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#include <hdf5.h>
#include <visit-hdf5.h>
#if HDF5_VERSION_GE(1,8,1)
#include <VsUtils.h>
// JRC: This fat interface may not scale? What about
// scalar attributes?
herr_t getAttributeHelper(const hid_t id, std::string* sval, std::vector<int>* ivals,
std::vector<float>* fvals) {
herr_t err = 0;
size_t npoints;
hid_t atype = H5Aget_type(id);
H5T_class_t type = H5Tget_class(atype);
hid_t aspace = H5Aget_space(id);
size_t rank = H5Sget_simple_extent_ndims(aspace);
/*
hsize_t sdim[rank];
ret = H5Sget_simple_extent_dims(aspace, sdim, NULL);
dims->resize(rank);
for (size_t i = 0; i < rank; ++i)
(*dims)[i] = sdim[i];
*/
if (type == H5T_INTEGER) {
if (rank == 0) {
ivals->resize(1);
int v;
// err = H5Aread(id, atype, &v);
err = H5Aread(id, H5T_NATIVE_INT, &v);
(*ivals)[0] = v;
return err;
}
// rank>0
npoints = H5Sget_simple_extent_npoints(aspace);
int* v = new int[npoints];
err = H5Aread(id, H5T_NATIVE_INT, v);
ivals->resize(npoints);
for (size_t i = 0; i<npoints; ++i) {
(*ivals)[i] = v[i];
}
delete v;
return err;
}
if (type == H5T_FLOAT) {
if (rank == 0) {
fvals->resize(1);
float v;
err = H5Aread(id, H5T_NATIVE_FLOAT, &v);
(*fvals)[0] = v;
return err;
}
// rank>0
npoints = H5Sget_simple_extent_npoints(aspace);
float* v = new float[npoints];
err = H5Aread(id, H5T_NATIVE_FLOAT, v);
fvals->resize(npoints);
for (size_t i = 0; i<npoints; ++i) {
(*fvals)[i] = v[i];
}
delete v;
return err;
}
if (type == H5T_STRING) {
if (rank != 0) {
return -1;
}
size_t len = H5Aget_storage_size(id);
sval->resize(len);
char* v = new char[len];
err = H5Aread(id, atype, v);
// JRC: is this right?
// err = H5Aread(id, H5T_NATIVE_CHAR, v);
for (size_t i = 0; i < len; ++i) {
(*sval)[i] = v[i];
}
delete [] v;
return err;
}
return err;
}
/*
void parseVars(const string& vsVars, vector<string>& vars) {
size_t i1;
size_t i2; // JRC: This needs to be initialized!
char del = '\"';
i1 = 0;
int inc = -1;
while (i2 != string::npos) {
// inc alternates so that every other word between " is included
i2 = vsVars.find(del, i1);
if (inc>0) vars.push_back(vsVars.substr(i1, i2-i1));
i1 = i2+1;
inc *= -1;
}
}
*/
void getDims(hid_t id, bool isDataset, std::vector<int>& dims) {
hid_t space;
if (!isDataset) space = H5Aget_space(id);
else space = H5Dget_space(id);
size_t rank = H5Sget_simple_extent_ndims(space);
std::vector<hsize_t> sdim(rank);
if (rank > 0) {
H5Sget_simple_extent_dims(space, &sdim[0], NULL);
}
dims.resize(rank);
for (size_t i = 0; i < rank; ++i) {
dims[i] = sdim[i];
}
}
std::string makeCanonicalName(std::string name) {
std::string answer = name;
if ((name.length() > 0) && (name[0] == '/')) {
answer = name.substr(1, name.length() - 1);
}
return answer;
}
std::string makeCanonicalName(std::string path, std::string name) {
std::string answer = name;
//only prepend the path if it is not empty, and if "name" does not start with '/'
if ((path.length() > 0) && (name.length() > 0) && (name[0] != '/')) {
answer = path + "/" + name;
}
//remove the leading slash if it exists
if ((answer.length() > 0) && (answer[0] == '/')) {
answer = answer.substr(1, answer.length());
}
return answer;
}
// Compare two object names to a target name
// Return the name that is "closest" to the target
// If the two object names are identical, returns the first (but doesn't matter)
// If the two object names are equally distant from the target, returns the first
// i.e. getClosestName("abcX", "abcY", "name") == "abcX"
std::string getClosestName(std::string name1, std::string name2, std::string target) {
//go through the two candidate names
//find the first disagreement,
//and see switch matches the target
//Easy cases
if (name1 == target)
return name1;
if (name2 == target)
return name2;
if (name1 == name2)
return name1;
//ok, now the real cases
size_t shortestNameLength = std::min(name1.length(), name2.length());
shortestNameLength = std::min(shortestNameLength, target.length());
for (size_t i = 0; i < shortestNameLength; i++) {
if (name1[i] != name2[i]) {
//found a disagreeing character
//which matches the target?
if (name2[i] == target[i])
return name2;
//default behavior is to return name1
return name1;
}
}
//at this point, we know the following:
// (name1 != name2 != target)
// name1[0:n] == name2[0:n] == target[0:n] (where n == shortestNameLength)
// so look at the next character
std::string targetChar = "";
if (target.length() > shortestNameLength)
targetChar = target[shortestNameLength];
std::string name1Char = "";
if (name1.length() > shortestNameLength)
name1Char = name1[shortestNameLength];
std::string name2Char = "";
if (name2.length() > shortestNameLength)
name2Char = name2[shortestNameLength];
//make the final decision
if (name2Char == targetChar)
return name2;
//default behavior
return name1;
}
//Adjusts var dimensions stored in an array of hsize_t
void adjustSize_hsize_t(hsize_t *dims, unsigned int rank, std::vector<int> stride, int before, int after) {
//apply transform to each dimension
for (unsigned int i = 0; i < rank; i++) {
dims[i] += before;
dims[i] = dims[i] / stride[i];
//Don't allow the dimension to go below 1
if (dims[i] < 1) {
dims[i] = 1;
}
dims[i] += after;
}
}
//Adjusts var dimensions stored in a vector int
void adjustSize_vector(std::vector<int>* dims, int rank, std::vector<int> stride, int before, int after) {
//apply transform to each dimension
for (int i = 0; i < rank; i++) {
(*dims)[i] += before;
(*dims)[i] = (*dims)[i] / stride[i];
//Don't allow the dimension to go below 1
if ((*dims)[i] < 1) {
(*dims)[i] = 1;
}
(*dims)[i] += after;
}
}
#endif
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