1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
<title>paintlib: PLDirectFBBmp class Reference</title>
<link href="doxygen.css" rel="stylesheet" type="text/css">
</head><body>
<!-- Generated by Doxygen 1.3.2 -->
<div class="qindex"><a class="qindex" href="index.html">Main Page</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Compound List</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="functions.html">Compound Members</a></div>
<h1>PLDirectFBBmp Class Reference</h1><code>#include <<a class="el" href="pldirectfbbmp_8h-source.html">pldirectfbbmp.h</a>></code>
<p>
<p>Inheritance diagram for PLDirectFBBmp:
<p><center><img src="classPLDirectFBBmp.png" usemap="#PLDirectFBBmp_map" border="0" alt=""></center>
<map name="PLDirectFBBmp_map">
<area href="classPLBmp.html" alt="PLBmp" shape="rect" coords="0,168,101,192">
<area href="classPLBmpBase.html" alt="PLBmpBase" shape="rect" coords="0,112,101,136">
<area href="classPLBmpInfo.html" alt="PLBmpInfo" shape="rect" coords="0,56,101,80">
</map>
<a href="classPLDirectFBBmp-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#a0">PLDirectFBBmp</a> ()</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="a1" doxytag="PLDirectFBBmp::~PLDirectFBBmp"></a>
virtual </td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#a1">~PLDirectFBBmp</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Destroys the bitmap. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="a2" doxytag="PLDirectFBBmp::PLDirectFBBmp"></a>
</td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#a2">PLDirectFBBmp</a> (const <a class="el" href="classPLBmp.html">PLBmp</a> &Orig)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Copy constructor. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="a3" doxytag="PLDirectFBBmp::PLDirectFBBmp"></a>
</td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#a3">PLDirectFBBmp</a> (const <a class="el" href="classPLDirectFBBmp.html">PLDirectFBBmp</a> &Orig)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Copy constructor. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="a4" doxytag="PLDirectFBBmp::CreateFromSurface"></a>
virtual void </td><td class="memItemRight" valign=bottom><b>CreateFromSurface</b> (IDirectFBSurface *pSurface, bool bOwnsSurface)</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="a5" doxytag="PLDirectFBBmp::operator="></a>
<a class="el" href="classPLDirectFBBmp.html">PLDirectFBBmp</a> & </td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#a5">operator=</a> (const <a class="el" href="classPLBmp.html">PLBmp</a> &Orig)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Assignment operator. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="a6" doxytag="PLDirectFBBmp::operator="></a>
<a class="el" href="classPLDirectFBBmp.html">PLDirectFBBmp</a> & </td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#a6">operator=</a> (const <a class="el" href="classPLDirectFBBmp.html">PLDirectFBBmp</a> &Orig)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Assignment operator. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>IDirectFBSurface * </td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#a7">GetSurface</a> ()</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="a8" doxytag="PLDirectFBBmp::GetMemUsed"></a>
long </td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#a8">GetMemUsed</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Returns the amount of memory used by the object. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="a9" doxytag="PLDirectFBBmp::GetBytesPerLine"></a>
long </td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#a9">GetBytesPerLine</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Returns number of bytes used per line. <br><br></td></tr>
<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#e0">SetDirectFB</a> (IDirectFB *pDirectFB)</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="e1" doxytag="PLDirectFBBmp::GetMemNeeded"></a>
long </td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#e1">GetMemNeeded</a> (PLLONG width, PLLONG height, PLWORD BitsPerPixel)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Returns memory needed by a bitmap with the specified attributes. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="e2" doxytag="PLDirectFBBmp::GetBitsMemNeeded"></a>
long </td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#e2">GetBitsMemNeeded</a> (PLLONG width, PLLONG height, PLWORD BitsPerPixel)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Returns memory needed by bitmap bits. <br><br></td></tr>
<tr><td colspan=2><br><h2>Protected Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="b0" doxytag="PLDirectFBBmp::internalCreate"></a>
virtual void </td><td class="memItemRight" valign=bottom><b>internalCreate</b> (PLLONG Width, PLLONG Height, PLWORD BitsPerPixel, bool bAlphaChannel, bool bIsGreyscale)</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="b1" doxytag="PLDirectFBBmp::freeMembers"></a>
virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#b1">freeMembers</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Delete memory allocated by member variables. <br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="b2" doxytag="PLDirectFBBmp::initLineArray"></a>
virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="classPLDirectFBBmp.html#b2">initLineArray</a> ()</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Initialize internal table of line addresses. <br><br></td></tr>
</table>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Manipulates bitmaps stored as DirectFB surfaces. 8, 24 and 32 bpp (pixel formats DSPF_ARGB, DSPF_RGB32, DSPF_RGB24, DSPF_A8). The surfaces used are system memory surfaces.
<p>
<p>
Definition at line <a class="el" href="pldirectfbbmp_8h-source.html#l00023">23</a> of file <a class="el" href="pldirectfbbmp_8h-source.html">pldirectfbbmp.h</a>.<hr><h2>Constructor & Destructor Documentation</h2>
<a name="a0" doxytag="PLDirectFBBmp::PLDirectFBBmp"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
<tr>
<td class="mdRow">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> PLDirectFBBmp::PLDirectFBBmp </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Creates an empty bitmap object. The <a class="el" href="classPLBmp.html#a4">Create()</a> function allocates a DirectFB system memory surface for this bitmap. Note that only system memory surfaces are supported at the moment. </td>
</tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a name="a7" doxytag="PLDirectFBBmp::GetSurface"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
<tr>
<td class="mdRow">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> IDirectFBSurface* PLDirectFBBmp::GetSurface </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Returns a pointer to the internal DirectFB surface. The surface is still owned by the bitmap object. Using this pointer, you can bring DirectFB and paintlib data out of sync easily. Handle with care. </td>
</tr>
</table>
<a name="e0" doxytag="PLDirectFBBmp::SetDirectFB"></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
<tr>
<td class="mdRow">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void PLDirectFBBmp::SetDirectFB </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">IDirectFB * </td>
<td class="mdname1" valign="top" nowrap> <em>pDirectFB</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap><code> [static]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Sets a pointer to the main DirectFB interface. This needs to be done before any PLDirectFBBmps get allocated. </td>
</tr>
</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="pldirectfbbmp_8h-source.html">pldirectfbbmp.h</a></ul>
<hr size="1"><address style="align: right;"><small>Generated on Mon Sep 13 16:16:41 2004 for paintlib by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
</a>1.3.2 </small></address>
</body>
</html>
|