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package require vtk
package require vtkinteraction
# Demonstrates all cell types
#
# NOTE: the use of NewInstance/DeepCopy is included to increase
# regression coverage. It is not required in most applications.
vtkRenderer ren1
# turn off all cullers
[ren1 GetCullers] RemoveAllItems
vtkRenderWindow renWin
renWin AddRenderer ren1
renWin SetSize 300 150
vtkRenderWindowInteractor iren
iren SetRenderWindow renWin
# create a scene with one of each cell type
# Voxel
vtkPoints voxelPoints
voxelPoints SetNumberOfPoints 8
voxelPoints InsertPoint 0 0 0 0
voxelPoints InsertPoint 1 1 0 0
voxelPoints InsertPoint 2 0 1 0
voxelPoints InsertPoint 3 1 1 0
voxelPoints InsertPoint 4 0 0 1
voxelPoints InsertPoint 5 1 0 1
voxelPoints InsertPoint 6 0 1 1
voxelPoints InsertPoint 7 1 1 1
vtkVoxel aVoxel
[aVoxel GetPointIds] SetId 0 0
[aVoxel GetPointIds] SetId 1 1
[aVoxel GetPointIds] SetId 2 2
[aVoxel GetPointIds] SetId 3 3
[aVoxel GetPointIds] SetId 4 4
[aVoxel GetPointIds] SetId 5 5
[aVoxel GetPointIds] SetId 6 6
[aVoxel GetPointIds] SetId 7 7
set bVoxel [aVoxel NewInstance]
$bVoxel DeepCopy aVoxel
vtkUnstructuredGrid aVoxelGrid
aVoxelGrid Allocate 1 1
aVoxelGrid InsertNextCell [aVoxel GetCellType] [aVoxel GetPointIds]
aVoxelGrid SetPoints voxelPoints
vtkDataSetMapper aVoxelMapper
aVoxelMapper SetInputData aVoxelGrid
vtkActor aVoxelActor
aVoxelActor SetMapper aVoxelMapper
[aVoxelActor GetProperty] BackfaceCullingOn
# Hexahedron
vtkPoints hexahedronPoints
hexahedronPoints SetNumberOfPoints 8
hexahedronPoints InsertPoint 0 0 0 0
hexahedronPoints InsertPoint 1 1 0 0
hexahedronPoints InsertPoint 2 1 1 0
hexahedronPoints InsertPoint 3 0 1 0
hexahedronPoints InsertPoint 4 0 0 1
hexahedronPoints InsertPoint 5 1 0 1
hexahedronPoints InsertPoint 6 1 1 1
hexahedronPoints InsertPoint 7 0 1 1
vtkHexahedron aHexahedron
[aHexahedron GetPointIds] SetId 0 0
[aHexahedron GetPointIds] SetId 1 1
[aHexahedron GetPointIds] SetId 2 2
[aHexahedron GetPointIds] SetId 3 3
[aHexahedron GetPointIds] SetId 4 4
[aHexahedron GetPointIds] SetId 5 5
[aHexahedron GetPointIds] SetId 6 6
[aHexahedron GetPointIds] SetId 7 7
set bHexahedron [aHexahedron NewInstance]
$bHexahedron DeepCopy aHexahedron
vtkUnstructuredGrid aHexahedronGrid
aHexahedronGrid Allocate 1 1
aHexahedronGrid InsertNextCell [aHexahedron GetCellType] [aHexahedron GetPointIds]
aHexahedronGrid SetPoints hexahedronPoints
vtkDataSetMapper aHexahedronMapper
aHexahedronMapper SetInputData aHexahedronGrid
vtkActor aHexahedronActor
aHexahedronActor SetMapper aHexahedronMapper
aHexahedronActor AddPosition 2 0 0
[aHexahedronActor GetProperty] BackfaceCullingOn
# Tetra
vtkPoints tetraPoints
tetraPoints SetNumberOfPoints 4
tetraPoints InsertPoint 0 0 0 0
tetraPoints InsertPoint 1 1 0 0
tetraPoints InsertPoint 2 .5 1 0
tetraPoints InsertPoint 3 .5 .5 1
vtkTetra aTetra
[aTetra GetPointIds] SetId 0 0
