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/*=========================================================================
Program: Visualization Toolkit
Module: vtkDataSetAttributesFieldList.cxx
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#include "vtkDataSetAttributesFieldList.h"
#include "vtkDataArray.h"
#include "vtkDataSetAttributes.h"
#include "vtkIdList.h"
#include "vtkInformation.h"
#include "vtkLookupTable.h"
#include "vtkObjectFactory.h"
#include "vtkSmartPointer.h"
#include <algorithm>
#include <array>
#include <functional>
#include <map>
#include <set>
#include <string>
#include <vector>
namespace detail
{
VTK_ABI_NAMESPACE_BEGIN
/**
* FieldInfo is used to store metadata about a field.
*/
struct FieldInfo
{
///@{
/**
* These attributes are used to compare two fields. If they match,
* then the fields can be treated as similar, hence can be merged.
*/
std::string Name;
int Type;
int NumberOfComponents;
///@}
///@{
/**
* These store metadata that may be present on any input field.
* These are passed to the output in `CopyAllocate`
*/
vtkSmartPointer<vtkLookupTable> LUT;
vtkSmartPointer<vtkInformation> Information;
std::vector<std::string> ComponentNames;
///@}
/**
* An array where `AttributeTypes[j][i]==true` if this field is marked
* as the i'th attribute type on the j'th input idx.
*/
std::vector<std::array<bool, vtkDataSetAttributes::NUM_ATTRIBUTES>> AttributeTypes;
/**
* Location of this field in the input vtkDataSetAttributes instance at the
* specific index, or -1 if not present in that input.
*/
std::vector<int> Location;
/**
* This is set in `CopyAllocate` to indicate the location of this field in the
* output vtkDataSetAttributes.
*/
mutable int OutputLocation;
FieldInfo()
: Type(VTK_VOID)
, NumberOfComponents(0)
, LUT(nullptr)
, Information(nullptr)
, OutputLocation(-1)
{
}
void PrintSelf(ostream& os, vtkIndent indent) const
{
if (this->IsEmpty())
{
os << indent << "FieldInfo (" << this << "): Empty" << endl;
}
else
{
os << indent << "FieldInfo (" << this << ")\n";
os << indent.GetNextIndent() << "Name: " << this->Name << endl;
os << indent.GetNextIndent() << "Type: " << this->Type << endl;
os << indent.GetNextIndent() << "NumberOfComponents: " << this->NumberOfComponents << endl;
os << indent.GetNextIndent() << "LUT: " << this->LUT << endl;
os << indent.GetNextIndent() << "Information: " << this->Information << endl;
os << indent.GetNextIndent() << "Location: [ ";
for (const int& loc : this->Location)
{
os << loc << " ";
}
os << "]" << endl;
os << indent.GetNextIndent() << "OutputLocation: " << this->OutputLocation << endl;
}
}
bool IsEmpty() const { return this->Type == VTK_VOID; }
static FieldInfo Create(vtkAbstractArray* array, int loc)
{
FieldInfo info;
if (array)
{
info.Name = array->GetName() ? std::string(array->GetName()) : std::string();
info.Type = array->GetDataType();
info.NumberOfComponents = array->GetNumberOfComponents();
if (auto da = vtkDataArray::SafeDownCast(array))
{
info.LUT = da->GetLookupTable();
}
info.Information = array->GetInformation();
info.ComponentNames.resize(info.NumberOfComponents);
for (int cc = 0; cc < info.NumberOfComponents; ++cc)
{
if (auto name = array->GetComponentName(cc))
{
info.ComponentNames[cc] = name;
}
}
info.Location.push_back(loc);
}
return info;
}
void InitializeArray(vtkAbstractArray* array, vtkIdType sz, vtkIdType ext) const
{
if (array)
{
array->SetName(this->Name.empty() ? nullptr : this->Name.c_str());
array->SetNumberOfComponents(this->NumberOfComponents);
int cc = 0;
for (const auto& cname : this->ComponentNames)
{
if (!cname.empty())
{
array->SetComponentName(cc, cname.c_str());
}
++cc;
}
if (this->Information)
{
array->CopyInformation(this->Information, /*deep=*/1);
}
if (auto darray = vtkDataArray::SafeDownCast(array))
{
darray->SetLookupTable(this->LUT);
}
array->Allocate(sz, ext);
}
}
bool IsSimilar(const FieldInfo& other) const
{
return (this->Name == other.Name && this->Type == other.Type &&
this->NumberOfComponents == other.NumberOfComponents);
}
/**
* This method merges `this` and `other` to return a new FieldInfo.
