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/*
Copyright (c) 2006 Benhur Stein
This file is part of Pajé.
Pajé is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the
Free Software Foundation; either version 2 of the License, or (at your
option) any later version.
Pajé is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
for more details.
You should have received a copy of the GNU Lesser General Public License
along with Pajé; if not, write to the Free Software Foundation, Inc.,
59 Temple Place, Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SimulChunk_h_
#define _SimulChunk_h_
#include "../General/EntityChunk.h"
#include "../General/MultiEnumerator.h"
#include "UserState.h"
#include "UserLink.h"
#include "UserValue.h"
@interface SimulChunk : EntityChunk
{
BOOL lastChunk;
}
+ (SimulChunk *)chunkWithEntityType:(PajeEntityType *)type
container:(PajeContainer *)pc;
- (id)initWithEntityType:(PajeEntityType *)type
container:(PajeContainer *)pc;
// Simulation
- (void)stopWithEvent:(PajeEvent *)event;
- (void)setPreviousChunkIncompleteEntities:(NSArray *)array;
// for events
- (void)newEventEvent:(PajeEvent *)event
value:(id)value;
// for states
- (void)setStateEvent:(PajeEvent *)event
value:(id)value;
- (void)pushStateEvent:(PajeEvent *)event
value:(id)value;
- (void)popStateEvent:(PajeEvent *)event;
// for links
- (void)startLinkEvent:(PajeEvent *)event
value:(id)value
sourceContainer:(PajeContainer *)cont
key:(id)key;
- (void)endLinkEvent:(PajeEvent *)event
value:(id)value
destContainer:(PajeContainer *)cont
key:(id)key;
// for variables
- (void)setVariableEvent:(PajeEvent *)event
doubleValue:(double)value;
- (void)addVariableEvent:(PajeEvent *)event
doubleValue:(double)value;
- (void)subVariableEvent:(PajeEvent *)event
doubleValue:(double)value;
// true if chunk is last of container
- (BOOL)isLastChunk;
// sent to an active chunk to finish it
- (void)endOfChunkWithTime:(NSDate *)time;
@end
@interface EventChunk : SimulChunk
@end
@interface StateChunk : SimulChunk
{
NSMutableArray *simulationStack;
int resimulationStackLevel;
}
@end
@interface LinkChunk : SimulChunk
{
NSMutableArray *pendingLinks;
}
@end
@interface VariableChunk : SimulChunk
{
NSDate *currentTime;
double currentValue;
double maxValue;
double minValue;
double sumValue;
}
@end
#endif
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