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/*=========================================================================
Program: Visualization Toolkit
Module: vtkImageExtractComponents.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkImageExtractComponents.h"
#include "vtkImageData.h"
#include "vtkInformation.h"
#include "vtkInformationVector.h"
#include "vtkObjectFactory.h"
#include "vtkStreamingDemandDrivenPipeline.h"
#include <math.h>
vtkStandardNewMacro(vtkImageExtractComponents);
//----------------------------------------------------------------------------
vtkImageExtractComponents::vtkImageExtractComponents()
{
this->SetNumberOfInputPorts(1);
this->SetNumberOfOutputPorts(1);
this->Components[0] = 0;
this->Components[1] = 1;
this->Components[2] = 2;
this->NumberOfComponents = 1;
}
//----------------------------------------------------------------------------
void vtkImageExtractComponents::SetComponents(int c1, int c2, int c3)
{
int modified = 0;
if (this->Components[0] != c1)
{
this->Components[0] = c1;
modified = 1;
}
if (this->Components[1] != c2)
{
this->Components[1] = c2;
modified = 1;
}
if (this->Components[2] != c3)
{
this->Components[2] = c3;
modified = 1;
}
if (modified || this->NumberOfComponents != 3)
{
this->NumberOfComponents = 3;
this->Modified();
}
}
//----------------------------------------------------------------------------
void vtkImageExtractComponents::SetComponents(int c1, int c2)
{
int modified = 0;
if (this->Components[0] != c1)
{
this->Components[0] = c1;
modified = 1;
}
if (this->Components[1] != c2)
{
this->Components[1] = c2;
modified = 1;
}
if (modified || this->NumberOfComponents != 2)
{
this->NumberOfComponents = 2;
this->Modified();
}
}
//----------------------------------------------------------------------------
void vtkImageExtractComponents::SetComponents(int c1)
{
int modified = 0;
if (this->Components[0] != c1)
{
this->Components[0] = c1;
modified = 1;
}
if (modified || this->NumberOfComponents != 1)
{
this->NumberOfComponents = 1;
this->Modified();
}
}
//----------------------------------------------------------------------------
// This method tells the superclass that only one component will remain.
int vtkImageExtractComponents::RequestInformation (
vtkInformation * vtkNotUsed( request ),
vtkInformationVector ** vtkNotUsed( inputVector ),
vtkInformationVector * outputVector)
{
vtkDataObject::SetPointDataActiveScalarInfo(
outputVector->GetInformationObject(0), -1, this->NumberOfComponents);
return 1;
}
//----------------------------------------------------------------------------
template <class T>
void vtkImageExtractComponentsExecute(vtkImageExtractComponents *self,
vtkImageData *inData, T *inPtr,
vtkImageData *outData, T *outPtr,
int outExt[6], int id)
{
int idxR, idxY, idxZ;
int maxX, maxY, maxZ;
vtkIdType inIncX, inIncY, inIncZ;
vtkIdType outIncX, outIncY, outIncZ;
int cnt, inCnt;
int offset1, offset2, offset3;
unsigned long count = 0;
unsigned long target;
// find the region to loop over
maxX = outExt[1] - outExt[0];
maxY = outExt[3] - outExt[2];
maxZ = outExt[5] - outExt[4];
target = static_cast<unsigned long>((maxZ+1)*(maxY+1)/50.0);
target++;
// Get increments to march through data
inData->GetContinuousIncrements(outExt, inIncX, inIncY, inIncZ);
outData->GetContinuousIncrements(outExt, outIncX, outIncY, outIncZ);
cnt = outData->GetNumberOfScalarComponents();
inCnt = inData->GetNumberOfScalarComponents();
// Loop through output pixels
offset1 = self->GetComponents()[0];
offset2 = self->GetComponents()[1];
offset3 = self->GetComponents()[2];
for (idxZ = 0; idxZ <= maxZ; idxZ++)
{
for (idxY = 0; !self->AbortExecute && idxY <= maxY; idxY++)
{
if (!id)
{
if (!(count%target))
{
self->UpdateProgress(count/(50.0*target));
}
count++;
}
// handle inner loop based on number of components extracted
switch (cnt)
{
case 1:
for (idxR = 0; idxR <= maxX; idxR++)
{
// Pixel operation
*outPtr = *(inPtr + offset1);
outPtr++;
inPtr += inCnt;
}
break;
case 2:
for (idxR = 0; idxR <= maxX; idxR++)
{
// Pixel operation
*outPtr = *(inPtr + offset1);
outPtr++;
*outPtr = *(inPtr + offset2);
outPtr++;
inPtr += inCnt;
}
break;
case 3:
for (idxR = 0; idxR <= maxX; idxR++)
{
// Pixel operation
*outPtr = *(inPtr + offset1);
outPtr++;
*outPtr = *(inPtr + offset2);
outPtr++;
*outPtr = *(inPtr + offset3);
outPtr++;
inPtr += inCnt;
}
break;
}
outPtr += outIncY;
inPtr += inIncY;
}
outPtr += outIncZ;
inPtr += inIncZ;
}
}
//----------------------------------------------------------------------------
// This method is passed input and output datas, and executes the
// ExtractComponents function on each line.
void vtkImageExtractComponents::ThreadedExecute (vtkImageData *inData,
vtkImageData *outData,
int outExt[6], int id)
{
int max, idx;
void *inPtr = inData->GetScalarPointerForExtent(outExt);
void *outPtr = outData->GetScalarPointerForExtent(outExt);
// this filter expects that input is the same type as output.
if (inData->GetScalarType() != outData->GetScalarType())
{
vtkErrorMacro(<< "Execute: input ScalarType, "
<< inData->GetScalarType()
<< ", must match out ScalarType "
<< outData->GetScalarType());
return;
}
// make sure we can get all of the components.
max = inData->GetNumberOfScalarComponents();
for (idx = 0; idx < this->NumberOfComponents; ++idx)
{
if (this->Components[idx] >= max || this->Components[idx] < 0)
{
vtkErrorMacro("Execute: Component " << this->Components[idx]
<< " is not in input.");
return;
}
}
// choose which templated function to call.
switch (inData->GetScalarType())
{
vtkTemplateMacro(
vtkImageExtractComponentsExecute(this, inData,
static_cast<VTK_TT *>(inPtr), outData,
static_cast<VTK_TT *>(outPtr),
outExt, id));
default:
vtkErrorMacro(<< "Execute: Unknown ScalarType");
return;
}
}
void vtkImageExtractComponents::PrintSelf(ostream& os, vtkIndent indent)
{
this->Superclass::PrintSelf(os,indent);
os << indent << "NumberOfComponents: " << this->NumberOfComponents << endl;
os << indent << "Components: ( "
<< this->Components[0] << ", "
<< this->Components[1] << ", "
<< this->Components[2] << " )\n";
}
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