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/*****************************************************************************
*
* Copyright (c) 2000 - 2010, Lawrence Livermore National Security, LLC
* Produced at the Lawrence Livermore National Laboratory
* LLNL-CODE-400124
* All rights reserved.
*
* This file is part of VisIt. For details, see https://visit.llnl.gov/. The
* full copyright notice is contained in the file COPYRIGHT located at the root
* of the VisIt distribution or at http://www.llnl.gov/visit/copyright.html.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the disclaimer below.
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the disclaimer (as noted below) in the
* documentation and/or other materials provided with the distribution.
* - Neither the name of the LLNS/LLNL nor the names of its contributors may
* be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL LAWRENCE LIVERMORE NATIONAL SECURITY,
* LLC, THE U.S. DEPARTMENT OF ENERGY OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
*****************************************************************************/
#include <MapNode.h>
#include <Connection.h>
#include <visitstream.h>
using namespace std;
// ****************************************************************************
// Method: MapNode::MapNode
//
// Purpose:
//
//
// Programmer: Cyrus Harrison
// Creation: December 14, 2007
//
// ****************************************************************************
MapNode::MapNode()
{;}
MapNode::MapNode(const MapNode &node)
: Variant(node)
{
// copy entires
entries = node.entries;
}
MapNode::MapNode(const XMLNode &node)
{
SetValue(node);
}
MapNode::MapNode(const XMLNode *node)
{
SetValue(*node);
}
// ****************************************************************************
// Method: MapNode::~MapNode
//
// Purpose:
// MapNode destructor.
//
// Programmer: Cyrus Harrison
// Creation: December 14, 2007
//
// ****************************************************************************
MapNode::~MapNode()
{
// cleanout nodes
}
// ****************************************************************************
// Method: MapNode::operator=(avtPolynomial)
//
// Purpose:
// MapNode assignment operator.
//
// Programmer: Cyrus Harrison
// Creation: December 14, 2007
//
// Modifications:
// Brad Whitlock, Mon Jan 12 10:50:14 PST 2009
// Clear out the entries node before calling Variant::SetValue.
//
// ****************************************************************************
MapNode &
MapNode::operator=(const MapNode &node)
{
// copy entries
if(this != &node)
{
if(node.entries.size() > 0)
entries = node.entries;
else
{
entries.clear();
Variant::SetValue(node);
}
}
return *this;
}
MapNode &
MapNode::operator=(bool val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(char val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(unsigned char val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(const char *val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(int val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(long val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(float val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(double val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(const string& val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(const boolVector& val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(const charVector& val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(const unsignedCharVector& val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(const intVector& val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(const longVector& val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(const floatVector& val)
{
Variant::operator=(val);
return *this;
}
MapNode &
MapNode::operator=(const doubleVector& val)
{
Variant::operator=(val);
return *this;
}
// ****************************************************************************
// Method: MapNode::operator[]
//
// Purpose:
// Dictionary access operator.
//
// Programmer: Cyrus Harrison
// Creation: December 14, 2007
//
// ****************************************************************************
MapNode &
MapNode::operator[](const string &key)
{
return entries[key];
}
// ****************************************************************************
// Method: MapNode::GetEntry
//
// Purpose:
// MapNode entry access.
//
// Programmer: Cyrus Harrison
// Creation: December 14, 2007
//
// ****************************************************************************
MapNode *
MapNode::GetEntry(const string &key)
{
return &entries[key];
}
// ****************************************************************************
// Method: MapNode::GetEntry
//
// Purpose:
// MapNode entry access.
//
// Programmer: Cyrus Harrison
// Creation: December 14, 2007
//
// ****************************************************************************
const MapNode *
MapNode::GetEntry(const string &key) const
{
map<string,MapNode>::const_iterator itr = entries.find(key);
if(itr == entries.end())
return NULL;
else
return &itr->second;
}
// ****************************************************************************
// Method: MapNode::HasEntry
//
// Purpose:
// Checks if the map has an entry for the given key.
//
// Programmer: Cyrus Harrison
// Creation: December 10, 2007
//
// ****************************************************************************
bool
MapNode::HasEntry(const string &key) const
{
return entries.find(key) != entries.end();
}
// ****************************************************************************
// Method: MapNode::GetEntryNames
//
// Purpose:
// Returns all map key names in the result vector.
