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/*
* Purpose: GRC library version 3.1 internal definitions
*
* GRC3 is a high quality sample rate conversion module that uses fixed point
* arithmetic.
*/
/*
*
* This file is part of Open Sound System.
*
* Copyright (C) 4Front Technologies 1996-2008.
*
* This this source file is released under GPL v2 license (no other versions).
* See the COPYING file included in the main directory of this source
* distribution for the license terms and conditions.
*
*/
#ifndef GRC3_H_INCLUDED
#define GRC3_H_INCLUDED
#if !defined(CONFIG_OSS_GRC_MIN_QUALITY) || CONFIG_OSS_GRC_MIN_QUALITY > 6
#define CONFIG_OSS_GRC_MIN_QUALITY 0
#endif
#if !defined(CONFIG_OSS_GRC_MAX_QUALITY) || CONFIG_OSS_GRC_MAX_QUALITY < CONFIG_OSS_GRC_MIN_QUALITY
#define CONFIG_OSS_GRC_MAX_QUALITY 6
#endif
#if (CONFIG_OSS_GRC_MIN_QUALITY<=1)&&(CONFIG_OSS_GRC_MAX_QUALITY>=0)
#define GRC3_COMPILE_L
#endif
#if (CONFIG_OSS_GRC_MIN_QUALITY<=2)&&(CONFIG_OSS_GRC_MAX_QUALITY>=2)
#define GRC3_COMPILE_M
#endif
#if (CONFIG_OSS_GRC_MIN_QUALITY<=4)&&(CONFIG_OSS_GRC_MAX_QUALITY>=3)
#define GRC3_COMPILE_H
#endif
#if (CONFIG_OSS_GRC_MIN_QUALITY<=6)&&(CONFIG_OSS_GRC_MAX_QUALITY>=5)
#define GRC3_COMPILE_P
#endif
#if (CONFIG_OSS_GRC_MIN_QUALITY<=3)
#if (CONFIG_OSS_GRC_MAX_QUALITY>=3)
#define DEFAULT_GRC_QUALITY 3
#else
#define DEFAULT_GRC_QUALITY CONFIG_OSS_GRC_MAX_QUALITY
#endif
#else
#define DEFAULT_GRC_QUALITY CONFIG_OSS_GRC_MIN_QUALITY
#endif
#define GRCinline inline static
#define GRCpreg register
#define GRCvreg register
#define GRC3_MAXHISTORY 4096
#ifdef __cplusplus
extern "C"
{
#endif
typedef struct s_grc3state_t
{
uint32_t srcrate;
uint32_t dstrate;
uint32_t ptr;
uint32_t ptr_incv;
uint32_t sat;
uint32_t filtfactor;
int32_t *historyptr;
int32_t dummy_pad1;
int32_t history[GRC3_MAXHISTORY * 2];
uint32_t insz;
uint32_t outsz;
}
grc3state_t;
/*****************************************************************************
Tutorial on how to use GRC3 rate conversion
1. First, you create an instance of grc3state_t for each channel. If you
are working with stereo files - you will need 2 of such instances,
for quadro - 4.
The instances may be allocated in either static or dynamic memory - that
makes no difference to the convertor. So, if your program has to process
one stereo stream, there's no reason why should you use malloc/free to
allocate/deallocate structures. Also, in device drivers, you can
use static variables as well:
static grc3state_t grc[2]; // for two channels
2. Before starting any conversion, grc3state_t instances should be initialized
properly, and you do this with grc3_setup function. Function itself does
not allocate additional memory or change anything except grc3state_t
structure, so this is thread safe, and you don't have to do additional
"deinitialization".
If you are doing interleaved audio (stereo/quadro/whatever) conversion,
you should do setup on each of the channels, and should have separate
instance of grc3state_t for each channel. As you will understand further,
such conversion is done separately. And now, the setup function:
int grc3_setup( grc3state_t *grc,
uint32_t fromRate,
uint32_t toRate );
grc - pointer to grc3state_t instance
fromRate - source sample rate
toRate - destination sample rate
RETURNS - 1 on success, and 0 if conversion is not supported
Note, that sample rates itself are not important - the important thing
is ratio between those sample rates. So, for example, if you have to
convert from 24000Hz to 48000Hz, it's ok to write:
result = grc3_setup( &grc[0], 240, 480 );
Sometimes (in MIDI synths) it would be desired to use fractional sample
rates. For example, setup for conversion from 33100.78 to 48000 may look
like this:
result = grc3_setup( &grc[0], 3310078, 4800000);
Note, that on stereo, GRC3 setup will look like this:
static grc3state_t grc[2];
// ...
result =
grc3_setup( &grc[0], 3310078, 4800000)
&& grc3_setup( &grc[1], 3310078, 4800000);
Note, that you should not rely on grc3_setup's fast execution or any
execution timing. It may contain some massive arithmetic and even huge
loops, so avoid putting grc3_setup to inner loops and calling in
latency-dependent code.
