File: player_proxy.py

package info (click to toggle)
osdlyrics 0.5.15%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 2,616 kB
  • sloc: ansic: 19,458; python: 4,867; sh: 572; makefile: 366; sed: 16
file content (758 lines) | stat: -rw-r--r-- 21,194 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
# -*- coding: utf-8 -*-
#
# Copyright (C) 2011  Tiger Soldier
#
# This file is part of OSD Lyrics.
#
# OSD Lyrics is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# OSD Lyrics is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with OSD Lyrics.  If not, see <https://www.gnu.org/licenses/>.
#

from abc import abstractmethod
import logging

import dbus
import dbus.service

from . import errors, timer
from .app import App
from .consts import (MPRIS2_PLAYER_INTERFACE, PLAYER_PROXY_INTERFACE,
                     PLAYER_PROXY_OBJECT_PATH_PREFIX)
from .dbusext.service import Object as DBusObject, property as dbus_property


class CAPS:
    NEXT = 1 << 0
    PREV = 1 << 1
    PAUSE = 1 << 2
    PLAY = 1 << 3
    SEEK = 1 << 4
    PROVIDE_METADATA = 1 << 5


class REPEAT:
    NONE = 0
    TRACK = 1
    ALL = 2


class STATUS:
    PLAYING = 0
    PAUSED = 1
    STOPPED = 2


class ConnectPlayerError(errors.BaseError):
    """
    Exception raised when BasePlayerProxy.do_connect_player() fails
    """
    pass


class BasePlayerProxy(dbus.service.Object):
    """ Base class to create an application to provide player proxy support
    """

    def __init__(self, name):
        """

        Arguments:
        - `name`: The suffix of the bus name. The full bus name is
          `org.osdlyrics.PlayerProxy.` + name
        """
        self._app = App('PlayerProxy.' + name)
        super().__init__(conn=self._app.connection,
                         object_path=PLAYER_PROXY_OBJECT_PATH_PREFIX + name)
        self._name = name
        self._connected_players = {}

    @property
    def name(self):
        return self._name

    def run(self):
        self._app.run()

    @dbus.service.method(dbus_interface=PLAYER_PROXY_INTERFACE,
                         in_signature='',
                         out_signature='aa{sv}')
    def ListActivePlayers(self):
        return [player.to_dict() for player in self.do_list_active_players()]

    @dbus.service.method(dbus_interface=PLAYER_PROXY_INTERFACE,
                         in_signature='',
                         out_signature='aa{sv}')
    def ListSupportedPlayers(self):
        return [player.to_dict() for player in self.do_list_supported_players()]

    @dbus.service.method(dbus_interface=PLAYER_PROXY_INTERFACE,
                         in_signature='',
                         out_signature='aa{sv}')
    def ListActivatablePlayers(self):
        return [player.to_dict() for player in
                self.do_list_activatable_players()]

    @dbus.service.method(dbus_interface=PLAYER_PROXY_INTERFACE,
                         in_signature='s',
                         out_signature='o')
    def ConnectPlayer(self, player_name):
        if self._connected_players.setdefault(player_name, None):
            return self._connected_players[player_name].object_path
        try:
            player = self.do_connect_player(player_name)
        except TypeError as e:
            raise errors.BaseError(
                '%s cannot instantiate Player[%s, %s]' % (type(self).__name__, self.name, player_name)
            ) from e
        if player and player.connected:
            player.set_disconnect_cb(self._player_lost_cb)
            self._connected_players[player_name] = player
            logging.info('Connected to %s', player.object_path)
            return player.object_path
        else:
            raise ConnectPlayerError('%s cannot be connected', player_name)

    @dbus.service.signal(dbus_interface=PLAYER_PROXY_INTERFACE,
                         signature='s')
    def PlayerLost(self, player_name):
        pass

    def _player_lost_cb(self, player):
        if player.name in self._connected_players:
            del self._connected_players[player.name]
            self.PlayerLost(player.name)

    @abstractmethod
    def do_list_active_players(self):
        """
        Lists supported players that are aready running

        Returns an list of `PlayerInfo` objects.
        """
        raise NotImplementedError()

    @abstractmethod
    def do_list_supported_players(self):
        """
        Lists supported players.

        Returns an list of `PlayerInfo` objects.
        """
        raise NotImplementedError()

    @abstractmethod
    def do_list_activatable_players(self):
        """
        Lists supported players installed on the system.

