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/*=========================================================================
Program: ORFEO Toolbox
Language: C++
Date: $Date$
Version: $Revision$
Copyright (c) Centre National d'Etudes Spatiales. All rights reserved.
See OTBCopyright.txt for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#include "itkMacro.h"
#include <fstream>
#include <cstdlib>
#include "otbPolygon.h"
int otbPolygon(int itkNotUsed(argc), char * argv[])
{
typedef otb::Polygon<> PolygonType;
typedef PolygonType::ContinuousIndexType ContinuousIndexType;
typedef PolygonType::VertexListType VertexListType;
typedef VertexListType::ConstIterator IteratorType;
// Instantiating object
PolygonType::Pointer polygon1 = PolygonType::New();
PolygonType::Pointer polygon2 = PolygonType::New();
const char * outfile = argv[1];
// Reading vertices from command line
int cpt = 2;
bool first = true;
while (argv[cpt] != ITK_NULLPTR && argv[cpt + 1] != ITK_NULLPTR)
{
if (argv[cpt][0] == 'n')
{
first = false;
++cpt;
}
else
{
ContinuousIndexType newVertex;
newVertex[0] = atof(argv[cpt]);
newVertex[1] = atof(argv[cpt + 1]);
if (first) polygon1->AddVertex(newVertex);
else polygon2->AddVertex(newVertex);
++cpt;
++cpt;
}
}
IteratorType begin1 = polygon1->GetVertexList()->Begin();
IteratorType end1 = polygon1->GetVertexList()->End();
IteratorType begin2 = polygon2->GetVertexList()->Begin();
IteratorType end2 = polygon2->GetVertexList()->End();
IteratorType it;
ContinuousIndexType current, firstVertex;
std::ofstream file;
file.open(outfile);
for (it = begin1; it != end1; ++it)
{
file << "polygon1->IsInside(" << it.Value() << ") = " << polygon1->IsInside(it.Value()) << std::endl;
file << "polygon1->IsOnEdge(" << it.Value() << ") = " << polygon1->IsOnEdge(it.Value()) << std::endl;
file << "polygon2->IsInside(" << it.Value() << ") = " << polygon2->IsInside(it.Value()) << std::endl;
file << "polygon2->IsOnEdge(" << it.Value() << ") = " << polygon2->IsOnEdge(it.Value()) << std::endl;
}
file << std::endl << std::endl;
for (it = begin2; it != end2; ++it)
{
file << "polygon1->IsInside(" << it.Value() << ") = " << polygon1->IsInside(it.Value()) << std::endl;
file << "polygon1->IsOnEdge(" << it.Value() << ") = " << polygon1->IsOnEdge(it.Value()) << std::endl;
file << "polygon2->IsInside(" << it.Value() << ") = " << polygon2->IsInside(it.Value()) << std::endl;
file << "polygon2->IsOnEdge(" << it.Value() << ") = " << polygon2->IsOnEdge(it.Value()) << std::endl;
}
file << std::endl << std::endl;
current = begin1.Value();
firstVertex = current;
++begin1;
for (it = begin1; it != end1; ++it)
{
file << "polygon1->NbCrossing(" << current << ", " << it.Value() << ") = " << polygon1->NbCrossing(current,
it.Value()) <<
std::endl;
file << "polygon1->NbTouching(" << current << ", " << it.Value() << ") = " << polygon1->NbTouching(current,
it.Value()) <<
std::endl;
file << "polygon2->NbCrossing(" << current << ", " << it.Value() << ") = " << polygon2->NbCrossing(current,
it.Value()) <<
std::endl;
file << "polygon2->NbTouching(" << current << ", " << it.Value() << ") = " << polygon2->NbTouching(current,
it.Value()) <<
std::endl;
current = it.Value();
}
file << "polygon1->NbCrossing(" << current << ", " << firstVertex << ") = " << polygon1->NbCrossing(current,
firstVertex) <<
std::endl;
file << "polygon1->NbTouching(" << current << ", " << firstVertex << ") = " << polygon1->NbTouching(current,
firstVertex) <<
std::endl;
file << "polygon2->NbCrossing(" << current << ", " << firstVertex << ") = " << polygon2->NbCrossing(current,
firstVertex) <<
std::endl;
file << "polygon2->NbTouching(" << current << ", " << firstVertex << ") = " << polygon2->NbTouching(current,
firstVertex) <<
std::endl;
file << std::endl << std::endl;
current = begin2.Value();
firstVertex = current;
++begin2;
for (it = begin2; it != end2; ++it)
{
file << "polygon1->NbCrossing(" << current << ", " << it.Value() << ") = " << polygon1->NbCrossing(current,
it.Value()) <<
std::endl;
file << "polygon1->NbTouching(" << current << ", " << it.Value() << ") = " << polygon1->NbTouching(current,
it.Value()) <<
std::endl;
file << "polygon2->NbCrossing(" << current << ", " << it.Value() << ") = " << polygon2->NbCrossing(current,
it.Value()) <<
std::endl;
file << "polygon2->NbTouching(" << current << ", " << it.Value() << ") = " << polygon2->NbTouching(current,
it.Value()) <<
std::endl;
current = it.Value();
}
file << "polygon1->NbCrossing(" << current << ", " << firstVertex << ") = " << polygon1->NbCrossing(current,
firstVertex) <<
std::endl;
file << "polygon1->NbTouching(" << current << ", " << firstVertex << ") = " << polygon1->NbTouching(current,
firstVertex) <<
std::endl;
file << "polygon2->NbCrossing(" << current << ", " << firstVertex << ") = " << polygon2->NbCrossing(current,
firstVertex) <<
std::endl;
file << "polygon2->NbTouching(" << current << ", " << firstVertex << ") = " << polygon2->NbTouching(current,
firstVertex) <<
std::endl;
file << std::endl << std::endl;
file << "Bounding Boxs computation : " << std::endl;
PolygonType::RegionType r1 = polygon1->GetBoundingRegion();
file << "Bounding Box 1" << std::endl;
file << "Index : " << r1.GetIndex() << " , Size : " << r1.GetSize() << std::endl;
PolygonType::RegionType r2 = polygon2->GetBoundingRegion();
file << "Bounding Box 2" << std::endl;
file << "Index : " << r2.GetIndex() << " , Size : " << r2.GetSize() << std::endl;
file << std::endl << std::endl;
file << "Surface computation : " << std::endl;
file << "Surface 1 :" << (double) polygon1->GetArea() << std::endl;
file << "Surface 2 :" << polygon2->GetArea() << std::endl;
file << std::endl << std::endl;
file << "Length computation : " << std::endl;
file << "Length 1 :" << (double) polygon1->GetLength() << std::endl;
file << "Length 2 :" << polygon2->GetLength() << std::endl;
file.close();
return EXIT_SUCCESS;
}
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