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<title>osgAL::SoundManager::SoundStateFlyWeight class Reference</title>
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<hr><h1>osgAL::SoundManager::SoundStateFlyWeight Class Reference</h1>Class that handles all the soundstates. See FlyWeight Design pattern.
<a href="#_details">More...</a>
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<a href="classosgAL_1_1SoundManager_1_1SoundStateFlyWeight-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classosgAL_1_1SoundManager_1_1SoundStateFlyWeight.html#a0">SoundStateFlyWeight</a> (unsigned int no_states)</td></tr>
<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classosgAL_1_1SoundManager_1_1SoundStateFlyWeight.html#a1">~SoundStateFlyWeight</a> ()</td></tr>
<tr><td nowrap align=right valign=top><a class="el" href="classosgAL_1_1SoundState.html">SoundState</a> * </td><td valign=bottom><a class="el" href="classosgAL_1_1SoundManager_1_1SoundStateFlyWeight.html#a2">getSoundState</a> (<a class="el" href="classosgAL_1_1SoundState.html">SoundState</a> *state)</td></tr>
<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classosgAL_1_1SoundManager_1_1SoundStateFlyWeight.html#a3">releaseSoundState</a> (<a class="el" href="classosgAL_1_1SoundState.html">SoundState</a> *state)</td></tr>
<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classosgAL_1_1SoundManager_1_1SoundStateFlyWeight.html#a4">clean</a> ()</td></tr>
<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
<tr><td nowrap align=right valign=top>std::vector< osg::ref_ptr<<br>
<a class="el" href="classosgAL_1_1SoundState.html">SoundState</a> > > </td><td valign=bottom><a class="el" href="classosgAL_1_1SoundManager_1_1SoundStateFlyWeight.html#o0">m_sound_states</a></td></tr>
<tr><td nowrap align=right valign=top>std::stack< <a class="el" href="classosgAL_1_1SoundState.html">SoundState</a> * > </td><td valign=bottom><a class="el" href="classosgAL_1_1SoundManager_1_1SoundStateFlyWeight.html#o1">m_available_states</a></td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
Class that handles all the soundstates. See FlyWeight Design pattern.
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<hr><h2>Constructor & Destructor Documentation</h2>
<a name="a0" doxytag="osgAL::SoundManager::SoundStateFlyWeight::SoundStateFlyWeight"></a><p>
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<td class="md" nowrap valign="top"> osgAL::SoundManager::SoundStateFlyWeight::SoundStateFlyWeight </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">unsigned int </td>
<td class="mdname1" valign="top" nowrap> <em>no_states</em> </td>
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<a name="a1" doxytag="osgAL::SoundManager::SoundStateFlyWeight::~SoundStateFlyWeight"></a><p>
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<td class="md" nowrap valign="top"> virtual osgAL::SoundManager::SoundStateFlyWeight::~SoundStateFlyWeight </td>
<td class="md" valign="top">( </td>
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<td class="md" nowrap><code> [virtual]</code></td>
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<hr><h2>Member Function Documentation</h2>
<a name="a4" doxytag="osgAL::SoundManager::SoundStateFlyWeight::clean"></a><p>
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<td class="md" nowrap valign="top"> void osgAL::SoundManager::SoundStateFlyWeight::clean </td>
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<a name="a2" doxytag="osgAL::SoundManager::SoundStateFlyWeight::getSoundState"></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="classosgAL_1_1SoundState.html">SoundState</a>* osgAL::SoundManager::SoundStateFlyWeight::getSoundState </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="classosgAL_1_1SoundState.html">SoundState</a> * </td>
<td class="mdname1" valign="top" nowrap> <em>state</em> </td>
<td class="md" valign="top">) </td>
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<a name="a3" doxytag="osgAL::SoundManager::SoundStateFlyWeight::releaseSoundState"></a><p>
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<td class="md" nowrap valign="top"> void osgAL::SoundManager::SoundStateFlyWeight::releaseSoundState </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="classosgAL_1_1SoundState.html">SoundState</a> * </td>
<td class="mdname1" valign="top" nowrap> <em>state</em> </td>
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<hr><h2>Member Data Documentation</h2>
<a name="o1" doxytag="osgAL::SoundManager::SoundStateFlyWeight::m_available_states"></a><p>
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<td class="md" nowrap valign="top"> std::stack< <a class="el" href="classosgAL_1_1SoundState.html">SoundState</a> *> osgAL::SoundManager::SoundStateFlyWeight::m_available_states<code> [private]</code>
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<td class="md" nowrap valign="top"> std::vector< osg::ref_ptr<<a class="el" href="classosgAL_1_1SoundState.html">SoundState</a>> > osgAL::SoundManager::SoundStateFlyWeight::m_sound_states<code> [private]</code>
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<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="SoundManager.html">SoundManager</a></ul>
<hr><address align="right"><small>Generated on Mon Nov 22 09:27:17 2004 for OpenSceneGraphAudioLibrary(OsgAL) by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0
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