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#ifndef __graphele_h_
#define __graphele_h_
#include"systspec.h"
#include"object.h"
#include"usrinter.h"
#include"shapes.h"
#include"colour.h"
#include"types.h"
//decide the pixmap type
#ifdef XWIN
#define PIXMAPTYPE Pixmap
#elif defined MSWIN
#define PIXMAPTYPE HBITMAP
#elif defined VTX
#define PIXMAPTYPE char
#endif
class GraphElement : public Object {
protected:
#ifdef XWIN //for X-Win only
Display *display; //pointer to display connection
Window window; //the window itself
int screen; //the screen
GC gc; //the graphic context
unsigned int depth; //the screen depth
#elif defined MSWIN //for MS-Win only
HWND hwnd; //handle to the window itself
HDC hdcMemory; //handle to the device context memory
#endif
PIXMAPTYPE pixmap; //this is the pixmap
void consfn(); //function to help with constructing
void pix(PIXMAPTYPE *,SHAPETYPE [],COLOURTYPE,COLOURTYPE); //create pixmap
public:
virtual void draw(int,int); //draw graphical element
virtual ~GraphElement(void)=0; //destructor
};
#endif
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