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// Common/StringConvert.cpp
#include "StdAfx.h"
#include <stdlib.h>
#include "StringConvert.h"
extern "C"
{
int global_use_utf16_conversion = 0;
}
#ifdef LOCALE_IS_UTF8
#ifdef __APPLE_CC__
#define UInt32 macUIn32
#include <CoreFoundation/CoreFoundation.h>
#undef UInt32
UString MultiByteToUnicodeString(const AString &srcString, UINT codePage)
{
if (!srcString.IsEmpty())
{
UString resultString;
const char * path = &srcString[0];
// FIXME size_t n = strlen(path);
CFStringRef cfpath = CFStringCreateWithCString(NULL,path,kCFStringEncodingUTF8);
if (cfpath)
{
CFMutableStringRef cfpath2 = CFStringCreateMutableCopy(NULL,0,cfpath);
CFRelease(cfpath);
CFStringNormalize(cfpath2,kCFStringNormalizationFormC);
size_t n = CFStringGetLength(cfpath2);
for(size_t i = 0 ; i< n ;i++) {
resultString += CFStringGetCharacterAtIndex(cfpath2,i);
}
CFRelease(cfpath2);
return resultString;
}
}
UString resultString;
for (int i = 0; i < srcString.Length(); i++)
resultString += wchar_t(srcString[i] & 255);
return resultString;
}
AString UnicodeStringToMultiByte(const UString &srcString, UINT codePage)
{
if (!srcString.IsEmpty())
{
const wchar_t * wcs = &srcString[0];
char utf8[4096];
UniChar unipath[4096];
size_t n = wcslen(wcs);
for(size_t i = 0 ; i<= n ;i++) {
unipath[i] = wcs[i];
}
CFStringRef cfpath = CFStringCreateWithCharacters(NULL,unipath,n);
CFMutableStringRef cfpath2 = CFStringCreateMutableCopy(NULL,0,cfpath);
CFRelease(cfpath);
CFStringNormalize(cfpath2,kCFStringNormalizationFormD);
CFStringGetCString(cfpath2,(char *)utf8,4096,kCFStringEncodingUTF8);
CFRelease(cfpath2);
return AString(utf8);
}
AString resultString;
for (int i = 0; i < srcString.Length(); i++)
{
if (srcString[i] >= 256) resultString += '?';
else resultString += char(srcString[i]);
}
return resultString;
}
#else /* __APPLE_CC__ */
#include "UTFConvert.h"
UString MultiByteToUnicodeString(const AString &srcString, UINT codePage)
{
if ((global_use_utf16_conversion) && (!srcString.IsEmpty()))
{
UString resultString;
bool bret = ConvertUTF8ToUnicode(srcString,resultString);
if (bret) return resultString;
}
UString resultString;
for (int i = 0; i < srcString.Length(); i++)
resultString += wchar_t(srcString[i] & 255);
return resultString;
}
AString UnicodeStringToMultiByte(const UString &srcString, UINT codePage)
{
if ((global_use_utf16_conversion) && (!srcString.IsEmpty()))
{
AString resultString;
bool bret = ConvertUnicodeToUTF8(srcString,resultString);
if (bret) return resultString;
}
AString resultString;
for (int i = 0; i < srcString.Length(); i++)
{
if (srcString[i] >= 256) resultString += '?';
else resultString += char(srcString[i]);
}
return resultString;
}
#endif /* __APPLE_CC__ */
#else /* LOCALE_IS_UTF8 */
UString MultiByteToUnicodeString(const AString &srcString, UINT /* codePage */ )
{
#ifdef ENV_HAVE_MBSTOWCS
if ((global_use_utf16_conversion) && (!srcString.IsEmpty()))
{
UString resultString;
int numChars = mbstowcs(resultString.GetBuffer(srcString.Length()),srcString,srcString.Length()+1);
if (numChars >= 0) {
resultString.ReleaseBuffer(numChars);
return resultString;
}
}
#endif
UString resultString;
for (int i = 0; i < srcString.Length(); i++)
resultString += wchar_t(srcString[i] & 255);
return resultString;
}
AString UnicodeStringToMultiByte(const UString &srcString, UINT /* codePage */ )
{
#ifdef ENV_HAVE_WCSTOMBS
if ((global_use_utf16_conversion) && (!srcString.IsEmpty()))
{
AString resultString;
int numRequiredBytes = srcString.Length() * 6+1;
int numChars = wcstombs(resultString.GetBuffer(numRequiredBytes),srcString,numRequiredBytes);
if (numChars >= 0) {
resultString.ReleaseBuffer(numChars);
return resultString;
}
}
#endif
AString resultString;
for (int i = 0; i < srcString.Length(); i++)
{
if (srcString[i] >= 256) resultString += '?';
else resultString += char(srcString[i]);
}
return resultString;
}
#endif /* LOCALE_IS_UTF8 */
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