*/
FieldInfo operator+(const FieldInfo& other) const
{
if (!this->IsEmpty() && this->IsSimilar(other))
{
FieldInfo result;
result = *this;
result.LUT = result.LUT ? result.LUT : other.LUT;
result.Information = result.Information ? result.Information : other.Information;
// merge component names.
assert(result.ComponentNames.size() == other.ComponentNames.size());
std::transform(result.ComponentNames.begin(), result.ComponentNames.end(),
other.ComponentNames.begin(), result.ComponentNames.begin(),
[](const std::string& in0, const std::string& in1) { return in0.empty() ? in1 : in0; });
assert(other.Location.size() == 1);
result.Location.insert(result.Location.end(), other.Location.begin(), other.Location.end());
result.AttributeTypes.insert(
result.AttributeTypes.end(), other.AttributeTypes.begin(), other.AttributeTypes.end());
return result;
}
else
{
return FieldInfo();
}
}
///@{
/**
* These methods are used by `UnionFieldList` to pad a FieldInfo instance.
* Calling these methods clears `AttributeTypes` since it indicates that this
* field is missing either in the inputs seen so far or in the current
* input and hence cannot be flagged as an attribute.
*/
void ExtendForUnion()
{
this->Location.push_back(-1);
std::array<bool, vtkDataSetAttributes::NUM_ATTRIBUTES> curattrs;
std::fill(curattrs.begin(), curattrs.end(), false);
this->AttributeTypes.push_back(curattrs);
}
void PreExtendForUnion(int count)
{
this->Location.insert(this->Location.begin(), count, -1);
std::array<bool, vtkDataSetAttributes::NUM_ATTRIBUTES> curattrs;
std::fill(curattrs.begin(), curattrs.end(), false);
this->AttributeTypes.insert(this->AttributeTypes.begin(), count, curattrs);
}
///@}
};
std::multimap<std::string, FieldInfo> GetFields(vtkDataSetAttributes* dsa)
{
std::array<int, vtkDataSetAttributes::NUM_ATTRIBUTES> attribute_indices;
dsa->GetAttributeIndices(attribute_indices.data());
std::multimap<std::string, FieldInfo> fields;
const auto num_of_arrays = dsa->GetNumberOfArrays();
for (int cc = 0; cc < num_of_arrays; ++cc)
{
auto finfo = FieldInfo::Create(dsa->GetAbstractArray(cc), cc);
// setup attributes info.
std::array<bool, vtkDataSetAttributes::NUM_ATTRIBUTES> curattrs;
std::transform(attribute_indices.begin(), attribute_indices.end(), curattrs.begin(),
[cc](int idx) { return idx == cc; });
finfo.AttributeTypes.push_back(curattrs);
fields.insert(std::make_pair(finfo.Name, std::move(finfo)));
}
return fields;
}
/**
* returns a vector of FieldInfo* where the index is the attribute type and
* value is the FieldInfo that will be flagged as that attribute type.
* To determine this, we look at the AttributeTypes information accumulated for
* inputs and mark an attribute as such only if its tagged as an attribute on
* all inputs consistently.
*/
std::array<const detail::FieldInfo*, vtkDataSetAttributes::NUM_ATTRIBUTES> GetAttributes(
const std::multimap<std::string, FieldInfo>& mmap)
{
std::array<const detail::FieldInfo*, vtkDataSetAttributes::NUM_ATTRIBUTES> attrs;
std::fill(attrs.begin(), attrs.end(), nullptr);
for (auto& pair : mmap)
{
const FieldInfo* finfo = &pair.second;
// check if this field is consistently marked as an attribute in all inputs.