//
// Programmer: Cyrus Harrison
// Creation: December 14, 2007
//
// ****************************************************************************
void
MapNode::GetEntryNames(stringVector &result) const
{
result.clear();
map<string,MapNode>::const_iterator itr;
for(itr = entries.begin(); itr != entries.end(); ++itr)
result.push_back(itr->first);
}
// ****************************************************************************
// Method: MapNode::Reset
//
// Purpose:
// Reset the mapnode.
//
// Programmer: Brad Whitlock
// Creation: Fri Jan 9 10:14:09 PST 2009
//
// Modifications:
//
// ****************************************************************************
void
MapNode::Reset()
{
entries.clear();
Variant::Reset();
}
// ****************************************************************************
// Method: MapNode::ToXML
//
// Purpose:
// Creates an xml string representation of this node.
//
// Programmer: Cyrus Harrison
// Creation: December 14, 2007
//
// ****************************************************************************
string
MapNode::ToXML() const
{
return ToXMLNode().ToString();
}
// ****************************************************************************
// Method: MapNode::ToXMLNode
//
// Purpose:
// Creates an xml representation of this node.
//
// Programmer: Cyrus Harrison
// Creation: December 14, 2007
//
// ****************************************************************************
XMLNode
MapNode::ToXMLNode() const
{
XMLNode node;
node.Name() = "map_node";
// save children if not a value node
if(entries.size() > 0 && Type() == 0)
{
map<string,MapNode>::const_iterator itr;
for(itr = entries.begin(); itr != entries.end(); ++itr)
{
XMLNode *child = node.AddChild(itr->second.ToXMLNode());
child->Attribute("key") = itr->first;
}
}
else // save value, if we have a value
{
node.AddChild(Variant::ToXMLNode());
}
return node;
}
// ****************************************************************************
// Method: MapNode::SetValue
//
// Purpose:
// Loads a MapNode from a xml representation.
//
// Programmer: Cyrus Harrison
// Creation: December 14, 2007
//
// Modifications:
//
// Tom Fogal, Thu Aug 21 14:28:43 EDT 2008
// Remove an unused variable.
//
// ****************************************************************************
void
MapNode::SetValue(const XMLNode &node)
{
entries.clear();
int nchildren = node.GetNumChildren();
if(node.Name()!="map_node" || nchildren == 0)
return; // error
// find out if we have child nodes, or if this node is a value node
if(nchildren == 1 && node.GetChild(0)->Name() == "variant")
{
Variant::SetValue(node.GetChild(0));
}
else
{
for(int i=0;i<nchildren;i++)
{
XMLNode *child = node.GetChild(i);
// children should have a key ....
entries[child->Attribute("key")] = MapNode(child);
}
}
}
// ****************************************************************************
// Method: MapNode::operator ==
//
// Purpose:
// Compares 2 MapNode objects.
//
// Arguments:
// obj : The object to compare.
//
// Returns: True if the objects are equal; false otherwise.
//
// Note:
//
// Programmer: Brad Whitlock
// Creation: Tue Jan 6 15:33:24 PST 2009
//
// Modifications:
//
// ****************************************************************************
bool
MapNode::operator ==(const MapNode &obj) const
{
if(Type() != obj.Type())
return false;
bool equal = false;
if(Type() == EMPTY_TYPE)
{
// Compare sizes
if(entries.size() != obj.entries.size())
return false;
// Compare keys and values
std::map<std::string,MapNode>::const_iterator it1 = entries.begin();
std::map<std::string,MapNode>::const_iterator it2 = obj.entries.begin();
for(; it1 != entries.end(); ++it1, ++it2)
{
// Compare keys. If they don't sort the same in the map then the
// maps are different.
if(it1->first != it2->first)
return false;
// recurse
if(!(it1->second == it2->second))
return false;
}
equal = true;
}
else
{
equal = Variant::operator==(obj);
}
return equal;
}
// ****************************************************************************
// Method: MapNode::CalculateMessageSize
//
// Purpose:
// Calculates the size of the message needed to store the serialized MapNode.