        Returns an list of `PlayerInfo` objects.
        """
        raise NotImplementedError()

    def do_connect_player(self, playername):
        """
        Creates an Player object according to playername.

        Returns the created `BasePlayer` object, or None if cannot connect to
        the player with `playername`.
        """
        raise NotImplementedError()


class PlayerInfo:
    """Information about a supported player
    """

    def __init__(self, name, appname='', binname='', cmd='', icon=''):
        self._name = name
        self._appname = appname
        self._binname = binname
        self._cmd = cmd
        self._icon = icon

    @classmethod
    def from_name(cls, name):
        return cls(name, icon=name)

    @property
    def name(self):
        return self._name

    @property
    def appname(self):
        return self._appname

    @property
    def binname(self):
        return self._binname

    @property
    def cmd(self):
        return self._cmd

    @property
    def icon(self):
        return self._icon

    def to_dict(self):
        """
        Converts the PlayerInfo object to an dict that fits the specification
        """
        keys = ['name', 'appname', 'binname', 'cmd', 'icon']
        ret = {}
        for k in keys:
            ret[k] = getattr(self, '_' + k)
        return ret


class BasePlayer(DBusObject):
    """ Base class of a player

    Derived classes MUST reimplement following methods:

    - `get_metadata`
    - `get_position`
    - `get_caps`

    Derived classes SHOULD reimplement following methods if supported.
    - `get_status`
    - `get_repeat`
    - `set_repeat`
    - `get_shuffle`
    - `set_shuffle`
    - `play`
    - `pause`
    - `prev`
    - `next`
    - `set_position`
    - `set_volume`
    - `get_volume`
    """

    def __init__(self, proxy, name):
        """

        Arguments:
        - `proxy`: The BasePlayerProxy object that creates the player
        - `name`: The name of the player object
        """
        self._object_path = PLAYER_PROXY_OBJECT_PATH_PREFIX + proxy.name + '/' + name
        super().__init__(conn=proxy.connection,
                         object_path=self._object_path)
        self._name = name
        self._proxy = proxy
        self._disconnect_cb = None
        self._connected = True
        self._timer = None
        self._status = None
        self._loop_status = None
        self._metadata = None
        self._current_trackid = 0
        self._caps = None
        self._shuffle = None

    def set_disconnect_cb(self, disconnect_cb):
        self._disconnect_cb = disconnect_cb

    @property
    def name(self):
        return self._name

    @property
    def proxy(self):
        return self._proxy

    def disconnect(self):
        if self._connected:
            self._connected = False
            self.remove_from_connection()
            if callable(self._disconnect_cb):
                self._disconnect_cb(self)

    def get_status(self):
        """
        Return the playing status.

        The return value should be one of STATUS.PLAYING, STATUS.PAUSED, and
        STATUS.STOPPED

        Derived classes that supports playing status should reimplement this.
        """
        raise NotImplementedError()

    @abstractmethod
    def get_metadata(self):
        # type: () -> Metadata
        """
        Return metadata of current track. The return value is of the type Metadata
        """
        raise NotImplementedError()

    @abstractmethod
    def get_position(self):
        """
        Gets the ellapsed time in current track.

        Returns the time in milliseconds.
        """
        raise NotImplementedError()

    @abstractmethod
    def get_caps(self):
        """
        Return capablities of the players.

        The return value should be a set of CAPS.PLAY, CAPS.PAUSE, CAPS.NEXT,
        CAPS.PREV, CAPS.SEEK
        """
        raise NotImplementedError()

    def get_repeat(self):
        """
        Gets the repeat mode of the player

        Returns one of REPEAT.NONE, REPEAT.TRACK, or REPEAT.ALL

        The default implementation returns REPEAT.NONE
        """
        return REPEAT.NONE

    def set_repeat(self, mode):
        """
        Sets the repeat mode of the player

        Arguments:
        - `mode`: REPEAT.NONE, REPEAT.TRACK, or REPEAT.ALL
        """
        raise NotImplementedError()

    def get_shuffle(self):
        """
        Gets the shuffle mode of the player

        Returns True if the playlist is shuffle, or False otherwise.

        The default implementation returns False
        """
        return False

    def set_shuffle(self, shuffle):
        """
        Set whether the tracks in track list should be played randomly.

