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Function: SetFromNode
Declaration: virtual void SetFromNode(DataNode *parentNode);
Definition:
// ****************************************************************************
// Method: AnnotationObject::SetFromNode
//
// Purpose:
// This method sets attributes in this object from values in a DataNode
// representation of the object.
//
// Note: Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation: Fri Mar 17 14:44:33 PST 2006
//
// Modifications:
// Kathleen Bonnell, Fri Mar 31 14:14:25 PST 2006
// Handle the case where the parentNode saved postion as float instead
// of double.
//
// Brad Whitlock, Fri Mar 23 17:08:29 PST 2007
// Added objectName.
//
// Kathleen Bonnell, Thu Oct 1 15:00:50 PDT 2009
// Added intAttribute2, intAttribute3, doubleVector1, stringVector1,
// stringVector2
// ****************************************************************************
void
AnnotationObject::SetFromNode(DataNode *parentNode)
{
if(parentNode == 0)
return;
DataNode *searchNode = parentNode->GetNode("AnnotationObject");
if(searchNode == 0)
return;
DataNode *node;
if((node = searchNode->GetNode("objectName")) != 0)
SetObjectName(node->AsString());
if((node = searchNode->GetNode("objectType")) != 0)
{
// Allow enums to be int or string in the config file
if(node->GetNodeType() == INT_NODE)
{
int ival = node->AsInt();
if(ival >= 0 && ival < 8)
SetObjectType(AnnotationType(ival));
}
else if(node->GetNodeType() == STRING_NODE)
{
AnnotationType value;
if(AnnotationType_FromString(node->AsString(), value))
SetObjectType(value);
}
}
if((node = searchNode->GetNode("visible")) != 0)
SetVisible(node->AsBool());
if((node = searchNode->GetNode("active")) != 0)
SetActive(node->AsBool());
if((node = searchNode->GetNode("position")) != 0)
{
if(node->GetNodeType() == FLOAT_ARRAY_NODE)
{
const float *fn = node->AsFloatArray();
double dp[3] = {fn[0], fn[1], fn[2]};
SetPosition(dp);
}
else
SetPosition(node->AsDoubleArray());
}
if((node = searchNode->GetNode("position2")) != 0)
{
if(node->GetNodeType() == FLOAT_ARRAY_NODE)
{
const float *fn = node->AsFloatArray();
double dp[3] = {fn[0], fn[1], fn[2]};
SetPosition2(dp);
}
else
SetPosition2(node->AsDoubleArray());
}
if((node = searchNode->GetNode("textColor")) != 0)
textColor.SetFromNode(node);
if((node = searchNode->GetNode("useForegroundForTextColor")) != 0)
SetUseForegroundForTextColor(node->AsBool());
if((node = searchNode->GetNode("color1")) != 0)
color1.SetFromNode(node);
if((node = searchNode->GetNode("color2")) != 0)
color2.SetFromNode(node);
if((node = searchNode->GetNode("text")) != 0)
SetText(node->AsStringVector());
if((node = searchNode->GetNode("fontFamily")) != 0)
{
// Allow enums to be int or string in the config file
if(node->GetNodeType() == INT_NODE)
{
int ival = node->AsInt();
if(ival >= 0 && ival < 3)
SetFontFamily(FontFamily(ival));
}
else if(node->GetNodeType() == STRING_NODE)
{
FontFamily value;
if(FontFamily_FromString(node->AsString(), value))
SetFontFamily(value);
}
}
if((node = searchNode->GetNode("fontBold")) != 0)
SetFontBold(node->AsBool());
if((node = searchNode->GetNode("fontItalic")) != 0)
SetFontItalic(node->AsBool());
if((node = searchNode->GetNode("fontShadow")) != 0)
SetFontShadow(node->AsBool());
if((node = searchNode->GetNode("floatAttribute1")) != 0)
SetDoubleAttribute1(node->AsDouble());
if((node = searchNode->GetNode("doubleAttribute1")) != 0)
SetDoubleAttribute1(node->AsDouble());
if((node = searchNode->GetNode("intAttribute1")) != 0)
SetIntAttribute1(node->AsInt());
if((node = searchNode->GetNode("intAttribute2")) != 0)
SetIntAttribute2(node->AsInt());
if((node = searchNode->GetNode("intAttribute3")) != 0)
SetIntAttribute3(node->AsInt());
if((node = searchNode->GetNode("doubleVector1")) != 0)
SetDoubleVector1(node->AsDoubleVector());
if((node = searchNode->GetNode("stringVector1")) != 0)
SetStringVector1(node->AsStringVector());
if((node = searchNode->GetNode("stringVector2")) != 0)
SetStringVector2(node->AsStringVector());
}
Function: ProcessOldVersions
Declaration: virtual void ProcessOldVersions(DataNode *parentNode, const char *configVersion);
Definition:
// ****************************************************************************
// Method: AnnotationObject::ProcessOldVersions
//
// Purpose:
// This method maps old AnnotationAttributes fields to the 1.9.0 version of
// the data node tree for AnnotationAttributes.
//
// Programmer: Kathleen Bonnell
// Creation: Thu Sep 17 10:06:49 PDT 2009
//
// Modifications:
//
// ****************************************************************************
void
AnnotationObject::ProcessOldVersions(DataNode *parentNode,
const char *configVersion)
{
if (!VersionLessThan(configVersion, "2.0.0"))
return;
if (parentNode == 0)
return;
DataNode * searchNode = parentNode->GetNode("AnnotationObject");
if (searchNode == 0)
return;
DataNode *node = searchNode->GetNode("objectType");
if (node == 0 || node->AsString() != "LegendAttributes")
{
return;
}
// what follows if for Legends only
node = searchNode->GetNode("intAttribute1");
if (node != 0)
{
int n = node->AsInt();
if ((n & (1 << 2)) != 0) // DrawLabels is set, change it to DrawValues
{
n -= 4; // DrawLabels
n += 512; // DrawValues
}
// other new legend enums, default to on, and sum to 384
n += 384;
node->SetInt(n);
}
// new numTics attribute, default setting is 5
node = new DataNode("intAttribute2");
node->SetInt(5);
searchNode->AddNode(node);
node = new DataNode("intAttribute3");
node->SetInt(0); // default "Variable" type
searchNode->AddNode(node);
}
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