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// Bench.h
#ifndef __7ZIP_BENCH_H
#define __7ZIP_BENCH_H
#include "../../Common/CreateCoder.h"
#include "../../UI/Common/Property.h"
struct CBenchInfo
{
UInt64 GlobalTime;
UInt64 GlobalFreq;
UInt64 UserTime;
UInt64 UserFreq;
UInt64 UnpackSize;
UInt64 PackSize;
UInt64 NumIterations;
CBenchInfo(): NumIterations(0) {}
UInt64 GetUsage() const;
UInt64 GetRatingPerUsage(UInt64 rating) const;
UInt64 GetSpeed(UInt64 numCommands) const;
};
struct IBenchCallback
{
virtual HRESULT SetFreq(bool showFreq, UInt64 cpuFreq) = 0;
virtual HRESULT SetEncodeResult(const CBenchInfo &info, bool final) = 0;
virtual HRESULT SetDecodeResult(const CBenchInfo &info, bool final) = 0;
};
UInt64 GetCompressRating(UInt32 dictSize, UInt64 elapsedTime, UInt64 freq, UInt64 size);
UInt64 GetDecompressRating(UInt64 elapsedTime, UInt64 freq, UInt64 outSize, UInt64 inSize, UInt64 numIterations);
const unsigned kBenchMinDicLogSize = 18;
UInt64 GetBenchMemoryUsage(UInt32 numThreads, UInt32 dictionary, bool totalBench = false);
struct IBenchPrintCallback
{
virtual void Print(const char *s) = 0;
virtual void NewLine() = 0;
virtual HRESULT CheckBreak() = 0;
};
HRESULT Bench(
DECL_EXTERNAL_CODECS_LOC_VARS
IBenchPrintCallback *printCallback,
IBenchCallback *benchCallback,
const CObjectVector<CProperty> &props,
UInt32 numIterations,
bool multiDict
);
#endif
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