1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244
|
/* Blake2s.c -- BLAKE2s and BLAKE2sp Hash
2015-06-30 : Igor Pavlov : Public domain
2015 : Samuel Neves : Public domain */
#include <string.h>
#include "Blake2.h"
#include "CpuArch.h"
#include "RotateDefs.h"
#define rotr32 rotrFixed
#define BLAKE2S_NUM_ROUNDS 10
#define BLAKE2S_FINAL_FLAG (~(UInt32)0)
static const UInt32 k_Blake2s_IV[8] =
{
0x6A09E667UL, 0xBB67AE85UL, 0x3C6EF372UL, 0xA54FF53AUL,
0x510E527FUL, 0x9B05688CUL, 0x1F83D9ABUL, 0x5BE0CD19UL
};
static const Byte k_Blake2s_Sigma[BLAKE2S_NUM_ROUNDS][16] =
{
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 } ,
{ 14, 10, 4, 8, 9, 15, 13, 6, 1, 12, 0, 2, 11, 7, 5, 3 } ,
{ 11, 8, 12, 0, 5, 2, 15, 13, 10, 14, 3, 6, 7, 1, 9, 4 } ,
{ 7, 9, 3, 1, 13, 12, 11, 14, 2, 6, 5, 10, 4, 0, 15, 8 } ,
{ 9, 0, 5, 7, 2, 4, 10, 15, 14, 1, 11, 12, 6, 8, 3, 13 } ,
{ 2, 12, 6, 10, 0, 11, 8, 3, 4, 13, 7, 5, 15, 14, 1, 9 } ,
{ 12, 5, 1, 15, 14, 13, 4, 10, 0, 7, 6, 3, 9, 2, 8, 11 } ,
{ 13, 11, 7, 14, 12, 1, 3, 9, 5, 0, 15, 4, 8, 6, 2, 10 } ,
{ 6, 15, 14, 9, 11, 3, 0, 8, 12, 2, 13, 7, 1, 4, 10, 5 } ,
{ 10, 2, 8, 4, 7, 6, 1, 5, 15, 11, 9, 14, 3, 12, 13 , 0 } ,
};
void Blake2s_Init0(CBlake2s *p)
{
unsigned i;
for (i = 0; i < 8; i++)
p->h[i] = k_Blake2s_IV[i];
p->t[0] = 0;
p->t[1] = 0;
p->f[0] = 0;
p->f[1] = 0;
p->bufPos = 0;
p->lastNode_f1 = 0;
}
static void Blake2s_Compress(CBlake2s *p)
{
UInt32 m[16];
UInt32 v[16];
{
unsigned i;
for (i = 0; i < 16; i++)
m[i] = GetUi32(p->buf + i * sizeof(m[i]));
for (i = 0; i < 8; i++)
v[i] = p->h[i];
}
v[ 8] = k_Blake2s_IV[0];
v[ 9] = k_Blake2s_IV[1];
v[10] = k_Blake2s_IV[2];
v[11] = k_Blake2s_IV[3];
v[12] = p->t[0] ^ k_Blake2s_IV[4];
v[13] = p->t[1] ^ k_Blake2s_IV[5];
v[14] = p->f[0] ^ k_Blake2s_IV[6];
v[15] = p->f[1] ^ k_Blake2s_IV[7];
#define G(r,i,a,b,c,d) \
a += b + m[sigma[2*i+0]]; d ^= a; d = rotr32(d, 16); c += d; b ^= c; b = rotr32(b, 12); \
a += b + m[sigma[2*i+1]]; d ^= a; d = rotr32(d, 8); c += d; b ^= c; b = rotr32(b, 7); \
#define R(r) \
G(r,0,v[ 0],v[ 4],v[ 8],v[12]); \
G(r,1,v[ 1],v[ 5],v[ 9],v[13]); \
G(r,2,v[ 2],v[ 6],v[10],v[14]); \
G(r,3,v[ 3],v[ 7],v[11],v[15]); \
G(r,4,v[ 0],v[ 5],v[10],v[15]); \
G(r,5,v[ 1],v[ 6],v[11],v[12]); \
G(r,6,v[ 2],v[ 7],v[ 8],v[13]); \
G(r,7,v[ 3],v[ 4],v[ 9],v[14]); \
{
unsigned r;
for (r = 0; r < BLAKE2S_NUM_ROUNDS; r++)
{
const Byte *sigma = k_Blake2s_Sigma[r];
R(r);
}
/* R(0); R(1); R(2); R(3); R(4); R(5); R(6); R(7); R(8); R(9); */
}
#undef G
#undef R
{
unsigned i;
for (i = 0; i < 8; i++)
p->h[i] ^= v[i] ^ v[i + 8];
}
}
#define Blake2s_Increment_Counter(S, inc) \
{ p->t[0] += (inc); p->t[1] += (p->t[0] < (inc)); }
#define Blake2s_Set_LastBlock(p) \
