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/* Rectangle.java -- Class representing a rectangle.
Copyright (C) 1999 Free Software Foundation, Inc.
This file is part of the non-peer AWT libraries of GNU Classpath.
This library is free software; you can redistribute it and/or modify
it under the terms of the GNU Library General Public License as published
by the Free Software Foundation, either version 2 of the License, or
(at your option) any later verion.
This library is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; if not, write to the Free Software Foundation
Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 USA. */
package java.awt;
/**
* This class represents a rectangle and all the interesting things you
* might want to do with it. Note that the coordinate system uses
* the origin (0,0) as the top left of the screen, with the x and y
* values increasing as they move to the right and down respectively.
*
* @author Aaron M. Renn (arenn@urbanophile.com)
*/
public class Rectangle implements Shape, java.io.Serializable
{
/*
* Instance Variables
*/
/**
* The X coordinate of the top-left corner of the rectangle.
*/
public int x;
/**
* The Y coordinate of the top-left corner of the rectangle;
*/
public int y;
/**
* The width of the rectangle
*/
public int width;
/**
* The height of the rectangle
*/
public int height;
/*************************************************************************/
/*
* Constructors
*/
/**
* Initializes a new instance of <code>Rectangle</code> with a top
* left corner at (0,0) and a width and heigth of 0.
*/
public
Rectangle()
{
}
/*************************************************************************/
/**
* Initializes a new instance of <code>Rectangle</code> from the
* coordinates of the specified rectangle.
*
* @param rect The rectangle to copy from.
*/
public
Rectangle(Rectangle rect)
{
this.x = rect.x;
this.y = rect.y;
this.width = rect.width;
this.height = rect.height;
}
/*************************************************************************/
/**
* Initializes a new instance of <code>Rectangle</code> from the specified
* inputs.
*
* @param x The X coordinate of the top left corner of the rectangle.
* @param y The Y coordinate of the top left corner of the rectangle.
* @param width The width of the rectangle.
* @param height The height of the rectangle.
*/
public
Rectangle(int x, int y, int width, int height)
{
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
/*************************************************************************/
/**
* Initializes a new instance of <code>Rectangle</code> with the specified
* width and height. The upper left corner of the rectangle will be at
* the origin (0,0).
*
* @param width The width of the rectangle.
* @param height the height of the rectange.
*/
public
Rectangle(int width, int height)
{
this(0, 0, width, height);
}
/*************************************************************************/
/**
* Initializes a new instance of <code>Rectangle</code> with a top-left
* corner represented by the specified point and the width and height
* represented by the specified dimension.
*
* @param point The upper left corner of the rectangle.
* @param dim The width and height of the rectangle.
*/
public
Rectangle(Point point, Dimension dim)
{
this(point.x, point.y, dim.width, dim.height);
}
/*************************************************************************/
/**
* Initializes a new instance of <code>Rectangle</code> with a top left
* corner at the specified point and a width and height of zero.
*
* @param poin The upper left corner of the rectangle.
*/
public
Rectangle(Point point)
{
this(point.x, point.y, 0, 0);
}
/*************************************************************************/
/**
* Initializes a new instance of <code>Rectangle</code> with an
* upper left corner at the origin (0,0) and a width and height represented
* by the specified dimension.
*
* @param dim The width and height of the rectangle.
*/
public
Rectangle(Dimension dim)
{
this(0, 0, dim.width, dim.height);
}
/*************************************************************************/
/*
* Instance Methods
*/
/**
* Returns the bounding rectangle for this rectangle, which is simply
* this rectange itself.
*
* @return This rectangle.
*/
public Rectangle
getBounds()
{
return(this);
}
/*************************************************************************/
/**
* Updates this rectangle to match the dimensions of the specified
* rectangle.
*
* @param rect The rectangle to update from.
*/
public void
setBounds(Rectangle rect)
{
synchronized(this)
{
this.x = rect.x;
this.y = rect.y;
this.width = rect.width;
this.height = rect.height;
}
}
/*************************************************************************/
/**
* Updates this rectangle to have the specified dimensions.
*
* @param x The new X coordinate of the upper left hand corner.
* @param y The new Y coordinate of the upper left hand corner.
* @param width The new width of this rectangle.
* @param height The new height of this rectangle.
*/
public void
setBounds(int x, int y, int width, int height)
{
synchronized(this)
{
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
}
/*************************************************************************/
/**
* Updates this rectangle to have the specified dimensions.
*
* @param x The new X coordinate of the upper left hand corner.
* @param y The new Y coordinate of the upper left hand corner.
* @param width The new width of this rectangle.
* @param height The new height of this rectangle.
*
* @deprecated This method is deprecated in favor of
* <code>setBounds(int, int, int, int)</code>.
