1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256
|
/*=========================================================================
Program: Visualization Toolkit
Module: vtkIdList.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkIdList
* @brief list of point or cell ids
*
* vtkIdList is used to represent and pass data id's between
* objects. vtkIdList may represent any type of integer id, but
* usually represents point and cell ids.
*/
#ifndef vtkIdList_h
#define vtkIdList_h
#include "vtkCommonCoreModule.h" // For export macro
#include "vtkObject.h"
VTK_ABI_NAMESPACE_BEGIN
class VTKCOMMONCORE_EXPORT vtkIdList : public vtkObject
{
public:
///@{
/**
* Standard methods for instantiation, type information, and printing.
*/
static vtkIdList* New();
vtkTypeMacro(vtkIdList, vtkObject);
void PrintSelf(ostream& os, vtkIndent indent) override;
///@}
/**
* Release memory and restore to unallocated state.
*/
void Initialize();
/**
* Allocate a capacity for sz ids in the list and
* set the number of stored ids in the list to 0.
* strategy is not used.
*/
int Allocate(const vtkIdType sz, const int strategy = 0);
/**
* Return the number of id's in the list.
*/
vtkIdType GetNumberOfIds() const noexcept { return this->NumberOfIds; }
/**
* Return the id at location i.
*/
vtkIdType GetId(const vtkIdType i) VTK_EXPECTS(0 <= i && i < GetNumberOfIds())
{
return this->Ids[i];
}
/**
* Find the location i of the provided id.
*/
vtkIdType FindIdLocation(const vtkIdType id)
{
for (int i = 0; i < this->NumberOfIds; i++)
if (this->Ids[i] == id)
return i;
return -1;
}
/**
* Specify the number of ids for this object to hold. Does an
* allocation as well as setting the number of ids.
*/
void SetNumberOfIds(const vtkIdType number);
/**
* Set the id at location i. Doesn't do range checking so it's a bit
* faster than InsertId. Make sure you use SetNumberOfIds() to allocate
* memory prior to using SetId().
*/
void SetId(const vtkIdType i, const vtkIdType vtkid) VTK_EXPECTS(0 <= i && i < GetNumberOfIds())
{
this->Ids[i] = vtkid;
}
/**
* Set the id at location i. Does range checking and allocates memory
* as necessary.
*/
void InsertId(const vtkIdType i, const vtkIdType vtkid) VTK_EXPECTS(0 <= i);
/**
* Add the id specified to the end of the list. Range checking is performed.
*/
vtkIdType InsertNextId(const vtkIdType vtkid);
/**
* If id is not already in list, insert it and return location in
* list. Otherwise return just location in list.
*/
vtkIdType InsertUniqueId(const vtkIdType vtkid);
/**
* Sort the ids in the list in ascending id order. This method uses
* vtkSMPTools::Sort() so it can be sped up if built properly.
*/
void Sort();
/**
* Fill the ids with the input value. This method uses
* vtkSMPTools::Fill() so it can be sped up if built properly.
*/
void Fill(vtkIdType value);
/**
* Get a pointer to a particular data index.
*/
vtkIdType* GetPointer(const vtkIdType i) { return this->Ids + i; }
/**
* Get a pointer to a particular data index. Make sure data is allocated
* for the number of items requested. Set MaxId according to the number of
* data values requested.
*/
vtkIdType* WritePointer(const vtkIdType i, const vtkIdType number);
/**
* Specify an array of vtkIdType to use as the id list. This replaces the
* underlying array. This instance of vtkIdList takes ownership of the
* array, meaning that it deletes it on destruction (using delete[]).
*/
void SetArray(vtkIdType* array, vtkIdType size, bool save = true);
/**
* Reset to an empty state but retain previously allocated memory.
*/
void Reset() { this->NumberOfIds = 0; }
/**
* Free any unused memory.
*/
void Squeeze() { this->Resize(this->NumberOfIds); }
/**
* Copy an id list by explicitly copying the internal array.
*/
void DeepCopy(vtkIdList* ids);
/**
* Delete specified id from list. Will remove all occurrences of id in list.
*/
void DeleteId(vtkIdType vtkid);
/**
* Return -1 if id specified is not contained in the list; otherwise return
* the position in the list.
*/
vtkIdType IsId(vtkIdType vtkid);
/**
* Intersect this list with another vtkIdList. Updates current list according
* to result of intersection operation.
*/
void IntersectWith(vtkIdList* otherIds);
/**
* Adjust the size of the id list while maintaining its content (except
* when being truncated).
*/
vtkIdType* Resize(const vtkIdType sz);
#ifndef __VTK_WRAP__
/**
* This releases the ownership of the internal vtkIdType array and returns the
* pointer to it. The caller is responsible of calling `delete []` on the
* returned value. This vtkIdList will be set to initialized state after this
* call.
*/
vtkIdType* Release();
#endif
///@{
/**
* To support range-based `for` loops
*/
vtkIdType* begin() { return this->Ids; }
vtkIdType* end() { return this->Ids + this->NumberOfIds; }
const vtkIdType* begin() const { return this->Ids; }
const vtkIdType* end() const { return this->Ids + this->NumberOfIds; }
///@}
protected:
vtkIdList();
~vtkIdList() override;
vtkIdType NumberOfIds;
vtkIdType Size;
vtkIdType* Ids;
bool ManageMemory;
private:
vtkIdList(const vtkIdList&) = delete;
void operator=(const vtkIdList&) = delete;
};
// In-lined for performance
inline void vtkIdList::InsertId(const vtkIdType i, const vtkIdType vtkid)
{
if (i >= this->Size)
{
this->Resize(i + 1);
}
this->Ids[i] = vtkid;
if (i >= this->NumberOfIds)
{
this->NumberOfIds = i + 1;
}
}
// In-lined for performance
inline vtkIdType vtkIdList::InsertNextId(const vtkIdType vtkid)
{
if (this->NumberOfIds >= this->Size)
{
if (!this->Resize(2 * this->NumberOfIds + 1)) // grow by factor of 2
{
return this->NumberOfIds - 1;
}
}
this->Ids[this->NumberOfIds++] = vtkid;
return this->NumberOfIds - 1;
}
inline vtkIdType vtkIdList::IsId(vtkIdType vtkid)
{
vtkIdType *ptr, i;
for (ptr = this->Ids, i = 0; i < this->NumberOfIds; i++, ptr++)
{
if (vtkid == *ptr)
{
return i;
}
}
return (-1);
}
VTK_ABI_NAMESPACE_END
#endif
|