3. Next, before running a stream through grc3_convert function, you should
reset each of grc3state_t instance used:
int grc3_reset(grc3state_t *grc);
grc - pointer to GRC3 instance variable
RETURNS - 1 on success, 0 on failure
So, for stereo, this appears to be:
static grc3state_t grc[2];
// ...
grc3_reset( &grc[0] );
grc3_reset( &grc[1] );
4. Finally, doing conversion is easy:
int grc3_convert( grc3state_t *grc,
int domain,
int quality,
const void *src,
void *dst,
int maxInSize,
int maxOutSize,
int interleave,
int offset );
grc - pointer to initialized grc3state_t instance; you
can specify NULL to check whether a particular
domain/quality pair is supported, check return value
domain - number of bits in stream;
supported values are 8, 16, 32, -16, -32;
minus sign stands for swapped-endian conversion; that
will do big-endian conversion on little-endian machines
and little-endian conversion on big-endian machines
quality - quality to use for conversion, supported values are:
0 - D lowest quality (normally equals to low quality)
1 - L low quality (spline interpolation)
2 - M medium quality (lagrange interpolation)
3 - H high quality
4 - HX high quality (high quality with extra precision)
5 - P production quality
6 - PX production quality (prod quality with extra precision)
(PX is currently disabled because it causes a crash)
src - source audio buffer
dst - destination audio buffer;
maxInSize - size of input buffer (in samples per channel!)
maxOutSize - size of output buffer (in samples per channel!)
(will never overrun this size)
interleave - interleave factor; for MONO or non-interleaved data
it should be equal to 1;
2 - STEREO interleaved audio
4 - QUADRO interleaved audio
So, basically, this parameter should be equal to number
of interleaved channels
offset - number of interleaved channel currently processing,
starting from 0; for MONO or non-interleaved data
it should be equal to 0
RETURNS in case of grc != NULL
- actual number if INPUT samples processed,
or -1 in case if conversion is not supported;
For unsupported quality values, it will fall back to
"D" quality (the lowest one)
also on return it sets:
grc->insz == number of input samples processed
grc->outsz == number of output samples
RETURNS in case of grc == NULL
- will return 0 in case quality/domain pair is supported
if specified quality and/or bitdepth is not supported,
then function will return -1
Note, that if quality is not supported but bitdepth is,
calling the function with real data will fall back
to the worst quality available.
5. Interleaved processing of N channels is done like this:
static grc3state_t grc[N];
int t;
//...
for(t=0; t<N; t++)
{
grc3_setup( &grc[t], 22050, 48000 );
grc3_reset( &grc[t] );
}
//...
while (...)
{
for(t=0; t<N; t++)
{
grc3_convert(
&grc[t], // instance pointer
16, 4, // numbits, quality
in_buffer, // input buffer
out_buffer, // input buffer
in_samples_count, // number of samples
// in in_buffer
2048, // size of out_buffer
N, t // num of channels, channel#
);
}
// Normally, for interleaved data, ->outsz of all instances will
// be the same for the same stream
put_sound_somewhere( out_buffer,
grc[0]->outsz * N * sizeof(out_buffer[0]) );
}
6. If you use the same storage and the same setup for processing few separate
non-related sounds, to prevent the feedback of sound1's tail to sound2's
beginning - do grc3_reset on the state instances before calling
grc_convert.
******************************************************************************/
int grc3_setup (grc3state_t * grc, uint32_t fromRate, uint32_t toRate);
int grc3_reset (grc3state_t * grc);
int grc3_convert (grc3state_t * grc,
int domain, int quality,
void *src, void *dst,
int sz, int bufsz, int inc, int offset);
int32_t _clamp24 (int32_t v);
#ifdef __cplusplus
};
#endif
#endif
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