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#!/usr/bin/perl
$creator=qx("whoami");
chomp($creator);
$header = <<EOF
//---------------------------------------------------------------------------
//
// Project: OpenWalnut ( http://www.openwalnut.org )
//
// Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS
// For more information see http://www.openwalnut.org/copying
//
// This file is part of OpenWalnut.
//
// OpenWalnut is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// OpenWalnut is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with OpenWalnut. If not, see <http://www.gnu.org/licenses/>.
//
//---------------------------------------------------------------------------
#ifndef WM#NAME#_H
#define WM#NAME#_H
#include <string>
#include <osg/Geode>
#include "core/kernel/WModule.h"
#include "core/kernel/WModuleInputData.h"
#include "core/kernel/WModuleOutputData.h"
/**
* Someone should add some documentation here.
* Probably the best person would be the module's
* creator, i.e. \"$creator\".
*
* This is only an empty template for a new module. For
* an example module containing many interesting concepts
* and extensive documentation have a look at "src/modules/template"
*
* \\ingroup modules
*/
class WM#name#: public WModule
{
public:
/**
*
*/
WM#name#();
/**
*
*/
virtual ~WM#name#();
/**
* Gives back the name of this module.
* \\return the module's name.
*/
virtual const std::string getName() const;
/**
* Gives back a description of this module.
* \\return description to module.
*/
virtual const std::string getDescription() const;
/**
* Due to the prototype design pattern used to build modules, this method returns a new instance of this method. NOTE: it
* should never be initialized or modified in some other way. A simple new instance is required.
*
* \\return the prototype used to create every module in OpenWalnut.
*/
virtual boost::shared_ptr< WModule > factory() const;
/**
* Get the icon for this module in XPM format.
*/
virtual const char** getXPMIcon() const;
protected:
/**
* Entry point after loading the module. Runs in separate thread.
*/
virtual void moduleMain();
/**
* Initialize the connectors this module is using.
*/
virtual void connectors();
/**
* Initialize the properties for this module.
*/
virtual void properties();
/**
* Initialize requirements for this module.
*/
virtual void requirements();
private:
};
#endif // WM#NAME#_H
EOF
;
$impl = <<EOF
//---------------------------------------------------------------------------
//
// Project: OpenWalnut ( http://www.openwalnut.org )
//
// Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS
// For more information see http://www.openwalnut.org/copying
//
// This file is part of OpenWalnut.
//
// OpenWalnut is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// OpenWalnut is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with OpenWalnut. If not, see <http://www.gnu.org/licenses/>.
//
//---------------------------------------------------------------------------
#include <string>
#include "core/kernel/WKernel.h"
#include "modules/emptyIcon.xpm" // Please put a real icon here.
#include "WM#name#.h"
// This line is needed by the module loader to actually find your module. Do not remove. Do NOT add a ";" here.
W_LOADABLE_MODULE( WM#name# )
WM#name#::WM#name#():
WModule()
{
}
WM#name#::~WM#name#()
{
// Cleanup!
}
boost::shared_ptr< WModule > WM#name#::factory() const
{
// See "src/modules/template/" for an extensively documented example.
return boost::shared_ptr< WModule >( new WM#name#() );
}
const char** WM#name#::getXPMIcon() const
{
return emptyIcon_xpm; // Please put a real icon here.
}
const std::string WM#name#::getName() const
{
// Specify your module name here. This name must be UNIQUE!
return "#name#";
}
const std::string WM#name#::getDescription() const
{
// Specify your module description here. Be detailed. This text is read by the user.
// See "src/modules/template/" for an extensively documented example.
return "Someone should add some documentation here. "
"Probably the best person would be the modules's creator, i.e. \\\"$creator\\\"";
}
void WM#name#::connectors()
{
// Put the code for your connectors here. See "src/modules/template/" for an extensively documented example.
WModule::connectors();
}
void WM#name#::properties()
{
// Put the code for your properties here. See "src/modules/template/" for an extensively documented example.
WModule::properties();
}
void WM#name#::requirements()
{
// Put the code for your requirements here. See "src/modules/template/" for an extensively documented example.
}
void WM#name#::moduleMain()
{
// Put the code for your module's main functionality here.
// See "src/modules/template/" for an extensively documented example.
}
EOF
;
die "Need exactly one command line argument (module name).\nPlease execute this script in the src/modules directory with the desired module name.\n" unless $#ARGV == 0;
$dirname = lcfirst($ARGV[0]); # directory has to have lower case first letter
use Cwd;
$parentdir = getcwd."/";
$modulename = ucfirst($ARGV[0]); # name has to have upper case first letter
print "Generating for ".$modulename." in ".$parentdir.$dirname.".\n";
mkdir $dirname;
$header =~ s/\#name\#/$modulename/gm;
$impl =~ s/\#name\#/$modulename/gm;
# Set the header guards in capitals
$header =~ s/\#NAME\#/\U$modulename/gm;
open( FILE, ">${dirname}/WM${modulename}.h" ) or die;
print FILE $header;
close( FILE );
open( FILE, ">${dirname}/WM${modulename}.cpp" ) or die;
print FILE $impl;
close( FILE );
print "Generating completed.\n";
print "\n";
print "Have look at the template module for an introduction to module programming.\n";
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