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/*
* Copyright (c) 2014, 2016 Nicira, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at:
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <config.h>
#include "ccmap.h"
#include "coverage.h"
#include "bitmap.h"
#include "hash.h"
#include "ovs-rcu.h"
#include "random.h"
#include "util.h"
COVERAGE_DEFINE(ccmap_expand);
COVERAGE_DEFINE(ccmap_shrink);
/* A count-only version of the cmap. */
/* Allow protected access to the value without atomic semantics. This makes
* the exclusive writer somewhat faster. */
typedef union {
unsigned long long protected_value;
ATOMIC(unsigned long long) atomic_value;
} ccmap_node_t;
BUILD_ASSERT_DECL(sizeof(ccmap_node_t) == sizeof(uint64_t));
static uint64_t
ccmap_node_get(const ccmap_node_t *node)
{
uint64_t value;
atomic_read_relaxed(&CONST_CAST(ccmap_node_t *, node)->atomic_value,
&value);
return value;
}
/* It is safe to allow compiler optimize reads by the exclusive writer. */
static uint64_t
ccmap_node_get_protected(const ccmap_node_t *node)
{
return node->protected_value;
}
static void
ccmap_node_set_protected(ccmap_node_t *node, uint64_t value)
{
atomic_store_relaxed(&node->atomic_value, value);
}
static uint64_t
ccmap_node(uint32_t count, uint32_t hash)
{
return (uint64_t)count << 32 | hash;
}
static uint32_t
ccmap_node_hash(uint64_t node)
{
return node;
}
static uint32_t
ccmap_node_count(uint64_t node)
{
return node >> 32;
}
/* Number of nodes per bucket. */
#define CCMAP_K (CACHE_LINE_SIZE / sizeof(ccmap_node_t))
/* A cuckoo hash bucket. Designed to be cache-aligned and exactly one cache
* line long. */
struct ccmap_bucket {
/* Each node incudes both the hash (low 32-bits) and the count (high
* 32-bits), allowing readers always getting a consistent pair. */
ccmap_node_t nodes[CCMAP_K];
};
BUILD_ASSERT_DECL(sizeof(struct ccmap_bucket) == CACHE_LINE_SIZE);
/* Default maximum load factor (as a fraction of UINT32_MAX + 1) before
* enlarging a ccmap. Reasonable values lie between about 75% and 93%. Smaller
* values waste memory; larger values increase the average insertion time. */
#define CCMAP_MAX_LOAD ((uint32_t) (UINT32_MAX * .85))
/* Default minimum load factor (as a fraction of UINT32_MAX + 1) before
* shrinking a ccmap. Currently, the value is chosen to be 20%, this
* means ccmap will have a 40% load factor after shrink. */
#define CCMAP_MIN_LOAD ((uint32_t) (UINT32_MAX * .20))
/* The implementation of a concurrent hash map. */
struct ccmap_impl {
PADDED_MEMBERS(CACHE_LINE_SIZE,
unsigned int n_unique; /* Number of in-use nodes. */
unsigned int n; /* Number of hashes inserted. */
unsigned int max_n; /* Max nodes before enlarging. */
unsigned int min_n; /* Min nodes before shrinking. */
uint32_t mask; /* Number of 'buckets', minus one. */
uint32_t basis; /* Basis for rehashing client's
hash values. */
);
struct ccmap_bucket buckets[];
};
BUILD_ASSERT_DECL(sizeof(struct ccmap_impl) == CACHE_LINE_SIZE);
static struct ccmap_impl *ccmap_rehash(struct ccmap *, uint32_t mask);
/* Given a rehashed value 'hash', returns the other hash for that rehashed
* value. This is symmetric: other_hash(other_hash(x)) == x. (See also "Hash
* Functions" at the top of cmap.c.) */
static uint32_t
other_hash(uint32_t hash)
{
return (hash << 16) | (hash >> 16);
}
/* Returns the rehashed value for 'hash' within 'impl'. (See also "Hash
* Functions" at the top of this file.) */
static uint32_t
rehash(const struct ccmap_impl *impl, uint32_t hash)
{
return hash_finish(impl->basis, hash);
}
static struct ccmap_impl *
ccmap_get_impl(const struct ccmap *ccmap)
{
return ovsrcu_get(struct ccmap_impl *, &ccmap->impl);
}
static uint32_t
calc_max_n(uint32_t mask)
{
return ((uint64_t) (mask + 1) * CCMAP_K * CCMAP_MAX_LOAD) >> 32;
}
static uint32_t
calc_min_n(uint32_t mask)
{
return ((uint64_t) (mask + 1) * CCMAP_K * CCMAP_MIN_LOAD) >> 32;
}
static struct ccmap_impl *
ccmap_impl_create(uint32_t mask)
{
struct ccmap_impl *impl;
ovs_assert(is_pow2(mask + 1));
impl = xzalloc_cacheline(sizeof *impl
+ (mask + 1) * sizeof *impl->buckets);
impl->n_unique = 0;
impl->n = 0;
impl->max_n = calc_max_n(mask);
impl->min_n = calc_min_n(mask);
impl->mask = mask;
impl->basis = random_uint32();
return impl;
}
/* Initializes 'ccmap' as an empty concurrent hash map. */
void
ccmap_init(struct ccmap *ccmap)
{
ovsrcu_set(&ccmap->impl, ccmap_impl_create(0));
}
/* Destroys 'ccmap'.