[aTetra GetPointIds] SetId 1 1
[aTetra GetPointIds] SetId 2 2
[aTetra GetPointIds] SetId 3 3
set bTetra [aTetra NewInstance]
$bTetra DeepCopy aTetra
vtkUnstructuredGrid aTetraGrid
aTetraGrid Allocate 1 1
aTetraGrid InsertNextCell [aTetra GetCellType] [aTetra GetPointIds]
aTetraGrid SetPoints tetraPoints
vtkUnstructuredGrid aTetraCopy
aTetraCopy ShallowCopy aTetraGrid
vtkDataSetMapper aTetraMapper
aTetraMapper SetInputData aTetraCopy
vtkActor aTetraActor
aTetraActor SetMapper aTetraMapper
aTetraActor AddPosition 4 0 0
[aTetraActor GetProperty] BackfaceCullingOn
# Wedge
vtkPoints wedgePoints
wedgePoints SetNumberOfPoints 6
wedgePoints InsertPoint 0 0 1 0
wedgePoints InsertPoint 1 0 0 0
wedgePoints InsertPoint 2 0 .5 .5
wedgePoints InsertPoint 3 1 1 0
wedgePoints InsertPoint 4 1 0 0
wedgePoints InsertPoint 5 1 .5 .5
vtkWedge aWedge
[aWedge GetPointIds] SetId 0 0
[aWedge GetPointIds] SetId 1 1
[aWedge GetPointIds] SetId 2 2
[aWedge GetPointIds] SetId 3 3
[aWedge GetPointIds] SetId 4 4
[aWedge GetPointIds] SetId 5 5
set bWedge [aWedge NewInstance]
$bWedge DeepCopy aWedge
vtkUnstructuredGrid aWedgeGrid
aWedgeGrid Allocate 1 1
aWedgeGrid InsertNextCell [aWedge GetCellType] [aWedge GetPointIds]
aWedgeGrid SetPoints wedgePoints
vtkUnstructuredGrid aWedgeCopy
aWedgeCopy DeepCopy aWedgeGrid
vtkDataSetMapper aWedgeMapper
aWedgeMapper SetInputData aWedgeCopy
vtkActor aWedgeActor
aWedgeActor SetMapper aWedgeMapper
aWedgeActor AddPosition 6 0 0
[aWedgeActor GetProperty] BackfaceCullingOn
# Pyramid
vtkPoints pyramidPoints
pyramidPoints SetNumberOfPoints 5
pyramidPoints InsertPoint 0 0 0 0
pyramidPoints InsertPoint 1 1 0 0
pyramidPoints InsertPoint 2 1 1 0
pyramidPoints InsertPoint 3 0 1 0
pyramidPoints InsertPoint 4 .5 .5 1
vtkPyramid aPyramid
[aPyramid GetPointIds] SetId 0 0
[aPyramid GetPointIds] SetId 1 1
[aPyramid GetPointIds] SetId 2 2
[aPyramid GetPointIds] SetId 3 3
[aPyramid GetPointIds] SetId 4 4
set bPyramid [aPyramid NewInstance]
$bPyramid DeepCopy aPyramid
vtkUnstructuredGrid aPyramidGrid
aPyramidGrid Allocate 1 1
aPyramidGrid InsertNextCell [aPyramid GetCellType] [aPyramid GetPointIds]
aPyramidGrid SetPoints pyramidPoints
vtkDataSetMapper aPyramidMapper
aPyramidMapper SetInputData aPyramidGrid
vtkActor aPyramidActor
aPyramidActor SetMapper aPyramidMapper
aPyramidActor AddPosition 8 0 0
[aPyramidActor GetProperty] BackfaceCullingOn
# Pixel
vtkPoints pixelPoints
pixelPoints SetNumberOfPoints 4
pixelPoints InsertPoint 0 0 0 0
pixelPoints InsertPoint 1 1 0 0
pixelPoints InsertPoint 2 0 1 0
pixelPoints InsertPoint 3 1 1 0
vtkPixel aPixel
[aPixel GetPointIds] SetId 0 0
[aPixel GetPointIds] SetId 1 1
[aPixel GetPointIds] SetId 2 2
[aPixel GetPointIds] SetId 3 3
set bPixel [aPixel NewInstance]
$bPixel DeepCopy aPixel
vtkUnstructuredGrid aPixelGrid
aPixelGrid Allocate 1 1
aPixelGrid InsertNextCell [aPixel GetCellType] [aPixel GetPointIds]
aPixelGrid SetPoints pixelPoints
