File: LightAttributes.code

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Function: operator =
Declaration: LightAttributes &operator=(const LightAttributes &obj);
Definition:
LightAttributes& 
LightAttributes::operator = (const LightAttributes &obj)
{
    if (this == &obj) return *this;
    enabledFlagCanBeToggled = obj.enabledFlagCanBeToggled;
    if (enabledFlagCanBeToggled)
        enabledFlag = obj.enabledFlag;
    type = obj.type;
    direction[0] = obj.direction[0];
    direction[1] = obj.direction[1];
    direction[2] = obj.direction[2];

    color = obj.color;
    brightness = obj.brightness;

    SelectAll();
    return *this;
}

Function: SetEnabledFlag
Declaration: void SetEnabledFlag(bool enabledFlag_);
Definition:
void
LightAttributes::SetEnabledFlag(bool enabledFlag_)
{
    if (enabledFlagCanBeToggled)
    {
        enabledFlag = enabledFlag_;
        Select(1, (void *)&enabledFlag);
    }
}