        Arguments:
        - `shuffle`: boolean, True if shuffle
        """
        raise NotImplementedError()

    def play(self):
        """
        Start/continue playing the current track
        """
        raise NotImplementedError()

    def pause(self):
        """
        Pause the current track
        """
        raise NotImplementedError()

    def stop(self):
        """
        Stop playing.
        """
        raise NotImplementedError()

    def prev(self):
        """
        Play the previous track.
        """
        raise NotImplementedError()

    def next(self):
        """
        Play the next track.
        """
        raise NotImplementedError()

    def set_position(self, pos):
        """
        Seek to the given position.

        Arguments:
        - `pos`: Seek time in millisecond
        """
        raise NotImplementedError()

    def get_volume(self):
        """
        Gets the volume of the player.

        Return the volume in the range of [0.0, 1.0]
        """
        raise NotImplementedError()

    def set_volume(self, volume):
        """
        Sets the volume of the player.

        Arguments:
        - `volume`: volume in the range of [0.0, 1.0]
        """
        raise NotImplementedError()

    def _setup_timer_status(self, status):
        status_map = {
            STATUS.PAUSED: 'pause',
            STATUS.PLAYING: 'play',
            STATUS.STOPPED: 'stop',
        }
        if self._timer:
            getattr(self._timer, status_map[status])()

    def _setup_timer(self):
        if self._timer is None:
            self._timer = timer.Timer()
            self._setup_timer_status(self._get_cached_status())

    def _get_cached_position(self):
        """
        Get the current position from cached timer if possible
        """
        if self._timer is None:
            self._setup_timer()
            if self._get_cached_status() != STATUS.STOPPED:
                self._timer.time = self.get_position()
        return self._timer.time

    def _get_cached_loop_status(self):
        if self._loop_status is None:
            self._loop_status = self.get_repeat()
        return self._loop_status

    def _get_cached_status(self):
        if self._status is None:
            self._status = self.get_status()
        return self._status

    def _get_cached_metadata(self):
        if self._metadata is None:
            self._metadata = self._make_metadata(self.get_metadata())
        return self._metadata

    def _make_metadata(self, metadata):
        dct = metadata.to_mpris2()
        dct['mpris:trackid'] = self._get_current_trackid()
        return dct

    def _get_current_trackid(self):
        return '/%s' % self._current_trackid

    def _get_cached_caps(self):
        if self._caps is None:
            self._caps = self.get_caps()
        return self._caps

    def _get_cached_shuffle(self):
        if self._shuffle is None:
            self._shuffle = self.get_shuffle()
        return self._shuffle

    @property
    def connected(self):
        return self._connected

    @property
    def object_path(self):
        return self._object_path

    @dbus.service.method(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                         in_signature='',
                         out_signature='')
    def Next(self):
        self.next()

    @dbus.service.method(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                         in_signature='',
                         out_signature='')
    def Previous(self):
        self.prev()

    @dbus.service.method(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                         in_signature='',
                         out_signature='')
    def Pause(self):
        self.pause()

    @dbus.service.method(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                         in_signature='',
                         out_signature='')
    def Stop(self):
        self.stop()

    @dbus.service.method(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                         in_signature='',
                         out_signature='')
    def Play(self):
        self.play()

    @dbus.service.method(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                         in_signature='x',
                         out_signature='')
    def Seek(self, offset):
        pos = self._get_cached_position()
        pos += offset // 1000
        if pos < 0:
            pos = 0
        self.set_position(pos)

    @dbus.service.method(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                         in_signature='ox',
                         out_signature='')
    def SetPosition(self, trackid, position):
        if trackid != self._get_current_trackid():
            return
        self.set_position(position // 1000)

    @dbus.service.method(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                         in_signature='',
                         out_signature='')
    def PlayPause(self):
        if hasattr(self, 'play_pause'):
            self.play_pause()
        else:
            status = self._get_cached_status()
            if status == STATUS.PLAYING:
                self.pause()
            else:
                self.play()

    @dbus.service.method(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                         in_signature='s',
                         out_signature='')
    def OpenUri(self, uri):
        self.open_uri(uri)

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='s',
                   writeable=False)
    def PlaybackStatus(self):
        status_map = {
            STATUS.PLAYING: 'Playing',
            STATUS.PAUSED: 'Paused',
            STATUS.STOPPED: 'Stopped',
        }
        return status_map[self._get_cached_status()]

    @PlaybackStatus.setter
    def PlaybackStatus(self, status):
        self._status = status