std::array<bool, vtkDataSetAttributes::NUM_ATTRIBUTES> accumulated_attrs;
std::fill(accumulated_attrs.begin(), accumulated_attrs.end(), true);
for (const auto& inattrs : finfo->AttributeTypes)
{
std::transform(accumulated_attrs.begin(), accumulated_attrs.end(), inattrs.begin(),
accumulated_attrs.begin(), std::logical_and<bool>());
}
std::transform(attrs.begin(), attrs.end(), accumulated_attrs.begin(), attrs.begin(),
[&](const detail::FieldInfo* prev, bool isattr) {
return isattr && prev == nullptr ? finfo : prev;
});
}
return attrs;
}
template <typename Container, typename ForwardIt, typename UnaryPredicate>
void remove_if(Container& cont, ForwardIt first, ForwardIt second, UnaryPredicate p)
{
for (auto iter = first; iter != second;)
{
if (p(*iter))
{
iter = cont.erase(iter);
}
else
{
++iter;
}
}
}
VTK_ABI_NAMESPACE_END
} // namespace detail
VTK_ABI_NAMESPACE_BEGIN
class vtkDataSetAttributesFieldList::vtkInternals
{
public:
enum FieldListMode
{
NONE,
INTERSECTION,
UNION
};
std::multimap<std::string, detail::FieldInfo> Fields;
vtkIdType NumberOfTuples;
int NumberOfInputs; //< tracks the number of inputs seen so far.
FieldListMode Mode;
vtkInternals()
: NumberOfTuples(0)
, NumberOfInputs(-1)
, Mode(NONE)
{
}
void Reset()
{
this->Fields.clear();
this->NumberOfTuples = 0;
this->NumberOfInputs = -1;
this->Mode = NONE;
}
void Prune()
{
detail::remove_if(this->Fields, this->Fields.begin(), this->Fields.end(),
[](const std::pair<std::string, detail::FieldInfo>& pair) { return pair.second.IsEmpty(); });
}
const detail::FieldInfo* GetLegacyFieldForIndex(int i) const
{
if (i >= 0 && i < vtkDataSetAttributes::NUM_ATTRIBUTES)
{
auto attrs = detail::GetAttributes(this->Fields);
auto finfo = attrs[i];
return finfo;
}
else if (i >= vtkDataSetAttributes::NUM_ATTRIBUTES &&
i < vtkDataSetAttributes::NUM_ATTRIBUTES + static_cast<int>(this->Fields.size()))
{
const auto attrs_ptrs = detail::GetAttributes(this->Fields);
auto iter = this->Fields.begin();
std::advance(iter, i - vtkDataSetAttributes::NUM_ATTRIBUTES);
if (std::find(attrs_ptrs.begin(), attrs_ptrs.end(), &iter->second) != attrs_ptrs.end())
{
// i is beyond available attribute types and this field was already
// reported as an attribute, don't report it again.
return nullptr;
}
return &iter->second;
}
return nullptr;
}
/**
* This method can be used to determine if an array with the specified name
* exists after intersection or union operations.
*/
detail::FieldInfo* HasArray(const char* name)
{
for (auto& pair : this->Fields)
{
auto& fieldInfo = pair.second;
if (name != nullptr && fieldInfo.Name == name)
{
return &fieldInfo;
}
}
return nullptr;
}
}; // vtkInternals
//------------------------------------------------------------------------------
vtkDataSetAttributesFieldList::vtkDataSetAttributesFieldList(int vtkNotUsed(number_of_inputs))
: Internals(new vtkDataSetAttributesFieldList::vtkInternals())
{
}
//------------------------------------------------------------------------------
vtkDataSetAttributesFieldList::~vtkDataSetAttributesFieldList() = default;
//------------------------------------------------------------------------------
void vtkDataSetAttributesFieldList::Reset()
{
this->Internals->Reset();
}
//------------------------------------------------------------------------------
void vtkDataSetAttributesFieldList::InitializeFieldList(vtkDataSetAttributes* dsa)
{
this->Internals->Reset();
this->Internals->Fields = detail::GetFields(dsa);
this->Internals->NumberOfTuples += dsa->GetNumberOfTuples();
this->Internals->NumberOfInputs++;
// initialize OutputLocation to match the input location for 0th input. This
// is to support legacy use-cases where FieldList was used without
// calling CopyAllocate.
for (auto& pair : this->Internals->Fields)
{
auto& fieldInfo = pair.second;
fieldInfo.OutputLocation = fieldInfo.Location.front();
}
}
//------------------------------------------------------------------------------
void vtkDataSetAttributesFieldList::IntersectFieldList(vtkDataSetAttributes* dsa)
{
auto& internals = *this->Internals;
if (internals.NumberOfInputs == -1)
{
// called without calling InitializeFieldList, just call it.
this->InitializeFieldList(dsa);
internals.Mode = vtkInternals::INTERSECTION;
return;
}
if (internals.Mode == vtkInternals::UNION)
{
vtkGenericWarningMacro("Mixing of `IntersectFieldList` and `UnionFieldList` "
"calls is not supported!");
return;
}
internals.Mode = vtkInternals::INTERSECTION;
internals.NumberOfTuples += dsa->GetNumberOfTuples();
const auto curfields = detail::GetFields(dsa);
auto& accfields = internals.Fields;
// first, find the array names in the intersection set.
