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// LzmsDecoder.h
// The code is based on LZMS description from wimlib code
#ifndef __LZMS_DECODER_H
#define __LZMS_DECODER_H
// #define SHOW_DEBUG_INFO
#ifdef SHOW_DEBUG_INFO
#include <stdio.h>
#define PRF(x) x
#else
// #define PRF(x)
#endif
#include "../../../C/CpuArch.h"
#include "../../../C/HuffEnc.h"
#include "../../Common/MyBuffer.h"
#include "../../Common/MyCom.h"
#include "../ICoder.h"
#include "HuffmanDecoder.h"
namespace NCompress {
namespace NLzms {
class CBitDecoder
{
public:
const Byte *_buf;
unsigned _bitPos;
void Init(const Byte *buf, size_t size) throw()
{
_buf = buf + size;
_bitPos = 0;
}
UInt32 GetValue(unsigned numBits) const
{
UInt32 v = ((UInt32)_buf[-1] << 16) | ((UInt32)_buf[-2] << 8) | (UInt32)_buf[-3];
v >>= (24 - numBits - _bitPos);
return v & ((1 << numBits) - 1);
}
void MovePos(unsigned numBits)
{
_bitPos += numBits;
_buf -= (_bitPos >> 3);
_bitPos &= 7;
}
UInt32 ReadBits32(unsigned numBits)
{
UInt32 mask = (((UInt32)1 << numBits) - 1);
numBits += _bitPos;
const Byte *buf = _buf;
UInt32 v = GetUi32(buf - 4);
if (numBits > 32)
{
v <<= (numBits - 32);
v |= (UInt32)buf[-5] >> (40 - numBits);
}
else
v >>= (32 - numBits);
_buf = buf - (numBits >> 3);
_bitPos = numBits & 7;
return v & mask;
}
};
const unsigned k_NumLitSyms = 256;
const unsigned k_NumLenSyms = 54;
const unsigned k_NumPosSyms = 799;
const unsigned k_NumPowerSyms = 8;
const unsigned k_NumProbBits = 6;
const unsigned k_ProbLimit = 1 << k_NumProbBits;
const unsigned k_InitialProb = 48;
const UInt32 k_InitialHist = 0x55555555;
const unsigned k_NumReps = 3;
const unsigned k_NumMainProbs = 16;
const unsigned k_NumMatchProbs = 32;
const unsigned k_NumRepProbs = 64;
const unsigned k_NumHuffmanBits = 15;
template <UInt32 m_NumSyms, UInt32 m_RebuildFreq, unsigned numTableBits>
class CHuffDecoder: public NCompress::NHuffman::CDecoder<k_NumHuffmanBits, m_NumSyms, numTableBits>
{
public:
UInt32 RebuildRem;
UInt32 NumSyms;
UInt32 Freqs[m_NumSyms];
void Generate() throw()
{
UInt32 vals[m_NumSyms];
Byte levels[m_NumSyms];
// We need to check that our algorithm is OK, when optimal Huffman tree uses more than 15 levels !!!
Huffman_Generate(Freqs, vals, levels, NumSyms, k_NumHuffmanBits);
/*
for (UInt32 i = NumSyms; i < m_NumSyms; i++)
levels[i] = 0;
*/
this->BuildFull(levels, NumSyms);
}
void Rebuild() throw()
{
Generate();
RebuildRem = m_RebuildFreq;
UInt32 num = NumSyms;
for (UInt32 i = 0; i < num; i++)
Freqs[i] = (Freqs[i] >> 1) + 1;
}
public:
void Init(UInt32 numSyms = m_NumSyms) throw()
{
RebuildRem = m_RebuildFreq;
NumSyms = numSyms;
for (UInt32 i = 0; i < numSyms; i++)
Freqs[i] = 1;
// for (; i < m_NumSyms; i++) Freqs[i] = 0;
Generate();
}
};
struct CProbEntry
{
UInt32 Prob;
UInt64 Hist;
void Init()
{
Prob = k_InitialProb;
Hist = k_InitialHist;
}
UInt32 GetProb() const throw()
{
UInt32 prob = Prob;
if (prob == 0)
prob = 1;
else if (prob == k_ProbLimit)
prob = k_ProbLimit - 1;
return prob;
}
void Update(unsigned bit) throw()
{
Prob += (Int32)(Hist >> (k_ProbLimit - 1)) - (Int32)bit;
Hist = (Hist << 1) | bit;
}
};
struct CRangeDecoder
{
UInt32 range;
UInt32 code;
const Byte *cur;
// const Byte *end;
void Init(const Byte *data, size_t /* size */) throw()
{
range = 0xFFFFFFFF;
code = (((UInt32)GetUi16(data)) << 16) | GetUi16(data + 2);
cur = data + 4;
// end = data + size;
}
void Normalize()
{
if (range <= 0xFFFF)
{
range <<= 16;
code <<= 16;
// if (cur >= end) throw 1;
code |= GetUi16(cur);
cur += 2;
}
}
unsigned Decode(UInt32 *state, UInt32 numStates, struct CProbEntry *probs)
{
UInt32 st = *state;
CProbEntry *entry = &probs[st];
st = (st << 1) & (numStates - 1);
UInt32 prob = entry->GetProb();
if (range <= 0xFFFF)
{
range <<= 16;
code <<= 16;
// if (cur >= end) throw 1;
code |= GetUi16(cur);
cur += 2;
}
UInt32 bound = (range >> k_NumProbBits) * prob;
if (code < bound)
{
range = bound;
*state = st;
entry->Update(0);
return 0;
}
else
{
range -= bound;
code -= bound;
*state = st | 1;
entry->Update(1);
return 1;
}
}
};
class CDecoder
{
// CRangeDecoder _rc;
// CBitDecoder _bs;
size_t _pos;
UInt32 _reps[k_NumReps + 1];
UInt64 _deltaReps[k_NumReps + 1];
UInt32 mainState;
UInt32 matchState;
UInt32 lzRepStates[k_NumReps];
UInt32 deltaRepStates[k_NumReps];
struct CProbEntry mainProbs[k_NumMainProbs];
struct CProbEntry matchProbs[k_NumMatchProbs];
struct CProbEntry lzRepProbs[k_NumReps][k_NumRepProbs];
struct CProbEntry deltaRepProbs[k_NumReps][k_NumRepProbs];
CHuffDecoder<k_NumLitSyms, 1024, 9> m_LitDecoder;
CHuffDecoder<k_NumPosSyms, 1024, 9> m_PosDecoder;
CHuffDecoder<k_NumLenSyms, 512, 8> m_LenDecoder;
CHuffDecoder<k_NumPowerSyms, 512, 6> m_PowerDecoder;
CHuffDecoder<k_NumPosSyms, 1024, 9> m_DeltaDecoder;
Int32 *_x86_history;
HRESULT CodeReal(const Byte *in, size_t inSize, Byte *out, size_t outSize);
public:
CDecoder();
~CDecoder();
HRESULT Code(const Byte *in, size_t inSize, Byte *out, size_t outSize);
const size_t GetUnpackSize() const { return _pos; }
};
}}
#endif
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