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/*=========================================================================
Program: Visualization Toolkit
Module: $RCSfile: vtkTemporalStreamTracer.h,v $
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
// .NAME vtkTemporalStreamTracer - A Parallel Particle tracer for unsteady vector fields
// .SECTION Description
// vtkTemporalStreamTracer is a filter that integrates a vector field to generate
//
//
// .SECTION See Also
// vtkRibbonFilter vtkRuledSurfaceFilter vtkInitialValueProblemSolver
// vtkRungeKutta2 vtkRungeKutta4 vtkRungeKutta45 vtkStreamTracer
#ifndef __vtkTemporalStreamTracer_h
#define __vtkTemporalStreamTracer_h
#include "vtkSmartPointer.h" // For protected ivars.
#include "vtkStreamTracer.h"
//BTX
#include <vtkstd/vector> // I'll remove these soon.
#include <vtkstd/list> // I'll remove these soon.
//ETX
class vtkMultiProcessController;
class vtkCompositeDataSet;
class vtkDataArray;
class vtkDoubleArray;
class vtkGenericCell;
class vtkIntArray;
class vtkTemporalInterpolatedVelocityField;
class vtkPoints;
class vtkCellArray;
class vtkDoubleArray;
class vtkFloatArray;
class vtkIntArray;
class vtkAbstractParticleWriter;
//BTX
namespace vtkTemporalStreamTracerNamespace
{
typedef struct { double x[4]; } Position;
typedef struct {
// These are used during iteration
int Counter;
int Index;
bool Wrap;
Position CurrentPosition;
int CachedDataSet[2];
vtkIdType CachedCellId[2];
// These are computed scalars we might display
int SourceID;
int InjectedPointId;
float UniqueParticleId;
// these are needed across time steps to compute vorticity
float rotation;
float angularVel;
float time;
} ParticleInformation;
typedef vtkstd::vector<ParticleInformation> ParticleList;
typedef vtkstd::list<ParticleInformation> ParticleDataList;
typedef ParticleDataList::iterator ParticleIterator;
class vtkTemporalStreamTracerInternals {
public:
};
};
//ETX
class VTK_PARALLEL_EXPORT vtkTemporalStreamTracer : public vtkStreamTracer
{
public:
vtkTypeRevisionMacro(vtkTemporalStreamTracer,vtkStreamTracer);
void PrintSelf(ostream& os, vtkIndent indent);
// Description:
// Construct object using 2nd order Runge Kutta
static vtkTemporalStreamTracer *New();
// Description:
// Set/Get the TimeStep. This is the primary means of advancing
// the particles. The TimeStep should be animated and this will drive
// the pipeline forcing timesteps to be fetched from upstream.
vtkSetMacro(TimeStep,unsigned int);
vtkGetMacro(TimeStep,unsigned int);
// Description:
// To get around problems with the Paraview Animation controls
// we can just animate the time step and ignore the TIME_ requests
vtkSetMacro(IgnorePipelineTime, int);
vtkGetMacro(IgnorePipelineTime, int);
vtkBooleanMacro(IgnorePipelineTime, int);
// Description:
// If the data source does not have the correct time values
// present on each time step - setting this value to non unity can
// be used to adjust the time step size from 1s pre step to
// 1x_TimeStepResolution : Not functional in this version.
// Broke it @todo, put back time scaling
vtkSetMacro(TimeStepResolution,double);
vtkGetMacro(TimeStepResolution,double);
// Description:
// When animating particles, it is nice to inject new ones every Nth step
// to produce a continuous flow. Setting ForceReinjectionEveryNSteps to a
// non zero value will cause the particle source to reinject particles
// every Nth step even if it is otherwise unchanged.
// Note that if the particle source is also animated, this flag will be
// redundant as the particles will be reinjected whenever the source changes
// anyway
vtkSetMacro(ForceReinjectionEveryNSteps,int);
vtkGetMacro(ForceReinjectionEveryNSteps,int);
// Description:
// Specify an alternative Geometry object as the source of particles
// This method exists so that in the ParaView GUI we can either
// select a widget as source, or by using this input, a dataset generated
// during the session.
// Old style. Do not use.
void SetSource2(vtkDataSet *source);
vtkDataSet *GetSource2();
// Description:
// Specify an alternative Geometry object as the source of particles
// This method exists so that in the ParaView GUI we can either
// select a widget as source, or by using this input, a dataset generated
// during the session.
// New Style. Do use.
void SetSource2Connection(vtkAlgorithmOutput* algOutput);
// Description:
vtkSetMacro(EnableSource1,int);
vtkGetMacro(EnableSource1,int);
vtkBooleanMacro(EnableSource1,int);
// Description:
vtkSetMacro(EnableSource2,int);
vtkGetMacro(EnableSource2,int);
vtkBooleanMacro(EnableSource2,int);
// Description:
// Set/Get the controller used when sending particles between processes
// The controller must be an instance of vtkMPIController.