// we build set of keys for the accumulated fields (accfields) and current
// fields (curfields).
std::set<std::string> acckeys;
for (const auto& pair : accfields)
{
acckeys.insert(pair.first);
}
std::set<std::string> curkeys;
for (const auto& pair : curfields)
{
curkeys.insert(pair.first);
}
std::set<std::string> rkeys;
std::set_intersection(acckeys.begin(), acckeys.end(), curkeys.begin(), curkeys.end(),
std::inserter(rkeys, rkeys.end()));
// second, remove fields from accumulate collection with names not in the
// intersection set.
detail::remove_if(accfields, accfields.begin(), accfields.end(),
[&](const std::pair<std::string, detail::FieldInfo>& pair) {
return rkeys.find(pair.first) == rkeys.end();
});
// now, since multiple fields can have same name (including empty names),
// we do second intersection for fields with same names (or no names).
for (const auto& fname : rkeys)
{
decltype(accfields.begin()) acciter, accend;
std::tie(acciter, accend) = accfields.equal_range(fname);
decltype(curfields.begin()) niter, nend;
std::tie(niter, nend) = curfields.equal_range(fname);
for (; acciter != accend && niter != nend; ++acciter, ++niter)
{
acciter->second = acciter->second + niter->second;
}
// any extra fields in the accumulated set for the current name
// are pruned.
accfields.erase(acciter, accend);
}
internals.NumberOfInputs++;
}
//------------------------------------------------------------------------------
void vtkDataSetAttributesFieldList::UnionFieldList(vtkDataSetAttributes* dsa)
{
auto& internals = *this->Internals;
if (internals.NumberOfInputs == -1)
{
// called without calling InitializeFieldList, just call it.
this->InitializeFieldList(dsa);
internals.Mode = vtkInternals::UNION;
return;
}
if (internals.Mode == vtkInternals::INTERSECTION)
{
vtkGenericWarningMacro("Mixing of `IntersectFieldList` and `UnionFieldList` "
"calls is not supported!");
return;
}
internals.Mode = vtkInternals::UNION;
internals.NumberOfTuples += dsa->GetNumberOfTuples();
auto curfields = detail::GetFields(dsa);
auto& accfields = internals.Fields;
std::set<const detail::FieldInfo*> updated_finfos;
// iterate over curfields to find matching fields in those accumulated so far
// and merge them if found.
for (auto& curpair : curfields)
{
const std::string& fname = curpair.first;
detail::FieldInfo& finfo = curpair.second;
// for the incoming array, find an unused best-match,
decltype(accfields.begin()) acciter, accend;
std::tie(acciter, accend) = accfields.equal_range(fname);
for (; acciter != accend; ++acciter)
{
if (acciter->second.IsSimilar(finfo) && updated_finfos.count(&acciter->second) == 0)
{
// found a match, combine them.
acciter->second = acciter->second + finfo;
updated_finfos.insert(&acciter->second);
finfo = detail::FieldInfo();
break;
}
}
}
// for all FieldInfo instances in accumulated fields
// not in updated_finfos, pad them with a extra location
// for the current input with `-1`. That is indicate that the field is missing
// in the current input.
for (auto& accpair : accfields)
{
if (updated_finfos.find(&accpair.second) == updated_finfos.end())
{
accpair.second.ExtendForUnion();
}
}
// for all non-empty FieldInfo in curfields, add them to the accumulation set
// after padding the location to indicate that the field is missing is inputs
// seen for far.
for (auto& curpair : curfields)
{
if (!curpair.second.IsEmpty())
{
curpair.second.PreExtendForUnion(internals.NumberOfInputs);
accfields.insert(curpair);
}
}
internals.NumberOfInputs++;
}
//------------------------------------------------------------------------------
void vtkDataSetAttributesFieldList::CopyAllocate(
vtkDataSetAttributes* output, int ctype, vtkIdType sz, vtkIdType ext) const
{
auto& internals = *this->Internals;
// lets remove empty items to make iteration easier.
internals.Prune();
sz = sz > 0 ? sz : internals.NumberOfTuples;
// these are pointers to fields to be tagged as attributes.
