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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkBoxLayoutStrategy.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*----------------------------------------------------------------------------
Copyright (c) Sandia Corporation
See Copyright.txt or http://www.paraview.org/HTML/Copyright.html for details.
----------------------------------------------------------------------------*/
#include "vtkBoxLayoutStrategy.h"
#include "vtkTreeDFSIterator.h"
#include <vtkCellArray.h>
#include <vtkCellData.h>
#include <vtkMath.h>
#include <vtkInformation.h>
#include <vtkInformationVector.h>
#include <vtkObjectFactory.h>
#include <vtkPointData.h>
#include <vtkFloatArray.h>
#include <vtkDataArray.h>
#include "vtkTree.h"
vtkCxxRevisionMacro(vtkBoxLayoutStrategy, "$Revision: 1.3 $");
vtkStandardNewMacro(vtkBoxLayoutStrategy);
vtkBoxLayoutStrategy::vtkBoxLayoutStrategy()
{
}
vtkBoxLayoutStrategy::~vtkBoxLayoutStrategy()
{
}
void vtkBoxLayoutStrategy::Layout(vtkTree *inputTree,
vtkDataArray *coordsArray)
{
vtkTreeDFSIterator* dfs = vtkTreeDFSIterator::New();
dfs->SetTree(inputTree);
float coords[4];
vtkIdType nchildren;
const vtkIdType* children;
while (dfs->HasNext())
{
vtkIdType vertex = dfs->Next();
if (vertex == inputTree->GetRoot())
{
coords[0] = 0; coords[1] = 1; coords[2] = 0; coords[3] = 1;
coordsArray->SetTuple(vertex, coords);
}
double doubleCoords[4];
coordsArray->GetTuple(vertex, doubleCoords);
for (int i = 0; i < 4; i++)
{
coords[i] = doubleCoords[i];
}
this->AddBorder(coords);
float parentMinX = coords[0];
float parentMaxX = coords[1];
float parentMinY = coords[2];
float parentMaxY = coords[3];
float xSpace = parentMaxX - parentMinX;
float ySpace = parentMaxY - parentMinY;
inputTree->GetChildren(vertex, nchildren, children);
if (nchildren > 0)
{
// Divide the available space with simple algo
int xDivisions = (int)(sqrt((float)nchildren)+1); // Ceiling
int yDivisions = xDivisions;
// Okay try shrinking the bounds
if ((xDivisions-1)*yDivisions >= nchildren)
--xDivisions;
if (xDivisions*(yDivisions-1) >= nchildren)
--yDivisions;
// Now break up the space evenly and pack
float xDelta = xSpace / xDivisions;
float yDelta = ySpace / yDivisions;
int childIndex = 0;
for (int i = 0; i < yDivisions; i++)
{
for (int j = 0; j < xDivisions; j++)
{
// Check to see if we have more children
if (childIndex >= nchildren)
{
break;
}
// Give children their positions
coords[0] =
parentMinX + xDelta * j;// minX
coords[1] =
parentMinX + xDelta * (j + 1.0);// maxX
coords[2] =
parentMinY + ySpace - yDelta * (i + 1.0);// minY
coords[3] =
parentMinY + ySpace - yDelta*i;// maxY
int id = children[childIndex];
coordsArray->SetTuple(id, coords);
// Increment child count
++childIndex;
}
}
}
}
dfs->Delete();
}
void vtkBoxLayoutStrategy::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
}
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