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/*
* Purpose: A simple audio playback program that plays continuous 1 kHz sine wave.
* Copyright (C) 4Front Technologies, 2002-2004. Released under GPLv2/CDDL.
*
* Description:
* This minimalistic program shows how to play udio with OSS. It outputs
* 1000 Hz sinewave signal (based on a 48 step lookup table).
*
* This is pretty much the simpliest possible audio playback program
* one can imagine. It could be possible to make it even simplier
* by removing all error checking but that is in no way recommended.
*/
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <fcntl.h>
#include <soundcard.h>
int fd_out;
int sample_rate = 48000;
static void
write_sinewave (void)
{
/*
* This routine is a typical example of application routine that
* produces audio signal using synthesis. This is actually a very
* basic "wave table" algorithm (btw). It uses precomputed sine
* function values for a complete cycle of a sine function.
* This is much faster than calling the sin() function once for
* each sample.
*
* In other applications this routine can simply be replaced by
* whatever the application needs to do.
*/
static unsigned int phase = 0; /* Phase of the sine wave */
unsigned int p;
int i;
short buf[1024]; /* 1024 samples/write is a safe choice */
int outsz = sizeof (buf) / 2;
static int sinebuf[48] = {
0, 4276, 8480, 12539, 16383, 19947, 23169, 25995,
28377, 30272, 31650, 32486, 32767, 32486, 31650, 30272,
28377, 25995, 23169, 19947, 16383, 12539, 8480, 4276,
0, -4276, -8480, -12539, -16383, -19947, -23169, -25995,
-28377, -30272, -31650, -32486, -32767, -32486, -31650, -30272,
-28377, -25995, -23169, -19947, -16383, -12539, -8480, -4276
};
for (i = 0; i < outsz; i++)
{
/*
* The sinebuf[] table was computed for 48000 Hz. We will use simple
* sample rate compensation.
*
* {!notice We must prevent the phase variable from groving too large
* because that would cause cause arihmetic overflows after certain time.
* This kind of error posibilities must be identified when writing audio
* programs that could be running for hours or even months or years without
* interruption. When computing (say) 192000 samples each second the 32 bit
* integer range may get overflown very quickly. The number of samples
* played at 192 kHz will cause an overflow after about 6 hours.}
*/
p = (phase * sample_rate) / 48000;
phase = (phase + 1) % 4800;
buf[i] = sinebuf[p % 48];
}
/*
* Proper error checking must be done when using write. It's also
* important to reporte the error code returned by the system.
*/
if (write (fd_out, buf, sizeof (buf)) != sizeof (buf))
{
perror ("Audio write");
exit (-1);
}
}
/*
* The open_audio_device opens the audio device and initializes it
* for the required mode.
*/
static int
open_audio_device (char *name, int mode)
{
int tmp, fd;
if ((fd = open (name, mode, 0)) == -1)
{
perror (name);
exit (-1);
}
/*
* Setup the device. Note that it's important to set the
* sample format, number of channels and sample rate exactly in this order.
* Some devices depend on the order.
*/
/*
* Set the sample format
*/
tmp = AFMT_S16_NE; /* Native 16 bits */
if (ioctl (fd, SNDCTL_DSP_SETFMT, &tmp) == -1)
{
perror ("SNDCTL_DSP_SETFMT");
exit (-1);
}
if (tmp != AFMT_S16_NE)
{
fprintf (stderr,
"The device doesn't support the 16 bit sample format.\n");
exit (-1);
}
/*
* Set the number of channels
*/
tmp = 1;
if (ioctl (fd, SNDCTL_DSP_CHANNELS, &tmp) == -1)
{
perror ("SNDCTL_DSP_CHANNELS");
exit (-1);
}
if (tmp != 1)
{
fprintf (stderr, "The device doesn't support mono mode.\n");
exit (-1);
}
/*
* Set the sample rate
*/
sample_rate = 48000;
if (ioctl (fd, SNDCTL_DSP_SPEED, &sample_rate) == -1)
{
perror ("SNDCTL_DSP_SPEED");
exit (-1);
}
/*
* No need for error checking because we will automatically adjust the
* signal based on the actual sample rate. However most application must
* check the value of sample_rate and compare it to the requested rate.
*
* Small differences between the rates (10% or less) are normal and the
* applications should usually tolerate them. However larger differences may
* cause annoying pitch problems (Mickey Mouse).
*/
return fd;
}
int
main (int argc, char *argv[])
{
/*
* Use /dev/dsp as the default device because the system administrator
* may select the device using the {!xlink ossctl} program or some other
* methods
*/
char *name_out = "/dev/dsp";
/*
* It's recommended to provide some method for selecting some other
* device than the default. We use command line argument but in some cases
* an environment variable or some configuration file setting may be better.
*/
if (argc > 1)
name_out = argv[1];
/*
* It's mandatory to use O_WRONLY in programs that do only playback. Other
* modes may cause increased resource (memory) usage in the driver. It may
* also prevent other applications from using the same device for
* recording at the same time.
*/
fd_out = open_audio_device (name_out, O_WRONLY);
while (1)
write_sinewave ();
exit (0);
}
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