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/*****************************************************************************
*
* Copyright (c) 2000 - 2010, Lawrence Livermore National Security, LLC
* Produced at the Lawrence Livermore National Laboratory
* LLNL-CODE-400124
* All rights reserved.
*
* This file is part of VisIt. For details, see https://visit.llnl.gov/. The
* full copyright notice is contained in the file COPYRIGHT located at the root
* of the VisIt distribution or at http://www.llnl.gov/visit/copyright.html.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice,
* this list of conditions and the disclaimer below.
* - Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the disclaimer (as noted below) in the
* documentation and/or other materials provided with the distribution.
* - Neither the name of the LLNS/LLNL nor the names of its contributors may
* be used to endorse or promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL LAWRENCE LIVERMORE NATIONAL SECURITY,
* LLC, THE U.S. DEPARTMENT OF ENERGY OR CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*
*****************************************************************************/
#ifndef WINDOWINFORMATION_H
#define WINDOWINFORMATION_H
#include <state_exports.h>
#include <string>
#include <AttributeSubject.h>
// ****************************************************************************
// Class: WindowInformation
//
// Purpose:
// This class contains the attributes that tell the state of a viewer window.
//
// Notes: Autogenerated by xml2atts.
//
// Programmer: xml2atts
// Creation: omitted
//
// Modifications:
//
// ****************************************************************************
class STATE_API WindowInformation : public AttributeSubject
{
public:
// These constructors are for objects of this class
WindowInformation();
WindowInformation(const WindowInformation &obj);
protected:
// These constructors are for objects derived from this class
WindowInformation(private_tmfs_t tmfs);
WindowInformation(const WindowInformation &obj, private_tmfs_t tmfs);
public:
virtual ~WindowInformation();
virtual WindowInformation& operator = (const WindowInformation &obj);
virtual bool operator == (const WindowInformation &obj) const;
virtual bool operator != (const WindowInformation &obj) const;
private:
void Init();
void Copy(const WindowInformation &obj);
public:
virtual const std::string TypeName() const;
virtual bool CopyAttributes(const AttributeGroup *);
virtual AttributeSubject *CreateCompatible(const std::string &) const;
virtual AttributeSubject *NewInstance(bool) const;
// Property selection methods
virtual void SelectAll();
void SelectActiveSource();
void SelectTimeSliders();
void SelectTimeSliderCurrentStates();
void SelectViewKeyframes();
void SelectExtents();
void SelectWindowSize();
// Property setting methods
void SetActiveSource(const std::string &activeSource_);
void SetActiveTimeSlider(int activeTimeSlider_);
void SetTimeSliders(const stringVector &timeSliders_);
void SetTimeSliderCurrentStates(const intVector &timeSliderCurrentStates_);
void SetAnimationMode(int animationMode_);
void SetInteractionMode(int interactionMode_);
void SetToolUpdateMode(int toolUpdateMode_);
void SetBoundingBoxNavigate(bool boundingBoxNavigate_);
void SetSpin(bool spin_);
void SetFullFrame(bool fullFrame_);
void SetPerspective(bool perspective_);
void SetMaintainView(bool maintainView_);
void SetLockView(bool lockView_);
void SetLockTools(bool lockTools_);
void SetLockTime(bool lockTime_);
void SetViewExtentsType(int viewExtentsType_);
void SetViewDimension(int viewDimension_);
void SetViewKeyframes(const intVector &viewKeyframes_);
void SetCameraViewMode(bool cameraViewMode_);
void SetUsingScalableRendering(bool usingScalableRendering_);
void SetLastRenderMin(float lastRenderMin_);
void SetLastRenderAvg(float lastRenderAvg_);
void SetLastRenderMax(float lastRenderMax_);
void SetNumPrimitives(int numPrimitives_);
void SetExtents(const double *extents_);
void SetWindowSize(const int *windowSize_);
void SetWinMode(int winMode_);
// Property getting methods
const std::string &GetActiveSource() const;
std::string &GetActiveSource();
int GetActiveTimeSlider() const;
const stringVector &GetTimeSliders() const;
stringVector &GetTimeSliders();
const intVector &GetTimeSliderCurrentStates() const;
intVector &GetTimeSliderCurrentStates();
int GetAnimationMode() const;
int GetInteractionMode() const;
int GetToolUpdateMode() const;
bool GetBoundingBoxNavigate() const;
bool GetSpin() const;
bool GetFullFrame() const;
bool GetPerspective() const;
bool GetMaintainView() const;
bool GetLockView() const;
bool GetLockTools() const;
bool GetLockTime() const;
int GetViewExtentsType() const;
int GetViewDimension() const;
const intVector &GetViewKeyframes() const;
intVector &GetViewKeyframes();
bool GetCameraViewMode() const;
bool GetUsingScalableRendering() const;
float GetLastRenderMin() const;
float GetLastRenderAvg() const;
float GetLastRenderMax() const;
int GetNumPrimitives() const;
const double *GetExtents() const;
double *GetExtents();
const int *GetWindowSize() const;
int *GetWindowSize();
int GetWinMode() const;
// Persistence methods
virtual bool CreateNode(DataNode *node, bool completeSave, bool forceAdd);
virtual void SetFromNode(DataNode *node);
// Keyframing methods
virtual std::string GetFieldName(int index) const;
virtual AttributeGroup::FieldType GetFieldType(int index) const;
virtual std::string GetFieldTypeName(int index) const;
virtual bool FieldsEqual(int index, const AttributeGroup *rhs) const;
// IDs that can be used to identify fields in case statements
enum {
ID_activeSource = 0,
ID_activeTimeSlider,
ID_timeSliders,
ID_timeSliderCurrentStates,
ID_animationMode,
ID_interactionMode,
ID_toolUpdateMode,
ID_boundingBoxNavigate,
ID_spin,
ID_fullFrame,
ID_perspective,
ID_maintainView,
ID_lockView,
ID_lockTools,
ID_lockTime,
ID_viewExtentsType,
ID_viewDimension,
ID_viewKeyframes,
ID_cameraViewMode,
ID_usingScalableRendering,
ID_lastRenderMin,
ID_lastRenderAvg,
ID_lastRenderMax,
ID_numPrimitives,
ID_extents,
ID_windowSize,
ID_winMode,
ID__LAST
};
private:
std::string activeSource;
int activeTimeSlider;
stringVector timeSliders;
intVector timeSliderCurrentStates;
int animationMode;
int interactionMode;
int toolUpdateMode;
bool boundingBoxNavigate;
bool spin;
bool fullFrame;
bool perspective;
bool maintainView;
bool lockView;
bool lockTools;
bool lockTime;
int viewExtentsType;
int viewDimension;
intVector viewKeyframes;
bool cameraViewMode;
bool usingScalableRendering;
float lastRenderMin;
float lastRenderAvg;
float lastRenderMax;
int numPrimitives;
double extents[6];
int windowSize[2];
int winMode;
// Static class format string for type map.
static const char *TypeMapFormatString;
static const private_tmfs_t TmfsStruct;
};
#define WINDOWINFORMATION_TMFS "sis*i*iiibbbbbbbbiii*bbfffiDIi"
#endif
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