vtkDataSetMapper aPixelMapper
aPixelMapper SetInputData aPixelGrid
vtkActor aPixelActor
aPixelActor SetMapper aPixelMapper
aPixelActor AddPosition 0 0 2
[aPixelActor GetProperty] BackfaceCullingOn
# Quad
vtkPoints quadPoints
quadPoints SetNumberOfPoints 4
quadPoints InsertPoint 0 0 0 0
quadPoints InsertPoint 1 1 0 0
quadPoints InsertPoint 2 1 1 0
quadPoints InsertPoint 3 0 1 0
vtkQuad aQuad
[aQuad GetPointIds] SetId 0 0
[aQuad GetPointIds] SetId 1 1
[aQuad GetPointIds] SetId 2 2
[aQuad GetPointIds] SetId 3 3
set bQuad [aQuad NewInstance]
$bQuad DeepCopy aQuad
vtkUnstructuredGrid aQuadGrid
aQuadGrid Allocate 1 1
aQuadGrid InsertNextCell [aQuad GetCellType] [aQuad GetPointIds]
aQuadGrid SetPoints quadPoints
vtkDataSetMapper aQuadMapper
aQuadMapper SetInputData aQuadGrid
vtkActor aQuadActor
aQuadActor SetMapper aQuadMapper
aQuadActor AddPosition 2 0 2
[aQuadActor GetProperty] BackfaceCullingOn
# Triangle
vtkPoints trianglePoints
trianglePoints SetNumberOfPoints 3
trianglePoints InsertPoint 0 0 0 0
trianglePoints InsertPoint 1 1 0 0
trianglePoints InsertPoint 2 .5 .5 0
vtkFloatArray triangleTCoords
triangleTCoords SetNumberOfComponents 2
triangleTCoords SetNumberOfTuples 3
triangleTCoords InsertTuple2 0 1 1
triangleTCoords InsertTuple2 1 2 2
triangleTCoords InsertTuple2 2 3 3
vtkTriangle aTriangle
[aTriangle GetPointIds] SetId 0 0
[aTriangle GetPointIds] SetId 1 1
[aTriangle GetPointIds] SetId 2 2
set bTriangle [aTriangle NewInstance]
$bTriangle DeepCopy aTriangle
vtkUnstructuredGrid aTriangleGrid
aTriangleGrid Allocate 1 1
aTriangleGrid InsertNextCell [aTriangle GetCellType] [aTriangle GetPointIds]
aTriangleGrid SetPoints trianglePoints
[aTriangleGrid GetPointData] SetTCoords triangleTCoords
vtkDataSetMapper aTriangleMapper
aTriangleMapper SetInputData aTriangleGrid
vtkActor aTriangleActor
aTriangleActor SetMapper aTriangleMapper
aTriangleActor AddPosition 4 0 2
[aTriangleActor GetProperty] BackfaceCullingOn
# Polygon
vtkPoints polygonPoints
polygonPoints SetNumberOfPoints 4
polygonPoints InsertPoint 0 0 0 0
polygonPoints InsertPoint 1 1 0 0
polygonPoints InsertPoint 2 1 1 0
polygonPoints InsertPoint 3 0 1 0
vtkPolygon aPolygon
[aPolygon GetPointIds] SetNumberOfIds 4
[aPolygon GetPointIds] SetId 0 0
[aPolygon GetPointIds] SetId 1 1
[aPolygon GetPointIds] SetId 2 2
[aPolygon GetPointIds] SetId 3 3
set bPolygon [aPolygon NewInstance]
$bPolygon DeepCopy aPolygon
vtkUnstructuredGrid aPolygonGrid
aPolygonGrid Allocate 1 1
aPolygonGrid InsertNextCell [aPolygon GetCellType] [aPolygon GetPointIds]
aPolygonGrid SetPoints polygonPoints
vtkDataSetMapper aPolygonMapper
aPolygonMapper SetInputData aPolygonGrid
vtkActor aPolygonActor
aPolygonActor SetMapper aPolygonMapper
aPolygonActor AddPosition 6 0 2
[aPolygonActor GetProperty] BackfaceCullingOn
# Triangle Strip
vtkPoints triangleStripPoints
triangleStripPoints SetNumberOfPoints 5