*
* The client is responsible for destroying any data previously held in
* 'ccmap'. */
void
ccmap_destroy(struct ccmap *ccmap)
{
if (ccmap) {
ovsrcu_postpone(free_cacheline, ccmap_get_impl(ccmap));
}
}
/* Returns the number of hashes inserted in 'ccmap', including duplicates. */
size_t
ccmap_count(const struct ccmap *ccmap)
{
return ccmap_get_impl(ccmap)->n;
}
/* Returns true if 'ccmap' is empty, false otherwise. */
bool
ccmap_is_empty(const struct ccmap *ccmap)
{
return ccmap_count(ccmap) == 0;
}
/* returns 0 if not found. Map does not contain zero counts. */
static uint32_t
ccmap_find_in_bucket(const struct ccmap_bucket *bucket, uint32_t hash)
{
for (int i = 0; i < CCMAP_K; i++) {
uint64_t node = ccmap_node_get(&bucket->nodes[i]);
if (ccmap_node_hash(node) == hash) {
return ccmap_node_count(node);
}
}
return 0;
}
/* Searches 'ccmap' for a node with the specified 'hash'. If one is
* found, returns the count associated with it, otherwise zero.
*/
uint32_t
ccmap_find(const struct ccmap *ccmap, uint32_t hash)
{
const struct ccmap_impl *impl = ccmap_get_impl(ccmap);
uint32_t h = rehash(impl, hash);
uint32_t count;
count = ccmap_find_in_bucket(&impl->buckets[h & impl->mask], hash);
if (!count) {
h = other_hash(h);
count = ccmap_find_in_bucket(&impl->buckets[h & impl->mask], hash);
}
return count;
}
static int
ccmap_find_slot_protected(struct ccmap_bucket *b, uint32_t hash,
uint32_t *count)
{
for (int i = 0; i < CCMAP_K; i++) {
uint64_t node = ccmap_node_get_protected(&b->nodes[i]);
*count = ccmap_node_count(node);
if (ccmap_node_hash(node) == hash && *count) {
return i;
}
}
return -1;
}
static int
ccmap_find_empty_slot_protected(struct ccmap_bucket *b)
{
for (int i = 0; i < CCMAP_K; i++) {
uint64_t node = ccmap_node_get_protected(&b->nodes[i]);
if (!ccmap_node_count(node)) {
return i;
}
}
return -1;
}
static void
ccmap_set_bucket(struct ccmap_bucket *b, int i, uint32_t count, uint32_t hash)
{
ccmap_node_set_protected(&b->nodes[i], ccmap_node(count, hash));
}
/* Searches 'b' for a node with the given 'hash'. If it finds one, increments
* the associated count by 'inc' and returns the new value. Otherwise returns
* 0. */
static uint32_t
ccmap_inc_bucket_existing(struct ccmap_bucket *b, uint32_t hash, uint32_t inc)
{
uint32_t count;
int i = ccmap_find_slot_protected(b, hash, &count);
if (i < 0) {
return 0;
}
count += inc;
ccmap_set_bucket(b, i, count, hash);
return count;
}
/* Searches 'b' for an empty slot. If successful, stores 'inc' and 'hash' in
* the slot and returns 'inc'. Otherwise, returns 0. */
static uint32_t
ccmap_inc_bucket_new(struct ccmap_bucket *b, uint32_t hash, uint32_t inc)
{
int i = ccmap_find_empty_slot_protected(b);
if (i < 0) {
return 0;
}
ccmap_set_bucket(b, i, inc, hash);
return inc;
}
/* Returns the other bucket that b->nodes[slot] could occupy in 'impl'. (This
* might be the same as 'b'.) */
static struct ccmap_bucket *
other_bucket_protected(struct ccmap_impl *impl, struct ccmap_bucket *b, int slot)
{
uint64_t node = ccmap_node_get_protected(&b->nodes[slot]);
uint32_t h1 = rehash(impl, ccmap_node_hash(node));
uint32_t h2 = other_hash(h1);
uint32_t b_idx = b - impl->buckets;
uint32_t other_h = (h1 & impl->mask) == b_idx ? h2 : h1;
return &impl->buckets[other_h & impl->mask];
}
/* Count 'inc' for 'hash' is to be inserted into 'impl', but both candidate
* buckets 'b1' and 'b2' are full. This function attempts to rearrange buckets
* within 'impl' to make room for 'hash'.
