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/*****************************************************************************
*
* Copyright (c) 2000 - 2010, Lawrence Livermore National Security, LLC
* Produced at the Lawrence Livermore National Laboratory
* LLNL-CODE-400124
* All rights reserved.
*
* This file is part of VisIt. For details, see https://visit.llnl.gov/. The
* full copyright notice is contained in the file COPYRIGHT located at the root
* of the VisIt distribution or at http://www.llnl.gov/visit/copyright.html.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the disclaimer below.
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the disclaimer (as noted below) in the
* documentation and/or other materials provided with the distribution.
* - Neither the name of the LLNS/LLNL nor the names of its contributors may
* be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL LAWRENCE LIVERMORE NATIONAL SECURITY,
* LLC, THE U.S. DEPARTMENT OF ENERGY OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
*****************************************************************************/
// ************************************************************************* //
// PluginManager.h //
// ************************************************************************* //
#ifndef PLUGIN_MANAGER_H
#define PLUGIN_MANAGER_H
#include <plugin_exports.h>
#include <vectortypes.h>
#include <map>
#include <utility>
class PluginBroadcaster;
// ****************************************************************************
// Class: PluginManager
//
// Purpose:
// The plugin manager. It provides an abstraction for all plugin
// managers. The information is broken up into several classes since
// portions of it are only relevant to particular components within visit.
// There is the general information which all the components are interested
// in, then portions for the gui, viewer, cli, engine, and mdserver.
//
// Programmer: Jeremy Meredith
// Creation: August 20, 2002
//
// Modifications:
// Jeremy Meredith, Fri Feb 28 12:28:50 PST 2003
// Renamed some methods and data members to make their function and
// usage more correct and obvious. Added support for loading plugins
// on demand. Made PluginLoaded be private and added PluginAvailable,
// which can attempt to load a plugin on demand before checking to see
// if it is loaded.
//
// Jeremy Meredith, Tue Jun 17 19:08:21 PDT 2003
// Added GetEnabledIndex.
//
// Jeremy Meredith, Wed Nov 5 13:48:58 PST 2003
// Added ability to check if a plugin is enabled (by id).
//
// Jeremy Meredith, Mon Feb 7 18:55:26 PST 2005
// Added ability to check if any errors were generated when
// the plugins were initialized. Right now it is only used
// for detecting incompatible versions. Also, added ability
// for PluginSymbol to not print an error if requested to be
// silent about such things.
//
// Brad Whitlock, Wed Nov 22 16:26:54 PST 2006
// I added an argument to SetPluginDir.
//
// Mark C. Miller, Mon Aug 6 13:36:16 PDT 2007
// Added LoadSinglePluginNow. Changed LoadSinglePlugin to return bool
//
// Hank Childs, Fri Oct 5 13:10:38 PDT 2007
// Changed argument for ReadPluginDir.
//
// Sean Ahern, Thu Jan 17 15:12:09 EST 2008
// Made SetPluginDir be a public function so we can change the directory if
// we need to.
//
// Brad Whitlock, Thu Apr 23 11:36:20 PDT 2009
// I added Simulation to the plugin categories, which will be a superset
// of Engine.
//
// Brad Whitlock, Wed Jun 17 10:10:20 PDT 2009
// I added a callback for ReadPluginInfo so we can enable an optimization
// that lets non-rank 0 processes not call it in parallel, saving a lot of
// file system accesses.
//
// ****************************************************************************
class PLUGIN_API PluginManager
{
public:
enum PluginCategory
{
no_category,
GUI,
Viewer,
Engine,
MDServer,
Scripting,
Simulation
};
public:
virtual ~PluginManager();
void DisablePlugin(const std::string&);
void EnablePlugin(const std::string&);
bool PluginEnabled(const std::string&);
virtual void LoadPluginsNow();
virtual void LoadPluginsOnDemand();
virtual bool LoadSinglePluginNow(const std::string&);
virtual void ReloadPlugins();
virtual void UnloadPlugins();
bool PluginExists(const std::string&);
bool PluginAvailable(const std::string&);
std::string GetPluginName(const std::string&);
std::string GetPluginVersion(const std::string&);
int GetNAllPlugins() const;
std::string GetAllID(const int) const;
int GetAllIndex(const std::string &) const;
int GetAllIndexFromName(const std::string &) const;
int GetNEnabledPlugins() const;
std::string GetEnabledID(const int) const;
int GetEnabledIndex(const std::string &);
std::string GetPluginInitializationErrors();
void SetPluginDir(const char *dir = 0);
protected:
PluginManager(const std::string&);
void ObtainPluginInfo(bool, PluginBroadcaster *);
void ReadPluginInfo();
virtual void BroadcastGeneralInfo(PluginBroadcaster *);
void ReadPluginDir(std::vector<
std::vector<
std::pair<std::string,
std::string> > > &);
void GetPluginList(std::vector<
std::pair<std::string,
std::string> >&);
bool IsGeneralPlugin(const std::string &) const;
bool PluginLoaded(const std::string&);
void PluginOpen(const std::string &pluginFile);
void *PluginSymbol(const std::string &symbol,bool ne=false);
char *PluginError() const;
void PluginClose();
virtual bool LoadSinglePlugin(int i);
virtual bool LoadGeneralPluginInfo() = 0;
virtual void LoadGUIPluginInfo() { }
virtual void LoadViewerPluginInfo() { }
virtual void LoadMDServerPluginInfo() { }
virtual void LoadEnginePluginInfo() { }
virtual void LoadScriptingPluginInfo() { }
virtual void FreeCommonPluginInfo() = 0;
virtual void FreeGUIPluginInfo() { }
virtual void FreeViewerPluginInfo() { }
virtual void FreeMDServerPluginInfo() { }
virtual void FreeEnginePluginInfo() { }
virtual void FreeScriptingPluginInfo() { }
std::vector<std::string> pluginDirs;
std::string openPlugin;
void *handle;
char *pluginError;
int category;
bool parallel;
std::string managerName;
bool loadOnDemand;
// arrays containing all plugins
std::vector<std::string> ids;
std::vector<std::string> names;
std::vector<std::string> versions;
std::vector<std::string> libfiles;
std::vector<bool> enabled;
// maps from id->allindex and id->loadedindex
std::map<std::string, int> allindexmap;
std::map<std::string, int> loadedindexmap;
// arrays containing enabled plugins
std::vector<void*> loadedhandles;
std::vector<std::string> loadedids;
// accumlated plugin initialization errors
std::string pluginInitErrors;
};
#endif
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