*/
public void
reshape(int x, int y, int width, int height)
{
setBounds(x, y, width, height);
}
/*************************************************************************/
/**
* Returns the location of this rectangle, which is the coordinates of
* its upper left corner.
* // FIXME: Is this true?
*
* @return The point where this rectangle is located.
*/
public Point
getLocation()
{
return(new Point(x, y));
}
/*************************************************************************/
/**
* Moves the location of this rectangle by setting its upper left
* corner to the specified point.
* // FIXME: Is this true?
*
* @param point The point to move the rectange to.
*/
public void
setLocation(Point point)
{
synchronized(this)
{
this.x = point.x;
this.y = point.y;
}
}
/*************************************************************************/
/**
* Moves the location of this rectangle by setting its upper left
* corner to the specified coordinates.
* // FIXME: Is this true?
*
* @param x The new X coordinate for this rectangle.
* @param y The new Y coordinate for this rectangle.
*/
public void
setLocation(int x, int y)
{
synchronized(this)
{
this.x = x;
this.y = y;
}
}
/*************************************************************************/
/**
* Moves the location of this rectangle by setting its upper left
* corner to the specified coordinates.
* // FIXME: Is this true?
*
* @param x The new X coordinate for this rectangle.
* @param y The new Y coordinate for this rectangle.
*
* @deprecated This method is deprecated in favor of
* <code>setLocation(int, int)</code>.
*/
public void
move(int x, int y)
{
setLocation(x, y);
}
/*************************************************************************/
/**
* Returns the size of this rectangle.
*
* @return The size of this rectangle.
*/
public Dimension
getSize()
{
return(new Dimension(width, height));
}
/*************************************************************************/
/**
* Sets the size of this rectangle based on the specified dimensions.
*
* @param dim The new dimensions of the rectangle.
*/
public void
setSize(Dimension dim)
{
synchronized(this)
{
this.width = dim.width;
this.height = dim.height;
}
}
/*************************************************************************/
/**
* Sets the size of this rectangle based on the specified dimensions.
*
* @param width The new width of the rectangle.
* @param height The new height of the rectangle.
*/
public void
setSize(int width, int height)
{
synchronized(this)
{
this.width = width;
this.height = height;
}
}
public void
translate (int dx, int dy)
{
synchronized (this)
{
this.x += dx;
this.y += dy;
}
}
/*************************************************************************/
/**
* Sets the size of this rectangle based on the specified dimensions.
*
* @param width The new width of the rectangle.
* @param height The new height of the rectangle.
*
* @deprecated This method is deprecated in favor of
* <code>setSize(int, int)</code>.
*/
public void
resize(int width, int height)
{
setSize(width, height);
}
/*************************************************************************/
/**
* Tests whether or not the specified point is inside this rectangle.
*
* @param point The point to test.
*
* @return <code>true</code> if the point is inside the rectangle,
* <code>false</code> otherwise.
*/
public boolean
contains(Point point)
{
return(contains(point.x, point.y));
}
/*************************************************************************/
/**
* Tests whether or not the specified point is inside this rectangle.
*
* @param x The X coordinate of the point to test.
* @param y The Y coordinate of the point to test.
*
* @return <code>true</code> if the point is inside the rectangle,
* <code>false</code> otherwise.
*/
public boolean
contains(int x, int y)
{
// FIXME: Do we count points on the rectangle?
if ((x < this.x) || (x > (this.x + width)))
return(false);
if ((y < this.y) || (y > (this.y + height)))
return(false);
return(true);
}
/*************************************************************************/
/**
* Tests whether or not the specified point is inside this rectangle.
*
* @param x The X coordinate of the point to test.
* @param y The Y coordinate of the point to test.
*
* @return <code>true</code> if the point is inside the rectangle,
* <code>false</code> otherwise.
*
* @deprecated This method is deprecated in favor of
* <code>contains(int, int)</code>.
*/
public boolean
inside(int x, int y)
{
return(contains(x, y));
}
/*************************************************************************/
/**
* Tests whether or not the specified rectangle intersects this rectangle.
*
* @param rect The rectangle to test against.
*
* @return <code>true</code> if the specified rectangle intersects this
* one, <code>false</code> otherwise.
*/
public boolean
intersects(Rectangle rect)
{
if (contains(rect.x, rect.y))
return(true);
if (contains(rect.x + width, rect.y))
return(true);
if (contains(rect.x, rect.y + height))
return(true);
if (contains(rect.x + width, rect.y + height))
return(true);
return(false);
}
/*************************************************************************/
/**
* Determines the rectange which is formed by the intersection of this
* rectangle with the specified rectangle.
*
* @param rect The rectange to calculate the intersection with.
