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// Copyright 2020 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
// Copyright (c) 2012 Leonhard Gruenschloss (leonhard@gruenschloss.org)
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#pragma once
#include "rkcommon/math/math.ih"
OSPRAY_BEGIN_ISPC_NAMESPACE
#ifdef OSPRAY_TARGET_SYCL
#include "halton.inl"
#else
extern const uniform unsigned int halton_perm3[243];
extern const uniform unsigned int halton_perm5[125];
extern const uniform unsigned int halton_perm7[343];
#endif
inline uint32 reverseBits(uint32 index)
{
index = (index << 16) | (index >> 16);
index = ((index & 0x00ff00ff) << 8) | ((index & 0xff00ff00) >> 8);
index = ((index & 0x0f0f0f0f) << 4) | ((index & 0xf0f0f0f0) >> 4);
index = ((index & 0x33333333) << 2) | ((index & 0xcccccccc) >> 2);
index = ((index & 0x55555555) << 1) | ((index & 0xaaaaaaaa) >> 1);
return index;
}
inline float Halton_sample2(uint32 index)
{
return to_float_unorm(reverseBits(index));
}
inline float Halton_sample3(const unsigned int index)
{
// Mirek note:
// with normalization using 1.f instead of original 0x1.fffffcp-1
// it generates results closer to the plain iterative implementation,
// (before results were usually smaller by 1-2 ULPs)
// but on the other hand results may be equal to 1.f, so the range
// [0-1) is not guaranteed
return (halton_perm3[index % 243u] * 14348907u
+ halton_perm3[(index / 243u) % 243u] * 59049u
+ halton_perm3[(index / 59049u) % 243u] * 243u
+ halton_perm3[(index / 14348907u) % 243u])
* (float)(1.0 / 3486784401u);
}
// Permuted Halton sequence base-5
inline float PermHalton_sample5(const unsigned int index)
{
return (halton_perm5[index % 125u] * 1953125u
+ halton_perm5[(index / 125u) % 125u] * 15625u
+ halton_perm5[(index / 15625u) % 125u] * 125u
+ halton_perm5[(index / 1953125u) % 125u])
* (float)(1.0 / 244140625u);
}
// Permuted Halton sequence base-7
inline float PermHalton_sample7(const unsigned int index)
{
return (halton_perm7[index % 343u] * 117649u
+ halton_perm7[(index / 343u) % 343u] * 343u
+ halton_perm7[(index / 117649u) % 343u])
* (float)(1.0 / 40353607u);
}
OSPRAY_END_ISPC_NAMESPACE
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