triangleStripPoints InsertPoint 0 0 1 0
triangleStripPoints InsertPoint 1 0 0 0
triangleStripPoints InsertPoint 2 1 1 0
triangleStripPoints InsertPoint 3 1 0 0
triangleStripPoints InsertPoint 4 2 1 0
vtkFloatArray triangleStripTCoords
triangleStripTCoords SetNumberOfComponents 2
triangleStripTCoords SetNumberOfTuples 3
triangleStripTCoords InsertTuple2 0 1 1
triangleStripTCoords InsertTuple2 1 2 2
triangleStripTCoords InsertTuple2 2 3 3
triangleStripTCoords InsertTuple2 3 4 4
triangleStripTCoords InsertTuple2 4 5 5
vtkTriangleStrip aTriangleStrip
[aTriangleStrip GetPointIds] SetNumberOfIds 5
[aTriangleStrip GetPointIds] SetId 0 0
[aTriangleStrip GetPointIds] SetId 1 1
[aTriangleStrip GetPointIds] SetId 2 2
[aTriangleStrip GetPointIds] SetId 3 3
[aTriangleStrip GetPointIds] SetId 4 4
set bTriangleStrip [aTriangleStrip NewInstance]
$bTriangleStrip DeepCopy aTriangleStrip
vtkUnstructuredGrid aTriangleStripGrid
aTriangleStripGrid Allocate 1 1
aTriangleStripGrid InsertNextCell [aTriangleStrip GetCellType] [aTriangleStrip GetPointIds]
aTriangleStripGrid SetPoints triangleStripPoints
[aTriangleStripGrid GetPointData] SetTCoords triangleStripTCoords
vtkDataSetMapper aTriangleStripMapper
aTriangleStripMapper SetInputData aTriangleStripGrid
vtkActor aTriangleStripActor
aTriangleStripActor SetMapper aTriangleStripMapper
aTriangleStripActor AddPosition 8 0 2
[aTriangleStripActor GetProperty] BackfaceCullingOn
# Line
vtkPoints linePoints
linePoints SetNumberOfPoints 2
linePoints InsertPoint 0 0 0 0
linePoints InsertPoint 1 1 1 0
vtkLine aLine
[aLine GetPointIds] SetId 0 0
[aLine GetPointIds] SetId 1 1
set bLine [aLine NewInstance]
$bLine DeepCopy aLine
vtkUnstructuredGrid aLineGrid
aLineGrid Allocate 1 1
aLineGrid InsertNextCell [aLine GetCellType] [aLine GetPointIds]
aLineGrid SetPoints linePoints
vtkDataSetMapper aLineMapper
aLineMapper SetInputData aLineGrid
vtkActor aLineActor
aLineActor SetMapper aLineMapper
aLineActor AddPosition 0 0 4
[aLineActor GetProperty] BackfaceCullingOn
# Poly line
vtkPoints polyLinePoints
polyLinePoints SetNumberOfPoints 3
polyLinePoints InsertPoint 0 0 0 0
polyLinePoints InsertPoint 1 1 1 0
polyLinePoints InsertPoint 2 1 0 0
vtkPolyLine aPolyLine
[aPolyLine GetPointIds] SetNumberOfIds 3
[aPolyLine GetPointIds] SetId 0 0
[aPolyLine GetPointIds] SetId 1 1
[aPolyLine GetPointIds] SetId 2 2
set bPolyLine [aPolyLine NewInstance]
$bPolyLine DeepCopy aPolyLine
vtkUnstructuredGrid aPolyLineGrid
aPolyLineGrid Allocate 1 1
aPolyLineGrid InsertNextCell [aPolyLine GetCellType] [aPolyLine GetPointIds]
aPolyLineGrid SetPoints polyLinePoints
vtkDataSetMapper aPolyLineMapper
aPolyLineMapper SetInputData aPolyLineGrid
vtkActor aPolyLineActor
aPolyLineActor SetMapper aPolyLineMapper
aPolyLineActor AddPosition 2 0 4
[aPolyLineActor GetProperty] BackfaceCullingOn
# Vertex
vtkPoints vertexPoints
vertexPoints SetNumberOfPoints 1
vertexPoints InsertPoint 0 0 0 0