*
* @return The rectangle bounding the intersection.
*/
public Rectangle
intersection(Rectangle rect)
{
// FIXME: What do we do if there is no intersection? I'll return an
// empty rectangle.
if (!intersects(rect))
return(new Rectangle());
int nx, ny, nw, nh;
if (x > rect.x)
nx = x;
else
nx = rect.x;
if (y > rect.y)
ny = y;
else
ny = rect.y;
if ((x + width) < (rect.x + rect.width))
nw = (x + width) - nx;
else
nw = (rect.x + rect.width) - nx;
if ((y + height) < (rect.y + rect.height))
nh = (y + height) - ny;
else
nh = (rect.y + rect.height) - ny;
return(new Rectangle(nx, ny, nw, nh));
}
/*************************************************************************/
/**
* Returns the smallest rectangle that contains both this rectangle
* and the specified rectangle.
*
* @param rect The rectangle to compute the union with.
*
* @return The smallest rectangle containing both rectangles.
*/
public Rectangle
union(Rectangle rect)
{
int nx, ny, nw, nh;
if (x < rect.x)
nx = x;
else
nx = rect.x;
if (y < rect.y)
ny = y;
else
ny = rect.y;
if ((x + width) > (rect.x + rect.width))
nw = (x + width) - nx;
else
nw = (rect.x + rect.width) - nx;
if ((y - height) > (rect.y - rect.height))
nh = (y + height) - ny;
else
nh = (rect.y + rect.height) - ny;
return(new Rectangle(nx, ny, nw, nh));
}
/*************************************************************************/
/**
* Modifies this rectangle so that it represents the smallest rectangle
* that contains both the existing rectangle and the specified point.
*
* @param point The point to add to this rectangle.
*/
public void
add(Point point)
{
add(new Rectangle(point));
}
/*************************************************************************/
/**
* Modifies this rectangle so that it represents the smallest rectangle
* that contains both the existing rectangle and the specified point.
*
* @param x The X coordinate of the point to add to this rectangle.
* @param y The Y coordinate of the point to add to this rectangle.
*/
public void
add(int x, int y)
{
add(new Rectangle(new Point(x, y)));
}
/*************************************************************************/
/**
* Modifies this rectangle so that it represents the smallest rectangle
* that contains both the existing rectangle and the specified rectangle.
*
* @param rect The rectangle to add to this rectangle.
*/
public void
add(Rectangle rect)
{
Rectangle newrect = union(rect);
synchronized(this)
{
this.x = newrect.x;
this.y = newrect.y;
this.width = newrect.width;
this.height = newrect.height;
}
}
/*************************************************************************/
/**
* Expands the rectangle by the specified amount. The horizontal
* and vertical expansion values are applied both to the X,Y coordinate
* of this rectangle, and its width and height. Thus the width and
* height will increase by 2h and 2v accordingly.
*
* @param h The horizontal expansion value.
* @param v The vertical expansion value.
*/
public void
grow(int h, int v)
{
synchronized(this)
{
x -= h;
y -= v;
width += (2*h);
height += (2*h);
}
}
/*************************************************************************/
/**
* Tests whether or not this rectangle is empty. An empty rectangle
* has a width or height of zero.
*
* @return <code>true</code> if the rectangle is empty, <code>false</code>
* otherwise.
*/
public boolean
isEmpty()
{
if ((width <= 0) || (height <= 0))
return(true);
else
return(false);
}
/*************************************************************************/
/**
* Tests this rectangle for equality against the specified object. This
* will be true if an only if the specified object:
* <p>
* <ul>
* <li>Is not <code>null</code>.
* <li>Is an instance of <code>Rectangle</code>.
* <li>Has X and Y coordinates identical to this rectangle.
* <li>Has a width and height identical to this rectangle.
* </ul>
*
* @param obj The object to test against for equality.
*
* @return <code>true</code> if the specified object is equal to this one,
* <code>false</code> otherwise.
*/
public boolean
equals(Object obj)
{
if (obj == null)
return(false);
if (!(obj instanceof Rectangle))
return(false);
Rectangle rect = (Rectangle)obj;
if ((rect.x != x) || (rect.y != y) || (rect.width != width) ||
(rect.height != height))
return(false);
return(true);
}
/*************************************************************************/
/**
* Returns a hash value for this object.
*
* @return A hash value for this object.
*/
public int
hashCode()
{
return(x*y*width*height*37);
}
/*************************************************************************/
/**
* Returns a string representation of this rectangle.
*
* @return A string representation of this rectangle.
*/
public String
toString()
{
return(getClass().getName() + "(x=" + x + ", y=" + y + ", width=" +
width + ", height=" + height + ")");
}
} // class Rectangle
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