const auto attribute_ptrs = detail::GetAttributes(internals.Fields);
for (auto& pair : internals.Fields)
{
const auto& name = pair.first;
const auto& fieldInfo = pair.second;
fieldInfo.OutputLocation = -1;
assert(!fieldInfo.IsEmpty());
bool skip_field = false;
bool is_attribute = false;
// lets determine if the field is to be copied over (rather skipped) using attribute flags
// if the field is marked as any of the attribute types
for (int attrType = 0; attrType < vtkDataSetAttributes::NUM_ATTRIBUTES; ++attrType)
{
if (attribute_ptrs[attrType] == &fieldInfo &&
output->CopyAttributeFlags[ctype][attrType] == 0)
{
skip_field = true;
}
is_attribute = is_attribute | (attribute_ptrs[attrType] == &fieldInfo);
}
if (skip_field)
{
continue;
}
if (!is_attribute)
{
// if the field it not an attribute, check if it's to copied using array rules.
// (this is directly copied over from vtkDataSetAttributes::FieldList,
// the intent is a little unclear to me).
const int flag = output->GetFlag(name.c_str());
const bool copy = ((flag != 0) && !(output->DoCopyAllOff && (flag != 1)));
if (!copy)
{
continue;
}
}
auto array = this->CreateArray(fieldInfo.Type);
if (array)
{
fieldInfo.InitializeArray(array, sz, ext);
int index = output->AddArray(array);
fieldInfo.OutputLocation = index;
// flag as appropriate attribute.
for (int attrType = 0;
is_attribute && attrType < vtkDataSetAttributes::NUM_ATTRIBUTES && index != -1;
++attrType)
{
if (attribute_ptrs[attrType] == &fieldInfo)
{
output->SetActiveAttribute(index, attrType);
}
}
}
}
}
//------------------------------------------------------------------------------
void vtkDataSetAttributesFieldList::CopyData(int inputIndex, vtkDataSetAttributes* input,
vtkIdType fromId, vtkDataSetAttributes* output, vtkIdType toId) const
{
auto& internals = *this->Internals;
for (auto& pair : internals.Fields)
{
auto& fieldInfo = pair.second;
if (inputIndex < 0 || inputIndex > static_cast<int>(fieldInfo.Location.size()))
{
vtkGenericWarningMacro("Incorrect/unknown inputIndex specified : " << inputIndex);
return;
}
else if (fieldInfo.OutputLocation != -1 && fieldInfo.Location[inputIndex] != -1)
{
output->CopyTuple(input->GetAbstractArray(fieldInfo.Location[inputIndex]),
output->GetAbstractArray(fieldInfo.OutputLocation), fromId, toId);
}
}
}
//------------------------------------------------------------------------------
void vtkDataSetAttributesFieldList::CopyData(int inputIndex, vtkDataSetAttributes* input,
vtkIdType inputStart, vtkIdType numValues, vtkDataSetAttributes* output, vtkIdType outStart) const
{
auto& internals = *this->Internals;
for (auto& pair : internals.Fields)
{
auto& fieldInfo = pair.second;
if (inputIndex < 0 || inputIndex > static_cast<int>(fieldInfo.Location.size()))
{
vtkGenericWarningMacro("Incorrect/unknown inputIndex specified : " << inputIndex);
return;
}
else if (fieldInfo.OutputLocation != -1 && fieldInfo.Location[inputIndex] != -1)
{
output->CopyTuples(input->GetAbstractArray(fieldInfo.Location[inputIndex]),
output->GetAbstractArray(fieldInfo.OutputLocation), outStart, numValues, inputStart);
}
}
}
//------------------------------------------------------------------------------
void vtkDataSetAttributesFieldList::InterpolatePoint(int inputIndex, vtkDataSetAttributes* input,
vtkIdList* inputIds, double* weights, vtkDataSetAttributes* output, vtkIdType toId) const
{
auto& internals = *this->Internals;
for (auto& pair : internals.Fields)
{
auto& fieldInfo = pair.second;
if (inputIndex < 0 || inputIndex > static_cast<int>(fieldInfo.Location.size()))
{
vtkGenericWarningMacro("Incorrect/unknown inputIndex specified : " << inputIndex);
return;
}
else if (fieldInfo.OutputLocation != -1 && fieldInfo.Location[inputIndex] != -1)
{
auto fromArray = input->GetAbstractArray(fieldInfo.Location[inputIndex]);
auto toArray = output->GetAbstractArray(fieldInfo.OutputLocation);
// check if the destination array needs nearest neighbor interpolation.