//
// Arguments:
// conn : The connection doing the writing.
//
// Returns: The message size.
//
// Note:
//
// Programmer: Brad Whitlock
// Creation: Tue Jan 6 15:35:48 PST 2009
//
// Modifications:
//
// ****************************************************************************
int
MapNode::CalculateMessageSize(Connection &conn) const
{
int messageSize = conn.IntSize(conn.DEST);
if(Type() == EMPTY_TYPE)
{
messageSize += conn.IntSize(conn.DEST);
map<string,MapNode>::const_iterator itr;
for(itr = entries.begin(); itr != entries.end(); ++itr)
{
messageSize += conn.CharSize(conn.DEST) * (itr->first.size() + 1);
messageSize += itr->second.CalculateMessageSize(conn);
}
}
else
messageSize += Variant::CalculateMessageSize(conn);
return messageSize;
}
// ****************************************************************************
// Method: MapNode::Write
//
// Purpose:
// Write a MapNode to a Connection.
//
// Arguments:
// conn : The connection to use for writing.
//
// Programmer: Brad Whitlock
// Creation: Tue Jan 6 15:36:19 PST 2009
//
// Modifications:
//
// ****************************************************************************
void
MapNode::Write(Connection &conn) const
{
conn.WriteInt(Type());
if(Type() == EMPTY_TYPE)
{
// Write the number of entries
conn.WriteInt(entries.size());
map<string,MapNode>::const_iterator itr;
for(itr = entries.begin(); itr != entries.end(); ++itr)
{
// Write the name of the item
conn.WriteString(itr->first);
// Write the item data.
itr->second.Write(conn);
}
}
else
{
Variant::Write(conn);
}
}
// ****************************************************************************
// Method: MapNode::Read
//
// Purpose:
// Reads the MapNode from the connection.
//
// Arguments:
// conn : The connection to use for reading,.
//
// Programmer: Brad Whitlock
// Creation: Tue Jan 6 15:36:46 PST 2009
//
// Modifications:
//
// ****************************************************************************
void
MapNode::Read(Connection &conn)
{
entries.clear();
// Read the data type
int dt;
conn.ReadInt(&dt);
Init(dt);
if(dt == EMPTY_TYPE)
{
int nEntries = 0;
conn.ReadInt(&nEntries);
for(int i = 0; i < nEntries; ++i)
{
// Read the name of the item
string name;
conn.ReadString(name);
// Implicitly create the item and read its data.
entries[name].Read(conn);
}
}
else
{
Variant::Read(conn);
}
}
// ****************************************************************************
// Method: MapNode::Merge
//
// Purpose:
// This method merges 2 MapNodes together so that missing fields from one
// MapNode will get added to this MapNode.
//
// Arguments:
// obj : The MapNode to add to this MapNode.
//
// Returns:
//
// Note:
//
// Programmer: Brad Whitlock
// Creation: Fri Jan 16 12:01:50 PST 2009
//
// Modifications:
//
// ****************************************************************************
void
MapNode::Merge(const MapNode &obj)
{
if(this->operator ==(obj))
return;
if(Type() == EMPTY_TYPE)
{
if(obj.Type() == EMPTY_TYPE)
{
map<string,MapNode>::const_iterator itr, itr2;
for(itr = obj.entries.begin(); itr != obj.entries.end(); ++itr)
{
itr2 = entries.find(itr->first);
if(itr2 == entries.end())
{
// This object does not have the key we looked for so
// let's add the missing key/value pair.
entries[itr->first] = itr->second;
}
else
{
entries[itr->first].Merge(itr->second);
}
}
}
else
{
entries[TypeName()] = obj;
}
}
else
{
if(obj.Type() == EMPTY_TYPE)
{
// This is a variant and that is a mapnode
MapNode obj2(obj);
obj2.Merge(*this);
*this = obj2;
}
else
{
// Both are variants. Combine into a MapNode
MapNode merged;
if(Type() == obj.Type())
{
merged[TypeName() + "0"] = *this;
merged[obj.TypeName() + "1"] = obj;
}
else
{
merged[TypeName()] = *this;
merged[obj.TypeName()] = obj;
}
*this = merged;
}
}
}
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