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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkSocket.cxx,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkSocket.h"
#include "vtkObjectFactory.h"
// The VTK_SOCKET_FAKE_API definition is given to the compiler
// command line by CMakeLists.txt if there is no real sockets
// interface available. When this macro is defined we simply make
// every method return failure.
//
// Perhaps we should add a method to query at runtime whether a real
// sockets interface is available.
#ifndef VTK_SOCKET_FAKE_API
#if defined(_WIN32) && !defined(__CYGWIN__)
#define VTK_WINDOWS_FULL
#include "vtkWindows.h"
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <unistd.h>
#include <sys/time.h>
#endif
#endif
#if defined(_WIN32) && !defined(__CYGWIN__)
#define WSA_VERSION MAKEWORD(1,1)
#define vtkCloseSocketMacro(sock) (closesocket(sock))
#else
#define vtkCloseSocketMacro(sock) (close(sock))
#endif
vtkCxxRevisionMacro(vtkSocket, "$Revision: 1.6 $");
//-----------------------------------------------------------------------------
vtkSocket::vtkSocket()
{
this->SocketDescriptor = -1;
}
//-----------------------------------------------------------------------------
vtkSocket::~vtkSocket()
{
if (this->SocketDescriptor != -1)
{
this->CloseSocket(this->SocketDescriptor);
this->SocketDescriptor = -1;
}
}
//-----------------------------------------------------------------------------
int vtkSocket::CreateSocket()
{
#ifndef VTK_SOCKET_FAKE_API
int sock = socket(AF_INET, SOCK_STREAM, 0);
// Elimate windows 0.2 second delay sending (buffering) data.
int on = 1;
if (setsockopt(sock, IPPROTO_TCP, TCP_NODELAY, (char*)&on, sizeof(on)))
{
return -1;
}
return sock;
#else
return -1;
#endif
}
//-----------------------------------------------------------------------------
int vtkSocket::BindSocket(int socketdescriptor, int port)
{
#ifndef VTK_SOCKET_FAKE_API
struct sockaddr_in server;
server.sin_family = AF_INET;
server.sin_addr.s_addr = INADDR_ANY;
server.sin_port = htons(port);
// Allow the socket to be bound to an address that is already in use
int opt=1;
#ifdef _WIN32
setsockopt(socketdescriptor, SOL_SOCKET, SO_REUSEADDR, (char*) &opt, sizeof(int));
#elif defined(VTK_HAVE_SO_REUSEADDR)
setsockopt(socketdescriptor, SOL_SOCKET, SO_REUSEADDR, (void *) &opt, sizeof(int));
#endif
if ( bind(socketdescriptor, reinterpret_cast<sockaddr*>(&server), sizeof(server)) )
{
return -1;
}
return 0;
#else
static_cast<void>(socketdescriptor);
static_cast<void>(port);
return -1;
#endif
}
//-----------------------------------------------------------------------------
int vtkSocket::Accept(int socketdescriptor)
{
#ifndef VTK_SOCKET_FAKE_API
if (socketdescriptor < 0)
{
return -1;
}
return accept(socketdescriptor, 0, 0);
#else
static_cast<void>(socketdescriptor);
return -1;
#endif
}
//-----------------------------------------------------------------------------
int vtkSocket::Listen(int socketdescriptor)
{
#ifndef VTK_SOCKET_FAKE_API
if (socketdescriptor < 0)
{
return -1;
}
return listen(socketdescriptor, 1);
#else
static_cast<void>(socketdescriptor);
return -1;
#endif
}
//-----------------------------------------------------------------------------
int vtkSocket::SelectSocket(int socketdescriptor, unsigned long msec)
{
#ifndef VTK_SOCKET_FAKE_API
if (socketdescriptor < 0 )
{
// invalid socket descriptor.
return -1;
}
fd_set rset;
struct timeval tval;
struct timeval* tvalptr = 0;
if ( msec > 0 )
{
tval.tv_sec = msec / 1000;
tval.tv_usec = (msec % 1000)*1000;
tvalptr = &tval;
}
FD_ZERO(&rset);
FD_SET(socketdescriptor, &rset);
int res = select(socketdescriptor + 1, &rset, 0, 0, tvalptr);
if(res == 0)
{
return 0;//for time limit expire
}
if ( res < 0 || !(FD_ISSET(socketdescriptor, &rset)) )
{
// Some error.
return -1;
}
// The indicated socket has some activity on it.
return 1;
#else
static_cast<void>(socketdescriptor);
static_cast<void>(msec);
return -1;
#endif
}
//-----------------------------------------------------------------------------
int vtkSocket::SelectSockets(const int* sockets_to_select, int size,
unsigned long msec, int* selected_index)
{
#ifndef VTK_SOCKET_FAKE_API
int i;
int max_fd = -1;
*selected_index = -1;
if (size < 0)
{
return -1;
}
fd_set rset;
struct timeval tval;
struct timeval* tvalptr = 0;
if ( msec > 0 )
{
tval.tv_sec = msec / 1000;
tval.tv_usec = msec % 1000;
tvalptr = &tval;
}
FD_ZERO(&rset);
for (i=0; i<size; i++)
{
FD_SET(sockets_to_select[i],&rset);
max_fd = (sockets_to_select[i] > max_fd)? sockets_to_select[i] : max_fd;
}
int res = select(max_fd + 1, &rset, 0, 0, tvalptr);
if (res == 0)
{
return 0; //Timeout
}
if (res < 0)
{
// SelectSocket error.
