1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225
|
/*
Copyright (c) 1998--2005 Benhur Stein
This file is part of Paj.
Paj is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
Paj is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
for more details.
You should have received a copy of the GNU Lesser General Public License
along with Paj; if not, write to the Free Software Foundation, Inc.,
59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
*/
#include "ChunkArray.h"
#include "MultiEnumerator.h"
#include "Macros.h"
#include "PajeEntity.h"
@implementation ChunkArray
- (id)init
{
self = [super init];
if (self != nil) {
chunks = [[PSortedArray alloc] initWithSelector:@selector(startTime)];
}
return self;
}
- (void)dealloc
{
Assign(chunks, nil);
[super dealloc];
}
- (void)raiseMissingChunk:(int)chunkNumber
{
NSDictionary *userInfo;
userInfo = [NSDictionary dictionaryWithObject:
[NSNumber numberWithInt:chunkNumber+firstIndex]
forKey:@"ChunkNumber"];
[[NSException exceptionWithName:@"PajeMissingChunkException"
reason:nil
userInfo:userInfo] raise];
//
[[NSNotificationCenter defaultCenter]
postNotificationName:@"PajeChunkNotInMemoryNotification"
object:self
userInfo:userInfo];
}
// enumerate all entities that end after startTime and start before endTime,
// in reverse endTime order.
- (NSEnumerator *)enumeratorOfEntitiesFromTime:(NSDate *)startTime
toTime:(NSDate *)endTime
{
NSUInteger startIndex;
NSUInteger endIndex;
int index;
MultiEnumerator *multiEnum;
EntityChunk *chunk;
int chunkCount;
chunkCount = [chunks count];
if (chunkCount == 0) {
return nil;
}
// chunks are ordered by startTime, and each contains all entities that
// end inside its time boundaries (after its startTime and not after
// its endTime (plus incomplete entities, that cross its endTime border)).
// startIndex and endIndex are the indexes of the first and last chunks
// that may contain the entities we are interested in.
endIndex = [chunks indexOfLastObjectBeforeValue:endTime];
if (endIndex == NSNotFound) {
// no chunk starts before endTime
return nil;
}
startIndex = [chunks indexOfLastObjectNotAfterValue:startTime];
if (startIndex == NSNotFound) {
// all chunks start after startTime
startIndex = 0;
}
if (startIndex > endIndex) {
startIndex = endIndex;
}
chunk = [chunks objectAtIndex:endIndex];
if (![chunk isFull]) {
[self raiseMissingChunk:endIndex];
}
if (startIndex == endIndex) {
// all entities are in one chunk.
return [chunk enumeratorOfEntitiesFromTime:startTime toTime:endTime];
}
// there are multiple chunks involved --
// get complete and incomplete entities from last chunk,
// all complete entities from intermediary chunks
// and some (those that end after startTime) complete entities
// from first chunk.
multiEnum = [MultiEnumerator enumerator];
[multiEnum addEnumerator:[chunk enumeratorOfEntitiesBeforeTime:endTime]];
for (index = endIndex - 1; index > startIndex; index--) {
chunk = [chunks objectAtIndex:index];
if (![chunk isFull]) {
[self raiseMissingChunk:index];
}
[multiEnum addEnumerator:[chunk enumeratorOfAllCompleteEntities]];
}
chunk = [chunks objectAtIndex:startIndex];
if (![chunk isFull]) {
[self raiseMissingChunk:startIndex];
}
[multiEnum addEnumerator:
[chunk enumeratorOfCompleteEntitiesFromTime:startTime]];
return multiEnum;
}
// enumerate all entities that end after startTime and not after endTime,
// in increasing endTime order.
- (NSEnumerator *)enumeratorOfCompleteEntitiesFromTime:(NSDate *)startTime
untilTime:(NSDate *)endTime
{
NSUInteger startIndex;
NSUInteger endIndex;
int index;
MultiEnumerator *multiEnum;
EntityChunk *chunk;
int chunkCount;
chunkCount = [chunks count];
if (chunkCount == 0) {
return nil;
}
// chunks are in startTime order
endIndex = [chunks indexOfLastObjectBeforeValue:endTime];
if (endIndex == NSNotFound) {
// no chunk starts before endTime
return nil;
}
startIndex = [chunks indexOfLastObjectNotAfterValue:startTime];
if (startIndex == NSNotFound) {
// all chunks start after startTime
startIndex = 0;
}
if (startIndex > endIndex) {
startIndex = endIndex;
}
chunk = [chunks objectAtIndex:startIndex];
if (![chunk isFull]) {
[self raiseMissingChunk:startIndex];
}
if (startIndex == endIndex) {
// all entities are in one chunk.
return [chunk fwEnumeratorOfCompleteEntitiesFromTime:startTime
untilTime:endTime];
}
// there are multiple chunks involved -- get complete and incomplete
// entities from last chunk, all complete from intermediary chunks and some
// complete entities from first chunk.
// there are multiple chunks involved --
// get some (those that end after startTime) complete entities
// from first chunk,
// all complete entities from intermediary chunks
// and entities that end up to endTime from last chunk.
multiEnum = [MultiEnumerator enumerator];
[multiEnum addEnumerator:
[chunk fwEnumeratorOfCompleteEntitiesFromTime:startTime]];
for (index = startIndex + 1; index < endIndex; index++) {
chunk = [chunks objectAtIndex:index];
if (![chunk isFull]) {
[self raiseMissingChunk:index];
}
[multiEnum addEnumerator:[chunk fwEnumeratorOfAllCompleteEntities]];
}
chunk = [chunks objectAtIndex:endIndex];
if (![chunk isFull]) {
[self raiseMissingChunk:endIndex];
}
[multiEnum addEnumerator:
[chunk fwEnumeratorOfCompleteEntitiesUntilTime:endTime]];
return multiEnum;
}
- (void)addChunk:(EntityChunk *)chunk
{
[chunks addObject:chunk];
}
- (void)setFirstIndex:(int)index
{
firstIndex = index;
}
- (EntityChunk *)chunkAtIndex:(int)index
{
int indexInArray = index - firstIndex;
if (indexInArray < 0 || indexInArray >= [chunks count]) {
return nil;
}
return [chunks objectAtIndex:indexInArray];
}
@end
|