{ p->f[0] = BLAKE2S_FINAL_FLAG; p->f[1] = p->lastNode_f1; }
static void Blake2s_Update(CBlake2s *p, const Byte *data, size_t size)
{
while (size != 0)
{
unsigned pos = (unsigned)p->bufPos;
unsigned rem = BLAKE2S_BLOCK_SIZE - pos;
if (size <= rem)
{
memcpy(p->buf + pos, data, size);
p->bufPos += (UInt32)size;
return;
}
memcpy(p->buf + pos, data, rem);
Blake2s_Increment_Counter(S, BLAKE2S_BLOCK_SIZE);
Blake2s_Compress(p);
p->bufPos = 0;
data += rem;
size -= rem;
}
}
static void Blake2s_Final(CBlake2s *p, Byte *digest)
{
unsigned i;
Blake2s_Increment_Counter(S, (UInt32)p->bufPos);
Blake2s_Set_LastBlock(p);
memset(p->buf + p->bufPos, 0, BLAKE2S_BLOCK_SIZE - p->bufPos);
Blake2s_Compress(p);
for (i = 0; i < 8; i++)
SetUi32(digest + sizeof(p->h[i]) * i, p->h[i]);
}
/* ---------- BLAKE2s ---------- */
/* we need to xor CBlake2s::h[i] with input parameter block after Blake2s_Init0() */
/*
typedef struct
{
Byte digest_length;
Byte key_length;
Byte fanout;
Byte depth;
UInt32 leaf_length;
Byte node_offset[6];
Byte node_depth;
Byte inner_length;
Byte salt[BLAKE2S_SALTBYTES];
Byte personal[BLAKE2S_PERSONALBYTES];
} CBlake2sParam;
*/
static void Blake2sp_Init_Spec(CBlake2s *p, unsigned node_offset, unsigned node_depth)
{
Blake2s_Init0(p);
p->h[0] ^= (BLAKE2S_DIGEST_SIZE | ((UInt32)BLAKE2SP_PARALLEL_DEGREE << 16) | ((UInt32)2 << 24));
p->h[2] ^= ((UInt32)node_offset);
p->h[3] ^= ((UInt32)node_depth << 16) | ((UInt32)BLAKE2S_DIGEST_SIZE << 24);
/*
P->digest_length = BLAKE2S_DIGEST_SIZE;
P->key_length = 0;
P->fanout = BLAKE2SP_PARALLEL_DEGREE;
P->depth = 2;
P->leaf_length = 0;
store48(P->node_offset, node_offset);
P->node_depth = node_depth;
P->inner_length = BLAKE2S_DIGEST_SIZE;
*/
}
void Blake2sp_Init(CBlake2sp *p)
{
unsigned i;
p->bufPos = 0;
for (i = 0; i < BLAKE2SP_PARALLEL_DEGREE; i++)
Blake2sp_Init_Spec(&p->S[i], i, 0);
p->S[BLAKE2SP_PARALLEL_DEGREE - 1].lastNode_f1 = BLAKE2S_FINAL_FLAG;
}
void Blake2sp_Update(CBlake2sp *p, const Byte *data, size_t size)
{
unsigned pos = p->bufPos;
while (size != 0)
{
unsigned index = pos / BLAKE2S_BLOCK_SIZE;
unsigned rem = BLAKE2S_BLOCK_SIZE - (pos & (BLAKE2S_BLOCK_SIZE - 1));
if (rem > size)
rem = (unsigned)size;
Blake2s_Update(&p->S[index], data, rem);
size -= rem;
data += rem;
pos += rem;
pos &= (BLAKE2S_BLOCK_SIZE * BLAKE2SP_PARALLEL_DEGREE - 1);
}
p->bufPos = pos;
}
void Blake2sp_Final(CBlake2sp *p, Byte *digest)
{
CBlake2s R;
unsigned i;
Blake2sp_Init_Spec(&R, 0, 1);
R.lastNode_f1 = BLAKE2S_FINAL_FLAG;
for (i = 0; i < BLAKE2SP_PARALLEL_DEGREE; i++)
{
Byte hash[BLAKE2S_DIGEST_SIZE];
Blake2s_Final(&p->S[i], hash);
Blake2s_Update(&R, hash, BLAKE2S_DIGEST_SIZE);
}
Blake2s_Final(&R, digest);
}
|