vtkVertex aVertex
[aVertex GetPointIds] SetId 0 0
set bVertex [aVertex NewInstance]
$bVertex DeepCopy aVertex
vtkUnstructuredGrid aVertexGrid
aVertexGrid Allocate 1 1
aVertexGrid InsertNextCell [aVertex GetCellType] [aVertex GetPointIds]
aVertexGrid SetPoints vertexPoints
vtkDataSetMapper aVertexMapper
aVertexMapper SetInputData aVertexGrid
vtkActor aVertexActor
aVertexActor SetMapper aVertexMapper
aVertexActor AddPosition 0 0 6
[aVertexActor GetProperty] BackfaceCullingOn
# Poly Vertex
vtkPoints polyVertexPoints
polyVertexPoints SetNumberOfPoints 3
polyVertexPoints InsertPoint 0 0 0 0
polyVertexPoints InsertPoint 1 1 0 0
polyVertexPoints InsertPoint 2 1 1 0
vtkPolyVertex aPolyVertex
[aPolyVertex GetPointIds] SetNumberOfIds 3
[aPolyVertex GetPointIds] SetId 0 0
[aPolyVertex GetPointIds] SetId 1 1
[aPolyVertex GetPointIds] SetId 2 2
set bPolyVertex [aPolyVertex NewInstance]
$bPolyVertex DeepCopy aPolyVertex
vtkUnstructuredGrid aPolyVertexGrid
aPolyVertexGrid Allocate 1 1
aPolyVertexGrid InsertNextCell [aPolyVertex GetCellType] [aPolyVertex GetPointIds]
aPolyVertexGrid SetPoints polyVertexPoints
vtkDataSetMapper aPolyVertexMapper
aPolyVertexMapper SetInputData aPolyVertexGrid
vtkActor aPolyVertexActor
aPolyVertexActor SetMapper aPolyVertexMapper
aPolyVertexActor AddPosition 2 0 6
[aPolyVertexActor GetProperty] BackfaceCullingOn
# Pentagonal prism
vtkPoints pentaPoints
pentaPoints SetNumberOfPoints 10
pentaPoints InsertPoint 0 0.25 0.0 0.0
pentaPoints InsertPoint 1 0.75 0.0 0.0
pentaPoints InsertPoint 2 1.0 0.5 0.0
pentaPoints InsertPoint 3 0.5 1.0 0.0
pentaPoints InsertPoint 4 0.0 0.5 0.0
pentaPoints InsertPoint 5 0.25 0.0 1.0
pentaPoints InsertPoint 6 0.75 0.0 1.0
pentaPoints InsertPoint 7 1.0 0.5 1.0
pentaPoints InsertPoint 8 0.5 1.0 1.0
pentaPoints InsertPoint 9 0.0 0.5 1.0
vtkPentagonalPrism aPenta
[aPenta GetPointIds] SetId 0 0
[aPenta GetPointIds] SetId 1 1
[aPenta GetPointIds] SetId 2 2
[aPenta GetPointIds] SetId 3 3
[aPenta GetPointIds] SetId 4 4
[aPenta GetPointIds] SetId 5 5
[aPenta GetPointIds] SetId 6 6
[aPenta GetPointIds] SetId 7 7
[aPenta GetPointIds] SetId 8 8
[aPenta GetPointIds] SetId 9 9
set bPenta [aPenta NewInstance]
$bPenta DeepCopy aPenta
vtkUnstructuredGrid aPentaGrid
aPentaGrid Allocate 1 1
aPentaGrid InsertNextCell [aPenta GetCellType] [aPenta GetPointIds]
aPentaGrid SetPoints pentaPoints
vtkUnstructuredGrid aPentaCopy
aPentaCopy DeepCopy aPentaGrid
vtkDataSetMapper aPentaMapper
aPentaMapper SetInputData aPentaCopy
vtkActor aPentaActor
aPentaActor SetMapper aPentaMapper
aPentaActor AddPosition 10 0 0
[aPentaActor GetProperty] BackfaceCullingOn
# Hexagonal prism
vtkPoints hexaPoints
hexaPoints SetNumberOfPoints 12
hexaPoints InsertPoint 0 0.0 0.0 0.0
hexaPoints InsertPoint 1 0.5 0.0 0.0
hexaPoints InsertPoint 2 1.0 0.5 0.0
hexaPoints InsertPoint 3 1.0 1.0 0.0
hexaPoints InsertPoint 4 0.5 1.0 0.0
hexaPoints InsertPoint 5 0.0 0.5 0.0
