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// Copyright 2009 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#include "HDRILight.h"
#include "common/StructShared.h"
#ifndef OSPRAY_TARGET_SYCL
// ispc exports
#include "lights/HDRILight_ispc.h"
#include "lights/Light_ispc.h"
#else
namespace ispc {
void HDRILight_initDistribution(const void *map, void *distribution);
}
#endif
// ispc shared
#include "HDRILightShared.h"
#include "common/InstanceShared.h"
namespace ispc {
void HDRILight::set(bool isVisible,
const Instance *instance,
const vec3f &radianceScale,
const linear3f &light2world,
const Texture2D *map,
const Distribution2D *distribution)
{
super.isVisible = isVisible;
super.instance = instance;
#ifndef OSPRAY_TARGET_SYCL
super.sample =
reinterpret_cast<ispc::Light_SampleFunc>(ispc::HDRILight_sample_addr());
super.eval =
reinterpret_cast<ispc::Light_EvalFunc>(ispc::HDRILight_eval_addr());
#endif
this->radianceScale = radianceScale;
this->map = map;
this->distribution = distribution;
this->rcpSize = 1.f / this->map->size;
this->light2world = light2world;
// Enable dynamic runtime instancing or apply static transformation
if (instance) {
if (instance->motionBlur) {
#ifndef OSPRAY_TARGET_SYCL
super.sample = reinterpret_cast<ispc::Light_SampleFunc>(
ispc::HDRILight_sample_instanced_addr());
super.eval = reinterpret_cast<ispc::Light_EvalFunc>(
ispc::HDRILight_eval_instanced_addr());
#endif
} else {
this->light2world = instance->xfm.l * this->light2world;
}
}
world2light = rcp(this->light2world);
}
} // namespace ispc
namespace ospray {
ispc::Light *HDRILight::createSh(uint32_t, const ispc::Instance *instance) const
{
ispc::HDRILight *sh =
StructSharedCreate<ispc::HDRILight>(getISPCDevice().getDRTDevice());
sh->set(visible,
instance,
coloredIntensity,
frame,
map->getSh(),
distribution->getSh());
return &sh->super;
}
std::string HDRILight::toString() const
{
return "ospray::HDRILight";
}
void HDRILight::commit()
{
Light::commit();
const vec3f up = getParam<vec3f>("up", vec3f(0.f, 1.f, 0.f));
const vec3f dir = getParam<vec3f>("direction", vec3f(0.f, 0.f, 1.f));
map = getParamObject<Texture2D>("map");
if (!map)
throw std::runtime_error(toString() + " must have 'map'");
// recreate distribution
distribution = new Distribution2D(map->getSh()->size, getISPCDevice());
distribution->refDec(); // Release extra local ref
ispc::HDRILight_initDistribution(map->getSh(), distribution->getSh());
frame.vx = normalize(-dir);
frame.vy = normalize(cross(frame.vx, up));
frame.vz = cross(frame.vx, frame.vy);
queryIntensityQuantityType(OSP_INTENSITY_QUANTITY_SCALE);
processIntensityQuantityType();
}
void HDRILight::processIntensityQuantityType()
{
// validate the correctness of the light quantity type
if (intensityQuantity != OSP_INTENSITY_QUANTITY_SCALE) {
postStatusMsg(OSP_LOG_WARNING)
<< toString() << " unsupported 'intensityQuantity' value";
coloredIntensity = vec3f(0.0f);
}
}
} // namespace ospray
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