return -1;
}
//check which socket has some activity.
for (i=0; i<size; i++)
{
if ( FD_ISSET(sockets_to_select[i],&rset) )
{
*selected_index = i;
return 1;
}
}
return -1;
#else
static_cast<void>(sockets_to_select);
static_cast<void>(size);
static_cast<void>(msec);
static_cast<void>(selected_index);
return -1;
#endif
}
//-----------------------------------------------------------------------------
int vtkSocket::Connect(int socketdescriptor, const char* hostName, int port)
{
#ifndef VTK_SOCKET_FAKE_API
if (socketdescriptor < 0)
{
return -1;
}
struct hostent* hp;
hp = gethostbyname(hostName);
if (!hp)
{
unsigned long addr = inet_addr(hostName);
hp = gethostbyaddr((char *)&addr, sizeof(addr), AF_INET);
}
if (!hp)
{
// vtkErrorMacro("Unknown host: " << hostName);
return -1;
}
struct sockaddr_in name;
name.sin_family = AF_INET;
memcpy(&name.sin_addr, hp->h_addr, hp->h_length);
name.sin_port = htons(port);
return connect(socketdescriptor, reinterpret_cast<sockaddr*>(&name),
sizeof(name));
#else
static_cast<void>(socketdescriptor);
static_cast<void>(hostName);
static_cast<void>(port);
return -1;
#endif
}
//-----------------------------------------------------------------------------
int vtkSocket::GetPort(int sock)
{
#ifndef VTK_SOCKET_FAKE_API
struct sockaddr_in sockinfo;
memset(&sockinfo, 0, sizeof(sockinfo));
#if defined(VTK_HAVE_GETSOCKNAME_WITH_SOCKLEN_T)
socklen_t sizebuf = sizeof(sockinfo);
#else
int sizebuf = sizeof(sockinfo);
#endif
if(getsockname(sock, reinterpret_cast<sockaddr*>(&sockinfo), &sizebuf) != 0)
{
return 0;
}
return ntohs(sockinfo.sin_port);
#else
static_cast<void>(sock);
return -1;
#endif
}
//-----------------------------------------------------------------------------
void vtkSocket::CloseSocket(int socketdescriptor)
{
#ifndef VTK_SOCKET_FAKE_API
if (socketdescriptor < 0)
{
return;
}
vtkCloseSocketMacro(socketdescriptor);
#else
static_cast<void>(socketdescriptor);
return;
#endif
}
//-----------------------------------------------------------------------------
int vtkSocket::Send(const void* data, int length)
{
#ifndef VTK_SOCKET_FAKE_API
if (!this->GetConnected())
{
return 0;
}
if (length == 0)
{
// nothing to send.
return 1;
}
const char* buffer = reinterpret_cast<const char*>(data);
int total = 0;
do
{
int flags;
#if defined(_WIN32) && !defined(__CYGWIN__)
flags = 0;
#else
// disabling, since not present on SUN.
// flags = MSG_NOSIGNAL; //disable signal on Unix boxes.
flags = 0;
#endif
int n = send(this->SocketDescriptor, buffer+total, length-total, flags);
if(n < 0)
{
vtkErrorMacro("Socket Error: Send failed.");
return 0;
}
total += n;
} while(total < length);
return 1;
#else
static_cast<void>(data);
static_cast<void>(length);
return 0;
#endif
}
//-----------------------------------------------------------------------------
int vtkSocket::Receive(void* data, int length, int readFully/*=1*/)
{
#ifndef VTK_SOCKET_FAKE_API
if (!this->GetConnected())
{
return 0;
}
char* buffer = reinterpret_cast<char*>(data);
int total = 0;
do
{
#if defined(_WIN32) && !defined(__CYGWIN__)
int trys = 0;
#endif
int n = recv(this->SocketDescriptor, buffer+total, length-total, 0);
if(n < 1)
{
#if defined(_WIN32) && !defined(__CYGWIN__)
// On long messages, Windows recv sometimes fails with WSAENOBUFS, but
// will work if you try again.
int error = WSAGetLastError();
if ((error == WSAENOBUFS) && (trys++ < 1000))
{
Sleep(1);
continue;
}
#endif
vtkErrorMacro("Socket Error: Receive failed.");
return 0;
}
total += n;
} while(readFully && total < length);
return total;
#else
static_cast<void>(data);
static_cast<void>(length);
static_cast<void>(readFully);
return 0;
#endif
}
//-----------------------------------------------------------------------------
void vtkSocket::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os, indent);
os << indent << "SocketDescriptor: " << this->SocketDescriptor << endl;
}
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