// If VTK was compiled without VTK_USE_MPI on, then the Controller is simply
// ignored.
virtual void SetController(vtkMultiProcessController* controller);
vtkGetObjectMacro(Controller, vtkMultiProcessController);
// Description:
// Set/Get the Writer associated with this Particle Tracer
// Ideally a parallel IO capable vtkH5PartWriter should be used
// which will collect particles from all parallel processes
// and write them to a single HDF5 file.
virtual void SetParticleWriter(vtkAbstractParticleWriter *pw);
vtkGetObjectMacro(ParticleWriter, vtkAbstractParticleWriter);
// Description:
// Set/Get the filename to be used with the particle writer when
// dumping particles to disk
vtkSetStringMacro(ParticleFileName);
vtkGetStringMacro(ParticleFileName);
// Description:
// Set/Get the filename to be used with the particle writer when
// dumping particles to disk
vtkSetMacro(EnableParticleWriting,int);
vtkGetMacro(EnableParticleWriting,int);
vtkBooleanMacro(EnableParticleWriting,int);
protected:
vtkTemporalStreamTracer();
~vtkTemporalStreamTracer();
//
// Make sure the pipeline knows what type we expect as input
//
virtual int FillInputPortInformation(int port, vtkInformation* info);
//
// The usual suspects
//
virtual int ProcessRequest(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
//
// Store any information we need in the output and fetch what we can
// from the input
//
virtual int RequestInformation(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
//
// Compute input time steps given the output step
//
virtual int RequestUpdateExtent(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
//
// Generate output
//
virtual int RequestData(vtkInformation* request,
vtkInformationVector** inputVector,
vtkInformationVector* outputVector);
int InitializeInterpolator();
int SetupInputs(vtkInformation* inInfo, vtkInformation* outInfo);
//
//BTX
//
// Description : Tests points to see if they are inside this region
// Pass in either a source object or an input list, one
// parameter should be valid, the other NULL
void InjectSeeds(vtkDataSet *source, int sourceID, int injectionID,
vtkTemporalStreamTracerNamespace::ParticleList *inputlist,
vtkTemporalStreamTracerNamespace::ParticleList &candidates, vtkTemporalStreamTracerNamespace::ParticleList *outofdomain);
void UpdateSeeds(vtkTemporalStreamTracerNamespace::ParticleList &candidates);
void TransmitReceiveParticles(
vtkTemporalStreamTracerNamespace::ParticleList &outofdomain, vtkTemporalStreamTracerNamespace::ParticleList &received, bool removeself);
void IntegrateParticle(
vtkTemporalStreamTracerNamespace::ParticleIterator &it,
double currenttime, double terminationtime,
vtkInitialValueProblemSolver* integrator);
void GenerateOutputLines(vtkPolyData *output);
bool DoParticleSendTasks(vtkTemporalStreamTracerNamespace::ParticleInformation &info, double point1[4], double velocity[3], double delT);
bool DoParticleSendTasks(vtkTemporalStreamTracerNamespace::ParticleInformation &info, double point1[4], double delT);
bool ComputeDomainExitLocation(
double pos[4], double p2[4], double intersection[4],
vtkGenericCell *cell);
void AddParticleToMPISendList(vtkTemporalStreamTracerNamespace::ParticleInformation &info);
//
//ETX
//
// Mostly useful for debugging parallel operation
int UpdatePiece;
int UpdateNumPieces;
// Turn on/off sources
int EnableSource1;
int EnableSource2;
// Important for Caching of Cells/Ids/Weights etc
int AllFixedGeometry;
int NoFixedGeometry;
// internal data variables
int MaxCellSize;
// Support pipeline time
unsigned int TimeStep;
unsigned int ActualTimeStep;
unsigned int NumberOfInputTimeSteps;
//BTX
vtkstd::vector<double> InputTimeValues;
vtkstd::vector<double> OutputTimeValues;
//ETX
double EarliestTime;
double CurrentTimeSteps[2];
double TimeStepResolution;
int ForceReinjectionEveryNSteps;
bool ReinjectionFlag;
int ReinjectionCounter;
int IgnorePipelineTime;
//
vtkAbstractParticleWriter *ParticleWriter;
char *ParticleFileName;
int EnableParticleWriting;
//
vtkTimeStamp ParticleInjectionTime;
vtkTimeStamp SeedInjectionTime;
//BTX
unsigned int NumberOfParticles;
vtkTemporalStreamTracerNamespace::ParticleDataList ParticleHistories;
//ETX
//BTX
vtkSmartPointer<vtkPoints> OutputCoordinates;
vtkSmartPointer<vtkCellArray> ParticleCells;
//
// Scalar arrays that are generated as each particle is updated
//
vtkSmartPointer<vtkIntArray> ParticleIds;
vtkSmartPointer<vtkIntArray> ParticleSourceIds;
vtkSmartPointer<vtkIntArray> InjectedPointIds;
vtkSmartPointer<vtkDoubleArray> cellVectors;
vtkSmartPointer<vtkFloatArray> ParticleTime;
vtkSmartPointer<vtkFloatArray> ParticleVorticity;
vtkSmartPointer<vtkFloatArray> ParticleRotation;
vtkSmartPointer<vtkFloatArray> ParticleAngularVel;
vtkSmartPointer<vtkPointData> OutputPointData;
vtkSmartPointer<vtkPointData> OutputPointDataT1;
vtkSmartPointer<vtkPointData> OutputPointDataT2;
//
vtkTemporalStreamTracerNamespace::ParticleList MPISendList;
//
vtkSmartPointer<vtkTemporalInterpolatedVelocityField> Interpolator;
vtkCompositeDataSet *InputDataT[2];
vtkDataSet *DataReferenceT[2];
// info about each dataset we will use repeatedly
typedef struct {
double b[6];
} bounds;
vtkstd::vector<bounds> CachedBounds[2];
vtkstd::vector<bool> GeometryFixed[2];
bool InsideBounds(double point[]);
//
//ETX
vtkMultiProcessController* Controller;
static vtkIdType UniqueIdCounter;
private:
// Description:
// Hide this because we require a new interpolator type
void SetInterpolatorPrototype(vtkInterpolatedVelocityField*) {};
private:
vtkTemporalStreamTracer(const vtkTemporalStreamTracer&); // Not implemented.
void operator=(const vtkTemporalStreamTracer&); // Not implemented.
};
#endif
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