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Function: SetPointF
Declaration: void SetPointF(int i, const float *pt);
Definition:
// ****************************************************************************
// Method: VisualCueInfo::SetPointF
//
// Purpose: Set a specific entry (the ith point) in the vector of
// points for this VisualCueInfo.
//
// Points are stored in a double vector. Each successive group
// of 3 entries in the vector is a single point.
//
// Programmer: Mark C. Miller
// Creation: June 3, 2004
//
// ****************************************************************************
void
VisualCueInfo::SetPointF(int i, const float *pt)
{
// extend vector of points as necessary
while (points.size() < 3*(i+1))
points.push_back(0.0);
points[3*i+0] = pt[0];
points[3*i+1] = pt[1];
points[3*i+2] = pt[2];
Select(0,(void*)&points);
}
Function: GetPointF
Declaration: bool GetPointF(int i, float *pt) const;
Definition:
// ****************************************************************************
// Method: VisualCueInfo::GetPointF
//
// Purpose: Get a specific entry (the ith point) in the vector of
// points for this VisualCueInfo.
//
// Return false if an ith entry does not exist
///
// Programmer: Mark C. Miller
// Creation: June 3, 2004
//
// ****************************************************************************
bool
VisualCueInfo::GetPointF(int i, float *pt) const
{
if (points.size() < 3*i)
return false;
pt[0] = (float) points[3*i+0];
pt[1] = (float) points[3*i+1];
pt[2] = (float) points[3*i+2];
return true;
}
Function: SetFromP
Declaration: void SetFromP(const PickAttributes *pa);
Definition:
void
VisualCueInfo::SetFromP(const PickAttributes *pa)
{
if (pa == 0)
return;
SetCueType(PickPoint);
SetPointD(0,pa->GetPickPoint());
SetLabel(pa->GetPickLetter());
if ((pa->GetPickType() != PickAttributes::Zone) &&
(pa->GetPickType() != PickAttributes::DomainZone))
SetGlyphType("Square");
}
Function: SetFromL
Declaration: void SetFromL(const Line *line);
Definition:
void
VisualCueInfo::SetFromL(const Line *line)
{
if (line == 0)
return;
SetCueType(RefLine);
SetPointD(0,line->GetPoint1());
SetPointD(1,line->GetPoint2());
SetLabel(line->GetDesignator());
SetShowLabel(line->GetReflineLabels());
SetLineWidth(line->GetLineWidth());
SetLineStyle(line->GetLineStyle());
SetColor(line->GetColor());
}
Function: SetPointD
Declaration: void SetPointD(int i, const double *pt);
Definition:
// ****************************************************************************
// Method: VisualCueInfo::SetPointD
//
// Purpose: Set a specific entry (the ith point) in the vector of
// points for this VisualCueInfo.
//
// Points are stored in a double vector. Each successive group
// of 3 entries in the vector is a single point.
//
// Programmer: Mark C. Miller
// Creation: June 3, 2004
//
// ****************************************************************************
void
VisualCueInfo::SetPointD(int i, const double *pt)
{
// extend vector of points as necessary
while (points.size() < 3*(i+1))
points.push_back(0.0);
points[3*i+0] = pt[0];
points[3*i+1] = pt[1];
points[3*i+2] = pt[2];
Select(0,(void*)&points);
}
Function: GetPointD
Declaration: bool GetPointD(int i, double *pt) const;
Definition:
// ****************************************************************************
// Method: VisualCueInfo::GetPointD
//
// Purpose: Get a specific entry (the ith point) in the vector of
// points for this VisualCueInfo.
//
// Return false if an ith entry does not exist
///
// Programmer: Mark C. Miller
// Creation: June 3, 2004
//
// ****************************************************************************
bool
VisualCueInfo::GetPointD(int i, double *pt) const
{
if (points.size() < 3*i)
return false;
pt[0] = points[3*i+0];
pt[1] = points[3*i+1];
pt[2] = points[3*i+2];
return true;
}
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