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/*=========================================================================
Program: Visualization Toolkit
Module: vtkObjectFactoryCollection.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkObjectFactoryCollection
* @brief maintain a list of object factories
*
* vtkObjectFactoryCollection is an object that creates and manipulates
* ordered lists of objects of type vtkObjectFactory.
*
* @sa
* vtkCollection vtkObjectFactory
*/
#ifndef vtkObjectFactoryCollection_h
#define vtkObjectFactoryCollection_h
#include "vtkCollection.h"
#include "vtkCommonCoreModule.h" // For export macro
#include "vtkObjectFactory.h" // Needed for inline methods
VTK_ABI_NAMESPACE_BEGIN
class VTKCOMMONCORE_EXPORT vtkObjectFactoryCollection : public vtkCollection
{
public:
vtkTypeMacro(vtkObjectFactoryCollection, vtkCollection);
static vtkObjectFactoryCollection* New();
void PrintSelf(ostream& os, vtkIndent indent) override;
/**
* Add an ObjectFactory the bottom of the list.
*/
void AddItem(vtkObjectFactory* t) { this->vtkCollection::AddItem(t); }
/**
* Get the next ObjectFactory in the list. Return nullptr when the end of the
* list is reached.
*/
vtkObjectFactory* GetNextItem()
{
return static_cast<vtkObjectFactory*>(this->GetNextItemAsObject());
}
/**
* Reentrant safe way to get an object in a collection. Just pass the
* same cookie back and forth.
*/
vtkObjectFactory* GetNextObjectFactory(vtkCollectionSimpleIterator& cookie)
{
return static_cast<vtkObjectFactory*>(this->GetNextItemAsObject(cookie));
}
protected:
vtkObjectFactoryCollection() = default;
~vtkObjectFactoryCollection() override = default;
private:
// hide the standard AddItem from the user and the compiler.
void AddItem(vtkObject* o) { this->vtkCollection::AddItem(o); }
private:
vtkObjectFactoryCollection(const vtkObjectFactoryCollection&) = delete;
void operator=(const vtkObjectFactoryCollection&) = delete;
};
VTK_ABI_NAMESPACE_END
#endif
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