1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159
|
// ZDecoder.cpp
#include "StdAfx.h"
#include "../../../C/Alloc.h"
#include "../Common/InBuffer.h"
#include "../Common/OutBuffer.h"
#include "ZDecoder.h"
namespace NCompress {
namespace NZ {
static const UInt32 kBufferSize = (1 << 20);
static const Byte kNumBitsMask = 0x1F;
static const Byte kBlockModeMask = 0x80;
static const int kNumMinBits = 9;
static const int kNumMaxBits = 16;
void CDecoder::Free()
{
MyFree(_parents); _parents = 0;
MyFree(_suffixes); _suffixes = 0;
MyFree(_stack); _stack = 0;
}
CDecoder::~CDecoder() { Free(); }
HRESULT CDecoder::CodeReal(ISequentialInStream *inStream, ISequentialOutStream *outStream,
const UInt64 * /* inSize */, const UInt64 * /* outSize */, ICompressProgressInfo *progress)
{
CInBuffer inBuffer;
COutBuffer outBuffer;
if (!inBuffer.Create(kBufferSize))
return E_OUTOFMEMORY;
inBuffer.SetStream(inStream);
inBuffer.Init();
if (!outBuffer.Create(kBufferSize))
return E_OUTOFMEMORY;
outBuffer.SetStream(outStream);
outBuffer.Init();
int maxbits = _properties & kNumBitsMask;
if (maxbits < kNumMinBits || maxbits > kNumMaxBits)
return S_FALSE;
UInt32 numItems = 1 << maxbits;
bool blockMode = ((_properties & kBlockModeMask) != 0);
if (maxbits != _numMaxBits || _parents == 0 || _suffixes == 0 || _stack == 0)
{
Free();
_parents = (UInt16 *)MyAlloc(numItems * sizeof(UInt16)); if (_parents == 0) return E_OUTOFMEMORY;
_suffixes = (Byte *)MyAlloc(numItems * sizeof(Byte)); if (_suffixes == 0) return E_OUTOFMEMORY;
_stack = (Byte *)MyAlloc(numItems * sizeof(Byte)); if (_stack == 0) return E_OUTOFMEMORY;
_numMaxBits = maxbits;
}
UInt64 prevPos = 0;
int numBits = kNumMinBits;
UInt32 head = blockMode ? 257 : 256;
bool needPrev = false;
unsigned bitPos = 0;
unsigned numBufBits = 0;
Byte buf[kNumMaxBits + 4];
_parents[256] = 0; // virus protection
_suffixes[256] = 0;
for (;;)
{
if (numBufBits == bitPos)
{
numBufBits = (unsigned)inBuffer.ReadBytes(buf, numBits) * 8;
bitPos = 0;
UInt64 nowPos = outBuffer.GetProcessedSize();
if (progress != NULL && nowPos - prevPos >= (1 << 18))
{
prevPos = nowPos;
UInt64 packSize = inBuffer.GetProcessedSize();
RINOK(progress->SetRatioInfo(&packSize, &nowPos));
}
}
unsigned bytePos = bitPos >> 3;
UInt32 symbol = buf[bytePos] | ((UInt32)buf[bytePos + 1] << 8) | ((UInt32)buf[bytePos + 2] << 16);
symbol >>= (bitPos & 7);
symbol &= (1 << numBits) - 1;
bitPos += numBits;
if (bitPos > numBufBits)
break;
if (symbol >= head)
return S_FALSE;
if (blockMode && symbol == 256)
{
numBufBits = bitPos = 0;
numBits = kNumMinBits;
head = 257;
needPrev = false;
continue;
}
UInt32 cur = symbol;
int i = 0;
while (cur >= 256)
{
_stack[i++] = _suffixes[cur];
cur = _parents[cur];
}
_stack[i++] = (Byte)cur;
if (needPrev)
{
_suffixes[head - 1] = (Byte)cur;
if (symbol == head - 1)
_stack[0] = (Byte)cur;
}
do
outBuffer.WriteByte((_stack[--i]));
while (i > 0);
if (head < numItems)
{
needPrev = true;
_parents[head++] = (UInt16)symbol;
if (head > ((UInt32)1 << numBits))
{
if (numBits < maxbits)
{
numBufBits = bitPos = 0;
numBits++;
}
}
}
else
needPrev = false;
}
return outBuffer.Flush();
}
STDMETHODIMP CDecoder::Code(ISequentialInStream *inStream, ISequentialOutStream *outStream,
const UInt64 *inSize, const UInt64 *outSize, ICompressProgressInfo *progress)
{
try { return CodeReal(inStream, outStream, inSize, outSize, progress); }
catch(const CInBufferException &e) { return e.ErrorCode; }
catch(const COutBufferException &e) { return e.ErrorCode; }
catch(...) { return S_FALSE; }
}
STDMETHODIMP CDecoder::SetDecoderProperties2(const Byte *data, UInt32 size)
{
if (size < 1)
return E_INVALIDARG;
_properties = data[0];
return S_OK;
}
}}
|