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='s')
    def LoopStatus(self):
        status_map = {
            REPEAT.NONE: 'None',
            REPEAT.ALL: 'Playlist',
            REPEAT.TRACK: 'Track',
        }
        return status_map[self._get_cached_loop_status()]

    @LoopStatus.setter
    def LoopStatus(self, loop_status):
        self._loop_status = loop_status

    @LoopStatus.dbus_setter
    def LoopStatus(self, loop_status):
        status_map = {
            'None': REPEAT.NONE,
            'Playlist': REPEAT.ALL,
            'Track': REPEAT.TRACK,
        }
        if loop_status not in status_map:
            raise ValueError('Unknown loop status ' + loop_status)
        self.set_repeat(status_map[loop_status])

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='d')
    def Rate(self):
        return 1.0

    @Rate.setter
    def Rate(self, rate):
        pass

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='b')
    def Shuffle(self):
        return self._get_cached_shuffle()

    @Shuffle.setter
    def Shuffle(self, shuffle):
        self._shuffle = shuffle

    @Shuffle.dbus_setter
    def Shuffle(self, shuffle):
        self.set_shuffle(shuffle)

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='a{sv}',
                   writeable=False)
    def Metadata(self):
        return self._get_cached_metadata()

    @Metadata.setter
    def Metadata(self, metadata):
        self._metadata = metadata

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='d')
    def Volume(self):
        return self.get_volume()

    @Volume.dbus_setter
    def Volume(self, volume):
        if volume < 0.0:
            volume = 0.0
        if volume > 1.0:
            volume = 1.0
        self.set_volume(volume)

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='x')
    def Position(self):
        return self._get_cached_position()

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='d')
    def MinimumRate(self):
        return 1.0

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='d')
    def MaximumRate(self):
        return 1.0

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='b',
                   writeable=False)
    def CanGoNext(self):
        return CAPS.NEXT in self._get_cached_caps()

    @CanGoNext.setter
    def CanGoNext(self, value):
        pass

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='b',
                   writeable=False)
    def CanGoPrevious(self):
        return CAPS.PREV in self._get_cached_caps()

    @CanGoPrevious.setter
    def CanGoPrevious(self, value):
        pass

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='b',
                   writeable=False)
    def CanPlay(self):
        return CAPS.PLAY in self._get_cached_caps()

    @CanPlay.setter
    def CanPlay(self, value):
        pass

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='b',
                   writeable=False)
    def CanPause(self):
        return CAPS.PAUSE in self._get_cached_caps()

    @CanPause.setter
    def CanPause(self, value):
        pass

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='b',
                   writeable=False)
    def CanSeek(self):
        return CAPS.SEEK in self._get_cached_caps()

    @CanSeek.setter
    def CanSeek(self, value):
        pass

    @dbus_property(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                   type_signature='b')
    def CanControl(self):
        return True

    @dbus.service.signal(dbus_interface=MPRIS2_PLAYER_INTERFACE,
                         signature='x')
    def Seeked(self, position):
        pass

    def track_changed(self, metadata=None):
        self._current_trackid += 1
        if self._timer is not None:
            self._timer.time = self.get_position()
        if metadata is None:
            metadata = self.get_metadata()
        self.Metadata = self._make_metadata(metadata)

    def status_changed(self):
        """
        Notify that the playing status has been changed.
        """
        status = self.get_status()
        self._setup_timer_status(status)
        self.PlaybackStatus = status

    def repeat_changed(self):
        """
        Notify the repeat mode has been changed.
        """
        self.LoopStatus = self.get_repeat()

    def shuffle_changed(self):
        """
        Notify the shuffle mode has been changed.
        """
        self.Shuffle = self.get_shuffle()

    def caps_changed(self):
        """
        Notify the capability of the player has been changed.
        """
        orig_caps = self._caps
        self._caps = self.get_caps()
        if orig_caps is not None:
            caps_map = {
                CAPS.NEXT: 'CanGoNext',
                CAPS.PREV: 'CanGoPrevious',
                CAPS.PLAY: 'CanPlay',
                CAPS.PAUSE: 'CanPause',
                CAPS.SEEK: 'CanSeek',
            }
            for cap, method in caps_map.items():
                if cap in orig_caps != cap in self._caps:
                    setattr(self, method, cap in self._caps)

    def position_changed(self, position):
        """
        Notify that the position has been changed
        """
        if self._timer is not None:
            self._timer.time = position
        self.Seeked(position * 1000)