int attrIndex = input->IsArrayAnAttribute(fieldInfo.Location[inputIndex]);
if (attrIndex != -1 &&
output->GetCopyAttribute(attrIndex, vtkDataSetAttributes::INTERPOLATE) == 2)
{
vtkIdType numIds = inputIds->GetNumberOfIds();
vtkIdType maxId = inputIds->GetId(0);
vtkIdType maxWeight = 0.;
for (int j = 0; j < numIds; j++)
{
if (weights[j] > maxWeight)
{
maxWeight = weights[j];
maxId = inputIds->GetId(j);
}
}
toArray->InsertTuple(toId, maxId, fromArray);
}
else
{
toArray->InterpolateTuple(toId, inputIds, fromArray, weights);
}
}
}
}
//------------------------------------------------------------------------------
void vtkDataSetAttributesFieldList::TransformData(int inputIndex, vtkDataSetAttributes* input,
vtkDataSetAttributes* output, std::function<void(vtkAbstractArray*, vtkAbstractArray*)> op) const
{
auto& internals = *this->Internals;
for (auto& pair : internals.Fields)
{
auto& fieldInfo = pair.second;
if (inputIndex < 0 || inputIndex > static_cast<int>(fieldInfo.Location.size()))
{
vtkGenericWarningMacro("Incorrect/unknown inputIndex specified : " << inputIndex);
return;
}
else if (fieldInfo.OutputLocation != -1 && fieldInfo.Location[inputIndex] != -1)
{
op(input->GetAbstractArray(fieldInfo.Location[inputIndex]),
output->GetAbstractArray(fieldInfo.OutputLocation));
}
}
}
//------------------------------------------------------------------------------
vtkSmartPointer<vtkAbstractArray> vtkDataSetAttributesFieldList::CreateArray(int type) const
{
return vtkSmartPointer<vtkAbstractArray>::Take(vtkAbstractArray::CreateArray(type));
}
//------------------------------------------------------------------------------
int vtkDataSetAttributesFieldList::GetNumberOfArrays()
{
auto& internals = *this->Internals;
return static_cast<int>(internals.Fields.size());
}
//------------------------------------------------------------------------------
void vtkDataSetAttributesFieldList::BuildPrototype(
vtkDataSetAttributes* proto, vtkDataSetAttributes* ordering)
{
// Create data arrays present in this field list and associate them with
// the prototype.
auto& internals = *this->Internals;
// Check whether ordering is required.
if (ordering == nullptr)
{
for (auto& pair : internals.Fields)
{
auto& fieldInfo = pair.second;
auto array = this->CreateArray(fieldInfo.Type);
array->SetName(fieldInfo.Name.c_str());
array->SetNumberOfComponents(fieldInfo.NumberOfComponents);
int idx = proto->AddArray(array);
for (int attrType = 0; attrType < vtkDataSetAttributes::NUM_ATTRIBUTES; ++attrType)
{
if (fieldInfo.AttributeTypes[0][attrType])
{
proto->SetActiveAttribute(idx, attrType);
break;
}
}
} // for all fields
}
else // an ordering of the data arrays is specified
{
vtkIdType numArrays = ordering->GetNumberOfArrays();
for (auto arrayNum = 0; arrayNum < numArrays; ++arrayNum)
{
detail::FieldInfo* fieldInfo;
if ((fieldInfo = this->Internals->HasArray(ordering->GetArrayName(arrayNum))) != nullptr)
{
auto array = this->CreateArray(fieldInfo->Type);
array->SetName(fieldInfo->Name.c_str());
array->SetNumberOfComponents(fieldInfo->NumberOfComponents);
int idx = proto->AddArray(array);
for (int attrType = 0; attrType < vtkDataSetAttributes::NUM_ATTRIBUTES; ++attrType)
{
if (fieldInfo->AttributeTypes[0][attrType])
{
proto->SetActiveAttribute(idx, attrType);
break;
}
}
}
}
} // ordering of data arrays
}
//------------------------------------------------------------------------------
void vtkDataSetAttributesFieldList::PrintSelf(ostream& os, vtkIndent indent)
{
os << indent << "vtkDataSetAttributesFieldList (" << this << ")\n";
auto& internals = *this->Internals;
for (auto& pair : internals.Fields)
{
pair.second.PrintSelf(os, indent.GetNextIndent());
}
}
VTK_ABI_NAMESPACE_END
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