File: actor.h

package info (click to toggle)
overgod 1.0-4
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 4,880 kB
  • ctags: 3,801
  • sloc: ansic: 31,576; makefile: 20; sh: 10
file content (14 lines) | stat: -rw-r--r-- 462 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14


void run_actors(void);
void gain_upgrade_points(int who, int how_many);
int hurt_actor(int a, int source, int hurty);
void init_actor(int a, int type);
void spawn_actor(int a);
void actor_new_level(int a);
int acquire_target(int a);
int closest_enemy(int x, int y, int range, int hide_invisible);
int closest_enemy_or_actor(int a, int x, int y, int range, int hide_invisible);
void gain_score(int p, int sc);
void shake_all_screens(int amount);