*
* Returns 'inc' if the new count for the 'hash' was inserted, otherwise
* returns 0.
*
* The implementation is a general-purpose breadth-first search. At first
* glance, this is more complex than a random walk through 'impl' (suggested by
* some references), but random walks have a tendency to loop back through a
* single bucket. We have to move nodes backward along the path that we find,
* so that no node actually disappears from the hash table, which means a
* random walk would have to be careful to deal with loops. By contrast, a
* successful breadth-first search always finds a *shortest* path through the
* hash table, and a shortest path will never contain loops, so it avoids that
* problem entirely.
*/
static uint32_t
ccmap_inc_bfs(struct ccmap_impl *impl, uint32_t hash,
struct ccmap_bucket *b1, struct ccmap_bucket *b2, uint32_t inc)
{
enum { MAX_DEPTH = 4 };
/* A path from 'start' to 'end' via the 'n' steps in 'slots[]'.
*
* One can follow the path via:
*
* struct ccmap_bucket *b;
* int i;
*
* b = path->start;
* for (i = 0; i < path->n; i++) {
* b = other_bucket_protected(impl, b, path->slots[i]);
* }
* ovs_assert(b == path->end);
*/
struct ccmap_path {
struct ccmap_bucket *start; /* First bucket along the path. */
struct ccmap_bucket *end; /* Last bucket on the path. */
uint8_t slots[MAX_DEPTH]; /* Slots used for each hop. */
int n; /* Number of slots[]. */
};
/* We need to limit the amount of work we do trying to find a path. It
* might actually be impossible to rearrange the ccmap, and after some time
* it is likely to be easier to rehash the entire ccmap.
*
* This value of MAX_QUEUE is an arbitrary limit suggested by one of the
* references. Empirically, it seems to work OK. */
enum { MAX_QUEUE = 500 };
struct ccmap_path queue[MAX_QUEUE];
int head = 0;
int tail = 0;
/* Add 'b1' and 'b2' as starting points for the search. */
queue[head].start = b1;
queue[head].end = b1;
queue[head].n = 0;
head++;
if (b1 != b2) {
queue[head].start = b2;
queue[head].end = b2;
queue[head].n = 0;
head++;
}
while (tail < head) {
const struct ccmap_path *path = &queue[tail++];
struct ccmap_bucket *this = path->end;
int i;
for (i = 0; i < CCMAP_K; i++) {
struct ccmap_bucket *next = other_bucket_protected(impl, this, i);
int j;
if (this == next) {
continue;
}
j = ccmap_find_empty_slot_protected(next);
if (j >= 0) {
/* We've found a path along which we can rearrange the hash
* table: Start at path->start, follow all the slots in
* path->slots[], then follow slot 'i', then the bucket you
* arrive at has slot 'j' empty. */
struct ccmap_bucket *buckets[MAX_DEPTH + 2];
int slots[MAX_DEPTH + 2];
int k;
/* Figure out the full sequence of slots. */
for (k = 0; k < path->n; k++) {
slots[k] = path->slots[k];
}
slots[path->n] = i;
slots[path->n + 1] = j;
/* Figure out the full sequence of buckets. */
buckets[0] = path->start;
for (k = 0; k <= path->n; k++) {
buckets[k + 1] = other_bucket_protected(impl, buckets[k], slots[k]);
}
/* Now the path is fully expressed. One can start from
* buckets[0], go via slots[0] to buckets[1], via slots[1] to
* buckets[2], and so on.
