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<title>paintlib: PLFilterRotate class Reference</title>
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<h1>PLFilterRotate Class Reference</h1>Rotates a bitmap 90, 180 or 270 degress.
<a href="#_details">More...</a>
<p>
<code>#include <<a class="el" href="plfilterrotate_8h-source.html">plfilterrotate.h</a>></code>
<p>
<p>Inheritance diagram for PLFilterRotate:
<p><center><img src="classPLFilterRotate.png" usemap="#PLFilterRotate_map" border="0" alt=""></center>
<map name="PLFilterRotate_map">
<area href="classPLFilter.html" alt="PLFilter" shape="rect" coords="0,56,91,80">
</map>
<a href="classPLFilterRotate-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>enum </td><td class="memItemRight" valign=bottom><b>AngleType</b> { <b>ninety</b>,
<b>oneeighty</b>,
<b>twoseventy</b>
}</td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a name="a0" doxytag="PLFilterRotate::PLFilterRotate"></a>
</td><td class="memItemRight" valign=bottom><b>PLFilterRotate</b> (AngleType)</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void </td><td class="memItemRight" valign=bottom><a class="el" href="classPLFilterRotate.html#a2">Apply</a> (<a class="el" href="classPLBmpBase.html">PLBmpBase</a> *pBmpSource, <a class="el" href="classPLBmp.html">PLBmp</a> *pBmpDest) const</td></tr>
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<hr><a name="_details"></a><h2>Detailed Description</h2>
Rotates a bitmap 90, 180 or 270 degress.
<p>
<p>
Definition at line <a class="el" href="plfilterrotate_8h-source.html#l00021">21</a> of file <a class="el" href="plfilterrotate_8h-source.html">plfilterrotate.h</a>.<hr><h2>Member Function Documentation</h2>
<a name="a2" doxytag="PLFilterRotate::Apply"></a><p>
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<td class="md" nowrap valign="top"> virtual void PLFilterRotate::Apply </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="classPLBmpBase.html">PLBmpBase</a> * </td>
<td class="mdname" nowrap> <em>pBmpSource</em>, </td>
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<td></td>
<td></td>
<td class="md" nowrap><a class="el" href="classPLBmp.html">PLBmp</a> * </td>
<td class="mdname" nowrap> <em>pBmpDest</em></td>
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<td></td>
<td class="md">) </td>
<td class="md" colspan="2"> const<code> [virtual]</code></td>
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Applies the Filter to pBmpSource and stores the result in pBmpDest. The base-class version copies the bitmap before calling ApplyInPlace (pBmpDest).
<p>
Reimplemented from <a class="el" href="classPLFilter.html#a3">PLFilter</a>. </td>
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<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="plfilterrotate_8h-source.html">plfilterrotate.h</a></ul>
<hr size="1"><address style="align: right;"><small>Generated on Mon Sep 13 16:16:41 2004 for paintlib by
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