hexaPoints InsertPoint 6 0.0 0.0 1.0
hexaPoints InsertPoint 7 0.5 0.0 1.0
hexaPoints InsertPoint 8 1.0 0.5 1.0
hexaPoints InsertPoint 9 1.0 1.0 1.0
hexaPoints InsertPoint 10 0.5 1.0 1.0
hexaPoints InsertPoint 11 0.0 0.5 1.0
vtkHexagonalPrism aHexa
[aHexa GetPointIds] SetId 0 0
[aHexa GetPointIds] SetId 1 1
[aHexa GetPointIds] SetId 2 2
[aHexa GetPointIds] SetId 3 3
[aHexa GetPointIds] SetId 4 4
[aHexa GetPointIds] SetId 5 5
[aHexa GetPointIds] SetId 6 6
[aHexa GetPointIds] SetId 7 7
[aHexa GetPointIds] SetId 8 8
[aHexa GetPointIds] SetId 9 9
[aHexa GetPointIds] SetId 10 10
[aHexa GetPointIds] SetId 11 11
set bHexa [aHexa NewInstance]
$bHexa DeepCopy aHexa
vtkUnstructuredGrid aHexaGrid
aHexaGrid Allocate 1 1
aHexaGrid InsertNextCell [aHexa GetCellType] [aHexa GetPointIds]
aHexaGrid SetPoints hexaPoints
vtkUnstructuredGrid aHexaCopy
aHexaCopy DeepCopy aHexaGrid
vtkDataSetMapper aHexaMapper
aHexaMapper SetInputData aHexaCopy
vtkActor aHexaActor
aHexaActor SetMapper aHexaMapper
aHexaActor AddPosition 12 0 0
[aHexaActor GetProperty] BackfaceCullingOn
# RIB property
if { [info command vtkRIBProperty] != "" } {
vtkRIBProperty aProperty
aProperty SetVariable Km float
aProperty SetSurfaceShader LGVeinedmarble
aProperty SetVariable veinfreq float
aProperty AddVariable warpfreq float
aProperty AddVariable veincolor color
aProperty AddParameter veinfreq 2
aProperty AddParameter veincolor "1.0000 1.0000 0.9412"
vtkRIBProperty bProperty
bProperty SetVariable Km float
bProperty SetParameter Km 1.0
bProperty SetDisplacementShader dented
bProperty SetSurfaceShader plastic
} else {
vtkProperty aProperty
vtkProperty bProperty
}
aTriangleActor SetProperty aProperty
aTriangleStripActor SetProperty bProperty
ren1 SetBackground .1 .2 .4
ren1 AddActor aVoxelActor; [aVoxelActor GetProperty] SetDiffuseColor 1 0 0
ren1 AddActor aHexahedronActor; [aHexahedronActor GetProperty] SetDiffuseColor 1 1 0
ren1 AddActor aTetraActor; [aTetraActor GetProperty] SetDiffuseColor 0 1 0
ren1 AddActor aWedgeActor; [aWedgeActor GetProperty] SetDiffuseColor 0 1 1
ren1 AddActor aPyramidActor; [aPyramidActor GetProperty] SetDiffuseColor 1 0 1
ren1 AddActor aPixelActor; [aPixelActor GetProperty] SetDiffuseColor 0 1 1
ren1 AddActor aQuadActor; [aQuadActor GetProperty] SetDiffuseColor 1 0 1
ren1 AddActor aTriangleActor; [aTriangleActor GetProperty] SetDiffuseColor .3 1 .5
ren1 AddActor aPolygonActor; [aPolygonActor GetProperty] SetDiffuseColor 1 .4 .5
ren1 AddActor aTriangleStripActor; [aTriangleStripActor GetProperty] SetDiffuseColor .3 .7 1
ren1 AddActor aLineActor; [aLineActor GetProperty] SetDiffuseColor .2 1 1
ren1 AddActor aPolyLineActor; [aPolyLineActor GetProperty] SetDiffuseColor 1 1 1
ren1 AddActor aVertexActor; [aVertexActor GetProperty] SetDiffuseColor 1 1 1
ren1 AddActor aPolyVertexActor; [aPolyVertexActor GetProperty] SetDiffuseColor 1 1 1
ren1 AddActor aPentaActor; [aPentaActor GetProperty] SetDiffuseColor .2 .4 .7
