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// Copyright 2009 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#include "CylinderLight.h"
#include "common/StructShared.h"
#ifndef OSPRAY_TARGET_SYCL
#include "lights/CylinderLight_ispc.h"
#else
namespace ispc {
void CylinderLight_Transform(const void *self, const void *xfm, void *dyn);
void *CylinderLight_sample_addr();
void *CylinderLight_sample_instanced_addr();
void *CylinderLight_eval_addr();
void *CylinderLight_eval_instanced_addr();
} // namespace ispc
#endif
#include "CylinderLightShared.h"
#include "common/InstanceShared.h"
namespace ospray {
ispc::Light *CylinderLight::createSh(
uint32_t, const ispc::Instance *instance) const
{
ispc::CylinderLight *sh =
StructSharedCreate<ispc::CylinderLight>(getISPCDevice().getDRTDevice());
#ifndef OSPRAY_TARGET_SYCL
sh->super.sample = reinterpret_cast<ispc::Light_SampleFunc>(
ispc::CylinderLight_sample_addr());
sh->super.eval =
reinterpret_cast<ispc::Light_EvalFunc>(ispc::CylinderLight_eval_addr());
#endif
sh->super.isVisible = visible;
sh->super.instance = instance;
const float zMax = length(position1 - position0);
if (zMax <= 0.f || radius <= 0.f) {
sh->radiance = 0.f;
return &sh->super;
}
sh->radiance = radiance;
sh->radius = radius;
sh->pre.position0 = position0;
sh->pre.position1 = position1;
// Enable dynamic runtime instancing or apply static transformation
if (instance) {
if (instance->motionBlur) {
#ifndef OSPRAY_TARGET_SYCL
sh->super.sample = reinterpret_cast<ispc::Light_SampleFunc>(
ispc::CylinderLight_sample_instanced_addr());
sh->super.eval = reinterpret_cast<ispc::Light_EvalFunc>(
ispc::CylinderLight_eval_instanced_addr());
#endif
} else
ispc::CylinderLight_Transform(sh, instance->xfm, &sh->pre);
}
return &sh->super;
}
std::string CylinderLight::toString() const
{
return "ospray::CylinderLight";
}
void CylinderLight::commit()
{
Light::commit();
position0 = getParam<vec3f>("position0", vec3f(0.f));
position1 = getParam<vec3f>("position1", vec3f(0.f, 0.f, 1.f));
radius = getParam<float>("radius", 1.f);
queryIntensityQuantityType(OSP_INTENSITY_QUANTITY_RADIANCE);
processIntensityQuantityType();
}
void CylinderLight::processIntensityQuantityType()
{
float cylinderArea = 2.f * M_PI * length(position1 - position0) * radius;
radiance = vec3f(0.0f);
/// converting from the chosen intensity quantity type to radiance
if (intensityQuantity == OSP_INTENSITY_QUANTITY_POWER) {
if (cylinderArea > 0.f)
radiance = coloredIntensity / (M_PI * cylinderArea);
} else if (intensityQuantity == OSP_INTENSITY_QUANTITY_INTENSITY) {
if (cylinderArea > 0.f)
radiance = M_PI * coloredIntensity / cylinderArea;
} else if (intensityQuantity == OSP_INTENSITY_QUANTITY_RADIANCE) {
radiance = coloredIntensity;
} else {
postStatusMsg(OSP_LOG_WARNING)
<< toString() << " unsupported 'intensityQuantity' value";
}
}
} // namespace ospray
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