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// LzOutWindow.h
#ifndef __LZ_OUT_WINDOW_H
#define __LZ_OUT_WINDOW_H
#include "../Common/OutBuffer.h"
#ifndef _NO_EXCEPTIONS
typedef COutBufferException CLzOutWindowException;
#endif
class CLzOutWindow: public COutBuffer
{
public:
void Init(bool solid = false) throw();
// distance >= 0, len > 0,
bool CopyBlock(UInt32 distance, UInt32 len)
{
UInt32 pos = _pos - distance - 1;
if (distance >= _pos)
{
if (!_overDict || distance >= _bufSize)
return false;
pos += _bufSize;
}
if (_limitPos - _pos > len && _bufSize - pos > len)
{
const Byte *src = _buf + pos;
Byte *dest = _buf + _pos;
_pos += len;
do
*dest++ = *src++;
while (--len != 0);
}
else do
{
UInt32 pos2;
if (pos == _bufSize)
pos = 0;
pos2 = _pos;
_buf[pos2++] = _buf[pos++];
_pos = pos2;
if (pos2 == _limitPos)
FlushWithCheck();
}
while (--len != 0);
return true;
}
void PutByte(Byte b)
{
UInt32 pos = _pos;
_buf[pos++] = b;
_pos = pos;
if (pos == _limitPos)
FlushWithCheck();
}
Byte GetByte(UInt32 distance) const
{
UInt32 pos = _pos - distance - 1;
if (distance >= _pos)
pos += _bufSize;
return _buf[pos];
}
};
#endif
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