
/* window functions */
void
window_title_clear (struct window_title *wt)
{
CLEAR (*wt);
}
void
window_title_save (struct window_title *wt)
{
if (!wt->saved)
{
if (!GetConsoleTitle (wt->old_window_title, sizeof (wt->old_window_title)))
{
wt->old_window_title[0] = 0;
wt->saved = false;
}
else
wt->saved = true;
}
}
void
window_title_restore (const struct window_title *wt)
{
if (wt->saved)
SetConsoleTitle (wt->old_window_title);
}
void
window_title_generate (const char *title)
{
struct gc_arena gc = gc_new ();
struct buffer out = alloc_buf_gc (256, &gc);
if (!title)
title = "";
buf_printf (&out, "[%s] " PACKAGE_NAME " " VERSION " F4:EXIT F1:USR1 F2:USR2 F3:HUP", title);
SetConsoleTitle (BSTR (&out));
gc_free (&gc);
}
/* semaphore functions */
void
semaphore_clear (struct semaphore *s)
{
CLEAR (*s);
}
void
semaphore_open (struct semaphore *s, const char *name)
{
struct security_attributes sa;
s->locked = false;
s->name = name;
s->hand = NULL;
if (init_security_attributes_allow_all (&sa))
s->hand = CreateSemaphore(&sa.sa, 1, 1, name);
if (s->hand == NULL)
msg (M_WARN|M_ERRNO, "WARNING: Cannot create Win32 semaphore '%s'", name);
else
dmsg (D_SEMAPHORE, "Created Win32 semaphore '%s'", s->name);
}
bool
semaphore_lock (struct semaphore *s, int timeout_milliseconds)
{
bool ret = true;
if (s->hand)
{
DWORD status;
ASSERT (!s->locked);
dmsg (D_SEMAPHORE_LOW, "Attempting to lock Win32 semaphore '%s' prior to net shell command (timeout = %d sec)",
s->name,
timeout_milliseconds / 1000);
status = WaitForSingleObject (s->hand, timeout_milliseconds);
if (status == WAIT_FAILED)
msg (M_ERR, "Wait failed on Win32 semaphore '%s'", s->name);
ret = (status == WAIT_TIMEOUT) ? false : true;
if (ret)
{
dmsg (D_SEMAPHORE, "Locked Win32 semaphore '%s'", s->name);
s->locked = true;
}
else
{
dmsg (D_SEMAPHORE, "Wait on Win32 semaphore '%s' timed out after %d milliseconds",
s->name,
timeout_milliseconds);
}
}
return ret;
}
void
semaphore_release (struct semaphore *s)
{
if (s->hand)
{
ASSERT (s->locked);
dmsg (D_SEMAPHORE, "Releasing Win32 semaphore '%s'", s->name);
if (!ReleaseSemaphore(s->hand, 1, NULL))
msg (M_WARN | M_ERRNO, "ReleaseSemaphore failed on Win32 semaphore '%s'",
s->name);
s->locked = false;
}
}
void
semaphore_close (struct semaphore *s)
{
if (s->hand)
{
if (s->locked)
semaphore_release (s);
dmsg (D_SEMAPHORE, "Closing Win32 semaphore '%s'", s->name);
CloseHandle (s->hand);
s->hand = NULL;
}
}
/*
* Special global semaphore used to protect network
* shell commands from simultaneous instantiation.
*/
void
netcmd_semaphore_init (void)
{
semaphore_open (&netcmd_semaphore, PACKAGE "_netcmd");
}
void
netcmd_semaphore_close (void)
{
semaphore_close (&netcmd_semaphore);
}
void
netcmd_semaphore_lock (void)
{
const int timeout_seconds = 600;
if (!semaphore_lock (&netcmd_semaphore, timeout_seconds * 1000))
msg (M_FATAL, "Cannot lock net command semaphore");
}
void
netcmd_semaphore_release (void)
{
semaphore_release (&netcmd_semaphore);
}
/*
* Get input from console.
*
* Return false on input error, or if service
* exit event is signaled.
*/
bool
get_console_input_win32 (const char *prompt, const bool echo, char *input, const int capacity)
{
HANDLE in = INVALID_HANDLE_VALUE;
HANDLE err = INVALID_HANDLE_VALUE;
DWORD len = 0;
ASSERT (prompt);
ASSERT (input);
ASSERT (capacity > 0);
input[0] = '\0';
in = GetStdHandle (STD_INPUT_HANDLE);
err = get_orig_stderr ();
if (in != INVALID_HANDLE_VALUE
&& err != INVALID_HANDLE_VALUE
&& !win32_service_interrupt (&win32_signal)
&& WriteFile (err, prompt, strlen (prompt), &len, NULL))
{
bool is_console = (GetFileType (in) == FILE_TYPE_CHAR);
DWORD flags_save = 0;
int status = 0;
if (is_console)
{
if (GetConsoleMode (in, &flags_save))
{
DWORD flags = ENABLE_LINE_INPUT | ENABLE_PROCESSED_INPUT;
if (echo)
flags |= ENABLE_ECHO_INPUT;
SetConsoleMode (in, flags);
}
else
is_console = 0;
}
status = ReadFile (in, input, capacity, &len, NULL);
string_null_terminate (input, (int)len, capacity);
chomp (input);
if (!echo)
WriteFile (err, "\r\n", 2, &len, NULL);
if (is_console)
SetConsoleMode (in, flags_save);
if (status && !win32_service_interrupt (&win32_signal))
return true;
}
return false;
}
/* get password from console */
char *
getpass (const char *prompt)
{
static char line[256];
if (get_console_input_win32 (prompt, false, line, sizeof (line)))
return line;
else
return NULL;
}
#endif
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