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#ifndef __pac_h_
#define __pac_h_
void pacexit(char *); //exit routine
void pacwarning(char *);//warning routine
void writetext(); //just draw text
//number of ghosts and initial coodinates for all
#define GHOSTS 4
#define GHOST1X 15
#define GHOST1Y 9
#define GHOST2X 17
#define GHOST2Y 9
#define GHOST3X 15
#define GHOST3Y 11
#define GHOST4X 17
#define GHOST4Y 11
#define PACX 16
#define PACY 17
#define BONUSX 16
#define BONUSY 15
#define LEVELS 16
#define SUPERTIME 50 //the time pacman is super after eating superfood
#define DEADTIME 25 //the time a ghost stays dead
#define BONUSTIME 50 //the time the bonus is available
#define FOODSCORE 10 //the score you get for eating food
#define GHOSTSCORE 100 //the score you get for the first ghost you eat
#define BONUSSCORE 1000 //the score you get when you eat each bonuspoint
//change my name and you will be sued!!!!!!!!!!!!!!!!!!!!!!!!!!
#define PACTITLE "Pacman v. 1.0 (1995.07.18) \xa9 1995 by Roar Thron\xe6s"
// Copyright 1995 by Roar Thronaes
#endif
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