*
* Move all the nodes across the path "backward". After each
* step some node appears in two buckets. Thus, every node is
* always visible to a concurrent search. */
for (k = path->n + 1; k > 0; k--) {
uint64_t node = ccmap_node_get_protected
(&buckets[k - 1]->nodes[slots[k - 1]]);
ccmap_node_set_protected(&buckets[k]->nodes[slots[k]],
node);
}
/* Finally, insert the count. */
ccmap_set_bucket(buckets[0], slots[0], inc, hash);
return inc;
}
if (path->n < MAX_DEPTH && head < MAX_QUEUE) {
struct ccmap_path *new_path = &queue[head++];
*new_path = *path;
new_path->end = next;
new_path->slots[new_path->n++] = i;
}
}
}
return 0;
}
/* Increments the count associated with 'hash', in 'impl', by 'inc'. */
static uint32_t
ccmap_try_inc(struct ccmap_impl *impl, uint32_t hash, uint32_t inc)
{
uint32_t h1 = rehash(impl, hash);
uint32_t h2 = other_hash(h1);
struct ccmap_bucket *b1 = &impl->buckets[h1 & impl->mask];
struct ccmap_bucket *b2 = &impl->buckets[h2 & impl->mask];
uint32_t count;
return OVS_UNLIKELY(count = ccmap_inc_bucket_existing(b1, hash, inc))
? count : OVS_UNLIKELY(count = ccmap_inc_bucket_existing(b2, hash, inc))
? count : OVS_LIKELY(count = ccmap_inc_bucket_new(b1, hash, inc))
? count : OVS_LIKELY(count = ccmap_inc_bucket_new(b2, hash, inc))
? count : ccmap_inc_bfs(impl, hash, b1, b2, inc);
}
/* Increments the count of 'hash' values in the 'ccmap'. The caller must
* ensure that 'ccmap' cannot change concurrently (from another thread).
*
* Returns the current count of the given hash value after the incremention. */
uint32_t
ccmap_inc(struct ccmap *ccmap, uint32_t hash)
{
struct ccmap_impl *impl = ccmap_get_impl(ccmap);
uint32_t count;
if (OVS_UNLIKELY(impl->n_unique >= impl->max_n)) {
COVERAGE_INC(ccmap_expand);
impl = ccmap_rehash(ccmap, (impl->mask << 1) | 1);
}
while (OVS_UNLIKELY(!(count = ccmap_try_inc(impl, hash, 1)))) {
impl = ccmap_rehash(ccmap, impl->mask);
}
++impl->n;
if (count == 1) {
++impl->n_unique;
}
return count;
}
/* Decrement the count associated with 'hash' in the bucket identified by
* 'h'. Return the OLD count if successful, or 0. */
static uint32_t
ccmap_dec__(struct ccmap_impl *impl, uint32_t hash, uint32_t h)
{
struct ccmap_bucket *b = &impl->buckets[h & impl->mask];
uint32_t count;
int slot = ccmap_find_slot_protected(b, hash, &count);
if (slot < 0) {
return 0;
}
ccmap_set_bucket(b, slot, count - 1, hash);
return count;
}
/* Decrements the count associated with 'hash'. The caller must
* ensure that 'ccmap' cannot change concurrently (from another thread).
*
* Returns the current count related to 'hash' in the ccmap after the
* decrement. */
uint32_t
ccmap_dec(struct ccmap *ccmap, uint32_t hash)
{
struct ccmap_impl *impl = ccmap_get_impl(ccmap);
uint32_t h1 = rehash(impl, hash);
uint32_t h2 = other_hash(h1);
uint32_t old_count = ccmap_dec__(impl, hash, h1);
if (!old_count) {
old_count = ccmap_dec__(impl, hash, h2);
}
ovs_assert(old_count);
old_count--;
if (old_count == 0) {
impl->n_unique--;
if (OVS_UNLIKELY(impl->n_unique < impl->min_n)) {
COVERAGE_INC(ccmap_shrink);
impl = ccmap_rehash(ccmap, impl->mask >> 1);
}
}
impl->n--;
return old_count;
}
static bool
ccmap_try_rehash(const struct ccmap_impl *old, struct ccmap_impl *new)
{
const struct ccmap_bucket *b;
for (b = old->buckets; b <= &old->buckets[old->mask]; b++) {
for (int i = 0; i < CCMAP_K; i++) {
uint64_t node = ccmap_node_get_protected(&b->nodes[i]);
uint32_t count = ccmap_node_count(node);
if (count && !ccmap_try_inc(new, ccmap_node_hash(node), count)) {
return false;
}
}
}
return true;
}
static struct ccmap_impl *
ccmap_rehash(struct ccmap *ccmap, uint32_t mask)
{
struct ccmap_impl *old = ccmap_get_impl(ccmap);
struct ccmap_impl *new = ccmap_impl_create(mask);
ovs_assert(old->n_unique < new->max_n);
while (!ccmap_try_rehash(old, new)) {
memset(new->buckets, 0, (mask + 1) * sizeof *new->buckets);
new->basis = random_uint32();
}
new->n = old->n;
new->n_unique = old->n_unique;
ovsrcu_set(&ccmap->impl, new);
ovsrcu_postpone(free_cacheline, old);
return new;
}
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