ren1 AddActor aHexaActor; [aHexaActor GetProperty] SetDiffuseColor .7 .5 1
if { [info command vtkRIBLight] != "" } {
vtkRIBLight aLight
aLight ShadowsOn
} else {
vtkLight aLight
}
aLight PositionalOn
aLight SetConeAngle 25
ren1 AddLight aLight
ren1 ResetCamera
[ren1 GetActiveCamera] Azimuth 30
[ren1 GetActiveCamera] Elevation 20
[ren1 GetActiveCamera] Dolly 2.8
ren1 ResetCameraClippingRange
eval aLight SetFocalPoint [[ren1 GetActiveCamera] GetFocalPoint]
eval aLight SetPosition [[ren1 GetActiveCamera] GetPosition]
renWin Render
#
# write to the temp directory if possible, otherwise use .
set dir "."
if {[info commands rtTester] == "rtTester"} {
set dir [rtTester GetTempDirectory]
}
if { [info command vtkRIBExporter] != "" } {
vtkTexture atext
vtkBMPReader pnmReader
pnmReader SetFileName "$VTK_DATA_ROOT/Data/masonry.bmp"
atext SetInputConnection [pnmReader GetOutputPort]
atext InterpolateOff
aTriangleActor SetTexture atext
vtkRIBExporter rib
rib SetInput renWin
rib SetFilePrefix $dir/cells
rib SetTexturePrefix $dir/cells
}
vtkIVExporter iv
iv SetInput renWin
iv SetFileName $dir/cells.iv
vtkOBJExporter obj
obj SetInput renWin
obj SetFilePrefix $dir/cells
vtkVRMLExporter vrml
vrml SetInput renWin
vrml SetStartWrite {vrml SetFileName $dir/cells.wrl}
vrml SetEndWrite {vrml SetFileName /a/acells.wrl}
vrml SetSpeed 5.5
vtkOOGLExporter oogl
oogl SetInput renWin
oogl SetFileName $dir/cells.oogl
#
# If the current directory is writable, then test the witers
#
if {[catch {set channel [open $dir/test.tmp w]}] == 0 } {
close $channel
file delete -force $dir/test.tmp
iv Write
file delete -force $dir/cells.iv
obj Write
file delete -force $dir/cells.obj
file delete -force $dir/cells.mtl
vrml Write
file delete -force $dir/cells.wrl
oogl Write
file delete -force $dir/cells.oogl
if { [info command vtkRIBExporter] != "" } {
rib Write
file delete -force $dir/cells.rib
catch {eval file delete -force [glob -nocomplain $dir/cells_*_*.tif]}
}
}
# render the image
#
iren AddObserver UserEvent {wm deiconify .vtkInteract}
iren Initialize
wm withdraw .
# the UnRegister calls are because make object is the same as New,
# and causes memory leaks. (Tcl does not treat NewInstance the same as New).
proc DeleteCopies {} {
global bVoxel bHexahedron bTetra bPixel bQuad bTriangle bPolygon
global bTriangleStrip bLine bPolyLine bVertex bPolyVertex
global bWedge bPyramid bPenta bHexa
$bVoxel UnRegister {}
$bHexahedron UnRegister {}
$bTetra UnRegister {}
$bWedge UnRegister {}
$bPyramid UnRegister {}
$bPixel UnRegister {}
$bQuad UnRegister {}
$bTriangle UnRegister {}
$bPolygon UnRegister {}
$bTriangleStrip UnRegister {}
$bLine UnRegister {}
$bPolyLine UnRegister {}
$bVertex UnRegister {}
$bPolyVertex UnRegister {}
$bPenta UnRegister {}
$bHexa UnRegister {}
}
DeleteCopies
# for testing
set threshold 20
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